2 * Copyright (C) 2002-2003 Jason Edmeades
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #ifndef DIRECT3D_VERSION
24 #define DIRECT3D_VERSION 0x0900
29 #include <d3d9types.h>
32 /*****************************************************************************
33 * Behavior Flags for IDirect3D8::CreateDevice
35 #define D3DCREATE_FPU_PRESERVE 0x00000002L
36 #define D3DCREATE_MULTITHREADED 0x00000004L
37 #define D3DCREATE_PUREDEVICE 0x00000010L
38 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020L
39 #define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040L
40 #define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080L
41 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100L
42 #define D3DCREATE_ADAPTERGROUP_DEVICE 0x00000200L
44 /*****************************************************************************
45 * Flags for SetPrivateData
47 #define D3DSPD_IUNKNOWN 0x00000001L
50 /*****************************************************************************
51 * #defines and error codes
53 #define D3D_SDK_VERSION 32
54 #define D3DADAPTER_DEFAULT 0
55 #define D3DENUM_NO_WHQL_LEVEL 0x00000002L
56 #define D3DPRESENT_BACK_BUFFERS_MAX 3L
57 #define D3DSGR_NO_CALIBRATION 0x00000000L
58 #define D3DSGR_CALIBRATE 0x00000001L
61 #define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
62 #define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code )
64 /*****************************************************************************
68 #define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072)
69 #define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073)
70 #define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074)
71 #define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075)
72 #define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076)
73 #define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077)
74 #define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078)
75 #define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079)
76 #define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081)
77 #define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082)
78 #define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086)
79 #define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087)
80 #define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150)
81 #define D3DERR_MOREDATA MAKE_D3DHRESULT(2151)
82 #define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152)
83 #define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153)
84 #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154)
85 #define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380)
86 #define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155)
87 #define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
88 #define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157)
89 #define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540)
90 #define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159)
93 /*****************************************************************************
94 * Predeclare the interfaces
96 DEFINE_GUID(IID_IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
97 typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9;
99 DEFINE_GUID(IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
100 typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9;
102 DEFINE_GUID(IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
103 typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9;
105 DEFINE_GUID(IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
106 typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9;
108 DEFINE_GUID(IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
109 typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9;
111 DEFINE_GUID(IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
112 typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9;
114 DEFINE_GUID(IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
115 typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9;
117 DEFINE_GUID(IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
118 typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9;
120 DEFINE_GUID(IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
121 typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9;
123 DEFINE_GUID(IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
124 typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9;
126 DEFINE_GUID(IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
127 typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9;
129 DEFINE_GUID(IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
130 typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9;
132 DEFINE_GUID(IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
133 typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9;
135 DEFINE_GUID(IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
136 typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9;
138 DEFINE_GUID(IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
139 typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9;
141 DEFINE_GUID(IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
142 typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9;
144 DEFINE_GUID(IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
145 typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9;
147 /*****************************************************************************
148 * IDirect3D9 interface
150 #define INTERFACE IDirect3D9
151 DECLARE_INTERFACE_(IDirect3D9,IUnknown)
153 /*** IUnknown methods ***/
154 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
155 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
156 STDMETHOD_(ULONG,Release)(THIS) PURE;
157 /*** IDirect3D9 methods ***/
158 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
159 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
160 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
161 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
162 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
163 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
164 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
165 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
166 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
167 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
168 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
169 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
170 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
171 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
175 #if !defined(__cplusplus) || defined(CINTERFACE)
176 /*** IUnknown methods ***/
177 #define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
178 #define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p)
179 #define IDirect3D9_Release(p) (p)->lpVtbl->Release(p)
180 /*** IDirect3D9 methods ***/
181 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
182 #define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
183 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
184 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
185 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
186 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
187 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
188 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
189 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
190 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
191 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
192 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
193 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
194 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
196 /*** IUnknown methods ***/
197 #define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
198 #define IDirect3D9_AddRef(p) (p)->AddRef()
199 #define IDirect3D9_Release(p) (p)->Release()
200 /*** IDirect3D9 methods ***/
201 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
202 #define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount()
203 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
204 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
205 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
206 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
207 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
208 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
209 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
210 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
211 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
212 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
213 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
214 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
217 /*****************************************************************************
218 * IDirect3DVolume9 interface
220 #define INTERFACE IDirect3DVolume9
221 DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown)
223 /*** IUnknown methods ***/
224 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
225 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
226 STDMETHOD_(ULONG,Release)(THIS) PURE;
227 /*** IDirect3DVolume9 methods ***/
