wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_lod().
[wine] / dlls / setupapi / tests / Makefile.in
1 TESTDLL   = setupapi.dll
2 IMPORTS   = setupapi user32 advapi32
3
4 C_SRCS = \
5         devinst.c \
6         diskspace.c \
7         install.c \
8         misc.c \
9         parser.c \
10         query.c \
11         setupcab.c \
12         stringtable.c
13
14 @MAKE_TEST_RULES@