2 * Direct3D wine OpenGL include file
4 * Copyright 2002-2003 The wine-d3d team
5 * Copyright 2002-2004 Jason Edmeades
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #ifndef __WINE_WINED3D_GL_H
24 #define __WINE_WINED3D_GL_H
26 #ifndef __WINE_CONFIG_H
27 # error You must include config.h to use this header
36 #define XMD_H /* This is to prevent the Xmd.h inclusion bug :-/ */
37 #define GL_GLEXT_PROTOTYPES
39 #define GLX_GLXEXT_PROTOTYPES
41 #ifdef HAVE_GL_GLEXT_H
42 # include <GL/glext.h>
49 /****************************************************
50 * OpenGL Extensions (EXT and ARB)
51 * #defines and functions pointer
52 ****************************************************/
55 #ifndef GL_ARB_imaging
56 #define GL_CONSTANT_COLOR 0x8001
57 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
58 #define GL_CONSTANT_ALPHA 0x8003
59 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
60 #define GL_BLEND_COLOR 0x8005
61 #define GL_FUNC_ADD 0x8006
64 #define GL_BLEND_EQUATION 0x8009
65 #define GL_FUNC_SUBTRACT 0x800A
66 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
67 #define GL_CONVOLUTION_1D 0x8010
68 #define GL_CONVOLUTION_2D 0x8011
69 #define GL_SEPARABLE_2D 0x8012
70 #define GL_CONVOLUTION_BORDER_MODE 0x8013
71 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
72 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
73 #define GL_REDUCE 0x8016
74 #define GL_CONVOLUTION_FORMAT 0x8017
75 #define GL_CONVOLUTION_WIDTH 0x8018
76 #define GL_CONVOLUTION_HEIGHT 0x8019
77 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
78 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
79 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
80 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
81 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
82 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
83 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
84 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
85 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
86 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
87 #define GL_HISTOGRAM 0x8024
88 #define GL_PROXY_HISTOGRAM 0x8025
89 #define GL_HISTOGRAM_WIDTH 0x8026
90 #define GL_HISTOGRAM_FORMAT 0x8027
91 #define GL_HISTOGRAM_RED_SIZE 0x8028
92 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
93 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
94 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
95 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
96 #define GL_HISTOGRAM_SINK 0x802D
97 #define GL_MINMAX 0x802E
98 #define GL_MINMAX_FORMAT 0x802F
99 #define GL_MINMAX_SINK 0x8030
100 #define GL_TABLE_TOO_LARGE 0x8031
101 #define GL_COLOR_MATRIX 0x80B1
102 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
103 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
104 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
105 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
106 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
107 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
108 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
109 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
110 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
111 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
112 #define GL_COLOR_TABLE 0x80D0
113 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
114 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
115 #define GL_PROXY_COLOR_TABLE 0x80D3
116 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
117 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
118 #define GL_COLOR_TABLE_SCALE 0x80D6
119 #define GL_COLOR_TABLE_BIAS 0x80D7
120 #define GL_COLOR_TABLE_FORMAT 0x80D8
121 #define GL_COLOR_TABLE_WIDTH 0x80D9
122 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
123 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
124 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
125 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
126 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
127 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
128 #define GL_CONSTANT_BORDER 0x8151
129 #define GL_REPLICATE_BORDER 0x8153
130 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
132 typedef void (APIENTRY *PGLFNBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
133 typedef void (APIENTRY *PGLFNBLENDEQUATIONPROC) (GLenum mode);
134 /* GL_ARB_multitexture */
135 #ifndef GL_ARB_multitexture
136 #define GL_ARB_multitexture 1
137 #define GL_TEXTURE0_ARB 0x84C0
138 #define GL_TEXTURE1_ARB 0x84C1
139 #define GL_TEXTURE2_ARB 0x84C2
140 #define GL_TEXTURE3_ARB 0x84C3
141 #define GL_TEXTURE4_ARB 0x84C4
142 #define GL_TEXTURE5_ARB 0x84C5
143 #define GL_TEXTURE6_ARB 0x84C6
144 #define GL_TEXTURE7_ARB 0x84C7
145 #define GL_TEXTURE8_ARB 0x84C8
146 #define GL_TEXTURE9_ARB 0x84C9
147 #define GL_TEXTURE10_ARB 0x84CA
148 #define GL_TEXTURE11_ARB 0x84CB
149 #define GL_TEXTURE12_ARB 0x84CC
150 #define GL_TEXTURE13_ARB 0x84CD
151 #define GL_TEXTURE14_ARB 0x84CE
152 #define GL_TEXTURE15_ARB 0x84CF
153 #define GL_TEXTURE16_ARB 0x84D0
154 #define GL_TEXTURE17_ARB 0x84D1
155 #define GL_TEXTURE18_ARB 0x84D2
156 #define GL_TEXTURE19_ARB 0x84D3
157 #define GL_TEXTURE20_ARB 0x84D4
158 #define GL_TEXTURE21_ARB 0x84D5
159 #define GL_TEXTURE22_ARB 0x84D6
160 #define GL_TEXTURE23_ARB 0x84D7
161 #define GL_TEXTURE24_ARB 0x84D8
162 #define GL_TEXTURE25_ARB 0x84D9
163 #define GL_TEXTURE26_ARB 0x84DA
164 #define GL_TEXTURE27_ARB 0x84DB
165 #define GL_TEXTURE28_ARB 0x84DC
166 #define GL_TEXTURE29_ARB 0x84DD
167 #define GL_TEXTURE30_ARB 0x84DE
168 #define GL_TEXTURE31_ARB 0x84DF
169 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
170 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
171 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
173 typedef void (APIENTRY *WINED3D_PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
174 typedef void (APIENTRY *WINED3D_PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
175 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
176 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
177 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
178 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
179 /* GL_ARB_point_parameters */
180 #ifndef GL_ARB_point_parameters
181 #define GL_ARB_point_parameters 1
182 #define GL_POINT_SIZE_MIN_ARB 0x8126
183 #define GL_POINT_SIZE_MAX_ARB 0x8127
184 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
185 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
187 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
188 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
189 /* GL_ARB_vertex_blend */
190 #ifndef GL_ARB_vertex_blend
191 #define GL_ARB_vertex_blend 1
192 #define GL_MAX_VERTEX_UNITS_ARB 0x86A4
193 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
194 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
195 #define GL_VERTEX_BLEND_ARB 0x86A7
196 #define GL_CURRENT_WEIGHT_ARB 0x86A8
197 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
198 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
199 #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
200 #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
201 #define GL_WEIGHT_ARRAY_ARB 0x86AD
202 #define GL_MODELVIEW0_ARB 0x1700
203 #define GL_MODELVIEW1_ARB 0x850A
204 #define GL_MODELVIEW2_ARB 0x8722
205 #define GL_MODELVIEW3_ARB 0x8723
206 #define GL_MODELVIEW4_ARB 0x8724
207 #define GL_MODELVIEW5_ARB 0x8725
208 #define GL_MODELVIEW6_ARB 0x8726
209 #define GL_MODELVIEW7_ARB 0x8727
210 #define GL_MODELVIEW8_ARB 0x8728
211 #define GL_MODELVIEW9_ARB 0x8729
212 #define GL_MODELVIEW10_ARB 0x872A
213 #define GL_MODELVIEW11_ARB 0x872B
214 #define GL_MODELVIEW12_ARB 0x872C
215 #define GL_MODELVIEW13_ARB 0x872D
216 #define GL_MODELVIEW14_ARB 0x872E
217 #define GL_MODELVIEW15_ARB 0x872F
218 #define GL_MODELVIEW16_ARB 0x8730
219 #define GL_MODELVIEW17_ARB 0x8731
220 #define GL_MODELVIEW18_ARB 0x8732
221 #define GL_MODELVIEW19_ARB 0x8733
222 #define GL_MODELVIEW20_ARB 0x8734
223 #define GL_MODELVIEW21_ARB 0x8735
224 #define GL_MODELVIEW22_ARB 0x8736
225 #define GL_MODELVIEW23_ARB 0x8737
226 #define GL_MODELVIEW24_ARB 0x8738
227 #define GL_MODELVIEW25_ARB 0x8739
228 #define GL_MODELVIEW26_ARB 0x873A
229 #define GL_MODELVIEW27_ARB 0x873B
230 #define GL_MODELVIEW28_ARB 0x873C
231 #define GL_MODELVIEW29_ARB 0x873D
232 #define GL_MODELVIEW30_ARB 0x873E
233 #define GL_MODELVIEW31_ARB 0x873F
235 typedef void (APIENTRY * PGLFNGLWEIGHTPOINTERARB) (GLint size, GLenum type, GLsizei stride, GLvoid* pointer);
236 /* GL_ARB_pixel_buffer_object */
237 #ifndef GL_ARB_pixel_buffer_object
238 #define GL_ARB_pixel_buffer_object 1
240 #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
241 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
242 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
243 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
244 /* GL_EXT_framebuffer_object */
245 #ifndef GL_EXT_framebuffer_object
246 #define GL_EXT_framebuffer_object 1
247 #define GL_FRAMEBUFFER_EXT 0x8D40
248 #define GL_RENDERBUFFER_EXT 0x8D41
249 #define GL_STENCIL_INDEX1_EXT 0x8D46
250 #define GL_STENCIL_INDEX4_EXT 0x8D47
251 #define GL_STENCIL_INDEX8_EXT 0x8D48
252 #define GL_STENCIL_INDEX16_EXT 0x8D49
253 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
254 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
255 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
256 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
257 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
258 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
259 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
260 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
261 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
262 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
263 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
264 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
265 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
266 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
267 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
268 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
269 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
270 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
271 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
272 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
273 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
