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HEAD
Implement the beginnings of the stateblock class, and a first method
[wine]
/
dlls
/
wined3d
/
Makefile.in
1
TOPSRCDIR = @top_srcdir@
2
TOPOBJDIR = ../..
3
SRCDIR = @srcdir@
4
VPATH = @srcdir@
5
MODULE = wined3d.dll
6
IMPORTS = user32 gdi32 advapi32 kernel32
7
EXTRAINCL = @X_CFLAGS@
8
EXTRALIBS = -ldxguid -luuid @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@ @OPENGL_LIBS@
9
10
C_SRCS = \
11
device.c \
12
directx.c \
13
resource.c \
14
stateblock.c \
15
utils.c \
16
vertexbuffer.c \
17
vertexshader.c \
18
wined3d_main.c
19
20
@MAKE_DLL_RULES@
21
22
### Dependencies: