2 * Copyright 2008 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/port.h"
23 #include "dxgi_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(dxgi);
27 /* IUnknown methods */
29 static HRESULT STDMETHODCALLTYPE dxgi_factory_QueryInterface(IWineDXGIFactory *iface, REFIID riid, void **object)
31 TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object);
33 if (IsEqualGUID(riid, &IID_IUnknown)
34 || IsEqualGUID(riid, &IID_IDXGIObject)
35 || IsEqualGUID(riid, &IID_IDXGIFactory)
36 || IsEqualGUID(riid, &IID_IWineDXGIFactory))
38 IUnknown_AddRef(iface);
43 WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid));
49 static ULONG STDMETHODCALLTYPE dxgi_factory_AddRef(IWineDXGIFactory *iface)
51 struct dxgi_factory *This = (struct dxgi_factory *)iface;
52 ULONG refcount = InterlockedIncrement(&This->refcount);
54 TRACE("%p increasing refcount to %u\n", This, refcount);
59 static ULONG STDMETHODCALLTYPE dxgi_factory_Release(IWineDXGIFactory *iface)
61 struct dxgi_factory *This = (struct dxgi_factory *)iface;
62 ULONG refcount = InterlockedDecrement(&This->refcount);
64 TRACE("%p decreasing refcount to %u\n", This, refcount);
70 for (i = 0; i < This->adapter_count; ++i)
72 IDXGIAdapter_Release(This->adapters[i]);
74 HeapFree(GetProcessHeap(), 0, This->adapters);
76 EnterCriticalSection(&dxgi_cs);
77 IWineD3D_Release(This->wined3d);
78 LeaveCriticalSection(&dxgi_cs);
79 HeapFree(GetProcessHeap(), 0, This);
85 /* IDXGIObject methods */
87 static HRESULT STDMETHODCALLTYPE dxgi_factory_SetPrivateData(IWineDXGIFactory *iface,
88 REFGUID guid, UINT data_size, const void *data)
90 FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", iface, debugstr_guid(guid), data_size, data);
95 static HRESULT STDMETHODCALLTYPE dxgi_factory_SetPrivateDataInterface(IWineDXGIFactory *iface,
96 REFGUID guid, const IUnknown *object)
98 FIXME("iface %p, guid %s, object %p stub!\n", iface, debugstr_guid(guid), object);
103 static HRESULT STDMETHODCALLTYPE dxgi_factory_GetPrivateData(IWineDXGIFactory *iface,
104 REFGUID guid, UINT *data_size, void *data)
106 FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", iface, debugstr_guid(guid), data_size, data);
111 static HRESULT STDMETHODCALLTYPE dxgi_factory_GetParent(IWineDXGIFactory *iface, REFIID riid, void **parent)
113 WARN("iface %p, riid %s, parent %p.\n", iface, debugstr_guid(riid), parent);
117 return E_NOINTERFACE;
120 /* IDXGIFactory methods */
122 static HRESULT STDMETHODCALLTYPE dxgi_factory_EnumAdapters(IWineDXGIFactory *iface,
123 UINT adapter_idx, IDXGIAdapter **adapter)
125 struct dxgi_factory *This = (struct dxgi_factory *)iface;
127 TRACE("iface %p, adapter_idx %u, adapter %p\n", iface, adapter_idx, adapter);
129 if (!adapter) return DXGI_ERROR_INVALID_CALL;
131 if (adapter_idx >= This->adapter_count)
134 return DXGI_ERROR_NOT_FOUND;
137 *adapter = This->adapters[adapter_idx];
138 IDXGIAdapter_AddRef(*adapter);
140 TRACE("Returning adapter %p\n", *adapter);
145 static HRESULT STDMETHODCALLTYPE dxgi_factory_MakeWindowAssociation(IWineDXGIFactory *iface, HWND window, UINT flags)
147 FIXME("iface %p, window %p, flags %#x stub!\n\n", iface, window, flags);
152 static HRESULT STDMETHODCALLTYPE dxgi_factory_GetWindowAssociation(IWineDXGIFactory *iface, HWND *window)
154 FIXME("iface %p, window %p stub!\n", iface, window);
159 /* TODO: The DXGI swapchain desc is a bit nicer than WINED3DPRESENT_PARAMETERS,
160 * change wined3d to use a structure more similar to DXGI. */
161 static HRESULT STDMETHODCALLTYPE dxgi_factory_CreateSwapChain(IWineDXGIFactory *iface,
162 IUnknown *device, DXGI_SWAP_CHAIN_DESC *desc, IDXGISwapChain **swapchain)
164 WINED3DPRESENT_PARAMETERS present_parameters;
165 IWineD3DSwapChain *wined3d_swapchain;
166 IWineD3DDevice *wined3d_device;
167 IWineDXGIDevice *dxgi_device;
171 FIXME("iface %p, device %p, desc %p, swapchain %p partial stub!\n", iface, device, desc, swapchain);
173 hr = IUnknown_QueryInterface(device, &IID_IWineDXGIDevice, (void **)&dxgi_device);
176 ERR("This is not the device we're looking for\n");
180 wined3d_device = IWineDXGIDevice_get_wined3d_device(dxgi_device);
181 IWineDXGIDevice_Release(dxgi_device);
183 count = IWineD3DDevice_GetNumberOfSwapChains(wined3d_device);
186 FIXME("Only a single swapchain supported.\n");
187 IWineD3DDevice_Release(wined3d_device);
191 if (!desc->OutputWindow)
193 FIXME("No output window, should use factory output window\n");
