For global classes, GetClassInfo now returns a handle to USER.
[wine] / include / d3d.h
1 #ifndef __WINE_D3D_H
2 #define __WINE_D3D_H
3
4 #include "ddraw.h"
5 #include "d3dtypes.h" /* must precede d3dcaps.h */
6 #include "d3dcaps.h"
7
8 /*****************************************************************************
9  * Predeclare the interfaces
10  */
11 DEFINE_GUID(IID_IDirect3D,              0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
12 DEFINE_GUID(IID_IDirect3D2,             0x6aae1ec1,0x662a,0x11d0,0x88,0x9d,0x00,0xaa,0x00,0xbb,0xb7,0x6a);
13 DEFINE_GUID(IID_IDirect3D3,             0xbb223240,0xe72b,0x11d0,0xa9,0xb4,0x00,0xaa,0x00,0xc0,0x99,0x3e);
14 DEFINE_GUID(IID_IDirect3D7,             0xf5049e77,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
15
16 DEFINE_GUID(IID_IDirect3DRampDevice,    0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
17 DEFINE_GUID(IID_IDirect3DRGBDevice,     0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
18 DEFINE_GUID(IID_IDirect3DHALDevice,     0x84E63dE0,0x46AA,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
19 DEFINE_GUID(IID_IDirect3DMMXDevice,     0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29);
20 DEFINE_GUID(IID_IDirect3DRefDevice,     0x50936643,0x13e9,0x11d1,0x89,0xaa,0x00,0xa0,0xc9,0x05,0x41,0x29);
21 DEFINE_GUID(IID_IDirect3DTnLHalDevice,  0xf5049e78,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
22
23 DEFINE_GUID(IID_IDirect3DDevice,        0x64108800,0x957d,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
24 DEFINE_GUID(IID_IDirect3DDevice2,       0x93281501,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
25 DEFINE_GUID(IID_IDirect3DDevice3,       0xb0ab3b60,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
26 DEFINE_GUID(IID_IDirect3DDevice7,       0xf5049e79,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
27
28 DEFINE_GUID(IID_IDirect3DTexture,       0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
29 DEFINE_GUID(IID_IDirect3DTexture2,      0x93281502,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
30
31 DEFINE_GUID(IID_IDirect3DLight,         0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
32
33 DEFINE_GUID(IID_IDirect3DMaterial,      0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
34 DEFINE_GUID(IID_IDirect3DMaterial2,     0x93281503,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
35 DEFINE_GUID(IID_IDirect3DMaterial3,     0xca9c46f4,0xd3c5,0x11d1,0xb7,0x5a,0x00,0x60,0x08,0x52,0xb3,0x12);
36
37 DEFINE_GUID(IID_IDirect3DExecuteBuffer, 0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
38
39 DEFINE_GUID(IID_IDirect3DViewport,      0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
40 DEFINE_GUID(IID_IDirect3DViewport2,     0x93281500,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
41 DEFINE_GUID(IID_IDirect3DViewport3,     0xb0ab3b61,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
42
43 DEFINE_GUID(IID_IDirect3DVertexBuffer,  0x7a503555,0x4a83,0x11d1,0xa5,0xdb,0x00,0xa0,0xc9,0x03,0x67,0xf8);
44 DEFINE_GUID(IID_IDirect3DVertexBuffer7, 0xf5049e7d,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
45
46
47 typedef struct IDirect3D              IDirect3D ,*LPDIRECT3D;
48 typedef struct IDirect3D2             IDirect3D2,*LPDIRECT3D2;
49 typedef struct IDirect3D3             IDirect3D3,*LPDIRECT3D3;
50 typedef struct IDirect3D7             IDirect3D7,*LPDIRECT3D7;
51
52 typedef struct IDirect3DLight         IDirect3DLight,*LPDIRECT3DLIGHT;
53
54 typedef struct IDirect3DDevice        IDirect3DDevice, *LPDIRECT3DDEVICE;
55 typedef struct IDirect3DDevice2       IDirect3DDevice2, *LPDIRECT3DDEVICE2;
56 typedef struct IDirect3DDevice3       IDirect3DDevice3, *LPDIRECT3DDEVICE3;
57 typedef struct IDirect3DDevice7       IDirect3DDevice7, *LPDIRECT3DDEVICE7;
58
59 typedef struct IDirect3DViewport      IDirect3DViewport, *LPDIRECT3DVIEWPORT;
60 typedef struct IDirect3DViewport2     IDirect3DViewport2, *LPDIRECT3DVIEWPORT2;
61 typedef struct IDirect3DViewport3     IDirect3DViewport3, *LPDIRECT3DVIEWPORT3;
62
63 typedef struct IDirect3DMaterial      IDirect3DMaterial, *LPDIRECT3DMATERIAL;
64 typedef struct IDirect3DMaterial2     IDirect3DMaterial2, *LPDIRECT3DMATERIAL2;
65 typedef struct IDirect3DMaterial3     IDirect3DMaterial3, *LPDIRECT3DMATERIAL3;
66
67 typedef struct IDirect3DTexture       IDirect3DTexture, *LPDIRECT3DTEXTURE;
68 typedef struct IDirect3DTexture2      IDirect3DTexture2,  *LPDIRECT3DTEXTURE2;
69
70 typedef struct IDirect3DExecuteBuffer IDirect3DExecuteBuffer, *LPDIRECT3DEXECUTEBUFFER;
71
72 typedef struct IDirect3DVertexBuffer  IDirect3DVertexBuffer, *LPDIRECT3DVERTEXBUFFER;
73 typedef struct IDirect3DVertexBuffer7 IDirect3DVertexBuffer7, *LPDIRECT3DVERTEXBUFFER7;
74
75 /* ********************************************************************
76    Error Codes
77    ******************************************************************** */
78 #define D3D_OK                          DD_OK
79 #define D3DERR_BADMAJORVERSION          MAKE_DDHRESULT(700)
80 #define D3DERR_BADMINORVERSION          MAKE_DDHRESULT(701)
81 #define D3DERR_INVALID_DEVICE           MAKE_DDHRESULT(705)
82 #define D3DERR_INITFAILED               MAKE_DDHRESULT(706)
83 #define D3DERR_DEVICEAGGREGATED         MAKE_DDHRESULT(707)
84 #define D3DERR_EXECUTE_CREATE_FAILED    MAKE_DDHRESULT(710)
85 #define D3DERR_EXECUTE_DESTROY_FAILED   MAKE_DDHRESULT(711)
86 #define D3DERR_EXECUTE_LOCK_FAILED      MAKE_DDHRESULT(712)
87 #define D3DERR_EXECUTE_UNLOCK_FAILED    MAKE_DDHRESULT(713)
88 #define D3DERR_EXECUTE_LOCKED           MAKE_DDHRESULT(714)
89 #define D3DERR_EXECUTE_NOT_LOCKED       MAKE_DDHRESULT(715)
90 #define D3DERR_EXECUTE_FAILED           MAKE_DDHRESULT(716)
91 #define D3DERR_EXECUTE_CLIPPED_FAILED   MAKE_DDHRESULT(717)
92 #define D3DERR_TEXTURE_NO_SUPPORT       MAKE_DDHRESULT(720)
93 #define D3DERR_TEXTURE_CREATE_FAILED    MAKE_DDHRESULT(721)
94 #define D3DERR_TEXTURE_DESTROY_FAILED   MAKE_DDHRESULT(722)
95 #define D3DERR_TEXTURE_LOCK_FAILED      MAKE_DDHRESULT(723)
96 #define D3DERR_TEXTURE_UNLOCK_FAILED    MAKE_DDHRESULT(724)
97 #define D3DERR_TEXTURE_LOAD_FAILED      MAKE_DDHRESULT(725)
98 #define D3DERR_TEXTURE_SWAP_FAILED      MAKE_DDHRESULT(726)
99 #define D3DERR_TEXTURE_LOCKED           MAKE_DDHRESULT(727)
100 #define D3DERR_TEXTURE_NOT_LOCKED       MAKE_DDHRESULT(728)
101 #define D3DERR_TEXTURE_GETSURF_FAILED   MAKE_DDHRESULT(729)
102 #define D3DERR_MATRIX_CREATE_FAILED     MAKE_DDHRESULT(730)
103 #define D3DERR_MATRIX_DESTROY_FAILED    MAKE_DDHRESULT(731)
104 #define D3DERR_MATRIX_SETDATA_FAILED    MAKE_DDHRESULT(732)
105 #define D3DERR_MATRIX_GETDATA_FAILED    MAKE_DDHRESULT(733)
106 #define D3DERR_SETVIEWPORTDATA_FAILED   MAKE_DDHRESULT(734)
107 #define D3DERR_INVALIDCURRENTVIEWPORT   MAKE_DDHRESULT(735)
108 #define D3DERR_INVALIDPRIMITIVETYPE     MAKE_DDHRESULT(736)
109 #define D3DERR_INVALIDVERTEXTYPE        MAKE_DDHRESULT(737)
110 #define D3DERR_TEXTURE_BADSIZE          MAKE_DDHRESULT(738)
111 #define D3DERR_INVALIDRAMPTEXTURE       MAKE_DDHRESULT(739)
112 #define D3DERR_MATERIAL_CREATE_FAILED   MAKE_DDHRESULT(740)
113 #define D3DERR_MATERIAL_DESTROY_FAILED  MAKE_DDHRESULT(741)
114 #define D3DERR_MATERIAL_SETDATA_FAILED  MAKE_DDHRESULT(742)
115 #define D3DERR_MATERIAL_GETDATA_FAILED  MAKE_DDHRESULT(743)
116 #define D3DERR_INVALIDPALETTE           MAKE_DDHRESULT(744)
117 #define D3DERR_ZBUFF_NEEDS_SYSTEMMEMORY MAKE_DDHRESULT(745)
118 #define D3DERR_ZBUFF_NEEDS_VIDEOMEMORY  MAKE_DDHRESULT(746)
119 #define D3DERR_SURFACENOTINVIDMEM       MAKE_DDHRESULT(747)
120 #define D3DERR_LIGHT_SET_FAILED         MAKE_DDHRESULT(750)
121 #define D3DERR_LIGHTHASVIEWPORT         MAKE_DDHRESULT(751)
122 #define D3DERR_LIGHTNOTINTHISVIEWPORT   MAKE_DDHRESULT(752)
123 #define D3DERR_SCENE_IN_SCENE           MAKE_DDHRESULT(760)
124 #define D3DERR_SCENE_NOT_IN_SCENE       MAKE_DDHRESULT(761)
125 #define D3DERR_SCENE_BEGIN_FAILED       MAKE_DDHRESULT(762)
126 #define D3DERR_SCENE_END_FAILED         MAKE_DDHRESULT(763)
127 #define D3DERR_INBEGIN                  MAKE_DDHRESULT(770)
128 #define D3DERR_NOTINBEGIN               MAKE_DDHRESULT(771)
129 #define D3DERR_NOVIEWPORTS              MAKE_DDHRESULT(772)
130 #define D3DERR_VIEWPORTDATANOTSET       MAKE_DDHRESULT(773)
131 #define D3DERR_VIEWPORTHASNODEVICE      MAKE_DDHRESULT(774)
132 #define D3DERR_NOCURRENTVIEWPORT        MAKE_DDHRESULT(775)
133 #define D3DERR_INVALIDVERTEXFORMAT      MAKE_DDHRESULT(2048)
134 #define D3DERR_VERTEXBUFFEROPTIMIZED    MAKE_DDHRESULT(2060)
135 #define D3DERR_VBUF_CREATE_FAILED       MAKE_DDHRESULT(2061)
136 #define D3DERR_VERTEXBUFFERLOCKED       MAKE_DDHRESULT(2062)
137 #define D3DERR_VERTEXBUFFERUNLOCKFAILED MAKE_DDHRESULT(2063)
138 #define D3DERR_ZBUFFER_NOTPRESENT       MAKE_DDHRESULT(2070)
139 #define D3DERR_STENCILBUFFER_NOTPRESENT MAKE_DDHRESULT(2071)
