wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_lod().
[wine] / dlls / advpack / Makefile.in
1 MODULE    = advpack.dll
2 IMPORTLIB = advpack
3 IMPORTS   = ole32 setupapi version advapi32
4
5 C_SRCS = \
6         advpack.c \
7         files.c \
8         install.c \
9         reg.c
10
11 @MAKE_DLL_RULES@