d3d8: Move texturing code over to wined3d (based on Oliver Stieber's work).
[wine] / dlls / d3dx8 / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = d3dx8.dll
6 IMPORTLIB = libd3dx8.$(IMPLIBEXT)
7 IMPORTS   = d3d8 user32 gdi32 kernel32
8 EXTRAINCL = @X_CFLAGS@
9 EXTRALIBS = -ldxguid -luuid @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@ @OPENGL_LIBS@
10
11 C_SRCS = \
12         d3dx8_main.c \
13         d3dxbuffer.c
14
15 @MAKE_DLL_RULES@
16
17 ### Dependencies: