d3dcompiler: Implement ID3D11ShaderReflectionType::GetMemberTypeByName().
[wine] / dlls / dmusic32 / dmusic32.spec
1 1 stdcall CreateCDirectMusicEmulatePort (ptr ptr ptr) DMUSIC32_CreateCDirectMusicEmulatePort
2 2 stdcall EnumLegacyDevices (ptr ptr) DMUSIC32_EnumLegacyDevices