2 TOPSRCDIR = @top_srcdir@
7 IMPORTS = advapi32 kernel32
8 ALTNAMES = gdi.exe dispdib.dll wing.dll
9 LDIMPORTS = kernel32.dll ntdll.dll
10 EXTRAINCL = @FREETYPEINCL@
13 $(TOPOBJDIR)/graphics/bitblt.c \
14 $(TOPOBJDIR)/graphics/dispdib.c \
15 $(TOPOBJDIR)/graphics/env.c \
16 $(TOPOBJDIR)/graphics/escape.c \
17 $(TOPOBJDIR)/graphics/fontengine.c \
18 $(TOPOBJDIR)/graphics/mapping.c \
19 $(TOPOBJDIR)/graphics/painting.c \
20 $(TOPOBJDIR)/graphics/path.c \
21 $(TOPOBJDIR)/objects/bitmap.c \
22 $(TOPOBJDIR)/objects/brush.c \
23 $(TOPOBJDIR)/objects/clipping.c \
24 $(TOPOBJDIR)/objects/dc.c \
25 $(TOPOBJDIR)/objects/dcvalues.c \
26 $(TOPOBJDIR)/objects/dib.c \
27 $(TOPOBJDIR)/objects/enhmetafile.c \
28 $(TOPOBJDIR)/objects/font.c \
29 $(TOPOBJDIR)/objects/gdiobj.c \
30 $(TOPOBJDIR)/objects/linedda.c \
31 $(TOPOBJDIR)/objects/metafile.c \
32 $(TOPOBJDIR)/objects/palette.c \
33 $(TOPOBJDIR)/objects/pen.c \
34 $(TOPOBJDIR)/objects/region.c \
35 $(TOPOBJDIR)/objects/text.c \
63 RC_SRCS16 = version16.rc
65 EXTRA_OBJS = $(MODULE).glue.o
68 $(TOPOBJDIR)/graphics \
69 $(TOPOBJDIR)/objects \
76 # Special rules for 16-bit resource files
78 version16.res: version16.rc
79 $(LDPATH) $(WRC) $(DIVINCL) -o $@ -w16 -m -r $(SRCDIR)/version16.rc
81 gdi.exe.spec.c: version16.res