wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_lod().
[wine] / dlls / dinput8 / Makefile.in
1 MODULE    = dinput8.dll
2 IMPORTLIB = dinput8
3 IMPORTS   = uuid dxguid dinput ole32 advapi32
4
5 C_SRCS = \
6         dinput8_main.c
7
8 IDL_R_SRCS = dinput8.idl
9
10 RC_SRCS = version.rc
11
12 @MAKE_DLL_RULES@