wined3d: Add a geometry shader object.
[wine] / dlls / pdh / tests / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 TESTDLL   = pdh.dll
6 IMPORTS   = pdh kernel32
7
8 CTESTS = \
9         pdh.c
10
11 @MAKE_TEST_RULES@
12
13 @DEPENDENCIES@  # everything below this line is overwritten by make depend