2 * Copyright 2002-2004 Jason Edmeades
3 * Copyright 2002-2004 Raphael Junqueira
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3d9_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
26 static inline struct d3d9_vertexbuffer *impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9 *iface)
28 return CONTAINING_RECORD(iface, struct d3d9_vertexbuffer, IDirect3DVertexBuffer9_iface);
31 static HRESULT WINAPI d3d9_vertexbuffer_QueryInterface(IDirect3DVertexBuffer9 *iface, REFIID riid, void **out)
33 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
35 if (IsEqualGUID(riid, &IID_IDirect3DVertexBuffer9)
36 || IsEqualGUID(riid, &IID_IDirect3DResource9)
37 || IsEqualGUID(riid, &IID_IUnknown))
39 IDirect3DVertexBuffer9_AddRef(iface);
44 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
50 static ULONG WINAPI d3d9_vertexbuffer_AddRef(IDirect3DVertexBuffer9 *iface)
52 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface);
53 ULONG refcount = InterlockedIncrement(&buffer->refcount);
55 TRACE("%p increasing refcount to %u.\n", iface, refcount);
59 IDirect3DDevice9Ex_AddRef(buffer->parent_device);
61 wined3d_buffer_incref(buffer->wined3d_buffer);
62 wined3d_mutex_unlock();
68 static ULONG WINAPI d3d9_vertexbuffer_Release(IDirect3DVertexBuffer9 *iface)
70 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface);
71 ULONG refcount = InterlockedDecrement(&buffer->refcount);
73 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
77 IDirect3DDevice9Ex *device = buffer->parent_device;
80 wined3d_buffer_decref(buffer->wined3d_buffer);
81 wined3d_mutex_unlock();
83 /* Release the device last, as it may cause the device to be destroyed. */
84 IDirect3DDevice9Ex_Release(device);
90 static HRESULT WINAPI d3d9_vertexbuffer_GetDevice(IDirect3DVertexBuffer9 *iface, IDirect3DDevice9 **device)
92 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface);
94 TRACE("iface %p, device %p.\n", iface, device);
96 *device = (IDirect3DDevice9 *)buffer->parent_device;
97 IDirect3DDevice9_AddRef(*device);
99 TRACE("Returning device %p.\n", *device);
104 static HRESULT WINAPI d3d9_vertexbuffer_SetPrivateData(IDirect3DVertexBuffer9 *iface,
105 REFGUID guid, const void *data, DWORD data_size, DWORD flags)
107 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface);
108 struct wined3d_resource *resource;
111 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
112 iface, debugstr_guid(guid), data, data_size, flags);
114 wined3d_mutex_lock();
115 resource = wined3d_buffer_get_resource(buffer->wined3d_buffer);
116 hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags);
117 wined3d_mutex_unlock();
122 static HRESULT WINAPI d3d9_vertexbuffer_GetPrivateData(IDirect3DVertexBuffer9 *iface,
123 REFGUID guid, void *data, DWORD *data_size)
125 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface);
126 struct wined3d_resource *resource;
129 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
130 iface, debugstr_guid(guid), data, data_size);
132 wined3d_mutex_lock();
133 resource = wined3d_buffer_get_resource(buffer->wined3d_buffer);
134 hr = wined3d_resource_get_private_data(resource, guid, data, data_size);
135 wined3d_mutex_unlock();
140 static HRESULT WINAPI d3d9_vertexbuffer_FreePrivateData(IDirect3DVertexBuffer9 *iface, REFGUID guid)
142 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface);
143 struct wined3d_resource *resource;
146 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
148 wined3d_mutex_lock();
149 resource = wined3d_buffer_get_resource(buffer->wined3d_buffer);
150 hr = wined3d_resource_free_private_data(resource, guid);
151 wined3d_mutex_unlock();
156 static DWORD WINAPI d3d9_vertexbuffer_SetPriority(IDirect3DVertexBuffer9 *iface, DWORD priority)
158 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface);
161 TRACE("iface %p, priority %u.\n", iface, priority);
163 wined3d_mutex_lock();
164 previous = wined3d_buffer_set_priority(buffer->wined3d_buffer, priority);
