2 * Copyright 2009 Henri Verbeet for CodeWeavers
3 * Copyright 2010 Rico Schüller
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
24 #include "d3dcompiler_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3dcompiler);
28 /* IUnknown methods */
30 static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_QueryInterface(ID3D11ShaderReflection *iface, REFIID riid, void **object)
32 TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object);
34 if (IsEqualGUID(riid, &IID_ID3D11ShaderReflection)
35 || IsEqualGUID(riid, &IID_IUnknown))
37 IUnknown_AddRef(iface);
42 WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid));
48 static ULONG STDMETHODCALLTYPE d3dcompiler_shader_reflection_AddRef(ID3D11ShaderReflection *iface)
50 struct d3dcompiler_shader_reflection *This = (struct d3dcompiler_shader_reflection *)iface;
51 ULONG refcount = InterlockedIncrement(&This->refcount);
53 TRACE("%p increasing refcount to %u\n", This, refcount);
58 static ULONG STDMETHODCALLTYPE d3dcompiler_shader_reflection_Release(ID3D11ShaderReflection *iface)
60 struct d3dcompiler_shader_reflection *This = (struct d3dcompiler_shader_reflection *)iface;
61 ULONG refcount = InterlockedDecrement(&This->refcount);
63 TRACE("%p decreasing refcount to %u\n", This, refcount);
67 HeapFree(GetProcessHeap(), 0, This);
73 /* ID3D11ShaderReflection methods */
75 static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetDesc(ID3D11ShaderReflection *iface, D3D11_SHADER_DESC *desc)
77 FIXME("iface %p, desc %p stub!\n", iface, desc);
82 static struct ID3D11ShaderReflectionConstantBuffer * STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetConstantBufferByIndex(
83 ID3D11ShaderReflection *iface, UINT index)
85 FIXME("iface %p, index %u stub!\n", iface, index);
90 static struct ID3D11ShaderReflectionConstantBuffer * STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetConstantBufferByName(
91 ID3D11ShaderReflection *iface, LPCSTR name)
93 FIXME("iface %p, name \"%s\" stub!\n", iface, name);
98 static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetResourceBindingDesc(
99 ID3D11ShaderReflection *iface, UINT index, D3D11_SHADER_INPUT_BIND_DESC *desc)
101 FIXME("iface %p, index %u, desc %p stub!\n", iface, index, desc);
106 static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetInputParameterDesc(
107 ID3D11ShaderReflection *iface, UINT index, D3D11_SIGNATURE_PARAMETER_DESC *desc)
109 FIXME("iface %p, index %u, desc %p stub!\n", iface, index, desc);
114 static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetOutputParameterDesc(
115 ID3D11ShaderReflection *iface, UINT index, D3D11_SIGNATURE_PARAMETER_DESC *desc)
117 FIXME("iface %p, index %u, desc %p stub!\n", iface, index, desc);
122 static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetPatchConstantParameterDesc(
123 ID3D11ShaderReflection *iface, UINT index, D3D11_SIGNATURE_PARAMETER_DESC *desc)
125 FIXME("iface %p, index %u, desc %p stub!\n", iface, index, desc);
130 static struct ID3D11ShaderReflectionVariable * STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetVariableByName(
131 ID3D11ShaderReflection *iface, LPCSTR name)
133 FIXME("iface %p, name %s stub!\n", iface, name);
138 static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetResourceBindingDescByName(
139 ID3D11ShaderReflection *iface, LPCSTR name, D3D11_SHADER_INPUT_BIND_DESC *desc)
141 FIXME("iface %p, name %s, desc %p stub!\n", iface, name, desc);
146 static UINT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetMovInstructionCount(
147 ID3D11ShaderReflection *iface)
149 FIXME("iface %p stub!\n", iface);
154 static UINT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetMovcInstructionCount(
155 ID3D11ShaderReflection *iface)
157 FIXME("iface %p stub!\n", iface);
162 static UINT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetConversionInstructionCount(
163 ID3D11ShaderReflection *iface)
165 FIXME("iface %p stub!\n", iface);
170 static UINT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetBitwiseInstructionCount(
171 ID3D11ShaderReflection *iface)
173 FIXME("iface %p stub!\n", iface);
178 static D3D_PRIMITIVE STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetGSInputPrimitive(
179 ID3D11ShaderReflection *iface)
181 FIXME("iface %p stub!\n", iface);
186 static BOOL STDMETHODCALLTYPE d3dcompiler_shader_reflection_IsSampleFrequencyShader(
187 ID3D11ShaderReflection *iface)
189 FIXME("iface %p stub!\n", iface);
194 static UINT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetNumInterfaceSlots(
195 ID3D11ShaderReflection *iface)
197 FIXME("iface %p stub!\n", iface);
202 static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetMinFeatureLevel(
203 ID3D11ShaderReflection *iface, D3D_FEATURE_LEVEL *level)
205 FIXME("iface %p, level %p stub!\n", iface, level);
210 static UINT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetThreadGroupSize(
211 ID3D11ShaderReflection *iface, UINT *sizex, UINT *sizey, UINT *sizez)
213 FIXME("iface %p, sizex %p, sizey %p, sizez %p stub!\n", iface, sizex, sizey, sizez);
218 const struct ID3D11ShaderReflectionVtbl d3dcompiler_shader_reflection_vtbl =
220 /* IUnknown methods */
221 d3dcompiler_shader_reflection_QueryInterface,
222 d3dcompiler_shader_reflection_AddRef,
223 d3dcompiler_shader_reflection_Release,
224 /* ID3D11ShaderReflection methods */
225 d3dcompiler_shader_reflection_GetDesc,
226 d3dcompiler_shader_reflection_GetConstantBufferByIndex,
227 d3dcompiler_shader_reflection_GetConstantBufferByName,
228 d3dcompiler_shader_reflection_GetResourceBindingDesc,
229 d3dcompiler_shader_reflection_GetInputParameterDesc,
230 d3dcompiler_shader_reflection_GetOutputParameterDesc,
231 d3dcompiler_shader_reflection_GetPatchConstantParameterDesc,
232 d3dcompiler_shader_reflection_GetVariableByName,
233 d3dcompiler_shader_reflection_GetResourceBindingDescByName,
234 d3dcompiler_shader_reflection_GetMovInstructionCount,
235 d3dcompiler_shader_reflection_GetMovcInstructionCount,
236 d3dcompiler_shader_reflection_GetConversionInstructionCount,
237 d3dcompiler_shader_reflection_GetBitwiseInstructionCount,
238 d3dcompiler_shader_reflection_GetGSInputPrimitive,
239 d3dcompiler_shader_reflection_IsSampleFrequencyShader,
240 d3dcompiler_shader_reflection_GetNumInterfaceSlots,
241 d3dcompiler_shader_reflection_GetMinFeatureLevel,
242 d3dcompiler_shader_reflection_GetThreadGroupSize,