274 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
275 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
276 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
277 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
278 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
279 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
280 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
281 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
282 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
283 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
284 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20
285 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
286 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
287 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
288 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
289 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
290 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
291 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
292 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
293 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
294 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
295 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
296 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
297 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
299 typedef GLboolean (APIENTRY * PGLFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer);
300 typedef void (APIENTRY * PGLFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer);
301 typedef void (APIENTRY * PGLFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint *renderbuffers);
302 typedef void (APIENTRY * PGLFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint *renderbuffers);
303 typedef void (APIENTRY * PGLFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
304 typedef void (APIENTRY * PGLFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params);
305 typedef GLboolean (APIENTRY * PGLFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer);
306 typedef void (APIENTRY * PGLFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer);
307 typedef void (APIENTRY * PGLFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint *framebuffers);
308 typedef void (APIENTRY * PGLFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint *framebuffers);
309 typedef GLenum (APIENTRY * PGLFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target);
310 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
311 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
312 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
313 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
314 typedef void (APIENTRY * PGLFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
315 typedef void (APIENTRY * PGLFNGLGENERATEMIPMAPEXTPROC)(GLenum target);
316 /* GL_EXT_secondary_color */
317 #ifndef GL_EXT_secondary_color
318 #define GL_EXT_secondary_color 1
319 #define GL_COLOR_SUM_EXT 0x8458
320 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
321 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
322 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
323 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
324 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
325 #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
327 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
328 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
329 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
330 typedef void (APIENTRY * PGLFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
331 /* GL_EXT_paletted_texture */
332 #ifndef GL_EXT_paletted_texture
333 #define GL_EXT_paletted_texture 1
334 #define GL_COLOR_INDEX1_EXT 0x80E2
335 #define GL_COLOR_INDEX2_EXT 0x80E3
336 #define GL_COLOR_INDEX4_EXT 0x80E4
337 #define GL_COLOR_INDEX8_EXT 0x80E5
338 #define GL_COLOR_INDEX12_EXT 0x80E6
339 #define GL_COLOR_INDEX16_EXT 0x80E7
340 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
342 typedef void (APIENTRY * PGLFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
343 /* GL_EXT_point_parameters */
344 #ifndef GL_EXT_point_parameters
345 #define GL_EXT_point_parameters 1
346 #define GL_POINT_SIZE_MIN_EXT 0x8126
347 #define GL_POINT_SIZE_MAX_EXT 0x8127
348 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
349 #define GL_DISTANCE_ATTENUATION_EXT 0x8129
351 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
352 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
353 /* GL_EXT_texture3D */
354 #ifndef GL_EXT_texture3D
355 #define GL_PACK_SKIP_IMAGES_EXT 0x806B
356 #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
357 #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
358 #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
359 #define GL_TEXTURE_3D_EXT 0x806F
360 #define GL_PROXY_TEXTURE_3D_EXT 0x8070
361 #define GL_TEXTURE_DEPTH_EXT 0x8071
362 #define GL_TEXTURE_WRAP_R_EXT 0x8072
363 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
365 typedef void (APIENTRY * PGLFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
366 typedef void (APIENTRY * PGLFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
367 /* GL_EXT_texture_env_combine */
368 #ifndef GL_EXT_texture_env_combine
369 #define GL_EXT_texture_env_combine 1
370 #define GL_COMBINE_EXT 0x8570
371 #define GL_COMBINE_RGB_EXT 0x8571
372 #define GL_COMBINE_ALPHA_EXT 0x8572
373 #define GL_RGB_SCALE_EXT 0x8573
374 #define GL_ADD_SIGNED_EXT 0x8574
375 #define GL_INTERPOLATE_EXT 0x8575
376 #define GL_SUBTRACT_EXT 0x84E7
377 #define GL_CONSTANT_EXT 0x8576
378 #define GL_PRIMARY_COLOR_EXT 0x8577
379 #define GL_PREVIOUS_EXT 0x8578
380 #define GL_SOURCE0_RGB_EXT 0x8580
381 #define GL_SOURCE1_RGB_EXT 0x8581
382 #define GL_SOURCE2_RGB_EXT 0x8582
383 #define GL_SOURCE3_RGB_EXT 0x8583
384 #define GL_SOURCE4_RGB_EXT 0x8584
385 #define GL_SOURCE5_RGB_EXT 0x8585
386 #define GL_SOURCE6_RGB_EXT 0x8586
387 #define GL_SOURCE7_RGB_EXT 0x8587
388 #define GL_SOURCE0_ALPHA_EXT 0x8588
389 #define GL_SOURCE1_ALPHA_EXT 0x8589
390 #define GL_SOURCE2_ALPHA_EXT 0x858A
391 #define GL_SOURCE3_ALPHA_EXT 0x858B
392 #define GL_SOURCE4_ALPHA_EXT 0x858C
393 #define GL_SOURCE5_ALPHA_EXT 0x858D
394 #define GL_SOURCE6_ALPHA_EXT 0x858E
395 #define GL_SOURCE7_ALPHA_EXT 0x858F
396 #define GL_OPERAND0_RGB_EXT 0x8590
397 #define GL_OPERAND1_RGB_EXT 0x8591
398 #define GL_OPERAND2_RGB_EXT 0x8592
399 #define GL_OPERAND3_RGB_EXT 0x8593
400 #define GL_OPERAND4_RGB_EXT 0x8594
401 #define GL_OPERAND5_RGB_EXT 0x8595
402 #define GL_OPERAND6_RGB_EXT 0x8596
403 #define GL_OPERAND7_RGB_EXT 0x8597
404 #define GL_OPERAND0_ALPHA_EXT 0x8598
405 #define GL_OPERAND1_ALPHA_EXT 0x8599
406 #define GL_OPERAND2_ALPHA_EXT 0x859A
407 #define GL_OPERAND3_ALPHA_EXT 0x859B
408 #define GL_OPERAND4_ALPHA_EXT 0x859C
409 #define GL_OPERAND5_ALPHA_EXT 0x859D
410 #define GL_OPERAND6_ALPHA_EXT 0x859E
411 #define GL_OPERAND7_ALPHA_EXT 0x859F
413 /* GL_EXT_texture_env_dot3 */
414 #ifndef GL_EXT_texture_env_dot3
415 #define GL_EXT_texture_env_dot3 1
416 #define GL_DOT3_RGB_EXT 0x8740
417 #define GL_DOT3_RGBA_EXT 0x8741
419 /* GL_EXT_texture_lod_bias */
420 #ifndef GL_EXT_texture_lod_bias
421 #define GL_EXT_texture_lod_bias 1
422 #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
423 #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
424 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501
426 /* GL_ARB_texture_border_clamp */
427 #ifndef GL_ARB_texture_border_clamp
428 #define GL_ARB_texture_border_clamp 1
429 #define GL_CLAMP_TO_BORDER_ARB 0x812D
431 /* GL_ARB_texture_mirrored_repeat (full support GL1.4) */
432 #ifndef GL_ARB_texture_mirrored_repeat
433 #define GL_ARB_texture_mirrored_repeat 1
434 #define GL_MIRRORED_REPEAT_ARB 0x8370
436 /* GL_ATI_texture_mirror_once */
437 #ifndef GL_ATI_texture_mirror_once
438 #define GL_ATI_texture_mirror_once 1
439 #define GL_MIRROR_CLAMP_ATI 0x8742
440 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
442 /* GL_ARB_texture_env_dot3 */
443 #ifndef GL_ARB_texture_env_dot3
444 #define GL_ARB_texture_env_dot3 1
445 #define GL_DOT3_RGB_ARB 0x86AE
446 #define GL_DOT3_RGBA_ARB 0x86AF
448 /* GL_EXT_texture_env_dot3 */
449 #ifndef GL_EXT_texture_env_dot3
450 #define GL_EXT_texture_env_dot3 1
451 #define GL_DOT3_RGB_EXT 0x8740
452 #define GL_DOT3_RGBA_EXT 0x8741
454 /* GL_ARB_vertex_program */
455 #ifndef GL_ARB_vertex_program
456 #define GL_ARB_vertex_program 1
457 #define GL_VERTEX_PROGRAM_ARB 0x8620
458 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
459 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
460 #define GL_COLOR_SUM_ARB 0x8458
461 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
462 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
463 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
464 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
465 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
466 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
467 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
468 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
469 #define GL_PROGRAM_LENGTH_ARB 0x8627
470 #define GL_PROGRAM_FORMAT_ARB 0x8876
471 #define GL_PROGRAM_BINDING_ARB 0x8677
472 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
473 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
474 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
475 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
476 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
477 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
478 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
479 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
480 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8
481 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
482 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
483 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
484 #define GL_PROGRAM_ATTRIBS_ARB 0x88AC
485 #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
486 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
487 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
488 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
489 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
490 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
491 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
492 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