140
141 #define D3DERR_WRONGTEXTUREFORMAT               MAKE_DDHRESULT(2072)
142 #define D3DERR_UNSUPPORTEDCOLOROPERATION        MAKE_DDHRESULT(2073)
143 #define D3DERR_UNSUPPORTEDCOLORARG              MAKE_DDHRESULT(2074)
144 #define D3DERR_UNSUPPORTEDALPHAOPERATION        MAKE_DDHRESULT(2075)
145 #define D3DERR_UNSUPPORTEDALPHAARG              MAKE_DDHRESULT(2076)
146 #define D3DERR_TOOMANYOPERATIONS                MAKE_DDHRESULT(2077)
147 #define D3DERR_CONFLICTINGTEXTUREFILTER         MAKE_DDHRESULT(2078)
148 #define D3DERR_UNSUPPORTEDFACTORVALUE           MAKE_DDHRESULT(2079)
149 #define D3DERR_CONFLICTINGRENDERSTATE           MAKE_DDHRESULT(2081)
150 #define D3DERR_UNSUPPORTEDTEXTUREFILTER         MAKE_DDHRESULT(2082)
151 #define D3DERR_TOOMANYPRIMITIVES                MAKE_DDHRESULT(2083)
152 #define D3DERR_INVALIDMATRIX                    MAKE_DDHRESULT(2084)
153 #define D3DERR_TOOMANYVERTICES                  MAKE_DDHRESULT(2085)
154 #define D3DERR_CONFLICTINGTEXTUREPALETTE        MAKE_DDHRESULT(2086)
155
156 #define D3DERR_INVALIDSTATEBLOCK        MAKE_DDHRESULT(2100)
157 #define D3DERR_INBEGINSTATEBLOCK        MAKE_DDHRESULT(2101)
158 #define D3DERR_NOTINBEGINSTATEBLOCK     MAKE_DDHRESULT(2102)
159
160 /* ********************************************************************
161    Enums
162    ******************************************************************** */
163 #define D3DNEXT_NEXT 0x01l
164 #define D3DNEXT_HEAD 0x02l
165 #define D3DNEXT_TAIL 0x04l
166
167 /* ********************************************************************
168    Types and structures
169    ******************************************************************** */
170 typedef DWORD D3DVIEWPORTHANDLE, *LPD3DVIEWPORTHANDLE;
171
172
173 /*****************************************************************************
174  * IDirect3D interface
175  */
176 #define ICOM_INTERFACE IDirect3D
177 #define IDirect3D_METHODS \
178     ICOM_METHOD1(HRESULT,Initialize,     REFIID,riid) \
179     ICOM_METHOD2(HRESULT,EnumDevices,    LPD3DENUMDEVICESCALLBACK,lpEnumDevicesCallback, LPVOID,lpUserArg) \
180     ICOM_METHOD2(HRESULT,CreateLight,    LPDIRECT3DLIGHT*,lplpDirect3DLight, IUnknown*,pUnkOuter) \
181     ICOM_METHOD2(HRESULT,CreateMaterial, LPDIRECT3DMATERIAL*,lplpDirect3DMaterial, IUnknown*,pUnkOuter) \
182     ICOM_METHOD2(HRESULT,CreateViewport, LPDIRECT3DVIEWPORT*,lplpD3DViewport, IUnknown*,pUnkOuter) \
183     ICOM_METHOD2(HRESULT,FindDevice,     LPD3DFINDDEVICESEARCH,lpD3DDFS, LPD3DFINDDEVICERESULT,lplpD3DDevice)
184 #define IDirect3D_IMETHODS \
185     IUnknown_IMETHODS \
186     IDirect3D_METHODS
187 ICOM_DEFINE(IDirect3D,IUnknown)
188 #undef ICOM_INTERFACE
189
190         /*** IUnknown methods ***/
191 #define IDirect3D_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
192 #define IDirect3D_AddRef(p)             ICOM_CALL (AddRef,p)
193 #define IDirect3D_Release(p)            ICOM_CALL (Release,p)
194         /*** IDirect3D methods ***/
195 #define IDirect3D_Initialize(p,a)       ICOM_CALL2(Initialize,p,a)
196 #define IDirect3D_EnumDevices(p,a,b)    ICOM_CALL2(EnumDevices,p,a,b)
197 #define IDirect3D_CreateLight(p,a,b)    ICOM_CALL2(CreateLight,p,a,b)
198 #define IDirect3D_CreateMaterial(p,a,b) ICOM_CALL2(CreateMaterial,p,a,b)
199 #define IDirect3D_CreateViewport(p,a,b) ICOM_CALL2(CreateViewport,p,a,b)
200 #define IDirect3D_FindDevice(p,a,b)     ICOM_CALL2(FindDevice,p,a,b)
201
202
203 /*****************************************************************************
204  * IDirect3D2 interface
205  */
206 #define ICOM_INTERFACE IDirect3D2
207 #define IDirect3D2_METHODS \
208     ICOM_METHOD2(HRESULT,EnumDevices,    LPD3DENUMDEVICESCALLBACK,lpEnumDevicesCallback, LPVOID,lpUserArg) \
209     ICOM_METHOD2(HRESULT,CreateLight,    LPDIRECT3DLIGHT*,lplpDirect3DLight, IUnknown*,pUnkOuter) \
210     ICOM_METHOD2(HRESULT,CreateMaterial, LPDIRECT3DMATERIAL2*,lplpDirect3DMaterial2, IUnknown*,pUnkOuter) \
211     ICOM_METHOD2(HRESULT,CreateViewport, LPDIRECT3DVIEWPORT2*,lplpD3DViewport2, IUnknown*,pUnkOuter) \
212     ICOM_METHOD2(HRESULT,FindDevice,     LPD3DFINDDEVICESEARCH,lpD3DDFS, LPD3DFINDDEVICERESULT,lpD3DFDR) \
213     ICOM_METHOD3(HRESULT,CreateDevice,   REFCLSID,rclsid, LPDIRECTDRAWSURFACE,lpDDS, LPDIRECT3DDEVICE2*,lplpD3DDevice2)
214 #define IDirect3D2_IMETHODS \
215     IUnknown_IMETHODS \
216     IDirect3D2_METHODS
217 ICOM_DEFINE(IDirect3D2,IUnknown)
218 #undef ICOM_INTERFACE
219   
220 /*** IUnknown methods ***/
221 #define IDirect3D2_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
222 #define IDirect3D2_AddRef(p)             ICOM_CALL (AddRef,p)
223 #define IDirect3D2_Release(p)            ICOM_CALL (Release,p)
224 /*** IDirect3D2 methods ***/
225 #define IDirect3D2_EnumDevices(p,a,b)    ICOM_CALL2(EnumDevices,p,a,b)
226 #define IDirect3D2_CreateLight(p,a,b)    ICOM_CALL2(CreateLight,p,a,b)
227 #define IDirect3D2_CreateMaterial(p,a,b) ICOM_CALL2(CreateMaterial,p,a,b)
228 #define IDirect3D2_CreateViewport(p,a,b) ICOM_CALL2(CreateViewport,p,a,b)
229 #define IDirect3D2_FindDevice(p,a,b)     ICOM_CALL2(FindDevice,p,a,b)
230 #define IDirect3D2_CreateDevice(p,a,b,c) ICOM_CALL3(CreateDevice,p,a,b,c)
231
232
233 /*****************************************************************************
234  * IDirect3D3 interface
235  */
236 #define ICOM_INTERFACE IDirect3D3
237 #define IDirect3D3_METHODS \
238     ICOM_METHOD2(HRESULT,EnumDevices,       LPD3DENUMDEVICESCALLBACK,lpEnumDevicesCallback, LPVOID,lpUserArg) \
239     ICOM_METHOD2(HRESULT,CreateLight,       LPDIRECT3DLIGHT*,lplpDirect3DLight, IUnknown*,pUnkOuter) \
240     ICOM_METHOD2(HRESULT,CreateMaterial,    LPDIRECT3DMATERIAL3*,lplpDirect3DMaterial3, IUnknown*,pUnkOuter) \
241     ICOM_METHOD2(HRESULT,CreateViewport,    LPDIRECT3DVIEWPORT3*,lplpD3DViewport3, IUnknown*,pUnkOuter) \
242     ICOM_METHOD2(HRESULT,FindDevice,        LPD3DFINDDEVICESEARCH,lpD3DDFS, LPD3DFINDDEVICERESULT,lpD3DFDR) \
243     ICOM_METHOD4(HRESULT,CreateDevice,      REFCLSID,rclsid,LPDIRECTDRAWSURFACE4,lpDDS, LPDIRECT3DDEVICE3*,lplpD3DDevice3,LPUNKNOWN,lpUnk) \
244     ICOM_METHOD4(HRESULT,CreateVertexBuffer,LPD3DVERTEXBUFFERDESC,lpD3DVertBufDesc,LPDIRECT3DVERTEXBUFFER*,lplpD3DVertBuf,DWORD,dwFlags,LPUNKNOWN,lpUnk) \
245     ICOM_METHOD3(HRESULT,EnumZBufferFormats,REFCLSID,riidDevice,LPD3DENUMPIXELFORMATSCALLBACK,lpEnumCallback,LPVOID,lpContext) \
246     ICOM_METHOD (HRESULT,EvictManagedTextures)
247 #define IDirect3D3_IMETHODS \
248     IUnknown_IMETHODS \
249     IDirect3D3_METHODS
250 ICOM_DEFINE(IDirect3D3,IUnknown)
251 #undef ICOM_INTERFACE
252   
253 /*** IUnknown methods ***/
254 #define IDirect3D3_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
255 #define IDirect3D3_AddRef(p)             ICOM_CALL (AddRef,p)
256 #define IDirect3D3_Release(p)            ICOM_CALL (Release,p)
257 /*** IDirect3D3 methods ***/
258 #define IDirect3D3_EnumDevices(p,a,b)            ICOM_CALL2(EnumDevices,p,a,b)
259 #define IDirect3D3_CreateLight(p,a,b)            ICOM_CALL2(CreateLight,p,a,b)
260 #define IDirect3D3_CreateMaterial(p,a,b)         ICOM_CALL2(CreateMaterial,p,a,b)
261 #define IDirect3D3_CreateViewport(p,a,b)         ICOM_CALL2(CreateViewport,p,a,b)
262 #define IDirect3D3_FindDevice(p,a,b)             ICOM_CALL2(FindDevice,p,a,b)
263 #define IDirect3D3_CreateDevice(p,a,b,c,d)       ICOM_CALL4(CreateDevice,p,a,b,c,d)
264 #define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) ICOM_CALL4(CreateVertexBuffer,p,a,b,c,d)
265 #define IDirect3D3_EnumZBufferFormats(p,a,b,c)   ICOM_CALL3(EnumZBufferFormats,p,a,b,c)
266 #define IDirect3D3_EvictManagedTextures(p)       ICOM_CALL0(EvictManagedTextures,p)
267
268 /*****************************************************************************
269  * IDirect3D7 interface
270  */
271 #define ICOM_INTERFACE IDirect3D7
272 #define IDirect3D7_METHODS \
273     ICOM_METHOD2(HRESULT,EnumDevices,       LPD3DENUMDEVICESCALLBACK7,lpEnumDevicesCallback, LPVOID,lpUserArg) \
274     ICOM_METHOD3(HRESULT,CreateDevice,      REFCLSID,rclsid,LPDIRECTDRAWSURFACE7,lpDDS, LPDIRECT3DDEVICE7*,lplpD3DDevice) \
275     ICOM_METHOD3(HRESULT,CreateVertexBuffer,LPD3DVERTEXBUFFERDESC,lpD3DVertBufDesc,LPDIRECT3DVERTEXBUFFER7*,lplpD3DVertBuf,DWORD,dwFlags) \
276     ICOM_METHOD3(HRESULT,EnumZBufferFormats,REFCLSID,riidDevice,LPD3DENUMPIXELFORMATSCALLBACK,lpEnumCallback,LPVOID,lpContext) \
277     ICOM_METHOD (HRESULT,EvictManagedTextures)
278 #define IDirect3D7_IMETHODS \
279     IUnknown_IMETHODS \
280     IDirect3D7_METHODS
281 ICOM_DEFINE(IDirect3D7,IUnknown)
282 #undef ICOM_INTERFACE
283
284 /*** IUnknown methods ***/
285 #define IDirect3D7_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
286 #define IDirect3D7_AddRef(p)             ICOM_CALL (AddRef,p)
287 #define IDirect3D7_Release(p)            ICOM_CALL (Release,p)
