1 /* DirectDraw Surface Implementation
3 * Copyright (c) 1997-2000 Marcus Meissner
4 * Copyright (c) 1998-2000 Lionel Ulmer
5 * Copyright (c) 2000-2001 TransGaming Technologies Inc.
6 * Copyright (c) 2006 Stefan Dösinger
8 * This file contains the (internal) driver registration functions,
9 * driver enumeration APIs and DirectDraw creation functions.
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #include "wine/port.h"
35 #define NONAMELESSUNION
41 #include "wine/exception.h"
46 #include "ddraw_private.h"
47 #include "wine/debug.h"
49 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
51 /*****************************************************************************
52 * IUnknown parts follow
53 *****************************************************************************/
55 /*****************************************************************************
56 * IDirectDrawSurface7::QueryInterface
58 * A normal QueryInterface implementation. For QueryInterface rules
59 * see ddraw.c, IDirectDraw7::QueryInterface. This method
60 * can Query IDirectDrawSurface interfaces in all version, IDirect3DTexture
61 * in all versions, the IDirectDrawGammaControl interface and it can
62 * create an IDirect3DDevice. (Uses IDirect3D7::CreateDevice)
65 * riid: The interface id queried for
66 * obj: Address to write the pointer to
70 * E_NOINTERFACE if the requested interface wasn't found
72 *****************************************************************************/
74 IDirectDrawSurfaceImpl_QueryInterface(IDirectDrawSurface7 *iface,
78 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
80 /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
84 return DDERR_INVALIDPARAMS;
86 TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),obj);
87 if (IsEqualGUID(riid, &IID_IUnknown)
88 || IsEqualGUID(riid, &IID_IDirectDrawSurface7)
89 || IsEqualGUID(riid, &IID_IDirectDrawSurface4) )
91 IUnknown_AddRef(iface);
92 *obj = ICOM_INTERFACE(This, IDirectDrawSurface7);
93 TRACE("(%p) returning IDirectDrawSurface7 interface at %p\n", This, *obj);
96 else if( IsEqualGUID(riid, &IID_IDirectDrawSurface3)
97 || IsEqualGUID(riid, &IID_IDirectDrawSurface2)
98 || IsEqualGUID(riid, &IID_IDirectDrawSurface) )
100 IUnknown_AddRef(iface);
101 *obj = ICOM_INTERFACE(This, IDirectDrawSurface3);
102 TRACE("(%p) returning IDirectDrawSurface3 interface at %p\n", This, *obj);
105 else if( IsEqualGUID(riid, &IID_IDirectDrawGammaControl) )
107 IUnknown_AddRef(iface);
108 *obj = ICOM_INTERFACE(This, IDirectDrawGammaControl);
109 TRACE("(%p) returning IDirectDrawGammaControl interface at %p\n", This, *obj);
112 else if( IsEqualGUID(riid, &IID_D3DDEVICE_WineD3D) ||
113 IsEqualGUID(riid, &IID_IDirect3DHALDevice)||
114 IsEqualGUID(riid, &IID_IDirect3DRGBDevice) )
116 IDirect3DDevice7 *d3d;
118 /* Call into IDirect3D7 for creation */
119 IDirect3D7_CreateDevice(ICOM_INTERFACE(This->ddraw, IDirect3D7),
121 ICOM_INTERFACE(This, IDirectDrawSurface7),
124 *obj = COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice7, IDirect3DDevice, d3d);
125 TRACE("(%p) Returning IDirect3DDevice interface at %p\n", This, *obj);
129 else if (IsEqualGUID( &IID_IDirect3DTexture, riid ) ||
130 IsEqualGUID( &IID_IDirect3DTexture2, riid ))
132 if (IsEqualGUID( &IID_IDirect3DTexture, riid ))
134 *obj = ICOM_INTERFACE(This, IDirect3DTexture);
135 TRACE(" returning Direct3DTexture interface at %p.\n", *obj);
139 *obj = ICOM_INTERFACE(This, IDirect3DTexture2);
140 TRACE(" returning Direct3DTexture2 interface at %p.\n", *obj);
142 IUnknown_AddRef( (IUnknown *) *obj);
146 ERR("No interface\n");
147 return E_NOINTERFACE;
150 /*****************************************************************************
151 * IDirectDrawSurface7::AddRef
153 * A normal addref implementation
158 *****************************************************************************/
160 IDirectDrawSurfaceImpl_AddRef(IDirectDrawSurface7 *iface)
162 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
163 ULONG refCount = InterlockedIncrement(&This->ref);
165 TRACE("(%p) : AddRef increasing from %d\n", This, refCount - 1);
169 /*****************************************************************************
170 * IDirectDrawSurfaceImpl_Destroy
172 * A helper function for IDirectDrawSurface7::Release
174 * Frees the surface, regardless of its refcount.
175 * See IDirectDrawSurface7::Release for more information
178 * This: Surface to free
180 *****************************************************************************/
181 static void IDirectDrawSurfaceImpl_Destroy(IDirectDrawSurfaceImpl *This)
183 TRACE("(%p)\n", This);
185 /* Check the refcount and give a warning */
188 /* This can happen when a complex surface is destroyed,
189 * because the 2nd surface was addref()ed when the app
190 * called GetAttachedSurface
192 WARN("(%p): Destroying surface with refount %d\n", This, This->ref);
195 /* Check for attached surfaces and detach them */
196 if(This->first_attached != This)
198 /* Well, this shouldn't happen: The surface being attached is addref()ed
199 * in AddAttachedSurface, so it shouldn't be released until DeleteAttachedSurface
200 * is called, because the refcount is held. It looks like the app released()
201 * it often enough to force this
203 IDirectDrawSurface7 *root = ICOM_INTERFACE(This->first_attached, IDirectDrawSurface7);
204 IDirectDrawSurface7 *detach = ICOM_INTERFACE(This, IDirectDrawSurface7);
206 FIXME("(%p) Freeing a surface that is attached to surface %p\n", This, This->first_attached);
208 /* The refcount will drop to -1 here */
209 if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK)
211 ERR("(%p) DeleteAttachedSurface failed!\n", This);
215 while(This->next_attached != NULL)
217 IDirectDrawSurface7 *root = ICOM_INTERFACE(This, IDirectDrawSurface7);
218 IDirectDrawSurface7 *detach = ICOM_INTERFACE(This->next_attached, IDirectDrawSurface7);
220 if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK)
222 ERR("(%p) DeleteAttachedSurface failed!\n", This);
227 /* Now destroy the surface. Wait: It could have been released if we are a texture */
228 if(This->WineD3DSurface)
229 IWineD3DSurface_Release(This->WineD3DSurface);
231 /* Having a texture handle set implies that the device still exists */
234 This->ddraw->d3ddevice->Handles[This->Handle - 1].ptr = NULL;
235 This->ddraw->d3ddevice->Handles[This->Handle - 1].type = DDrawHandle_Unknown;
238 /* Reduce the ddraw surface count */
239 InterlockedDecrement(&This->ddraw->surfaces);
240 list_remove(&This->surface_list_entry);
242 HeapFree(GetProcessHeap(), 0, This);
245 /*****************************************************************************
246 * IDirectDrawSurface7::Release
248 * Reduces the surface's refcount by 1. If the refcount falls to 0, the
249 * surface is destroyed.
251 * Destroying the surface is a bit tricky. For the connection between
252 * WineD3DSurfaces and DirectDrawSurfaces see IDirectDraw7::CreateSurface
253 * It has a nice graph explaining the connection.
255 * What happens here is basically this:
256 * When a surface is destroyed, its WineD3DSurface is released,
257 * and the refcount of the DirectDraw interface is reduced by 1. If it has
258 * complex surfaces attached to it, then these surfaces are destroyed too,
259 * regardless of their refcount. If any surface being destroyed has another
260 * surface attached to it (with a "soft" attachment, not complex), then
261 * this surface is detached with DeleteAttachedSurface.
263 * When the surface is a texture, the WineD3DTexture is released.
264 * If the surface is the Direct3D render target, then the D3D
265 * capabilities of the WineD3DDevice are uninitialized, which causes the
266 * swapchain to be released.
268 * When a complex sublevel falls to ref zero, then this is ignored.
273 *****************************************************************************/
275 IDirectDrawSurfaceImpl_Release(IDirectDrawSurface7 *iface)
277 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
279 TRACE("(%p) : Releasing from %d\n", This, This->ref);
280 ref = InterlockedDecrement(&This->ref);
285 IDirectDrawSurfaceImpl *surf;
286 IDirectDrawImpl *ddraw;
287 IUnknown *ifaceToRelease = This->ifaceToRelease;
290 /* Complex attached surfaces are destroyed implicitely when the root is released */
291 EnterCriticalSection(&ddraw_cs);
292 if(!This->is_complex_root)
294 WARN("(%p) Attempt to destroy a surface that is not a complex root\n", This);
295 LeaveCriticalSection(&ddraw_cs);
300 /* If it's a texture, destroy the WineD3DTexture.
301 * WineD3D will destroy the IParent interfaces
302 * of the sublevels, which destroys the WineD3DSurfaces.