493 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
494 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
495 #define GL_PROGRAM_STRING_ARB 0x8628
496 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
497 #define GL_CURRENT_MATRIX_ARB 0x8641
498 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
499 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
500 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
501 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
502 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
503 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874
504 #define GL_MATRIX0_ARB 0x88C0
505 #define GL_MATRIX1_ARB 0x88C1
506 #define GL_MATRIX2_ARB 0x88C2
507 #define GL_MATRIX3_ARB 0x88C3
508 #define GL_MATRIX4_ARB 0x88C4
509 #define GL_MATRIX5_ARB 0x88C5
510 #define GL_MATRIX6_ARB 0x88C6
511 #define GL_MATRIX7_ARB 0x88C7
512 #define GL_MATRIX8_ARB 0x88C8
513 #define GL_MATRIX9_ARB 0x88C9
514 #define GL_MATRIX10_ARB 0x88CA
515 #define GL_MATRIX11_ARB 0x88CB
516 #define GL_MATRIX12_ARB 0x88CC
517 #define GL_MATRIX13_ARB 0x88CD
518 #define GL_MATRIX14_ARB 0x88CE
519 #define GL_MATRIX15_ARB 0x88CF
520 #define GL_MATRIX16_ARB 0x88D0
521 #define GL_MATRIX17_ARB 0x88D1
522 #define GL_MATRIX18_ARB 0x88D2
523 #define GL_MATRIX19_ARB 0x88D3
524 #define GL_MATRIX20_ARB 0x88D4
525 #define GL_MATRIX21_ARB 0x88D5
526 #define GL_MATRIX22_ARB 0x88D6
527 #define GL_MATRIX23_ARB 0x88D7
528 #define GL_MATRIX24_ARB 0x88D8
529 #define GL_MATRIX25_ARB 0x88D9
530 #define GL_MATRIX26_ARB 0x88DA
531 #define GL_MATRIX27_ARB 0x88DB
532 #define GL_MATRIX28_ARB 0x88DC
533 #define GL_MATRIX29_ARB 0x88DD
534 #define GL_MATRIX30_ARB 0x88DE
535 #define GL_MATRIX31_ARB 0x88DF
537 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
538 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
539 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
540 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
541 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
542 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
543 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
544 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
545 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
546 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
547 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
548 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
549 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
550 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
551 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
552 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
553 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
554 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
555 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
556 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
557 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
558 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
559 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
560 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
561 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
562 typedef void (APIENTRY * PGLFNVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
563 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
564 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
565 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
566 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
567 typedef void (APIENTRY * PGLFNVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
568 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
569 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
570 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
571 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
572 typedef void (APIENTRY * PGLFNVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
573 typedef void (APIENTRY * PGLFNVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
574 typedef void (APIENTRY * PGLFNENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
575 typedef void (APIENTRY * PGLFNDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
576 typedef void (APIENTRY * PGLFNPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
577 typedef void (APIENTRY * PGLFNBINDPROGRAMARBPROC) (GLenum target, GLuint program);
578 typedef void (APIENTRY * PGLFNDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
579 typedef void (APIENTRY * PGLFNGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
580 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
581 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
582 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
583 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
584 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
585 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
586 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
587 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
588 typedef void (APIENTRY * PGLFNGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
589 typedef void (APIENTRY * PGLFNGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
590 typedef void (APIENTRY * PGLFNGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
591 typedef void (APIENTRY * PGLFNGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
592 typedef void (APIENTRY * PGLFNGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
593 typedef void (APIENTRY * PGLFNGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
594 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
595 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
596 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
597 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
598 typedef GLboolean (APIENTRY * PGLFNISPROGRAMARBPROC) (GLuint program);
599 #ifndef GL_ARB_fragment_program
600 #define GL_ARB_fragment_program 1
601 #define GL_FRAGMENT_PROGRAM_ARB 0x8804
602 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
603 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
604 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
605 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
606 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
607 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
608 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
609 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
610 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
611 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
612 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
613 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
614 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871
615 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
616 /* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
618 /* GL_ARB_vertex_buffer_object */
619 #ifndef GL_ARB_vertex_buffer_object
620 #define GL_BUFFER_SIZE_ARB 0x8764
621 #define GL_BUFFER_USAGE_ARB 0x8765
622 #define GL_ARRAY_BUFFER_ARB 0x8892
623 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
624 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
625 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
626 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
627 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
628 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
629 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
630 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
631 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
632 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
633 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
634 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
635 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
636 #define GL_READ_ONLY_ARB 0x88B8
637 #define GL_WRITE_ONLY_ARB 0x88B9
638 #define GL_READ_WRITE_ARB 0x88BA
639 #define GL_BUFFER_ACCESS_ARB 0x88BB
640 #define GL_BUFFER_MAPPED_ARB 0x88BC
641 #define GL_BUFFER_MAP_POINTER_ARB 0x88BD
642 #define GL_STREAM_DRAW_ARB 0x88E0
643 #define GL_STREAM_READ_ARB 0x88E1
644 #define GL_STREAM_COPY_ARB 0x88E2
645 #define GL_STATIC_DRAW_ARB 0x88E4
646 #define GL_STATIC_READ_ARB 0x88E5
647 #define GL_STATIC_COPY_ARB 0x88E6
648 #define GL_DYNAMIC_DRAW_ARB 0x88E8
649 #define GL_DYNAMIC_READ_ARB 0x88E9
650 #define GL_DYNAMIC_COPY_ARB 0x88EA
652 typedef void (APIENTRY * PGLFNBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
653 typedef void (APIENTRY * PGLFNDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
654 typedef void (APIENTRY * PGLFNGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
655 typedef GLboolean (APIENTRY * PGLFNISBUFFERARBPROC) (GLuint buffer);
656 typedef void (APIENTRY * PGLFNBUFFERDATAARBPROC) (GLenum target, ptrdiff_t size, const GLvoid *data, GLenum usage);
657 typedef void (APIENTRY * PGLFNBUFFERSUBDATAARBPROC) (GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid *data);
658 typedef void (APIENTRY * PGLFNGETBUFFERSUBDATAARBPROC) (GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid *data);
659 typedef GLvoid* (APIENTRY * PGLFNMAPBUFFERARBPROC) (GLenum target, GLenum access);
660 typedef GLboolean (APIENTRY * PGLFNUNMAPBUFFERARBPROC) (GLenum target);
661 typedef void (APIENTRY * PGLFNGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
662 typedef void (APIENTRY * PGLFNGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
663 /* GL_EXT_fog_coord */
664 #ifndef GL_EXT_fog_coord
665 #define GL_EXT_fog_coord 1
666 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
667 #define GL_FOG_COORDINATE_EXT 0x8451
668 #define GL_FRAGMENT_DEPTH_EXT 0x8452
669 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
670 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
671 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
672 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
673 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
674 #endif /* GL_EXT_fog_coord */
675 typedef void (APIENTRY * PGLFNGLFOGCOORDFEXTPROC) (GLfloat intesity);
676 typedef void (APIENTRY * PGLFNGLFOGCOORDFVEXTPROC) (GLfloat intesity);
677 typedef void (APIENTRY * PGLFNGLFOGCOORDDEXTPROC) (GLfloat intesity);
678 typedef void (APIENTRY * PGLFNGLFOGCOORDDVEXTPROC) (GLfloat intesity);
679 typedef void (APIENTRY * PGLFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, GLvoid *data);
680 /* GL_ARB_shader_objects (GLSL) */
681 #ifndef GL_ARB_shader_objects
682 #define GL_ARB_shader_objects 1