288 /*** IDirect3D3 methods ***/
289 #define IDirect3D7_EnumDevices(p,a,b)            ICOM_CALL2(EnumDevices,p,a,b)
290 #define IDirect3D7_CreateDevice(p,a,b,c)         ICOM_CALL3(CreateDevice,p,a,b,c)
291 #define IDirect3D7_CreateVertexBuffer(p,a,b,c)   ICOM_CALL4(CreateVertexBuffer,p,a,b,c)
292 #define IDirect3D7_EnumZBufferFormats(p,a,b,c)   ICOM_CALL3(EnumZBufferFormats,p,a,b,c)
293 #define IDirect3D7_EvictManagedTextures(p)       ICOM_CALL0(EvictManagedTextures,p)
294
295
296 /*****************************************************************************
297  * IDirect3DLight interface
298  */
299 #define ICOM_INTERFACE IDirect3DLight
300 #define IDirect3DLight_METHODS \
301     ICOM_METHOD1(HRESULT,Initialize, LPDIRECT3D,lpDirect3D) \
302     ICOM_METHOD1(HRESULT,SetLight,   LPD3DLIGHT,lpLight) \
303     ICOM_METHOD1(HRESULT,GetLight,   LPD3DLIGHT,lpLight)
304 #define IDirect3DLight_IMETHODS \
305     IUnknown_IMETHODS \
306     IDirect3DLight_METHODS
307 ICOM_DEFINE(IDirect3DLight,IUnknown)
308 #undef ICOM_INTERFACE
309   
310 /*** IUnknown methods ***/
311 #define IDirect3DLight_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
312 #define IDirect3DLight_AddRef(p)             ICOM_CALL (AddRef,p)
313 #define IDirect3DLight_Release(p)            ICOM_CALL (Release,p)
314 /*** IDirect3DLight methods ***/
315 #define IDirect3DLight_Initialize(p,a) ICOM_CALL1(Initialize,p,a)
316 #define IDirect3DLight_SetLight(p,a)   ICOM_CALL1(SetLight,p,a)
317 #define IDirect3DLight_GetLight(p,a)   ICOM_CALL1(GetLight,p,a)
318
319
320 /*****************************************************************************
321  * IDirect3DMaterial interface
322  */
323 #define ICOM_INTERFACE IDirect3DMaterial
324 #define IDirect3DMaterial_METHODS \
325     ICOM_METHOD1(HRESULT,Initialize,  LPDIRECT3D,lpDirect3D) \
326     ICOM_METHOD1(HRESULT,SetMaterial, LPD3DMATERIAL,lpMat) \
327     ICOM_METHOD1(HRESULT,GetMaterial, LPD3DMATERIAL,lpMat) \
328     ICOM_METHOD2(HRESULT,GetHandle,   LPDIRECT3DDEVICE,lpDirect3DDevice, LPD3DMATERIALHANDLE,lpHandle) \
329     ICOM_METHOD (HRESULT,Reserve) \
330     ICOM_METHOD (HRESULT,Unreserve)
331 #define IDirect3DMaterial_IMETHODS \
332     IUnknown_IMETHODS \
333     IDirect3DMaterial_METHODS
334 ICOM_DEFINE(IDirect3DMaterial,IUnknown)
335 #undef ICOM_INTERFACE
336
337   /*** IUnknown methods ***/
338 #define IDirect3DMaterial_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
339 #define IDirect3DMaterial_AddRef(p)             ICOM_CALL (AddRef,p)
340 #define IDirect3DMaterial_Release(p)            ICOM_CALL (Release,p)
341 /*** IDirect3DMaterial methods ***/
342 #define IDirect3DMaterial_Initialize(p,a)  ICOM_CALL1(Initialize,p,a)
343 #define IDirect3DMaterial_SetMaterial(p,a) ICOM_CALL1(SetMaterial,p,a)
344 #define IDirect3DMaterial_GetMaterial(p,a) ICOM_CALL1(GetMaterial,p,a)
345 #define IDirect3DMaterial_GetHandle(p,a,b) ICOM_CALL2(GetHandle,p,a,b)
346 #define IDirect3DMaterial_Reserve(p)       ICOM_CALL (Reserve,p)
347 #define IDirect3DMaterial_Unreserve(p)     ICOM_CALL (Unreserve,p)
348
349
350 /*****************************************************************************
351  * IDirect3DMaterial2 interface
352  */
353 #define ICOM_INTERFACE IDirect3DMaterial2
354 #define IDirect3DMaterial2_METHODS \
355     ICOM_METHOD1(HRESULT,SetMaterial, LPD3DMATERIAL,lpMat) \
356     ICOM_METHOD1(HRESULT,GetMaterial, LPD3DMATERIAL,lpMat) \
357     ICOM_METHOD2(HRESULT,GetHandle,   LPDIRECT3DDEVICE2,lpDirect3DDevice2, LPD3DMATERIALHANDLE,lpHandle)
358 #define IDirect3DMaterial2_IMETHODS \
359     IUnknown_IMETHODS \
360     IDirect3DMaterial2_METHODS
361 ICOM_DEFINE(IDirect3DMaterial2,IUnknown)
362 #undef ICOM_INTERFACE
363
364   /*** IUnknown methods ***/
365 #define IDirect3DMaterial2_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
366 #define IDirect3DMaterial2_AddRef(p)             ICOM_CALL (AddRef,p)
367 #define IDirect3DMaterial2_Release(p)            ICOM_CALL (Release,p)
368   /*** IDirect3DMaterial2 methods ***/
369 #define IDirect3DMaterial2_SetMaterial(p,a) ICOM_CALL1(SetMaterial,p,a)
370 #define IDirect3DMaterial2_GetMaterial(p,a) ICOM_CALL1(GetMaterial,p,a)
371 #define IDirect3DMaterial2_GetHandle(p,a,b) ICOM_CALL2(GetHandle,p,a,b)
372   
373
374 /*****************************************************************************
375  * IDirect3DMaterial3 interface
376  */
377 #define ICOM_INTERFACE IDirect3DMaterial3
378 #define IDirect3DMaterial3_METHODS \
379     ICOM_METHOD1(HRESULT,SetMaterial, LPD3DMATERIAL,lpMat) \
380     ICOM_METHOD1(HRESULT,GetMaterial, LPD3DMATERIAL,lpMat) \
381     ICOM_METHOD2(HRESULT,GetHandle,   LPDIRECT3DDEVICE3,lpDirect3DDevice2, LPD3DMATERIALHANDLE,lpHandle)
382 #define IDirect3DMaterial3_IMETHODS \
383     IUnknown_IMETHODS \
384     IDirect3DMaterial3_METHODS
385 ICOM_DEFINE(IDirect3DMaterial3,IUnknown)
386 #undef ICOM_INTERFACE
387
388   /*** IUnknown methods ***/
389 #define IDirect3DMaterial3_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
390 #define IDirect3DMaterial3_AddRef(p)             ICOM_CALL (AddRef,p)
391 #define IDirect3DMaterial3_Release(p)            ICOM_CALL (Release,p)
392   /*** IDirect3DMaterial3 methods ***/
393 #define IDirect3DMaterial3_SetMaterial(p,a) ICOM_CALL1(SetMaterial,p,a)
394 #define IDirect3DMaterial3_GetMaterial(p,a) ICOM_CALL1(GetMaterial,p,a)
395 #define IDirect3DMaterial3_GetHandle(p,a,b) ICOM_CALL2(GetHandle,p,a,b)
396   
397
398 /*****************************************************************************
399  * IDirect3DTexture interface
400  */
401 #define ICOM_INTERFACE IDirect3DTexture
402 #define IDirect3DTexture_METHODS \
403     ICOM_METHOD2(HRESULT,Initialize,     LPDIRECT3DDEVICE,lpDirect3DDevice, LPDIRECTDRAWSURFACE,) \
404     ICOM_METHOD2(HRESULT,GetHandle,      LPDIRECT3DDEVICE,lpDirect3DDevice, LPD3DTEXTUREHANDLE,) \
405     ICOM_METHOD2(HRESULT,PaletteChanged, DWORD,dwStart, DWORD,dwCount) \
406     ICOM_METHOD1(HRESULT,Load,           LPDIRECT3DTEXTURE,lpD3DTexture) \
407     ICOM_METHOD (HRESULT,Unload)
408 #define IDirect3DTexture_IMETHODS \
409     IUnknown_IMETHODS \
410     IDirect3DTexture_METHODS
411 ICOM_DEFINE(IDirect3DTexture,IUnknown)
412 #undef ICOM_INTERFACE
413
414   /*** IUnknown methods ***/
415 #define IDirect3DTexture_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
416 #define IDirect3DTexture_AddRef(p)             ICOM_CALL (AddRef,p)
417 #define IDirect3DTexture_Release(p)            ICOM_CALL (Release,p)
418   /*** IDirect3DTexture methods ***/
419 #define IDirect3DTexture_Initialize(p,a,b,c) ICOM_CALL(Initialize,p,a,b,c)
420 #define IDirect3DTexture_GetHandle(p,a,b,c) ICOM_CALL(GetHandle,p,a,b,c)
421 #define IDirect3DTexture_PaletteChanged(p,a,b,c) ICOM_CALL(PaletteChanged,p,a,b,c)
422 #define IDirect3DTexture_Load(p,a,b,c) ICOM_CALL(Load,p,a,b,c)
423 #define IDirect3DTexture_Unload(p,a,b,c) ICOM_CALL(Unload,p,a,b,c)
424
425
426 /*****************************************************************************
427  * IDirect3DTexture2 interface
428  */
429 #define ICOM_INTERFACE IDirect3DTexture2
430 #define IDirect3DTexture2_METHODS \
431     ICOM_METHOD2(HRESULT,GetHandle,      LPDIRECT3DDEVICE2,lpDirect3DDevice2, LPD3DTEXTUREHANDLE,lpHandle) \
432     ICOM_METHOD2(HRESULT,PaletteChanged, DWORD,dwStart, DWORD,dwCount) \
433     ICOM_METHOD1(HRESULT,Load,           LPDIRECT3DTEXTURE2,lpD3DTexture2)
434 #define IDirect3DTexture2_IMETHODS \
435     IUnknown_IMETHODS \
436     IDirect3DTexture2_METHODS
437 ICOM_DEFINE(IDirect3DTexture2,IUnknown)
438 #undef ICOM_INTERFACE
439
440   /*** IUnknown methods ***/
441 #define IDirect3DTexture2_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
442 #define IDirect3DTexture2_AddRef(p)             ICOM_CALL (AddRef,p)
443 #define IDirect3DTexture2_Release(p)            ICOM_CALL (Release,p)
444   /*** IDirect3DTexture2 methods ***/
445 #define IDirect3DTexture2_GetHandle(p,a,b)      ICOM_CALL2(GetHandle,p,a,b)
446 #define IDirect3DTexture2_PaletteChanged(p,a,b) ICOM_CALL2(PaletteChanged,p,a,b)
447 #define IDirect3DTexture2_Load(p,a)             ICOM_CALL1(Load,p,a)
448
449
450 /*****************************************************************************
451  * IDirect3DViewport interface
452  */
453 #define ICOM_INTERFACE IDirect3DViewport
454 #define IDirect3DViewport_METHODS \
455     ICOM_METHOD1(HRESULT,Initialize,         LPDIRECT3D,lpDirect3D) \
456     ICOM_METHOD1(HRESULT,GetViewport,        LPD3DVIEWPORT,lpData) \
457     ICOM_METHOD1(HRESULT,SetViewport,        LPD3DVIEWPORT,lpData) \
458     ICOM_METHOD4(HRESULT,TransformVertices,  DWORD,dwVertexCount, LPD3DTRANSFORMDATA,lpData, DWORD,dwFlags, LPDWORD,lpOffScreen) \
459     ICOM_METHOD2(HRESULT,LightElements,      DWORD,dwElementCount, LPD3DLIGHTDATA,lpData) \
460     ICOM_METHOD1(HRESULT,SetBackground,      D3DMATERIALHANDLE,hMat) \