196 FIXME("Ignoring SwapEffect and Flags\n");
198 present_parameters.BackBufferWidth = desc->BufferDesc.Width;
199 present_parameters.BackBufferHeight = desc->BufferDesc.Height;
200 present_parameters.BackBufferFormat = wined3dformat_from_dxgi_format(desc->BufferDesc.Format);
201 present_parameters.BackBufferCount = desc->BufferCount;
202 if (desc->SampleDesc.Count > 1)
204 present_parameters.MultiSampleType = desc->SampleDesc.Count;
205 present_parameters.MultiSampleQuality = desc->SampleDesc.Quality;
209 present_parameters.MultiSampleType = WINED3DMULTISAMPLE_NONE;
210 present_parameters.MultiSampleQuality = 0;
212 present_parameters.SwapEffect = WINED3DSWAPEFFECT_DISCARD;
213 present_parameters.hDeviceWindow = desc->OutputWindow;
214 present_parameters.Windowed = desc->Windowed;
215 present_parameters.EnableAutoDepthStencil = FALSE;
216 present_parameters.AutoDepthStencilFormat = 0;
217 present_parameters.Flags = 0; /* WINED3DPRESENTFLAG_DISCARD_DEPTHSTENCIL? */
218 present_parameters.FullScreen_RefreshRateInHz =
219 desc->BufferDesc.RefreshRate.Numerator / desc->BufferDesc.RefreshRate.Denominator;
220 present_parameters.PresentationInterval = WINED3DPRESENT_INTERVAL_DEFAULT;
222 hr = IWineD3DDevice_Init3D(wined3d_device, &present_parameters);
225 WARN("Failed to initialize 3D, returning %#x\n", hr);
226 IWineD3DDevice_Release(wined3d_device);
230 hr = IWineD3DDevice_GetSwapChain(wined3d_device, 0, &wined3d_swapchain);
231 IWineD3DDevice_Release(wined3d_device);
234 WARN("Failed to get swapchain, returning %#x\n", hr);
238 *swapchain = IWineD3DSwapChain_GetParent(wined3d_swapchain);
239 IUnknown_Release(wined3d_swapchain);
241 /* FIXME? The swapchain is created with refcount 1 by the wined3d device,
242 * but the wined3d device can't hold a real reference. */
244 TRACE("Created IDXGISwapChain %p\n", *swapchain);
249 static HRESULT STDMETHODCALLTYPE dxgi_factory_CreateSoftwareAdapter(IWineDXGIFactory *iface,
250 HMODULE swrast, IDXGIAdapter **adapter)
252 FIXME("iface %p, swrast %p, adapter %p stub!\n", iface, swrast, adapter);
257 /* IWineDXGIFactory methods */
259 static IWineD3D * STDMETHODCALLTYPE dxgi_factory_get_wined3d(IWineDXGIFactory *iface)
261 struct dxgi_factory *This = (struct dxgi_factory *)iface;
263 TRACE("iface %p\n", iface);
265 EnterCriticalSection(&dxgi_cs);
266 IWineD3D_AddRef(This->wined3d);
267 LeaveCriticalSection(&dxgi_cs);
268 return This->wined3d;
271 static const struct IWineDXGIFactoryVtbl dxgi_factory_vtbl =
273 /* IUnknown methods */
274 dxgi_factory_QueryInterface,
276 dxgi_factory_Release,
277 /* IDXGIObject methods */
278 dxgi_factory_SetPrivateData,
279 dxgi_factory_SetPrivateDataInterface,
280 dxgi_factory_GetPrivateData,
281 dxgi_factory_GetParent,
282 /* IDXGIFactory methods */
283 dxgi_factory_EnumAdapters,
284 dxgi_factory_MakeWindowAssociation,
285 dxgi_factory_GetWindowAssociation,
286 dxgi_factory_CreateSwapChain,
287 dxgi_factory_CreateSoftwareAdapter,
288 /* IWineDXGIFactory methods */
289 dxgi_factory_get_wined3d,
292 HRESULT dxgi_factory_init(struct dxgi_factory *factory)
297 factory->vtbl = &dxgi_factory_vtbl;
298 factory->refcount = 1;
300 EnterCriticalSection(&dxgi_cs);
301 factory->wined3d = WineDirect3DCreate(10, (IUnknown *)factory);
302 if (!factory->wined3d)
304 LeaveCriticalSection(&dxgi_cs);
305 return DXGI_ERROR_UNSUPPORTED;
308 factory->adapter_count = IWineD3D_GetAdapterCount(factory->wined3d);
309 LeaveCriticalSection(&dxgi_cs);
310 factory->adapters = HeapAlloc(GetProcessHeap(), 0, factory->adapter_count * sizeof(*factory->adapters));
311 if (!factory->adapters)
313 ERR("Failed to allocate DXGI adapter array memory.\n");
318 for (i = 0; i < factory->adapter_count; ++i)
320 struct dxgi_adapter *adapter = HeapAlloc(GetProcessHeap(), 0, sizeof(*adapter));
325 ERR("Failed to allocate DXGI adapter memory.\n");
327 for (j = 0; j < i; ++j)
329 IDXGIAdapter_Release(factory->adapters[j]);
335 hr = dxgi_adapter_init(adapter, (IWineDXGIFactory *)factory, i);
340 ERR("Failed to initialize adapter, hr %#x.\n", hr);
342 HeapFree(GetProcessHeap(), 0, adapter);
343 for (j = 0; j < i; ++j)
345 IDXGIAdapter_Release(factory->adapters[j]);
350 factory->adapters[i] = (IDXGIAdapter *)adapter;
356 HeapFree(GetProcessHeap(), 0, factory->adapters);
357 EnterCriticalSection(&dxgi_cs);
358 IWineD3D_Release(factory->wined3d);
359 LeaveCriticalSection(&dxgi_cs);