wininet: Rewrite InternetCreateUrlW.
[wine] / dlls / d3d8 / volume.c
1 /*
2  * IDirect3DVolume8 implementation
3  *
4  * Copyright 2005 Oliver Stieber
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19  */
20
21 #include "config.h"
22 #include "d3d8_private.h"
23
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
25
26 /* IDirect3DVolume8 IUnknown parts follow: */
27 HRESULT WINAPI IDirect3DVolume8Impl_QueryInterface(LPDIRECT3DVOLUME8 iface, REFIID riid, LPVOID *ppobj) {
28     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
29
30     if (IsEqualGUID(riid, &IID_IUnknown)
31         || IsEqualGUID(riid, &IID_IDirect3DVolume8)) {
32         IUnknown_AddRef(iface);
33         *ppobj = This;
34         return D3D_OK;
35     }
36
37     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
38     return E_NOINTERFACE;
39 }
40
41 ULONG WINAPI IDirect3DVolume8Impl_AddRef(LPDIRECT3DVOLUME8 iface) {
42     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
43     ULONG ref = InterlockedIncrement(&This->ref);
44
45     TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
46
47     return ref;
48 }
49
50 ULONG WINAPI IDirect3DVolume8Impl_Release(LPDIRECT3DVOLUME8 iface) {
51     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
52     ULONG ref = InterlockedDecrement(&This->ref);
53
54     TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
55
56     if (ref == 0) {
57         IWineD3DVolume_Release(This->wineD3DVolume);
58         HeapFree(GetProcessHeap(), 0, This);
59     }
60     return ref;
61 }
62
63 /* IDirect3DVolume8 Interface follow: */
64 HRESULT WINAPI IDirect3DVolume8Impl_GetDevice(LPDIRECT3DVOLUME8 iface, IDirect3DDevice8 **ppDevice) {
65     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
66     IWineD3DDevice       *myDevice = NULL;
67
68     IWineD3DVolume_GetDevice(This->wineD3DVolume, &myDevice);
69     IWineD3DDevice_GetParent(myDevice, (IUnknown **)ppDevice);
70     IWineD3DDevice_Release(myDevice);
71     return D3D_OK;
72 }
73
74 HRESULT WINAPI IDirect3DVolume8Impl_SetPrivateData(LPDIRECT3DVOLUME8 iface, REFGUID refguid, CONST void *pData, DWORD SizeOfData, DWORD Flags) {
75     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
76     TRACE("(%p) Relay\n", This);
77     return IWineD3DVolume_SetPrivateData(This->wineD3DVolume, refguid, pData, SizeOfData, Flags);
78 }
79
80 HRESULT WINAPI IDirect3DVolume8Impl_GetPrivateData(LPDIRECT3DVOLUME8 iface, REFGUID  refguid, void *pData, DWORD* pSizeOfData) {
81     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
82     TRACE("(%p) Relay\n", This);
83     return IWineD3DVolume_GetPrivateData(This->wineD3DVolume, refguid, pData, pSizeOfData);
84 }
85
86 HRESULT WINAPI IDirect3DVolume8Impl_FreePrivateData(LPDIRECT3DVOLUME8 iface, REFGUID refguid) {
87     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
88     TRACE("(%p) Relay\n", This);
89     return IWineD3DVolume_FreePrivateData(This->wineD3DVolume, refguid);
90 }
91
92 HRESULT WINAPI IDirect3DVolume8Impl_GetContainer(LPDIRECT3DVOLUME8 iface, REFIID riid, void **ppContainer) {
93     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
94     HRESULT res;
95     IUnknown *IWineContainer = NULL;
96
97     TRACE("(%p) Relay\n", This);
98     res = IWineD3DVolume_GetContainer(This->wineD3DVolume, riid, (void **)&IWineContainer);
99
100     /* If this works, the only valid container is a child of resource (volumetexture) */
101     if (res == D3D_OK && NULL != ppContainer) {
102         IWineD3DResource_GetParent((IWineD3DResource *)IWineContainer, (IUnknown **)ppContainer);
103         IWineD3DResource_Release((IWineD3DResource *)IWineContainer);
104     }
105
106     return res;
107 }
