wined3d: Volume textures fix.
[wine] / include / wine / wined3d_gl.h
1 /*
2  * Direct3D wine OpenGL include file
3  *
4  * Copyright 2002-2003 The wine-d3d team
5  * Copyright 2002-2004 Jason Edmeades
6  *                     Raphael Junqueira
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with this library; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21  */
22
23 #ifndef __WINE_WINED3D_GL_H
24 #define __WINE_WINED3D_GL_H
25
26 #ifndef __WINE_CONFIG_H
27 # error You must include config.h to use this header
28 #endif
29
30 #ifdef HAVE_OPENGL
31
32 #undef APIENTRY
33 #undef CALLBACK
34 #undef WINAPI
35
36 #define XMD_H /* This is to prevent the Xmd.h inclusion bug :-/ */
37 #define GL_GLEXT_PROTOTYPES
38 #include <GL/gl.h>
39 #define GLX_GLXEXT_PROTOTYPES
40 #include <GL/glx.h>
41 #ifdef HAVE_GL_GLEXT_H
42 # include <GL/glext.h>
43 #endif
44 #undef  XMD_H
45
46 #undef APIENTRY
47 #define APIENTRY
48
49 /****************************************************
50  * OpenGL Extensions (EXT and ARB)
51  *     #defines and functions pointer
52  ****************************************************/
53
54 /* GL_ARB_imaging */
55 #ifndef GL_ARB_imaging
56 #define GL_CONSTANT_COLOR                 0x8001
57 #define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
58 #define GL_CONSTANT_ALPHA                 0x8003
59 #define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
60 #define GL_BLEND_COLOR                    0x8005
61 #define GL_FUNC_ADD                       0x8006
62 #define GL_MIN                            0x8007
63 #define GL_MAX                            0x8008
64 #define GL_BLEND_EQUATION                 0x8009
65 #define GL_FUNC_SUBTRACT                  0x800A
66 #define GL_FUNC_REVERSE_SUBTRACT          0x800B
67 #define GL_CONVOLUTION_1D                 0x8010
68 #define GL_CONVOLUTION_2D                 0x8011
69 #define GL_SEPARABLE_2D                   0x8012
70 #define GL_CONVOLUTION_BORDER_MODE        0x8013
71 #define GL_CONVOLUTION_FILTER_SCALE       0x8014
72 #define GL_CONVOLUTION_FILTER_BIAS        0x8015
73 #define GL_REDUCE                         0x8016
74 #define GL_CONVOLUTION_FORMAT             0x8017
75 #define GL_CONVOLUTION_WIDTH              0x8018
76 #define GL_CONVOLUTION_HEIGHT             0x8019
77 #define GL_MAX_CONVOLUTION_WIDTH          0x801A
78 #define GL_MAX_CONVOLUTION_HEIGHT         0x801B
79 #define GL_POST_CONVOLUTION_RED_SCALE     0x801C
80 #define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
81 #define GL_POST_CONVOLUTION_BLUE_SCALE    0x801E
82 #define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
83 #define GL_POST_CONVOLUTION_RED_BIAS      0x8020
84 #define GL_POST_CONVOLUTION_GREEN_BIAS    0x8021
85 #define GL_POST_CONVOLUTION_BLUE_BIAS     0x8022
86 #define GL_POST_CONVOLUTION_ALPHA_BIAS    0x8023
87 #define GL_HISTOGRAM                      0x8024
88 #define GL_PROXY_HISTOGRAM                0x8025
89 #define GL_HISTOGRAM_WIDTH                0x8026
90 #define GL_HISTOGRAM_FORMAT               0x8027
91 #define GL_HISTOGRAM_RED_SIZE             0x8028
92 #define GL_HISTOGRAM_GREEN_SIZE           0x8029
93 #define GL_HISTOGRAM_BLUE_SIZE            0x802A
94 #define GL_HISTOGRAM_ALPHA_SIZE           0x802B
95 #define GL_HISTOGRAM_LUMINANCE_SIZE       0x802C
96 #define GL_HISTOGRAM_SINK                 0x802D
97 #define GL_MINMAX                         0x802E
98 #define GL_MINMAX_FORMAT                  0x802F
99 #define GL_MINMAX_SINK                    0x8030
100 #define GL_TABLE_TOO_LARGE                0x8031
101 #define GL_COLOR_MATRIX                   0x80B1
102 #define GL_COLOR_MATRIX_STACK_DEPTH       0x80B2
103 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
104 #define GL_POST_COLOR_MATRIX_RED_SCALE    0x80B4
105 #define GL_POST_COLOR_MATRIX_GREEN_SCALE  0x80B5
106 #define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
107 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE  0x80B7
108 #define GL_POST_COLOR_MATRIX_RED_BIAS     0x80B8
109 #define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
110 #define GL_POST_COLOR_MATRIX_BLUE_BIAS    0x80BA
111 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
112 #define GL_COLOR_TABLE                    0x80D0
113 #define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
114 #define GL_POST_COLOR_MATRIX_COLOR_TABLE  0x80D2
115 #define GL_PROXY_COLOR_TABLE              0x80D3
116 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
117 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
118 #define GL_COLOR_TABLE_SCALE              0x80D6
119 #define GL_COLOR_TABLE_BIAS               0x80D7
120 #define GL_COLOR_TABLE_FORMAT             0x80D8
121 #define GL_COLOR_TABLE_WIDTH              0x80D9
122 #define GL_COLOR_TABLE_RED_SIZE           0x80DA
123 #define GL_COLOR_TABLE_GREEN_SIZE         0x80DB
124 #define GL_COLOR_TABLE_BLUE_SIZE          0x80DC
125 #define GL_COLOR_TABLE_ALPHA_SIZE         0x80DD
126 #define GL_COLOR_TABLE_LUMINANCE_SIZE     0x80DE
127 #define GL_COLOR_TABLE_INTENSITY_SIZE     0x80DF
128 #define GL_CONSTANT_BORDER                0x8151
129 #define GL_REPLICATE_BORDER               0x8153
130 #define GL_CONVOLUTION_BORDER_COLOR       0x8154
131 #endif
132 typedef void (APIENTRY *PGLFNBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
133 typedef void (APIENTRY *PGLFNBLENDEQUATIONPROC) (GLenum mode);
134 /* GL_ARB_multitexture */
135 #ifndef GL_ARB_multitexture
136 #define GL_ARB_multitexture 1
137 #define GL_TEXTURE0_ARB                   0x84C0
138 #define GL_TEXTURE1_ARB                   0x84C1
139 #define GL_TEXTURE2_ARB                   0x84C2
140 #define GL_TEXTURE3_ARB                   0x84C3
141 #define GL_TEXTURE4_ARB                   0x84C4
142 #define GL_TEXTURE5_ARB                   0x84C5
143 #define GL_TEXTURE6_ARB                   0x84C6
144 #define GL_TEXTURE7_ARB                   0x84C7
145 #define GL_TEXTURE8_ARB                   0x84C8
146 #define GL_TEXTURE9_ARB                   0x84C9
147 #define GL_TEXTURE10_ARB                  0x84CA
148 #define GL_TEXTURE11_ARB                  0x84CB
149 #define GL_TEXTURE12_ARB                  0x84CC
150 #define GL_TEXTURE13_ARB                  0x84CD
151 #define GL_TEXTURE14_ARB                  0x84CE
152 #define GL_TEXTURE15_ARB                  0x84CF
153 #define GL_TEXTURE16_ARB                  0x84D0
154 #define GL_TEXTURE17_ARB                  0x84D1
155 #define GL_TEXTURE18_ARB                  0x84D2
156 #define GL_TEXTURE19_ARB                  0x84D3
157 #define GL_TEXTURE20_ARB                  0x84D4
158 #define GL_TEXTURE21_ARB                  0x84D5
159 #define GL_TEXTURE22_ARB                  0x84D6
160 #define GL_TEXTURE23_ARB                  0x84D7
161 #define GL_TEXTURE24_ARB                  0x84D8
162 #define GL_TEXTURE25_ARB                  0x84D9
163 #define GL_TEXTURE26_ARB                  0x84DA
164 #define GL_TEXTURE27_ARB                  0x84DB
165 #define GL_TEXTURE28_ARB                  0x84DC
166 #define GL_TEXTURE29_ARB                  0x84DD
167 #define GL_TEXTURE30_ARB                  0x84DE
168 #define GL_TEXTURE31_ARB                  0x84DF
169 #define GL_ACTIVE_TEXTURE_ARB             0x84E0
170 #define GL_CLIENT_ACTIVE_TEXTURE_ARB      0x84E1
171 #define GL_MAX_TEXTURE_UNITS_ARB          0x84E2
172 #endif
173 typedef void (APIENTRY *WINED3D_PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
174 typedef void (APIENTRY *WINED3D_PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
175 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
176 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
177 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
178 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
179 /* GL_ARB_point_parameters */
180 #ifndef GL_ARB_point_parameters
181 #define GL_ARB_point_parameters 1
182 #define GL_POINT_SIZE_MIN_ARB             0x8126
183 #define GL_POINT_SIZE_MAX_ARB             0x8127
184 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB  0x8128
185 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
186 #endif
187 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
188 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
189 /* GL_ARB_vertex_blend */
190 #ifndef GL_ARB_vertex_blend
191 #define GL_ARB_vertex_blend 1
192 #define GL_MAX_VERTEX_UNITS_ARB           0x86A4
193 #define GL_ACTIVE_VERTEX_UNITS_ARB        0x86A5
194 #define GL_WEIGHT_SUM_UNITY_ARB           0x86A6
195 #define GL_VERTEX_BLEND_ARB               0x86A7
196 #define GL_CURRENT_WEIGHT_ARB             0x86A8
197 #define GL_WEIGHT_ARRAY_TYPE_ARB          0x86A9
198 #define GL_WEIGHT_ARRAY_STRIDE_ARB        0x86AA
199 #define GL_WEIGHT_ARRAY_SIZE_ARB          0x86AB
200 #define GL_WEIGHT_ARRAY_POINTER_ARB       0x86AC
201 #define GL_WEIGHT_ARRAY_ARB               0x86AD
202 #define GL_MODELVIEW0_ARB                 0x1700
203 #define GL_MODELVIEW1_ARB                 0x850A
204 #define GL_MODELVIEW2_ARB                 0x8722
205 #define GL_MODELVIEW3_ARB                 0x8723
206 #define GL_MODELVIEW4_ARB                 0x8724
207 #define GL_MODELVIEW5_ARB                 0x8725
208 #define GL_MODELVIEW6_ARB                 0x8726
209 #define GL_MODELVIEW7_ARB                 0x8727
210 #define GL_MODELVIEW8_ARB                 0x8728
211 #define GL_MODELVIEW9_ARB                 0x8729
212 #define GL_MODELVIEW10_ARB                0x872A
213 #define GL_MODELVIEW11_ARB                0x872B
214 #define GL_MODELVIEW12_ARB                0x872C
215 #define GL_MODELVIEW13_ARB                0x872D
216 #define GL_MODELVIEW14_ARB                0x872E
217 #define GL_MODELVIEW15_ARB                0x872F
218 #define GL_MODELVIEW16_ARB                0x8730
219 #define GL_MODELVIEW17_ARB                0x8731
220 #define GL_MODELVIEW18_ARB                0x8732
221 #define GL_MODELVIEW19_ARB                0x8733
222 #define GL_MODELVIEW20_ARB                0x8734
223 #define GL_MODELVIEW21_ARB                0x8735
224 #define GL_MODELVIEW22_ARB                0x8736
225 #define GL_MODELVIEW23_ARB                0x8737
226 #define GL_MODELVIEW24_ARB                0x8738
227 #define GL_MODELVIEW25_ARB                0x8739
228 #define GL_MODELVIEW26_ARB                0x873A
229 #define GL_MODELVIEW27_ARB                0x873B
230 #define GL_MODELVIEW28_ARB                0x873C
231 #define GL_MODELVIEW29_ARB                0x873D
232 #define GL_MODELVIEW30_ARB                0x873E
233 #define GL_MODELVIEW31_ARB                0x873F
234 #endif
235 typedef void (APIENTRY * PGLFNGLWEIGHTPOINTERARB) (GLint size, GLenum type, GLsizei stride, GLvoid* pointer);
236 /* GL_ARB_pixel_buffer_object */
237 #ifndef GL_ARB_pixel_buffer_object
238 #define GL_ARB_pixel_buffer_object 1
239 #endif
240 #define GL_PIXEL_PACK_BUFFER_ARB               0x88EB
241 #define GL_PIXEL_UNPACK_BUFFER_ARB             0x88EC
242 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB       0x88ED
243 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB     0x88EF
244 /* GL_EXT_framebuffer_object */
245 #ifndef GL_EXT_framebuffer_object
246 #define GL_EXT_framebuffer_object 1
247 #define GL_FRAMEBUFFER_EXT                     0x8D40
248 #define GL_RENDERBUFFER_EXT                    0x8D41
249 #define GL_STENCIL_INDEX1_EXT                  0x8D46
250 #define GL_STENCIL_INDEX4_EXT                  0x8D47
251 #define GL_STENCIL_INDEX8_EXT                  0x8D48
252 #define GL_STENCIL_INDEX16_EXT                 0x8D49
253 #define GL_RENDERBUFFER_WIDTH_EXT              0x8D42
254 #define GL_RENDERBUFFER_HEIGHT_EXT             0x8D43
255 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT    0x8D44
256 #define GL_RENDERBUFFER_RED_SIZE_EXT           0x8D50
257 #define GL_RENDERBUFFER_GREEN_SIZE_EXT         0x8D51
258 #define GL_RENDERBUFFER_BLUE_SIZE_EXT          0x8D52
259 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT         0x8D53
260 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT         0x8D54
