1 /* Window-specific OpenGL functions implementation.
3 * Copyright (c) 1999 Lionel Ulmer
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
32 #include "opengl_ext.h"
33 #include "wine/debug.h"
35 WINE_DEFAULT_DEBUG_CHANNEL(opengl);
37 void (*wine_tsx11_lock_ptr)(void) = NULL;
38 void (*wine_tsx11_unlock_ptr)(void) = NULL;
40 static GLXContext default_cx = NULL;
41 static Display *default_display; /* display to use for default context */
43 typedef struct wine_glcontext {
48 struct wine_glcontext *next;
49 struct wine_glcontext *prev;
51 static Wine_GLContext *context_list;
53 static inline Wine_GLContext *get_context_from_GLXContext(GLXContext ctx)
56 for (ret = context_list; ret; ret = ret->next) if (ctx == ret->ctx) break;
60 static inline void free_context(Wine_GLContext *context)
62 if (context->next != NULL) context->next->prev = context->prev;
63 if (context->prev != NULL) context->prev->next = context->next;
64 else context_list = context->next;
66 HeapFree(GetProcessHeap(), 0, context);
69 static inline Wine_GLContext *alloc_context(void)
73 if ((ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLContext))))
75 ret->next = context_list;
76 if (context_list) context_list->prev = ret;
82 inline static BOOL is_valid_context( Wine_GLContext *ctx )
85 for (ptr = context_list; ptr; ptr = ptr->next) if (ptr == ctx) break;
89 /* retrieve the X display to use on a given DC */
90 inline static Display *get_display( HDC hdc )
93 enum x11drv_escape_codes escape = X11DRV_GET_DISPLAY;
95 if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape), (LPCSTR)&escape,
96 sizeof(display), (LPSTR)&display )) display = NULL;
101 /* retrieve the X drawable to use on a given DC */
102 inline static Drawable get_drawable( HDC hdc )
105 enum x11drv_escape_codes escape = X11DRV_GET_DRAWABLE;
107 if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape), (LPCSTR)&escape,
108 sizeof(drawable), (LPSTR)&drawable )) drawable = 0;
113 /* retrieve the X drawable to use on a given DC */
114 inline static Font get_font( HDC hdc )
117 enum x11drv_escape_codes escape = X11DRV_GET_FONT;
119 if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape), (LPCSTR)&escape,
120 sizeof(font), (LPSTR)&font )) font = 0;
125 /***********************************************************************
126 * wglCreateContext (OPENGL32.@)
128 HGLRC WINAPI wglCreateContext(HDC hdc)
133 XVisualInfo template;
134 Display *display = get_display( hdc );
136 TRACE("(%p)\n", hdc);
138 /* First, get the visual in use by the X11DRV */
139 if (!display) return 0;
140 template.visualid = (VisualID)GetPropA( GetDesktopWindow(), "__wine_x11_visual_id" );
141 vis = XGetVisualInfo(display, VisualIDMask, &template, &num);
144 ERR("NULL visual !!!\n");
145 /* Need to set errors here */
149 /* The context will be allocated in the wglMakeCurrent call */
151 ret = alloc_context();
154 ret->display = display;
157 TRACE(" creating context %p (GL context creation delayed)\n", ret);
161 /***********************************************************************
162 * wglCreateLayerContext (OPENGL32.@)
164 HGLRC WINAPI wglCreateLayerContext(HDC hdc,
166 TRACE("(%p,%d)\n", hdc, iLayerPlane);
168 if (iLayerPlane == 0) {
169 return wglCreateContext(hdc);
171 FIXME(" no handler for layer %d\n", iLayerPlane);
176 /***********************************************************************
177 * wglCopyContext (OPENGL32.@)
179 BOOL WINAPI wglCopyContext(HGLRC hglrcSrc,
182 FIXME("(%p,%p,%d)\n", hglrcSrc, hglrcDst, mask);