108
109 HRESULT WINAPI IDirect3DVolume8Impl_GetDesc(LPDIRECT3DVOLUME8 iface, D3DVOLUME_DESC *pDesc) {
110     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
111     WINED3DVOLUME_DESC     wined3ddesc;
112     UINT                   tmpInt = -1;
113
114     TRACE("(%p) Relay\n", This);
115
116     /* As d3d8 and d3d8 structures differ, pass in ptrs to where data needs to go */
117     wined3ddesc.Format              = (WINED3DFORMAT *)&pDesc->Format;
118     wined3ddesc.Type                = &pDesc->Type;
119     wined3ddesc.Usage               = &pDesc->Usage;
120     wined3ddesc.Pool                = &pDesc->Pool;
121     wined3ddesc.Size                = &tmpInt;
122     wined3ddesc.Width               = &pDesc->Width;
123     wined3ddesc.Height              = &pDesc->Height;
124     wined3ddesc.Depth               = &pDesc->Depth;
125
126     return IWineD3DVolume_GetDesc(This->wineD3DVolume, &wined3ddesc);
127 }
128
129 HRESULT WINAPI IDirect3DVolume8Impl_LockBox(LPDIRECT3DVOLUME8 iface, D3DLOCKED_BOX *pLockedVolume, CONST D3DBOX *pBox, DWORD Flags) {
130     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
131     TRACE("(%p) relay %p %p %p %ld\n", This, This->wineD3DVolume, pLockedVolume, pBox, Flags);
132     return IWineD3DVolume_LockBox(This->wineD3DVolume, pLockedVolume, pBox, Flags);
133 }
134
135 HRESULT WINAPI IDirect3DVolume8Impl_UnlockBox(LPDIRECT3DVOLUME8 iface) {
136     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
137     TRACE("(%p) relay %p\n", This, This->wineD3DVolume);
138     return IWineD3DVolume_UnlockBox(This->wineD3DVolume);
139 }
140
141 const IDirect3DVolume8Vtbl Direct3DVolume8_Vtbl =
142 {
143     /* IUnknown */
144     IDirect3DVolume8Impl_QueryInterface,
145     IDirect3DVolume8Impl_AddRef,
146     IDirect3DVolume8Impl_Release,
147     /* IDirect3DVolume8 */
148     IDirect3DVolume8Impl_GetDevice,
149     IDirect3DVolume8Impl_SetPrivateData,
150     IDirect3DVolume8Impl_GetPrivateData,
151     IDirect3DVolume8Impl_FreePrivateData,
152     IDirect3DVolume8Impl_GetContainer,
153     IDirect3DVolume8Impl_GetDesc,
154     IDirect3DVolume8Impl_LockBox,
155     IDirect3DVolume8Impl_UnlockBox
156 };
157
158
159 /* Internal function called back during the CreateVolumeTexture */
160 HRESULT WINAPI D3D8CB_CreateVolume(IUnknown  *pDevice, UINT Width, UINT Height, UINT Depth, 
161                                    WINED3DFORMAT  Format, D3DPOOL Pool, DWORD Usage,
162                                    IWineD3DVolume **ppVolume,
163                                    HANDLE   * pSharedHandle) {
164     IDirect3DVolume8Impl *object;
165     IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)pDevice;
166     HRESULT hrc = D3D_OK;
167
168     /* Allocate the storage for the device */
169     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DVolume8Impl));
170     if (NULL == object) {
171         FIXME("Allocation of memory failed\n");
172         *ppVolume = NULL;
173         return D3DERR_OUTOFVIDEOMEMORY;
174     }
175
176     object->lpVtbl = &Direct3DVolume8_Vtbl;
177     object->ref = 1;
178     hrc = IWineD3DDevice_CreateVolume(This->WineD3DDevice, Width, Height, Depth, Usage, Format, 
179                                        Pool, &object->wineD3DVolume, pSharedHandle, (IUnknown *)object);
180     if (hrc != D3D_OK) {
181         /* free up object */ 
182         FIXME("(%p) call to IWineD3DDevice_CreateVolume failed\n", This);
183         HeapFree(GetProcessHeap(), 0, object);
184         *ppVolume = NULL;
185     } else {
186         *ppVolume = (IWineD3DVolume *)object->wineD3DVolume;
187     }
188     TRACE("(%p) Created volume %p\n", This, *ppVolume);
189     return hrc;
190 }