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HEAD
wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_lod().
[wine]
/
dlls
/
ws2_32
/
tests
/
Makefile.in
1
TESTDLL = ws2_32.dll
2
IMPORTS = ws2_32 user32
3
4
C_SRCS = \
5
protocol.c \
6
sock.c
7
8
@MAKE_TEST_RULES@