wined3d: Add printf format checking to the shader_addline function and fix resulting...
[wine] / dlls / version / tests / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 TESTDLL   = version.dll
6 IMPORTS   = version kernel32
7
8 CTESTS = \
9         info.c \
10         install.c
11
12 RC_SRCS = version.rc
13
14 @MAKE_TEST_RULES@
15
16 @DEPENDENCIES@  # everything below this line is overwritten by make depend