2 * IDirect3DIndexBuffer9 implementation
4 * Copyright 2002-2004 Jason Edmeades
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "d3d9_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
27 /* IDirect3DIndexBuffer9 IUnknown parts follow: */
28 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_QueryInterface(LPDIRECT3DINDEXBUFFER9 iface, REFIID riid, LPVOID* ppobj) {
29 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
31 if (IsEqualGUID(riid, &IID_IUnknown)
32 || IsEqualGUID(riid, &IID_IDirect3DResource9)
33 || IsEqualGUID(riid, &IID_IDirect3DIndexBuffer9)) {
34 IUnknown_AddRef(iface);
39 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
44 static ULONG WINAPI IDirect3DIndexBuffer9Impl_AddRef(LPDIRECT3DINDEXBUFFER9 iface) {
45 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
46 ULONG ref = InterlockedIncrement(&This->ref);
48 TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
53 static ULONG WINAPI IDirect3DIndexBuffer9Impl_Release(LPDIRECT3DINDEXBUFFER9 iface) {
54 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
55 ULONG ref = InterlockedDecrement(&This->ref);
57 TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
60 IWineD3DIndexBuffer_Release(This->wineD3DIndexBuffer);
61 IUnknown_Release(This->parentDevice);
62 HeapFree(GetProcessHeap(), 0, This);
67 /* IDirect3DIndexBuffer9 IDirect3DResource9 Interface follow: */
68 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetDevice(LPDIRECT3DINDEXBUFFER9 iface, IDirect3DDevice9** ppDevice) {
69 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
70 TRACE("(%p) Relay\n", This);
71 return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
74 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
75 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
76 TRACE("(%p) Relay\n", This);
77 return IWineD3DIndexBuffer_SetPrivateData(This->wineD3DIndexBuffer, refguid, pData, SizeOfData, Flags);
80 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
81 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
82 TRACE("(%p) Relay\n", This);
83 return IWineD3DIndexBuffer_GetPrivateData(This->wineD3DIndexBuffer, refguid, pData, pSizeOfData);
86 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid) {
87 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
88 TRACE("(%p) Relay\n", This);
89 return IWineD3DIndexBuffer_FreePrivateData(This->wineD3DIndexBuffer, refguid);
92 static DWORD WINAPI IDirect3DIndexBuffer9Impl_SetPriority(LPDIRECT3DINDEXBUFFER9 iface, DWORD PriorityNew) {
93 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
94 TRACE("(%p) Relay\n", This);
95 return IWineD3DIndexBuffer_SetPriority(This->wineD3DIndexBuffer, PriorityNew);
98 static DWORD WINAPI IDirect3DIndexBuffer9Impl_GetPriority(LPDIRECT3DINDEXBUFFER9 iface) {
99 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
100 TRACE("(%p) Relay\n", This);
101 return IWineD3DIndexBuffer_GetPriority(This->wineD3DIndexBuffer);
104 static void WINAPI IDirect3DIndexBuffer9Impl_PreLoad(LPDIRECT3DINDEXBUFFER9 iface) {
105 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
106 TRACE("(%p) Relay\n", This);
107 return IWineD3DIndexBuffer_PreLoad(This->wineD3DIndexBuffer);
110 static D3DRESOURCETYPE WINAPI IDirect3DIndexBuffer9Impl_GetType(LPDIRECT3DINDEXBUFFER9 iface) {
111 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
112 TRACE("(%p) Relay\n", This);
113 return IWineD3DIndexBuffer_GetType(This->wineD3DIndexBuffer);
116 /* IDirect3DIndexBuffer9 Interface follow: */
117 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_Lock(LPDIRECT3DINDEXBUFFER9 iface, UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) {
118 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
119 TRACE("(%p) Relay\n", This);
120 return IWineD3DIndexBuffer_Lock(This->wineD3DIndexBuffer, OffsetToLock, SizeToLock, (BYTE **)ppbData, Flags);
123 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_Unlock(LPDIRECT3DINDEXBUFFER9 iface) {
124 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
125 TRACE("(%p) Relay\n", This);
126 return IWineD3DIndexBuffer_Unlock(This->wineD3DIndexBuffer);
129 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetDesc(LPDIRECT3DINDEXBUFFER9 iface, D3DINDEXBUFFER_DESC *pDesc) {
130 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
131 TRACE("(%p) Relay\n", This);
132 return IWineD3DIndexBuffer_GetDesc(This->wineD3DIndexBuffer, (WINED3DINDEXBUFFER_DESC *) pDesc);
136 static const IDirect3DIndexBuffer9Vtbl Direct3DIndexBuffer9_Vtbl =
139 IDirect3DIndexBuffer9Impl_QueryInterface,
140 IDirect3DIndexBuffer9Impl_AddRef,
141 IDirect3DIndexBuffer9Impl_Release,
142 /* IDirect3DResource9 */
143 IDirect3DIndexBuffer9Impl_GetDevice,
144 IDirect3DIndexBuffer9Impl_SetPrivateData,
145 IDirect3DIndexBuffer9Impl_GetPrivateData,
146 IDirect3DIndexBuffer9Impl_FreePrivateData,
147 IDirect3DIndexBuffer9Impl_SetPriority,
148 IDirect3DIndexBuffer9Impl_GetPriority,
149 IDirect3DIndexBuffer9Impl_PreLoad,
150 IDirect3DIndexBuffer9Impl_GetType,
151 /* IDirect3DIndexBuffer9 */
152 IDirect3DIndexBuffer9Impl_Lock,
153 IDirect3DIndexBuffer9Impl_Unlock,
154 IDirect3DIndexBuffer9Impl_GetDesc
158 /* IDirect3DDevice9 IDirect3DIndexBuffer9 Methods follow: */
159 HRESULT WINAPI IDirect3DDevice9Impl_CreateIndexBuffer(LPDIRECT3DDEVICE9 iface,
160 UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool,
161 IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) {
163 IDirect3DIndexBuffer9Impl *object;
164 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
165 HRESULT hrc = D3D_OK;
167 TRACE("(%p) Relay\n", This);
168 /* Allocate the storage for the device */
169 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
170 if (NULL == object) {
171 FIXME("Allocation of memory failed, returning D3DERR_OUTOFVIDEOMEMORY\n");
172 return D3DERR_OUTOFVIDEOMEMORY;
175 object->lpVtbl = &Direct3DIndexBuffer9_Vtbl;
177 TRACE("Calling wined3d create index buffer\n");
178 hrc = IWineD3DDevice_CreateIndexBuffer(This->WineD3DDevice, Length, Usage, Format, (WINED3DPOOL) Pool, &object->wineD3DIndexBuffer, pSharedHandle, (IUnknown *)object);
182 FIXME("(%p) call to IWineD3DDevice_CreateIndexBuffer failed\n", This);
183 HeapFree(GetProcessHeap(), 0, object);
185 IUnknown_AddRef(iface);
186 object->parentDevice = iface;
187 *ppIndexBuffer = (LPDIRECT3DINDEXBUFFER9) object;
188 TRACE("(%p) : Created index buffer %p\n", This, object);