d3d8: Remove COM from the vertex shader implementation.
[wine] / dlls / oledlg / Makefile.in
1 MODULE    = oledlg.dll
2 IMPORTLIB = oledlg
3 IMPORTS   = ole32 comdlg32 user32 advapi32
4
5 C_SRCS = \
6         insobjdlg.c \
7         oledlg_main.c \
8         pastespl.c
9
10 RC_SRCS = oledlg.rc
11 PO_SRCS = oledlg.rc
12
13 @MAKE_DLL_RULES@