261 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT       0x8D55
262 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT            0x8CD0
263 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT            0x8CD1
264 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT          0x8CD2
265 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT  0x8CD3
266 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT     0x8CD4
267 #define GL_COLOR_ATTACHMENT0_EXT                0x8CE0
268 #define GL_COLOR_ATTACHMENT1_EXT                0x8CE1
269 #define GL_COLOR_ATTACHMENT2_EXT                0x8CE2
270 #define GL_COLOR_ATTACHMENT3_EXT                0x8CE3
271 #define GL_COLOR_ATTACHMENT4_EXT                0x8CE4
272 #define GL_COLOR_ATTACHMENT5_EXT                0x8CE5
273 #define GL_COLOR_ATTACHMENT6_EXT                0x8CE6
274 #define GL_COLOR_ATTACHMENT7_EXT                0x8CE7
275 #define GL_COLOR_ATTACHMENT8_EXT                0x8CE8
276 #define GL_COLOR_ATTACHMENT9_EXT                0x8CE9
277 #define GL_COLOR_ATTACHMENT10_EXT               0x8CEA
278 #define GL_COLOR_ATTACHMENT11_EXT               0x8CEB
279 #define GL_COLOR_ATTACHMENT12_EXT               0x8CEC
280 #define GL_COLOR_ATTACHMENT13_EXT               0x8CED
281 #define GL_COLOR_ATTACHMENT14_EXT               0x8CEE
282 #define GL_COLOR_ATTACHMENT15_EXT               0x8CEF
283 #define GL_DEPTH_ATTACHMENT_EXT                 0x8D00
284 #define GL_STENCIL_ATTACHMENT_EXT               0x8D20
285 #define GL_FRAMEBUFFER_COMPLETE_EXT                          0x8CD5
286 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT             0x8CD6
287 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT     0x8CD7
288 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT             0x8CD9
289 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT                0x8CDA
290 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT            0x8CDB
291 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT            0x8CDC
292 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT                       0x8CDD
293 #define GL_FRAMEBUFFER_BINDING_EXT             0x8CA6
294 #define GL_RENDERBUFFER_BINDING_EXT            0x8CA7
295 #define GL_MAX_COLOR_ATTACHMENTS_EXT           0x8CDF
296 #define GL_MAX_RENDERBUFFER_SIZE_EXT           0x84E8
297 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT   0x0506
298 #endif
299 typedef GLboolean (APIENTRY * PGLFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer);
300 typedef void (APIENTRY * PGLFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer);
301 typedef void (APIENTRY * PGLFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint *renderbuffers);
302 typedef void (APIENTRY * PGLFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint *renderbuffers);
303 typedef void (APIENTRY * PGLFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
304 typedef void (APIENTRY * PGLFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params);
305 typedef GLboolean (APIENTRY * PGLFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer);
306 typedef void (APIENTRY * PGLFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer);
307 typedef void (APIENTRY * PGLFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint *framebuffers);
308 typedef void (APIENTRY * PGLFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint *framebuffers);
309 typedef GLenum (APIENTRY * PGLFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target);
310 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
311 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
312 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
313 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
314 typedef void (APIENTRY * PGLFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
315 typedef void (APIENTRY * PGLFNGLGENERATEMIPMAPEXTPROC)(GLenum target);
316 /* GL_EXT_secondary_color */
317 #ifndef GL_EXT_secondary_color
318 #define GL_EXT_secondary_color 1
319 #define GL_COLOR_SUM_EXT                     0x8458
320 #define GL_CURRENT_SECONDARY_COLOR_EXT       0x8459
321 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT    0x845A
322 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT    0x845B
323 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT  0x845C
324 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
325 #define GL_SECONDARY_COLOR_ARRAY_EXT         0x845E
326 #endif
327 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
328 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
329 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
330 typedef void (APIENTRY * PGLFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
331 /* GL_EXT_paletted_texture */
332 #ifndef GL_EXT_paletted_texture
333 #define GL_EXT_paletted_texture 1
334 #define GL_COLOR_INDEX1_EXT               0x80E2
335 #define GL_COLOR_INDEX2_EXT               0x80E3
336 #define GL_COLOR_INDEX4_EXT               0x80E4
337 #define GL_COLOR_INDEX8_EXT               0x80E5
338 #define GL_COLOR_INDEX12_EXT              0x80E6
339 #define GL_COLOR_INDEX16_EXT              0x80E7
340 #define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
341 #endif
342 typedef void (APIENTRY * PGLFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
343 /* GL_EXT_point_parameters */
344 #ifndef GL_EXT_point_parameters
345 #define GL_EXT_point_parameters 1
346 #define GL_POINT_SIZE_MIN_EXT             0x8126
347 #define GL_POINT_SIZE_MAX_EXT             0x8127
348 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT  0x8128
349 #define GL_DISTANCE_ATTENUATION_EXT       0x8129
350 #endif
351 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
352 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
353 /* GL_EXT_texture3D */
354 #ifndef GL_EXT_texture3D
355 #define GL_PACK_SKIP_IMAGES_EXT           0x806B
356 #define GL_PACK_IMAGE_HEIGHT_EXT          0x806C
357 #define GL_UNPACK_SKIP_IMAGES_EXT         0x806D
358 #define GL_UNPACK_IMAGE_HEIGHT_EXT        0x806E
359 #define GL_TEXTURE_3D_EXT                 0x806F
360 #define GL_PROXY_TEXTURE_3D_EXT           0x8070
361 #define GL_TEXTURE_DEPTH_EXT              0x8071
362 #define GL_TEXTURE_WRAP_R_EXT             0x8072
363 #define GL_MAX_3D_TEXTURE_SIZE_EXT        0x8073
364 #endif
365 typedef void (APIENTRY * PGLFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
366 typedef void (APIENTRY * PGLFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
367 /* GL_EXT_texture_env_combine */
368 #ifndef GL_EXT_texture_env_combine
369 #define GL_EXT_texture_env_combine 1
370 #define GL_COMBINE_EXT                    0x8570
371 #define GL_COMBINE_RGB_EXT                0x8571
372 #define GL_COMBINE_ALPHA_EXT              0x8572
373 #define GL_RGB_SCALE_EXT                  0x8573
374 #define GL_ADD_SIGNED_EXT                 0x8574
375 #define GL_INTERPOLATE_EXT                0x8575
376 #define GL_SUBTRACT_EXT                   0x84E7
377 #define GL_CONSTANT_EXT                   0x8576
378 #define GL_PRIMARY_COLOR_EXT              0x8577
379 #define GL_PREVIOUS_EXT                   0x8578
380 #define GL_SOURCE0_RGB_EXT                0x8580
381 #define GL_SOURCE1_RGB_EXT                0x8581
382 #define GL_SOURCE2_RGB_EXT                0x8582
383 #define GL_SOURCE3_RGB_EXT                0x8583
384 #define GL_SOURCE4_RGB_EXT                0x8584
385 #define GL_SOURCE5_RGB_EXT                0x8585
386 #define GL_SOURCE6_RGB_EXT                0x8586
387 #define GL_SOURCE7_RGB_EXT                0x8587
388 #define GL_SOURCE0_ALPHA_EXT              0x8588
389 #define GL_SOURCE1_ALPHA_EXT              0x8589
390 #define GL_SOURCE2_ALPHA_EXT              0x858A
391 #define GL_SOURCE3_ALPHA_EXT              0x858B
392 #define GL_SOURCE4_ALPHA_EXT              0x858C
393 #define GL_SOURCE5_ALPHA_EXT              0x858D
394 #define GL_SOURCE6_ALPHA_EXT              0x858E
395 #define GL_SOURCE7_ALPHA_EXT              0x858F
396 #define GL_OPERAND0_RGB_EXT               0x8590
397 #define GL_OPERAND1_RGB_EXT               0x8591
398 #define GL_OPERAND2_RGB_EXT               0x8592
399 #define GL_OPERAND3_RGB_EXT               0x8593
400 #define GL_OPERAND4_RGB_EXT               0x8594
401 #define GL_OPERAND5_RGB_EXT               0x8595
402 #define GL_OPERAND6_RGB_EXT               0x8596
403 #define GL_OPERAND7_RGB_EXT               0x8597
404 #define GL_OPERAND0_ALPHA_EXT             0x8598
405 #define GL_OPERAND1_ALPHA_EXT             0x8599
406 #define GL_OPERAND2_ALPHA_EXT             0x859A
407 #define GL_OPERAND3_ALPHA_EXT             0x859B
408 #define GL_OPERAND4_ALPHA_EXT             0x859C
409 #define GL_OPERAND5_ALPHA_EXT             0x859D
410 #define GL_OPERAND6_ALPHA_EXT             0x859E
411 #define GL_OPERAND7_ALPHA_EXT             0x859F
412 #endif
413 /* GL_EXT_texture_env_dot3 */
414 #ifndef GL_EXT_texture_env_dot3
415 #define GL_EXT_texture_env_dot3 1
416 #define GL_DOT3_RGB_EXT                   0x8740
417 #define GL_DOT3_RGBA_EXT                  0x8741
418 #endif
419 /* GL_EXT_texture_lod_bias */
420 #ifndef GL_EXT_texture_lod_bias
421 #define GL_EXT_texture_lod_bias 1
422 #define GL_MAX_TEXTURE_LOD_BIAS_EXT       0x84FD
423 #define GL_TEXTURE_FILTER_CONTROL_EXT     0x8500
424 #define GL_TEXTURE_LOD_BIAS_EXT           0x8501
425 #endif
426 /* GL_ARB_texture_border_clamp */
427 #ifndef GL_ARB_texture_border_clamp
428 #define GL_ARB_texture_border_clamp 1
429 #define GL_CLAMP_TO_BORDER_ARB            0x812D
430 #endif
431 /* GL_ARB_texture_mirrored_repeat (full support GL1.4) */
432 #ifndef GL_ARB_texture_mirrored_repeat
433 #define GL_ARB_texture_mirrored_repeat 1
434 #define GL_MIRRORED_REPEAT_ARB            0x8370
435 #endif
436 /* GL_ATI_texture_mirror_once */
437 #ifndef GL_ATI_texture_mirror_once
438 #define GL_ATI_texture_mirror_once 1
439 #define GL_MIRROR_CLAMP_ATI               0x8742
440 #define GL_MIRROR_CLAMP_TO_EDGE_ATI       0x8743
441 #endif
442 /* GL_ARB_texture_env_dot3 */
443 #ifndef GL_ARB_texture_env_dot3
444 #define GL_ARB_texture_env_dot3 1
445 #define GL_DOT3_RGB_ARB                   0x86AE
446 #define GL_DOT3_RGBA_ARB                  0x86AF
447 #endif
448 /* GL_EXT_texture_env_dot3 */
449 #ifndef GL_EXT_texture_env_dot3
450 #define GL_EXT_texture_env_dot3 1
451 #define GL_DOT3_RGB_EXT                   0x8740
452 #define GL_DOT3_RGBA_EXT                  0x8741
453 #endif
454 /* GL_ARB_vertex_program */
455 #ifndef GL_ARB_vertex_program
456 #define GL_ARB_vertex_program 1
457 #define GL_VERTEX_PROGRAM_ARB             0x8620
458 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
459 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
460 #define GL_COLOR_SUM_ARB                  0x8458
461 #define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
462 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
463 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
464 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
465 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
466 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
467 #define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
468 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
469 #define GL_PROGRAM_LENGTH_ARB             0x8627
470 #define GL_PROGRAM_FORMAT_ARB             0x8876
471 #define GL_PROGRAM_BINDING_ARB            0x8677
472 #define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
473 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
474 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
475 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
476 #define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
477 #define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
478 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
479 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
480 #define GL_PROGRAM_PARAMETERS_ARB         0x88A8
481 #define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
482 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