187 /***********************************************************************
188 * wglDeleteContext (OPENGL32.@)
190 BOOL WINAPI wglDeleteContext(HGLRC hglrc)
192 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
195 TRACE("(%p)\n", hglrc);
198 /* A game (Half Life not to name it) deletes twice the same context,
199 * so make sure it is valid first */
200 if (is_valid_context( ctx ))
202 if (ctx->ctx) glXDestroyContext(ctx->display, ctx->ctx);
207 WARN("Error deleting context !\n");
208 SetLastError(ERROR_INVALID_HANDLE);
216 /***********************************************************************
217 * wglDescribeLayerPlane (OPENGL32.@)
219 BOOL WINAPI wglDescribeLayerPlane(HDC hdc,
223 LPLAYERPLANEDESCRIPTOR plpd) {
224 FIXME("(%p,%d,%d,%d,%p)\n", hdc, iPixelFormat, iLayerPlane, nBytes, plpd);
229 /***********************************************************************
230 * wglGetCurrentContext (OPENGL32.@)
232 HGLRC WINAPI wglGetCurrentContext(void) {
239 gl_ctx = glXGetCurrentContext();
240 ret = get_context_from_GLXContext(gl_ctx);
243 TRACE(" returning %p (GL context %p)\n", ret, gl_ctx);
248 /***********************************************************************
249 * wglGetCurrentDC (OPENGL32.@)
251 HDC WINAPI wglGetCurrentDC(void) {
258 gl_ctx = glXGetCurrentContext();
259 ret = get_context_from_GLXContext(gl_ctx);
263 TRACE(" returning %p (GL context %p - Wine context %p)\n", ret->hdc, gl_ctx, ret);
266 TRACE(" no Wine context found for GLX context %p\n", gl_ctx);
271 /***********************************************************************
272 * wglGetLayerPaletteEntries (OPENGL32.@)
274 int WINAPI wglGetLayerPaletteEntries(HDC hdc,
278 const COLORREF *pcr) {
279 FIXME("(): stub !\n");
284 /***********************************************************************
285 * wglGetProcAddress (OPENGL32.@)
287 static int compar(const void *elt_a, const void *elt_b) {
288 return strcmp(((OpenGL_extension *) elt_a)->name,
289 ((OpenGL_extension *) elt_b)->name);
292 void* WINAPI wglGetProcAddress(LPCSTR lpszProc) {
294 static HMODULE hm = 0;
295 OpenGL_extension ext;
296 OpenGL_extension *ext_ret;
299 TRACE("(%s)\n", lpszProc);
302 hm = GetModuleHandleA("opengl32");
304 /* First, look if it's not already defined in the 'standard' OpenGL functions */
305 if ((local_func = GetProcAddress(hm, lpszProc)) != NULL) {
306 TRACE(" found function in 'standard' OpenGL functions (%p)\n", local_func);
310 /* After that, search in the thunks to find the real name of the extension */
311 ext.name = (char *) lpszProc;
312 ext_ret = (OpenGL_extension *) bsearch(&ext, extension_registry,
313 extension_registry_size, sizeof(OpenGL_extension), compar);
315 if (ext_ret == NULL) {
316 /* Some sanity checks :-) */
317 if (glXGetProcAddressARB(lpszProc) != NULL) {
318 ERR("Extension %s defined in the OpenGL library but NOT in opengl_ext.c... Please report (lionel.ulmer@free.fr) !\n", lpszProc);
322 WARN("Did not find extension %s in either Wine or your OpenGL library.\n", lpszProc);
325 /* After that, look at the extensions defined in the Linux OpenGL library */
326 if ((local_func = glXGetProcAddressARB(ext_ret->glx_name)) == NULL) {
330 /* Remove the 3 last letters (EXT, ARB, ...).
332 I know that some extensions have more than 3 letters (MESA, NV,
333 INTEL, ...), but this is only a stop-gap measure to fix buggy
334 OpenGL drivers (moreover, it is only useful for old 1.0 apps
335 that query the glBindTextureEXT extension).
