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HEAD
wined3d: Implement shader_sm4_is_end().
[wine]
/
dlls
/
winnls32
/
winnls32.spec
1
1 stdcall WINNLSEnableIME(long long)
2
2 stdcall WINNLSGetEnableStatus(long)
3
3 stub WINNLS32GetIMEHotKey
4
21 stub IMP32GetIME
5
22 stub IMP32QueryIME
6
23 stub IMP32SetIME
7
41 stub IME32SendIMEMessageEx