683 typedef char GLcharARB;
684 typedef unsigned int GLhandleARB;
685 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
686 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
687 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82
688 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
689 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
690 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
691 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
692 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
693 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
695 #ifndef GL_ARB_shading_language_100
696 #define GL_ARB_shading_language_100 1
697 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
699 #ifndef GL_ARB_fragment_shader
700 #define GL_ARB_fragment_shader 1
701 #define GL_FRAGMENT_SHADER_ARB 0x8B30
702 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
704 #ifndef GL_ARB_vertex_shader
705 #define GL_ARB_vertex_shader 1
706 #define GL_VERTEX_SHADER_ARB 0x8B31
707 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
708 #define GL_PROGRAM_OBJECT_ARB 0x8B40
709 #define GL_SHADER_OBJECT_ARB 0x8B48
710 #define GL_OBJECT_TYPE_ARB 0x8B4E
711 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F
712 #define GL_FLOAT_VEC2_ARB 0x8B50
713 #define GL_FLOAT_VEC3_ARB 0x8B51
714 #define GL_FLOAT_VEC4_ARB 0x8B52
715 #define GL_INT_VEC2_ARB 0x8B53
716 #define GL_INT_VEC3_ARB 0x8B54
717 #define GL_INT_VEC4_ARB 0x8B55
718 #define GL_BOOL_ARB 0x8B56
719 #define GL_BOOL_VEC2_ARB 0x8B57
720 #define GL_BOOL_VEC3_ARB 0x8B58
721 #define GL_BOOL_VEC4_ARB 0x8B59
722 #define GL_FLOAT_MAT2_ARB 0x8B5A
723 #define GL_FLOAT_MAT3_ARB 0x8B5B
724 #define GL_FLOAT_MAT4_ARB 0x8B5C
725 #define GL_SAMPLER_1D_ARB 0x8B5D
726 #define GL_SAMPLER_2D_ARB 0x8B5E
727 #define GL_SAMPLER_3D_ARB 0x8B5F
728 #define GL_SAMPLER_CUBE_ARB 0x8B60
729 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
730 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
732 typedef void (APIENTRY * WINED3D_PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
733 typedef void (APIENTRY * WINED3D_PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
734 typedef GLint (APIENTRY * WINED3D_PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
735 typedef void (APIENTRY * WINED3D_PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
736 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
737 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
738 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
739 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
740 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
741 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
742 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
743 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
744 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
745 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
746 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
747 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
748 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
749 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
750 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
751 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
752 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
753 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
754 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
755 typedef void (APIENTRY * WINED3D_PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
756 typedef void (APIENTRY * WINED3D_PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
757 typedef void (APIENTRY * WINED3D_PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
758 typedef void (APIENTRY * WINED3D_PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
759 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
760 typedef void (APIENTRY * WINED3D_PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
761 typedef void (APIENTRY * WINED3D_PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
762 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
763 typedef void (APIENTRY * WINED3D_PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
764 typedef void (APIENTRY * WINED3D_PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
765 typedef void (APIENTRY * WINED3D_PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
766 typedef void (APIENTRY * WINED3D_PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
767 typedef void (APIENTRY * WINED3D_PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
768 typedef void (APIENTRY * WINED3D_PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
769 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLGETHANDLEARBPROC) (GLenum pname);
770 typedef void (APIENTRY * WINED3D_PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
771 typedef void (APIENTRY * WINED3D_PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
772 typedef GLint (APIENTRY * WINED3D_PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
773 /* GL_EXT_texture_compression_s3tc */
774 #ifndef GL_EXT_texture_compression_s3tc
775 #define GL_EXT_texture_compression_s3tc 1
776 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
777 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
778 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
779 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
781 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
782 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
783 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
784 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
785 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
786 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
787 typedef void (APIENTRY * PGLFNGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
788 /* GL_EXT_stencil_wrap */
789 #ifndef GL_EXT_stencil_wrap
790 #define GL_EXT_stencil_wrap 1
791 #define GL_INCR_WRAP_EXT 0x8507
792 #define GL_DECR_WRAP_EXT 0x8508
794 /* GL_NV_fog_distance */
795 #ifndef GL_NV_fog_distance
796 #define GL_NV_fog_distance 1
797 #define GL_FOG_DISTANCE_MODE_NV 0x855A
798 #define GL_EYE_RADIAL_NV 0x855B
799 #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
800 /* reuse GL_EYE_PLANE */
802 /* GL_NV_texgen_reflection */
803 #ifndef GL_NV_texgen_reflection
804 #define GL_NV_texgen_reflection 1
805 #define GL_NORMAL_MAP_NV 0x8511
806 #define GL_REFLECTION_MAP_NV 0x8512
808 /* GL_NV_register_combiners */
809 #ifndef GL_NV_register_combiners
810 #define GL_NV_register_combiners 1
811 #define GL_REGISTER_COMBINERS_NV 0x8522
812 #define GL_VARIABLE_A_NV 0x8523
813 #define GL_VARIABLE_B_NV 0x8524
814 #define GL_VARIABLE_C_NV 0x8525
815 #define GL_VARIABLE_D_NV 0x8526
816 #define GL_VARIABLE_E_NV 0x8527
817 #define GL_VARIABLE_F_NV 0x8528
818 #define GL_VARIABLE_G_NV 0x8529
819 #define GL_CONSTANT_COLOR0_NV 0x852A
820 #define GL_CONSTANT_COLOR1_NV 0x852B
821 #define GL_PRIMARY_COLOR_NV 0x852C
822 #define GL_SECONDARY_COLOR_NV 0x852D
823 #define GL_SPARE0_NV 0x852E
824 #define GL_SPARE1_NV 0x852F
825 #define GL_DISCARD_NV 0x8530
826 #define GL_E_TIMES_F_NV 0x8531
827 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
828 #define GL_UNSIGNED_IDENTITY_NV 0x8536
829 #define GL_UNSIGNED_INVERT_NV 0x8537
830 #define GL_EXPAND_NORMAL_NV 0x8538
831 #define GL_EXPAND_NEGATE_NV 0x8539
832 #define GL_HALF_BIAS_NORMAL_NV 0x853A
833 #define GL_HALF_BIAS_NEGATE_NV 0x853B
834 #define GL_SIGNED_IDENTITY_NV 0x853C
835 #define GL_SIGNED_NEGATE_NV 0x853D
836 #define GL_SCALE_BY_TWO_NV 0x853E
837 #define GL_SCALE_BY_FOUR_NV 0x853F
838 #define GL_SCALE_BY_ONE_HALF_NV 0x8540
839 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
840 #define GL_COMBINER_INPUT_NV 0x8542
841 #define GL_COMBINER_MAPPING_NV 0x8543
842 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
843 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
844 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
845 #define GL_COMBINER_MUX_SUM_NV 0x8547
846 #define GL_COMBINER_SCALE_NV 0x8548
847 #define GL_COMBINER_BIAS_NV 0x8549
848 #define GL_COMBINER_AB_OUTPUT_NV 0x854A
849 #define GL_COMBINER_CD_OUTPUT_NV 0x854B
850 #define GL_COMBINER_SUM_OUTPUT_NV 0x854C
851 #define GL_MAX_GENERAL_COMBINERS_NV 0x854D
852 #define GL_NUM_GENERAL_COMBINERS_NV 0x854E
853 #define GL_COLOR_SUM_CLAMP_NV 0x854F
854 #define GL_COMBINER0_NV 0x8550
855 #define GL_COMBINER1_NV 0x8551
856 #define GL_COMBINER2_NV 0x8552
857 #define GL_COMBINER3_NV 0x8553
858 #define GL_COMBINER4_NV 0x8554
859 #define GL_COMBINER5_NV 0x8555
860 #define GL_COMBINER6_NV 0x8556
861 #define GL_COMBINER7_NV 0x8557
862 /* reuse GL_TEXTURE0_ARB */
863 /* reuse GL_TEXTURE1_ARB */
868 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
869 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
870 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
871 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
872 typedef void (APIENTRY * PGLFNCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
873 typedef void (APIENTRY * PGLFNCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
874 typedef void (APIENTRY * PGLFNFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
875 typedef void (APIENTRY * PGLFNGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
876 typedef void (APIENTRY * PGLFNGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
877 typedef void (APIENTRY * PGLFNGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
878 typedef void (APIENTRY * PGLFNGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
879 typedef void (APIENTRY * PGLFNGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
880 typedef void (APIENTRY * PGLFNGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
881 /* GL_NV_register_combiners2 */
882 #ifndef GL_NV_register_combiners2
883 #define GL_NV_register_combiners2 1
884 #define GL_PER_STAGE_CONSTANTS_NV 0x8535
886 typedef void (APIENTRY * PGLFNCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
887 typedef void (APIENTRY * PGLFNGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
888 /* GL_NV_texture_shader */
889 #ifndef GL_NV_texture_shader
890 #define GL_NV_texture_shader 1
891 #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
892 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
893 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
894 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
895 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
896 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
897 #define GL_DSDT_MAG_INTENSITY_NV 0x86DC
898 #define GL_SHADER_CONSISTENT_NV 0x86DD
899 #define GL_TEXTURE_SHADER_NV 0x86DE
900 #define GL_SHADER_OPERATION_NV 0x86DF
901 #define GL_CULL_MODES_NV 0x86E0
902 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
903 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
904 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
905 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
906 #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV
907 #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV
908 #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
909 #define GL_CONST_EYE_NV 0x86E5
910 #define GL_PASS_THROUGH_NV 0x86E6
911 #define GL_CULL_FRAGMENT_NV 0x86E7
912 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8
913 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
914 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
915 #define GL_DOT_PRODUCT_NV 0x86EC
916 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
917 #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
918 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
919 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
920 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
921 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
922 #define GL_HILO_NV 0x86F4
923 #define GL_DSDT_NV 0x86F5
924 #define GL_DSDT_MAG_NV 0x86F6
925 #define GL_DSDT_MAG_VIB_NV 0x86F7
926 #define GL_HILO16_NV 0x86F8
927 #define GL_SIGNED_HILO_NV 0x86F9
928 #define GL_SIGNED_HILO16_NV 0x86FA
929 #define GL_SIGNED_RGBA_NV 0x86FB
930 #define GL_SIGNED_RGBA8_NV 0x86FC
931 #define GL_SIGNED_RGB_NV 0x86FE
932 #define GL_SIGNED_RGB8_NV 0x86FF
933 #define GL_SIGNED_LUMINANCE_NV 0x8701
934 #define GL_SIGNED_LUMINANCE8_NV 0x8702
935 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
936 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
937 #define GL_SIGNED_ALPHA_NV 0x8705
938 #define GL_SIGNED_ALPHA8_NV 0x8706
939 #define GL_SIGNED_INTENSITY_NV 0x8707
940 #define GL_SIGNED_INTENSITY8_NV 0x8708
941 #define GL_DSDT8_NV 0x8709
942 #define GL_DSDT8_MAG8_NV 0x870A
943 #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
944 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
945 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
946 #define GL_HI_SCALE_NV 0x870E
947 #define GL_LO_SCALE_NV 0x870F
948 #define GL_DS_SCALE_NV 0x8710
949 #define GL_DT_SCALE_NV 0x8711
950 #define GL_MAGNITUDE_SCALE_NV 0x8712
951 #define GL_VIBRANCE_SCALE_NV 0x8713
952 #define GL_HI_BIAS_NV 0x8714
953 #define GL_LO_BIAS_NV 0x8715
954 #define GL_DS_BIAS_NV 0x8716
955 #define GL_DT_BIAS_NV 0x8717
956 #define GL_MAGNITUDE_BIAS_NV 0x8718
957 #define GL_VIBRANCE_BIAS_NV 0x8719
958 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A
959 #define GL_TEXTURE_HI_SIZE_NV 0x871B
960 #define GL_TEXTURE_LO_SIZE_NV 0x871C
961 #define GL_TEXTURE_DS_SIZE_NV 0x871D
962 #define GL_TEXTURE_DT_SIZE_NV 0x871E
963 #define GL_TEXTURE_MAG_SIZE_NV 0x871F
965 /* GL_NV_texture_shader2 */
966 #ifndef GL_NV_texture_shader2
967 #define GL_NV_texture_shader2 1
968 #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
970 /* GL_NV_texture_shader3 */
971 #ifndef GL_NV_texture_shader3
972 #define GL_NV_texture_shader3 1
973 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
974 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
975 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
976 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
977 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
978 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
979 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
980 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
981 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
982 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
983 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
984 #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
985 #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
986 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
987 #define GL_HILO8_NV 0x885E
988 #define GL_SIGNED_HILO8_NV 0x885F
989 #define GL_FORCE_BLUE_TO_ONE_NV 0x8860
991 /* GL_ATI_texture_env_combine3 */
992 #ifndef GL_ATI_texture_env_combine3
993 #define GL_ATI_texture_env_combine3 1
994 #define GL_MODULATE_ADD_ATI 0x8744
995 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745
996 #define GL_MODULATE_SUBTRACT_ATI 0x8746
1004 /* GL_ARB_point_sprite */
1005 #ifndef GL_ARB_point_sprite
1006 #define GL_ARB_point_sprite 1
1007 #define GL_POINT_SPRITE_ARB 0x8861
1008 #define GL_COORD_REPLACE_ARB 0x8862
1011 * @TODO: GL_NV_point_sprite
1017 /* GL_ARB_occlusion_query */
1018 #ifndef GL_ARB_occlusion_query
1019 #define GL_ARB_occlusion_query 1
1020 #define GL_SAMPLES_PASSED_ARB 0x8914
1021 #define GL_QUERY_COUNTER_BITS_ARB 0x8864
1022 #define GL_CURRENT_QUERY_ARB 0x8865
1023 #define GL_QUERY_RESULT_ARB 0x8866
1024 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
1026 typedef void (APIENTRY * PGLFNGENQUERIESARBPROC) (GLsizei n, GLuint *queries);
1027 typedef void (APIENTRY * PGLFNDELETEQUERIESARBPROC) (GLsizei n, const GLuint *queries);
1028 typedef GLboolean (APIENTRY * PGLFNISQUERYARBPROC) (GLuint query);
1029 typedef void (APIENTRY * PGLFNBEGINQUERYARBPROC) (GLenum target, GLuint query);
1030 typedef void (APIENTRY * PGLFNENDQUERYARBPROC) (GLenum target);
1031 typedef void (APIENTRY * PGLFNGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
1032 typedef void (APIENTRY * PGLFNGETQUERYOBJECTIVARBPROC) (GLuint query, GLenum pname, GLint *params);
1033 typedef void (APIENTRY * PGLFNGETQUERYOBJECTUIVARBPROC) (GLuint query, GLenum pname, GLuint *params);
1034 /* GL_HP_occlusion_test isn't complete, but it's constants are used by GL_NV_occlusion_query */
1035 #ifndef GL_HP_occlusion_test
1036 #define GL_HP_occlusion_test 1
1037 #define GL_OCCLUSION_TEST_HP 0x8165
1038 #define GL_OCCLUSION_TEST_RESULT_HP 0x8165
1040 /* GL_NV_occlusion_query */
1041 #ifndef GL_NV_occlusion_query
1042 #define GL_NV_occlusion_query 1
1043 #define GL_PIXEL_COUNTER_BITS_NV 0x8864
1044 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
1045 #define GL_PIXEL_COUNT_NV 0x8866
1046 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
1048 typedef void (APIENTRY * PGLFNGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
1049 typedef void (APIENTRY * PGLFNDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
1050 typedef GLboolean (APIENTRY * PGLFNISOCCLUSIONQUERYNVPROC) (GLuint id);
1051 typedef void (APIENTRY * PGLFNBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
1052 typedef void (APIENTRY * PGLFNENDOCCLUSIONQUERYNVPROC) (void);
1053 typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
1054 typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
1055 /* GL_EXT_stencil_two_side */
1056 #ifndef GL_EXT_stencil_two_side
1057 #define GL_EXT_stencil_two_side 1
1058 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
1059 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
1061 typedef void (APIENTRY * PGLFNACTIVESTENCILFACEEXTPROC) (GLenum face);
1062 /* GL_ATI_separate_stencil */
1063 #ifndef GL_ATI_separate_stencil
1064 #define GL_ATI_separate_stencil 1
1065 #define GL_STENCIL_BACK_FUNC_ATI 0x8800
1066 #define GL_STENCIL_BACK_FAIL_ATI 0x8801
1067 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
1068 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
1070 typedef void (APIENTRY * PGLFNSTENCILOPSEPARATEATIPROC) (GLenum, GLenum, GLenum, GLenum);
1071 typedef void (APIENTRY * PGLFNSTENCILFUNCSEPARATEATIPROC) (GLenum, GLenum, GLint, GLuint);
1072 /* GL_VERSION_2_0 */
1073 #ifndef GL_VERSION_2_0
1074 #define GL_VERSION_2_0 1
1075 #define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
1076 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
1077 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
1078 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
1079 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
1080 #define GL_CURRENT_VERTEX_ATTRIB 0x8626
1081 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
1082 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
1083 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
1084 #define GL_STENCIL_BACK_FUNC 0x8800
1085 #define GL_STENCIL_BACK_FAIL 0x8801
1086 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
1087 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
1088 #define GL_MAX_DRAW_BUFFERS 0x8824
1089 #define GL_DRAW_BUFFER0 0x8825
1090 #define GL_DRAW_BUFFER1 0x8826
1091 #define GL_DRAW_BUFFER2 0x8827
1092 #define GL_DRAW_BUFFER3 0x8828
1093 #define GL_DRAW_BUFFER4 0x8829
1094 #define GL_DRAW_BUFFER5 0x882A
1095 #define GL_DRAW_BUFFER6 0x882B
1096 #define GL_DRAW_BUFFER7 0x882C
1097 #define GL_DRAW_BUFFER8 0x882D
1098 #define GL_DRAW_BUFFER9 0x882E
1099 #define GL_DRAW_BUFFER10 0x882F
1100 #define GL_DRAW_BUFFER11 0x8830
1101 #define GL_DRAW_BUFFER12 0x8831
1102 #define GL_DRAW_BUFFER13 0x8832
1103 #define GL_DRAW_BUFFER14 0x8833
1104 #define GL_DRAW_BUFFER15 0x8834
1105 #define GL_BLEND_EQUATION_ALPHA 0x883D
1106 #define GL_POINT_SPRITE 0x8861
1107 #define GL_COORD_REPLACE 0x8862
1108 #define GL_MAX_VERTEX_ATTRIBS 0x8869
1109 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
1110 #define GL_MAX_TEXTURE_COORDS 0x8871
1111 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
1112 #define GL_FRAGMENT_SHADER 0x8B30
1113 #define GL_VERTEX_SHADER 0x8B31
1114 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
1115 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
1116 #define GL_MAX_VARYING_FLOATS 0x8B4B
1117 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
1118 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
1119 #define GL_SHADER_TYPE 0x8B4F
1120 #define GL_FLOAT_VEC2 0x8B50
1121 #define GL_FLOAT_VEC3 0x8B51
1122 #define GL_FLOAT_VEC4 0x8B52
1123 #define GL_INT_VEC2 0x8B53
1124 #define GL_INT_VEC3 0x8B54
1125 #define GL_INT_VEC4 0x8B55
1126 #define GL_BOOL 0x8B56
1127 #define GL_BOOL_VEC2 0x8B57
1128 #define GL_BOOL_VEC3 0x8B58
1129 #define GL_BOOL_VEC4 0x8B59
1130 #define GL_FLOAT_MAT2 0x8B5A
1131 #define GL_FLOAT_MAT3 0x8B5B
1132 #define GL_FLOAT_MAT4 0x8B5C
1133 #define GL_SAMPLER_1D 0x8B5D
1134 #define GL_SAMPLER_2D 0x8B5E
1135 #define GL_SAMPLER_3D 0x8B5F
1136 #define GL_SAMPLER_CUBE 0x8B60
1137 #define GL_SAMPLER_1D_SHADOW 0x8B61
1138 #define GL_SAMPLER_2D_SHADOW 0x8B62
