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HEAD
d3d8: Remove COM from the vertex shader implementation.
[wine]
/
dlls
/
devenum
/
Makefile.in
1
MODULE = devenum.dll
2
IMPORTS = strmiids uuid ole32 oleaut32 avicap32 winmm user32 advapi32
3
4
C_SRCS = \
5
createdevenum.c \
6
devenum_main.c \
7
factory.c \
8
mediacatenum.c \
9
parsedisplayname.c
10
11
IDL_R_SRCS = devenum_classes.idl
12
13
RC_SRCS = devenum.rc
14
PO_SRCS = devenum.rc
15
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@MAKE_DLL_RULES@