461     ICOM_METHOD2(HRESULT,GetBackground,      LPD3DMATERIALHANDLE,, LPBOOL,) \
462     ICOM_METHOD1(HRESULT,SetBackgroundDepth, LPDIRECTDRAWSURFACE,lpDDSurface) \
463     ICOM_METHOD2(HRESULT,GetBackgroundDepth, LPDIRECTDRAWSURFACE*,lplpDDSurface, LPBOOL,lpValid) \
464     ICOM_METHOD3(HRESULT,Clear,              DWORD,dwCount, LPD3DRECT,lpRects, DWORD,dwFlags) \
465     ICOM_METHOD1(HRESULT,AddLight,           LPDIRECT3DLIGHT,lpDirect3DLight) \
466     ICOM_METHOD1(HRESULT,DeleteLight,        LPDIRECT3DLIGHT,lpDirect3DLight) \
467     ICOM_METHOD3(HRESULT,NextLight,          LPDIRECT3DLIGHT,lpDirect3DLight, LPDIRECT3DLIGHT*,lplpDirect3DLight, DWORD,dwFlags)
468 #define IDirect3DViewport_IMETHODS \
469     IUnknown_IMETHODS \
470     IDirect3DViewport_METHODS
471 ICOM_DEFINE(IDirect3DViewport,IUnknown)
472 #undef ICOM_INTERFACE
473
474   /*** IUnknown methods ***/
475 #define IDirect3DViewport_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
476 #define IDirect3DViewport_AddRef(p)             ICOM_CALL (AddRef,p)
477 #define IDirect3DViewport_Release(p)            ICOM_CALL (Release,p)
478   /*** IDirect3DViewport methods ***/
479 #define IDirect3DViewport_Initialize(p,a)              ICOM_CALL1(Initialize,p,a)
480 #define IDirect3DViewport_GetViewport(p,a)             ICOM_CALL1(GetViewport,p,a)
481 #define IDirect3DViewport_SetViewport(p,a)             ICOM_CALL1(SetViewport,p,a)
482 #define IDirect3DViewport_TransformVertices(p,a,b,c,d) ICOM_CALL4(TransformVertices,p,a,b,c,d)
483 #define IDirect3DViewport_LightElements(p,a,b)         ICOM_CALL2(LightElements,p,a,b)
484 #define IDirect3DViewport_SetBackground(p,a)           ICOM_CALL1(SetBackground,p,a)
485 #define IDirect3DViewport_GetBackground(p,a,b)         ICOM_CALL2(GetBackground,p,a,b)
486 #define IDirect3DViewport_SetBackgroundDepth(p,a)      ICOM_CALL1(SetBackgroundDepth,p,a)
487 #define IDirect3DViewport_GetBackgroundDepth(p,a,b)    ICOM_CALL2(GetBackgroundDepth,p,a,b)
488 #define IDirect3DViewport_Clear(p,a,b,c)               ICOM_CALL3(Clear,p,a,b,c)
489 #define IDirect3DViewport_AddLight(p,a)                ICOM_CALL1(AddLight,p,a)
490 #define IDirect3DViewport_DeleteLight(p,a)             ICOM_CALL1(DeleteLight,p,a)
491 #define IDirect3DViewport_NextLight(p,a,b,c)           ICOM_CALL3(NextLight,p,a,b,c)
492
493
494 /*****************************************************************************
495  * IDirect3DViewport2 interface
496  */
497 #define ICOM_INTERFACE IDirect3DViewport2
498 #define IDirect3DViewport2_METHODS \
499     ICOM_METHOD1(HRESULT,GetViewport2, LPD3DVIEWPORT2,lpData) \
500     ICOM_METHOD1(HRESULT,SetViewport2, LPD3DVIEWPORT2,lpData)
501 #define IDirect3DViewport2_IMETHODS \
502     IDirect3DViewport_IMETHODS \
503     IDirect3DViewport2_METHODS
504 ICOM_DEFINE(IDirect3DViewport2,IDirect3DViewport)
505 #undef ICOM_INTERFACE
506
507   /*** IUnknown methods ***/
508 #define IDirect3DViewport2_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
509 #define IDirect3DViewport2_AddRef(p)             ICOM_CALL (AddRef,p)
510 #define IDirect3DViewport2_Release(p)            ICOM_CALL (Release,p)
511 /*** IDirect3Viewport methods ***/
512 #define IDirect3DViewport2_Initialize(p,a)              ICOM_CALL1(Initialize,p,a)
513 #define IDirect3DViewport2_GetViewport(p,a)             ICOM_CALL1(GetViewport,p,a)
514 #define IDirect3DViewport2_SetViewport(p,a)             ICOM_CALL1(SetViewport,p,a)
515 #define IDirect3DViewport2_TransformVertices(p,a,b,c,d) ICOM_CALL4(TransformVertices,p,a,b,c,d)
516 #define IDirect3DViewport2_LightElements(p,a,b)         ICOM_CALL2(LightElements,p,a,b)
517 #define IDirect3DViewport2_SetBackground(p,a)           ICOM_CALL1(SetBackground,p,a)
518 #define IDirect3DViewport2_GetBackground(p,a,b)         ICOM_CALL2(GetBackground,p,a,b)
519 #define IDirect3DViewport2_SetBackgroundDepth(p,a)      ICOM_CALL1(SetBackgroundDepth,p,a)
520 #define IDirect3DViewport2_GetBackgroundDepth(p,a,b)    ICOM_CALL2(GetBackgroundDepth,p,a,b)
521 #define IDirect3DViewport2_Clear(p,a,b,c)               ICOM_CALL3(Clear,p,a,b,c)
522 #define IDirect3DViewport2_AddLight(p,a)                ICOM_CALL1(AddLight,p,a)
523 #define IDirect3DViewport2_DeleteLight(p,a)             ICOM_CALL1(DeleteLight,p,a)
524 #define IDirect3DViewport2_NextLight(p,a,b,c)           ICOM_CALL3(NextLight,p,a,b,c)
525   /*** IDirect3DViewport2 methods ***/
526 #define IDirect3DViewport2_GetViewport2(p,a) ICOM_CALL1(GetViewport2,p,a)
527 #define IDirect3DViewport2_SetViewport2(p,a) ICOM_CALL1(SetViewport2,p,a)
528
529 /*****************************************************************************
530  * IDirect3DViewport3 interface
531  */
532 #define ICOM_INTERFACE IDirect3DViewport3
533 #define IDirect3DViewport3_METHODS \
534     ICOM_METHOD1(HRESULT,SetBackgroundDepth2,LPDIRECTDRAWSURFACE4,lpDDS) \
535     ICOM_METHOD2(HRESULT,GetBackgroundDepth2,LPDIRECTDRAWSURFACE4*,lplpDDS,LPBOOL,lpValid) \
536     ICOM_METHOD6(HRESULT,Clear2,DWORD,dwCount,LPD3DRECT,lpRects,DWORD,dwFlags,DWORD,dwColor,D3DVALUE,dvZ,DWORD,dwStencil)
537 #define IDirect3DViewport3_IMETHODS \
538     IDirect3DViewport2_IMETHODS \
539     IDirect3DViewport3_METHODS
540 ICOM_DEFINE(IDirect3DViewport3,IDirect3DViewport2)
541 #undef ICOM_INTERFACE
542
543   /*** IUnknown methods ***/
544 #define IDirect3DViewport3_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
545 #define IDirect3DViewport3_AddRef(p)             ICOM_CALL (AddRef,p)
546 #define IDirect3DViewport3_Release(p)            ICOM_CALL (Release,p)
547 /*** IDirect3Viewport methods ***/
548 #define IDirect3DViewport3_Initialize(p,a)              ICOM_CALL1(Initialize,p,a)
549 #define IDirect3DViewport3_GetViewport(p,a)             ICOM_CALL1(GetViewport,p,a)
550 #define IDirect3DViewport3_SetViewport(p,a)             ICOM_CALL1(SetViewport,p,a)
551 #define IDirect3DViewport3_TransformVertices(p,a,b,c,d) ICOM_CALL4(TransformVertices,p,a,b,c,d)
552 #define IDirect3DViewport3_LightElements(p,a,b)         ICOM_CALL2(LightElements,p,a,b)
553 #define IDirect3DViewport3_SetBackground(p,a)           ICOM_CALL1(SetBackground,p,a)
554 #define IDirect3DViewport3_GetBackground(p,a,b)         ICOM_CALL2(GetBackground,p,a,b)
555 #define IDirect3DViewport3_SetBackgroundDepth(p,a)      ICOM_CALL1(SetBackgroundDepth,p,a)
556 #define IDirect3DViewport3_GetBackgroundDepth(p,a,b)    ICOM_CALL2(GetBackgroundDepth,p,a,b)
557 #define IDirect3DViewport3_Clear(p,a,b,c)               ICOM_CALL3(Clear,p,a,b,c)
558 #define IDirect3DViewport3_AddLight(p,a)                ICOM_CALL1(AddLight,p,a)
559 #define IDirect3DViewport3_DeleteLight(p,a)             ICOM_CALL1(DeleteLight,p,a)
560 #define IDirect3DViewport3_NextLight(p,a,b,c)           ICOM_CALL3(NextLight,p,a,b,c)
561   /*** IDirect3DViewport2 methods ***/
562 #define IDirect3DViewport3_GetViewport3(p,a) ICOM_CALL1(GetViewport2,p,a)
563 #define IDirect3DViewport3_SetViewport3(p,a) ICOM_CALL1(SetViewport2,p,a)
564   /*** IDirect3DViewport3 methods ***/
565 #define IDirect3DViewport3_SetBackgroundDepth2(p,a)   ICOM_CALL1(SetBackgroundDepth2,p,a)
566 #define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) ICOM_CALL2(GetBackgroundDepth2,p,a,b)
567 #define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f)      ICOM_CALL7(Clear2,p,a,b,c,d,e,f)
568
569
570
571 /*****************************************************************************
572  * IDirect3DExecuteBuffer interface
573  */
574 #define ICOM_INTERFACE IDirect3DExecuteBuffer
575 #define IDirect3DExecuteBuffer_METHODS \
576     ICOM_METHOD2(HRESULT,Initialize,     LPDIRECT3DDEVICE,lpDirect3DDevice, LPD3DEXECUTEBUFFERDESC,lpDesc) \
577     ICOM_METHOD1(HRESULT,Lock,           LPD3DEXECUTEBUFFERDESC,lpDesc) \
578     ICOM_METHOD (HRESULT,Unlock) \
579     ICOM_METHOD1(HRESULT,SetExecuteData, LPD3DEXECUTEDATA,lpData) \
580     ICOM_METHOD1(HRESULT,GetExecuteData, LPD3DEXECUTEDATA,lpData) \
581     ICOM_METHOD4(HRESULT,Validate,       LPDWORD,lpdwOffset, LPD3DVALIDATECALLBACK,lpFunc, LPVOID,lpUserArg, DWORD,dwReserved) \
582     ICOM_METHOD1(HRESULT,Optimize,       DWORD,)
583 #define IDirect3DExecuteBuffer_IMETHODS \
584     IUnknown_IMETHODS \
585     IDirect3DExecuteBuffer_METHODS
586 ICOM_DEFINE(IDirect3DExecuteBuffer,IUnknown)
587 #undef ICOM_INTERFACE
588
589   /*** IUnknown methods ***/
590 #define IDirect3DExecuteBuffer_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
591 #define IDirect3DExecuteBuffer_AddRef(p)             ICOM_CALL (AddRef,p)
592 #define IDirect3DExecuteBuffer_Release(p)            ICOM_CALL (Release,p)
593   /*** IDirect3DExecuteBuffer methods ***/
594 #define IDirect3DExecuteBuffer_Initialize(p,a,b)   ICOM_CALL2(Initialize,p,a,b)
595 #define IDirect3DExecuteBuffer_Lock(p,a)           ICOM_CALL1(Lock,p,a)
596 #define IDirect3DExecuteBuffer_Unlock(p)           ICOM_CALL (Unlock,p)
597 #define IDirect3DExecuteBuffer_SetExecuteData(p,a) ICOM_CALL1(SetExecuteData,p,a)
598 #define IDirect3DExecuteBuffer_GetExecuteData(p,a) ICOM_CALL1(GetExecuteData,p,a)
599 #define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) ICOM_CALL4(Validate,p,a,b,c,d)
600 #define IDirect3DExecuteBuffer_Optimize(p,a)       ICOM_CALL1(Optimize,p,a)
601
602
603 /*****************************************************************************
604  * IDirect3DDevice interface
605  */
606 #define ICOM_INTERFACE IDirect3DDevice
607 #define IDirect3DDevice_METHODS \
608     ICOM_METHOD3(HRESULT,Initialize,          LPDIRECT3D,lpDirect3D, LPGUID,lpGUID, LPD3DDEVICEDESC,lpD3DDVDesc) \
609     ICOM_METHOD2(HRESULT,GetCaps,             LPD3DDEVICEDESC,lpD3DHWDevDesc, LPD3DDEVICEDESC,lpD3DHELDevDesc) \
610     ICOM_METHOD2(HRESULT,SwapTextureHandles,  LPDIRECT3DTEXTURE,lpD3Dtex1, LPDIRECT3DTEXTURE,lpD3DTex2) \
611     ICOM_METHOD3(HRESULT,CreateExecuteBuffer, LPD3DEXECUTEBUFFERDESC,lpDesc, LPDIRECT3DEXECUTEBUFFER*,lplpDirect3DExecuteBuffer, IUnknown*,pUnkOuter) \
612     ICOM_METHOD1(HRESULT,GetStats,            LPD3DSTATS,lpD3DStats) \
613     ICOM_METHOD3(HRESULT,Execute,             LPDIRECT3DEXECUTEBUFFER,lpDirect3DExecuteBuffer, LPDIRECT3DVIEWPORT,lpDirect3DViewport, DWORD,dwFlags) \
614     ICOM_METHOD1(HRESULT,AddViewport,         LPDIRECT3DVIEWPORT,lpDirect3DViewport) \
615     ICOM_METHOD1(HRESULT,DeleteViewport,      LPDIRECT3DVIEWPORT,lpDirect3DViewport) \
616     ICOM_METHOD3(HRESULT,NextViewport,        LPDIRECT3DVIEWPORT,lpDirect3DViewport, LPDIRECT3DVIEWPORT*,lplpDirect3DViewport, DWORD,dwFlags) \
617     ICOM_METHOD4(HRESULT,Pick,                LPDIRECT3DEXECUTEBUFFER,lpDirect3DExecuteBuffer, LPDIRECT3DVIEWPORT,lpDirect3DViewport, DWORD,dwFlags, LPD3DRECT,lpRect) \
618     ICOM_METHOD2(HRESULT,GetPickRecords,      LPDWORD,lpCount, LPD3DPICKRECORD,lpD3DPickRec) \
619     ICOM_METHOD2(HRESULT,EnumTextureFormats,  LPD3DENUMTEXTUREFORMATSCALLBACK,lpD3DEnumTextureProc, LPVOID,lpArg) \
620     ICOM_METHOD1(HRESULT,CreateMatrix,        LPD3DMATRIXHANDLE,lpD3DMatHandle) \
621     ICOM_METHOD2(HRESULT,SetMatrix,           D3DMATRIXHANDLE,D3DMatHandle, LPD3DMATRIX,lpD3DMatrix) \
622     ICOM_METHOD2(HRESULT,GetMatrix,           D3DMATRIXHANDLE,D3DMatHandle, LPD3DMATRIX,lpD3DMatrix) \
623     ICOM_METHOD1(HRESULT,DeleteMatrix,        D3DMATRIXHANDLE,D3DMatHandle) \
624     ICOM_METHOD (HRESULT,BeginScene) \
625     ICOM_METHOD (HRESULT,EndScene) \
626     ICOM_METHOD1(HRESULT,GetDirect3D,         LPDIRECT3D*,lplpDirect3D)
627 #define IDirect3DDevice_IMETHODS \
628     IUnknown_IMETHODS \
629     IDirect3DDevice_METHODS
630 ICOM_DEFINE(IDirect3DDevice,IUnknown)
631 #undef ICOM_INTERFACE
632
633   /*** IUnknown methods ***/
634 #define IDirect3DDevice_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
635 #define IDirect3DDevice_AddRef(p)             ICOM_CALL (AddRef,p)
636 #define IDirect3DDevice_Release(p)            ICOM_CALL (Release,p)
637   /*** IDirect3DDevice methods ***/
638 #define IDirect3DDevice_Initialize(p,a,b,c)          ICOM_CALL3(Initialize,p,a,b,c)
639 #define IDirect3DDevice_GetCaps(p,a,b)               ICOM_CALL2(GetCaps,p,a,b)
640 #define IDirect3DDevice_SwapTextureHandles(p,a,b)    ICOM_CALL2(SwapTextureHandles,p,a,b)
641 #define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) ICOM_CALL3(CreateExecuteBuffer,p,a,b,c)
642 #define IDirect3DDevice_GetStats(p,a)                ICOM_CALL1(GetStats,p,a)
643 #define IDirect3DDevice_Execute(p,a,b,c)             ICOM_CALL3(Execute,p,a,b,c)
644 #define IDirect3DDevice_AddViewport(p,a)             ICOM_CALL1(AddViewport,p,a)
645 #define IDirect3DDevice_DeleteViewport(p,a)          ICOM_CALL1(DeleteViewport,p,a)
646 #define IDirect3DDevice_NextViewport(p,a,b,c)        ICOM_CALL3(NextViewport,p,a,b,c)
647 #define IDirect3DDevice_Pick(p,a,b,c,d)              ICOM_CALL4(Pick,p,a,b,c,d)
648 #define IDirect3DDevice_GetPickRecords(p,a,b)        ICOM_CALL2(GetPickRecords,p,a,b)
649 #define IDirect3DDevice_EnumTextureFormats(p,a,b)    ICOM_CALL2(EnumTextureFormats,p,a,b)
650 #define IDirect3DDevice_CreateMatrix(p,a)            ICOM_CALL1(CreateMatrix,p,a)
651 #define IDirect3DDevice_SetMatrix(p,a,b)             ICOM_CALL2(SetMatrix,p,a,b)
652 #define IDirect3DDevice_GetMatrix(p,a,b)             ICOM_CALL2(GetMatrix,p,a,b)
653 #define IDirect3DDevice_DeleteMatrix(p,a)            ICOM_CALL1(DeleteMatrix,p,a)
654 #define IDirect3DDevice_BeginScene(p)                ICOM_CALL (BeginScene,p)
655 #define IDirect3DDevice_EndScene(p)                  ICOM_CALL (EndScene,p)
656 #define IDirect3DDevice_GetDirect3D(p,a)             ICOM_CALL1(GetDirect3D,p,a)
657
658
659 /*****************************************************************************
660  * IDirect3DDevice2 interface
661  */
662 #define ICOM_INTERFACE IDirect3DDevice2
663 #define IDirect3DDevice2_METHODS \
664     ICOM_METHOD2(HRESULT,GetCaps,              LPD3DDEVICEDESC,lpD3DHWDevDesc, LPD3DDEVICEDESC,lpD3DHELDevDesc) \
665     ICOM_METHOD2(HRESULT,SwapTextureHandles,   LPDIRECT3DTEXTURE2,lpD3DTex1, LPDIRECT3DTEXTURE2,lpD3DTex2) \
666     ICOM_METHOD1(HRESULT,GetStats,             LPD3DSTATS,lpD3DStats) \
667     ICOM_METHOD1(HRESULT,AddViewport,          LPDIRECT3DVIEWPORT2,lpDirect3DViewport2) \
668     ICOM_METHOD1(HRESULT,DeleteViewport,       LPDIRECT3DVIEWPORT2,lpDirect3DViewport2) \
669     ICOM_METHOD3(HRESULT,NextViewport,         LPDIRECT3DVIEWPORT2,lpDirect3DViewport2, LPDIRECT3DVIEWPORT2*,lplpDirect3DViewport2, DWORD,dwFlags) \
670     ICOM_METHOD2(HRESULT,EnumTextureFormats,   LPD3DENUMTEXTUREFORMATSCALLBACK,lpD3DEnumTextureProc, LPVOID,lpArg) \
671     ICOM_METHOD (HRESULT,BeginScene) \
672     ICOM_METHOD (HRESULT,EndScene) \
673     ICOM_METHOD1(HRESULT,GetDirect3D,          LPDIRECT3D2*,lplpDirect3D2) \
674     /*** DrawPrimitive API ***/ \
675     ICOM_METHOD1(HRESULT,SetCurrentViewport,   LPDIRECT3DVIEWPORT2,lpDirect3DViewport2) \
676     ICOM_METHOD1(HRESULT,GetCurrentViewport,   LPDIRECT3DVIEWPORT2*,lplpDirect3DViewport2) \
677     ICOM_METHOD2(HRESULT,SetRenderTarget,      LPDIRECTDRAWSURFACE,lpNewRenderTarget, DWORD,dwFlags) \
678     ICOM_METHOD1(HRESULT,GetRenderTarget,      LPDIRECTDRAWSURFACE*,lplpRenderTarget) \
679     ICOM_METHOD3(HRESULT,Begin,                D3DPRIMITIVETYPE,, D3DVERTEXTYPE,, DWORD,) \
680     ICOM_METHOD5(HRESULT,BeginIndexed,         D3DPRIMITIVETYPE,d3dptPrimitiveType, D3DVERTEXTYPE,d3dvtVertexType, LPVOID,lpvVertices, DWORD,dwNumVertices, DWORD,dwFlags) \
681     ICOM_METHOD1(HRESULT,Vertex,               LPVOID,lpVertexType) \
682     ICOM_METHOD1(HRESULT,Index,                WORD,wVertexIndex) \
683     ICOM_METHOD1(HRESULT,End,                  DWORD,dwFlags) \
684     ICOM_METHOD2(HRESULT,GetRenderState,       D3DRENDERSTATETYPE,dwRenderStateType, LPDWORD,lpdwRenderState) \
685     ICOM_METHOD2(HRESULT,SetRenderState,       D3DRENDERSTATETYPE,dwRenderStateType, DWORD,dwRenderState) \
686     ICOM_METHOD2(HRESULT,GetLightState,        D3DLIGHTSTATETYPE,dwLightStateType, LPDWORD,lpdwLightState) \
687     ICOM_METHOD2(HRESULT,SetLightState,        D3DLIGHTSTATETYPE,dwLightStateType, DWORD,dwLightState) \
688     ICOM_METHOD2(HRESULT,SetTransform,         D3DTRANSFORMSTATETYPE,dtstTransformStateType, LPD3DMATRIX,lpD3DMatrix) \
689     ICOM_METHOD2(HRESULT,GetTransform,         D3DTRANSFORMSTATETYPE,dtstTransformStateType, LPD3DMATRIX,lpD3DMatrix) \
690     ICOM_METHOD2(HRESULT,MultiplyTransform,    D3DTRANSFORMSTATETYPE,dtstTransformStateType, LPD3DMATRIX,lpD3DMatrix) \
691     ICOM_METHOD5(HRESULT,DrawPrimitive,        D3DPRIMITIVETYPE,d3dptPrimitiveType, D3DVERTEXTYPE,d3dvtVertexType, LPVOID,lpvVertices, DWORD,dwVertexCount, DWORD,dwFlags) \
692     ICOM_METHOD7(HRESULT,DrawIndexedPrimitive, D3DPRIMITIVETYPE,d3dptPrimitiveType, D3DVERTEXTYPE,d3dvtVertexType, LPVOID,lpvVertices, DWORD,dwVertexCount, LPWORD,dwIndices, DWORD,dwIndexCount, DWORD,dwFlags) \
693     ICOM_METHOD1(HRESULT,SetClipStatus,        LPD3DCLIPSTATUS,lpD3DClipStatus) \
694     ICOM_METHOD1(HRESULT,GetClipStatus,        LPD3DCLIPSTATUS,lpD3DClipStatus)
695 #define IDirect3DDevice2_IMETHODS \
696     IUnknown_IMETHODS \
697     IDirect3DDevice2_METHODS
698 ICOM_DEFINE(IDirect3DDevice2,IUnknown)
699 #undef ICOM_INTERFACE
700
701   /*** IUnknown methods ***/
702 #define IDirect3DDevice2_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
703 #define IDirect3DDevice2_AddRef(p)             ICOM_CALL (AddRef,p)
704 #define IDirect3DDevice2_Release(p)            ICOM_CALL (Release,p)
705   /*** IDirect3DDevice2 methods ***/
706 #define IDirect3DDevice2_GetCaps(p,a,b)                        ICOM_CALL2(GetCaps,p,a,b)
707 #define IDirect3DDevice2_SwapTextureHandles(p,a,b)             ICOM_CALL2(SwapTextureHandles,p,a,b)