1139 #define GL_DELETE_STATUS 0x8B80
1140 #define GL_COMPILE_STATUS 0x8B81
1141 #define GL_LINK_STATUS 0x8B82
1142 #define GL_VALIDATE_STATUS 0x8B83
1143 #define GL_INFO_LOG_LENGTH 0x8B84
1144 #define GL_ATTACHED_SHADERS 0x8B85
1145 #define GL_ACTIVE_UNIFORMS 0x8B86
1146 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
1147 #define GL_SHADER_SOURCE_LENGTH 0x8B88
1148 #define GL_ACTIVE_ATTRIBUTES 0x8B89
1149 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
1150 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
1151 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
1152 #define GL_CURRENT_PROGRAM 0x8B8D
1153 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
1154 #define GL_LOWER_LEFT 0x8CA1
1155 #define GL_UPPER_LEFT 0x8CA2
1156 #define GL_STENCIL_BACK_REF 0x8CA3
1157 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
1158 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
1159 typedef char GLchar;
1161 typedef void (APIENTRY * PGLFNBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
1162 typedef void (APIENTRY * PGLFNDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
1163 typedef void (APIENTRY * PGLFNSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
1164 typedef void (APIENTRY * PGLFNSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
1165 typedef void (APIENTRY * PGLFNSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
1166 typedef void (APIENTRY * PGLFNATTACHSHADERPROC) (GLuint program, GLuint shader);
1167 typedef void (APIENTRY * PGLFNBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
1168 typedef void (APIENTRY * PGLFNCOMPILESHADERPROC) (GLuint shader);
1169 typedef GLuint (APIENTRY * PGLFNCREATEPROGRAMPROC) (void);
1170 typedef GLuint (APIENTRY * PGLFNCREATESHADERPROC) (GLenum type);
1171 typedef void (APIENTRY * PGLFNDELETEPROGRAMPROC) (GLuint program);
1172 typedef void (APIENTRY * PGLFNDELETESHADERPROC) (GLuint shader);
1173 typedef void (APIENTRY * PGLFNDETACHSHADERPROC) (GLuint program, GLuint shader);
1174 typedef void (APIENTRY * PGLFNDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
1175 typedef void (APIENTRY * PGLFNENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
1176 typedef void (APIENTRY * PGLFNGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1177 typedef void (APIENTRY * PGLFNGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1178 typedef void (APIENTRY * PGLFNGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
1179 typedef GLint (APIENTRY * PGLFNGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
1180 typedef void (APIENTRY * PGLFNGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
1181 typedef void (APIENTRY * PGLFNGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1182 typedef void (APIENTRY * PGLFNGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
1183 typedef void (APIENTRY * PGLFNGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1184 typedef void (APIENTRY * PGLFNGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
1185 typedef GLint (APIENTRY * PGLFNGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
1186 typedef void (APIENTRY * PGLFNGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
1187 typedef void (APIENTRY * PGLFNGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
1188 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
1189 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
1190 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
1191 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
1192 typedef GLboolean (APIENTRY * PGLFNISPROGRAMPROC) (GLuint program);
1193 typedef GLboolean (APIENTRY * PGLFNISSHADERPROC) (GLuint shader);
1194 typedef void (APIENTRY * PGLFNLINKPROGRAMPROC) (GLuint program);
1195 typedef void (APIENTRY * PGLFNSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
1196 typedef void (APIENTRY * PGLFNUSEPROGRAMPROC) (GLuint program);
1197 typedef void (APIENTRY * PGLFNUNIFORM1FPROC) (GLint location, GLfloat v0);
1198 typedef void (APIENTRY * PGLFNUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
1199 typedef void (APIENTRY * PGLFNUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1200 typedef void (APIENTRY * PGLFNUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1201 typedef void (APIENTRY * PGLFNUNIFORM1IPROC) (GLint location, GLint v0);
1202 typedef void (APIENTRY * PGLFNUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
1203 typedef void (APIENTRY * PGLFNUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
1204 typedef void (APIENTRY * PGLFNUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1205 typedef void (APIENTRY * PGLFNUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1206 typedef void (APIENTRY * PGLFNUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1207 typedef void (APIENTRY * PGLFNUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1208 typedef void (APIENTRY * PGLFNUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1209 typedef void (APIENTRY * PGLFNUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
1210 typedef void (APIENTRY * PGLFNUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
1211 typedef void (APIENTRY * PGLFNUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
1212 typedef void (APIENTRY * PGLFNUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
1213 typedef void (APIENTRY * PGLFNUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1214 typedef void (APIENTRY * PGLFNUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1215 typedef void (APIENTRY * PGLFNUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1216 typedef void (APIENTRY * PGLFNVALIDATEPROGRAMPROC) (GLuint program);
1217 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
1218 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
1219 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
1220 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
1221 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
1222 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
1223 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
1224 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
1225 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
1226 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
1227 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
1228 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
1229 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
1230 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
1231 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
1232 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
1233 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
1234 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
1235 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
1236 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
1237 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
1238 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
1239 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
1240 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
1241 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
1242 typedef void (APIENTRY * PGLFNVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
1243 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1244 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
1245 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1246 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
1247 typedef void (APIENTRY * PGLFNVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
1248 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
1249 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
1250 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
1251 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
1252 typedef void (APIENTRY * PGLFNVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
1253 typedef void (APIENTRY * PGLFNVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
1255 /****************************************************
1256 * OpenGL Official Version
1258 ****************************************************/
1259 /* GL_VERSION_1_3 */
1260 #if !defined(GL_DOT3_RGBA)
1261 # define GL_DOT3_RGBA 0x8741
1263 #if !defined(GL_SUBTRACT)
1264 # define GL_SUBTRACT 0x84E7
1268 /****************************************************
1269 * OpenGL GLX Extensions
1270 * defines and functions pointer
1271 ****************************************************/
1274 /****************************************************
1275 * OpenGL GLX Official Version
1276 * defines and functions pointer
1277 ****************************************************/
1278 /* GLX_VERSION_1_3 */
1279 typedef GLXFBConfig * (APIENTRY * PGLXFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
1280 typedef GLXFBConfig * (APIENTRY * PGLXFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
1281 typedef int (APIENTRY * PGLXFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
1282 typedef XVisualInfo * (APIENTRY * PGLXFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
1283 typedef GLXWindow (APIENTRY * PGLXFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
1284 typedef void (APIENTRY * PGLXFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
1285 typedef GLXPixmap (APIENTRY * PGLXFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
1286 typedef void (APIENTRY * PGLXFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
1287 typedef GLXPbuffer (APIENTRY * PGLXFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
1288 typedef void (APIENTRY * PGLXFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
1289 typedef void (APIENTRY * PGLXFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
1290 typedef GLXContext (APIENTRY * PGLXFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
1291 typedef Bool (APIENTRY * PGLXFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
1292 typedef GLXDrawable (APIENTRY * PGLXFNGLXGETCURRENTREADDRAWABLEPROC) (void);
1293 typedef Display * (APIENTRY * PGLXFNGLXGETCURRENTDISPLAYPROC) (void);
1294 typedef int (APIENTRY * PGLXFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
1295 typedef void (APIENTRY * PGLXFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
1296 typedef void (APIENTRY * PGLXFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
1299 /****************************************************
1301 ****************************************************/
1302 typedef enum _GL_Vendors {
1305 VENDOR_ATI = 0x1002,
1306 VENDOR_NVIDIA = 0x10de,
