Added support for global handles, implemented ConvertToGlobalHandle.
[wine] / include / d3d.h
1 #ifndef _WINE_D3D_H
2 #define _WINE_D3D_H
3
4 typedef LPVOID LPDIRECT3DMATERIAL,LPDIRECT3DVIEWPORT;
5 typedef LPVOID LPDIRECT3DMATERIAL2,LPDIRECT3DVIEWPORT2;
6 typedef LPVOID LPDIRECT3DDEVICE2;
7
8 DEFINE_GUID(IID_IDirect3D,              0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 );
9 DEFINE_GUID(IID_IDirect3D2,             0x6aae1ec1,0x662a,0x11d0,0x88,0x9d,0x00,0xaa,0x00,0xbb,0xb7,0x6a);
10
11 DEFINE_GUID(IID_IDirect3DRampDevice,    0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 );
12 DEFINE_GUID(IID_IDirect3DRGBDevice,     0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 );
13 DEFINE_GUID(IID_IDirect3DHALDevice,     0x84E63dE0,0x46AA,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
14 DEFINE_GUID(IID_IDirect3DMMXDevice,     0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29 );
15
16 DEFINE_GUID(IID_IDirect3DDevice,        0x64108800,0x957d,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29 );
17 DEFINE_GUID(IID_IDirect3DDevice2,       0x93281501,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
18 DEFINE_GUID(IID_IDirect3DTexture,       0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
19 DEFINE_GUID(IID_IDirect3DTexture2,      0x93281502,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
20 DEFINE_GUID(IID_IDirect3DLight,         0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
21 DEFINE_GUID(IID_IDirect3DMaterial,      0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
22 DEFINE_GUID(IID_IDirect3DMaterial2,     0x93281503,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
23 DEFINE_GUID(IID_IDirect3DExecuteBuffer, 0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
24 DEFINE_GUID(IID_IDirect3DViewport,      0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
25 DEFINE_GUID(IID_IDirect3DViewport2,     0x93281500,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
26
27 typedef struct IDirect3D        IDirect3D ,*LPDIRECT3D ;
28 typedef struct IDirect3D2       IDirect3D2,*LPDIRECT3D2;
29 typedef struct IDirect3DLight   IDirect3DLight,*LPDIRECT3DLIGHT;
30
31 typedef struct {
32         DWORD   dwSize;
33         DWORD   dwCaps;
34 } D3DTRANSFORMCAPS,*LPD3DTRANSFORMCAPS;
35
36 #define D3DTRANSFORMCAPS_CLIP   0x00000001
37
38 typedef struct {
39         DWORD   dwSize;
40         DWORD   dwCaps;
41         DWORD   dwLightingModel;
42         DWORD   dwNumLights;
43 } D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS;
44
45 #define D3DLIGHTINGMODEL_RGB            0x00000001
46 #define D3DLIGHTINGMODEL_MONO           0x00000002
47
48 #define D3DLIGHTCAPS_POINT              0x00000001
49 #define D3DLIGHTCAPS_SPOT               0x00000002
50 #define D3DLIGHTCAPS_DIRECTIONAL        0x00000004
51 #define D3DLIGHTCAPS_PARALLELPOINT      0x00000008
52
53
54 #define D3DCOLOR_MONO   1
55 #define D3DCOLOR_RGB    2
56
57 typedef DWORD D3DCOLORMODEL;
58
59 typedef struct {
60     DWORD dwSize;
61     DWORD dwMiscCaps;                 /* Capability flags */
62     DWORD dwRasterCaps;
63     DWORD dwZCmpCaps;
