d3d9: Implement IDirect3DVertexBuffer9 private data handling on top of wined3d_resource.
[wine] / dlls / newdev / newdev.spec
1 @ stdcall InstallNewDevice(long ptr ptr)
2 @ stdcall UpdateDriverForPlugAndPlayDevicesA(long str str long ptr)
3 @ stdcall UpdateDriverForPlugAndPlayDevicesW(long wstr wstr long ptr)