1307 VENDOR_INTEL = 0x8086
1310 typedef enum _GL_Cards {
1313 CARD_ATI_RADEON_8500 = 0x514c,
1314 CARD_ATI_RADEON_9700PRO = 0x4e44,
1315 CARD_ATI_RADEON_9800PRO = 0x4e48,
1317 CARD_NVIDIA_GEFORCE4_TI4600 = 0x0250,
1318 CARD_NVIDIA_GEFORCE4_TI4200 = 0x0281,
1319 CARD_NVIDIA_GEFORCEFX_5900ULTRA = 0x0330,
1320 CARD_NVIDIA_QUADROFX_3000 = 0x0338,
1321 CARD_NVIDIA_GEFORCE_6800ULTRA = 0x0040,
1322 CARD_NVIDIA_QUADROFX_4000 = 0x004e,
1323 CARD_NVIDIA_GEFORCE_7800ULTRA = 0x0090,
1325 CARD_INTEL_845G = 0x2562,
1326 CARD_INTEL_I830G = 0x3577,
1327 CARD_INTEL_I855G = 0x3582,
1328 CARD_INTEL_I865G = 0x2572,
1329 CARD_INTEL_I915G = 0x2582,
1330 CARD_INTEL_I915GM = 0x2592
1333 typedef enum _GL_VSVersion {
1334 VS_VERSION_NOT_SUPPORTED = 0x0,
1335 VS_VERSION_10 = 0x10,
1336 VS_VERSION_11 = 0x11,
1337 VS_VERSION_20 = 0x20,
1338 VS_VERSION_30 = 0x30,
1340 VS_VERSION_FORCE_DWORD = 0x7FFFFFFF
1343 typedef enum _GL_PSVersion {
1344 PS_VERSION_NOT_SUPPORTED = 0x0,
1345 PS_VERSION_10 = 0x10,
1346 PS_VERSION_11 = 0x11,
1347 PS_VERSION_12 = 0x12,
1348 PS_VERSION_13 = 0x13,
1349 PS_VERSION_14 = 0x14,
1350 PS_VERSION_20 = 0x20,
1351 PS_VERSION_30 = 0x30,
1353 PS_VERSION_FORCE_DWORD = 0x7FFFFFFF
1356 #define MAKEDWORD_VERSION(maj, min) ((maj & 0x0000FFFF) << 16) | (min & 0x0000FFFF)
1358 /* OpenGL Supported Extensions (ARB and EXT) */
1359 typedef enum _GL_SupportedExt {
1361 ARB_FRAGMENT_PROGRAM,
1362 ARB_FRAGMENT_SHADER,
1366 ARB_OCCLUSION_QUERY,
1367 ARB_POINT_PARAMETERS,
1368 ARB_PIXEL_BUFFER_OBJECT,
1370 ARB_TEXTURE_COMPRESSION,
1371 ARB_TEXTURE_CUBE_MAP,
1372 ARB_TEXTURE_ENV_ADD,
1373 ARB_TEXTURE_ENV_COMBINE,
1374 ARB_TEXTURE_ENV_DOT3,
1375 ARB_TEXTURE_BORDER_CLAMP,
1376 ARB_TEXTURE_MIRRORED_REPEAT,
1379 ARB_VERTEX_BUFFER_OBJECT,
1383 EXT_FRAMEBUFFER_OBJECT,
1384 EXT_PALETTED_TEXTURE,
1385 EXT_PIXEL_BUFFER_OBJECT,
1386 EXT_POINT_PARAMETERS,
1387 EXT_SECONDARY_COLOR,
1388 EXT_STENCIL_TWO_SIDE,
1391 EXT_TEXTURE_COMPRESSION_S3TC,
1392 EXT_TEXTURE_FILTER_ANISOTROPIC,
1394 EXT_TEXTURE_LOD_BIAS,
1395 EXT_TEXTURE_ENV_ADD,
1396 EXT_TEXTURE_ENV_COMBINE,
1397 EXT_TEXTURE_ENV_DOT3,
1398 EXT_VERTEX_WEIGHTING,
1401 NV_FRAGMENT_PROGRAM,
1403 NV_REGISTER_COMBINERS,
1404 NV_REGISTER_COMBINERS2,
1405 NV_TEXGEN_REFLECTION,
1406 NV_TEXTURE_ENV_COMBINE4,
1412 ATI_SEPARATE_STENCIL,
1413 ATI_TEXTURE_ENV_COMBINE3,
1414 ATI_TEXTURE_MIRROR_ONCE,
1417 OPENGL_SUPPORTED_EXT_END
1421 /****************************************************
1423 ****************************************************/
1424 #define GL_EXT_FUNCS_GEN \
1425 /** ARB Extensions **/ \
1426 /* GL_ARB_imaging */ \
1427 USE_GL_FUNC(PGLFNBLENDCOLORPROC, glBlendColor); \
1428 USE_GL_FUNC(PGLFNBLENDEQUATIONPROC, glBlendEquation); \
1429 /* GL_ARB_multitexture */ \
1430 USE_GL_FUNC(WINED3D_PFNGLACTIVETEXTUREARBPROC, glActiveTextureARB); \
1431 USE_GL_FUNC(WINED3D_PFNGLCLIENTACTIVETEXTUREARBPROC, glClientActiveTextureARB); \
1432 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD1FARBPROC, glMultiTexCoord1fARB); \
1433 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD2FARBPROC, glMultiTexCoord2fARB); \
1434 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD3FARBPROC, glMultiTexCoord3fARB); \
1435 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD4FARBPROC, glMultiTexCoord4fARB); \
1436 /* GL_ARB_occlusion_query */ \
1437 USE_GL_FUNC(PGLFNGENQUERIESARBPROC, glGenQueriesARB); \
1438 USE_GL_FUNC(PGLFNDELETEQUERIESARBPROC, glDeleteQueriesARB); \
1439 USE_GL_FUNC(PGLFNBEGINQUERYARBPROC, glBeginQueryARB); \
1440 USE_GL_FUNC(PGLFNENDQUERYARBPROC, glEndQueryARB); \
1441 USE_GL_FUNC(PGLFNGETQUERYOBJECTIVARBPROC, glGetQueryObjectivARB); \
1442 /* GL_ARB_point_parameters */ \
1443 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFARBPROC, glPointParameterfARB); \
1444 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVARBPROC, glPointParameterfvARB); \
1445 /* GL_ARB_texture_compression */ \
1446 USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE2DPROC, glCompressedTexImage2DARB); \
1447 USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE3DPROC, glCompressedTexImage3DARB); \
1448 USE_GL_FUNC(PGLFNCOMPRESSEDTEXSUBIMAGE2DPROC, glCompressedTexSubImage2DARB); \
1449 USE_GL_FUNC(PGLFNCOMPRESSEDTEXSUBIMAGE3DPROC, glCompressedTexSubImage3DARB); \
1450 USE_GL_FUNC(PGLFNGETCOMPRESSEDTEXIMAGEPROC, glGetCompressedTexImageARB); \
1451 /* GL_ARB_vertex_blend */ \
1452 USE_GL_FUNC(PGLFNGLWEIGHTPOINTERARB, glWeightPointerARB); \
1453 /* GL_ARB_vertex_buffer_object */ \
1454 USE_GL_FUNC(PGLFNBINDBUFFERARBPROC, glBindBufferARB); \
1455 USE_GL_FUNC(PGLFNDELETEBUFFERSARBPROC, glDeleteBuffersARB); \
1456 USE_GL_FUNC(PGLFNGENBUFFERSARBPROC, glGenBuffersARB); \
1457 USE_GL_FUNC(PGLFNISBUFFERARBPROC, glIsBufferARB); \
1458 USE_GL_FUNC(PGLFNBUFFERDATAARBPROC, glBufferDataARB); \
1459 USE_GL_FUNC(PGLFNBUFFERSUBDATAARBPROC, glBufferSubDataARB); \
1460 USE_GL_FUNC(PGLFNGETBUFFERSUBDATAARBPROC, glGetBufferSubDataARB); \
1461 USE_GL_FUNC(PGLFNMAPBUFFERARBPROC, glMapBufferARB); \
1462 USE_GL_FUNC(PGLFNUNMAPBUFFERARBPROC, glUnmapBufferARB); \
1463 USE_GL_FUNC(PGLFNGETBUFFERPARAMETERIVARBPROC, glGetBufferParameterivARB); \
1464 USE_GL_FUNC(PGLFNGETBUFFERPOINTERVARBPROC, glGetBufferPointervARB); \
1465 /** EXT Extensions **/ \
1466 /* GL_EXT_fog_coord */ \
1467 USE_GL_FUNC(PGLFNGLFOGCOORDFEXTPROC, glFogCoordfEXT); \
1468 USE_GL_FUNC(PGLFNGLFOGCOORDFVEXTPROC, glFogCoordfvEXT); \
1469 USE_GL_FUNC(PGLFNGLFOGCOORDDEXTPROC, glFogCoorddEXT); \
1470 USE_GL_FUNC(PGLFNGLFOGCOORDDVEXTPROC, glFogCoordvEXT); \
1471 USE_GL_FUNC(PGLFNGLFOGCOORDPOINTEREXTPROC, glFogCoordPointerEXT); \
1472 /* GL_EXT_framebuffer_object */ \
1473 USE_GL_FUNC(PGLFNGLISRENDERBUFFEREXTPROC, glIsRenderbufferEXT); \
1474 USE_GL_FUNC(PGLFNGLBINDRENDERBUFFEREXTPROC, glBindRenderbufferEXT); \
1475 USE_GL_FUNC(PGLFNGLDELETERENDERBUFFERSEXTPROC, glDeleteRenderbuffersEXT); \
1476 USE_GL_FUNC(PGLFNGLGENRENDERBUFFERSEXTPROC, glGenRenderbuffersEXT); \
1477 USE_GL_FUNC(PGLFNGLRENDERBUFFERSTORAGEEXTPROC, glRenderbufferStorageEXT); \
1478 USE_GL_FUNC(PGLFNGLISFRAMEBUFFEREXTPROC, glIsFramebufferEXT); \
1479 USE_GL_FUNC(PGLFNGLBINDFRAMEBUFFEREXTPROC, glBindFramebufferEXT); \
1480 USE_GL_FUNC(PGLFNGLDELETEFRAMEBUFFERSEXTPROC, glDeleteFramebuffersEXT); \
1481 USE_GL_FUNC(PGLFNGLGENFRAMEBUFFERSEXTPROC, glGenFramebuffersEXT); \
1482 USE_GL_FUNC(PGLFNGLCHECKFRAMEBUFFERSTATUSEXTPROC, glCheckFramebufferStatusEXT); \
1483 USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE1DEXTPROC, glFramebufferTexture1DEXT); \
1484 USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE2DEXTPROC, glFramebufferTexture2DEXT); \
1485 USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE3DEXTPROC, glFramebufferTexture3DEXT); \
1486 USE_GL_FUNC(PGLFNGLFRAMEBUFFERRENDERBUFFEREXTPROC, glFramebufferRenderbufferEXT); \
1487 USE_GL_FUNC(PGLFNGLGENERATEMIPMAPEXTPROC, glGenerateMipmapEXT); \
1488 USE_GL_FUNC(PGLFNGLGETRENDERBUFFERPARAMETERIVEXTPROC, glGetRenderbufferParameterivEXT); \
1489 USE_GL_FUNC(PGLFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC, glGetFramebufferAttachmentParameterivEXT); \
1490 /* GL_EXT_paletted_texture */ \
1491 USE_GL_FUNC(PGLFNGLCOLORTABLEEXTPROC, glColorTableEXT); \
1492 /* GL_EXT_point_parameters */ \
1493 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFEXTPROC, glPointParameterfEXT); \
1494 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVEXTPROC, glPointParameterfvEXT); \
1495 /* GL_EXT_secondary_color */ \
1496 USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3UBEXTPROC, glSecondaryColor3ubEXT); \
1497 USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FEXTPROC, glSecondaryColor3fEXT); \
1498 USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FVEXTPROC, glSecondaryColor3fvEXT); \
1499 USE_GL_FUNC(PGLFNGLSECONDARYCOLORPOINTEREXTPROC, glSecondaryColorPointerEXT); \
1500 /* GL_EXT_texture3D */ \
1501 USE_GL_FUNC(PGLFNGLTEXIMAGE3DEXTPROC, glTexImage3DEXT); \
1502 USE_GL_FUNC(PGLFNGLTEXSUBIMAGE3DEXTPROC, glTexSubImage3DEXT); \
1503 /* GL_ARB_vertex_program */ \
1504 USE_GL_FUNC(PGLFNGENPROGRAMSARBPROC, glGenProgramsARB); \
1505 USE_GL_FUNC(PGLFNBINDPROGRAMARBPROC, glBindProgramARB); \
1506 USE_GL_FUNC(PGLFNPROGRAMSTRINGARBPROC, glProgramStringARB); \
1507 USE_GL_FUNC(PGLFNDELETEPROGRAMSARBPROC, glDeleteProgramsARB); \
1508 USE_GL_FUNC(PGLFNPROGRAMENVPARAMETER4FVARBPROC, glProgramEnvParameter4fvARB); \
1509 USE_GL_FUNC(PGLFNVERTEXATTRIBPOINTERARBPROC, glVertexAttribPointerARB); \
1510 USE_GL_FUNC(PGLFNENABLEVERTEXATTRIBARRAYARBPROC, glEnableVertexAttribArrayARB); \
1511 USE_GL_FUNC(PGLFNDISABLEVERTEXATTRIBARRAYARBPROC, glDisableVertexAttribArrayARB); \
1512 USE_GL_FUNC(PGLFNGETPROGRAMIVARBPROC, glGetProgramivARB); \
1513 /* GL_ARB_shader_objects */ \
1514 USE_GL_FUNC(WINED3D_PFNGLGETOBJECTPARAMETERIVARBPROC, glGetObjectParameterivARB); \
1515 USE_GL_FUNC(WINED3D_PFNGLGETOBJECTPARAMETERFVARBPROC, glGetObjectParameterfvARB); \
1516 USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMLOCATIONARBPROC, glGetUniformLocationARB); \
1517 USE_GL_FUNC(WINED3D_PFNGLGETACTIVEUNIFORMARBPROC, glGetActiveUniformARB); \
1518 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IARBPROC, glUniform1iARB); \
1519 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IARBPROC, glUniform2iARB); \
1520 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IARBPROC, glUniform3iARB); \
1521 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4IARBPROC, glUniform4iARB); \
1522 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IARBPROC, glUniform1fARB); \
1523 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2FARBPROC, glUniform2fARB); \
1524 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3FARBPROC, glUniform3fARB); \
1525 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4FARBPROC, glUniform4fARB); \
1526 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IVARBPROC, glUniform1fvARB); \
1527 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IVARBPROC, glUniform2fvARB); \
1528 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IVARBPROC, glUniform3fvARB); \
1529 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4FVARBPROC, glUniform4fvARB); \
1530 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IVARBPROC, glUniform1ivARB); \
1531 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IVARBPROC, glUniform2ivARB); \
1532 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IVARBPROC, glUniform3ivARB); \
1533 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4IVARBPROC, glUniform4ivARB); \
