2 * Server-side event management
4 * Copyright (C) 1998 Alexandre Julliard
19 struct object obj; /* object header */
20 int manual_reset; /* is it a manual reset event? */
21 int signaled; /* event has been signaled */
24 static void event_dump( struct object *obj, int verbose );
25 static int event_signaled( struct object *obj, struct thread *thread );
26 static int event_satisfied( struct object *obj, struct thread *thread );
27 static void event_destroy( struct object *obj );
29 static const struct object_ops event_ops =
44 static struct object *create_event( const char *name, int manual_reset, int initial_state )
48 if (!(event = (struct event *)create_named_object( name, &event_ops, sizeof(*event) )))
50 if (GET_ERROR() != ERROR_ALREADY_EXISTS)
52 /* initialize it if it didn't already exist */
53 event->manual_reset = manual_reset;
54 event->signaled = initial_state;
59 static int pulse_event( int handle )
63 if (!(event = (struct event *)get_handle_obj( current->process, handle,
64 EVENT_MODIFY_STATE, &event_ops )))
67 /* wake up all waiters if manual reset, a single one otherwise */
68 wake_up( &event->obj, !event->manual_reset );
70 release_object( event );
74 static int set_event( int handle )
78 if (!(event = (struct event *)get_handle_obj( current->process, handle,
79 EVENT_MODIFY_STATE, &event_ops )))
82 /* wake up all waiters if manual reset, a single one otherwise */
83 wake_up( &event->obj, !event->manual_reset );
84 release_object( event );
88 static int reset_event( int handle )
92 if (!(event = (struct event *)get_handle_obj( current->process, handle,
93 EVENT_MODIFY_STATE, &event_ops )))
96 release_object( event );
100 static void event_dump( struct object *obj, int verbose )
102 struct event *event = (struct event *)obj;
103 assert( obj->ops == &event_ops );
104 fprintf( stderr, "Event manual=%d signaled=%d name='%s'\n",
105 event->manual_reset, event->signaled,
106 get_object_name( &event->obj ) );
109 static int event_signaled( struct object *obj, struct thread *thread )
111 struct event *event = (struct event *)obj;
112 assert( obj->ops == &event_ops );
113 return event->signaled;
116 static int event_satisfied( struct object *obj, struct thread *thread )
118 struct event *event = (struct event *)obj;
119 assert( obj->ops == &event_ops );
120 /* Reset if it's an auto-reset event */
121 if (!event->manual_reset) event->signaled = 0;
122 return 0; /* Not abandoned */
125 static void event_destroy( struct object *obj )
127 struct event *event = (struct event *)obj;
128 assert( obj->ops == &event_ops );
132 /* create an event */
133 DECL_HANDLER(create_event)
135 struct create_event_reply reply = { -1 };
137 char *name = (char *)data;
138 if (!len) name = NULL;
139 else CHECK_STRING( "create_event", name, len );
141 obj = create_event( name, req->manual_reset, req->initial_state );
144 reply.handle = alloc_handle( current->process, obj, EVENT_ALL_ACCESS, req->inherit );
145 release_object( obj );
147 send_reply( current, -1, 1, &reply, sizeof(reply) );
150 /* open a handle to an event */
151 DECL_HANDLER(open_event)
153 struct open_event_reply reply;
154 char *name = (char *)data;
155 if (!len) name = NULL;
156 else CHECK_STRING( "open_event", name, len );
158 reply.handle = open_object( name, &event_ops, req->access, req->inherit );
159 send_reply( current, -1, 1, &reply, sizeof(reply) );
162 /* do an event operation */
163 DECL_HANDLER(event_op)
168 pulse_event( req->handle );
171 set_event( req->handle );
174 reset_event( req->handle );
177 fatal_protocol_error( "event_op: invalid operation %d\n", req->op );
179 send_reply( current, -1, 0 );