303 * Set the surfaces to NULL to avoid destroying them again later
305 if(This->wineD3DTexture)
307 IWineD3DBaseTexture_Release(This->wineD3DTexture);
309 /* If it's the RenderTarget, destroy the d3ddevice */
310 else if( (ddraw->d3d_initialized) && (This == ddraw->d3d_target))
312 TRACE("(%p) Destroying the render target, uninitializing D3D\n", This);
314 /* Unset any index buffer, just to be sure */
315 IWineD3DDevice_SetIndices(ddraw->wineD3DDevice, NULL);
316 IWineD3DDevice_SetDepthStencilSurface(ddraw->wineD3DDevice, NULL);
317 IWineD3DDevice_SetVertexDeclaration(ddraw->wineD3DDevice, NULL);
318 for(i = 0; i < ddraw->numConvertedDecls; i++)
320 IWineD3DVertexDeclaration_Release(ddraw->decls[i].decl);
322 HeapFree(GetProcessHeap(), 0, ddraw->decls);
323 ddraw->numConvertedDecls = 0;
325 if(IWineD3DDevice_Uninit3D(ddraw->wineD3DDevice, D3D7CB_DestroyDepthStencilSurface, D3D7CB_DestroySwapChain) != D3D_OK)
328 ERR("(%p) Failed to uninit 3D\n", This);
332 /* Free the d3d window if one was created */
333 if(ddraw->d3d_window != 0)
335 TRACE(" (%p) Destroying the hidden render window %p\n", This, ddraw->d3d_window);
336 DestroyWindow(ddraw->d3d_window);
337 ddraw->d3d_window = 0;
339 /* Unset the pointers */
342 ddraw->d3d_initialized = FALSE;
343 ddraw->d3d_target = NULL;
345 /* Reset to the default surface implementation type. This is needed if apps use
346 * non render target surfaces and expect blits to work after destroying the render
349 * TODO: Recreate existing offscreen surfaces
351 ddraw->ImplType = DefaultSurfaceType;
353 /* Write a trace because D3D unloading was the reason for many
354 * crashes during development.
356 TRACE("(%p) D3D unloaded\n", This);
358 else if(This->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE |
362 /* It's a render target, but no swapchain was created.
363 * The IParent interfaces have to be released manually.
364 * The same applies for textures without an
365 * IWineD3DTexture object attached
369 for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
371 if(This->complex_array[i])
373 /* Only the topmost level can have more than 1 surfaces in the complex
374 * attachment array(Cube texture roots), for all others there is only
377 surf = This->complex_array[i];
380 IWineD3DSurface_GetParent(surf->WineD3DSurface,
381 (IUnknown **) &Parent);
382 IParent_Release(Parent); /* For the getParent */
383 IParent_Release(Parent); /* To release it */
384 surf = surf->complex_array[0];
389 /* Now the top-level surface */
390 IWineD3DSurface_GetParent(This->WineD3DSurface,
391 (IUnknown **) &Parent);
392 IParent_Release(Parent); /* For the getParent */
393 IParent_Release(Parent); /* To release it */
396 /* The refcount test shows that the palette is detached when the surface is destroyed */
397 IDirectDrawSurface7_SetPalette(ICOM_INTERFACE(This, IDirectDrawSurface7),
400 /* Loop through all complex attached surfaces,
403 * Yet again, only the root can have more than one complexly attached surface, all the others
404 * have a total of one;
406 for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
408 if(!This->complex_array[i]) break;
410 surf = This->complex_array[i];
411 This->complex_array[i] = NULL;
414 IDirectDrawSurfaceImpl *destroy = surf;
415 surf = surf->complex_array[0]; /* Iterate through the "tree" */
416 IDirectDrawSurfaceImpl_Destroy(destroy); /* Destroy it */
420 /* Destroy the root surface.
422 IDirectDrawSurfaceImpl_Destroy(This);
424 /* Reduce the ddraw refcount */
425 if(ifaceToRelease) IUnknown_Release(ifaceToRelease);
426 LeaveCriticalSection(&ddraw_cs);
432 /*****************************************************************************
433 * IDirectDrawSurface7::GetAttachedSurface
435 * Returns an attached surface with the requested caps. Surface attachment
436 * and complex surfaces are not clearly described by the MSDN or sdk,
437 * so this method is tricky and likely to contain problems.
438 * This implementation searches the complex list first, then the
441 * The chains are searched from This down to the last surface in the chain,
442 * not from the first element in the chain. The first surface found is
443 * returned. The MSDN says that this method fails if more than one surface
444 * matches the caps, but it is not sure if that is right. The attachment
445 * structure may not even allow two matching surfaces.
447 * The found surface is AddRef-ed before it is returned.
450 * Caps: Pointer to a DDCAPS2 structure describing the caps asked for
451 * Surface: Address to store the found surface
455 * DDERR_INVALIDPARAMS if Caps or Surface is NULL
456 * DDERR_NOTFOUND if no surface was found
458 *****************************************************************************/
459 static HRESULT WINAPI
460 IDirectDrawSurfaceImpl_GetAttachedSurface(IDirectDrawSurface7 *iface,
462 IDirectDrawSurface7 **Surface)
464 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
465 IDirectDrawSurfaceImpl *surf;
469 TRACE("(%p)->(%p,%p)\n", This, Caps, Surface);
470 EnterCriticalSection(&ddraw_cs);
474 if(This->version < 7)
476 /* Earlier dx apps put garbage into these members, clear them */
477 our_caps.dwCaps2 = 0;
478 our_caps.dwCaps3 = 0;
479 our_caps.dwCaps4 = 0;
482 TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This, our_caps.dwCaps, our_caps.dwCaps2, our_caps.dwCaps3, our_caps.dwCaps4); /* FIXME: Better debugging */
484 for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
486 surf = This->complex_array[i];
491 TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf,
492 surf->surface_desc.ddsCaps.dwCaps,
493 surf->surface_desc.ddsCaps.dwCaps2,
494 surf->surface_desc.ddsCaps.dwCaps3,
495 surf->surface_desc.ddsCaps.dwCaps4);
498 if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
499 ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
501 /* MSDN: "This method fails if more than one surface is attached
502 * that matches the capabilities requested."
504 * Not sure how to test this.
507 TRACE("(%p): Returning surface %p\n", This, surf);
508 TRACE("(%p): mipmapcount=%d\n", This, surf->mipmap_level);
509 *Surface = ICOM_INTERFACE(surf, IDirectDrawSurface7);
510 IDirectDrawSurface7_AddRef(*Surface);
511 LeaveCriticalSection(&ddraw_cs);
516 /* Next, look at the attachment chain */
519 while( (surf = surf->next_attached) )
523 TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf,
524 surf->surface_desc.ddsCaps.dwCaps,
525 surf->surface_desc.ddsCaps.dwCaps2,
526 surf->surface_desc.ddsCaps.dwCaps3,
527 surf->surface_desc.ddsCaps.dwCaps4);
530 if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
531 ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
533 TRACE("(%p): Returning surface %p\n", This, surf);
534 *Surface = ICOM_INTERFACE(surf, IDirectDrawSurface7);
535 IDirectDrawSurface7_AddRef(*Surface);
536 LeaveCriticalSection(&ddraw_cs);
541 TRACE("(%p) Didn't find a valid surface\n", This);
542 LeaveCriticalSection(&ddraw_cs);
543 return DDERR_NOTFOUND;
546 /*****************************************************************************
547 * IDirectDrawSurface7::Lock
549 * Locks the surface and returns a pointer to the surface's memory
552 * Rect: Rectangle to lock. If NULL, the whole surface is locked
553 * DDSD: Pointer to a DDSURFACEDESC2 which shall receive the surface's desc.
554 * Flags: Locking flags, e.g Read only or write only
555 * h: An event handle that's not used and must be NULL
559 * DDERR_INVALIDPARAMS if DDSD is NULL
560 * For more details, see IWineD3DSurface::LockRect
562 *****************************************************************************/
563 static HRESULT WINAPI
564 IDirectDrawSurfaceImpl_Lock(IDirectDrawSurface7 *iface,
566 DDSURFACEDESC2 *DDSD,
570 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
571 WINED3DLOCKED_RECT LockedRect;
573 TRACE("(%p)->(%p,%p,%x,%p)\n", This, Rect, DDSD, Flags, h);
576 return DDERR_INVALIDPARAMS;
578 /* This->surface_desc.dwWidth and dwHeight are changeable, thus lock */
579 EnterCriticalSection(&ddraw_cs);
584 || (Rect->left > Rect->right)
585 || (Rect->top > Rect->bottom)
586 || (Rect->right > This->surface_desc.dwWidth)
587 || (Rect->bottom > This->surface_desc.dwHeight))
589 WARN("Trying to lock an invalid rectangle, returning DDERR_INVALIDPARAMS\n");
590 LeaveCriticalSection(&ddraw_cs);
591 return DDERR_INVALIDPARAMS;
595 /* Should I check for the handle to be NULL?
597 * The DDLOCK flags and the D3DLOCK flags are equal
598 * for the supported values. The others are ignored by WineD3D
601 if(DDSD->dwSize != sizeof(DDSURFACEDESC) &&
602 DDSD->dwSize != sizeof(DDSURFACEDESC2))
604 WARN("Invalid structure size %d, returning DDERR_INVALIDPARAMS\n", DDERR_INVALIDPARAMS);
605 LeaveCriticalSection(&ddraw_cs);
606 return DDERR_INVALIDPARAMS;
609 hr = IWineD3DSurface_LockRect(This->WineD3DSurface,
615 LeaveCriticalSection(&ddraw_cs);
619 /* Override the memory area. The pitch should be set already. Strangely windows
620 * does not set the LPSURFACE flag on locked surfaces !?!.
