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HEAD
wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_lod().
[wine]
/
dlls
/
setupapi
/
tests
/
Makefile.in
1
TESTDLL = setupapi.dll
2
IMPORTS = setupapi user32 advapi32
3
4
C_SRCS = \
5
devinst.c \
6
diskspace.c \
7
install.c \
8
misc.c \
9
parser.c \
10
query.c \
11
setupcab.c \
12
stringtable.c
13
14
@MAKE_TEST_RULES@