708 #define IDirect3DDevice2_GetStats(p,a)                         ICOM_CALL1(GetStats,p,a)
709 #define IDirect3DDevice2_AddViewport(p,a)                      ICOM_CALL1(AddViewport,p,a)
710 #define IDirect3DDevice2_DeleteViewport(p,a)                   ICOM_CALL1(DeleteViewport,p,a)
711 #define IDirect3DDevice2_NextViewport(p,a,b,c)                 ICOM_CALL3(NextViewport,p,a,b,c)
712 #define IDirect3DDevice2_EnumTextureFormats(p,a,b)             ICOM_CALL2(EnumTextureFormats,p,a,b)
713 #define IDirect3DDevice2_BeginScene(p)                         ICOM_CALL (BeginScene,p)
714 #define IDirect3DDevice2_EndScene(p)                           ICOM_CALL (EndScene,p)
715 #define IDirect3DDevice2_GetDirect3D(p,a)                      ICOM_CALL1(GetDirect3D,p,a)
716 #define IDirect3DDevice2_SetCurrentViewport(p,a)               ICOM_CALL1(SetCurrentViewport,p,a)
717 #define IDirect3DDevice2_GetCurrentViewport(p,a)               ICOM_CALL1(GetCurrentViewport,p,a)
718 #define IDirect3DDevice2_SetRenderTarget(p,a,b)                ICOM_CALL2(SetRenderTarget,p,a,b)
719 #define IDirect3DDevice2_GetRenderTarget(p,a)                  ICOM_CALL1(GetRenderTarget,p,a)
720 #define IDirect3DDevice2_Begin(p,a,b,c)                        ICOM_CALL3(Begin,p,a,b,c)
721 #define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e)             ICOM_CALL5(BeginIndexed,p,a,b,c,d,e)
722 #define IDirect3DDevice2_Vertex(p,a)                           ICOM_CALL1(Vertex,p,a)
723 #define IDirect3DDevice2_Index(p,a)                            ICOM_CALL1(Index,p,a)
724 #define IDirect3DDevice2_End(p,a)                              ICOM_CALL1(End,p,a)
725 #define IDirect3DDevice2_GetRenderState(p,a,b)                 ICOM_CALL2(GetRenderState,p,a,b)
726 #define IDirect3DDevice2_SetRenderState(p,a,b)                 ICOM_CALL2(SetRenderState,p,a,b)
727 #define IDirect3DDevice2_GetLightState(p,a,b)                  ICOM_CALL2(GetLightState,p,a,b)
728 #define IDirect3DDevice2_SetLightState(p,a,b)                  ICOM_CALL2(SetLightState,p,a,b)
729 #define IDirect3DDevice2_SetTransform(p,a,b)                   ICOM_CALL2(SetTransform,p,a,b)
730 #define IDirect3DDevice2_GetTransform(p,a,b)                   ICOM_CALL2(GetTransform,p,a,b)
731 #define IDirect3DDevice2_MultiplyTransform(p,a,b)              ICOM_CALL2(MultiplyTransform,p,a,b)
732 #define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e)            ICOM_CALL5(DrawPrimitive,p,a,b,c,d,e)
733 #define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) ICOM_CALL7(DrawIndexedPrimitive,p,a,b,c,d,e,f,g)
734 #define IDirect3DDevice2_SetClipStatus(p,a)                    ICOM_CALL1(SetClipStatus,p,a)
735 #define IDirect3DDevice2_GetClipStatus(p,a)                    ICOM_CALL1(GetClipStatus,p,a)
736
737 /*****************************************************************************
738  * IDirect3DDevice3 interface
739  */
740 #define ICOM_INTERFACE IDirect3DDevice3
741 #define IDirect3DDevice3_METHODS \
742     ICOM_METHOD2(HRESULT,GetCaps,              LPD3DDEVICEDESC,lpD3DHWDevDesc, LPD3DDEVICEDESC,lpD3DHELDevDesc) \
743     ICOM_METHOD1(HRESULT,GetStats,             LPD3DSTATS,lpD3DStats) \
744     ICOM_METHOD1(HRESULT,AddViewport,          LPDIRECT3DVIEWPORT3,lpDirect3DViewport3) \
745     ICOM_METHOD1(HRESULT,DeleteViewport,       LPDIRECT3DVIEWPORT3,lpDirect3DViewport3) \
746     ICOM_METHOD3(HRESULT,NextViewport,         LPDIRECT3DVIEWPORT3,lpDirect3DViewport3, LPDIRECT3DVIEWPORT3*,lplpDirect3DViewport3, DWORD,dwFlags) \
747     ICOM_METHOD2(HRESULT,EnumTextureFormats,   LPD3DENUMPIXELFORMATSCALLBACK,lpD3DEnumPixelProc, LPVOID,lpArg) \
748     ICOM_METHOD (HRESULT,BeginScene) \
749     ICOM_METHOD (HRESULT,EndScene) \
750     ICOM_METHOD1(HRESULT,GetDirect3D,          LPDIRECT3D3*,lplpDirect3D3) \
751     /*** DrawPrimitive API ***/ \
752     ICOM_METHOD1(HRESULT,SetCurrentViewport,   LPDIRECT3DVIEWPORT3,lpDirect3DViewport3) \
753     ICOM_METHOD1(HRESULT,GetCurrentViewport,   LPDIRECT3DVIEWPORT3*,lplpDirect3DViewport3) \
754     ICOM_METHOD2(HRESULT,SetRenderTarget,      LPDIRECTDRAWSURFACE,lpNewRenderTarget, DWORD,dwFlags) \
755     ICOM_METHOD1(HRESULT,GetRenderTarget,      LPDIRECTDRAWSURFACE*,lplpRenderTarget) \
756     ICOM_METHOD3(HRESULT,Begin,                D3DPRIMITIVETYPE,d3dptPrimitiveType,DWORD,dwVertexTypeDesc, DWORD,dwFlags) \
757     ICOM_METHOD5(HRESULT,BeginIndexed,         D3DPRIMITIVETYPE,d3dptPrimitiveType,DWORD,d3dvtVertexType, LPVOID,lpvVertices, DWORD,dwNumVertices, DWORD,dwFlags) \
758     ICOM_METHOD1(HRESULT,Vertex,               LPVOID,lpVertexType) \
759     ICOM_METHOD1(HRESULT,Index,                WORD,wVertexIndex) \
760     ICOM_METHOD1(HRESULT,End,                  DWORD,dwFlags) \
761     ICOM_METHOD2(HRESULT,GetRenderState,       D3DRENDERSTATETYPE,dwRenderStateType, LPDWORD,lpdwRenderState) \
762     ICOM_METHOD2(HRESULT,SetRenderState,       D3DRENDERSTATETYPE,dwRenderStateType, DWORD,dwRenderState) \
763     ICOM_METHOD2(HRESULT,GetLightState,        D3DLIGHTSTATETYPE,dwLightStateType, LPDWORD,lpdwLightState) \
764     ICOM_METHOD2(HRESULT,SetLightState,        D3DLIGHTSTATETYPE,dwLightStateType, DWORD,dwLightState) \
765     ICOM_METHOD2(HRESULT,SetTransform,         D3DTRANSFORMSTATETYPE,dtstTransformStateType, LPD3DMATRIX,lpD3DMatrix) \
766     ICOM_METHOD2(HRESULT,GetTransform,         D3DTRANSFORMSTATETYPE,dtstTransformStateType, LPD3DMATRIX,lpD3DMatrix) \
767     ICOM_METHOD2(HRESULT,MultiplyTransform,    D3DTRANSFORMSTATETYPE,dtstTransformStateType, LPD3DMATRIX,lpD3DMatrix) \
768     ICOM_METHOD5(HRESULT,DrawPrimitive,        D3DPRIMITIVETYPE,d3dptPrimitiveType, DWORD,d3dvtVertexType, LPVOID,lpvVertices, DWORD,dwVertexCount, DWORD,dwFlags) \
769     ICOM_METHOD7(HRESULT,DrawIndexedPrimitive, D3DPRIMITIVETYPE,d3dptPrimitiveType, DWORD,d3dvtVertexType, LPVOID,lpvVertices, DWORD,dwVertexCount, LPWORD,dwIndices, DWORD,dwIndexCount, DWORD,dwFlags) \
770     ICOM_METHOD1(HRESULT,SetClipStatus,        LPD3DCLIPSTATUS,lpD3DClipStatus) \
771     ICOM_METHOD1(HRESULT,GetClipStatus,        LPD3DCLIPSTATUS,lpD3DClipStatus) \
772     ICOM_METHOD5(HRESULT,DrawPrimitiveStrided, D3DPRIMITIVETYPE,d3dptPrimitiveType,DWORD,dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA,lpD3DDrawPrimStrideData,DWORD,dwVertexCount,DWORD,dwFlags) \
773     ICOM_METHOD7(HRESULT,DrawIndexedPrimitiveStrided, D3DPRIMITIVETYPE,d3dptPrimitiveType,DWORD,dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA,lpD3DDrawPrimStrideData,DWORD,dwVertexCount,LPWORD,lpIndex,DWORD,dwIndexCount,DWORD,dwFlags) \
774     ICOM_METHOD5(HRESULT,DrawPrimitiveVB,      D3DPRIMITIVETYPE,d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER,lpD3DVertexBuf,DWORD,dwStartVertex,DWORD,dwNumVertices,DWORD,dwFlags) \
775     ICOM_METHOD5(HRESULT,DrawIndexedPrimitiveVB,      D3DPRIMITIVETYPE,d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER,lpD3DVertexBuf,LPWORD,lpwIndices,DWORD,dwIndexCount,DWORD,dwFlags) \
776     ICOM_METHOD5(HRESULT,ComputeSphereVisibility,     LPD3DVECTOR,lpCenters,LPD3DVALUE,lpRadii,DWORD,dwNumSpheres,DWORD,dwFlags,LPDWORD,lpdwReturnValues) \
777     ICOM_METHOD2(HRESULT,GetTexture,           DWORD,dwStage,LPDIRECT3DTEXTURE2*,lplpTexture2) \
778     ICOM_METHOD2(HRESULT,SetTexture,           DWORD,dwStage,LPDIRECT3DTEXTURE2,lpTexture2) \
779     ICOM_METHOD3(HRESULT,GetTextureStageState, DWORD,dwStage,D3DTEXTURESTAGESTATETYPE,d3dTexStageStateType,LPDWORD,lpdwState) \
780     ICOM_METHOD3(HRESULT,SetTextureStageState, DWORD,dwStage,D3DTEXTURESTAGESTATETYPE,d3dTexStageStateType,DWORD,dwState) \
781     ICOM_METHOD1(HRESULT,ValidateDevice,       LPDWORD,lpdwPasses)
782 #define IDirect3DDevice3_IMETHODS \
783     IUnknown_IMETHODS \
784     IDirect3DDevice3_METHODS
785 ICOM_DEFINE(IDirect3DDevice3,IUnknown)
786 #undef ICOM_INTERFACE
787
788   /*** IUnknown methods ***/
789 #define IDirect3DDevice3_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
790 #define IDirect3DDevice3_AddRef(p)             ICOM_CALL (AddRef,p)
791 #define IDirect3DDevice3_Release(p)            ICOM_CALL (Release,p)
792   /*** IDirect3DDevice3 methods ***/
793 #define IDirect3DDevice3_GetCaps(p,a,b)                        ICOM_CALL2(GetCaps,p,a,b)
794 #define IDirect3DDevice3_GetStats(p,a)                         ICOM_CALL1(GetStats,p,a)
795 #define IDirect3DDevice3_AddViewport(p,a)                      ICOM_CALL1(AddViewport,p,a)
796 #define IDirect3DDevice3_DeleteViewport(p,a)                   ICOM_CALL1(DeleteViewport,p,a)
797 #define IDirect3DDevice3_NextViewport(p,a,b,c)                 ICOM_CALL3(NextViewport,p,a,b,c)
798 #define IDirect3DDevice3_EnumTextureFormats(p,a,b)             ICOM_CALL2(EnumTextureFormats,p,a,b)
799 #define IDirect3DDevice3_BeginScene(p)                         ICOM_CALL (BeginScene,p)
800 #define IDirect3DDevice3_EndScene(p)                           ICOM_CALL (EndScene,p)
801 #define IDirect3DDevice3_GetDirect3D(p,a)                      ICOM_CALL1(GetDirect3D,p,a)
802 #define IDirect3DDevice3_SetCurrentViewport(p,a)               ICOM_CALL1(SetCurrentViewport,p,a)
803 #define IDirect3DDevice3_GetCurrentViewport(p,a)               ICOM_CALL1(GetCurrentViewport,p,a)
804 #define IDirect3DDevice3_SetRenderTarget(p,a,b)                ICOM_CALL2(SetRenderTarget,p,a,b)
805 #define IDirect3DDevice3_GetRenderTarget(p,a)                  ICOM_CALL1(GetRenderTarget,p,a)
806 #define IDirect3DDevice3_Begin(p,a,b,c)                        ICOM_CALL3(Begin,p,a,b,c)
807 #define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e)             ICOM_CALL5(BeginIndexed,p,a,b,c,d,e)
808 #define IDirect3DDevice3_Vertex(p,a)                           ICOM_CALL1(Vertex,p,a)
809 #define IDirect3DDevice3_Index(p,a)                            ICOM_CALL1(Index,p,a)
810 #define IDirect3DDevice3_End(p,a)                              ICOM_CALL1(End,p,a)
811 #define IDirect3DDevice3_GetRenderState(p,a,b)                 ICOM_CALL2(GetRenderState,p,a,b)
812 #define IDirect3DDevice3_SetRenderState(p,a,b)                 ICOM_CALL2(SetRenderState,p,a,b)
813 #define IDirect3DDevice3_GetLightState(p,a,b)                  ICOM_CALL2(GetLightState,p,a,b)
814 #define IDirect3DDevice3_SetLightState(p,a,b)                  ICOM_CALL2(SetLightState,p,a,b)
815 #define IDirect3DDevice3_SetTransform(p,a,b)                   ICOM_CALL2(SetTransform,p,a,b)
816 #define IDirect3DDevice3_GetTransform(p,a,b)                   ICOM_CALL2(GetTransform,p,a,b)
817 #define IDirect3DDevice3_MultiplyTransform(p,a,b)              ICOM_CALL2(MultiplyTransform,p,a,b)
818 #define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e)            ICOM_CALL5(DrawPrimitive,p,a,b,c,d,e)
819 #define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) ICOM_CALL7(DrawIndexedPrimitive,p,a,b,c,d,e,f,g)
820 #define IDirect3DDevice3_SetClipStatus(p,a)                    ICOM_CALL1(SetClipStatus,p,a)
821 #define IDirect3DDevice3_GetClipStatus(p,a)                    ICOM_CALL1(GetClipStatus,p,a)
822 #define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e)     ICOM_CALL5(DrawPrimitiveStrided,p,a,b,c,d,e)
823 #define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) ICOM_CALL7(DrawIndexedPrimitiveStrided,p,a,b,c,d,e,f,g)
824 #define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e)          ICOM_CALL5(DrawPrimitiveVB,p,a,b,c,d,e)
825 #define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e)   ICOM_CALL5(DrawIndexedPrimitiveVB,p,a,b,c,d,e)
826 #define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e)  ICOM_CALL5(ComputeSphereVisibility,p,a,b,c,d,e)
827 #define IDirect3DDevice3_GetTexture(p,a,b)                     ICOM_CALL2(GetTexture,p,a,b)
828 #define IDirect3DDevice3_SetTexture(p,a,b)                     ICOM_CALL2(SetTexture,p,a,b)
829 #define IDirect3DDevice3_GetTextureStageState(p,a,b,c)         ICOM_CALL3(GetTextureStageState,p,a,b,c)
830 #define IDirect3DDevice3_SetTextureStageState(p,a,b,c)         ICOM_CALL3(SetTextureStageState,p,a,b,c)
831 #define IDirect3DDevice3_ValidateDevice(p,a)                   ICOM_CALL1(ValidateDevice,p,a)
832
833 /*****************************************************************************
834  * IDirect3DDevice7 interface
835  */
836 #define ICOM_INTERFACE IDirect3DDevice7
837 #define IDirect3DDevice7_METHODS \
838     ICOM_METHOD1(HRESULT,GetCaps,              LPD3DDEVICEDESC7,lpD3DHELDevDesc) \
839     ICOM_METHOD2(HRESULT,EnumTextureFormats,   LPD3DENUMPIXELFORMATSCALLBACK,lpD3DEnumPixelProc, LPVOID,lpArg) \
840     ICOM_METHOD (HRESULT,BeginScene) \
841     ICOM_METHOD (HRESULT,EndScene) \
842     ICOM_METHOD1(HRESULT,GetDirect3D,          LPDIRECT3D7*,lplpDirect3D3) \
843     ICOM_METHOD2(HRESULT,SetRenderTarget,      LPDIRECTDRAWSURFACE7,lpNewRenderTarget,DWORD,dwFlags) \
844     ICOM_METHOD1(HRESULT,GetRenderTarget,      LPDIRECTDRAWSURFACE7*,lplpRenderTarget) \
845     ICOM_METHOD6(HRESULT,Clear,                DWORD,dwCount,LPD3DRECT,lpRects,DWORD,dwFlags,D3DCOLOR,dwColor,D3DVALUE,dvZ,DWORD,dwStencil) \
846     ICOM_METHOD2(HRESULT,SetTransform,         D3DTRANSFORMSTATETYPE,dtstTransformStateType, LPD3DMATRIX,lpD3DMatrix) \
847     ICOM_METHOD2(HRESULT,GetTransform,         D3DTRANSFORMSTATETYPE,dtstTransformStateType, LPD3DMATRIX,lpD3DMatrix) \
848     ICOM_METHOD1(HRESULT,SetViewport,          LPD3DVIEWPORT7,lpData) \
849     ICOM_METHOD2(HRESULT,MultiplyTransform,    D3DTRANSFORMSTATETYPE,,LPD3DMATRIX,) \
850     ICOM_METHOD1(HRESULT,GetViewport,          LPD3DVIEWPORT7,lpData) \
851     ICOM_METHOD1(HRESULT,SetMaterial,          LPD3DMATERIAL7,lpMat) \
852     ICOM_METHOD1(HRESULT,GetMaterial,          LPD3DMATERIAL7,lpMat) \
853     ICOM_METHOD2(HRESULT,SetLight,             DWORD,dwLightIndex,LPD3DLIGHT7,lpLight) \
854     ICOM_METHOD2(HRESULT,GetLight,             DWORD,dwLightIndex,LPD3DLIGHT7,lpLight) \
855     ICOM_METHOD2(HRESULT,SetRenderState,       D3DRENDERSTATETYPE,dwRenderStateType, DWORD,dwRenderState) \
856     ICOM_METHOD2(HRESULT,GetRenderState,       D3DRENDERSTATETYPE,dwRenderStateType, LPDWORD,lpdwRenderState) \
857     ICOM_METHOD (HRESULT,BeginStateBlock) \
858     ICOM_METHOD1(HRESULT,EndStateBlock,        LPDWORD,) \
859     ICOM_METHOD1(HRESULT,PreLoad,              LPDIRECTDRAWSURFACE7,) \
860     ICOM_METHOD5(HRESULT,DrawPrimitive,        D3DPRIMITIVETYPE,d3dptPrimitiveType, DWORD,d3dvtVertexType, LPVOID,lpvVertices, DWORD,dwVertexCount, DWORD,dwFlags) \
861     ICOM_METHOD7(HRESULT,DrawIndexedPrimitive, D3DPRIMITIVETYPE,d3dptPrimitiveType, DWORD,d3dvtVertexType, LPVOID,lpvVertices, DWORD,dwVertexCount, LPWORD,dwIndices, DWORD,dwIndexCount, DWORD,dwFlags) \
862     ICOM_METHOD1(HRESULT,SetClipStatus,        LPD3DCLIPSTATUS,lpD3DClipStatus) \
863     ICOM_METHOD1(HRESULT,GetClipStatus,        LPD3DCLIPSTATUS,lpD3DClipStatus) \
864     ICOM_METHOD5(HRESULT,DrawPrimitiveStrided, D3DPRIMITIVETYPE,d3dptPrimitiveType,DWORD,dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA,lpD3DDrawPrimStrideData,DWORD,dwVertexCount,DWORD,dwFlags) \
865     ICOM_METHOD7(HRESULT,DrawIndexedPrimitiveStrided, D3DPRIMITIVETYPE,d3dptPrimitiveType,DWORD,dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA,lpD3DDrawPrimStrideData,DWORD,dwVertexCount,LPWORD,lpIndex,DWORD,dwIndexCount,DWORD,dwFlags) \
866     ICOM_METHOD5(HRESULT,DrawPrimitiveVB,      D3DPRIMITIVETYPE,d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER7,lpD3DVertexBuf,DWORD,dwStartVertex,DWORD,dwNumVertices,DWORD,dwFlags) \
867     ICOM_METHOD7(HRESULT,DrawIndexedPrimitiveVB, D3DPRIMITIVETYPE,d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER7,lpD3DVertexBuf,DWORD,,DWORD,,LPWORD,lpwIndices,DWORD,dwIndexCount,DWORD,dwFlags) \
868     ICOM_METHOD5(HRESULT,ComputeSphereVisibility,     LPD3DVECTOR,lpCenters,LPD3DVALUE,lpRadii,DWORD,dwNumSpheres,DWORD,dwFlags,LPDWORD,lpdwReturnValues) \
869     ICOM_METHOD2(HRESULT,GetTexture,           DWORD,dwStage,LPDIRECTDRAWSURFACE7*,lpTexture) \
870     ICOM_METHOD2(HRESULT,SetTexture,           DWORD,dwStage,LPDIRECTDRAWSURFACE7,lpTexture) \
871     ICOM_METHOD3(HRESULT,GetTextureStageState, DWORD,dwStage,D3DTEXTURESTAGESTATETYPE,d3dTexStageStateType,LPDWORD,lpdwState) \
872     ICOM_METHOD3(HRESULT,SetTextureStageState, DWORD,dwStage,D3DTEXTURESTAGESTATETYPE,d3dTexStageStateType,DWORD,dwState) \
873     ICOM_METHOD1(HRESULT,ValidateDevice,       LPDWORD,lpdwPasses) \
874     ICOM_METHOD1(HRESULT,ApplyStateBlock,      DWORD,) \
875     ICOM_METHOD1(HRESULT,CaptureStateBlock,    DWORD,) \
876     ICOM_METHOD1(HRESULT,DeleteStateBlock,     DWORD,) \
877     ICOM_METHOD2(HRESULT,CreateStateBlock,     D3DSTATEBLOCKTYPE,,LPDWORD,) \
878     ICOM_METHOD5(HRESULT,Load,                 LPDIRECTDRAWSURFACE7,,LPPOINT,,LPDIRECTDRAWSURFACE7,,LPRECT,,DWORD,) \
879     ICOM_METHOD2(HRESULT,LightEnable,          DWORD,dwLightIndex,BOOL,bEnable) \
880     ICOM_METHOD2(HRESULT,GetLightEnable,       DWORD,,BOOL*,) \
881     ICOM_METHOD2(HRESULT,SetClipPlane,         DWORD,,D3DVALUE*,) \
882     ICOM_METHOD2(HRESULT,GetClipPlane,         DWORD,,D3DVALUE*,) \
883     ICOM_METHOD3(HRESULT,GetInfo,              DWORD,,LPVOID,,DWORD, )
884 #define IDirect3DDevice7_IMETHODS \
885     IUnknown_IMETHODS \
886     IDirect3DDevice7_METHODS
887 ICOM_DEFINE(IDirect3DDevice7,IUnknown)
888 #undef ICOM_INTERFACE
889
890 #define IDirect3DDevice7_QueryInterface(p,a,b)                        ICOM_CALL2(QueryInterface,p,a,b)
891 #define IDirect3DDevice7_AddRef(p)                                    ICOM_CALL (AddRef,p)
892 #define IDirect3DDevice7_Release(p)                                   ICOM_CALL (Release,p)
893 #define IDirect3DDevice7_GetCaps(p,a)                                 ICOM_CALL1(GetCaps,p,a)
894 #define IDirect3DDevice7_EnumTextureFormats(p,a,b)                    ICOM_CALL2(EnumTextureFormats,p,a,b)
895 #define IDirect3DDevice7_BeginScene(p)                                ICOM_CALL (BeginScene,p)
896 #define IDirect3DDevice7_EndScene(p)                                  ICOM_CALL (EndScene,p)
897 #define IDirect3DDevice7_GetDirect3D(p,a)                             ICOM_CALL1(GetDirect3D,p,a)
898 #define IDirect3DDevice7_SetRenderTarget(p,a,b)                       ICOM_CALL2(SetRenderTarget,p,a,b)
899 #define IDirect3DDevice7_GetRenderTarget(p,a)                         ICOM_CALL1(GetRenderTarget,p,a)
900 #define IDirect3DDevice7_Clear(p,a,b,c,d,e,f)                         ICOM_CALL6(Clear,p,a,b,c,d,e,f)
901 #define IDirect3DDevice7_SetTransform(p,a,b)                          ICOM_CALL2(SetTransform,p,a,b)
902 #define IDirect3DDevice7_GetTransform(p,a,b)                          ICOM_CALL2(GetTransform,p,a,b)
903 #define IDirect3DDevice7_SetViewport(p,a)                             ICOM_CALL1(SetViewport,p,a)
904 #define IDirect3DDevice7_MultiplyTransform(p,a,b)                     ICOM_CALL2(MultiplyTransform,p,a,b)
905 #define IDirect3DDevice7_GetViewport(p,a)                             ICOM_CALL1(GetViewport,p,a)
906 #define IDirect3DDevice7_SetMaterial(p,a)                             ICOM_CALL1(SetMaterial,p,a)
907 #define IDirect3DDevice7_GetMaterial(p,a)                             ICOM_CALL1(GetMaterial,p,a)
908 #define IDirect3DDevice7_SetLight(p,a,b)                              ICOM_CALL2(SetLight,p,a,b)
909 #define IDirect3DDevice7_GetLight(p,a,b)                              ICOM_CALL2(GetLight,p,a,b)
910 #define IDirect3DDevice7_SetRenderState(p,a,b)                        ICOM_CALL2(SetRenderState,p,a,b)
911 #define IDirect3DDevice7_GetRenderState(p,a,b)                        ICOM_CALL2(GetRenderState,p,a,b)
912 #define IDirect3DDevice7_BeginStateBlock(p)                           ICOM_CALL (BeginStateBlock,p)
913 #define IDirect3DDevice7_EndStateBlock(p,a)                           ICOM_CALL1(EndStateBlock,p,a)
914 #define IDirect3DDevice7_PreLoad(p,a)                                 ICOM_CALL1(PreLoad,p,a)
915 #define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e)                   ICOM_CALL5(DrawPrimitive,p,a,b,c,d,e)
916 #define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g)        ICOM_CALL7(DrawIndexedPrimitive,p,a,b,c,d,e,f,g)
917 #define IDirect3DDevice7_SetClipStatus(p,a)                           ICOM_CALL1(SetClipStatus,p,a)
918 #define IDirect3DDevice7_GetClipStatus(p,a)                           ICOM_CALL1(GetClipStatus,p,a)
919 #define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e)            ICOM_CALL5(DrawPrimitiveStrided,p,a,b,c,d,e)
920 #define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) ICOM_CALL7(DrawIndexedPrimitiveStrided,p,a,b,c,d,e,f,g)
921 #define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e)                 ICOM_CALL5(DrawPrimitiveVB,p,a,b,c,d,e)
922 #define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g)      ICOM_CALL7(DrawIndexedPrimitiveVB,p,a,b,c,d,e,f,g)
923 #define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e)         ICOM_CALL5(ComputeSphereVisibility,p,a,b,c,d,e)
924 #define IDirect3DDevice7_GetTexture(p,a,b)                            ICOM_CALL2(GetTexture,p,a,b)
925 #define IDirect3DDevice7_SetTexture(p,a,b)                            ICOM_CALL2(SetTexture,p,a,b)
926 #define IDirect3DDevice7_GetTextureStageState(p,a,b,c)                ICOM_CALL3(GetTextureStageState,p,a,b,c)
927 #define IDirect3DDevice7_SetTextureStageState(p,a,b,c)                ICOM_CALL3(SetTextureStageState,p,a,b,c)
928 #define IDirect3DDevice7_ValidateDevice(p,a)                          ICOM_CALL1(ValidateDevice,p,a)
929 #define IDirect3DDevice7_ApplyStateBlock(p,a)                         ICOM_CALL1(ApplyStateBlock,p,a)
930 #define IDirect3DDevice7_CaptureStateBlock(p,a)                       ICOM_CALL1(CaptureStateBlock,p,a)
931 #define IDirect3DDevice7_DeleteStateBlock(p,a)                        ICOM_CALL1(DeleteStateBlock,p,a)
932 #define IDirect3DDevice7_CreateStateBlock(p,a,b)                      ICOM_CALL2(CreateStateBlock,p,a,b)
933 #define IDirect3DDevice7_Load(p,a,b,c,d,e)                            ICOM_CALL5(Load,p,a,b,c,d,e)
934 #define IDirect3DDevice7_LightEnable(p,a,b)                           ICOM_CALL2(LightEnable,p,a,b)
935 #define IDirect3DDevice7_GetLightEnable(p,a,b)                        ICOM_CALL2(GetLightEnable,p,a,b)
936 #define IDirect3DDevice7_SetClipPlane(p,a,b)                          ICOM_CALL2(SetClipPlane,p,a,b)
937 #define IDirect3DDevice7_GetClipPlane(p,a,b)                          ICOM_CALL2(GetClipPlane,p,a,b)
938 #define IDirect3DDevice7_GetInfo(p,a,b,c)                             ICOM_CALL3(GetInfo,p,a,b,c)
939
940
941
942 /*****************************************************************************
943  * IDirect3DVertexBuffer interface
944  */
945 #define ICOM_INTERFACE IDirect3DVertexBuffer
946 #define IDirect3DVertexBuffer_METHODS \
947     ICOM_METHOD3(HRESULT,Lock,                DWORD,dwFlags,LPVOID*,lplpData,LPDWORD,lpdwSize) \
948     ICOM_METHOD (HRESULT,Unlock) \
949     ICOM_METHOD7(HRESULT,ProcessVertices,     DWORD,dwVertexOp,DWORD,dwDestIndex,DWORD,dwCount,LPDIRECT3DVERTEXBUFFER,lpSrcBuffer,DWORD,dwSrcIndex,LPDIRECT3DDEVICE3,lpD3DDevice,DWORD,dwFlags) \
950     ICOM_METHOD1(HRESULT,GetVertexBufferDesc, LPD3DVERTEXBUFFERDESC,lpD3DVertexBufferDesc) \
951     ICOM_METHOD2(HRESULT,Optimize,            LPDIRECT3DDEVICE3, lpD3DDevice,DWORD,dwFlags)
952 #define IDirect3DVertexBuffer_IMETHODS \
953     IUnknown_IMETHODS \
954     IDirect3DVertexBuffer_METHODS
955 ICOM_DEFINE(IDirect3DVertexBuffer,IUnknown)
956 #undef ICOM_INTERFACE
957
958   /*** IUnknown methods ***/
959 #define IDirect3DVertexBuffer_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
960 #define IDirect3DVertexBuffer_AddRef(p)             ICOM_CALL (AddRef,p)
961 #define IDirect3DVertexBuffer_Release(p)            ICOM_CALL (Release,p)
962   /*** IDirect3DVertexBuffer methods ***/
963 #define IDirect3DVertexBuffer_Lock(p,a,b,c)                    ICOM_CALL3(Lock,p,a,b,c)
964 #define IDirect3DVertexBuffer_Unlock(p)                        ICOM_CALL (Unlock,p)
965 #define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) ICOM_CALL7(ProcessVertices,p,a,b,c,d,e,f,g)
966 #define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a)         ICOM_CALL1(GetVertexBufferDesc,p,a)
967 #define IDirect3DVertexBuffer_Optimize(p,a,b)                  ICOM_CALL2(Optimize,p,a,b)
968   
969 /*****************************************************************************
970  * IDirect3DVertexBuffer7 interface
971  */
972 #define ICOM_INTERFACE IDirect3DVertexBuffer7
973 #define IDirect3DVertexBuffer7_METHODS \
974     ICOM_METHOD3(HRESULT,Lock,                   DWORD,dwFlags,LPVOID*,lplpData,LPDWORD,lpdwSize) \
975     ICOM_METHOD (HRESULT,Unlock) \
976     ICOM_METHOD7(HRESULT,ProcessVertices,        DWORD,dwVertexOp,DWORD,dwDestIndex,DWORD,dwCount,LPDIRECT3DVERTEXBUFFER7,lpSrcBuffer,DWORD,dwSrcIndex,LPDIRECT3DDEVICE7,lpD3DDevice,DWORD,dwFlags) \
977     ICOM_METHOD1(HRESULT,GetVertexBufferDesc,    LPD3DVERTEXBUFFERDESC,lpD3DVertexBufferDesc) \
978     ICOM_METHOD2(HRESULT,Optimize,               LPDIRECT3DDEVICE7, lpD3DDevice,DWORD,dwFlags) \
979     ICOM_METHOD7(HRESULT,ProcessVerticesStrided, DWORD,,DWORD,,DWORD,,LPD3DDRAWPRIMITIVESTRIDEDDATA,,DWORD,,LPDIRECT3DDEVICE7,,DWORD,)
980 #define IDirect3DVertexBuffer7_IMETHODS \
981     IUnknown_IMETHODS \
982     IDirect3DVertexBuffer7_METHODS
983 ICOM_DEFINE(IDirect3DVertexBuffer7,IUnknown)
984 #undef ICOM_INTERFACE
985
986 /*** IUnknown methods ***/
987 #define IDirect3DVertexBuffer7_QueryInterface(p,a,b)                   ICOM_CALL2(QueryInterface,p,a,b)
988 #define IDirect3DVertexBuffer7_AddRef(p)                               ICOM_CALL (AddRef,p)
989 #define IDirect3DVertexBuffer7_Release(p)                              ICOM_CALL (Release,p)
990
991 /*** IDirect3DVertexBuffer7 methods ***/
992 #define IDirect3DVertexBuffer7_Lock(p,a,b,c)                           ICOM_CALL3(Lock,p,a,b,c)
993 #define IDirect3DVertexBuffer7_Unlock(p)                               ICOM_CALL (Unlock,p)
994 #define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g)        ICOM_CALL7(ProcessVertices,p,a,b,c,d,e,f,g)
995 #define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a)                ICOM_CALL1(GetVertexBufferDesc,p,a)
996 #define IDirect3DVertexBuffer7_Optimize(p,a,b)                         ICOM_CALL2(Optimize,p,a,b)
997 #define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) ICOM_CALL7(ProcessVerticesStrided,p,a,b,c,d,e,f,g)
998
999
1000 #endif /* __WINE_D3D_H */