wined3d: Implement shader_sm4_is_end().
[wine] / dlls / winnls32 / winnls32.spec
1 1  stdcall WINNLSEnableIME(long long)
2 2  stdcall WINNLSGetEnableStatus(long)
3 3  stub WINNLS32GetIMEHotKey
4 21 stub IMP32GetIME
5 22 stub IMP32QueryIME
6 23 stub IMP32SetIME
7 41 stub IME32SendIMEMessageEx