621 * DDSD->dwFlags |= DDSD_LPSURFACE;
623 This->surface_desc.lpSurface = LockedRect.pBits;
624 DD_STRUCT_COPY_BYSIZE(DDSD,&(This->surface_desc));
626 TRACE("locked surface returning description :\n");
627 if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD);
629 LeaveCriticalSection(&ddraw_cs);
633 /*****************************************************************************
634 * IDirectDrawSurface7::Unlock
636 * Unlocks an locked surface
639 * Rect: Not used by this implementation
643 * For more details, see IWineD3DSurface::UnlockRect
645 *****************************************************************************/
646 static HRESULT WINAPI
647 IDirectDrawSurfaceImpl_Unlock(IDirectDrawSurface7 *iface,
650 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
652 TRACE("(%p)->(%p)\n", This, pRect);
654 EnterCriticalSection(&ddraw_cs);
655 hr = IWineD3DSurface_UnlockRect(This->WineD3DSurface);
658 This->surface_desc.lpSurface = NULL;
660 LeaveCriticalSection(&ddraw_cs);
664 /*****************************************************************************
665 * IDirectDrawSurface7::Flip
667 * Flips a surface with the DDSCAPS_FLIP flag. The flip is relayed to
668 * IWineD3DSurface::Flip. Because WineD3D doesn't handle attached surfaces,
669 * the flip target is passed to WineD3D, even if the app didn't specify one
672 * DestOverride: Specifies the surface that will become the new front
673 * buffer. If NULL, the current back buffer is used
674 * Flags: some DirectDraw flags, see include/ddraw.h
678 * DDERR_NOTFLIPPABLE if no flip target could be found
679 * DDERR_INVALIDOBJECT if the surface isn't a front buffer
680 * For more details, see IWineD3DSurface::Flip
682 *****************************************************************************/
683 static HRESULT WINAPI
684 IDirectDrawSurfaceImpl_Flip(IDirectDrawSurface7 *iface,
685 IDirectDrawSurface7 *DestOverride,
688 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
689 IDirectDrawSurfaceImpl *Override = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DestOverride);
690 IDirectDrawSurface7 *Override7;
692 TRACE("(%p)->(%p,%x)\n", This, DestOverride, Flags);
694 /* Flip has to be called from a front buffer
695 * What about overlay surfaces, AFAIK they can flip too?
697 if( !(This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER) )
698 return DDERR_INVALIDOBJECT; /* Unckecked */
700 EnterCriticalSection(&ddraw_cs);
702 /* WineD3D doesn't keep track of attached surface, so find the target */
707 memset(&Caps, 0, sizeof(Caps));
708 Caps.dwCaps |= DDSCAPS_BACKBUFFER;
709 hr = IDirectDrawSurface7_GetAttachedSurface(iface, &Caps, &Override7);
712 ERR("Can't find a flip target\n");
713 LeaveCriticalSection(&ddraw_cs);
714 return DDERR_NOTFLIPPABLE; /* Unchecked */
716 Override = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Override7);
718 /* For the GetAttachedSurface */
719 IDirectDrawSurface7_Release(Override7);
722 hr = IWineD3DSurface_Flip(This->WineD3DSurface,
723 Override->WineD3DSurface,
725 LeaveCriticalSection(&ddraw_cs);
729 /*****************************************************************************
730 * IDirectDrawSurface7::Blt
732 * Performs a blit on the surface
735 * DestRect: Destination rectangle, can be NULL
736 * SrcSurface: Source surface, can be NULL
737 * SrcRect: Source rectange, can be NULL
739 * DDBltFx: Some extended blt parameters, connected to the flags
743 * See IWineD3DSurface::Blt for more details
745 *****************************************************************************/
746 static HRESULT WINAPI
747 IDirectDrawSurfaceImpl_Blt(IDirectDrawSurface7 *iface,
749 IDirectDrawSurface7 *SrcSurface,
754 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
756 IDirectDrawSurfaceImpl *Src = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, SrcSurface);
757 TRACE("(%p)->(%p,%p,%p,%x,%p)\n", This, DestRect, Src, SrcRect, Flags, DDBltFx);
759 /* Check for validity of the flags here. WineD3D Has the software-opengl selection path and would have
760 * to check at 2 places, and sometimes do double checks. This also saves the call to wined3d :-)
762 if((Flags & DDBLT_KEYSRCOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYSRC)) {
763 WARN("Invalid source color key parameters, returning DDERR_INVALIDPARAMS\n");
764 return DDERR_INVALIDPARAMS;
767 if((Flags & DDBLT_KEYDESTOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYDEST)) {
768 WARN("Invalid destination color key parameters, returning DDERR_INVALIDPARAMS\n");
769 return DDERR_INVALIDPARAMS;
772 /* Sizes can change, therefore hold the lock when testing the rectangles */
773 EnterCriticalSection(&ddraw_cs);
776 if(DestRect->top >= DestRect->bottom || DestRect->left >= DestRect->right ||
777 DestRect->right > This->surface_desc.dwWidth ||
778 DestRect->bottom > This->surface_desc.dwHeight)
780 WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n");
781 LeaveCriticalSection(&ddraw_cs);
782 return DDERR_INVALIDRECT;
787 if(SrcRect->top >= SrcRect->bottom || SrcRect->left >=SrcRect->right ||
788 SrcRect->right > Src->surface_desc.dwWidth ||
789 SrcRect->bottom > Src->surface_desc.dwHeight)
791 WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n");
792 LeaveCriticalSection(&ddraw_cs);
793 return DDERR_INVALIDRECT;
797 if(Flags & DDBLT_KEYSRC && (!Src || !(Src->surface_desc.dwFlags & DDSD_CKSRCBLT))) {
798 WARN("DDBLT_KEYDEST blit without color key in surface, returning DDERR_INVALIDPARAMS\n");
799 LeaveCriticalSection(&ddraw_cs);
800 return DDERR_INVALIDPARAMS;
803 /* TODO: Check if the DDBltFx contains any ddraw surface pointers. If it does, copy the struct,
804 * and replace the ddraw surfaces with the wined3d surfaces
805 * So far no blitting operations using surfaces in the bltfx struct are supported anyway.
807 hr = IWineD3DSurface_Blt(This->WineD3DSurface,
809 Src ? Src->WineD3DSurface : NULL,
812 (WINEDDBLTFX *) DDBltFx,
815 LeaveCriticalSection(&ddraw_cs);
818 case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
819 case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT;
824 /*****************************************************************************
825 * IDirectDrawSurface7::AddAttachedSurface
827 * Attaches a surface to another surface. How the surface attachments work
828 * is not totally understood yet, and this method is prone to problems.
829 * he surface that is attached is AddRef-ed.
831 * Tests with complex surfaces suggest that the surface attachments form a
832 * tree, but no method to test this has been found yet.
834 * The attachment list consists of a first surface (first_attached) and
835 * for each surface a pointer to the next attached surface (next_attached).
836 * For the first surface, and a surface that has no attachments
837 * first_attached points to the surface itself. A surface that has
838 * no successors in the chain has next_attached set to NULL.
840 * Newly attached surfaces are attached right after the root surface.
841 * If a surface is attached to a complex surface compound, it's attached to
842 * the surface that the app requested, not the complex root. See
843 * GetAttachedSurface for a description how surfaces are found.
845 * This is how the current implementation works, and it was coded by looking
846 * at the needs of the applications.
848 * So far only Z-Buffer attachments are tested, and they are activated in
849 * WineD3D. Mipmaps could be tricky to activate in WineD3D.
850 * Back buffers should work in 2D mode, but they are not tested(They can be
851 * attached in older iface versions). Rendering to the front buffer and
852 * switching between that and double buffering is not yet implemented in
853 * WineD3D, so for 3D it might have unexpected results.
855 * IDirectDrawSurfaceImpl_AddAttachedSurface is the real thing,
856 * IDirectDrawSurface7Impl_AddAttachedSurface is a wrapper around it that
857 * performs additional checks. Version 7 of this interface is much more restrictive
858 * than its predecessors.
861 * Attach: Surface to attach to iface
865 * DDERR_CANNOTATTACHSURFACE if the surface can't be attached for some reason
867 *****************************************************************************/
869 IDirectDrawSurfaceImpl_AddAttachedSurface(IDirectDrawSurfaceImpl *This,
870 IDirectDrawSurfaceImpl *Surf)
872 TRACE("(%p)->(%p)\n", This, Surf);
875 return DDERR_CANNOTATTACHSURFACE; /* unchecked */
877 EnterCriticalSection(&ddraw_cs);
879 /* Check if the surface is already attached somewhere */
880 if( (Surf->next_attached != NULL) ||
881 (Surf->first_attached != Surf) )
883 /* TODO: Test for the structure of the manual attachment. Is it a chain or a list?
884 * What happens if one surface is attached to 2 different surfaces?
886 FIXME("(%p) The Surface %p is already attached somewhere else: next_attached = %p, first_attached = %p, can't handle by now\n", This, Surf, Surf->next_attached, Surf->first_attached);
887 LeaveCriticalSection(&ddraw_cs);
888 return DDERR_SURFACEALREADYATTACHED;
891 /* This inserts the new surface at the 2nd position in the chain, right after the root surface */
892 Surf->next_attached = This->next_attached;
893 Surf->first_attached = This->first_attached;
894 This->next_attached = Surf;
896 /* Check if the WineD3D depth stencil needs updating */
897 if(This->ddraw->d3ddevice)
899 IDirect3DDeviceImpl_UpdateDepthStencil(This->ddraw->d3ddevice);
903 * "This method increments the reference count of the surface being attached."
905 IDirectDrawSurface7_AddRef(ICOM_INTERFACE(Surf, IDirectDrawSurface7));
906 LeaveCriticalSection(&ddraw_cs);
910 static HRESULT WINAPI
911 IDirectDrawSurface7Impl_AddAttachedSurface(IDirectDrawSurface7 *iface,
912 IDirectDrawSurface7 *Attach)
914 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
915 IDirectDrawSurfaceImpl *Surf = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Attach);
917 /* Version 7 of this interface seems to refuse everything except z buffers, as per msdn */
918 if(!(Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER))
921 WARN("Application tries to attach a non Z buffer surface. caps %08x\n",
922 Surf->surface_desc.ddsCaps.dwCaps);
923 return DDERR_CANNOTATTACHSURFACE;
926 return IDirectDrawSurfaceImpl_AddAttachedSurface(This,
929 /*****************************************************************************
930 * IDirectDrawSurface7::DeleteAttachedSurface
932 * Removes a surface from the attachment chain. The surface's refcount
933 * is decreased by one after it has been removed
936 * Flags: Some flags, not used by this implementation
937 * Attach: Surface to detach
941 * DDERR_SURFACENOTATTACHED if the surface isn't attached to
943 *****************************************************************************/
944 static HRESULT WINAPI
945 IDirectDrawSurfaceImpl_DeleteAttachedSurface(IDirectDrawSurface7 *iface,
947 IDirectDrawSurface7 *Attach)
949 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
950 IDirectDrawSurfaceImpl *Surf = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Attach);
951 IDirectDrawSurfaceImpl *Prev = This;
952 TRACE("(%p)->(%08x,%p)\n", This, Flags, Surf);
954 EnterCriticalSection(&ddraw_cs);
955 if (!Surf || (Surf->first_attached != This) || (Surf == This) )
957 LeaveCriticalSection(&ddraw_cs);
958 return DDERR_CANNOTDETACHSURFACE;
961 /* Remove MIPMAPSUBLEVEL if this seemed to be one */
962 if (This->surface_desc.ddsCaps.dwCaps &
963 Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
965 Surf->surface_desc.ddsCaps.dwCaps2 &= ~DDSCAPS2_MIPMAPSUBLEVEL;
966 /* FIXME: we should probably also subtract from dwMipMapCount of this
967 * and all parent surfaces */
970 /* Find the predecessor of the detached surface */
973 if(Prev->next_attached == Surf) break;
974 Prev = Prev->next_attached;
977 /* There must be a surface, otherwise there's a bug */
978 assert(Prev != NULL);
980 /* Unchain the surface */
981 Prev->next_attached = Surf->next_attached;
982 Surf->next_attached = NULL;
983 Surf->first_attached = Surf;
985 /* Check if the WineD3D depth stencil needs updating */
986 if(This->ddraw->d3ddevice)
988 IDirect3DDeviceImpl_UpdateDepthStencil(This->ddraw->d3ddevice);
991 IDirectDrawSurface7_Release(Attach);
992 LeaveCriticalSection(&ddraw_cs);
996 /*****************************************************************************
997 * IDirectDrawSurface7::AddOverlayDirtyRect
999 * "This method is not currently implemented"
1007 *****************************************************************************/
1008 static HRESULT WINAPI
1009 IDirectDrawSurfaceImpl_AddOverlayDirtyRect(IDirectDrawSurface7 *iface,
1012 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1013 TRACE("(%p)->(%p)\n",This,Rect);
1015 /* MSDN says it's not implemented. I could forward it to WineD3D,
1016 * then we'd implement it, but I don't think that's a good idea
1017 * (Stefan Dösinger)
1020 return IWineD3DSurface_AddOverlayDirtyRect(This->WineD3DSurface, pRect);
1022 return DDERR_UNSUPPORTED; /* unchecked */
1025 /*****************************************************************************
1026 * IDirectDrawSurface7::GetDC
1028 * Returns a GDI device context for the surface
1031 * hdc: Address of a HDC variable to store the dc to
1035 * DDERR_INVALIDPARAMS if hdc is NULL
1036 * For details, see IWineD3DSurface::GetDC
1038 *****************************************************************************/
1039 static HRESULT WINAPI
1040 IDirectDrawSurfaceImpl_GetDC(IDirectDrawSurface7 *iface,
1043 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1045 TRACE("(%p)->(%p): Relay\n", This, hdc);
1048 return DDERR_INVALIDPARAMS;
1050 EnterCriticalSection(&ddraw_cs);
1051 hr = IWineD3DSurface_GetDC(This->WineD3DSurface,
1053 LeaveCriticalSection(&ddraw_cs);
1057 /*****************************************************************************
1058 * IDirectDrawSurface7::ReleaseDC
1060 * Releases the DC that was constructed with GetDC
1063 * hdc: HDC to release
1067 * For more details, see IWineD3DSurface::ReleaseDC
1069 *****************************************************************************/
1070 static HRESULT WINAPI
1071 IDirectDrawSurfaceImpl_ReleaseDC(IDirectDrawSurface7 *iface,
1074 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1076 TRACE("(%p)->(%p): Relay\n", This, hdc);
1078 EnterCriticalSection(&ddraw_cs);
1079 hr = IWineD3DSurface_ReleaseDC(This->WineD3DSurface, hdc);
1080 LeaveCriticalSection(&ddraw_cs);
1084 /*****************************************************************************
1085 * IDirectDrawSurface7::GetCaps
1087 * Returns the surface's caps
1090 * Caps: Address to write the caps to
1094 * DDERR_INVALIDPARAMS if Caps is NULL
1096 *****************************************************************************/
1097 static HRESULT WINAPI
1098 IDirectDrawSurfaceImpl_GetCaps(IDirectDrawSurface7 *iface,
1101 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1102 TRACE("(%p)->(%p)\n",This,Caps);
1105 return DDERR_INVALIDPARAMS;
1107 *Caps = This->surface_desc.ddsCaps;
1111 /*****************************************************************************
1112 * IDirectDrawSurface7::SetPriority
1114 * Sets a texture priority for managed textures.
1117 * Priority: The new priority
1121 * For more details, see IWineD3DSurface::SetPriority
1123 *****************************************************************************/
1124 static HRESULT WINAPI
1125 IDirectDrawSurfaceImpl_SetPriority(IDirectDrawSurface7 *iface, DWORD Priority)
1127 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1129 TRACE("(%p)->(%d): Relay!\n",This,Priority);
1131 EnterCriticalSection(&ddraw_cs);
1132 hr = IWineD3DSurface_SetPriority(This->WineD3DSurface, Priority);
1133 LeaveCriticalSection(&ddraw_cs);
1137 /*****************************************************************************
1138 * IDirectDrawSurface7::GetPriority
1140 * Returns the surface's priority
1143 * Priority: Address of a variable to write the priority to
1147 * DDERR_INVALIDPARAMS if Priority == NULL
1148 * For more details, see IWineD3DSurface::GetPriority
1150 *****************************************************************************/
1151 static HRESULT WINAPI
1152 IDirectDrawSurfaceImpl_GetPriority(IDirectDrawSurface7 *iface,
1155 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1156 TRACE("(%p)->(%p): Relay\n",This,Priority);
1160 return DDERR_INVALIDPARAMS;
1163 EnterCriticalSection(&ddraw_cs);
1164 *Priority = IWineD3DSurface_GetPriority(This->WineD3DSurface);
1165 LeaveCriticalSection(&ddraw_cs);
1169 /*****************************************************************************
1170 * IDirectDrawSurface7::SetPrivateData
1172 * Stores some data in the surface that is intended for the application's
1176 * tag: GUID that identifies the data
1177 * Data: Pointer to the private data
1178 * Size: Size of the private data
1183 * For more details, see IWineD3DSurface::SetPrivateData
1185 *****************************************************************************/
1186 static HRESULT WINAPI
1187 IDirectDrawSurfaceImpl_SetPrivateData(IDirectDrawSurface7 *iface,
1193 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1195 TRACE("(%p)->(%s,%p,%d,%x): Relay\n", This, debugstr_guid(tag), Data, Size, Flags);
1197 EnterCriticalSection(&ddraw_cs);
1198 hr = IWineD3DSurface_SetPrivateData(This->WineD3DSurface,
1203 LeaveCriticalSection(&ddraw_cs);
1206 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
1211 /*****************************************************************************
1212 * IDirectDrawSurface7::GetPrivateData
1214 * Returns the private data set with IDirectDrawSurface7::SetPrivateData
1217 * tag: GUID of the data to return
1218 * Data: Address where to write the data to
1219 * Size: Size of the buffer at Data
1223 * DDERR_INVALIDPARAMS if Data is NULL
1224 * For more details, see IWineD3DSurface::GetPrivateData
1226 *****************************************************************************/
1227 static HRESULT WINAPI
1228 IDirectDrawSurfaceImpl_GetPrivateData(IDirectDrawSurface7 *iface,
1233 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1235 TRACE("(%p)->(%s,%p,%p): Relay\n", This, debugstr_guid(tag), Data, Size);
1238 return DDERR_INVALIDPARAMS;
1240 EnterCriticalSection(&ddraw_cs);
1241 hr = IWineD3DSurface_GetPrivateData(This->WineD3DSurface,
1245 LeaveCriticalSection(&ddraw_cs);
1249 /*****************************************************************************
1250 * IDirectDrawSurface7::FreePrivateData
1252 * Frees private data stored in the surface
1255 * tag: Tag of the data to free
1259 * For more details, see IWineD3DSurface::FreePrivateData
1261 *****************************************************************************/
1262 static HRESULT WINAPI
1263 IDirectDrawSurfaceImpl_FreePrivateData(IDirectDrawSurface7 *iface,
1266 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1268 TRACE("(%p)->(%s): Relay\n", This, debugstr_guid(tag));
1270 EnterCriticalSection(&ddraw_cs);
1271 hr = IWineD3DSurface_FreePrivateData(This->WineD3DSurface, tag);
1272 LeaveCriticalSection(&ddraw_cs);
1276 /*****************************************************************************
1277 * IDirectDrawSurface7::PageLock
1279 * Prevents a sysmem surface from being paged out
1282 * Flags: Not used, must be 0(unchecked)
1285 * DD_OK, because it's a stub
1287 *****************************************************************************/
1288 static HRESULT WINAPI
1289 IDirectDrawSurfaceImpl_PageLock(IDirectDrawSurface7 *iface,
1292 TRACE("(%p)->(%x)\n", iface, Flags);
1294 /* This is Windows memory management related - we don't need this */
1298 /*****************************************************************************
1299 * IDirectDrawSurface7::PageUnlock
1301 * Allows a sysmem surface to be paged out
1304 * Flags: Not used, must be 0(unckeched)
1307 * DD_OK, because it's a stub