483 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
484 #define GL_PROGRAM_ATTRIBS_ARB            0x88AC
485 #define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
486 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
487 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
488 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
489 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
490 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
491 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
492 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
493 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
494 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
495 #define GL_PROGRAM_STRING_ARB             0x8628
496 #define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
497 #define GL_CURRENT_MATRIX_ARB             0x8641
498 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
499 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
500 #define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
501 #define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
502 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
503 #define GL_PROGRAM_ERROR_STRING_ARB       0x8874
504 #define GL_MATRIX0_ARB                    0x88C0
505 #define GL_MATRIX1_ARB                    0x88C1
506 #define GL_MATRIX2_ARB                    0x88C2
507 #define GL_MATRIX3_ARB                    0x88C3
508 #define GL_MATRIX4_ARB                    0x88C4
509 #define GL_MATRIX5_ARB                    0x88C5
510 #define GL_MATRIX6_ARB                    0x88C6
511 #define GL_MATRIX7_ARB                    0x88C7
512 #define GL_MATRIX8_ARB                    0x88C8
513 #define GL_MATRIX9_ARB                    0x88C9
514 #define GL_MATRIX10_ARB                   0x88CA
515 #define GL_MATRIX11_ARB                   0x88CB
516 #define GL_MATRIX12_ARB                   0x88CC
517 #define GL_MATRIX13_ARB                   0x88CD
518 #define GL_MATRIX14_ARB                   0x88CE
519 #define GL_MATRIX15_ARB                   0x88CF
520 #define GL_MATRIX16_ARB                   0x88D0
521 #define GL_MATRIX17_ARB                   0x88D1
522 #define GL_MATRIX18_ARB                   0x88D2
523 #define GL_MATRIX19_ARB                   0x88D3
524 #define GL_MATRIX20_ARB                   0x88D4
525 #define GL_MATRIX21_ARB                   0x88D5
526 #define GL_MATRIX22_ARB                   0x88D6
527 #define GL_MATRIX23_ARB                   0x88D7
528 #define GL_MATRIX24_ARB                   0x88D8
529 #define GL_MATRIX25_ARB                   0x88D9
530 #define GL_MATRIX26_ARB                   0x88DA
531 #define GL_MATRIX27_ARB                   0x88DB
532 #define GL_MATRIX28_ARB                   0x88DC
533 #define GL_MATRIX29_ARB                   0x88DD
534 #define GL_MATRIX30_ARB                   0x88DE
535 #define GL_MATRIX31_ARB                   0x88DF
536 #endif
537 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
538 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
539 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
540 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
541 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
542 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
543 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
544 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
545 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
546 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
547 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
548 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
549 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
550 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
551 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
552 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
553 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
554 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
555 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
556 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
557 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
558 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
559 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
560 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
561 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
562 typedef void (APIENTRY * PGLFNVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
563 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
564 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
565 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
566 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
567 typedef void (APIENTRY * PGLFNVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
568 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
569 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
570 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
571 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
572 typedef void (APIENTRY * PGLFNVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
573 typedef void (APIENTRY * PGLFNVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
574 typedef void (APIENTRY * PGLFNENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
575 typedef void (APIENTRY * PGLFNDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
576 typedef void (APIENTRY * PGLFNPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
577 typedef void (APIENTRY * PGLFNBINDPROGRAMARBPROC) (GLenum target, GLuint program);
578 typedef void (APIENTRY * PGLFNDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
579 typedef void (APIENTRY * PGLFNGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
580 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
581 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
582 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
583 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
584 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
585 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
586 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
587 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
588 typedef void (APIENTRY * PGLFNGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
589 typedef void (APIENTRY * PGLFNGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
590 typedef void (APIENTRY * PGLFNGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
591 typedef void (APIENTRY * PGLFNGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
592 typedef void (APIENTRY * PGLFNGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
593 typedef void (APIENTRY * PGLFNGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
594 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
595 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
596 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
597 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
598 typedef GLboolean (APIENTRY * PGLFNISPROGRAMARBPROC) (GLuint program);
599 #ifndef GL_ARB_fragment_program
600 #define GL_ARB_fragment_program 1
601 #define GL_FRAGMENT_PROGRAM_ARB           0x8804
602 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
603 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
604 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
605 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
606 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
607 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
608 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
609 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
610 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
611 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
612 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
613 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
614 #define GL_MAX_TEXTURE_COORDS_ARB         0x8871
615 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
616 /* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
617 #endif
618 /* GL_ARB_vertex_buffer_object */
619 #ifndef GL_ARB_vertex_buffer_object
620 #define GL_BUFFER_SIZE_ARB                0x8764
621 #define GL_BUFFER_USAGE_ARB               0x8765
622 #define GL_ARRAY_BUFFER_ARB               0x8892
623 #define GL_ELEMENT_ARRAY_BUFFER_ARB       0x8893
624 #define GL_ARRAY_BUFFER_BINDING_ARB       0x8894
625 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
626 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB  0x8896
627 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB  0x8897
628 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB   0x8898
629 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB   0x8899
630 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB   0x889A
631 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB       0x889B
632 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
633 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB  0x889D
634 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB          0x889E
635 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB   0x889F
636 #define GL_READ_ONLY_ARB                  0x88B8
637 #define GL_WRITE_ONLY_ARB                 0x88B9
638 #define GL_READ_WRITE_ARB                 0x88BA
639 #define GL_BUFFER_ACCESS_ARB              0x88BB
640 #define GL_BUFFER_MAPPED_ARB              0x88BC
641 #define GL_BUFFER_MAP_POINTER_ARB         0x88BD
642 #define GL_STREAM_DRAW_ARB                0x88E0
643 #define GL_STREAM_READ_ARB                0x88E1
644 #define GL_STREAM_COPY_ARB                0x88E2
645 #define GL_STATIC_DRAW_ARB                0x88E4
646 #define GL_STATIC_READ_ARB                0x88E5
647 #define GL_STATIC_COPY_ARB                0x88E6
648 #define GL_DYNAMIC_DRAW_ARB               0x88E8
649 #define GL_DYNAMIC_READ_ARB               0x88E9
650 #define GL_DYNAMIC_COPY_ARB               0x88EA
651 #endif
652 typedef void (APIENTRY * PGLFNBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
653 typedef void (APIENTRY * PGLFNDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
654 typedef void (APIENTRY * PGLFNGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
655 typedef GLboolean (APIENTRY * PGLFNISBUFFERARBPROC) (GLuint buffer);
656 typedef void (APIENTRY * PGLFNBUFFERDATAARBPROC) (GLenum target, ptrdiff_t size, const GLvoid *data, GLenum usage);
657 typedef void (APIENTRY * PGLFNBUFFERSUBDATAARBPROC) (GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid *data);
658 typedef void (APIENTRY * PGLFNGETBUFFERSUBDATAARBPROC) (GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid *data);
659 typedef GLvoid* (APIENTRY * PGLFNMAPBUFFERARBPROC) (GLenum target, GLenum access);
660 typedef GLboolean (APIENTRY * PGLFNUNMAPBUFFERARBPROC) (GLenum target);
661 typedef void (APIENTRY * PGLFNGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
662 typedef void (APIENTRY * PGLFNGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
663 /* GL_EXT_fog_coord */
664 #ifndef GL_EXT_fog_coord
665 #define GL_EXT_fog_coord 1
666 #define GL_FOG_COORDINATE_SOURCE_EXT            0x8450
667 #define GL_FOG_COORDINATE_EXT                   0x8451
668 #define GL_FRAGMENT_DEPTH_EXT                   0x8452
669 #define GL_CURRENT_FOG_COORDINATE_EXT           0x8453
670 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT        0x8454
671 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT      0x8455
672 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT     0x8456
673 #define GL_FOG_COORDINATE_ARRAY_EXT             0x8457
674 #endif /* GL_EXT_fog_coord */
675 typedef void (APIENTRY * PGLFNGLFOGCOORDFEXTPROC) (GLfloat intesity);
676 typedef void (APIENTRY * PGLFNGLFOGCOORDFVEXTPROC) (GLfloat intesity);
677 typedef void (APIENTRY * PGLFNGLFOGCOORDDEXTPROC) (GLfloat intesity);
678 typedef void (APIENTRY * PGLFNGLFOGCOORDDVEXTPROC) (GLfloat intesity);
679 typedef void (APIENTRY * PGLFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, GLvoid *data);