165 wined3d_mutex_unlock();
170 static DWORD WINAPI d3d9_vertexbuffer_GetPriority(IDirect3DVertexBuffer9 *iface)
172 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface);
175 TRACE("iface %p.\n", iface);
177 wined3d_mutex_lock();
178 priority = wined3d_buffer_get_priority(buffer->wined3d_buffer);
179 wined3d_mutex_unlock();
184 static void WINAPI d3d9_vertexbuffer_PreLoad(IDirect3DVertexBuffer9 *iface)
186 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface);
188 TRACE("iface %p.\n", iface);
190 wined3d_mutex_lock();
191 wined3d_buffer_preload(buffer->wined3d_buffer);
192 wined3d_mutex_unlock();
195 static D3DRESOURCETYPE WINAPI d3d9_vertexbuffer_GetType(IDirect3DVertexBuffer9 *iface)
197 TRACE("iface %p.\n", iface);
199 return D3DRTYPE_VERTEXBUFFER;
202 static HRESULT WINAPI d3d9_vertexbuffer_Lock(IDirect3DVertexBuffer9 *iface, UINT offset, UINT size,
203 void **data, DWORD flags)
205 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface);
208 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
209 iface, offset, size, data, flags);
211 wined3d_mutex_lock();
212 hr = wined3d_buffer_map(buffer->wined3d_buffer, offset, size, (BYTE **)data, flags);
213 wined3d_mutex_unlock();
218 static HRESULT WINAPI d3d9_vertexbuffer_Unlock(IDirect3DVertexBuffer9 *iface)
220 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface);
222 TRACE("iface %p.\n", iface);
224 wined3d_mutex_lock();
225 wined3d_buffer_unmap(buffer->wined3d_buffer);
226 wined3d_mutex_unlock();
231 static HRESULT WINAPI d3d9_vertexbuffer_GetDesc(IDirect3DVertexBuffer9 *iface,
232 D3DVERTEXBUFFER_DESC *desc)
234 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface);
235 struct wined3d_resource_desc wined3d_desc;
236 struct wined3d_resource *wined3d_resource;
238 TRACE("iface %p, desc %p.\n", iface, desc);
240 wined3d_mutex_lock();
241 wined3d_resource = wined3d_buffer_get_resource(buffer->wined3d_buffer);
242 wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
243 wined3d_mutex_unlock();
245 desc->Format = D3DFMT_VERTEXDATA;
246 desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK;
247 desc->Pool = wined3d_desc.pool;
248 desc->Size = wined3d_desc.size;
249 desc->Type = D3DRTYPE_VERTEXBUFFER;
250 desc->FVF = buffer->fvf;
255 static const IDirect3DVertexBuffer9Vtbl d3d9_vertexbuffer_vtbl =
258 d3d9_vertexbuffer_QueryInterface,
259 d3d9_vertexbuffer_AddRef,
260 d3d9_vertexbuffer_Release,
261 /* IDirect3DResource9 */
262 d3d9_vertexbuffer_GetDevice,
263 d3d9_vertexbuffer_SetPrivateData,
264 d3d9_vertexbuffer_GetPrivateData,
265 d3d9_vertexbuffer_FreePrivateData,
266 d3d9_vertexbuffer_SetPriority,
267 d3d9_vertexbuffer_GetPriority,
268 d3d9_vertexbuffer_PreLoad,
269 d3d9_vertexbuffer_GetType,
270 /* IDirect3DVertexBuffer9 */
271 d3d9_vertexbuffer_Lock,
272 d3d9_vertexbuffer_Unlock,
273 d3d9_vertexbuffer_GetDesc,
276 static void STDMETHODCALLTYPE d3d9_vertexbuffer_wined3d_object_destroyed(void *parent)
278 HeapFree(GetProcessHeap(), 0, parent);
281 static const struct wined3d_parent_ops d3d9_vertexbuffer_wined3d_parent_ops =
283 d3d9_vertexbuffer_wined3d_object_destroyed,
286 HRESULT vertexbuffer_init(struct d3d9_vertexbuffer *buffer, struct d3d9_device *device,
287 UINT size, UINT usage, DWORD fvf, D3DPOOL pool)
291 buffer->IDirect3DVertexBuffer9_iface.lpVtbl = &d3d9_vertexbuffer_vtbl;
292 buffer->refcount = 1;
295 wined3d_mutex_lock();
296 hr = wined3d_buffer_create_vb(device->wined3d_device, size, usage & WINED3DUSAGE_MASK,
297 (enum wined3d_pool)pool, buffer, &d3d9_vertexbuffer_wined3d_parent_ops, &buffer->wined3d_buffer);
298 wined3d_mutex_unlock();
301 WARN("Failed to create wined3d buffer, hr %#x.\n", hr);
305 buffer->parent_device = &device->IDirect3DDevice9Ex_iface;
306 IDirect3DDevice9Ex_AddRef(buffer->parent_device);
311 struct d3d9_vertexbuffer *unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9 *iface)
315 assert(iface->lpVtbl == &d3d9_vertexbuffer_vtbl);
317 return impl_from_IDirect3DVertexBuffer9(iface);
320 static inline IDirect3DIndexBuffer9Impl *impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface)
322 return CONTAINING_RECORD(iface, IDirect3DIndexBuffer9Impl, IDirect3DIndexBuffer9_iface);
325 static HRESULT WINAPI d3d9_indexbuffer_QueryInterface(IDirect3DIndexBuffer9 *iface, REFIID riid, void **object)
327 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
329 if (IsEqualGUID(riid, &IID_IDirect3DIndexBuffer9)
330 || IsEqualGUID(riid, &IID_IDirect3DResource9)
331 || IsEqualGUID(riid, &IID_IUnknown))
333 IDirect3DIndexBuffer9_AddRef(iface);
338 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
341 return E_NOINTERFACE;
344 static ULONG WINAPI d3d9_indexbuffer_AddRef(IDirect3DIndexBuffer9 *iface)
346 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
347 ULONG refcount = InterlockedIncrement(&buffer->ref);
349 TRACE("%p increasing refcount to %u.\n", iface, refcount);
353 IDirect3DDevice9Ex_AddRef(buffer->parentDevice);
354 wined3d_mutex_lock();
355 wined3d_buffer_incref(buffer->wineD3DIndexBuffer);
356 wined3d_mutex_unlock();
362 static ULONG WINAPI d3d9_indexbuffer_Release(IDirect3DIndexBuffer9 *iface)
364 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
365 ULONG refcount = InterlockedDecrement(&buffer->ref);
367 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
371 IDirect3DDevice9Ex *device = buffer->parentDevice;
373 wined3d_mutex_lock();
374 wined3d_buffer_decref(buffer->wineD3DIndexBuffer);
375 wined3d_mutex_unlock();
377 /* Release the device last, as it may cause the device to be destroyed. */
378 IDirect3DDevice9Ex_Release(device);
384 static HRESULT WINAPI d3d9_indexbuffer_GetDevice(IDirect3DIndexBuffer9 *iface,
385 IDirect3DDevice9 **device)
387 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
389 TRACE("iface %p, device %p.\n", iface, device);
391 *device = (IDirect3DDevice9 *)buffer->parentDevice;
392 IDirect3DDevice9_AddRef(*device);
394 TRACE("Returning device %p.\n", *device);
399 static HRESULT WINAPI d3d9_indexbuffer_SetPrivateData(IDirect3DIndexBuffer9 *iface,
400 REFGUID guid, const void *data, DWORD data_size, DWORD flags)
402 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
403 struct wined3d_resource *resource;
406 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
407 iface, debugstr_guid(guid), data, data_size, flags);
409 wined3d_mutex_lock();
410 resource = wined3d_buffer_get_resource(buffer->wineD3DIndexBuffer);
411 hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags);
412 wined3d_mutex_unlock();
417 static HRESULT WINAPI d3d9_indexbuffer_GetPrivateData(IDirect3DIndexBuffer9 *iface,
418 REFGUID guid, void *data, DWORD *data_size)
420 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
421 struct wined3d_resource *resource;
424 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
425 iface, debugstr_guid(guid), data, data_size);
427 wined3d_mutex_lock();
428 resource = wined3d_buffer_get_resource(buffer->wineD3DIndexBuffer);
429 hr = wined3d_resource_get_private_data(resource, guid, data, data_size);
430 wined3d_mutex_unlock();
435 static HRESULT WINAPI d3d9_indexbuffer_FreePrivateData(IDirect3DIndexBuffer9 *iface, REFGUID guid)
437 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
438 struct wined3d_resource *resource;
441 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
443 wined3d_mutex_lock();
444 resource = wined3d_buffer_get_resource(buffer->wineD3DIndexBuffer);
445 hr = wined3d_resource_free_private_data(resource, guid);
446 wined3d_mutex_unlock();
451 static DWORD WINAPI d3d9_indexbuffer_SetPriority(IDirect3DIndexBuffer9 *iface, DWORD priority)
453 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
456 TRACE("iface %p, priority %u.\n", iface, priority);
458 wined3d_mutex_lock();
459 previous = wined3d_buffer_set_priority(buffer->wineD3DIndexBuffer, priority);
460 wined3d_mutex_unlock();
465 static DWORD WINAPI d3d9_indexbuffer_GetPriority(IDirect3DIndexBuffer9 *iface)
467 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
470 TRACE("iface %p.\n", iface);
472 wined3d_mutex_lock();
473 priority = wined3d_buffer_get_priority(buffer->wineD3DIndexBuffer);
474 wined3d_mutex_unlock();
479 static void WINAPI d3d9_indexbuffer_PreLoad(IDirect3DIndexBuffer9 *iface)
481 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
483 TRACE("iface %p.\n", iface);
485 wined3d_mutex_lock();
486 wined3d_buffer_preload(buffer->wineD3DIndexBuffer);
487 wined3d_mutex_unlock();
490 static D3DRESOURCETYPE WINAPI d3d9_indexbuffer_GetType(IDirect3DIndexBuffer9 *iface)
492 TRACE("iface %p.\n", iface);
494 return D3DRTYPE_INDEXBUFFER;
497 static HRESULT WINAPI d3d9_indexbuffer_Lock(IDirect3DIndexBuffer9 *iface,
498 UINT offset, UINT size, void **data, DWORD flags)
500 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
503 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
504 iface, offset, size, data, flags);
506 wined3d_mutex_lock();
507 hr = wined3d_buffer_map(buffer->wineD3DIndexBuffer, offset, size, (BYTE **)data, flags);
508 wined3d_mutex_unlock();
513 static HRESULT WINAPI d3d9_indexbuffer_Unlock(IDirect3DIndexBuffer9 *iface)
515 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
517 TRACE("iface %p.\n", iface);
519 wined3d_mutex_lock();
520 wined3d_buffer_unmap(buffer->wineD3DIndexBuffer);
521 wined3d_mutex_unlock();
526 static HRESULT WINAPI d3d9_indexbuffer_GetDesc(IDirect3DIndexBuffer9 *iface,
527 D3DINDEXBUFFER_DESC *desc)
529 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
530 struct wined3d_resource_desc wined3d_desc;
531 struct wined3d_resource *wined3d_resource;
533 TRACE("iface %p, desc %p.\n", iface, desc);
535 wined3d_mutex_lock();
536 wined3d_resource = wined3d_buffer_get_resource(buffer->wineD3DIndexBuffer);
537 wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
538 wined3d_mutex_unlock();
540 desc->Format = d3dformat_from_wined3dformat(buffer->format);
541 desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK;
542 desc->Pool = wined3d_desc.pool;
543 desc->Size = wined3d_desc.size;
544 desc->Type = D3DRTYPE_INDEXBUFFER;
549 static const IDirect3DIndexBuffer9Vtbl d3d9_indexbuffer_vtbl =
552 d3d9_indexbuffer_QueryInterface,
553 d3d9_indexbuffer_AddRef,
554 d3d9_indexbuffer_Release,
555 /* IDirect3DResource9 */
556 d3d9_indexbuffer_GetDevice,
557 d3d9_indexbuffer_SetPrivateData,
558 d3d9_indexbuffer_GetPrivateData,
559 d3d9_indexbuffer_FreePrivateData,
560 d3d9_indexbuffer_SetPriority,
561 d3d9_indexbuffer_GetPriority,
562 d3d9_indexbuffer_PreLoad,
563 d3d9_indexbuffer_GetType,
564 /* IDirect3DIndexBuffer9 */
565 d3d9_indexbuffer_Lock,
566 d3d9_indexbuffer_Unlock,
567 d3d9_indexbuffer_GetDesc,
570 static void STDMETHODCALLTYPE d3d9_indexbuffer_wined3d_object_destroyed(void *parent)
572 HeapFree(GetProcessHeap(), 0, parent);
575 static const struct wined3d_parent_ops d3d9_indexbuffer_wined3d_parent_ops =
577 d3d9_indexbuffer_wined3d_object_destroyed,
580 HRESULT indexbuffer_init(IDirect3DIndexBuffer9Impl *buffer, struct d3d9_device *device,
581 UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool)
585 buffer->IDirect3DIndexBuffer9_iface.lpVtbl = &d3d9_indexbuffer_vtbl;
587 buffer->format = wined3dformat_from_d3dformat(format);
589 wined3d_mutex_lock();
590 hr = wined3d_buffer_create_ib(device->wined3d_device, size, usage & WINED3DUSAGE_MASK,
591 (enum wined3d_pool)pool, buffer, &d3d9_indexbuffer_wined3d_parent_ops, &buffer->wineD3DIndexBuffer);
592 wined3d_mutex_unlock();
595 WARN("Failed to create wined3d buffer, hr %#x.\n", hr);
599 buffer->parentDevice = &device->IDirect3DDevice9Ex_iface;
600 IDirect3DDevice9Ex_AddRef(buffer->parentDevice);
605 IDirect3DIndexBuffer9Impl *unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface)
609 assert(iface->lpVtbl == &d3d9_indexbuffer_vtbl);
611 return impl_from_IDirect3DIndexBuffer9(iface);