337 strncpy(buf, ext_ret->glx_name, strlen(ext_ret->glx_name) - 3);
338 buf[strlen(ext_ret->glx_name) - 3] = '\0';
339 TRACE(" extension not found in the Linux OpenGL library, checking against libGL bug with %s..\n", buf);
341 ret = GetProcAddress(hm, buf);
343 TRACE(" found function in main OpenGL library (%p) !\n", ret);
345 WARN("Did not find function %s (%s) in your OpenGL library !\n", lpszProc, ext_ret->glx_name);
350 TRACE(" returning function (%p)\n", ext_ret->func);
351 *(ext_ret->func_ptr) = local_func;
353 return ext_ret->func;
358 /***********************************************************************
359 * wglMakeCurrent (OPENGL32.@)
361 BOOL WINAPI wglMakeCurrent(HDC hdc,
365 TRACE("(%p,%p)\n", hdc, hglrc);
369 ret = glXMakeCurrent(default_display, None, NULL);
371 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
372 Drawable drawable = get_drawable( hdc );
374 if (ctx->ctx == NULL) {
375 ctx->ctx = glXCreateContext(ctx->display, ctx->vis, NULL, True);
376 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
378 ret = glXMakeCurrent(ctx->display, drawable, ctx->ctx);
381 TRACE(" returning %s\n", (ret ? "True" : "False"));
385 /***********************************************************************
386 * wglRealizeLayerPalette (OPENGL32.@)
388 BOOL WINAPI wglRealizeLayerPalette(HDC hdc,
396 /***********************************************************************
397 * wglSetLayerPaletteEntries (OPENGL32.@)
399 int WINAPI wglSetLayerPaletteEntries(HDC hdc,
403 const COLORREF *pcr) {
404 FIXME("(): stub !\n");
409 /***********************************************************************
410 * wglShareLists (OPENGL32.@)
412 BOOL WINAPI wglShareLists(HGLRC hglrc1,
414 Wine_GLContext *org = (Wine_GLContext *) hglrc1;
415 Wine_GLContext *dest = (Wine_GLContext *) hglrc2;
417 TRACE("(%p, %p)\n", org, dest);
419 if (dest->ctx != NULL) {
420 ERR("Could not share display lists, context already created !\n");
423 if (org->ctx == NULL) {
425 org->ctx = glXCreateContext(org->display, org->vis, NULL, True);
427 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org->ctx, org);
431 /* Create the destination context with display lists shared */
432 dest->ctx = glXCreateContext(org->display, dest->vis, org->ctx, True);
434 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
440 /***********************************************************************
441 * wglSwapLayerBuffers (OPENGL32.@)
443 BOOL WINAPI wglSwapLayerBuffers(HDC hdc,
445 TRACE("(%p, %08x)\n", hdc, fuPlanes);
447 if (fuPlanes & WGL_SWAP_MAIN_PLANE) {
448 if (!SwapBuffers(hdc)) return FALSE;
449 fuPlanes &= ~WGL_SWAP_MAIN_PLANE;
453 WARN("Following layers unhandled : %08x\n", fuPlanes);
459 /***********************************************************************
460 * wglUseFontBitmapsA (OPENGL32.@)
462 BOOL WINAPI wglUseFontBitmapsA(HDC hdc,
467 Font fid = get_font( hdc );
469 TRACE("(%p, %ld, %ld, %ld) using font %ld\n", hdc, first, count, listBase, fid);
472 /* We are running using client-side rendering fonts... */
474 static const MAT2 id = { { 0, 1 }, { 0, 0 }, { 0, 0 }, { 0, 0 } };
477 void *bitmap = NULL, *gl_bitmap = NULL;
481 glGetIntegerv(GL_UNPACK_ALIGNMENT, &org_alignment);
482 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
485 for (glyph = first; glyph < first + count; glyph++) {
486 int needed_size = GetGlyphOutlineA(hdc, glyph, GGO_BITMAP, &gm, 0, NULL, &id);
487 int height, width_int;
489 if (needed_size == GDI_ERROR) goto error;
490 if (needed_size > size) {
492 if (bitmap) HeapFree(GetProcessHeap(), 0, bitmap);
493 if (gl_bitmap) HeapFree(GetProcessHeap(), 0, gl_bitmap);
494 bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
495 gl_bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
497 if (GetGlyphOutlineA(hdc, glyph, GGO_BITMAP, &gm, size, bitmap, &id) == GDI_ERROR) goto error;
498 if (TRACE_ON(opengl)) {
499 unsigned int height, width, bitmask;
500 unsigned char *bitmap_ = (unsigned char *) bitmap;
502 DPRINTF("Glyph : %d\n", glyph);
503 DPRINTF(" - bbox : %d x %d\n", gm.gmBlackBoxX, gm.gmBlackBoxY);
504 DPRINTF(" - origin : (%ld , %ld)\n", gm.gmptGlyphOrigin.x, gm.gmptGlyphOrigin.y);
505 DPRINTF(" - increment : %d - %d\n", gm.gmCellIncX, gm.gmCellIncY);
506 DPRINTF(" - size : %d\n", needed_size);
507 DPRINTF(" - bitmap : \n");
508 for (height = 0; height < gm.gmBlackBoxY; height++) {
510 for (width = 0, bitmask = 0x80; width < gm.gmBlackBoxX; width++, bitmask >>= 1) {
515 if (*bitmap_ & bitmask)
520 bitmap_ += (4 - (((unsigned int) bitmap_) & 0x03));
525 /* For some obscure reasons, I seem to need to rotate the glyph for OpenGL to be happy.
526 As Wine does not seem to support the MAT2 field, I need to do it myself.... */
527 width_int = (gm.gmBlackBoxX + 31) / 32;
528 for (height = 0; height < gm.gmBlackBoxY; height++) {
530 for (width = 0; width < width_int; width++) {
531 ((int *) gl_bitmap)[(gm.gmBlackBoxY - height - 1) * width_int + width] =
532 ((int *) bitmap)[height * width_int + width];
537 glNewList(listBase++, GL_COMPILE);
538 glBitmap(gm.gmBlackBoxX, gm.gmBlackBoxY, gm.gmptGlyphOrigin.x, gm.gmBlackBoxY - gm.gmptGlyphOrigin.y, gm.gmCellIncX, gm.gmCellIncY, gl_bitmap);
544 glPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
547 if (bitmap) HeapFree(GetProcessHeap(), 0, bitmap);
548 if (gl_bitmap) HeapFree(GetProcessHeap(), 0, gl_bitmap);
553 glPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
556 if (bitmap) HeapFree(GetProcessHeap(), 0, bitmap);
557 if (gl_bitmap) HeapFree(GetProcessHeap(), 0, gl_bitmap);
562 /* I assume that the glyphs are at the same position for X and for Windows */
563 glXUseXFont(fid, first, count, listBase);
568 /***********************************************************************
569 * wglUseFontOutlinesA (OPENGL32.@)
571 BOOL WINAPI wglUseFontOutlinesA(HDC hdc,
578 LPGLYPHMETRICSFLOAT lpgmf) {
579 FIXME("(): stub !\n");
585 /* This is for brain-dead applications that use OpenGL functions before even
586 creating a rendering context.... */
587 static BOOL process_attach(void)
589 XWindowAttributes win_attr;
592 XVisualInfo template;
594 XVisualInfo *vis = NULL;
595 Window root = (Window)GetPropA( GetDesktopWindow(), "__wine_x11_whole_window" );
596 HMODULE mod = GetModuleHandleA( "x11drv.dll" );
600 ERR("X11DRV not loaded. Cannot create default context.\n");
604 wine_tsx11_lock_ptr = (void *)GetProcAddress( mod, "wine_tsx11_lock" );
605 wine_tsx11_unlock_ptr = (void *)GetProcAddress( mod, "wine_tsx11_unlock" );
608 default_display = get_display( hdc );
610 if (!default_display)
612 ERR("X11DRV not loaded. Cannot get display for screen DC.\n");
618 /* Try to get the visual from the Root Window. We can't use the standard (presumably
619 double buffered) X11DRV visual with the Root Window, since we don't know if the Root
620 Window was created using the standard X11DRV visual, and glXMakeCurrent can't deal
621 with mismatched visuals. Note that the Root Window visual may not be double
622 buffered, so apps actually attempting to render this way may flicker */
623 if (XGetWindowAttributes( default_display, root, &win_attr ))
625 rootVisual = win_attr.visual;
629 /* Get the default visual, since we can't seem to get the attributes from the
630 Root Window. Let's hope that the Root Window Visual matches the DefaultVisual */
631 rootVisual = DefaultVisual( default_display, DefaultScreen(default_display) );
634 template.visualid = XVisualIDFromVisual(rootVisual);
635 vis = XGetVisualInfo(default_display, VisualIDMask, &template, &num);
636 if (vis != NULL) default_cx = glXCreateContext(default_display, vis, 0, GL_TRUE);
637 if (default_cx != NULL) glXMakeCurrent(default_display, root, default_cx);
641 if (default_cx == NULL) {
642 ERR("Could not create default context.\n");
647 static void process_detach(void)
649 glXDestroyContext(default_display, default_cx);
652 /***********************************************************************
653 * OpenGL initialisation routine
655 BOOL WINAPI DllMain( HINSTANCE hinst, DWORD reason, LPVOID reserved )
659 case DLL_PROCESS_ATTACH:
660 return process_attach();
661 case DLL_PROCESS_DETACH: