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HEAD
d3d8: Remove COM from the vertex shader implementation.
[wine]
/
dlls
/
oledlg
/
Makefile.in
1
MODULE = oledlg.dll
2
IMPORTLIB = oledlg
3
IMPORTS = ole32 comdlg32 user32 advapi32
4
5
C_SRCS = \
6
insobjdlg.c \
7
oledlg_main.c \
8
pastespl.c
9
10
RC_SRCS = oledlg.rc
11
PO_SRCS = oledlg.rc
12
13
@MAKE_DLL_RULES@