jscript: Added Object.toString for host objects implementation.
[wine] / dlls / d3d8 / indexbuffer.c
1 /*
2  * IDirect3DIndexBuffer8 implementation
3  *
4  * Copyright 2005 Oliver Stieber
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19  */
20
21 #include "config.h"
22 #include "d3d8_private.h"
23
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
25
26 /* IDirect3DIndexBuffer8 IUnknown parts follow: */
27 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_QueryInterface(LPDIRECT3DINDEXBUFFER8 iface, REFIID riid, LPVOID *ppobj) {
28     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
29
30     if (IsEqualGUID(riid, &IID_IUnknown)
31         || IsEqualGUID(riid, &IID_IDirect3DResource8)
32         || IsEqualGUID(riid, &IID_IDirect3DIndexBuffer8)) {
33         IUnknown_AddRef(iface);
34         *ppobj = This;
35         return S_OK;
36     }
37
38     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
39     *ppobj = NULL;
40     return E_NOINTERFACE;
41 }
42
43 static ULONG WINAPI IDirect3DIndexBuffer8Impl_AddRef(LPDIRECT3DINDEXBUFFER8 iface) {
44     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
45     ULONG ref = InterlockedIncrement(&This->ref);
46
47     TRACE("(%p) : AddRef from %d\n", This, ref - 1);
48
49     if (ref == 1)
50     {
51         IDirect3DDevice8_AddRef(This->parentDevice);
52         wined3d_mutex_lock();
53         IWineD3DBuffer_AddRef(This->wineD3DIndexBuffer);
54         wined3d_mutex_unlock();
55     }
56
57     return ref;
58 }
59
60 static ULONG WINAPI IDirect3DIndexBuffer8Impl_Release(LPDIRECT3DINDEXBUFFER8 iface) {
61     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
62     ULONG ref = InterlockedDecrement(&This->ref);
63
64     TRACE("(%p) : ReleaseRef to %d\n", This, ref);
65
66     if (ref == 0) {
67         IDirect3DDevice8_Release(This->parentDevice);
68         wined3d_mutex_lock();
69         IWineD3DBuffer_Release(This->wineD3DIndexBuffer);
70         wined3d_mutex_unlock();
71     }
72     return ref;
73 }
74
75 /* IDirect3DIndexBuffer8 IDirect3DResource8 Interface follow: */
76 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetDevice(LPDIRECT3DINDEXBUFFER8 iface, IDirect3DDevice8 **ppDevice) {
77     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
78     IWineD3DDevice *wined3d_device;
79     HRESULT hr;
80     TRACE("(%p) Relay\n", This);
81
82     wined3d_mutex_lock();
83     hr = IWineD3DBuffer_GetDevice(This->wineD3DIndexBuffer, &wined3d_device);
84     if (SUCCEEDED(hr))
85     {
86         IWineD3DDevice_GetParent(wined3d_device, (IUnknown **)ppDevice);
87         IWineD3DDevice_Release(wined3d_device);
88     }
89     wined3d_mutex_unlock();
90
91     return hr;
92 }
93
94 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
95     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
96     HRESULT hr;
97     TRACE("(%p) Relay\n", This);
98
99     wined3d_mutex_lock();
100     hr = IWineD3DBuffer_SetPrivateData(This->wineD3DIndexBuffer, refguid, pData, SizeOfData, Flags);
101     wined3d_mutex_unlock();
102
103     return hr;
104 }
105
106 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid, void *pData, DWORD *pSizeOfData) {
107     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
108     HRESULT hr;
109     TRACE("(%p) Relay\n", This);
110
111     wined3d_mutex_lock();
112     hr = IWineD3DBuffer_GetPrivateData(This->wineD3DIndexBuffer, refguid, pData, pSizeOfData);
113     wined3d_mutex_unlock();
114
115     return hr;
116 }
117
118 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid) {
119     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
120     HRESULT hr;
121     TRACE("(%p) Relay\n", This);
122
123     wined3d_mutex_lock();
124     hr = IWineD3DBuffer_FreePrivateData(This->wineD3DIndexBuffer, refguid);
125     wined3d_mutex_unlock();
126
127     return hr;
128 }
129
130 static DWORD WINAPI IDirect3DIndexBuffer8Impl_SetPriority(LPDIRECT3DINDEXBUFFER8 iface, DWORD PriorityNew) {
131     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
132     DWORD ret;
133     TRACE("(%p) Relay\n", This);
134
135     wined3d_mutex_lock();
136     ret = IWineD3DBuffer_SetPriority(This->wineD3DIndexBuffer, PriorityNew);
137     wined3d_mutex_unlock();
138
139     return ret;
140 }
141
142 static DWORD WINAPI IDirect3DIndexBuffer8Impl_GetPriority(LPDIRECT3DINDEXBUFFER8 iface) {
143     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
144     DWORD ret;
145     TRACE("(%p) Relay\n", This);
146
147     wined3d_mutex_lock();
148     ret = IWineD3DBuffer_GetPriority(This->wineD3DIndexBuffer);
149     wined3d_mutex_unlock();
150
151     return ret;
152 }
153
154 static void WINAPI IDirect3DIndexBuffer8Impl_PreLoad(LPDIRECT3DINDEXBUFFER8 iface) {
155     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
156     TRACE("(%p) Relay\n", This);
157
158     wined3d_mutex_lock();
159     IWineD3DBuffer_PreLoad(This->wineD3DIndexBuffer);
160     wined3d_mutex_unlock();
161 }
162
163 static D3DRESOURCETYPE WINAPI IDirect3DIndexBuffer8Impl_GetType(LPDIRECT3DINDEXBUFFER8 iface) {
164     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
165     TRACE("(%p)\n", This);
166
167     return D3DRTYPE_INDEXBUFFER;
168 }
169
170 /* IDirect3DIndexBuffer8 Interface follow: */
171 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_Lock(LPDIRECT3DINDEXBUFFER8 iface, UINT OffsetToLock, UINT SizeToLock, BYTE **ppbData, DWORD Flags) {
172     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
173     HRESULT hr;
174     TRACE("(%p) Relay\n", This);
175
176     wined3d_mutex_lock();
177     hr = IWineD3DBuffer_Map(This->wineD3DIndexBuffer, OffsetToLock, SizeToLock, ppbData, Flags);
178     wined3d_mutex_unlock();
179
180     return hr;
181 }
182
183 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_Unlock(LPDIRECT3DINDEXBUFFER8 iface) {
184     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
185     HRESULT hr;
186     TRACE("(%p) Relay\n", This);
187
188     wined3d_mutex_lock();
189     hr = IWineD3DBuffer_Unmap(This->wineD3DIndexBuffer);
190     wined3d_mutex_unlock();
191
192     return hr;
193 }
194
195 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetDesc(LPDIRECT3DINDEXBUFFER8 iface, D3DINDEXBUFFER_DESC *pDesc) {
196     IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
197     HRESULT hr;
198     WINED3DBUFFER_DESC desc;
199     TRACE("(%p) Relay\n", This);
200
201     wined3d_mutex_lock();
202     hr = IWineD3DBuffer_GetDesc(This->wineD3DIndexBuffer, &desc);
203     wined3d_mutex_unlock();
204
205     if (SUCCEEDED(hr)) {
206         pDesc->Format = d3dformat_from_wined3dformat(This->format);
207         pDesc->Type = D3DRTYPE_INDEXBUFFER;
208         pDesc->Usage = desc.Usage;
209         pDesc->Pool = desc.Pool;
210         pDesc->Size = desc.Size;
211     }
212
213     return hr;
214 }
215
216 static const IDirect3DIndexBuffer8Vtbl Direct3DIndexBuffer8_Vtbl =
217 {
218     /* IUnknown */
219     IDirect3DIndexBuffer8Impl_QueryInterface,
220     IDirect3DIndexBuffer8Impl_AddRef,
221     IDirect3DIndexBuffer8Impl_Release,
222     /* IDirect3DResource8 */
223     IDirect3DIndexBuffer8Impl_GetDevice,
224     IDirect3DIndexBuffer8Impl_SetPrivateData,
225     IDirect3DIndexBuffer8Impl_GetPrivateData,
226     IDirect3DIndexBuffer8Impl_FreePrivateData,
227     IDirect3DIndexBuffer8Impl_SetPriority,
228     IDirect3DIndexBuffer8Impl_GetPriority,
229     IDirect3DIndexBuffer8Impl_PreLoad,
230     IDirect3DIndexBuffer8Impl_GetType,
231     /* IDirect3DIndexBuffer8 */
232     IDirect3DIndexBuffer8Impl_Lock,
233     IDirect3DIndexBuffer8Impl_Unlock,
234     IDirect3DIndexBuffer8Impl_GetDesc
235 };
236
237 static void STDMETHODCALLTYPE d3d8_indexbuffer_wined3d_object_destroyed(void *parent)
238 {
239     HeapFree(GetProcessHeap(), 0, parent);
240 }
241
242 static const struct wined3d_parent_ops d3d8_indexbuffer_wined3d_parent_ops =
243 {
244     d3d8_indexbuffer_wined3d_object_destroyed,
245 };
246
247 HRESULT indexbuffer_init(IDirect3DIndexBuffer8Impl *buffer, IDirect3DDevice8Impl *device,
248         UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool)
249 {
250     HRESULT hr;
251
252     buffer->lpVtbl = &Direct3DIndexBuffer8_Vtbl;
253     buffer->ref = 1;
254     buffer->format = wined3dformat_from_d3dformat(format);
255
256     wined3d_mutex_lock();
257     hr = IWineD3DDevice_CreateIndexBuffer(device->WineD3DDevice, size,
258             usage & WINED3DUSAGE_MASK, (WINED3DPOOL)pool, &buffer->wineD3DIndexBuffer,
259             (IUnknown *)buffer, &d3d8_indexbuffer_wined3d_parent_ops);
260     wined3d_mutex_unlock();
261     if (FAILED(hr))
262     {
263         WARN("Failed to create wined3d buffer, hr %#x.\n", hr);
264         return hr;
265     }
266
267     buffer->parentDevice = (IDirect3DDevice8 *)device;
268     IUnknown_AddRef(buffer->parentDevice);
269
270     return D3D_OK;
271 }