680 /* GL_ARB_shader_objects (GLSL) */
681 #ifndef GL_ARB_shader_objects
682 #define GL_ARB_shader_objects 1
683 typedef char GLcharARB;
684 typedef unsigned int GLhandleARB;
685 #define GL_OBJECT_DELETE_STATUS_ARB             0x8B80
686 #define GL_OBJECT_COMPILE_STATUS_ARB            0x8B81
687 #define GL_OBJECT_LINK_STATUS_ARB               0x8B82
688 #define GL_OBJECT_VALIDATE_STATUS_ARB           0x8B83
689 #define GL_OBJECT_INFO_LOG_LENGTH_ARB           0x8B84
690 #define GL_OBJECT_ATTACHED_OBJECTS_ARB          0x8B85
691 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB           0x8B86
692 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
693 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB      0x8B88
694 #endif
695 #ifndef GL_ARB_shading_language_100
696 #define GL_ARB_shading_language_100         1
697 #define GL_SHADING_LANGUAGE_VERSION_ARB     0x8B8C
698 #endif
699 #ifndef GL_ARB_fragment_shader
700 #define GL_ARB_fragment_shader 1
701 #define GL_FRAGMENT_SHADER_ARB                  0x8B30
702 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB  0x8B49
703 #endif
704 #ifndef GL_ARB_vertex_shader
705 #define GL_ARB_vertex_shader 1
706 #define GL_VERTEX_SHADER_ARB              0x8B31
707 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
708 #define GL_PROGRAM_OBJECT_ARB             0x8B40
709 #define GL_SHADER_OBJECT_ARB              0x8B48
710 #define GL_OBJECT_TYPE_ARB                0x8B4E
711 #define GL_OBJECT_SUBTYPE_ARB             0x8B4F
712 #define GL_FLOAT_VEC2_ARB                 0x8B50
713 #define GL_FLOAT_VEC3_ARB                 0x8B51
714 #define GL_FLOAT_VEC4_ARB                 0x8B52
715 #define GL_INT_VEC2_ARB                   0x8B53
716 #define GL_INT_VEC3_ARB                   0x8B54
717 #define GL_INT_VEC4_ARB                   0x8B55
718 #define GL_BOOL_ARB                       0x8B56
719 #define GL_BOOL_VEC2_ARB                  0x8B57
720 #define GL_BOOL_VEC3_ARB                  0x8B58
721 #define GL_BOOL_VEC4_ARB                  0x8B59
722 #define GL_FLOAT_MAT2_ARB                 0x8B5A
723 #define GL_FLOAT_MAT3_ARB                 0x8B5B
724 #define GL_FLOAT_MAT4_ARB                 0x8B5C
725 #define GL_SAMPLER_1D_ARB                 0x8B5D
726 #define GL_SAMPLER_2D_ARB                 0x8B5E
727 #define GL_SAMPLER_3D_ARB                 0x8B5F
728 #define GL_SAMPLER_CUBE_ARB               0x8B60
729 #define GL_SAMPLER_1D_SHADOW_ARB          0x8B61
730 #define GL_SAMPLER_2D_SHADOW_ARB          0x8B62
731 #endif
732 typedef void (APIENTRY * WINED3D_PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
733 typedef void (APIENTRY * WINED3D_PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
734 typedef GLint (APIENTRY * WINED3D_PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
735 typedef void (APIENTRY * WINED3D_PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
736 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
737 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
738 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
739 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
740 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
741 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
742 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
743 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
744 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
745 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
746 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
747 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
748 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
749 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
750 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
751 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
752 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
753 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
754 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
755 typedef void (APIENTRY * WINED3D_PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
756 typedef void (APIENTRY * WINED3D_PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
757 typedef void (APIENTRY * WINED3D_PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
758 typedef void (APIENTRY * WINED3D_PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
759 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
760 typedef void (APIENTRY * WINED3D_PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
761 typedef void (APIENTRY * WINED3D_PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
762 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
763 typedef void (APIENTRY * WINED3D_PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
764 typedef void (APIENTRY * WINED3D_PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
765 typedef void (APIENTRY * WINED3D_PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
766 typedef void (APIENTRY * WINED3D_PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
767 typedef void (APIENTRY * WINED3D_PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
768 typedef void (APIENTRY * WINED3D_PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
769 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLGETHANDLEARBPROC) (GLenum pname);
770 typedef void (APIENTRY * WINED3D_PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
771 typedef void (APIENTRY * WINED3D_PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
772 typedef GLint (APIENTRY * WINED3D_PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
773 /* GL_EXT_texture_compression_s3tc */
774 #ifndef GL_EXT_texture_compression_s3tc
775 #define GL_EXT_texture_compression_s3tc 1
776 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
777 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
778 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
779 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
780 #endif
781 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
782 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
783 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
784 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
785 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
786 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
787 typedef void (APIENTRY * PGLFNGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
788 /* GL_EXT_stencil_wrap */
789 #ifndef GL_EXT_stencil_wrap
790 #define GL_EXT_stencil_wrap 1
791 #define GL_INCR_WRAP_EXT                  0x8507
792 #define GL_DECR_WRAP_EXT                  0x8508
793 #endif
794 /* GL_NV_fog_distance */
795 #ifndef GL_NV_fog_distance
796 #define GL_NV_fog_distance 1
797 #define GL_FOG_DISTANCE_MODE_NV           0x855A
798 #define GL_EYE_RADIAL_NV                  0x855B
799 #define GL_EYE_PLANE_ABSOLUTE_NV          0x855C
800 /* reuse GL_EYE_PLANE */
801 #endif
802 /* GL_NV_texgen_reflection */
803 #ifndef GL_NV_texgen_reflection
804 #define GL_NV_texgen_reflection 1
805 #define GL_NORMAL_MAP_NV                  0x8511
806 #define GL_REFLECTION_MAP_NV              0x8512
807 #endif
808 /* GL_NV_register_combiners */
809 #ifndef GL_NV_register_combiners
810 #define GL_NV_register_combiners 1
811 #define GL_REGISTER_COMBINERS_NV          0x8522
812 #define GL_VARIABLE_A_NV                  0x8523
813 #define GL_VARIABLE_B_NV                  0x8524
814 #define GL_VARIABLE_C_NV                  0x8525
815 #define GL_VARIABLE_D_NV                  0x8526
816 #define GL_VARIABLE_E_NV                  0x8527
817 #define GL_VARIABLE_F_NV                  0x8528
818 #define GL_VARIABLE_G_NV                  0x8529
819 #define GL_CONSTANT_COLOR0_NV             0x852A
820 #define GL_CONSTANT_COLOR1_NV             0x852B
821 #define GL_PRIMARY_COLOR_NV               0x852C
822 #define GL_SECONDARY_COLOR_NV             0x852D
823 #define GL_SPARE0_NV                      0x852E
824 #define GL_SPARE1_NV                      0x852F
825 #define GL_DISCARD_NV                     0x8530
826 #define GL_E_TIMES_F_NV                   0x8531
827 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
828 #define GL_UNSIGNED_IDENTITY_NV           0x8536
829 #define GL_UNSIGNED_INVERT_NV             0x8537
830 #define GL_EXPAND_NORMAL_NV               0x8538
831 #define GL_EXPAND_NEGATE_NV               0x8539
832 #define GL_HALF_BIAS_NORMAL_NV            0x853A
833 #define GL_HALF_BIAS_NEGATE_NV            0x853B
834 #define GL_SIGNED_IDENTITY_NV             0x853C
835 #define GL_SIGNED_NEGATE_NV               0x853D
836 #define GL_SCALE_BY_TWO_NV                0x853E
837 #define GL_SCALE_BY_FOUR_NV               0x853F
838 #define GL_SCALE_BY_ONE_HALF_NV           0x8540
839 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
840 #define GL_COMBINER_INPUT_NV              0x8542
841 #define GL_COMBINER_MAPPING_NV            0x8543
842 #define GL_COMBINER_COMPONENT_USAGE_NV    0x8544
843 #define GL_COMBINER_AB_DOT_PRODUCT_NV     0x8545
844 #define GL_COMBINER_CD_DOT_PRODUCT_NV     0x8546
845 #define GL_COMBINER_MUX_SUM_NV            0x8547
846 #define GL_COMBINER_SCALE_NV              0x8548
847 #define GL_COMBINER_BIAS_NV               0x8549
848 #define GL_COMBINER_AB_OUTPUT_NV          0x854A
849 #define GL_COMBINER_CD_OUTPUT_NV          0x854B
850 #define GL_COMBINER_SUM_OUTPUT_NV         0x854C
851 #define GL_MAX_GENERAL_COMBINERS_NV       0x854D
852 #define GL_NUM_GENERAL_COMBINERS_NV       0x854E
853 #define GL_COLOR_SUM_CLAMP_NV             0x854F
854 #define GL_COMBINER0_NV                   0x8550
855 #define GL_COMBINER1_NV                   0x8551
856 #define GL_COMBINER2_NV                   0x8552
857 #define GL_COMBINER3_NV                   0x8553
858 #define GL_COMBINER4_NV                   0x8554
859 #define GL_COMBINER5_NV                   0x8555
860 #define GL_COMBINER6_NV                   0x8556
861 #define GL_COMBINER7_NV                   0x8557
862 /* reuse GL_TEXTURE0_ARB */
863 /* reuse GL_TEXTURE1_ARB */
864 /* reuse GL_ZERO */
865 /* reuse GL_NONE */
866 /* reuse GL_FOG */
867 #endif
868 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
869 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
870 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
871 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
872 typedef void (APIENTRY * PGLFNCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
873 typedef void (APIENTRY * PGLFNCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
874 typedef void (APIENTRY * PGLFNFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
875 typedef void (APIENTRY * PGLFNGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
876 typedef void (APIENTRY * PGLFNGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
877 typedef void (APIENTRY * PGLFNGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
878 typedef void (APIENTRY * PGLFNGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
879 typedef void (APIENTRY * PGLFNGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
880 typedef void (APIENTRY * PGLFNGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
881 /* GL_NV_register_combiners2 */
882 #ifndef GL_NV_register_combiners2
883 #define GL_NV_register_combiners2 1
884 #define GL_PER_STAGE_CONSTANTS_NV         0x8535
885 #endif
886 typedef void (APIENTRY * PGLFNCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
887 typedef void (APIENTRY * PGLFNGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
888 /* GL_NV_texture_shader */
889 #ifndef GL_NV_texture_shader
890 #define GL_NV_texture_shader 1
891 #define GL_OFFSET_TEXTURE_RECTANGLE_NV    0x864C
892 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
893 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
894 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
895 #define GL_UNSIGNED_INT_S8_S8_8_8_NV      0x86DA
896 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV  0x86DB
897 #define GL_DSDT_MAG_INTENSITY_NV          0x86DC
898 #define GL_SHADER_CONSISTENT_NV           0x86DD
899 #define GL_TEXTURE_SHADER_NV              0x86DE
900 #define GL_SHADER_OPERATION_NV            0x86DF
901 #define GL_CULL_MODES_NV                  0x86E0
902 #define GL_OFFSET_TEXTURE_MATRIX_NV       0x86E1
903 #define GL_OFFSET_TEXTURE_SCALE_NV        0x86E2
904 #define GL_OFFSET_TEXTURE_BIAS_NV         0x86E3
905 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV    GL_OFFSET_TEXTURE_MATRIX_NV
906 #define GL_OFFSET_TEXTURE_2D_SCALE_NV     GL_OFFSET_TEXTURE_SCALE_NV
907 #define GL_OFFSET_TEXTURE_2D_BIAS_NV      GL_OFFSET_TEXTURE_BIAS_NV
908 #define GL_PREVIOUS_TEXTURE_INPUT_NV      0x86E4
909 #define GL_CONST_EYE_NV                   0x86E5
910 #define GL_PASS_THROUGH_NV                0x86E6
911 #define GL_CULL_FRAGMENT_NV               0x86E7
912 #define GL_OFFSET_TEXTURE_2D_NV           0x86E8
913 #define GL_DEPENDENT_AR_TEXTURE_2D_NV     0x86E9
914 #define GL_DEPENDENT_GB_TEXTURE_2D_NV     0x86EA
915 #define GL_DOT_PRODUCT_NV                 0x86EC
916 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
917 #define GL_DOT_PRODUCT_TEXTURE_2D_NV      0x86EE
918 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
919 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
920 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
921 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
922 #define GL_HILO_NV                        0x86F4
923 #define GL_DSDT_NV                        0x86F5
924 #define GL_DSDT_MAG_NV                    0x86F6
925 #define GL_DSDT_MAG_VIB_NV                0x86F7
926 #define GL_HILO16_NV                      0x86F8
927 #define GL_SIGNED_HILO_NV                 0x86F9
928 #define GL_SIGNED_HILO16_NV               0x86FA
929 #define GL_SIGNED_RGBA_NV                 0x86FB
930 #define GL_SIGNED_RGBA8_NV                0x86FC
931 #define GL_SIGNED_RGB_NV                  0x86FE
932 #define GL_SIGNED_RGB8_NV                 0x86FF
933 #define GL_SIGNED_LUMINANCE_NV            0x8701
934 #define GL_SIGNED_LUMINANCE8_NV           0x8702
935 #define GL_SIGNED_LUMINANCE_ALPHA_NV      0x8703
936 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV    0x8704
937 #define GL_SIGNED_ALPHA_NV                0x8705
938 #define GL_SIGNED_ALPHA8_NV               0x8706
939 #define GL_SIGNED_INTENSITY_NV            0x8707
940 #define GL_SIGNED_INTENSITY8_NV           0x8708
941 #define GL_DSDT8_NV                       0x8709
942 #define GL_DSDT8_MAG8_NV                  0x870A
943 #define GL_DSDT8_MAG8_INTENSITY8_NV       0x870B
944 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
945 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
946 #define GL_HI_SCALE_NV                    0x870E
947 #define GL_LO_SCALE_NV                    0x870F
948 #define GL_DS_SCALE_NV                    0x8710
949 #define GL_DT_SCALE_NV                    0x8711
950 #define GL_MAGNITUDE_SCALE_NV             0x8712
951 #define GL_VIBRANCE_SCALE_NV              0x8713
952 #define GL_HI_BIAS_NV                     0x8714
953 #define GL_LO_BIAS_NV                     0x8715
954 #define GL_DS_BIAS_NV                     0x8716
955 #define GL_DT_BIAS_NV                     0x8717
956 #define GL_MAGNITUDE_BIAS_NV              0x8718
957 #define GL_VIBRANCE_BIAS_NV               0x8719
958 #define GL_TEXTURE_BORDER_VALUES_NV       0x871A
959 #define GL_TEXTURE_HI_SIZE_NV             0x871B
960 #define GL_TEXTURE_LO_SIZE_NV             0x871C
961 #define GL_TEXTURE_DS_SIZE_NV             0x871D
962 #define GL_TEXTURE_DT_SIZE_NV             0x871E
963 #define GL_TEXTURE_MAG_SIZE_NV            0x871F
964 #endif
965 /* GL_NV_texture_shader2 */
966 #ifndef GL_NV_texture_shader2
967 #define GL_NV_texture_shader2 1
968 #define GL_DOT_PRODUCT_TEXTURE_3D_NV      0x86EF
969 #endif
970 /* GL_NV_texture_shader3 */
971 #ifndef GL_NV_texture_shader3
972 #define GL_NV_texture_shader3 1
973 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
974 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
975 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
976 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
977 #define GL_OFFSET_HILO_TEXTURE_2D_NV      0x8854
978 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
979 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
980 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
981 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
982 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV    0x8859
983 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
984 #define GL_DOT_PRODUCT_PASS_THROUGH_NV    0x885B
985 #define GL_DOT_PRODUCT_TEXTURE_1D_NV      0x885C
986 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
987 #define GL_HILO8_NV                       0x885E
988 #define GL_SIGNED_HILO8_NV                0x885F
989 #define GL_FORCE_BLUE_TO_ONE_NV           0x8860
990 #endif
991 /* GL_ATI_texture_env_combine3 */
992 #ifndef GL_ATI_texture_env_combine3
993 #define GL_ATI_texture_env_combine3 1
994 #define GL_MODULATE_ADD_ATI               0x8744
995 #define GL_MODULATE_SIGNED_ADD_ATI        0x8745
996 #define GL_MODULATE_SUBTRACT_ATI          0x8746
997 /* #define ONE */
998 /* #define ZERO */
999 #endif
1000
1001 /**
1002  * Point sprites 
1003  */
1004 /* GL_ARB_point_sprite */
1005 #ifndef GL_ARB_point_sprite
1006 #define GL_ARB_point_sprite 1
1007 #define GL_POINT_SPRITE_ARB               0x8861
1008 #define GL_COORD_REPLACE_ARB              0x8862
1009 #endif
1010 /**
1011  * @TODO: GL_NV_point_sprite 
1012  */
1013
1014 /**
1015  * Occlusion Queries 
1016  */
1017 /* GL_ARB_occlusion_query */
1018 #ifndef GL_ARB_occlusion_query
1019 #define GL_ARB_occlusion_query 1
1020 #define GL_SAMPLES_PASSED_ARB                             0x8914
1021 #define GL_QUERY_COUNTER_BITS_ARB                         0x8864
1022 #define GL_CURRENT_QUERY_ARB                              0x8865
1023 #define GL_QUERY_RESULT_ARB                               0x8866
1024 #define GL_QUERY_RESULT_AVAILABLE_ARB                     0x8867
1025 #endif
1026 typedef void (APIENTRY * PGLFNGENQUERIESARBPROC) (GLsizei n, GLuint *queries);
1027 typedef void (APIENTRY * PGLFNDELETEQUERIESARBPROC) (GLsizei n, const GLuint *queries);
1028 typedef GLboolean (APIENTRY * PGLFNISQUERYARBPROC) (GLuint query);
1029 typedef void (APIENTRY * PGLFNBEGINQUERYARBPROC) (GLenum target, GLuint query);
1030 typedef void (APIENTRY * PGLFNENDQUERYARBPROC) (GLenum target);
1031 typedef void (APIENTRY * PGLFNGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
1032 typedef void (APIENTRY * PGLFNGETQUERYOBJECTIVARBPROC) (GLuint query, GLenum pname, GLint *params);
1033 typedef void (APIENTRY * PGLFNGETQUERYOBJECTUIVARBPROC) (GLuint query, GLenum pname, GLuint *params);
1034 /* GL_HP_occlusion_test isn't complete, but it's constants are used by GL_NV_occlusion_query */
1035 #ifndef GL_HP_occlusion_test
1036 #define GL_HP_occlusion_test 1
1037 #define GL_OCCLUSION_TEST_HP                 0x8165
1038 #define GL_OCCLUSION_TEST_RESULT_HP          0x8165
1039 #endif
1040 /*  GL_NV_occlusion_query */
1041 #ifndef GL_NV_occlusion_query
1042 #define GL_NV_occlusion_query 1
1043 #define GL_PIXEL_COUNTER_BITS_NV          0x8864
1044 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV  0x8865
1045 #define GL_PIXEL_COUNT_NV                 0x8866
1046 #define GL_PIXEL_COUNT_AVAILABLE_NV       0x8867
1047 #endif
1048 typedef void (APIENTRY * PGLFNGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
1049 typedef void (APIENTRY * PGLFNDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
1050 typedef GLboolean (APIENTRY * PGLFNISOCCLUSIONQUERYNVPROC) (GLuint id);
1051 typedef void (APIENTRY * PGLFNBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
1052 typedef void (APIENTRY * PGLFNENDOCCLUSIONQUERYNVPROC) (void);
1053 typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
1054 typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
1055 /* GL_EXT_stencil_two_side */
1056 #ifndef GL_EXT_stencil_two_side
1057 #define GL_EXT_stencil_two_side 1
1058 #define GL_STENCIL_TEST_TWO_SIDE_EXT      0x8910
1059 #define GL_ACTIVE_STENCIL_FACE_EXT        0x8911
1060 #endif
1061 typedef void (APIENTRY * PGLFNACTIVESTENCILFACEEXTPROC) (GLenum face);
1062 /* GL_ATI_separate_stencil */
1063 #ifndef GL_ATI_separate_stencil
1064 #define GL_ATI_separate_stencil 1
1065 #define GL_STENCIL_BACK_FUNC_ATI          0x8800
1066 #define GL_STENCIL_BACK_FAIL_ATI          0x8801
1067 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
1068 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
1069 #endif
1070 typedef void (APIENTRY * PGLFNSTENCILOPSEPARATEATIPROC) (GLenum, GLenum, GLenum, GLenum);
1071 typedef void (APIENTRY * PGLFNSTENCILFUNCSEPARATEATIPROC) (GLenum, GLenum, GLint, GLuint);
1072 /* GL_VERSION_2_0 */
1073 #ifndef GL_VERSION_2_0
1074 #define GL_VERSION_2_0 1
1075 #define GL_BLEND_EQUATION_RGB             GL_BLEND_EQUATION
1076 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
1077 #define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
1078 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
1079 #define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
1080 #define GL_CURRENT_VERTEX_ATTRIB          0x8626
1081 #define GL_VERTEX_PROGRAM_POINT_SIZE      0x8642
1082 #define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643
1083 #define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
1084 #define GL_STENCIL_BACK_FUNC              0x8800
1085 #define GL_STENCIL_BACK_FAIL              0x8801
1086 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
1087 #define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
1088 #define GL_MAX_DRAW_BUFFERS               0x8824
1089 #define GL_DRAW_BUFFER0                   0x8825
1090 #define GL_DRAW_BUFFER1                   0x8826
1091 #define GL_DRAW_BUFFER2                   0x8827
1092 #define GL_DRAW_BUFFER3                   0x8828
1093 #define GL_DRAW_BUFFER4                   0x8829
1094 #define GL_DRAW_BUFFER5                   0x882A
1095 #define GL_DRAW_BUFFER6                   0x882B
1096 #define GL_DRAW_BUFFER7                   0x882C
1097 #define GL_DRAW_BUFFER8                   0x882D
1098 #define GL_DRAW_BUFFER9                   0x882E
1099 #define GL_DRAW_BUFFER10                  0x882F
1100 #define GL_DRAW_BUFFER11                  0x8830
1101 #define GL_DRAW_BUFFER12                  0x8831
1102 #define GL_DRAW_BUFFER13                  0x8832
1103 #define GL_DRAW_BUFFER14                  0x8833
1104 #define GL_DRAW_BUFFER15                  0x8834
1105 #define GL_BLEND_EQUATION_ALPHA           0x883D
1106 #define GL_POINT_SPRITE                   0x8861
1107 #define GL_COORD_REPLACE                  0x8862
1108 #define GL_MAX_VERTEX_ATTRIBS             0x8869
1109 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
1110 #define GL_MAX_TEXTURE_COORDS             0x8871
1111 #define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
1112 #define GL_FRAGMENT_SHADER                0x8B30
1113 #define GL_VERTEX_SHADER                  0x8B31
1114 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
1115 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
1116 #define GL_MAX_VARYING_FLOATS             0x8B4B
1117 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
1118 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
1119 #define GL_SHADER_TYPE                    0x8B4F
1120 #define GL_FLOAT_VEC2                     0x8B50
1121 #define GL_FLOAT_VEC3                     0x8B51
1122 #define GL_FLOAT_VEC4                     0x8B52
1123 #define GL_INT_VEC2                       0x8B53
1124 #define GL_INT_VEC3                       0x8B54
1125 #define GL_INT_VEC4                       0x8B55
1126 #define GL_BOOL                           0x8B56
1127 #define GL_BOOL_VEC2                      0x8B57
1128 #define GL_BOOL_VEC3                      0x8B58
1129 #define GL_BOOL_VEC4                      0x8B59
1130 #define GL_FLOAT_MAT2                     0x8B5A
1131 #define GL_FLOAT_MAT3                     0x8B5B
