d3d9/tests: Fix some pointer cast warnings on 64-bit.
[wine] / dlls / d3d9 / indexbuffer.c
1 /*
2  * IDirect3DIndexBuffer9 implementation
3  *
4  * Copyright 2002-2004 Jason Edmeades
5  *                     Raphael Junqueira
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20  */
21
22 #include "config.h"
23 #include "d3d9_private.h"
24
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
26
27 /* IDirect3DIndexBuffer9 IUnknown parts follow: */
28 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_QueryInterface(LPDIRECT3DINDEXBUFFER9 iface, REFIID riid, LPVOID* ppobj) {
29     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
30
31     TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
32
33     if (IsEqualGUID(riid, &IID_IUnknown)
34         || IsEqualGUID(riid, &IID_IDirect3DResource9)
35         || IsEqualGUID(riid, &IID_IDirect3DIndexBuffer9)) {
36         IDirect3DIndexBuffer9_AddRef(iface);
37         *ppobj = This;
38         return S_OK;
39     }
40
41     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
42     *ppobj = NULL;
43     return E_NOINTERFACE;
44 }
45
46 static ULONG WINAPI IDirect3DIndexBuffer9Impl_AddRef(LPDIRECT3DINDEXBUFFER9 iface) {
47     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
48     ULONG ref = InterlockedIncrement(&This->ref);
49
50     TRACE("%p increasing refcount to %u.\n", iface, ref);
51
52     if (ref == 1)
53     {
54         IDirect3DDevice9Ex_AddRef(This->parentDevice);
55         wined3d_mutex_lock();
56         IWineD3DBuffer_AddRef(This->wineD3DIndexBuffer);
57         wined3d_mutex_unlock();
58     }
59
60     return ref;
61 }
62
63 static ULONG WINAPI IDirect3DIndexBuffer9Impl_Release(LPDIRECT3DINDEXBUFFER9 iface) {
64     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
65     ULONG ref = InterlockedDecrement(&This->ref);
66
67     TRACE("%p decreasing refcount to %u.\n", iface, ref);
68
69     if (ref == 0) {
70         IDirect3DDevice9Ex *parentDevice = This->parentDevice;
71
72         wined3d_mutex_lock();
73         IWineD3DBuffer_Release(This->wineD3DIndexBuffer);
74         wined3d_mutex_unlock();
75
76         /* Release the device last, as it may cause the device to be destroyed. */
77         IDirect3DDevice9Ex_Release(parentDevice);
78     }
79     return ref;
80 }
81
82 /* IDirect3DIndexBuffer9 IDirect3DResource9 Interface follow: */
83 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetDevice(IDirect3DIndexBuffer9 *iface, IDirect3DDevice9 **device)
84 {
85     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
86
87     TRACE("iface %p, device %p.\n", iface, device);
88
89     *device = (IDirect3DDevice9 *)This->parentDevice;
90     IDirect3DDevice9_AddRef(*device);
91
92     TRACE("Returning device %p.\n", *device);
93
94     return D3D_OK;
95 }
96
97 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
98     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
99     HRESULT hr;
100
101     TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
102             iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
103
104     wined3d_mutex_lock();
105     hr = IWineD3DBuffer_SetPrivateData(This->wineD3DIndexBuffer, refguid, pData, SizeOfData, Flags);
106     wined3d_mutex_unlock();
107
108     return hr;
109 }
110
111 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
112     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
113     HRESULT hr;
114
115     TRACE("iface %p, guid %s, data %p, data_size %p.\n",
116             iface, debugstr_guid(refguid), pData, pSizeOfData);
117
118     wined3d_mutex_lock();
119     hr = IWineD3DBuffer_GetPrivateData(This->wineD3DIndexBuffer, refguid, pData, pSizeOfData);
120     wined3d_mutex_unlock();
121
122     return hr;
123 }
124
125 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid) {
126     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
127     HRESULT hr;
128
129     TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
130
131     wined3d_mutex_lock();
132     hr = IWineD3DBuffer_FreePrivateData(This->wineD3DIndexBuffer, refguid);
133     wined3d_mutex_unlock();
134
135     return hr;
136 }
137
138 static DWORD WINAPI IDirect3DIndexBuffer9Impl_SetPriority(LPDIRECT3DINDEXBUFFER9 iface, DWORD PriorityNew) {
139     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
140     DWORD ret;
141
142     TRACE("iface %p, priority %u.\n", iface, PriorityNew);
143
144     wined3d_mutex_lock();
145     ret = IWineD3DBuffer_SetPriority(This->wineD3DIndexBuffer, PriorityNew);
146     wined3d_mutex_unlock();
147
148     return ret;
149 }
150
151 static DWORD WINAPI IDirect3DIndexBuffer9Impl_GetPriority(LPDIRECT3DINDEXBUFFER9 iface) {
152     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
153     DWORD ret;
154
155     TRACE("iface %p.\n", iface);
156
157     wined3d_mutex_lock();
158     ret = IWineD3DBuffer_GetPriority(This->wineD3DIndexBuffer);
159     wined3d_mutex_unlock();
160
161     return ret;
162 }
163
164 static void WINAPI IDirect3DIndexBuffer9Impl_PreLoad(LPDIRECT3DINDEXBUFFER9 iface) {
165     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
166
167     TRACE("iface %p.\n", iface);
168
169     wined3d_mutex_lock();
170     IWineD3DBuffer_PreLoad(This->wineD3DIndexBuffer);
171     wined3d_mutex_unlock();
172 }
173
174 static D3DRESOURCETYPE WINAPI IDirect3DIndexBuffer9Impl_GetType(IDirect3DIndexBuffer9 *iface)
175 {
176     TRACE("iface %p.\n", iface);
177
178     return D3DRTYPE_INDEXBUFFER;
179 }
180
181 /* IDirect3DIndexBuffer9 Interface follow: */
182 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_Lock(LPDIRECT3DINDEXBUFFER9 iface, UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) {
183     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
184     HRESULT hr;
185
186     TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
187             iface, OffsetToLock, SizeToLock, ppbData, Flags);
188
189     wined3d_mutex_lock();
190     hr = IWineD3DBuffer_Map(This->wineD3DIndexBuffer, OffsetToLock, SizeToLock, (BYTE **)ppbData, Flags);
191     wined3d_mutex_unlock();
192
193     return hr;
194 }
195
196 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_Unlock(LPDIRECT3DINDEXBUFFER9 iface) {
197     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
198     HRESULT hr;
199
200     TRACE("iface %p.\n", iface);
201
202     wined3d_mutex_lock();
203     hr = IWineD3DBuffer_Unmap(This->wineD3DIndexBuffer);
204     wined3d_mutex_unlock();
205
206     return hr;
207 }
208
209 static HRESULT  WINAPI        IDirect3DIndexBuffer9Impl_GetDesc(LPDIRECT3DINDEXBUFFER9 iface, D3DINDEXBUFFER_DESC *pDesc) {
210     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
211     HRESULT hr;
212     WINED3DBUFFER_DESC desc;
213
214     TRACE("iface %p, desc %p.\n", iface, pDesc);
215
216     wined3d_mutex_lock();
217     hr = IWineD3DBuffer_GetDesc(This->wineD3DIndexBuffer, &desc);
218     wined3d_mutex_unlock();
219
220     if (SUCCEEDED(hr)) {
221         pDesc->Format = d3dformat_from_wined3dformat(This->format);
222         pDesc->Usage = desc.Usage;
223         pDesc->Pool = desc.Pool;
224         pDesc->Size = desc.Size;
225         pDesc->Type = D3DRTYPE_INDEXBUFFER;
226     }
227
228     return hr;
229 }
230
231
232 static const IDirect3DIndexBuffer9Vtbl Direct3DIndexBuffer9_Vtbl =
233 {
234     /* IUnknown */
235     IDirect3DIndexBuffer9Impl_QueryInterface,
236     IDirect3DIndexBuffer9Impl_AddRef,
237     IDirect3DIndexBuffer9Impl_Release,
238     /* IDirect3DResource9 */
239     IDirect3DIndexBuffer9Impl_GetDevice,
240     IDirect3DIndexBuffer9Impl_SetPrivateData,
241     IDirect3DIndexBuffer9Impl_GetPrivateData,
242     IDirect3DIndexBuffer9Impl_FreePrivateData,
243     IDirect3DIndexBuffer9Impl_SetPriority,
244     IDirect3DIndexBuffer9Impl_GetPriority,
245     IDirect3DIndexBuffer9Impl_PreLoad,
246     IDirect3DIndexBuffer9Impl_GetType,
247     /* IDirect3DIndexBuffer9 */
248     IDirect3DIndexBuffer9Impl_Lock,
249     IDirect3DIndexBuffer9Impl_Unlock,
250     IDirect3DIndexBuffer9Impl_GetDesc
251 };
252
253 static void STDMETHODCALLTYPE d3d9_indexbuffer_wined3d_object_destroyed(void *parent)
254 {
255     HeapFree(GetProcessHeap(), 0, parent);
256 }
257
258 static const struct wined3d_parent_ops d3d9_indexbuffer_wined3d_parent_ops =
259 {
260     d3d9_indexbuffer_wined3d_object_destroyed,
261 };
262
263 HRESULT indexbuffer_init(IDirect3DIndexBuffer9Impl *buffer, IDirect3DDevice9Impl *device,
264         UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool)
265 {
266     HRESULT hr;
267
268     buffer->lpVtbl = &Direct3DIndexBuffer9_Vtbl;
269     buffer->ref = 1;
270     buffer->format = wined3dformat_from_d3dformat(format);
271
272     wined3d_mutex_lock();
273     hr = IWineD3DDevice_CreateIndexBuffer(device->WineD3DDevice, size,
274             usage & WINED3DUSAGE_MASK, (WINED3DPOOL)pool, &buffer->wineD3DIndexBuffer,
275             (IUnknown *)buffer, &d3d9_indexbuffer_wined3d_parent_ops);
276     wined3d_mutex_unlock();
277     if (FAILED(hr))
278     {
279         WARN("Failed to create wined3d buffer, hr %#x.\n", hr);
280         return hr;
281     }
282
283     buffer->parentDevice = (IDirect3DDevice9Ex *)device;
284     IDirect3DDevice9Ex_AddRef(buffer->parentDevice);
285
286     return D3D_OK;
287 }