wined3d: Implement shader_sm4_is_end().
[wine] / dlls / winecrt0 / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = winecrt0
6
7 C_SRCS = \
8         delay_load.c \
9         dll_entry.c \
10         dll_main.c \
11         drv_entry.c \
12         exe16_entry.c \
13         exe_entry.c \
14         exe_main.c \
15         exe_wentry.c \
16         exe_wmain.c \
17         init.c \
18         stub.c
19
20 @MAKE_IMPLIB_RULES@
21
22 @DEPENDENCIES@  # everything below this line is overwritten by make depend