1132 #define GL_FLOAT_MAT4                     0x8B5C
1133 #define GL_SAMPLER_1D                     0x8B5D
1134 #define GL_SAMPLER_2D                     0x8B5E
1135 #define GL_SAMPLER_3D                     0x8B5F
1136 #define GL_SAMPLER_CUBE                   0x8B60
1137 #define GL_SAMPLER_1D_SHADOW              0x8B61
1138 #define GL_SAMPLER_2D_SHADOW              0x8B62
1139 #define GL_DELETE_STATUS                  0x8B80
1140 #define GL_COMPILE_STATUS                 0x8B81
1141 #define GL_LINK_STATUS                    0x8B82
1142 #define GL_VALIDATE_STATUS                0x8B83
1143 #define GL_INFO_LOG_LENGTH                0x8B84
1144 #define GL_ATTACHED_SHADERS               0x8B85
1145 #define GL_ACTIVE_UNIFORMS                0x8B86
1146 #define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
1147 #define GL_SHADER_SOURCE_LENGTH           0x8B88
1148 #define GL_ACTIVE_ATTRIBUTES              0x8B89
1149 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
1150 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
1151 #define GL_SHADING_LANGUAGE_VERSION       0x8B8C
1152 #define GL_CURRENT_PROGRAM                0x8B8D
1153 #define GL_POINT_SPRITE_COORD_ORIGIN      0x8CA0
1154 #define GL_LOWER_LEFT                     0x8CA1
1155 #define GL_UPPER_LEFT                     0x8CA2
1156 #define GL_STENCIL_BACK_REF               0x8CA3
1157 #define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
1158 #define GL_STENCIL_BACK_WRITEMASK         0x8CA5
1159 typedef char GLchar;
1160 #endif
1161 typedef void (APIENTRY * PGLFNBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
1162 typedef void (APIENTRY * PGLFNDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
1163 typedef void (APIENTRY * PGLFNSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
1164 typedef void (APIENTRY * PGLFNSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
1165 typedef void (APIENTRY * PGLFNSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
1166 typedef void (APIENTRY * PGLFNATTACHSHADERPROC) (GLuint program, GLuint shader);
1167 typedef void (APIENTRY * PGLFNBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
1168 typedef void (APIENTRY * PGLFNCOMPILESHADERPROC) (GLuint shader);
1169 typedef GLuint (APIENTRY * PGLFNCREATEPROGRAMPROC) (void);
1170 typedef GLuint (APIENTRY * PGLFNCREATESHADERPROC) (GLenum type);
1171 typedef void (APIENTRY * PGLFNDELETEPROGRAMPROC) (GLuint program);
1172 typedef void (APIENTRY * PGLFNDELETESHADERPROC) (GLuint shader);
1173 typedef void (APIENTRY * PGLFNDETACHSHADERPROC) (GLuint program, GLuint shader);
1174 typedef void (APIENTRY * PGLFNDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
1175 typedef void (APIENTRY * PGLFNENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
1176 typedef void (APIENTRY * PGLFNGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1177 typedef void (APIENTRY * PGLFNGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1178 typedef void (APIENTRY * PGLFNGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
1179 typedef GLint (APIENTRY * PGLFNGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
1180 typedef void (APIENTRY * PGLFNGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
1181 typedef void (APIENTRY * PGLFNGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1182 typedef void (APIENTRY * PGLFNGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
1183 typedef void (APIENTRY * PGLFNGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1184 typedef void (APIENTRY * PGLFNGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
1185 typedef GLint (APIENTRY * PGLFNGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
1186 typedef void (APIENTRY * PGLFNGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
1187 typedef void (APIENTRY * PGLFNGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
1188 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
1189 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
1190 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
1191 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
1192 typedef GLboolean (APIENTRY * PGLFNISPROGRAMPROC) (GLuint program);
1193 typedef GLboolean (APIENTRY * PGLFNISSHADERPROC) (GLuint shader);
1194 typedef void (APIENTRY * PGLFNLINKPROGRAMPROC) (GLuint program);
1195 typedef void (APIENTRY * PGLFNSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
1196 typedef void (APIENTRY * PGLFNUSEPROGRAMPROC) (GLuint program);
1197 typedef void (APIENTRY * PGLFNUNIFORM1FPROC) (GLint location, GLfloat v0);
1198 typedef void (APIENTRY * PGLFNUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
1199 typedef void (APIENTRY * PGLFNUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1200 typedef void (APIENTRY * PGLFNUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1201 typedef void (APIENTRY * PGLFNUNIFORM1IPROC) (GLint location, GLint v0);
1202 typedef void (APIENTRY * PGLFNUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
1203 typedef void (APIENTRY * PGLFNUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
1204 typedef void (APIENTRY * PGLFNUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1205 typedef void (APIENTRY * PGLFNUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1206 typedef void (APIENTRY * PGLFNUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1207 typedef void (APIENTRY * PGLFNUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1208 typedef void (APIENTRY * PGLFNUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1209 typedef void (APIENTRY * PGLFNUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
1210 typedef void (APIENTRY * PGLFNUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
1211 typedef void (APIENTRY * PGLFNUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
1212 typedef void (APIENTRY * PGLFNUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
1213 typedef void (APIENTRY * PGLFNUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1214 typedef void (APIENTRY * PGLFNUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1215 typedef void (APIENTRY * PGLFNUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1216 typedef void (APIENTRY * PGLFNVALIDATEPROGRAMPROC) (GLuint program);
1217 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
1218 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
1219 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
1220 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
1221 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
1222 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
1223 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
1224 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
1225 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
1226 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
1227 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
1228 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
1229 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
1230 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
1231 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
1232 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
1233 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
1234 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
1235 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
1236 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
1237 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
1238 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
1239 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
1240 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
1241 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
1242 typedef void (APIENTRY * PGLFNVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
1243 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1244 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
1245 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1246 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
1247 typedef void (APIENTRY * PGLFNVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
1248 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
1249 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
1250 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
1251 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
1252 typedef void (APIENTRY * PGLFNVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
1253 typedef void (APIENTRY * PGLFNVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
1254
1255 /****************************************************
1256  * OpenGL Official Version 
1257  *  defines 
1258  ****************************************************/
1259 /* GL_VERSION_1_3 */
1260 #if !defined(GL_DOT3_RGBA)
1261 # define GL_DOT3_RGBA                     0x8741
1262 #endif
1263 #if !defined(GL_SUBTRACT)
1264 # define GL_SUBTRACT                      0x84E7
1265 #endif
1266
1267
1268 /****************************************************
1269  * OpenGL GLX Extensions
1270  *  defines and functions pointer
1271  ****************************************************/
1272
1273
1274 /****************************************************
1275  * OpenGL GLX Official Version
1276  *  defines and functions pointer
1277  ****************************************************/
1278 /* GLX_VERSION_1_3 */
1279 typedef GLXFBConfig * (APIENTRY * PGLXFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
1280 typedef GLXFBConfig * (APIENTRY * PGLXFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
1281 typedef int           (APIENTRY * PGLXFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
1282 typedef XVisualInfo * (APIENTRY * PGLXFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
1283 typedef GLXWindow     (APIENTRY * PGLXFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
1284 typedef void          (APIENTRY * PGLXFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
1285 typedef GLXPixmap     (APIENTRY * PGLXFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
1286 typedef void          (APIENTRY * PGLXFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
1287 typedef GLXPbuffer    (APIENTRY * PGLXFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
1288 typedef void          (APIENTRY * PGLXFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
1289 typedef void          (APIENTRY * PGLXFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
1290 typedef GLXContext    (APIENTRY * PGLXFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
1291 typedef Bool          (APIENTRY * PGLXFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
1292 typedef GLXDrawable   (APIENTRY * PGLXFNGLXGETCURRENTREADDRAWABLEPROC) (void);
1293 typedef Display *     (APIENTRY * PGLXFNGLXGETCURRENTDISPLAYPROC) (void);
1294 typedef int           (APIENTRY * PGLXFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
1295 typedef void          (APIENTRY * PGLXFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
1296 typedef void          (APIENTRY * PGLXFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
1297
1298
1299 /****************************************************
1300  * Enumerated types
1301  ****************************************************/
1302 typedef enum _GL_Vendors {
1303   VENDOR_WINE   = 0x0,
1304   VENDOR_MESA   = 0x1,
1305   VENDOR_ATI    = 0x1002,
1306   VENDOR_NVIDIA = 0x10de,
1307   VENDOR_INTEL  = 0x8086
1308 } GL_Vendors;
1309
1310 typedef enum _GL_Cards {
1311   CARD_WINE                       =    0x0,
1312
1313   CARD_ATI_RADEON_8500            = 0x514c,
1314   CARD_ATI_RADEON_9700PRO         = 0x4e44,
1315   CARD_ATI_RADEON_9800PRO         = 0x4e48,
1316
1317   CARD_NVIDIA_GEFORCE4_TI4600     = 0x0250,
1318   CARD_NVIDIA_GEFORCE4_TI4200     = 0x0281,
1319   CARD_NVIDIA_GEFORCEFX_5900ULTRA = 0x0330,
1320   CARD_NVIDIA_QUADROFX_3000       = 0x0338,
1321   CARD_NVIDIA_GEFORCE_6800ULTRA   = 0x0040,
1322   CARD_NVIDIA_QUADROFX_4000       = 0x004e,
1323   CARD_NVIDIA_GEFORCE_7800ULTRA   = 0x0090,
1324
1325   CARD_INTEL_845G                 = 0x2562,
1326   CARD_INTEL_I830G                = 0x3577,
1327   CARD_INTEL_I855G                = 0x3582,
1328   CARD_INTEL_I865G                = 0x2572,
1329   CARD_INTEL_I915G                = 0x2582,
1330   CARD_INTEL_I915GM               = 0x2592
1331 } GL_Cards;
1332
1333 typedef enum _GL_VSVersion {
1334   VS_VERSION_NOT_SUPPORTED = 0x0,
1335   VS_VERSION_10 = 0x10,
1336   VS_VERSION_11 = 0x11,
1337   VS_VERSION_20 = 0x20,
1338   VS_VERSION_30 = 0x30,
1339   /*Force 32-bits*/
1340   VS_VERSION_FORCE_DWORD = 0x7FFFFFFF
1341 } GL_VSVersion;
1342
1343 typedef enum _GL_PSVersion {
1344   PS_VERSION_NOT_SUPPORTED = 0x0,
1345   PS_VERSION_10 = 0x10,
1346   PS_VERSION_11 = 0x11,
1347   PS_VERSION_12 = 0x12,
1348   PS_VERSION_13 = 0x13,
1349   PS_VERSION_14 = 0x14,
1350   PS_VERSION_20 = 0x20,
1351   PS_VERSION_30 = 0x30,
1352   /*Force 32-bits*/
1353   PS_VERSION_FORCE_DWORD = 0x7FFFFFFF
1354 } GL_PSVersion;
1355
1356 #define MAKEDWORD_VERSION(maj, min)  ((maj & 0x0000FFFF) << 16) | (min & 0x0000FFFF)
1357
1358 /* OpenGL Supported Extensions (ARB and EXT) */
1359 typedef enum _GL_SupportedExt {
1360   /* ARB */
1361   ARB_FRAGMENT_PROGRAM,
1362   ARB_FRAGMENT_SHADER,
1363   ARB_IMAGING,
1364   ARB_MULTISAMPLE,
1365   ARB_MULTITEXTURE,
1366   ARB_OCCLUSION_QUERY,
1367   ARB_POINT_PARAMETERS,
1368   ARB_PIXEL_BUFFER_OBJECT,
1369   ARB_POINT_SPRITE,
1370   ARB_TEXTURE_COMPRESSION,
1371   ARB_TEXTURE_CUBE_MAP,
1372   ARB_TEXTURE_ENV_ADD,
1373   ARB_TEXTURE_ENV_COMBINE,
1374   ARB_TEXTURE_ENV_DOT3,
1375   ARB_TEXTURE_BORDER_CLAMP,
1376   ARB_TEXTURE_MIRRORED_REPEAT,
1377   ARB_VERTEX_PROGRAM,
1378   ARB_VERTEX_BLEND,
1379   ARB_VERTEX_BUFFER_OBJECT,
1380   ARB_VERTEX_SHADER,
1381   /* EXT */
1382   EXT_FOG_COORD,
1383   EXT_FRAMEBUFFER_OBJECT,
1384   EXT_PALETTED_TEXTURE,
1385   EXT_PIXEL_BUFFER_OBJECT,
1386   EXT_POINT_PARAMETERS,
1387   EXT_SECONDARY_COLOR,
1388   EXT_STENCIL_TWO_SIDE,
1389   EXT_STENCIL_WRAP,
1390   EXT_TEXTURE3D,
1391   EXT_TEXTURE_COMPRESSION_S3TC,
1392   EXT_TEXTURE_FILTER_ANISOTROPIC,
1393   EXT_TEXTURE_LOD,
1394   EXT_TEXTURE_LOD_BIAS,
1395   EXT_TEXTURE_ENV_ADD,
1396   EXT_TEXTURE_ENV_COMBINE,
1397   EXT_TEXTURE_ENV_DOT3,
1398   EXT_VERTEX_WEIGHTING,
1399   /* NVIDIA */
1400   NV_FOG_DISTANCE,
1401   NV_FRAGMENT_PROGRAM,
1402   NV_OCCLUSION_QUERY,
1403   NV_REGISTER_COMBINERS,
1404   NV_REGISTER_COMBINERS2,
1405   NV_TEXGEN_REFLECTION,
1406   NV_TEXTURE_ENV_COMBINE4,
1407   NV_TEXTURE_SHADER,
1408   NV_TEXTURE_SHADER2,
1409   NV_TEXTURE_SHADER3,
1410   NV_VERTEX_PROGRAM,
1411   /* ATI */
1412   ATI_SEPARATE_STENCIL,
1413   ATI_TEXTURE_ENV_COMBINE3,
1414   ATI_TEXTURE_MIRROR_ONCE,
1415   EXT_VERTEX_SHADER,
1416
1417   OPENGL_SUPPORTED_EXT_END
1418 } GL_SupportedExt;
1419
1420
1421 /****************************************************
1422  * #Defines       
1423  ****************************************************/
1424 #define GL_EXT_FUNCS_GEN \
1425     /** ARB Extensions **/ \
1426     /* GL_ARB_imaging */ \
1427     USE_GL_FUNC(PGLFNBLENDCOLORPROC,                 glBlendColor); \
1428     USE_GL_FUNC(PGLFNBLENDEQUATIONPROC,              glBlendEquation); \
1429     /* GL_ARB_multitexture */ \
1430     USE_GL_FUNC(WINED3D_PFNGLACTIVETEXTUREARBPROC,       glActiveTextureARB); \
1431     USE_GL_FUNC(WINED3D_PFNGLCLIENTACTIVETEXTUREARBPROC, glClientActiveTextureARB); \
1432     USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD1FARBPROC,     glMultiTexCoord1fARB); \
1433     USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD2FARBPROC,     glMultiTexCoord2fARB); \
1434     USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD3FARBPROC,     glMultiTexCoord3fARB); \
1435     USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD4FARBPROC,     glMultiTexCoord4fARB); \
1436     /* GL_ARB_occlusion_query */ \
1437     USE_GL_FUNC(PGLFNGENQUERIESARBPROC,              glGenQueriesARB); \
1438     USE_GL_FUNC(PGLFNDELETEQUERIESARBPROC,           glDeleteQueriesARB); \
1439     USE_GL_FUNC(PGLFNBEGINQUERYARBPROC,              glBeginQueryARB); \
1440     USE_GL_FUNC(PGLFNENDQUERYARBPROC,                glEndQueryARB); \
1441     USE_GL_FUNC(PGLFNGETQUERYOBJECTIVARBPROC,        glGetQueryObjectivARB); \
1442     /* GL_ARB_point_parameters */ \
1443     USE_GL_FUNC(PGLFNGLPOINTPARAMETERFARBPROC,       glPointParameterfARB); \
1444     USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVARBPROC,      glPointParameterfvARB); \
1445     /* GL_ARB_texture_compression */ \
1446     USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE2DPROC,       glCompressedTexImage2DARB); \
1447     USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE3DPROC,       glCompressedTexImage3DARB); \
1448     USE_GL_FUNC(PGLFNCOMPRESSEDTEXSUBIMAGE2DPROC,    glCompressedTexSubImage2DARB); \
1449     USE_GL_FUNC(PGLFNCOMPRESSEDTEXSUBIMAGE3DPROC,    glCompressedTexSubImage3DARB); \
1450     USE_GL_FUNC(PGLFNGETCOMPRESSEDTEXIMAGEPROC,      glGetCompressedTexImageARB); \
1451     /* GL_ARB_vertex_blend */ \
1452     USE_GL_FUNC(PGLFNGLWEIGHTPOINTERARB,             glWeightPointerARB); \
1453     /* GL_ARB_vertex_buffer_object */ \
1454     USE_GL_FUNC(PGLFNBINDBUFFERARBPROC,              glBindBufferARB); \
1455     USE_GL_FUNC(PGLFNDELETEBUFFERSARBPROC,           glDeleteBuffersARB); \
1456     USE_GL_FUNC(PGLFNGENBUFFERSARBPROC,              glGenBuffersARB); \
1457     USE_GL_FUNC(PGLFNISBUFFERARBPROC,                glIsBufferARB); \
1458     USE_GL_FUNC(PGLFNBUFFERDATAARBPROC,              glBufferDataARB); \
1459     USE_GL_FUNC(PGLFNBUFFERSUBDATAARBPROC,           glBufferSubDataARB); \
1460     USE_GL_FUNC(PGLFNGETBUFFERSUBDATAARBPROC,        glGetBufferSubDataARB); \
1461     USE_GL_FUNC(PGLFNMAPBUFFERARBPROC,               glMapBufferARB); \
1462     USE_GL_FUNC(PGLFNUNMAPBUFFERARBPROC,             glUnmapBufferARB); \
1463     USE_GL_FUNC(PGLFNGETBUFFERPARAMETERIVARBPROC,    glGetBufferParameterivARB); \
1464     USE_GL_FUNC(PGLFNGETBUFFERPOINTERVARBPROC,       glGetBufferPointervARB); \
1465     /** EXT Extensions **/ \
1466     /* GL_EXT_fog_coord */ \
1467     USE_GL_FUNC(PGLFNGLFOGCOORDFEXTPROC,                glFogCoordfEXT); \
1468     USE_GL_FUNC(PGLFNGLFOGCOORDFVEXTPROC,               glFogCoordfvEXT); \
1469     USE_GL_FUNC(PGLFNGLFOGCOORDDEXTPROC,                glFogCoorddEXT); \
1470     USE_GL_FUNC(PGLFNGLFOGCOORDDVEXTPROC,               glFogCoordvEXT); \
1471     USE_GL_FUNC(PGLFNGLFOGCOORDPOINTEREXTPROC,          glFogCoordPointerEXT); \
1472     /* GL_EXT_framebuffer_object */ \
1473     USE_GL_FUNC(PGLFNGLISRENDERBUFFEREXTPROC,          glIsRenderbufferEXT); \
1474     USE_GL_FUNC(PGLFNGLBINDRENDERBUFFEREXTPROC,        glBindRenderbufferEXT); \
1475     USE_GL_FUNC(PGLFNGLDELETERENDERBUFFERSEXTPROC,     glDeleteRenderbuffersEXT); \
1476     USE_GL_FUNC(PGLFNGLGENRENDERBUFFERSEXTPROC,        glGenRenderbuffersEXT); \
1477     USE_GL_FUNC(PGLFNGLRENDERBUFFERSTORAGEEXTPROC,     glRenderbufferStorageEXT); \
1478     USE_GL_FUNC(PGLFNGLISFRAMEBUFFEREXTPROC,           glIsFramebufferEXT); \
1479     USE_GL_FUNC(PGLFNGLBINDFRAMEBUFFEREXTPROC,         glBindFramebufferEXT); \
1480     USE_GL_FUNC(PGLFNGLDELETEFRAMEBUFFERSEXTPROC,      glDeleteFramebuffersEXT); \
1481     USE_GL_FUNC(PGLFNGLGENFRAMEBUFFERSEXTPROC,         glGenFramebuffersEXT); \
1482     USE_GL_FUNC(PGLFNGLCHECKFRAMEBUFFERSTATUSEXTPROC,  glCheckFramebufferStatusEXT); \
1483     USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE1DEXTPROC,    glFramebufferTexture1DEXT); \
1484     USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE2DEXTPROC,    glFramebufferTexture2DEXT); \
1485     USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE3DEXTPROC,    glFramebufferTexture3DEXT); \
1486     USE_GL_FUNC(PGLFNGLFRAMEBUFFERRENDERBUFFEREXTPROC, glFramebufferRenderbufferEXT); \
1487     USE_GL_FUNC(PGLFNGLGENERATEMIPMAPEXTPROC,          glGenerateMipmapEXT); \
1488     USE_GL_FUNC(PGLFNGLGETRENDERBUFFERPARAMETERIVEXTPROC, glGetRenderbufferParameterivEXT); \
1489     USE_GL_FUNC(PGLFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC, glGetFramebufferAttachmentParameterivEXT); \
1490     /* GL_EXT_paletted_texture */ \
1491     USE_GL_FUNC(PGLFNGLCOLORTABLEEXTPROC,             glColorTableEXT); \
1492     /* GL_EXT_point_parameters */ \
1493     USE_GL_FUNC(PGLFNGLPOINTPARAMETERFEXTPROC,        glPointParameterfEXT); \
1494     USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVEXTPROC,       glPointParameterfvEXT); \
1495     /* GL_EXT_secondary_color */ \
1496     USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3UBEXTPROC,      glSecondaryColor3ubEXT); \
1497     USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FEXTPROC,       glSecondaryColor3fEXT); \
1498     USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FVEXTPROC,      glSecondaryColor3fvEXT); \
1499     USE_GL_FUNC(PGLFNGLSECONDARYCOLORPOINTEREXTPROC,  glSecondaryColorPointerEXT); \
1500     /* GL_EXT_texture3D */ \
1501     USE_GL_FUNC(PGLFNGLTEXIMAGE3DEXTPROC,              glTexImage3DEXT); \
1502     USE_GL_FUNC(PGLFNGLTEXSUBIMAGE3DEXTPROC,           glTexSubImage3DEXT); \
1503     /* GL_ARB_vertex_program */ \
1504     USE_GL_FUNC(PGLFNGENPROGRAMSARBPROC,              glGenProgramsARB); \
1505     USE_GL_FUNC(PGLFNBINDPROGRAMARBPROC,              glBindProgramARB); \
1506     USE_GL_FUNC(PGLFNPROGRAMSTRINGARBPROC,            glProgramStringARB); \
1507     USE_GL_FUNC(PGLFNDELETEPROGRAMSARBPROC,           glDeleteProgramsARB); \
1508     USE_GL_FUNC(PGLFNPROGRAMENVPARAMETER4FVARBPROC,   glProgramEnvParameter4fvARB); \
1509     USE_GL_FUNC(PGLFNVERTEXATTRIBPOINTERARBPROC,      glVertexAttribPointerARB); \
1510     USE_GL_FUNC(PGLFNENABLEVERTEXATTRIBARRAYARBPROC,  glEnableVertexAttribArrayARB); \
1511     USE_GL_FUNC(PGLFNDISABLEVERTEXATTRIBARRAYARBPROC, glDisableVertexAttribArrayARB); \
1512     USE_GL_FUNC(PGLFNGETPROGRAMIVARBPROC,             glGetProgramivARB); \
1513     /* GL_ARB_shader_objects */ \
1514     USE_GL_FUNC(WINED3D_PFNGLGETOBJECTPARAMETERIVARBPROC,     glGetObjectParameterivARB); \
1515     USE_GL_FUNC(WINED3D_PFNGLGETOBJECTPARAMETERFVARBPROC,     glGetObjectParameterfvARB); \
1516     USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMLOCATIONARBPROC,       glGetUniformLocationARB); \
1517     USE_GL_FUNC(WINED3D_PFNGLGETACTIVEUNIFORMARBPROC,         glGetActiveUniformARB); \
1518     USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IARBPROC,                glUniform1iARB); \
1519     USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IARBPROC,                glUniform2iARB); \
1520     USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IARBPROC,                glUniform3iARB); \
1521     USE_GL_FUNC(WINED3D_PFNGLUNIFORM4IARBPROC,                glUniform4iARB); \
1522     USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IARBPROC,                glUniform1fARB); \
1523     USE_GL_FUNC(WINED3D_PFNGLUNIFORM2FARBPROC,                glUniform2fARB); \
1524     USE_GL_FUNC(WINED3D_PFNGLUNIFORM3FARBPROC,                glUniform3fARB); \
1525     USE_GL_FUNC(WINED3D_PFNGLUNIFORM4FARBPROC,                glUniform4fARB); \
1526     USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IVARBPROC,               glUniform1fvARB); \
1527     USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IVARBPROC,               glUniform2fvARB); \
1528     USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IVARBPROC,               glUniform3fvARB); \
1529     USE_GL_FUNC(WINED3D_PFNGLUNIFORM4FVARBPROC,               glUniform4fvARB); \
1530     USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IVARBPROC,               glUniform1ivARB); \
1531     USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IVARBPROC,               glUniform2ivARB); \
1532     USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IVARBPROC,               glUniform3ivARB); \
1533     USE_GL_FUNC(WINED3D_PFNGLUNIFORM4IVARBPROC,               glUniform4ivARB); \
1534     USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX2FVARBPROC,         glUniformMatrix2fvARB); \
1535     USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX3FVARBPROC,         glUniformMatrix3fvARB); \
1536     USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX4FVARBPROC,         glUniformMatrix4fvARB); \
1537     USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMFVARBPROC,             glGetUniform4fvARB); \
1538     USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMIVARBPROC,             glGetUniform4ivARB); \
1539     USE_GL_FUNC(WINED3D_PFNGLGETINFOLOGARBPROC,               glGetInfoLogARB); \
1540     USE_GL_FUNC(WINED3D_PFNGLUSEPROGRAMOBJECTARBPROC,         glUseProgramObjectARB); \
1541     USE_GL_FUNC(WINED3D_PFNGLCREATESHADEROBJECTARBPROC,       glCreateShaderObjectARB); \
1542     USE_GL_FUNC(WINED3D_PFNGLSHADERSOURCEARBPROC,             glShaderSourceARB); \
1543     USE_GL_FUNC(WINED3D_PFNGLCOMPILESHADERARBPROC,            glCompileShaderARB); \
1544     USE_GL_FUNC(WINED3D_PFNGLCREATEPROGRAMOBJECTARBPROC,      glCreateProgramObjectARB); \
1545     USE_GL_FUNC(WINED3D_PFNGLATTACHOBJECTARBPROC,             glAttachObjectARB); \
1546     USE_GL_FUNC(WINED3D_PFNGLLINKPROGRAMARBPROC,              glLinkProgramARB); \
1547     USE_GL_FUNC(WINED3D_PFNGLDETACHOBJECTARBPROC,             glDetachObjectARB); \
1548     USE_GL_FUNC(WINED3D_PFNGLDELETEOBJECTARBPROC,             glDeleteObjectARB); \
1549     USE_GL_FUNC(WINED3D_PFNGLVALIDATEPROGRAMARBPROC,          glValidateProgramARB); \
1550     USE_GL_FUNC(WINED3D_PFNGLGETATTACHEDOBJECTSARBPROC,       glGetAttachedObjectsARB); \
1551     USE_GL_FUNC(WINED3D_PFNGLGETHANDLEARBPROC,                glGetHandleARB); \
1552     USE_GL_FUNC(WINED3D_PFNGLGETSHADERSOURCEARBPROC,          glGetShaderSourceARB); \
1553     USE_GL_FUNC(WINED3D_PFNGLBINDATTRIBLOCATIONARBPROC,       glBindAttribLocationARB); \
1554     USE_GL_FUNC(WINED3D_PFNGLGETATTRIBLOCATIONARBPROC,        glGetAttribLocationARB); \
1555     /* GL_EXT_stencil_two_side */ \
1556     USE_GL_FUNC(PGLFNACTIVESTENCILFACEEXTPROC, glActiveStencilFaceEXT); \
1557     /* GL_ATI_separate_stencil */ \
1558     USE_GL_FUNC(PGLFNSTENCILOPSEPARATEATIPROC, glStencilOpSeparateATI); \
1559     USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEATIPROC, glStencilFuncSeparateATI); \
1560     /* GL_NV_register_combiners */ \
1561     USE_GL_FUNC(PGLFNCOMBINERINPUTNVPROC,                       glCombinerInputNV); \
1562     USE_GL_FUNC(PGLFNCOMBINEROUTPUTNVPROC,                      glCombinerOutputNV); \
1563     USE_GL_FUNC(PGLFNCOMBINERPARAMETERFNVPROC,                  glCombinerParameterfNV); \
1564     USE_GL_FUNC(PGLFNCOMBINERPARAMETERFVNVPROC,                 glCombinerParameterfvNV); \
1565     USE_GL_FUNC(PGLFNCOMBINERPARAMETERINVPROC,                  glCombinerParameteriNV); \
1566     USE_GL_FUNC(PGLFNCOMBINERPARAMETERIVNVPROC,                 glCombinerParameterivNV); \
1567     USE_GL_FUNC(PGLFNFINALCOMBINERINPUTNVPROC,                  glFinalCombinerInputNV); \
1568
1569 /* OpenGL 2.0 functions */
1570 #define GL2_FUNCS_GEN \
1571     USE_GL_FUNC(PGLFNBLENDEQUATIONSEPARATEPROC, glBlendEquationSeparate); \
1572     USE_GL_FUNC(PGLFNDRAWBUFFERSPROC, glDrawBuffers); \
1573     USE_GL_FUNC(PGLFNSTENCILOPSEPARATEPROC, glStencilOpSeparate); \
1574     USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEPROC, glStencilFuncSeparate); \
1575     USE_GL_FUNC(PGLFNSTENCILMASKSEPARATEPROC, glStencilMaskSeparate); \
1576     USE_GL_FUNC(PGLFNATTACHSHADERPROC, glAttachShader); \
1577     USE_GL_FUNC(PGLFNBINDATTRIBLOCATIONPROC, glBindAttribLocation); \
1578     USE_GL_FUNC(PGLFNCOMPILESHADERPROC, glCompileShader); \
1579     USE_GL_FUNC(PGLFNCREATEPROGRAMPROC, glCreateProgram); \
1580     USE_GL_FUNC(PGLFNCREATESHADERPROC, glCreateShader); \
1581     USE_GL_FUNC(PGLFNDELETEPROGRAMPROC, glDeleteProgram); \
1582     USE_GL_FUNC(PGLFNDELETESHADERPROC, glDeleteShader); \
1583     USE_GL_FUNC(PGLFNDETACHSHADERPROC, glDetachShader); \
1584     USE_GL_FUNC(PGLFNDISABLEVERTEXATTRIBARRAYPROC, glDisableVertexAttribArray); \
1585     USE_GL_FUNC(PGLFNENABLEVERTEXATTRIBARRAYPROC, glEnableVertexAttribArray); \
1586     USE_GL_FUNC(PGLFNGETACTIVEATTRIBPROC, glGetActiveAttrib); \
1587     USE_GL_FUNC(PGLFNGETACTIVEUNIFORMPROC, glGetActiveUniform); \
1588     USE_GL_FUNC(PGLFNGETATTACHEDSHADERSPROC, glGetAttachedShaders); \
1589     USE_GL_FUNC(PGLFNGETATTRIBLOCATIONPROC, glGetAttribLocation); \
1590     USE_GL_FUNC(PGLFNGETPROGRAMIVPROC, glGetProgramiv); \
1591     USE_GL_FUNC(PGLFNGETPROGRAMINFOLOGPROC, glGetProgramInfoLog); \
1592     USE_GL_FUNC(PGLFNGETSHADERIVPROC, glGetShaderiv); \
1593     USE_GL_FUNC(PGLFNGETSHADERINFOLOGPROC, glGetShaderInfoLog); \
1594     USE_GL_FUNC(PGLFNGETSHADERSOURCEPROC, glGetShaderSource); \
1595     USE_GL_FUNC(PGLFNGETUNIFORMLOCATIONPROC, glGetUniformLocation); \
1596     USE_GL_FUNC(PGLFNGETUNIFORMFVPROC, glGetUniformfv); \
1597     USE_GL_FUNC(PGLFNGETUNIFORMIVPROC, glGetUniformiv); \
1598     USE_GL_FUNC(PGLFNGETVERTEXATTRIBDVPROC, glGetVertexAttribdv); \
1599     USE_GL_FUNC(PGLFNGETVERTEXATTRIBFVPROC, glGetVertexAttribfv); \
1600     USE_GL_FUNC(PGLFNGETVERTEXATTRIBIVPROC, glGetVertexAttribiv); \
1601     USE_GL_FUNC(PGLFNGETVERTEXATTRIBPOINTERVPROC, glGetVertexAttribPointerv); \
1602     USE_GL_FUNC(PGLFNISPROGRAMPROC, glIsProgram); \
1603     USE_GL_FUNC(PGLFNISSHADERPROC, glIsShader); \
1604     USE_GL_FUNC(PGLFNLINKPROGRAMPROC, glLinkProgram); \
1605     USE_GL_FUNC(PGLFNSHADERSOURCEPROC, glShaderSource); \
1606     USE_GL_FUNC(PGLFNUSEPROGRAMPROC, glUseProgram); \
1607     USE_GL_FUNC(PGLFNUNIFORM1FPROC, glUniform1f); \
1608     USE_GL_FUNC(PGLFNUNIFORM2FPROC, glUniform2f); \
1609     USE_GL_FUNC(PGLFNUNIFORM3FPROC, glUniform3f); \
1610     USE_GL_FUNC(PGLFNUNIFORM4FPROC, glUniform4f); \
1611     USE_GL_FUNC(PGLFNUNIFORM1IPROC, glUniform1i); \
1612     USE_GL_FUNC(PGLFNUNIFORM2IPROC, glUniform2i); \
1613     USE_GL_FUNC(PGLFNUNIFORM3IPROC, glUniform3i); \
1614     USE_GL_FUNC(PGLFNUNIFORM4IPROC, glUniform4i); \
1615     USE_GL_FUNC(PGLFNUNIFORM1FVPROC, glUniform1fv); \
1616     USE_GL_FUNC(PGLFNUNIFORM2FVPROC, glUniform2fv); \
1617     USE_GL_FUNC(PGLFNUNIFORM3FVPROC, glUniform3fv); \
1618     USE_GL_FUNC(PGLFNUNIFORM4FVPROC, glUniform4fv); \
1619     USE_GL_FUNC(PGLFNUNIFORM1IVPROC, glUniform1iv); \
1620     USE_GL_FUNC(PGLFNUNIFORM2IVPROC, glUniform2iv); \
1621     USE_GL_FUNC(PGLFNUNIFORM3IVPROC, glUniform3iv); \
1622     USE_GL_FUNC(PGLFNUNIFORM4IVPROC, glUniform4iv); \
1623     USE_GL_FUNC(PGLFNUNIFORMMATRIX2FVPROC, glUniformMatrix2fv); \
1624     USE_GL_FUNC(PGLFNUNIFORMMATRIX3FVPROC, glUniformMatrix3fv); \
1625     USE_GL_FUNC(PGLFNUNIFORMMATRIX4FVPROC, glUniformMatrix4fv); \
1626     USE_GL_FUNC(PGLFNVALIDATEPROGRAMPROC, glValidateProgram); \
1627     USE_GL_FUNC(PGLFNVERTEXATTRIB1DPROC, glVertexAttrib1d); \
1628     USE_GL_FUNC(PGLFNVERTEXATTRIB1DVPROC, glVertexAttrib1dv); \
1629     USE_GL_FUNC(PGLFNVERTEXATTRIB1FPROC, glVertexAttrib1f); \
1630     USE_GL_FUNC(PGLFNVERTEXATTRIB1FVPROC, glVertexAttrib1fv); \
1631     USE_GL_FUNC(PGLFNVERTEXATTRIB1SPROC, glVertexAttrib1s); \
1632     USE_GL_FUNC(PGLFNVERTEXATTRIB1SVPROC, glVertexAttrib1sv); \
1633     USE_GL_FUNC(PGLFNVERTEXATTRIB2DPROC, glVertexAttrib2d); \
1634     USE_GL_FUNC(PGLFNVERTEXATTRIB2DVPROC, glVertexAttrib2dv); \
1635     USE_GL_FUNC(PGLFNVERTEXATTRIB2FPROC, glVertexAttrib2f); \
1636     USE_GL_FUNC(PGLFNVERTEXATTRIB2FVPROC, glVertexAttrib2fv); \
1637     USE_GL_FUNC(PGLFNVERTEXATTRIB2SPROC, glVertexAttrib2s); \
1638     USE_GL_FUNC(PGLFNVERTEXATTRIB2SVPROC, glVertexAttrib2sv); \
1639     USE_GL_FUNC(PGLFNVERTEXATTRIB3DPROC, glVertexAttrib3d); \
1640     USE_GL_FUNC(PGLFNVERTEXATTRIB3DVPROC, glVertexAttrib3dv); \
1641     USE_GL_FUNC(PGLFNVERTEXATTRIB3FPROC, glVertexAttrib3f); \
1642     USE_GL_FUNC(PGLFNVERTEXATTRIB3FVPROC, glVertexAttrib3fv); \
1643     USE_GL_FUNC(PGLFNVERTEXATTRIB3SPROC, glVertexAttrib3s); \
1644     USE_GL_FUNC(PGLFNVERTEXATTRIB3SVPROC, glVertexAttrib3sv); \
1645     USE_GL_FUNC(PGLFNVERTEXATTRIB4NBVPROC, glVertexAttrib4Nbv); \
1646     USE_GL_FUNC(PGLFNVERTEXATTRIB4NIVPROC, glVertexAttrib4Niv); \
1647     USE_GL_FUNC(PGLFNVERTEXATTRIB4NSVPROC, glVertexAttrib4Nsv); \
1648     USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBPROC, glVertexAttrib4Nub); \
1649     USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBVPROC, glVertexAttrib4Nubv); \
1650     USE_GL_FUNC(PGLFNVERTEXATTRIB4NUIVPROC, glVertexAttrib4Nuiv); \
1651     USE_GL_FUNC(PGLFNVERTEXATTRIB4NUSVPROC, glVertexAttrib4Nusv); \
1652     USE_GL_FUNC(PGLFNVERTEXATTRIB4BVPROC, glVertexAttrib4bv); \
1653     USE_GL_FUNC(PGLFNVERTEXATTRIB4DPROC, glVertexAttrib4d); \
1654     USE_GL_FUNC(PGLFNVERTEXATTRIB4DVPROC, glVertexAttrib4dv); \
1655     USE_GL_FUNC(PGLFNVERTEXATTRIB4FPROC, glVertexAttrib4f); \
1656     USE_GL_FUNC(PGLFNVERTEXATTRIB4FVPROC, glVertexAttrib4fv); \
1657     USE_GL_FUNC(PGLFNVERTEXATTRIB4IVPROC, glVertexAttrib4iv); \
1658     USE_GL_FUNC(PGLFNVERTEXATTRIB4SVPROC, glVertexAttrib4sv); \
1659     USE_GL_FUNC(PGLFNVERTEXATTRIB4UBVPROC, glVertexAttrib4ubv); \
1660     USE_GL_FUNC(PGLFNVERTEXATTRIB4UIVPROC, glVertexAttrib4uiv); \
1661     USE_GL_FUNC(PGLFNVERTEXATTRIB4USVPROC, glVertexAttrib4usv); \
1662     USE_GL_FUNC(PGLFNVERTEXATTRIBPOINTERPROC, glVertexAttribPointer); \
1663
1664 #define GLX_EXT_FUNCS_GEN \
1665     /** GLX_VERSION_1_3 **/ \
1666     USE_GL_FUNC(PGLXFNGLXCREATEPBUFFERPROC,          glXCreatePbuffer); \
1667     USE_GL_FUNC(PGLXFNGLXDESTROYPBUFFERPROC,         glXDestroyPbuffer); \
1668     USE_GL_FUNC(PGLXFNGLXCREATEPIXMAPPROC,           glXCreatePixmap); \
1669     USE_GL_FUNC(PGLXFNGLXDESTROYPIXMAPPROC,          glXDestroyPixmap); \
1670     USE_GL_FUNC(PGLXFNGLXCREATENEWCONTEXTPROC,       glXCreateNewContext); \
1671     USE_GL_FUNC(PGLXFNGLXMAKECONTEXTCURRENTPROC,     glXMakeContextCurrent); \
1672     USE_GL_FUNC(PGLXFNGLXCHOOSEFBCONFIGPROC,         glXChooseFBConfig); \
1673
1674 #undef APIENTRY
1675 #undef CALLBACK
1676 #undef WINAPI
1677
1678 /* Redefines the constants */
1679 #define CALLBACK    __stdcall
1680 #define WINAPI      __stdcall
1681 #define APIENTRY    WINAPI
1682
1683 /****************************************************
1684  * Structures       
1685  ****************************************************/
1686 #define USE_GL_FUNC(type, pfn) type pfn;
1687 typedef struct _WineD3D_GL_Info {
1688
1689   DWORD  glx_version;
1690   DWORD  gl_version;
1691
1692   GL_Vendors gl_vendor;
1693   GL_Cards   gl_card;
1694   DWORD  gl_driver_version;
1695   CHAR   gl_renderer[255];
1696   /**
1697    * CAPS Constants 
1698    */
1699   UINT   max_lights;
1700   UINT   max_textures;
1701   UINT   max_texture_stages;
1702   UINT   max_samplers;
1703   UINT   max_sampler_stages;
1704   UINT   max_clipplanes;
1705   UINT   max_texture_size;
1706   float  max_pointsize;
1707   UINT   max_blends;
1708   UINT   max_anisotropy;
1709
1710   unsigned max_vshader_constantsF;
1711   unsigned max_pshader_constantsF;
1712
1713   unsigned vs_arb_constantsF;
1714   unsigned ps_arb_constantsF;
1715   unsigned vs_glsl_constantsF;
1716   unsigned ps_glsl_constantsF;
1717
1718   GL_PSVersion ps_arb_version;
1719   GL_PSVersion ps_nv_version;
1720
1721   GL_VSVersion vs_arb_version;
1722   GL_VSVersion vs_nv_version;
1723   GL_VSVersion vs_ati_version;
1724
1725   BOOL supported[OPENGL_SUPPORTED_EXT_END + 1];
1726
1727   /** OpenGL EXT and ARB functions ptr */
1728   GL_EXT_FUNCS_GEN;
1729   /** OpenGL GLX functions ptr */
1730   GLX_EXT_FUNCS_GEN;
1731   /** OpenGL 2.0 functions ptr */
1732   /* GL2_FUNCS_GEN; */
1733   /**/
1734 } WineD3D_GL_Info;
1735 #undef USE_GL_FUNC
1736
1737 typedef struct _WineD3D_GLContext {
1738   GLXContext   glCtx; 
1739   XVisualInfo* visInfo;
1740   Display*     display;
1741   Drawable     drawable;
1742   LONG         ref;
1743 } WineD3D_Context;
1744
1745 #endif /* HAVE_OPENGL */
1746
1747 #endif /* __WINE_WINED3D_GL */