wined3d: Add printf format checking to the shader_addline function and fix resulting...
[wine] / dlls / advpack / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = advpack.dll
6 IMPORTLIB = libadvpack.$(IMPLIBEXT)
7 IMPORTS   = ole32 setupapi version user32 advapi32 kernel32 ntdll
8
9 C_SRCS = \
10         advpack.c \
11         files.c \
12         install.c \
13         reg.c
14
15 @MAKE_DLL_RULES@
16
17 @DEPENDENCIES@  # everything below this line is overwritten by make depend