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[wine] / include / d3dx8core.h
1 /*
2  * Copyright (C) 2002 Raphael Junqueira
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
17  */
18
19 #ifndef __WINE_D3DX8CORE_H
20 #define __WINE_D3DX8CORE_H
21
22 #include <objbase.h>
23
24 #include <d3d8.h>
25 #include <d3d8types.h>
26 #include <d3d8caps.h>
27
28 /*****************************************************************************
29  * #defines and error codes
30  */
31 #define D3DXASM_DEBUG           1
32 #define D3DXASM_SKIPVALIDATION  2
33
34 #define _FACD3D  0x876
35 #define MAKE_D3DXHRESULT( code )  MAKE_HRESULT( 1, _FACD3D, code )
36
37 /*
38  * Direct3D Errors
39  */
40 #define D3DXERR_CANNOTATTRSORT                  MAKE_D3DXHRESULT(2158)
41 #define D3DXERR_CANNOTMODIFYINDEXBUFFER         MAKE_D3DXHRESULT(2159)
42 #define D3DXERR_INVALIDMESH                     MAKE_D3DXHRESULT(2160)
43 #define D3DXERR_SKINNINGNOTSUPPORTED            MAKE_D3DXHRESULT(2161)
44 #define D3DXERR_TOOMANYINFLUENCES               MAKE_D3DXHRESULT(2162)
45 #define D3DXERR_INVALIDDATA                     MAKE_D3DXHRESULT(2163)
46
47 /*****************************************************************************
48  * Predeclare the interfaces
49  */
50 DEFINE_GUID(IID_ID3DXBuffer,             0x1,0x1,0x4,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x12);/* FIXME */
51 typedef struct ID3DXBuffer              ID3DXBuffer, *LPD3DXBUFFER;
52 DEFINE_GUID(IID_ID3DXFont,               0x1,0x1,0x4,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x13);/* FIXME */
53 typedef struct ID3DXFont                ID3DXFont, *LPD3DXFONT;
54
55 /*****************************************************************************
56  * ID3DXBuffer interface
57  */
58 #undef INTERFACE
59 #define INTERFACE ID3DXBuffer
60 #define ID3DXBuffer_METHODS \
61     IUnknown_METHODS \
62     STDMETHOD_(LPVOID,GetBufferPointer)(THIS) PURE; \
63     STDMETHOD_(DWORD,GetBufferSize)(THIS) PURE;
64 ICOM_DEFINE(ID3DXBuffer,IUnknown)
65 #undef INTERFACE
66
67 #ifdef COBJMACROS
68 /*** IUnknown methods ***/
69 #define ID3DXBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
70 #define ID3DXBuffer_AddRef(p)             (p)->lpVtbl->AddRef(p)
71 #define ID3DXBuffer_Release(p)            (p)->lpVtbl->Release(p)
72 /*** ID3DXBuffer methods ***/
73 #define ID3DXBuffer_GetBufferPointer(p)   (p)->lpVtbl->GetBufferPointer(p)
74 #define ID3DXBuffer_GetBufferSize(p)      (p)->lpVtbl->GetBufferSize(p)
75 #endif
76
77 /*****************************************************************************
78  * ID3DXFont interface
79  */
80 #undef INTERFACE
81 #define INTERFACE ID3DXFont
82 #define ID3DXFont_METHODS \
83     IUnknown_METHODS \
84     STDMETHOD(Begin)(THIS) PURE; \
85     STDMETHOD(DrawTextA)(THIS) PURE; \
86     STDMETHOD(End)(THIS) PURE;
87 ICOM_DEFINE(ID3DXFont,IUnknown)
88 #undef INTERFACE
89
90 #ifdef COBJMACROS
91 /*** IUnknown methods ***/
92 #define ID3DXFont_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
93 #define ID3DXFont_AddRef(p)             (p)->lpVtbl->AddRef(p)
94 #define ID3DXFont_Release(p)            (p)->lpVtbl->Release(p)
95 /*** ID3DXFont methods ***/
96 #define ID3DXFont_Begin(p)              (p)->lpVtbl->Begin(p)
97 #define ID3DXFont_DrawTextA(p,a,b,c,d,e)(p)->lpVtbl->DrawText(p,a,b,c,d,e)
98 #define ID3DXFont_End(p)                (p)->lpVtbl->End(p)
99 #endif
100
101 /*************************************************************************************
102  * Define entrypoints 
103  */
104 HRESULT WINAPI D3DXCreateBuffer(DWORD NumBytes, LPD3DXBUFFER* ppBuffer);
105 HRESULT WINAPI D3DXCreateFont(LPDIRECT3DDEVICE8 pDevice, HFONT hFont, LPD3DXFONT* ppFont);
106 UINT WINAPI D3DXGetFVFVertexSize(DWORD FVF);
107 HRESULT WINAPI D3DXAssembleShader(LPCVOID pSrcData, UINT SrcDataLen, DWORD Flags, 
108                            LPD3DXBUFFER* ppConstants, 
109                            LPD3DXBUFFER* ppCompiledShader,
110                            LPD3DXBUFFER* ppCompilationErrors);
111 HRESULT WINAPI D3DXAssembleShaderFromFileA(LPSTR pSrcFile, DWORD Flags,
112                                     LPD3DXBUFFER* ppConstants,
113                                     LPD3DXBUFFER* ppCompiledShader,
114                                     LPD3DXBUFFER* ppCompilationErrors);
115 HRESULT WINAPI D3DXAssembleShaderFromFileW(LPSTR pSrcFile, DWORD Flags,
116                                     LPD3DXBUFFER* ppConstants,
117                                     LPD3DXBUFFER* ppCompiledShader,
118                                     LPD3DXBUFFER* ppCompilationErrors);
119
120 #endif /* __WINE_D3DX8CORE_H */