wined3d: Use surface_is_offscreen() in fb_copy_to_texture_hwstretch().
[wine] / dlls / d3dxof / d3dxof.spec
1 @ stdcall DirectXFileCreate(ptr)
2 @ stdcall -private DllCanUnloadNow()
3 @ stdcall -private DllGetClassObject(ptr ptr ptr)
4 @ stdcall -private DllRegisterServer()
5 @ stdcall -private DllUnregisterServer()