- detect if the OpenGL implementation defines the paletted texture and
[wine] / relay32 / dinput.spec
1 name dinput
2 type win32
3
4 @ stdcall DirectInputCreateA(long long ptr ptr) DirectInputCreateA
5 @ stub DirectInputCreateW
6 @ stub DllCanUnloadNow
7 @ stub DllGetClassObject
8 @ stub DllRegisterServer
9 @ stub DllUnregisterServer