64     DWORD dwSrcBlendCaps;
65     DWORD dwDestBlendCaps;
66     DWORD dwAlphaCmpCaps;
67     DWORD dwShadeCaps;
68     DWORD dwTextureCaps;
69     DWORD dwTextureFilterCaps;
70     DWORD dwTextureBlendCaps;
71     DWORD dwTextureAddressCaps;
72     DWORD dwStippleWidth;             /* maximum width and height of */
73     DWORD dwStippleHeight;            /* of supported stipple (up to 32x32) */
74 } D3DPRIMCAPS, *LPD3DPRIMCAPS;
75
76 /* D3DPRIMCAPS.dwMiscCaps */
77 #define D3DPMISCCAPS_MASKPLANES         0x00000001
78 #define D3DPMISCCAPS_MASKZ              0x00000002
79 #define D3DPMISCCAPS_LINEPATTERNREP     0x00000004
80 #define D3DPMISCCAPS_CONFORMANT         0x00000008
81 #define D3DPMISCCAPS_CULLNONE           0x00000010
82 #define D3DPMISCCAPS_CULLCW             0x00000020
83 #define D3DPMISCCAPS_CULLCCW            0x00000040
84
85 /* D3DPRIMCAPS.dwRasterCaps */
86 #define D3DPRASTERCAPS_DITHER                   0x00000001
87 #define D3DPRASTERCAPS_ROP2                     0x00000002
88 #define D3DPRASTERCAPS_XOR                      0x00000004
89 #define D3DPRASTERCAPS_PAT                      0x00000008
90 #define D3DPRASTERCAPS_ZTEST                    0x00000010
91 #define D3DPRASTERCAPS_SUBPIXEL                 0x00000020
92 #define D3DPRASTERCAPS_SUBPIXELX                0x00000040
93 #define D3DPRASTERCAPS_FOGVERTEX                0x00000080
94 #define D3DPRASTERCAPS_FOGTABLE                 0x00000100
95 #define D3DPRASTERCAPS_STIPPLE                  0x00000200
96 #define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT   0x00000400
97 #define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800
98 #define D3DPRASTERCAPS_ANTIALIASEDGES           0x00001000
99 #define D3DPRASTERCAPS_MIPMAPLODBIAS            0x00002000
100 #define D3DPRASTERCAPS_ZBIAS                    0x00004000
101 #define D3DPRASTERCAPS_ZBUFFERLESSHSR           0x00008000
102 #define D3DPRASTERCAPS_FOGRANGE                 0x00010000
103 #define D3DPRASTERCAPS_ANISOTROPY               0x00020000
104
105 /* D3DPRIMCAPS.dwZCmpCaps and dwAlphaCmpCaps */
106 #define D3DPCMPCAPS_NEVER               0x00000001
107 #define D3DPCMPCAPS_LESS                0x00000002
108 #define D3DPCMPCAPS_EQUAL               0x00000004
109 #define D3DPCMPCAPS_LESSEQUAL           0x00000008
110 #define D3DPCMPCAPS_GREATER             0x00000010
111 #define D3DPCMPCAPS_NOTEQUAL            0x00000020
112 #define D3DPCMPCAPS_GREATEREQUAL        0x00000040
113 #define D3DPCMPCAPS_ALWAYS              0x00000080
114
115 /* D3DPRIMCAPS.dwSourceBlendCaps, dwDestBlendCaps */
116 #define D3DPBLENDCAPS_ZERO              0x00000001
117 #define D3DPBLENDCAPS_ONE               0x00000002
118 #define D3DPBLENDCAPS_SRCCOLOR          0x00000004
119 #define D3DPBLENDCAPS_INVSRCCOLOR       0x00000008
120 #define D3DPBLENDCAPS_SRCALPHA          0x00000010
121 #define D3DPBLENDCAPS_INVSRCALPHA       0x00000020
122 #define D3DPBLENDCAPS_DESTALPHA         0x00000040
123 #define D3DPBLENDCAPS_INVDESTALPHA      0x00000080
124 #define D3DPBLENDCAPS_DESTCOLOR         0x00000100
125 #define D3DPBLENDCAPS_INVDESTCOLOR      0x00000200
126 #define D3DPBLENDCAPS_SRCALPHASAT       0x00000400
127 #define D3DPBLENDCAPS_BOTHSRCALPHA      0x00000800
128 #define D3DPBLENDCAPS_BOTHINVSRCALPHA   0x00001000
129
130 /* D3DPRIMCAPS.dwShadeCaps */
131 #define D3DPSHADECAPS_COLORFLATMONO     0x00000001
132 #define D3DPSHADECAPS_COLORFLATRGB      0x00000002
133 #define D3DPSHADECAPS_COLORGOURAUDMONO  0x00000004
134 #define D3DPSHADECAPS_COLORGOURAUDRGB   0x00000008
135 #define D3DPSHADECAPS_COLORPHONGMONO    0x00000010
136 #define D3DPSHADECAPS_COLORPHONGRGB     0x00000020
137
138 #define D3DPSHADECAPS_SPECULARFLATMONO  0x00000040
139 #define D3DPSHADECAPS_SPECULARFLATRGB   0x00000080
140 #define D3DPSHADECAPS_SPECULARGOURAUDMONO       0x00000100
141 #define D3DPSHADECAPS_SPECULARGOURAUDRGB        0x00000200
142 #define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400
143 #define D3DPSHADECAPS_SPECULARPHONGRGB  0x00000800
144
145 #define D3DPSHADECAPS_ALPHAFLATBLEND    0x00001000
146 #define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000
147 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000
148 #define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED      0x00008000
149 #define D3DPSHADECAPS_ALPHAPHONGBLEND   0x00010000
150 #define D3DPSHADECAPS_ALPHAPHONGSTIPPLED        0x00020000
151
152 #define D3DPSHADECAPS_FOGFLAT           0x00040000
153 #define D3DPSHADECAPS_FOGGOURAUD        0x00080000
154 #define D3DPSHADECAPS_FOGPHONG          0x00100000
155
156 /* D3DPRIMCAPS.dwTextureCaps */
157 #define D3DPTEXTURECAPS_PERSPECTIVE     0x00000001
158 #define D3DPTEXTURECAPS_POW2            0x00000002
159 #define D3DPTEXTURECAPS_ALPHA           0x00000004
160 #define D3DPTEXTURECAPS_TRANSPARENCY    0x00000008
161 #define D3DPTEXTURECAPS_BORDER          0x00000010
162 #define D3DPTEXTURECAPS_SQUAREONLY      0x00000020
163
164 /* D3DPRIMCAPS.dwTextureFilterCaps */
165 #define D3DPTFILTERCAPS_NEAREST         0x00000001
166 #define D3DPTFILTERCAPS_LINEAR          0x00000002
167 #define D3DPTFILTERCAPS_MIPNEAREST      0x00000004
168 #define D3DPTFILTERCAPS_MIPLINEAR       0x00000008
169 #define D3DPTFILTERCAPS_LINEARMIPNEAREST        0x00000010
170 #define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020
171
172 /* D3DPRIMCAPS.dwTextureBlendCaps */
173 #define D3DPTBLENDCAPS_DECAL            0x00000001
174 #define D3DPTBLENDCAPS_MODULATE         0x00000002
175 #define D3DPTBLENDCAPS_DECALALPHA       0x00000004
176 #define D3DPTBLENDCAPS_MODULATEALPHA    0x00000008
177 #define D3DPTBLENDCAPS_DECALMASK        0x00000010
178 #define D3DPTBLENDCAPS_MODULATEMASK     0x00000020
179 #define D3DPTBLENDCAPS_COPY             0x00000040
180 #define D3DPTBLENDCAPS_ADD              0x00000080
181
182 /* D3DPRIMCAPS.dwTextureAddressCaps */
183 #define D3DPTADDRESSCAPS_WRAP           0x00000001
184 #define D3DPTADDRESSCAPS_MIRROR         0x00000002
185 #define D3DPTADDRESSCAPS_CLAMP          0x00000004
186 #define D3DPTADDRESSCAPS_BORDER         0x00000008
187 #define D3DPTADDRESSCAPS_INDEPENDENTUV  0x00000010
188
189
190 /* D3DDEVICEDESC.dwFlags */
191 #define D3DDD_COLORMODEL                0x00000001
