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HEAD
d3d8: Move texturing code over to wined3d (based on Oliver Stieber's work).
[wine]
/
dlls
/
d3dx8
/
Makefile.in
1
TOPSRCDIR = @top_srcdir@
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TOPOBJDIR = ../..
3
SRCDIR = @srcdir@
4
VPATH = @srcdir@
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MODULE = d3dx8.dll
6
IMPORTLIB = libd3dx8.$(IMPLIBEXT)
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IMPORTS = d3d8 user32 gdi32 kernel32
8
EXTRAINCL = @X_CFLAGS@
9
EXTRALIBS = -ldxguid -luuid @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@ @OPENGL_LIBS@
10
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C_SRCS = \
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d3dx8_main.c \
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d3dxbuffer.c
14
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@MAKE_DLL_RULES@
16
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### Dependencies: