d3d9: Implement IDirect3DVertexBuffer9 private data handling on top of wined3d_resource.
[wine] / dlls / midimap / midimap.spec
1 @ stdcall -private DriverProc(long long long long long) MIDIMAP_DriverProc
2 @ stdcall -private modMessage(long long long long long) MIDIMAP_modMessage
3 @ stub modmCallback