192 #define D3DDD_DEVCAPS                   0x00000002
193 #define D3DDD_TRANSFORMCAPS             0x00000004
194 #define D3DDD_LIGHTINGCAPS              0x00000008
195 #define D3DDD_BCLIPPING                 0x00000010
196 #define D3DDD_LINECAPS                  0x00000020
197 #define D3DDD_TRICAPS                   0x00000040
198 #define D3DDD_DEVICERENDERBITDEPTH      0x00000080
199 #define D3DDD_DEVICEZBUFFERBITDEPTH     0x00000100
200 #define D3DDD_MAXBUFFERSIZE             0x00000200
201 #define D3DDD_MAXVERTEXCOUNT            0x00000400
202
203 /* D3DDEVICEDESC.dwDevCaps */
204 #define D3DDEVCAPS_SORTINCREASINGZ      0x00000002
205 #define D3DDEVCAPS_SORTDECREASINGZ      0X00000004
206 #define D3DDEVCAPS_SORTEXACT            0x00000008
207 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY  0x00000010
208 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY   0x00000020
209 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040
210 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY  0x00000080
211 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY  0x00000100
212 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY   0x00000200
213 #define D3DDEVCAPS_DRAWPRIMTLVERTEX     0x00000400
214 #define D3DDEVCAPS_CANRENDERAFTERFLIP   0x00000800
215 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000
216
217 typedef struct _D3DDeviceDesc {
218         DWORD           dwSize;
219         DWORD           dwFlags;
220         D3DCOLORMODEL   dcmColorModel;
221         DWORD           dwDevCaps;
222         D3DTRANSFORMCAPS dtcTransformCaps;
223         BOOL32          bClipping;
224         D3DLIGHTINGCAPS dlcLightingCaps;
225         D3DPRIMCAPS     dpcLineCaps;
226         D3DPRIMCAPS     dpcTriCaps;
227         DWORD           dwDeviceRenderBitDepth;
228         DWORD           dwDeviceZBufferBitDepth;
229         DWORD           dwMaxBufferSize;
230         DWORD           dwMaxVertexCount;
231         /* *** New fields for DX5 *** */
232         DWORD           dwMinTextureWidth,dwMinTextureHeight;
233         DWORD           dwMaxTextureWidth,dwMaxTextureHeight;
234         DWORD           dwMinStippleWidth,dwMaxStippleWidth;
235         DWORD           dwMinStippleHeight,dwMaxStippleHeight;
236 } D3DDEVICEDESC,*LPD3DDEVICEDESC;
237  
238 typedef HRESULT (CALLBACK * LPD3DENUMDEVICESCALLBACK)(LPGUID lpGuid,LPSTR lpDeviceDescription,LPSTR lpDeviceName,LPD3DDEVICEDESC,LPD3DDEVICEDESC,LPVOID);
239
240 /* dwflags for FindDevice */
241 #define D3DFDS_COLORMODEL               0x00000001
242 #define D3DFDS_GUID                     0x00000002
243 #define D3DFDS_HARDWARE                 0x00000004
244 #define D3DFDS_TRIANGLES                0x00000008
245 #define D3DFDS_LINES                    0x00000010
246 #define D3DFDS_MISCCAPS                 0x00000020
247 #define D3DFDS_RASTERCAPS               0x00000040
248 #define D3DFDS_ZCMPCAPS                 0x00000080
249 #define D3DFDS_ALPHACMPCAPS             0x00000100
250 #define D3DFDS_DSTBLENDCAPS             0x00000400
251 #define D3DFDS_SHADECAPS                0x00000800
252 #define D3DFDS_TEXTURECAPS              0x00001000
253 #define D3DFDS_TEXTUREFILTERCAPS        0x00002000
254 #define D3DFDS_TEXTUREBLENDCAPS         0x00004000
255 #define D3DFDS_TEXTUREADDRESSCAPS       0x00008000
256
257 typedef struct {
258     DWORD               dwSize;
259     DWORD               dwFlags;
260     BOOL32              bHardware;
261     D3DCOLORMODEL       dcmColorModel;
262     GUID                guid;
263     DWORD               dwCaps;
264     D3DPRIMCAPS         dpcPrimCaps;
265 } D3DFINDDEVICESEARCH,*LPD3DFINDDEVICESEARCH;
266
267 typedef struct {
268     DWORD               dwSize;
269     GUID                guid;
270     D3DDEVICEDESC       ddHwDesc;
271     D3DDEVICEDESC       ddSwDesc;
272 } D3DFINDDEVICERESULT,*LPD3DFINDDEVICERESULT;
273
274 #define D3DVALP(val, prec)      ((float)(val))
275 #define D3DVAL(val)             ((float)(val))
276 typedef float D3DVALUE,*LPD3DVALUE;
277 #define D3DDivide(a, b)         (float)((double) (a) / (double) (b))
278 #define D3DMultiply(a, b)       ((a) * (b))
279
280 typedef struct {
281         union {
282                 D3DVALUE x;
283                 D3DVALUE dvX;
284         } x;
285         union {
286                 D3DVALUE y;
287                 D3DVALUE dvY;
288         } y;
289         union {
290                 D3DVALUE z;
291                 D3DVALUE dvZ;
292         } z;
293         /* the c++ variant has operator overloads etc. too */
294 } D3DVECTOR,*LPD3DVECTOR;
295
296
297 typedef enum {
298     D3DLIGHT_POINT          = 1,
299     D3DLIGHT_SPOT           = 2,
300     D3DLIGHT_DIRECTIONAL    = 3,
301     D3DLIGHT_PARALLELPOINT  = 4,
302     D3DLIGHT_FORCE_DWORD    = 0x7fffffff, /* force 32-bit size enum */
303 } D3DLIGHTTYPE;
304
305 typedef struct _D3DCOLORVALUE {
306         union {
307                 D3DVALUE r;
308                 D3DVALUE dvR;
309         } r;
310         union {
311                 D3DVALUE g;
312                 D3DVALUE dvG;
313         } g;
314         union {
315                 D3DVALUE b;
316                 D3DVALUE dvB;
317         } b;
318         union {
319                 D3DVALUE a;
320                 D3DVALUE dvA;
321         } a;
322 } D3DCOLORVALUE,*LPD3DCOLORVALUE;
323
324 typedef struct {
325     DWORD           dwSize;
326     D3DLIGHTTYPE    dltType;
327     D3DCOLORVALUE   dcvColor;
328     D3DVECTOR       dvPosition;         /* Position in world space */
329     D3DVECTOR       dvDirection;        /* Direction in world space */
330     D3DVALUE        dvRange;            /* Cutoff range */
331     D3DVALUE        dvFalloff;          /* Falloff */
332     D3DVALUE        dvAttenuation0;     /* Constant attenuation */
333     D3DVALUE        dvAttenuation1;     /* Linear attenuation */
334     D3DVALUE        dvAttenuation2;     /* Quadratic attenuation */
335     D3DVALUE        dvTheta;            /* Inner angle of spotlight cone */
336     D3DVALUE        dvPhi;              /* Outer angle of spotlight cone */
337 } D3DLIGHT,*LPD3DLIGHT;
338
339 /* flags bits */
340 #define D3DLIGHT_ACTIVE         0x00000001
341 #define D3DLIGHT_NO_SPECULAR    0x00000002
