msxml3: Accept NODE_ENTITY_REFERENCE in ::createNode() and use it for ::createEntityR...
[wine] / dlls / wuapi / wuapi.spec
1 @ stdcall -private DllCanUnloadNow()
2 @ stdcall -private DllGetClassObject(ptr ptr ptr)
3 @ stdcall -private DllRegisterServer()
4 @ stdcall -private DllUnregisterServer()