1309 *****************************************************************************/
1310 static HRESULT WINAPI
1311 IDirectDrawSurfaceImpl_PageUnlock(IDirectDrawSurface7 *iface,
1314 TRACE("(%p)->(%x)\n", iface, Flags);
1319 /*****************************************************************************
1320 * IDirectDrawSurface7::BltBatch
1322 * An unimplemented function
1330 *****************************************************************************/
1331 static HRESULT WINAPI IDirectDrawSurfaceImpl_BltBatch(IDirectDrawSurface7 *iface, DDBLTBATCH *Batch, DWORD Count, DWORD Flags)
1333 TRACE("(%p)->(%p,%d,%08x)\n",iface,Batch,Count,Flags);
1335 /* MSDN: "not currently implemented" */
1336 return DDERR_UNSUPPORTED;
1339 /*****************************************************************************
1340 * IDirectDrawSurface7::EnumAttachedSurfaces
1342 * Enumerates all surfaces attached to this surface
1345 * context: Pointer to pass unmodified to the callback
1346 * cb: Callback function to call for each surface
1350 * DDERR_INVALIDPARAMS if cb is NULL
1352 *****************************************************************************/
1353 static HRESULT WINAPI
1354 IDirectDrawSurfaceImpl_EnumAttachedSurfaces(IDirectDrawSurface7 *iface,
1356 LPDDENUMSURFACESCALLBACK7 cb)
1358 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1359 IDirectDrawSurfaceImpl *surf;
1360 DDSURFACEDESC2 desc;
1363 /* Attached surfaces aren't handled in WineD3D */
1364 TRACE("(%p)->(%p,%p)\n",This,context,cb);
1367 return DDERR_INVALIDPARAMS;
1369 EnterCriticalSection(&ddraw_cs);
1370 for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
1372 surf = This->complex_array[i];
1375 IDirectDrawSurface7_AddRef(ICOM_INTERFACE(surf, IDirectDrawSurface7));
1376 desc = surf->surface_desc;
1377 /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
1378 if (cb(ICOM_INTERFACE(surf, IDirectDrawSurface7), &desc, context) == DDENUMRET_CANCEL)
1380 LeaveCriticalSection(&ddraw_cs);
1385 for (surf = This->next_attached; surf != NULL; surf = surf->next_attached)
1387 IDirectDrawSurface7_AddRef(ICOM_INTERFACE(surf, IDirectDrawSurface7));
1388 desc = surf->surface_desc;
1389 /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
1390 if (cb( ICOM_INTERFACE(surf, IDirectDrawSurface7), &desc, context) == DDENUMRET_CANCEL)
1392 LeaveCriticalSection(&ddraw_cs);
1397 TRACE(" end of enumeration.\n");
1399 LeaveCriticalSection(&ddraw_cs);
1403 /*****************************************************************************
1404 * IDirectDrawSurface7::EnumOverlayZOrders
1406 * "Enumerates the overlay surfaces on the specified destination"
1409 * Flags: DDENUMOVERLAYZ_BACKTOFRONT or DDENUMOVERLAYZ_FRONTTOBACK
1410 * context: context to pass back to the callback
1411 * cb: callback function to call for each enumerated surface
1414 * DD_OK, because it's a stub
1416 *****************************************************************************/
1417 static HRESULT WINAPI
1418 IDirectDrawSurfaceImpl_EnumOverlayZOrders(IDirectDrawSurface7 *iface,
1421 LPDDENUMSURFACESCALLBACK7 cb)
1423 FIXME("(%p)->(%x,%p,%p): Stub!\n", iface, Flags, context, cb);
1428 /*****************************************************************************
1429 * IDirectDrawSurface7::GetBltStatus
1431 * Returns the blitting status
1434 * Flags: DDGBS_CANBLT or DDGBS_ISBLTDONE
1437 * See IWineD3DSurface::Blt
1439 *****************************************************************************/
1440 static HRESULT WINAPI
1441 IDirectDrawSurfaceImpl_GetBltStatus(IDirectDrawSurface7 *iface,
1444 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1446 TRACE("(%p)->(%x): Relay\n", This, Flags);
1448 EnterCriticalSection(&ddraw_cs);
1449 hr = IWineD3DSurface_GetBltStatus(This->WineD3DSurface, Flags);
1450 LeaveCriticalSection(&ddraw_cs);
1453 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
1458 /*****************************************************************************
1459 * IDirectDrawSurface7::GetColorKey
1461 * Returns the color key assigned to the surface
1465 * CKey: Address to store the key to
1469 * DDERR_INVALIDPARAMS if CKey is NULL
1471 *****************************************************************************/
1472 static HRESULT WINAPI
1473 IDirectDrawSurfaceImpl_GetColorKey(IDirectDrawSurface7 *iface,
1477 /* There is a DDERR_NOCOLORKEY error, but how do we know if a color key
1478 * isn't there? That's like saying that an int isn't there. (Which MS
1479 * has done in other docs.) */
1480 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1481 TRACE("(%p)->(%08x,%p)\n", This, Flags, CKey);
1484 return DDERR_INVALIDPARAMS;
1486 EnterCriticalSection(&ddraw_cs);
1489 case DDCKEY_DESTBLT:
1490 *CKey = This->surface_desc.ddckCKDestBlt;
1493 case DDCKEY_DESTOVERLAY:
1494 *CKey = This->surface_desc.u3.ddckCKDestOverlay;
1498 *CKey = This->surface_desc.ddckCKSrcBlt;
1501 case DDCKEY_SRCOVERLAY:
1502 *CKey = This->surface_desc.ddckCKSrcOverlay;
1506 LeaveCriticalSection(&ddraw_cs);
1507 return DDERR_INVALIDPARAMS;
1510 LeaveCriticalSection(&ddraw_cs);
1514 /*****************************************************************************
1515 * IDirectDrawSurface7::GetFlipStatus
1517 * Returns the flipping status of the surface
1520 * Flags: DDGFS_CANFLIP of DDGFS_ISFLIPDONE
1523 * See IWineD3DSurface::GetFlipStatus
1525 *****************************************************************************/
1526 static HRESULT WINAPI
1527 IDirectDrawSurfaceImpl_GetFlipStatus(IDirectDrawSurface7 *iface,
1530 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1532 TRACE("(%p)->(%x): Relay\n", This, Flags);
1534 EnterCriticalSection(&ddraw_cs);
1535 hr = IWineD3DSurface_GetFlipStatus(This->WineD3DSurface, Flags);
1536 LeaveCriticalSection(&ddraw_cs);
1539 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
1544 /*****************************************************************************
1545 * IDirectDrawSurface7::GetOverlayPosition
1547 * Returns the display coordinates of a visible and active overlay surface
1554 * DDERR_NOTAOVERLAYSURFACE, because it's a stub
1555 *****************************************************************************/
1556 static HRESULT WINAPI
1557 IDirectDrawSurfaceImpl_GetOverlayPosition(IDirectDrawSurface7 *iface,
1560 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1562 TRACE("(%p)->(%p,%p): Relay\n", This, X, Y);
1564 EnterCriticalSection(&ddraw_cs);
1565 hr = IWineD3DSurface_GetOverlayPosition(This->WineD3DSurface,
1568 LeaveCriticalSection(&ddraw_cs);
1572 /*****************************************************************************
1573 * IDirectDrawSurface7::GetPixelFormat
1575 * Returns the pixel format of the Surface
1578 * PixelFormat: Pointer to a DDPIXELFORMAT structure to which the pixel
1579 * format should be written
1583 * DDERR_INVALIDPARAMS if PixelFormat is NULL
1585 *****************************************************************************/
1586 static HRESULT WINAPI
1587 IDirectDrawSurfaceImpl_GetPixelFormat(IDirectDrawSurface7 *iface,
1588 DDPIXELFORMAT *PixelFormat)
1590 /* What is DDERR_INVALIDSURFACETYPE for here? */
1591 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1592 TRACE("(%p)->(%p)\n",This,PixelFormat);
1595 return DDERR_INVALIDPARAMS;
1597 EnterCriticalSection(&ddraw_cs);
1598 DD_STRUCT_COPY_BYSIZE(PixelFormat,&This->surface_desc.u4.ddpfPixelFormat);
1599 LeaveCriticalSection(&ddraw_cs);
1605 /*****************************************************************************
1606 * IDirectDrawSurface7::GetSurfaceDesc
1608 * Returns the description of this surface
1611 * DDSD: Address of a DDSURFACEDESC2 structure that is to be filled with the
1616 * DDERR_INVALIDPARAMS if DDSD is NULL
1618 *****************************************************************************/
1619 static HRESULT WINAPI
1620 IDirectDrawSurfaceImpl_GetSurfaceDesc(IDirectDrawSurface7 *iface,
1621 DDSURFACEDESC2 *DDSD)
1623 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1625 TRACE("(%p)->(%p)\n",This,DDSD);
1628 return DDERR_INVALIDPARAMS;
1630 if (DDSD->dwSize != sizeof(DDSURFACEDESC2))
1632 WARN("Incorrect struct size %d, returning DDERR_INVALIDPARAMS\n",DDSD->dwSize);
1633 return DDERR_INVALIDPARAMS;
1636 EnterCriticalSection(&ddraw_cs);
1637 DD_STRUCT_COPY_BYSIZE(DDSD,&This->surface_desc);
1638 TRACE("Returning surface desc:\n");
1639 if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD);
1641 LeaveCriticalSection(&ddraw_cs);
1645 /*****************************************************************************
1646 * IDirectDrawSurface7::Initialize
1648 * Initializes the surface. This is a no-op in Wine
1651 * DD: Pointer to an DirectDraw interface
1652 * DDSD: Surface description for initialization
1655 * DDERR_ALREADYINITIALIZED
1657 *****************************************************************************/
1658 static HRESULT WINAPI
1659 IDirectDrawSurfaceImpl_Initialize(IDirectDrawSurface7 *iface,
1661 DDSURFACEDESC2 *DDSD)
1663 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1664 IDirectDrawImpl *ddimpl = ICOM_OBJECT(IDirectDrawImpl, IDirectDraw, DD);
1665 TRACE("(%p)->(%p,%p)\n",This,ddimpl,DDSD);
1667 return DDERR_ALREADYINITIALIZED;
1670 /*****************************************************************************
1671 * IDirectDrawSurface7::IsLost
1673 * Checks if the surface is lost
1676 * DD_OK, if the surface is useable
1677 * DDERR_ISLOST if the surface is lost
1678 * See IWineD3DSurface::IsLost for more details
1680 *****************************************************************************/
1681 static HRESULT WINAPI
1682 IDirectDrawSurfaceImpl_IsLost(IDirectDrawSurface7 *iface)
1684 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1686 TRACE("(%p)\n", This);
1688 EnterCriticalSection(&ddraw_cs);
1689 /* We lose the surface if the implementation was changed */
1690 if(This->ImplType != This->ddraw->ImplType)
1692 /* But this shouldn't happen. When we change the implementation,
1693 * all surfaces are re-created automatically, and their content
1696 ERR(" (%p) Implementation was changed from %d to %d\n", This, This->ImplType, This->ddraw->ImplType);
1697 LeaveCriticalSection(&ddraw_cs);
1698 return DDERR_SURFACELOST;
1701 hr = IWineD3DSurface_IsLost(This->WineD3DSurface);
1702 LeaveCriticalSection(&ddraw_cs);
1705 /* D3D8 and 9 loose full devices, thus there's only a DEVICELOST error.
1706 * WineD3D uses the same error for surfaces
1708 case WINED3DERR_DEVICELOST: return DDERR_SURFACELOST;
1713 /*****************************************************************************
1714 * IDirectDrawSurface7::Restore
1716 * Restores a lost surface. This makes the surface usable again, but
1717 * doesn't reload its old contents
1721 * See IWineD3DSurface::Restore for more details
1723 *****************************************************************************/
1724 static HRESULT WINAPI
1725 IDirectDrawSurfaceImpl_Restore(IDirectDrawSurface7 *iface)
1727 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1729 TRACE("(%p)\n", This);
1731 EnterCriticalSection(&ddraw_cs);
1732 if(This->ImplType != This->ddraw->ImplType)
1734 /* Call the recreation callback. Make sure to AddRef first */
1735 IDirectDrawSurface_AddRef(iface);
1736 IDirectDrawImpl_RecreateSurfacesCallback(iface,
1737 &This->surface_desc,
1738 NULL /* Not needed */);
1740 hr = IWineD3DSurface_Restore(This->WineD3DSurface);
1741 LeaveCriticalSection(&ddraw_cs);
1745 /*****************************************************************************
1746 * IDirectDrawSurface7::SetOverlayPosition
1748 * Changes the display coordinates of an overlay surface
1755 * DDERR_NOTAOVERLAYSURFACE, because we don't support overlays right now
1756 *****************************************************************************/
1757 static HRESULT WINAPI
1758 IDirectDrawSurfaceImpl_SetOverlayPosition(IDirectDrawSurface7 *iface,
1762 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1764 TRACE("(%p)->(%d,%d): Relay\n", This, X, Y);
1766 EnterCriticalSection(&ddraw_cs);
1767 hr = IWineD3DSurface_SetOverlayPosition(This->WineD3DSurface,
1770 LeaveCriticalSection(&ddraw_cs);
1774 /*****************************************************************************
1775 * IDirectDrawSurface7::UpdateOverlay
1777 * Modifies the attributes of an overlay surface.
1780 * SrcRect: The section of the source being used for the overlay
1781 * DstSurface: Address of the surface that is overlaid
1782 * DstRect: Place of the overlay
1783 * Flags: some DDOVER_* flags
1786 * DDERR_UNSUPPORTED, because we don't support overlays
1788 *****************************************************************************/
1789 static HRESULT WINAPI
1790 IDirectDrawSurfaceImpl_UpdateOverlay(IDirectDrawSurface7 *iface,
1792 IDirectDrawSurface7 *DstSurface,
1797 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1798 IDirectDrawSurfaceImpl *Dst = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DstSurface);
1800 TRACE("(%p)->(%p,%p,%p,%x,%p): Relay\n", This, SrcRect, Dst, DstRect, Flags, FX);
1802 EnterCriticalSection(&ddraw_cs);
1803 hr = IWineD3DSurface_UpdateOverlay(This->WineD3DSurface,
1805 Dst ? Dst->WineD3DSurface : NULL,
1808 (WINEDDOVERLAYFX *) FX);
1809 LeaveCriticalSection(&ddraw_cs);
1813 /*****************************************************************************
1814 * IDirectDrawSurface7::UpdateOverlayDisplay
1816 * The DX7 sdk says that it's not implemented
1821 * Returns: DDERR_UNSUPPORTED, because we don't support overlays
1823 *****************************************************************************/
1824 static HRESULT WINAPI
1825 IDirectDrawSurfaceImpl_UpdateOverlayDisplay(IDirectDrawSurface7 *iface,
1828 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1829 TRACE("(%p)->(%x)\n", This, Flags);
1830 return DDERR_UNSUPPORTED;
1833 /*****************************************************************************
1834 * IDirectDrawSurface7::UpdateOverlayZOrder
1836 * Sets an overlay's Z order
1839 * Flags: DDOVERZ_* flags
1840 * DDSRef: Defines the relative position in the overlay chain
1843 * DDERR_NOTOVERLAYSURFACE, because we don't support overlays
1845 *****************************************************************************/
1846 static HRESULT WINAPI
1847 IDirectDrawSurfaceImpl_UpdateOverlayZOrder(IDirectDrawSurface7 *iface,
1849 IDirectDrawSurface7 *DDSRef)
1851 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1853 IDirectDrawSurfaceImpl *Ref = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DDSRef);
1855 TRACE("(%p)->(%x,%p): Relay\n", This, Flags, Ref);
1856 EnterCriticalSection(&ddraw_cs);
1857 hr = IWineD3DSurface_UpdateOverlayZOrder(This->WineD3DSurface,
1859 Ref ? Ref->WineD3DSurface : NULL);
1860 LeaveCriticalSection(&ddraw_cs);
1864 /*****************************************************************************
1865 * IDirectDrawSurface7::GetDDInterface
1867 * Returns the IDirectDraw7 interface pointer of the DirectDraw object this
1868 * surface belongs to
1871 * DD: Address to write the interface pointer to
1875 * DDERR_INVALIDPARAMS if DD is NULL
1877 *****************************************************************************/
1878 static HRESULT WINAPI
1879 IDirectDrawSurfaceImpl_GetDDInterface(IDirectDrawSurface7 *iface,
1882 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1884 TRACE("(%p)->(%p)\n",This,DD);
1887 return DDERR_INVALIDPARAMS;
1889 switch(This->version)
1892 *((IDirectDraw7 **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw7);
1893 IDirectDraw7_AddRef(*(IDirectDraw7 **) DD);
1897 *((IDirectDraw4 **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw4);
1898 IDirectDraw4_AddRef(*(IDirectDraw4 **) DD);
1902 *((IDirectDraw2 **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw2);
1903 IDirectDraw_AddRef( *(IDirectDraw2 **) DD);
1907 *((IDirectDraw **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw);
1908 IDirectDraw_AddRef( *(IDirectDraw **) DD);
1916 /* This seems also windows implementation specific - I don't think WineD3D needs this */
1917 static HRESULT WINAPI IDirectDrawSurfaceImpl_ChangeUniquenessValue(IDirectDrawSurface7 *iface)
1919 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1920 volatile IDirectDrawSurfaceImpl* vThis = This;
1922 TRACE("(%p)\n",This);
1923 EnterCriticalSection(&ddraw_cs);
1924 /* A uniqueness value of 0 is apparently special.
1925 * This needs to be checked.
1926 * TODO: Write tests for this code and check if the volatile, interlocked stuff is really needed
1929 DWORD old_uniqueness_value = vThis->uniqueness_value;
1930 DWORD new_uniqueness_value = old_uniqueness_value+1;
1932 if (old_uniqueness_value == 0) break;
1933 if (new_uniqueness_value == 0) new_uniqueness_value = 1;
1935 if (InterlockedCompareExchange((LONG*)&vThis->uniqueness_value,
1936 old_uniqueness_value,
1937 new_uniqueness_value)
1938 == old_uniqueness_value)
1942 LeaveCriticalSection(&ddraw_cs);
1946 static HRESULT WINAPI IDirectDrawSurfaceImpl_GetUniquenessValue(IDirectDrawSurface7 *iface, LPDWORD pValue)
1948 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1950 TRACE("(%p)->(%p)\n",This,pValue);
1951 EnterCriticalSection(&ddraw_cs);
1952 *pValue = This->uniqueness_value;
1953 LeaveCriticalSection(&ddraw_cs);
1957 /*****************************************************************************
1958 * IDirectDrawSurface7::SetLOD
1960 * Sets the level of detail of a texture
1963 * MaxLOD: LOD to set
1967 * DDERR_INVALIDOBJECT if the surface is invalid for this method
1969 *****************************************************************************/
1970 static HRESULT WINAPI
1971 IDirectDrawSurfaceImpl_SetLOD(IDirectDrawSurface7 *iface,
1974 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1976 TRACE("(%p)->(%d)\n", This, MaxLOD);
1978 EnterCriticalSection(&ddraw_cs);
1979 if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))
1981 LeaveCriticalSection(&ddraw_cs);
1982 return DDERR_INVALIDOBJECT;
1985 if(!This->wineD3DTexture)
1987 ERR("(%p) The DirectDraw texture has no WineD3DTexture!\n", This);
1988 LeaveCriticalSection(&ddraw_cs);
1989 return DDERR_INVALIDOBJECT;
1992 hr = IWineD3DBaseTexture_SetLOD(This->wineD3DTexture,
1994 LeaveCriticalSection(&ddraw_cs);
1998 /*****************************************************************************
1999 * IDirectDrawSurface7::GetLOD
2001 * Returns the level of detail of a Direct3D texture
2004 * MaxLOD: Address to write the LOD to
2008 * DDERR_INVALIDPARAMS if MaxLOD is NULL
2009 * DDERR_INVALIDOBJECT if the surface is invalid for this method
2011 *****************************************************************************/
2012 static HRESULT WINAPI
2013 IDirectDrawSurfaceImpl_GetLOD(IDirectDrawSurface7 *iface,
2016 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2017 TRACE("(%p)->(%p)\n", This, MaxLOD);
2020 return DDERR_INVALIDPARAMS;
2022 EnterCriticalSection(&ddraw_cs);
2023 if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))
2025 LeaveCriticalSection(&ddraw_cs);
2026 return DDERR_INVALIDOBJECT;
2029 *MaxLOD = IWineD3DBaseTexture_GetLOD(This->wineD3DTexture);
2030 LeaveCriticalSection(&ddraw_cs);
2034 /*****************************************************************************
2035 * IDirectDrawSurface7::BltFast
2037 * Performs a fast Blit.