1534 USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX2FVARBPROC, glUniformMatrix2fvARB); \
1535 USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX3FVARBPROC, glUniformMatrix3fvARB); \
1536 USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX4FVARBPROC, glUniformMatrix4fvARB); \
1537 USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMFVARBPROC, glGetUniform4fvARB); \
1538 USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMIVARBPROC, glGetUniform4ivARB); \
1539 USE_GL_FUNC(WINED3D_PFNGLGETINFOLOGARBPROC, glGetInfoLogARB); \
1540 USE_GL_FUNC(WINED3D_PFNGLUSEPROGRAMOBJECTARBPROC, glUseProgramObjectARB); \
1541 USE_GL_FUNC(WINED3D_PFNGLCREATESHADEROBJECTARBPROC, glCreateShaderObjectARB); \
1542 USE_GL_FUNC(WINED3D_PFNGLSHADERSOURCEARBPROC, glShaderSourceARB); \
1543 USE_GL_FUNC(WINED3D_PFNGLCOMPILESHADERARBPROC, glCompileShaderARB); \
1544 USE_GL_FUNC(WINED3D_PFNGLCREATEPROGRAMOBJECTARBPROC, glCreateProgramObjectARB); \
1545 USE_GL_FUNC(WINED3D_PFNGLATTACHOBJECTARBPROC, glAttachObjectARB); \
1546 USE_GL_FUNC(WINED3D_PFNGLLINKPROGRAMARBPROC, glLinkProgramARB); \
1547 USE_GL_FUNC(WINED3D_PFNGLDETACHOBJECTARBPROC, glDetachObjectARB); \
1548 USE_GL_FUNC(WINED3D_PFNGLDELETEOBJECTARBPROC, glDeleteObjectARB); \
1549 USE_GL_FUNC(WINED3D_PFNGLVALIDATEPROGRAMARBPROC, glValidateProgramARB); \
1550 USE_GL_FUNC(WINED3D_PFNGLGETATTACHEDOBJECTSARBPROC, glGetAttachedObjectsARB); \
1551 USE_GL_FUNC(WINED3D_PFNGLGETHANDLEARBPROC, glGetHandleARB); \
1552 USE_GL_FUNC(WINED3D_PFNGLGETSHADERSOURCEARBPROC, glGetShaderSourceARB); \
1553 USE_GL_FUNC(WINED3D_PFNGLBINDATTRIBLOCATIONARBPROC, glBindAttribLocationARB); \
1554 USE_GL_FUNC(WINED3D_PFNGLGETATTRIBLOCATIONARBPROC, glGetAttribLocationARB); \
1555 /* GL_EXT_stencil_two_side */ \
1556 USE_GL_FUNC(PGLFNACTIVESTENCILFACEEXTPROC, glActiveStencilFaceEXT); \
1557 /* GL_ATI_separate_stencil */ \
1558 USE_GL_FUNC(PGLFNSTENCILOPSEPARATEATIPROC, glStencilOpSeparateATI); \
1559 USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEATIPROC, glStencilFuncSeparateATI); \
1560 /* GL_NV_register_combiners */ \
1561 USE_GL_FUNC(PGLFNCOMBINERINPUTNVPROC, glCombinerInputNV); \
1562 USE_GL_FUNC(PGLFNCOMBINEROUTPUTNVPROC, glCombinerOutputNV); \
1563 USE_GL_FUNC(PGLFNCOMBINERPARAMETERFNVPROC, glCombinerParameterfNV); \
1564 USE_GL_FUNC(PGLFNCOMBINERPARAMETERFVNVPROC, glCombinerParameterfvNV); \
1565 USE_GL_FUNC(PGLFNCOMBINERPARAMETERINVPROC, glCombinerParameteriNV); \
1566 USE_GL_FUNC(PGLFNCOMBINERPARAMETERIVNVPROC, glCombinerParameterivNV); \
1567 USE_GL_FUNC(PGLFNFINALCOMBINERINPUTNVPROC, glFinalCombinerInputNV); \
1569 /* OpenGL 2.0 functions */
1570 #define GL2_FUNCS_GEN \
1571 USE_GL_FUNC(PGLFNBLENDEQUATIONSEPARATEPROC, glBlendEquationSeparate); \
1572 USE_GL_FUNC(PGLFNDRAWBUFFERSPROC, glDrawBuffers); \
1573 USE_GL_FUNC(PGLFNSTENCILOPSEPARATEPROC, glStencilOpSeparate); \
1574 USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEPROC, glStencilFuncSeparate); \
1575 USE_GL_FUNC(PGLFNSTENCILMASKSEPARATEPROC, glStencilMaskSeparate); \
1576 USE_GL_FUNC(PGLFNATTACHSHADERPROC, glAttachShader); \
1577 USE_GL_FUNC(PGLFNBINDATTRIBLOCATIONPROC, glBindAttribLocation); \
1578 USE_GL_FUNC(PGLFNCOMPILESHADERPROC, glCompileShader); \
1579 USE_GL_FUNC(PGLFNCREATEPROGRAMPROC, glCreateProgram); \
1580 USE_GL_FUNC(PGLFNCREATESHADERPROC, glCreateShader); \
1581 USE_GL_FUNC(PGLFNDELETEPROGRAMPROC, glDeleteProgram); \
1582 USE_GL_FUNC(PGLFNDELETESHADERPROC, glDeleteShader); \
1583 USE_GL_FUNC(PGLFNDETACHSHADERPROC, glDetachShader); \
1584 USE_GL_FUNC(PGLFNDISABLEVERTEXATTRIBARRAYPROC, glDisableVertexAttribArray); \
1585 USE_GL_FUNC(PGLFNENABLEVERTEXATTRIBARRAYPROC, glEnableVertexAttribArray); \
1586 USE_GL_FUNC(PGLFNGETACTIVEATTRIBPROC, glGetActiveAttrib); \
1587 USE_GL_FUNC(PGLFNGETACTIVEUNIFORMPROC, glGetActiveUniform); \
1588 USE_GL_FUNC(PGLFNGETATTACHEDSHADERSPROC, glGetAttachedShaders); \
1589 USE_GL_FUNC(PGLFNGETATTRIBLOCATIONPROC, glGetAttribLocation); \
1590 USE_GL_FUNC(PGLFNGETPROGRAMIVPROC, glGetProgramiv); \
1591 USE_GL_FUNC(PGLFNGETPROGRAMINFOLOGPROC, glGetProgramInfoLog); \
1592 USE_GL_FUNC(PGLFNGETSHADERIVPROC, glGetShaderiv); \
1593 USE_GL_FUNC(PGLFNGETSHADERINFOLOGPROC, glGetShaderInfoLog); \
1594 USE_GL_FUNC(PGLFNGETSHADERSOURCEPROC, glGetShaderSource); \
1595 USE_GL_FUNC(PGLFNGETUNIFORMLOCATIONPROC, glGetUniformLocation); \
1596 USE_GL_FUNC(PGLFNGETUNIFORMFVPROC, glGetUniformfv); \
1597 USE_GL_FUNC(PGLFNGETUNIFORMIVPROC, glGetUniformiv); \
1598 USE_GL_FUNC(PGLFNGETVERTEXATTRIBDVPROC, glGetVertexAttribdv); \
1599 USE_GL_FUNC(PGLFNGETVERTEXATTRIBFVPROC, glGetVertexAttribfv); \
1600 USE_GL_FUNC(PGLFNGETVERTEXATTRIBIVPROC, glGetVertexAttribiv); \
1601 USE_GL_FUNC(PGLFNGETVERTEXATTRIBPOINTERVPROC, glGetVertexAttribPointerv); \
1602 USE_GL_FUNC(PGLFNISPROGRAMPROC, glIsProgram); \
1603 USE_GL_FUNC(PGLFNISSHADERPROC, glIsShader); \
1604 USE_GL_FUNC(PGLFNLINKPROGRAMPROC, glLinkProgram); \
1605 USE_GL_FUNC(PGLFNSHADERSOURCEPROC, glShaderSource); \
1606 USE_GL_FUNC(PGLFNUSEPROGRAMPROC, glUseProgram); \
1607 USE_GL_FUNC(PGLFNUNIFORM1FPROC, glUniform1f); \
1608 USE_GL_FUNC(PGLFNUNIFORM2FPROC, glUniform2f); \
1609 USE_GL_FUNC(PGLFNUNIFORM3FPROC, glUniform3f); \
1610 USE_GL_FUNC(PGLFNUNIFORM4FPROC, glUniform4f); \
1611 USE_GL_FUNC(PGLFNUNIFORM1IPROC, glUniform1i); \
1612 USE_GL_FUNC(PGLFNUNIFORM2IPROC, glUniform2i); \
1613 USE_GL_FUNC(PGLFNUNIFORM3IPROC, glUniform3i); \
1614 USE_GL_FUNC(PGLFNUNIFORM4IPROC, glUniform4i); \
1615 USE_GL_FUNC(PGLFNUNIFORM1FVPROC, glUniform1fv); \
1616 USE_GL_FUNC(PGLFNUNIFORM2FVPROC, glUniform2fv); \
1617 USE_GL_FUNC(PGLFNUNIFORM3FVPROC, glUniform3fv); \
1618 USE_GL_FUNC(PGLFNUNIFORM4FVPROC, glUniform4fv); \
1619 USE_GL_FUNC(PGLFNUNIFORM1IVPROC, glUniform1iv); \
1620 USE_GL_FUNC(PGLFNUNIFORM2IVPROC, glUniform2iv); \
1621 USE_GL_FUNC(PGLFNUNIFORM3IVPROC, glUniform3iv); \
1622 USE_GL_FUNC(PGLFNUNIFORM4IVPROC, glUniform4iv); \
1623 USE_GL_FUNC(PGLFNUNIFORMMATRIX2FVPROC, glUniformMatrix2fv); \
1624 USE_GL_FUNC(PGLFNUNIFORMMATRIX3FVPROC, glUniformMatrix3fv); \
1625 USE_GL_FUNC(PGLFNUNIFORMMATRIX4FVPROC, glUniformMatrix4fv); \
1626 USE_GL_FUNC(PGLFNVALIDATEPROGRAMPROC, glValidateProgram); \
1627 USE_GL_FUNC(PGLFNVERTEXATTRIB1DPROC, glVertexAttrib1d); \
1628 USE_GL_FUNC(PGLFNVERTEXATTRIB1DVPROC, glVertexAttrib1dv); \
1629 USE_GL_FUNC(PGLFNVERTEXATTRIB1FPROC, glVertexAttrib1f); \
1630 USE_GL_FUNC(PGLFNVERTEXATTRIB1FVPROC, glVertexAttrib1fv); \
1631 USE_GL_FUNC(PGLFNVERTEXATTRIB1SPROC, glVertexAttrib1s); \
1632 USE_GL_FUNC(PGLFNVERTEXATTRIB1SVPROC, glVertexAttrib1sv); \
1633 USE_GL_FUNC(PGLFNVERTEXATTRIB2DPROC, glVertexAttrib2d); \
1634 USE_GL_FUNC(PGLFNVERTEXATTRIB2DVPROC, glVertexAttrib2dv); \
1635 USE_GL_FUNC(PGLFNVERTEXATTRIB2FPROC, glVertexAttrib2f); \
1636 USE_GL_FUNC(PGLFNVERTEXATTRIB2FVPROC, glVertexAttrib2fv); \
1637 USE_GL_FUNC(PGLFNVERTEXATTRIB2SPROC, glVertexAttrib2s); \
1638 USE_GL_FUNC(PGLFNVERTEXATTRIB2SVPROC, glVertexAttrib2sv); \
1639 USE_GL_FUNC(PGLFNVERTEXATTRIB3DPROC, glVertexAttrib3d); \
1640 USE_GL_FUNC(PGLFNVERTEXATTRIB3DVPROC, glVertexAttrib3dv); \
1641 USE_GL_FUNC(PGLFNVERTEXATTRIB3FPROC, glVertexAttrib3f); \
1642 USE_GL_FUNC(PGLFNVERTEXATTRIB3FVPROC, glVertexAttrib3fv); \
1643 USE_GL_FUNC(PGLFNVERTEXATTRIB3SPROC, glVertexAttrib3s); \
1644 USE_GL_FUNC(PGLFNVERTEXATTRIB3SVPROC, glVertexAttrib3sv); \
1645 USE_GL_FUNC(PGLFNVERTEXATTRIB4NBVPROC, glVertexAttrib4Nbv); \
1646 USE_GL_FUNC(PGLFNVERTEXATTRIB4NIVPROC, glVertexAttrib4Niv); \
1647 USE_GL_FUNC(PGLFNVERTEXATTRIB4NSVPROC, glVertexAttrib4Nsv); \
1648 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBPROC, glVertexAttrib4Nub); \
1649 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBVPROC, glVertexAttrib4Nubv); \
1650 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUIVPROC, glVertexAttrib4Nuiv); \
1651 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUSVPROC, glVertexAttrib4Nusv); \
1652 USE_GL_FUNC(PGLFNVERTEXATTRIB4BVPROC, glVertexAttrib4bv); \
1653 USE_GL_FUNC(PGLFNVERTEXATTRIB4DPROC, glVertexAttrib4d); \
1654 USE_GL_FUNC(PGLFNVERTEXATTRIB4DVPROC, glVertexAttrib4dv); \
1655 USE_GL_FUNC(PGLFNVERTEXATTRIB4FPROC, glVertexAttrib4f); \
1656 USE_GL_FUNC(PGLFNVERTEXATTRIB4FVPROC, glVertexAttrib4fv); \
1657 USE_GL_FUNC(PGLFNVERTEXATTRIB4IVPROC, glVertexAttrib4iv); \
1658 USE_GL_FUNC(PGLFNVERTEXATTRIB4SVPROC, glVertexAttrib4sv); \
1659 USE_GL_FUNC(PGLFNVERTEXATTRIB4UBVPROC, glVertexAttrib4ubv); \
1660 USE_GL_FUNC(PGLFNVERTEXATTRIB4UIVPROC, glVertexAttrib4uiv); \
1661 USE_GL_FUNC(PGLFNVERTEXATTRIB4USVPROC, glVertexAttrib4usv); \
1662 USE_GL_FUNC(PGLFNVERTEXATTRIBPOINTERPROC, glVertexAttribPointer); \
1664 #define GLX_EXT_FUNCS_GEN \
1665 /** GLX_VERSION_1_3 **/ \
1666 USE_GL_FUNC(PGLXFNGLXCREATEPBUFFERPROC, glXCreatePbuffer); \
1667 USE_GL_FUNC(PGLXFNGLXDESTROYPBUFFERPROC, glXDestroyPbuffer); \
1668 USE_GL_FUNC(PGLXFNGLXCREATEPIXMAPPROC, glXCreatePixmap); \
1669 USE_GL_FUNC(PGLXFNGLXDESTROYPIXMAPPROC, glXDestroyPixmap); \
1670 USE_GL_FUNC(PGLXFNGLXCREATENEWCONTEXTPROC, glXCreateNewContext); \
1671 USE_GL_FUNC(PGLXFNGLXMAKECONTEXTCURRENTPROC, glXMakeContextCurrent); \
1672 USE_GL_FUNC(PGLXFNGLXCHOOSEFBCONFIGPROC, glXChooseFBConfig); \
1678 /* Redefines the constants */
1679 #define CALLBACK __stdcall
1680 #define WINAPI __stdcall
1681 #define APIENTRY WINAPI
1683 /****************************************************
1685 ****************************************************/
1686 #define USE_GL_FUNC(type, pfn) type pfn;
1687 typedef struct _WineD3D_GL_Info {
1692 GL_Vendors gl_vendor;
1694 DWORD gl_driver_version;
1695 CHAR gl_renderer[255];
1701 UINT max_texture_stages;
1703 UINT max_sampler_stages;
1704 UINT max_clipplanes;
1705 UINT max_texture_size;
1706 float max_pointsize;
1708 UINT max_anisotropy;
1710 unsigned max_vshader_constantsF;
1711 unsigned max_pshader_constantsF;
1713 unsigned vs_arb_constantsF;
1714 unsigned ps_arb_constantsF;
1715 unsigned vs_glsl_constantsF;
1716 unsigned ps_glsl_constantsF;
1718 GL_PSVersion ps_arb_version;
1719 GL_PSVersion ps_nv_version;
1721 GL_VSVersion vs_arb_version;
1722 GL_VSVersion vs_nv_version;
1723 GL_VSVersion vs_ati_version;
1725 BOOL supported[OPENGL_SUPPORTED_EXT_END + 1];
1727 /** OpenGL EXT and ARB functions ptr */
1729 /** OpenGL GLX functions ptr */
1731 /** OpenGL 2.0 functions ptr */
1732 /* GL2_FUNCS_GEN; */
1737 typedef struct _WineD3D_GLContext {
1739 XVisualInfo* visInfo;
1745 #endif /* HAVE_OPENGL */
1747 #endif /* __WINE_WINED3D_GL */