342
343
344 #define STDMETHOD(xfn) HRESULT (CALLBACK *fn##xfn)
345 #define STDMETHOD_(ret,xfn) ret (CALLBACK *fn##xfn)
346 #define PURE
347 #define FAR
348 #define THIS_ THIS ,
349
350 #define THIS LPDIRECT3D this
351 typedef struct IDirect3D_VTable {
352         /*** IUnknown methods ***/
353         STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
354         STDMETHOD_(ULONG, AddRef) (THIS) PURE;
355         STDMETHOD_(ULONG, Release) (THIS) PURE;
356         /*** IDirect3D methods ***/
357         STDMETHOD(Initialize) (THIS_ REFIID) PURE;
358         STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK, LPVOID) PURE;
359         STDMETHOD(CreateLight) (THIS_ LPDIRECT3DLIGHT*, IUnknown*) PURE;
360         STDMETHOD(CreateMaterial) (THIS_ LPDIRECT3DMATERIAL*, IUnknown*) PURE;
361         STDMETHOD(CreateViewport) (THIS_ LPDIRECT3DVIEWPORT*, IUnknown*) PURE;
362         STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH, LPD3DFINDDEVICERESULT) PURE;
363 } *LPDIRECT3D_VTABLE,IDirect3D_VTable;
364
365 struct IDirect3D {
366         LPDIRECT3D_VTABLE       lpvtbl;
367         DWORD                   ref;
368         LPDIRECTDRAW            ddraw;
369 };
370 #undef THIS
371
372 #define THIS LPDIRECT3D2 this
373 typedef struct IDirect3D2_VTable {
374         /*** IUnknown methods ***/
375         STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
376         STDMETHOD_(ULONG, AddRef) (THIS) PURE;
377         STDMETHOD_(ULONG, Release) (THIS) PURE;
378         /*** IDirect3D2 methods ***/
379         STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK, LPVOID) PURE;
380         STDMETHOD(CreateLight) (THIS_ LPDIRECT3DLIGHT*, IUnknown*) PURE;
381         STDMETHOD(CreateMaterial) (THIS_ LPDIRECT3DMATERIAL2*, IUnknown*) PURE;
382         STDMETHOD(CreateViewport) (THIS_ LPDIRECT3DVIEWPORT2*, IUnknown*) PURE;
383         STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH, LPD3DFINDDEVICERESULT) PURE;
384         STDMETHOD(CreateDevice)(THIS_ REFCLSID, LPDIRECTDRAWSURFACE, LPDIRECT3DDEVICE2 *) PURE;
385 } *LPDIRECT3D2_VTABLE,IDirect3D2_VTable;
386
387 struct IDirect3D2 {
388         LPDIRECT3D2_VTABLE      lpvtbl;
389         DWORD                   ref;
390         LPDIRECTDRAW            ddraw;
391 };
392 #undef THIS
393
394 #define THIS LPDIRECT3DLIGHT this
395 typedef struct IDirect3DLight_VTable {
396         /*** IUnknown methods ***/
397         STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
398         STDMETHOD_(ULONG, AddRef) (THIS) PURE;
399         STDMETHOD_(ULONG, Release) (THIS) PURE;
400         /*** IDirect3DLight methods ***/
401         STDMETHOD(Initialize) (THIS_ LPDIRECT3D) PURE;
402         STDMETHOD(SetLight) (THIS_ LPD3DLIGHT) PURE;
403         STDMETHOD(GetLight) (THIS_ LPD3DLIGHT) PURE;
404 } IDirect3DLight_VTable,*LPDIRECT3DLIGHT_VTABLE;
405
406 struct IDirect3DLight {
407         LPDIRECT3DLIGHT_VTABLE  lpvtbl;
408         DWORD                   ref;
409 };
410
411 #undef THIS
412
413 #undef THIS_
414 #undef STDMETHOD
415 #undef STDMETHOD_
416 #undef PURE
417 #undef FAR
418 #endif