2040 * dstx: The x coordinate to blit to on the destination
2041 * dsty: The y coordinate to blit to on the destination
2042 * Source: The source surface
2043 * rsrc: The source rectangle
2044 * trans: Type of transfer. Some DDBLTFAST_* flags
2048 * For more details, see IWineD3DSurface::BltFast
2050 *****************************************************************************/
2051 static HRESULT WINAPI
2052 IDirectDrawSurfaceImpl_BltFast(IDirectDrawSurface7 *iface,
2055 IDirectDrawSurface7 *Source,
2059 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2061 IDirectDrawSurfaceImpl *src = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Source);
2062 TRACE("(%p)->(%d,%d,%p,%p,%d): Relay\n", This, dstx, dsty, Source, rsrc, trans);
2064 /* Source must be != NULL, This is not checked by windows. Windows happily throws a 0xc0000005
2069 if(rsrc->top > rsrc->bottom || rsrc->left > rsrc->right ||
2070 rsrc->right > src->surface_desc.dwWidth ||
2071 rsrc->bottom > src->surface_desc.dwHeight)
2073 WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n");
2074 return DDERR_INVALIDRECT;
2076 if(dstx + rsrc->right - rsrc->left > This->surface_desc.dwWidth ||
2077 dsty + rsrc->bottom - rsrc->top > This->surface_desc.dwHeight)
2079 WARN("Destination area out of bounds, returning DDERR_INVALIDRECT\n");
2080 return DDERR_INVALIDRECT;
2085 if(dstx + src->surface_desc.dwWidth > This->surface_desc.dwWidth ||
2086 dsty + src->surface_desc.dwHeight > This->surface_desc.dwHeight)
2088 WARN("Destination area out of bounds, returning DDERR_INVALIDRECT\n");
2089 return DDERR_INVALIDRECT;
2093 EnterCriticalSection(&ddraw_cs);
2094 hr = IWineD3DSurface_BltFast(This->WineD3DSurface,
2096 src ? src->WineD3DSurface : NULL,
2099 LeaveCriticalSection(&ddraw_cs);
2102 case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
2103 case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT;
2108 /*****************************************************************************
2109 * IDirectDrawSurface7::GetClipper
2111 * Returns the IDirectDrawClipper interface of the clipper assigned to this
2115 * Clipper: Address to store the interface pointer at
2119 * DDERR_INVALIDPARAMS if Clipper is NULL
2120 * DDERR_NOCLIPPERATTACHED if there's no clipper attached
2122 *****************************************************************************/
2123 static HRESULT WINAPI
2124 IDirectDrawSurfaceImpl_GetClipper(IDirectDrawSurface7 *iface,
2125 IDirectDrawClipper **Clipper)
2127 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2128 TRACE("(%p)->(%p)\n", This, Clipper);
2132 LeaveCriticalSection(&ddraw_cs);
2133 return DDERR_INVALIDPARAMS;
2136 EnterCriticalSection(&ddraw_cs);
2137 if(This->clipper == NULL)
2139 LeaveCriticalSection(&ddraw_cs);
2140 return DDERR_NOCLIPPERATTACHED;
2143 *Clipper = ICOM_INTERFACE(This->clipper, IDirectDrawClipper);
2144 IDirectDrawClipper_AddRef(*Clipper);
2145 LeaveCriticalSection(&ddraw_cs);
2149 /*****************************************************************************
2150 * IDirectDrawSurface7::SetClipper
2152 * Sets a clipper for the surface
2155 * Clipper: IDirectDrawClipper interface of the clipper to set
2160 *****************************************************************************/
2161 static HRESULT WINAPI
2162 IDirectDrawSurfaceImpl_SetClipper(IDirectDrawSurface7 *iface,
2163 IDirectDrawClipper *Clipper)
2165 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2166 IDirectDrawClipperImpl *oldClipper = This->clipper;
2168 TRACE("(%p)->(%p)\n",This,Clipper);
2170 EnterCriticalSection(&ddraw_cs);
2171 if (ICOM_OBJECT(IDirectDrawClipperImpl, IDirectDrawClipper, Clipper) == This->clipper)
2173 LeaveCriticalSection(&ddraw_cs);
2177 This->clipper = ICOM_OBJECT(IDirectDrawClipperImpl, IDirectDrawClipper, Clipper);
2179 if (Clipper != NULL)
2180 IDirectDrawClipper_AddRef(Clipper);
2182 IDirectDrawClipper_Release(ICOM_INTERFACE(oldClipper, IDirectDrawClipper));
2184 hr = IWineD3DSurface_SetClipper(This->WineD3DSurface, This->clipper ? This->clipper->wineD3DClipper : NULL);
2185 LeaveCriticalSection(&ddraw_cs);
2189 /*****************************************************************************
2190 * IDirectDrawSurface7::SetSurfaceDesc
2192 * Sets the surface description. It can override the pixel format, the surface
2194 * It's not really tested.
2197 * DDSD: Pointer to the new surface description to set
2202 * DDERR_INVALIDPARAMS if DDSD is NULL
2204 *****************************************************************************/
2205 static HRESULT WINAPI
2206 IDirectDrawSurfaceImpl_SetSurfaceDesc(IDirectDrawSurface7 *iface,
2207 DDSURFACEDESC2 *DDSD,
2210 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2211 WINED3DFORMAT newFormat = WINED3DFMT_UNKNOWN;
2213 TRACE("(%p)->(%p,%x)\n", This, DDSD, Flags);
2216 return DDERR_INVALIDPARAMS;
2218 EnterCriticalSection(&ddraw_cs);
2219 if (DDSD->dwFlags & DDSD_PIXELFORMAT)
2221 newFormat = PixelFormat_DD2WineD3D(&DDSD->u4.ddpfPixelFormat);
2223 if(newFormat == WINED3DFMT_UNKNOWN)
2225 ERR("Requested to set an unknown pixelformat\n");
2226 LeaveCriticalSection(&ddraw_cs);
2227 return DDERR_INVALIDPARAMS;
2229 if(newFormat != PixelFormat_DD2WineD3D(&This->surface_desc.u4.ddpfPixelFormat) )
2231 hr = IWineD3DSurface_SetFormat(This->WineD3DSurface,
2235 LeaveCriticalSection(&ddraw_cs);
2240 if (DDSD->dwFlags & DDSD_CKDESTOVERLAY)
2242 IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2244 (WINEDDCOLORKEY *) &DDSD->u3.ddckCKDestOverlay);
2246 if (DDSD->dwFlags & DDSD_CKDESTBLT)
2248 IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2250 (WINEDDCOLORKEY *) &DDSD->ddckCKDestBlt);
2252 if (DDSD->dwFlags & DDSD_CKSRCOVERLAY)
2254 IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2256 (WINEDDCOLORKEY *) &DDSD->ddckCKSrcOverlay);
2258 if (DDSD->dwFlags & DDSD_CKSRCBLT)
2260 IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2262 (WINEDDCOLORKEY *) &DDSD->ddckCKSrcBlt);
2264 if (DDSD->dwFlags & DDSD_LPSURFACE && DDSD->lpSurface)
2266 hr = IWineD3DSurface_SetMem(This->WineD3DSurface, DDSD->lpSurface);
2267 if(hr != WINED3D_OK)
2269 /* No need for a trace here, wined3d does that for us */
2270 LeaveCriticalSection(&ddraw_cs);
2273 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
2274 default: break; /* Go on */
2280 This->surface_desc = *DDSD;
2282 LeaveCriticalSection(&ddraw_cs);
2286 /*****************************************************************************
2287 * IDirectDrawSurface7::GetPalette
2289 * Returns the IDirectDrawPalette interface of the palette currently assigned
2293 * Pal: Address to write the interface pointer to
2297 * DDERR_INVALIDPARAMS if Pal is NULL
2299 *****************************************************************************/
2300 static HRESULT WINAPI
2301 IDirectDrawSurfaceImpl_GetPalette(IDirectDrawSurface7 *iface,
2302 IDirectDrawPalette **Pal)
2304 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2305 IWineD3DPalette *wPal;
2307 TRACE("(%p)->(%p): Relay\n", This, Pal);
2310 return DDERR_INVALIDPARAMS;
2312 EnterCriticalSection(&ddraw_cs);
2313 hr = IWineD3DSurface_GetPalette(This->WineD3DSurface, &wPal);
2316 LeaveCriticalSection(&ddraw_cs);
2322 hr = IWineD3DPalette_GetParent(wPal, (IUnknown **) Pal);
2327 hr = DDERR_NOPALETTEATTACHED;
2330 LeaveCriticalSection(&ddraw_cs);
2334 /*****************************************************************************
2337 * EnumAttachedSurface callback for SetColorKey. Used to set color keys
2338 * recursively in the surface tree
2340 *****************************************************************************/
2344 WINEDDCOLORKEY *CKey;
2348 static HRESULT WINAPI
2349 SetColorKeyEnum(IDirectDrawSurface7 *surface,
2350 DDSURFACEDESC2 *desc,
2353 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, surface);
2354 struct SCKContext *ctx = context;
2357 hr = IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2362 WARN("IWineD3DSurface_SetColorKey failed, hr = %08x\n", hr);
2366 IDirectDrawSurface7_EnumAttachedSurfaces(surface,
2369 IDirectDrawSurface7_Release(surface);
2370 return DDENUMRET_OK;
2373 /*****************************************************************************
2374 * IDirectDrawSurface7::SetColorKey
2376 * Sets the color keying options for the surface. Observations showed that
2377 * in case of complex surfaces the color key has to be assigned to all
2382 * CKey: The new color key
2386 * See IWineD3DSurface::SetColorKey for details
2388 *****************************************************************************/
2389 static HRESULT WINAPI
2390 IDirectDrawSurfaceImpl_SetColorKey(IDirectDrawSurface7 *iface,
2394 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2395 struct SCKContext ctx = { DD_OK, (WINEDDCOLORKEY *) CKey, Flags };
2396 TRACE("(%p)->(%x,%p)\n", This, Flags, CKey);
2398 EnterCriticalSection(&ddraw_cs);
2401 switch (Flags & ~DDCKEY_COLORSPACE)
2403 case DDCKEY_DESTBLT:
2404 This->surface_desc.ddckCKDestBlt = *CKey;
2405 This->surface_desc.dwFlags |= DDSD_CKDESTBLT;
2408 case DDCKEY_DESTOVERLAY:
2409 This->surface_desc.u3.ddckCKDestOverlay = *CKey;
2410 This->surface_desc.dwFlags |= DDSD_CKDESTOVERLAY;
2413 case DDCKEY_SRCOVERLAY:
2414 This->surface_desc.ddckCKSrcOverlay = *CKey;
2415 This->surface_desc.dwFlags |= DDSD_CKSRCOVERLAY;
2419 This->surface_desc.ddckCKSrcBlt = *CKey;
2420 This->surface_desc.dwFlags |= DDSD_CKSRCBLT;
2424 LeaveCriticalSection(&ddraw_cs);
2425 return DDERR_INVALIDPARAMS;
2430 switch (Flags & ~DDCKEY_COLORSPACE)
2432 case DDCKEY_DESTBLT:
2433 This->surface_desc.dwFlags &= ~DDSD_CKDESTBLT;
2436 case DDCKEY_DESTOVERLAY:
2437 This->surface_desc.dwFlags &= ~DDSD_CKDESTOVERLAY;
2440 case DDCKEY_SRCOVERLAY:
2441 This->surface_desc.dwFlags &= ~DDSD_CKSRCOVERLAY;
2445 This->surface_desc.dwFlags &= ~DDSD_CKSRCBLT;
2449 LeaveCriticalSection(&ddraw_cs);
2450 return DDERR_INVALIDPARAMS;
2453 ctx.ret = IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2456 IDirectDrawSurface7_EnumAttachedSurfaces(iface,
2459 LeaveCriticalSection(&ddraw_cs);
2462 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
2463 default: return ctx.ret;
2467 /*****************************************************************************
2468 * IDirectDrawSurface7::SetPalette
2470 * Assigns a DirectDrawPalette object to the surface
2473 * Pal: Interface to the palette to set
2478 *****************************************************************************/
2479 static HRESULT WINAPI
2480 IDirectDrawSurfaceImpl_SetPalette(IDirectDrawSurface7 *iface,
2481 IDirectDrawPalette *Pal)
2483 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2484 IDirectDrawPalette *oldPal;
2485 IDirectDrawSurfaceImpl *surf;
2486 IDirectDrawPaletteImpl *PalImpl = ICOM_OBJECT(IDirectDrawPaletteImpl, IDirectDrawPalette, Pal);
2488 TRACE("(%p)->(%p)\n", This, Pal);
2490 /* Find the old palette */
2491 EnterCriticalSection(&ddraw_cs);
2492 hr = IDirectDrawSurface_GetPalette(iface, &oldPal);
2493 if(hr != DD_OK && hr != DDERR_NOPALETTEATTACHED)
2495 LeaveCriticalSection(&ddraw_cs);
2498 if(oldPal) IDirectDrawPalette_Release(oldPal); /* For the GetPalette */
2500 /* Set the new Palette */
2501 IWineD3DSurface_SetPalette(This->WineD3DSurface,
2502 PalImpl ? PalImpl->wineD3DPalette : NULL);
2503 /* AddRef the Palette */
2504 if(Pal) IDirectDrawPalette_AddRef(Pal);
2506 /* Release the old palette */
2507 if(oldPal) IDirectDrawPalette_Release(oldPal);
2509 /* If this is a front buffer, also update the back buffers
2510 * TODO: How do things work for palettized cube textures?
2512 if(This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER)
2514 /* For primary surfaces the tree is just a list, so the simpler scheme fits too */
2515 DDSCAPS2 caps2 = { DDSCAPS_PRIMARYSURFACE, 0, 0, 0 };
2520 IDirectDrawSurface7 *attach;
2522 hr = IDirectDrawSurface7_GetAttachedSurface(ICOM_INTERFACE(surf, IDirectDrawSurface7),
2529 TRACE("Setting palette on %p\n", attach);
2530 IDirectDrawSurface7_SetPalette(attach,
2532 surf = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, attach);
2533 IDirectDrawSurface7_Release(attach);
2537 LeaveCriticalSection(&ddraw_cs);
2541 /*****************************************************************************
2543 *****************************************************************************/
2545 const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl =
2548 IDirectDrawSurfaceImpl_QueryInterface,
2549 IDirectDrawSurfaceImpl_AddRef,
2550 IDirectDrawSurfaceImpl_Release,
2551 /*** IDirectDrawSurface ***/
2552 IDirectDrawSurface7Impl_AddAttachedSurface,
2553 IDirectDrawSurfaceImpl_AddOverlayDirtyRect,
2554 IDirectDrawSurfaceImpl_Blt,
2555 IDirectDrawSurfaceImpl_BltBatch,
2556 IDirectDrawSurfaceImpl_BltFast,
2557 IDirectDrawSurfaceImpl_DeleteAttachedSurface,
2558 IDirectDrawSurfaceImpl_EnumAttachedSurfaces,
2559 IDirectDrawSurfaceImpl_EnumOverlayZOrders,
2560 IDirectDrawSurfaceImpl_Flip,
2561 IDirectDrawSurfaceImpl_GetAttachedSurface,
2562 IDirectDrawSurfaceImpl_GetBltStatus,
2563 IDirectDrawSurfaceImpl_GetCaps,
2564 IDirectDrawSurfaceImpl_GetClipper,
2565 IDirectDrawSurfaceImpl_GetColorKey,
2566 IDirectDrawSurfaceImpl_GetDC,
2567 IDirectDrawSurfaceImpl_GetFlipStatus,
2568 IDirectDrawSurfaceImpl_GetOverlayPosition,
2569 IDirectDrawSurfaceImpl_GetPalette,
2570 IDirectDrawSurfaceImpl_GetPixelFormat,
2571 IDirectDrawSurfaceImpl_GetSurfaceDesc,
2572 IDirectDrawSurfaceImpl_Initialize,
2573 IDirectDrawSurfaceImpl_IsLost,
2574 IDirectDrawSurfaceImpl_Lock,
2575 IDirectDrawSurfaceImpl_ReleaseDC,
2576 IDirectDrawSurfaceImpl_Restore,
2577 IDirectDrawSurfaceImpl_SetClipper,
2578 IDirectDrawSurfaceImpl_SetColorKey,
2579 IDirectDrawSurfaceImpl_SetOverlayPosition,
2580 IDirectDrawSurfaceImpl_SetPalette,
2581 IDirectDrawSurfaceImpl_Unlock,
2582 IDirectDrawSurfaceImpl_UpdateOverlay,
2583 IDirectDrawSurfaceImpl_UpdateOverlayDisplay,
2584 IDirectDrawSurfaceImpl_UpdateOverlayZOrder,
2585 /*** IDirectDrawSurface2 ***/
2586 IDirectDrawSurfaceImpl_GetDDInterface,
2587 IDirectDrawSurfaceImpl_PageLock,
2588 IDirectDrawSurfaceImpl_PageUnlock,
2589 /*** IDirectDrawSurface3 ***/
2590 IDirectDrawSurfaceImpl_SetSurfaceDesc,
2591 /*** IDirectDrawSurface4 ***/
2592 IDirectDrawSurfaceImpl_SetPrivateData,
2593 IDirectDrawSurfaceImpl_GetPrivateData,
2594 IDirectDrawSurfaceImpl_FreePrivateData,
2595 IDirectDrawSurfaceImpl_GetUniquenessValue,
2596 IDirectDrawSurfaceImpl_ChangeUniquenessValue,
2597 /*** IDirectDrawSurface7 ***/
2598 IDirectDrawSurfaceImpl_SetPriority,
2599 IDirectDrawSurfaceImpl_GetPriority,
2600 IDirectDrawSurfaceImpl_SetLOD,
2601 IDirectDrawSurfaceImpl_GetLOD