228 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
229 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
230 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
231 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
232 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
233 STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE;
234 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
235 STDMETHOD(UnlockBox)(THIS) PURE;
239 #if !defined(__cplusplus) || defined(CINTERFACE)
240 /*** IUnknown methods ***/
241 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
242 #define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p)
243 #define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p)
244 /*** IDirect3DVolume9 methods ***/
245 #define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
246 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
247 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
248 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
249 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
250 #define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
251 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
252 #define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p)
254 /*** IUnknown methods ***/
255 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
256 #define IDirect3DVolume9_AddRef(p) (p)->AddRef()
257 #define IDirect3DVolume9_Release(p) (p)->Release()
258 /*** IDirect3DVolume9 methods ***/
259 #define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a)
260 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
261 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
262 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a)
263 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b)
264 #define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a)
265 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c)
266 #define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox()
269 /*****************************************************************************
270 * IDirect3DSwapChain9 interface
272 #define INTERFACE IDirect3DSwapChain9
273 DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown)
275 /*** IUnknown methods ***/
276 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
277 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
278 STDMETHOD_(ULONG,Release)(THIS) PURE;
279 /*** IDirect3DSwapChain9 methods ***/
280 STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags) PURE;
281 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9* pDestSurface) PURE;
282 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9** ppBackBuffer) PURE;
283 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS* pRasterStatus) PURE;
284 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE* pMode) PURE;
285 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
286 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
290 #if !defined(__cplusplus) || defined(CINTERFACE)
291 /*** IUnknown methods ***/
292 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
293 #define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p)
294 #define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p)
295 /*** IDirect3DSwapChain9 methods ***/
296 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e)
297 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a)
298 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
299 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
300 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
301 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
302 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
304 /*** IUnknown methods ***/
305 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
306 #define IDirect3DSwapChain9_AddRef(p) (p)->AddRef()
307 #define IDirect3DSwapChain9_Release(p) (p)->Release()
308 /*** IDirect3DSwapChain9 methods ***/
309 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
310 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
311 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
312 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
313 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
314 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a)
315 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
318 /*****************************************************************************
319 * IDirect3DResource9 interface
321 #define INTERFACE IDirect3DResource9
322 DECLARE_INTERFACE_(IDirect3DResource9,IUnknown)
324 /*** IUnknown methods ***/
325 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
326 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
327 STDMETHOD_(ULONG,Release)(THIS) PURE;
328 /*** IDirect3DResource9 methods ***/
329 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
330 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
331 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
332 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
333 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
334 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
335 STDMETHOD_(void, PreLoad)(THIS) PURE;
336 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
340 #if !defined(__cplusplus) || defined(CINTERFACE)
341 /*** IUnknown methods ***/
342 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
343 #define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p)
344 #define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p)
345 /*** IDirect3DResource9 methods ***/
346 #define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
347 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
348 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
349 #define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
350 #define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
351 #define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
352 #define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
353 #define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p)
355 /*** IUnknown methods ***/
356 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
357 #define IDirect3DResource9_AddRef(p) (p)->AddRef()
358 #define IDirect3DResource9_Release(p) (p)->Release()
359 /*** IDirect3DResource9 methods ***/
360 #define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a)
361 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
362 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
363 #define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a)
364 #define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a)
365 #define IDirect3DResource9_GetPriority(p) (p)->GetPriority()
366 #define IDirect3DResource9_PreLoad(p) (p)->PreLoad()
367 #define IDirect3DResource9_GetType(p) (p)->GetType()
370 /*****************************************************************************
371 * IDirect3DSurface9 interface
373 #define INTERFACE IDirect3DSurface9
374 DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9)
376 /*** IUnknown methods ***/
377 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
378 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
379 STDMETHOD_(ULONG,Release)(THIS) PURE;
380 /*** IDirect3DResource9 methods ***/
381 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
382 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
383 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
384 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
385 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
386 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
387 STDMETHOD_(void, PreLoad)(THIS) PURE;
388 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
389 /*** IDirect3DSurface9 methods ***/
390 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
391 STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE;
392 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
393 STDMETHOD(UnlockRect)(THIS) PURE;
394 STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE;
395 STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE;
399 #if !defined(__cplusplus) || defined(CINTERFACE)
400 /*** IUnknown methods ***/
401 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
402 #define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p)
403 #define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p)
404 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
405 #define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
406 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
407 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
408 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
409 #define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
410 #define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
411 #define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
412 #define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p)
413 /*** IDirect3DSurface9 methods ***/
414 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
415 #define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
416 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c)
417 #define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p)
418 #define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
419 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
421 /*** IUnknown methods ***/
422 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
423 #define IDirect3DSurface9_AddRef(p) (p)->AddRef()
424 #define IDirect3DSurface9_Release(p) (p)->Release()
425 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
426 #define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a)
427 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
428 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
429 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a)
430 #define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a)
431 #define IDirect3DSurface9_GetPriority(p) (p)->GetPriority()
432 #define IDirect3DSurface9_PreLoad(p) (p)->PreLoad()
433 #define IDirect3DSurface9_GetType(p) (p)->GetType()
434 /*** IDirect3DSurface9 methods ***/
435 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b)
436 #define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a)
437 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c)
438 #define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect()
439 #define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a)
440 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a)
443 /*****************************************************************************
444 * IDirect3DVertexBuffer9 interface
446 #define INTERFACE IDirect3DVertexBuffer9
447 DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9)
449 /*** IUnknown methods ***/
450 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
451 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
452 STDMETHOD_(ULONG,Release)(THIS) PURE;
453 /*** IDirect3DResource9 methods ***/
454 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
455 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
456 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
457 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
458 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
459 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
460 STDMETHOD_(void, PreLoad)(THIS) PURE;
461 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
462 /*** IDirect3DVertexBuffer9 methods ***/
463 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
464 STDMETHOD(Unlock)(THIS) PURE;
465 STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE;
469 #if !defined(__cplusplus) || defined(CINTERFACE)
470 /*** IUnknown methods ***/
471 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
472 #define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
473 #define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p)
474 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
475 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
476 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
477 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
478 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
479 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
480 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
481 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
482 #define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
483 /*** IDirect3DVertexBuffer9 methods ***/
484 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
485 #define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
486 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
488 /*** IUnknown methods ***/
489 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
490 #define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef()
491 #define IDirect3DVertexBuffer9_Release(p) (p)->Release()
492 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
493 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
494 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
495 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
496 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
497 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
498 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority()
499 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad()
500 #define IDirect3DVertexBuffer9_GetType(p) (p)->GetType()
501 /*** IDirect3DVertexBuffer9 methods ***/
502 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
503 #define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock()
504 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
507 /*****************************************************************************
508 * IDirect3DIndexBuffer9 interface
510 #define INTERFACE IDirect3DIndexBuffer9
511 DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9)
513 /*** IUnknown methods ***/
514 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
515 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
516 STDMETHOD_(ULONG,Release)(THIS) PURE;
517 /*** IDirect3DResource9 methods ***/
518 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
519 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
520 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
521 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
522 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
523 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
524 STDMETHOD_(void, PreLoad)(THIS) PURE;
525 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
526 /*** IDirect3DIndexBuffer9 methods ***/
527 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
528 STDMETHOD(Unlock)(THIS) PURE;
529 STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE;
533 #if !defined(__cplusplus) || defined(CINTERFACE)
534 /*** IUnknown methods ***/
535 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
536 #define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
537 #define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p)
538 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
539 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
540 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
541 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
542 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
543 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
544 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
545 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
546 #define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
547 /*** IDirect3DIndexBuffer9 methods ***/
548 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
549 #define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
550 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
552 /*** IUnknown methods ***/
553 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
554 #define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef()
555 #define IDirect3DIndexBuffer9_Release(p) (p)->Release()
556 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
557 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
558 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
559 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
560 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
561 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
562 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority()
563 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad()
564 #define IDirect3DIndexBuffer9_GetType(p) (p)->GetType()
565 /*** IDirect3DIndexBuffer9 methods ***/
566 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
567 #define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock()
568 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
571 /*****************************************************************************
572 * IDirect3DBaseTexture9 interface
574 #define INTERFACE IDirect3DBaseTexture9
575 DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9)
577 /*** IUnknown methods ***/
578 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
579 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
580 STDMETHOD_(ULONG,Release)(THIS) PURE;
581 /*** IDirect3DResource9 methods ***/
582 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
583 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
584 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
585 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
586 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
587 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
588 STDMETHOD_(void, PreLoad)(THIS) PURE;
589 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
590 /*** IDirect3DBaseTexture9 methods ***/
591 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
592 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
593 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
594 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
595 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
596 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
600 #if !defined(__cplusplus) || defined(CINTERFACE)
601 /*** IUnknown methods ***/
602 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
603 #define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
604 #define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p)
605 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
606 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
607 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
608 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
609 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
610 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
611 #define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
612 #define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
613 #define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p)
614 /*** IDirect3DBaseTexture9 methods ***/
615 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
616 #define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
617 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
618 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
619 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
620 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
622 /*** IUnknown methods ***/
623 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
624 #define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef()
625 #define IDirect3DBaseTexture9_Release(p) (p)->Release()
626 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
627 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a)
628 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
629 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
630 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
631 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a)
632 #define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority()
633 #define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad()
634 #define IDirect3DBaseTexture9_GetType(p) (p)->GetType()
635 /*** IDirect3DBaseTexture9 methods ***/
636 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a)
637 #define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD()
638 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount()
639 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
640 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
641 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
644 /*****************************************************************************
645 * IDirect3DCubeTexture9 interface
647 #define INTERFACE IDirect3DCubeTexture9
648 DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9)
650 /*** IUnknown methods ***/
651 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
652 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
653 STDMETHOD_(ULONG,Release)(THIS) PURE;
654 /*** IDirect3DResource9 methods ***/
655 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
656 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
657 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
658 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
659 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
660 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
661 STDMETHOD_(void, PreLoad)(THIS) PURE;
662 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
663 /*** IDirect3DBaseTexture9 methods ***/
664 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
665 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
666 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
667 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
668 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
669 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
670 /*** IDirect3DCubeTexture9 methods ***/
671 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE;
672 STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE;
673 STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
674 STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE;
675 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES FaceType, CONST RECT* pDirtyRect) PURE;
679 #if !defined(__cplusplus) || defined(CINTERFACE)
680 /*** IUnknown methods ***/
681 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
682 #define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
683 #define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p)
684 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
685 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
686 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
687 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
688 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
689 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
690 #define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
691 #define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
692 #define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
693 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
694 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
695 #define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
696 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
697 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
698 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
699 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
700 /*** IDirect3DCubeTexture9 methods ***/
701 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
702 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
703 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e)
704 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b)
705 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b)
707 /*** IUnknown methods ***/
708 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
709 #define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef()
710 #define IDirect3DCubeTexture9_Release(p) (p)->Release()
711 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
712 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a)
713 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
714 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
715 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
716 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a)
717 #define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority()
718 #define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad()
719 #define IDirect3DCubeTexture9_GetType(p) (p)->GetType()
720 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
721 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a)
722 #define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD()
723 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount()
724 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
725 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
726 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
727 /*** IDirect3DCubeTexture9 methods ***/
728 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
729 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c)
730 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e)
731 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b)
732 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b)
735 /*****************************************************************************
736 * IDirect3DTexture9 interface
738 #define INTERFACE IDirect3DTexture9
739 DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9)
741 /*** IUnknown methods ***/
742 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
743 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
744 STDMETHOD_(ULONG,Release)(THIS) PURE;
745 /*** IDirect3DResource9 methods ***/
746 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
747 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
748 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
749 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
750 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
751 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
752 STDMETHOD_(void, PreLoad)(THIS) PURE;
753 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
754 /*** IDirect3DBaseTexture9 methods ***/
755 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
756 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
757 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
758 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
759 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
760 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
761 /*** IDirect3DTexture9 methods ***/
762 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE;
763 STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE;
764 STDMETHOD(LockRect)(THIS_ UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
765 STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE;
766 STDMETHOD(AddDirtyRect)(THIS_ CONST RECT* pDirtyRect) PURE;
770 #if !defined(__cplusplus) || defined(CINTERFACE)
771 /*** IUnknown methods ***/
772 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
773 #define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
774 #define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p)
775 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
776 #define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
777 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
778 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
779 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
780 #define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
781 #define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
782 #define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
783 #define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p)
784 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
785 #define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
786 #define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
787 #define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
788 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
789 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
790 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
791 /*** IDirect3DTexture9 methods ***/
792 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
793 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b)
794 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d)
795 #define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a)
796 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a)
798 /*** IUnknown methods ***/
799 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
800 #define IDirect3DTexture9_AddRef(p) (p)->AddRef()
801 #define IDirect3DTexture9_Release(p) (p)->Release()
802 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
803 #define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a)
804 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
805 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
806 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
807 #define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a)
808 #define IDirect3DTexture9_GetPriority(p) (p)->GetPriority()
809 #define IDirect3DTexture9_PreLoad(p) (p)->PreLoad()
810 #define IDirect3DTexture9_GetType(p) (p)->GetType()
811 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
812 #define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a)
813 #define IDirect3DTexture9_GetLOD(p) (p)->GetLOD()
814 #define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount()
815 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
816 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
817 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
818 /*** IDirect3DTexture9 methods ***/
819 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
820 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b)
821 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d)
822 #define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a)
823 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a)
826 /*****************************************************************************
827 * IDirect3DVolumeTexture9 interface
829 #define INTERFACE IDirect3DVolumeTexture9
830 DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9)
832 /*** IUnknown methods ***/
833 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
834 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
835 STDMETHOD_(ULONG,Release)(THIS) PURE;
836 /*** IDirect3DResource9 methods ***/
837 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
838 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
839 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
840 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
841 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
842 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
843 STDMETHOD_(void, PreLoad)(THIS) PURE;
844 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
845 /*** IDirect3DBaseTexture9 methods ***/
846 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
847 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
848 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
849 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
850 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
851 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
852 /*** IDirect3DVolumeTexture9 methods ***/
853 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE;
854 STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE;
855 STDMETHOD(LockBox)(THIS_ UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
856 STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE;
857 STDMETHOD(AddDirtyBox)(THIS_ CONST D3DBOX* pDirtyBox) PURE;
861 #if !defined(__cplusplus) || defined(CINTERFACE)
862 /*** IUnknown methods ***/
863 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
864 #define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
865 #define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p)
866 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
867 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
868 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
869 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
870 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
871 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
872 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
873 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
874 #define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
875 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
876 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
877 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
878 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
879 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
880 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
881 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
882 /*** IDirect3DVolumeTexture9 methods ***/
883 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
884 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b)
885 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
886 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
887 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
889 /*** IUnknown methods ***/
890 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
891 #define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef()
892 #define IDirect3DVolumeTexture9_Release(p) (p)->Release()
893 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
894 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a)
895 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
896 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
897 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
898 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a)
899 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority()
900 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad()
901 #define IDirect3DVolumeTexture9_GetType(p) (p)->GetType()
902 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
903 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a)
904 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD()
905 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount()
906 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
907 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
908 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
909 /*** IDirect3DVolumeTexture9 methods ***/
910 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
911 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
912 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
913 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a)
914 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
917 /*****************************************************************************
918 * IDirect3DVertexDeclaration9 interface
920 #define INTERFACE IDirect3DVertexDeclaration9
921 DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown)
923 /*** IUnknown methods ***/
924 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
925 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
926 STDMETHOD_(ULONG,Release)(THIS) PURE;
927 /*** IDirect3DVertexDeclaration9 methods ***/
928 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
929 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE;
933 #if !defined(__cplusplus) || defined(CINTERFACE)
934 /*** IUnknown methods ***/
935 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
936 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p)
937 #define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p)
938 /*** IDirect3DVertexShader9 methods ***/
939 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
940 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b)
942 /*** IUnknown methods ***/
943 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
944 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef()
945 #define IDirect3DVertexDeclaration9_Release(p) (p)->Release()
946 /*** IDirect3DVertexShader9 methods ***/
947 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a)
948 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b)
951 /*****************************************************************************
952 * IDirect3DVertexShader9 interface
954 #define INTERFACE IDirect3DVertexShader9
955 DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown)
957 /*** IUnknown methods ***/
958 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
959 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
960 STDMETHOD_(ULONG,Release)(THIS) PURE;
961 /*** IDirect3DVertexShader9 methods ***/
962 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
963 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
967 #if !defined(__cplusplus) || defined(CINTERFACE)
968 /*** IUnknown methods ***/
969 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
970 #define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
971 #define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p)
972 /*** IDirect3DVertexShader9 methods ***/
973 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
974 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
976 /*** IUnknown methods ***/
977 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
978 #define IDirect3DVertexShader9_AddRef(p) (p)->AddRef()
979 #define IDirect3DVertexShader9_Release(p) (p)->Release()
980 /*** IDirect3DVertexShader9 methods ***/
981 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a)
982 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
985 /*****************************************************************************
986 * IDirect3DPixelShader9 interface
988 #define INTERFACE IDirect3DPixelShader9
989 DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown)
991 /*** IUnknown methods ***/
992 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
993 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
994 STDMETHOD_(ULONG,Release)(THIS) PURE;
995 /*** IDirect3DPixelShader9 methods ***/
996 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
997 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1001 #if !defined(__cplusplus) || defined(CINTERFACE)
1002 /*** IUnknown methods ***/
1003 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1004 #define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1005 #define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p)
1006 /*** IDirect3DPixelShader9 methods ***/
1007 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1008 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
1010 /*** IUnknown methods ***/
1011 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1012 #define IDirect3DPixelShader9_AddRef(p) (p)->AddRef()
1013 #define IDirect3DPixelShader9_Release(p) (p)->Release()
1014 /*** IDirect3DPixelShader9 methods ***/
1015 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a)
1016 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
1019 /*****************************************************************************
1020 * IDirect3DStateBlock9 interface
1022 #define INTERFACE IDirect3DStateBlock9
1023 DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown)
1025 /*** IUnknown methods ***/
1026 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1027 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1028 STDMETHOD_(ULONG,Release)(THIS) PURE;
1029 /*** IDirect3DStateBlock9 methods ***/
1030 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1031 STDMETHOD(Capture)(THIS) PURE;
1032 STDMETHOD(Apply)(THIS) PURE;
1036 #if !defined(__cplusplus) || defined(CINTERFACE)
1037 /*** IUnknown methods ***/
1038 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1039 #define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p)
1040 #define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p)
1041 /*** IDirect3DStateBlock9 methods ***/
1042 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1043 #define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p)
1044 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p)
1046 /*** IUnknown methods ***/
1047 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1048 #define IDirect3DStateBlock9_AddRef(p) (p)->AddRef()
1049 #define IDirect3DStateBlock9_Release(p) (p)->Release()
1050 /*** IDirect3DStateBlock9 methods ***/
1051 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a)
1052 #define IDirect3DStateBlock9_Capture(p) (p)->Capture()
1053 #define IDirect3DStateBlock9_Apply(p) (p)->Apply()
1056 /*****************************************************************************
1057 * IDirect3DQuery9 interface
1059 #define INTERFACE IDirect3DQuery9
1060 DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown)
1062 /*** IUnknown methods ***/
1063 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1064 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1065 STDMETHOD_(ULONG,Release)(THIS) PURE;
1066 /*** IDirect3DQuery9 methods ***/
1067 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1068 STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE;
1069 STDMETHOD_(DWORD, GetDataSize)(THIS) PURE;
1070 STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE;
1071 STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE;
1075 #if !defined(__cplusplus) || defined(CINTERFACE)
1076 /*** IUnknown methods ***/
1077 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1078 #define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p)
1079 #define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p)
1080 /*** IDirect3DQuery9 ***/
1081 #define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1082 #define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p)
1083 #define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p)
1084 #define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a)
1085 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c)
1087 /*** IUnknown methods ***/
1088 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1089 #define IDirect3DQuery9_AddRef(p) (p)->AddRef()
1090 #define IDirect3DQuery9_Release(p) (p)->Release()
1091 /*** IDirect3DQuery9 ***/
1092 #define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a)
1093 #define IDirect3DQuery9_GetType(p) (p)->GetType()
1094 #define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize()
1095 #define IDirect3DQuery9_Issue(p,a) (p)->Issue(a)
1096 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c)
1099 /*****************************************************************************
1100 * IDirect3DDevice9 interface
1102 #define INTERFACE IDirect3DDevice9
1103 DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown)
1105 /*** IUnknown methods ***/
1106 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1107 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1108 STDMETHOD_(ULONG,Release)(THIS) PURE;
1109 /*** IDirect3DDevice9 methods ***/
1110 STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1111 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1112 STDMETHOD(EvictManagedResources)(THIS) PURE;
1113 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1114 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
1115 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1116 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1117 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1118 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1119 STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
1120 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1121 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1122 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1123 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1124 STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion) PURE;
1125 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1126 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1127 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
1128 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain, DWORD Flags, CONST D3DGAMMARAMP* pRamp) PURE;
1129 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1130 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1131 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1132 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1133 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1134 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1135 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1136 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1137 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestinationSurface, CONST POINT* pDestPoint) PURE;
1138 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1139 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1140 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1141 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter) PURE;
1142 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
1143 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1144 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1145 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1146 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1147 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1148 STDMETHOD(BeginScene)(THIS) PURE;
1149 STDMETHOD(EndScene)(THIS) PURE;
1150 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
1151 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
1152 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1153 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE, CONST D3DMATRIX*) PURE;
1154 STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport) PURE;
1155 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1156 STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial) PURE;
1157 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1158 STDMETHOD(SetLight)(THIS_ DWORD Index, CONST D3DLIGHT9*) PURE;
1159 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1160 STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE;
1161 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE;
1162 STDMETHOD(SetClipPlane)(THIS_ DWORD Index, CONST float* pPlane) PURE;
1163 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1164 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
1165 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
1166 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1167 STDMETHOD(BeginStateBlock)(THIS) PURE;
1168 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1169 STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus) PURE;
1170 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1171 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1172 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1173 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1174 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1175 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1176 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1177 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1178 STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber, CONST PALETTEENTRY* pEntries) PURE;
1179 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1180 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1181 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1182 STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE;
1183 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1184 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
1185 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1186 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1187 STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1188 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1189 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1190 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
1191 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, CONST void* pIndexData, D3DFORMAT IndexDataFormat, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
1192 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1193 STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) PURE;
1194 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1195 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1196 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1197 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1198 STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction, IDirect3DVertexShader9** ppShader) PURE;
1199 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1200 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1201 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
1202 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1203 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
1204 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1205 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
1206 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1207 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1208 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1209 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1210 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1211 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1212 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1213 STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction, IDirect3DPixelShader9** ppShader) PURE;
1214 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1215 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1216 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
1217 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1218 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
1219 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1220 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
1221 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1222 STDMETHOD(DrawRectPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE;
1223 STDMETHOD(DrawTriPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE;
1224 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
1225 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
1229 #if !defined(__cplusplus) || defined(CINTERFACE)
1230 /*** IUnknown methods ***/
1231 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1232 #define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p)
1233 #define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p)
1234 /*** IDirect3DDevice9 methods ***/
1235 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
1236 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
1237 #define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
1238 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1239 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
1240 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1241 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
1242 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1243 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1244 #define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
1245 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1246 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
1247 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
1248 #define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a)
1249 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
1250 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1251 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
1252 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
1253 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1254 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
1255 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1256 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1257 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1258 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1259 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1260 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1261 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1262 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1263 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
1264 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
1265 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
1266 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1267 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
1268 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1269 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1270 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
1271 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
1272 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
1273 #define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1274 #define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p)
1275 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1276 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1277 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1278 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1279 #define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1280 #define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1281 #define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1282 #define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1283 #define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1284 #define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1285 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1286 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1287 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1288 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1289 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1290 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1291 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1292 #define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1293 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1294 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1295 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1296 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1297 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1298 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1299 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1300 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
1301 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
1302 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1303 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
1304 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
1305 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1306 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1307 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
1308 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
1309 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1310 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1311 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
1312 #define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
1313 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1314 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1315 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
1316 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
1317 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
1318 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
1319 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
1320 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
1321 #define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
1322 #define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
1323 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
1324 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
1325 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
1326 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
1327 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
1328 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
1329 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
1330 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
1331 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
1332 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
1333 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
1334 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
1335 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
1336 #define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
1337 #define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
1338 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
1339 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
1340 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
1341 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
1342 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
1343 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
1344 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
1345 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
1346 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
1347 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
1348 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
1349 #define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
1350 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
1352 /*** IUnknown methods ***/
1353 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1354 #define IDirect3DDevice9_AddRef(p) (p)->AddRef()
1355 #define IDirect3DDevice9_Release(p) (p)->Release()
1356 /*** IDirect3DDevice9 methods ***/
1357 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
1358 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
1359 #define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources()
1360 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a)
1361 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
1362 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
1363 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
1364 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
1365 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
1366 #define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a)
1367 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
1368 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
1369 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
1370 #define IDirect3DDevice9_Reset(p,a) (p)->Reset(a)
1371 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
1372 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
1373 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
1374 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
1375 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
1376 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
1377 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
1378 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
1379 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
1380 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
1381 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
1382 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
1383 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
1384 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
1385 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
1386 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
1387 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
1388 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
1389 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
1390 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
1391 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1392 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
1393 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
1394 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
1395 #define IDirect3DDevice9_BeginScene(p) (p)->BeginScene()
1396 #define IDirect3DDevice9_EndScene(p) (p)->EndScene()
1397 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
1398 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b)
1399 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b)
1400 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1401 #define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a)
1402 #define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a)
1403 #define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a)
1404 #define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a)
1405 #define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b)
1406 #define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b)
1407 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b)
1408 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
1409 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
1410 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
1411 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1412 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1413 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
1414 #define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock()
1415 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a)
1416 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a)
1417 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a)
1418 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b)
1419 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b)
1420 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1421 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1422 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
1423 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
1424 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a)
1425 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
1426 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
1427 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
1428 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
1429 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a)
1430 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a)
1431 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
1432 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
1433 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
1434 #define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode()
1435 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
1436 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
1437 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
1438 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
1439 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
1440 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
1441 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
1442 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
1443 #define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a)
1444 #define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a)
1445 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
1446 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a)
1447 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a)
1448 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
1449 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
1450 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
1451 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
1452 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
1453 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
1454 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
1455 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
1456 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
1457 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
1458 #define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a)
1459 #define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a)
1460 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
1461 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a)
1462 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a)
1463 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
1464 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
1465 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
1466 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
1467 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
1468 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
1469 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
1470 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
1471 #define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a)
1472 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
1477 #endif /* defined(__cplusplus) */
1479 /* Define the main entrypoint as well */
1480 IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion);
1484 #endif /* defined(__cplusplus) */
1487 #endif /* __WINE_D3D9_H */