2 * Win32 kernel functions
4 * Copyright 1995 Martin von Loewis and Cameron Heide
5 * Copyright 1997 Karl Garrison
6 * Copyright 1998 John Richardson
7 * Copyright 1998 Marcus Meissner
11 * - Completely lacks SCREENBUFFER interface.
12 * - No abstraction for something other than xterm.
13 * - Output sometimes is buffered (We switched off buffering by ~ICANON ?)
15 /* Reference applications:
16 * - IDA (interactive disassembler) full version 3.75. Works.
17 * - LYNX/W32. Works mostly, some keys crash it.
27 #include <sys/ioctl.h>
28 #include <sys/types.h>
32 #ifdef HAVE_SYS_ERRNO_H
33 #include <sys/errno.h>
42 #include "wine/winuser16.h"
43 #include "wine/keyboard16.h"
48 #include "wine/server.h"
49 #include "debugtools.h"
51 DEFAULT_DEBUG_CHANNEL(console);
53 /* Ascii -> VK, generated by calling VkKeyScanA(i) */
54 static int vkkeyscan_table[256] = {
55 0,0,0,0,0,0,0,0,8,9,0,0,0,13,0,0,0,0,0,19,145,556,0,0,0,0,0,27,0,0,0,
56 0,32,305,478,307,308,309,311,222,313,304,312,443,188,189,190,191,48,
57 49,50,51,52,53,54,55,56,57,442,186,444,187,446,447,306,321,322,323,
58 324,325,326,327,328,329,330,331,332,333,334,335,336,337,338,339,340,
59 341,342,343,344,345,346,219,220,221,310,445,192,65,66,67,68,69,70,71,
60 72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,475,476,477,
61 448,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
62 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
63 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
64 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,400,0,0,0,0,0,0
67 static int mapvkey_0[256]={
68 0,0,0,0,0,0,0,0,14,15,0,0,0,28,0,0,42,29,56,69,58,0,0,0,0,0,0,1,0,0,
69 0,0,57,73,81,79,71,75,72,77,80,0,0,0,55,82,83,0,11,2,3,4,5,6,7,8,9,
70 10,0,0,0,0,0,0,0,30,48,46,32,18,33,34,35,23,36,37,38,50,49,24,25,16,
71 19,31,20,22,47,17,45,21,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,55,78,0,74,
72 0,53,59,60,61,62,63,64,65,66,67,68,87,88,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
73 0,0,0,0,0,0,69,70,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
74 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,13,51,12,52,53,41,0,0,0,0,0,0,0,0,0,
75 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,43,27,40,76,96,0,0,0,0,0,0,0,0,
76 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
79 static int mapvkey_1[256]={
80 0,27,49,50,51,52,53,54,55,56,57,48,189,187,8,9,81,87,69,82,84,89,85,
81 73,79,80,219,221,13,17,65,83,68,70,71,72,74,75,76,186,222,192,16,220,
82 90,88,67,86,66,78,77,188,190,191,16,106,18,32,20,112,113,114,115,116,
83 117,118,119,120,121,144,145,36,38,33,109,37,223,39,107,35,40,34,45,
84 46,0,0,0,122,123,0,0,0,0,0,0,0,224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
85 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
86 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
87 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
88 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
92 /* FIXME: Should be in an internal header file. OK, so which one?
93 Used by CONSOLE_make_complex. */
94 extern int wine_openpty(int *master, int *slave, char *name,
95 struct termios *term, struct winsize *winsize);
97 /****************************************************************************
100 static int CONSOLE_GetPid( HANDLE handle )
103 SERVER_START_REQ( get_console_info )
105 req->handle = handle;
106 if (!SERVER_CALL_ERR()) ret = req->pid;
112 /****************************************************************************
113 * XTERM_string_to_IR [internal]
115 * Transfers a string read from XTERM to INPUT_RECORDs and adds them to the
116 * queue. Does translation of vt100 style function keys and xterm-mouse clicks.
119 CONSOLE_string_to_IR( HANDLE hConsoleInput,unsigned char *buf,int len) {
124 for (j=0;j<len;j++) {
125 unsigned char inchar = buf[j];
127 if (inchar!=27) { /* no escape -> 'normal' keyboard event */
128 ir.EventType = 1; /* Key_event */
130 ir.Event.KeyEvent.bKeyDown = 1;
131 ir.Event.KeyEvent.wRepeatCount = 0;
133 ir.Event.KeyEvent.dwControlKeyState = 0;
135 ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
138 ir.Event.KeyEvent.wVirtualKeyCode = vkkeyscan_table[inchar];
139 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0100)
140 ir.Event.KeyEvent.dwControlKeyState|=SHIFT_PRESSED;
141 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0200)
142 ir.Event.KeyEvent.dwControlKeyState|=LEFT_CTRL_PRESSED;
143 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0400)
144 ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
145 ir.Event.KeyEvent.wVirtualScanCode = mapvkey_0[
146 ir.Event.KeyEvent.wVirtualKeyCode & 0x00ff
147 ]; /* VirtualKeyCodes to ScanCode */
148 ir.Event.KeyEvent.uChar.AsciiChar = inchar;
150 if ((inchar==127)||(inchar=='\b')) { /* backspace */
151 ir.Event.KeyEvent.uChar.AsciiChar = '\b'; /* FIXME: hmm */
152 ir.Event.KeyEvent.wVirtualScanCode = 0x0e;
153 ir.Event.KeyEvent.wVirtualKeyCode = VK_BACK;
155 if ((inchar=='\n')||(inchar=='\r')) {
156 ir.Event.KeyEvent.uChar.AsciiChar = '\r';
157 ir.Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
158 ir.Event.KeyEvent.wVirtualScanCode = 0x1c;
159 ir.Event.KeyEvent.dwControlKeyState = 0;
162 /* FIXME: find good values for ^X */
163 ir.Event.KeyEvent.wVirtualKeyCode = 0xdead;
164 ir.Event.KeyEvent.wVirtualScanCode = 0xbeef;
169 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
170 ir.Event.KeyEvent.bKeyDown = 0;
171 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
175 if ((j==len-1) || (buf[j+1]!='[')) {/* add ESCape on its own */
176 ir.EventType = 1; /* Key_event */
177 ir.Event.KeyEvent.bKeyDown = 1;
178 ir.Event.KeyEvent.wRepeatCount = 0;
180 ir.Event.KeyEvent.wVirtualKeyCode = VK_ESCAPE;
181 ir.Event.KeyEvent.wVirtualScanCode = mapvkey_0[
182 ir.Event.KeyEvent.wVirtualKeyCode
184 ir.Event.KeyEvent.dwControlKeyState = 0;
185 ir.Event.KeyEvent.uChar.AsciiChar = 27;
186 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
187 ir.Event.KeyEvent.bKeyDown = 0;
188 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
191 for (k=j;k<len;k++) {
192 if (((buf[k]>='A') && (buf[k]<='Z')) ||
193 ((buf[k]>='a') && (buf[k]<='z')) ||
199 int subid,scancode=0;
201 ir.EventType = 1; /* Key_event */
202 ir.Event.KeyEvent.bKeyDown = 1;
203 ir.Event.KeyEvent.wRepeatCount = 0;
204 ir.Event.KeyEvent.dwControlKeyState = 0;
206 ir.Event.KeyEvent.wVirtualKeyCode = 0xad; /* FIXME */
207 ir.Event.KeyEvent.wVirtualScanCode = 0xad; /* FIXME */
208 ir.Event.KeyEvent.uChar.AsciiChar = 0;
212 sscanf(&buf[j+2],"%d",&subid);
214 case 2:/*INS */scancode = 0xe052;break;
215 case 3:/*DEL */scancode = 0xe053;break;
216 case 6:/*PGDW*/scancode = 0xe051;break;
217 case 5:/*PGUP*/scancode = 0xe049;break;
218 case 11:/*F1 */scancode = 0x003b;break;
219 case 12:/*F2 */scancode = 0x003c;break;
220 case 13:/*F3 */scancode = 0x003d;break;
221 case 14:/*F4 */scancode = 0x003e;break;
222 case 15:/*F5 */scancode = 0x003f;break;
223 case 17:/*F6 */scancode = 0x0040;break;
224 case 18:/*F7 */scancode = 0x0041;break;
225 case 19:/*F8 */scancode = 0x0042;break;
226 case 20:/*F9 */scancode = 0x0043;break;
227 case 21:/*F10 */scancode = 0x0044;break;
228 case 23:/*F11 */scancode = 0x00d9;break;
229 case 24:/*F12 */scancode = 0x00da;break;
230 /* FIXME: Shift-Fx */
232 FIXME("parse ESC[%d~\n",subid);
236 case 'A': /* Cursor Up */scancode = 0xe048;break;
237 case 'B': /* Cursor Down */scancode = 0xe050;break;
238 case 'D': /* Cursor Left */scancode = 0xe04b;break;
239 case 'C': /* Cursor Right */scancode = 0xe04d;break;
240 case 'F': /* End */scancode = 0xe04f;break;
241 case 'H': /* Home */scancode = 0xe047;break;
243 /* Mouse Button Press (ESCM<button+'!'><x+'!'><y+'!'>) or
244 * Release (ESCM#<x+'!'><y+'!'>
247 ir.EventType = MOUSE_EVENT;
248 ir.Event.MouseEvent.dwMousePosition.X = buf[k+2]-'!';
249 ir.Event.MouseEvent.dwMousePosition.Y = buf[k+3]-'!';
251 ir.Event.MouseEvent.dwButtonState = 0;
253 ir.Event.MouseEvent.dwButtonState = 1<<(buf[k+1]-' ');
254 ir.Event.MouseEvent.dwEventFlags = 0; /* FIXME */
255 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk));
264 ir.Event.KeyEvent.wVirtualScanCode = scancode;
265 ir.Event.KeyEvent.wVirtualKeyCode = mapvkey_1[scancode];
266 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
267 ir.Event.KeyEvent.bKeyDown = 0;
268 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
276 /****************************************************************************
277 * CONSOLE_get_input (internal)
279 * Reads (nonblocking) as much input events as possible and stores them
280 * in an internal queue.
283 CONSOLE_get_input( HANDLE handle, BOOL blockwait )
285 char *buf = HeapAlloc(GetProcessHeap(),0,1);
286 int len = 0, escape_seen = 0;
293 /* If we have at one time seen escape in this loop, we are
294 * within an Escape sequence, so wait for a bit more input for the
297 if (WaitForSingleObject( handle, escape_seen*10 )) break;
298 if (!ReadFile( handle, &inchar, 1, &res, NULL )) break;
299 if (!res) /* res 0 but readable means EOF? Hmm. */
301 buf = HeapReAlloc(GetProcessHeap(),0,buf,len+1);
305 /* If we spot an ESC, we flush all up to it
306 * since we can be sure that we have a complete
309 CONSOLE_string_to_IR(handle,buf,len-1);
310 buf = HeapReAlloc(GetProcessHeap(),0,buf,1);
317 CONSOLE_string_to_IR(handle,buf,len);
318 HeapFree(GetProcessHeap(),0,buf);
322 /******************************************************************************
325 * Helper function for ReadConsole, ReadConsoleInput and PeekConsoleInput
327 static BOOL read_console_input( HANDLE handle, LPINPUT_RECORD buffer, DWORD count,
328 LPDWORD read, BOOL flush )
332 count = min( count, REQUEST_MAX_VAR_SIZE/sizeof(INPUT_RECORD) );
334 SERVER_START_VAR_REQ( read_console_input, count*sizeof(INPUT_RECORD) )
336 req->handle = handle;
338 if ((ret = !SERVER_CALL_ERR()))
340 if (count) memcpy( buffer, server_data_ptr(req), server_data_size(req) );
341 if (read) *read = req->read;
349 /******************************************************************************
350 * SetConsoleCtrlHandler [KERNEL32.@] Adds function to calling process list
353 * func [I] Address of handler function
354 * add [I] Handler to add or remove
361 * James Sutherland (JamesSutherland@gmx.de)
362 * Added global variables console_ignore_ctrl_c and handlers[]
363 * Does not yet do any error checking, or set LastError if failed.
364 * This doesn't yet matter, since these handlers are not yet called...!
366 static unsigned int console_ignore_ctrl_c = 0;
367 static HANDLER_ROUTINE *handlers[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
368 BOOL WINAPI SetConsoleCtrlHandler( HANDLER_ROUTINE *func, BOOL add )
370 unsigned int alloc_loop = sizeof(handlers)/sizeof(HANDLER_ROUTINE *);
371 unsigned int done = 0;
372 FIXME("(%p,%i) - no error checking or testing yet\n", func, add);
375 console_ignore_ctrl_c = add;
381 if (!handlers[alloc_loop] && !done)
383 handlers[alloc_loop] = func;
387 FIXME("Out of space on CtrlHandler table\n");
393 if (handlers[alloc_loop] == func && !done)
395 handlers[alloc_loop] = 0;
399 WARN("Attempt to remove non-installed CtrlHandler %p\n",
407 /******************************************************************************
408 * GenerateConsoleCtrlEvent [KERNEL32.@] Simulate a CTRL-C or CTRL-BREAK
411 * dwCtrlEvent [I] Type of event
412 * dwProcessGroupID [I] Process group ID to send event to
415 * Doesn't yet work...!
419 * Failure: False (and *should* [but doesn't] set LastError)
421 BOOL WINAPI GenerateConsoleCtrlEvent( DWORD dwCtrlEvent,
422 DWORD dwProcessGroupID )
424 if (dwCtrlEvent != CTRL_C_EVENT && dwCtrlEvent != CTRL_BREAK_EVENT)
426 ERR("invalid event %d for PGID %ld\n",
427 (unsigned short)dwCtrlEvent, dwProcessGroupID );
430 if (dwProcessGroupID == GetCurrentProcessId() )
432 FIXME("Attempt to send event %d to self - stub\n",
433 (unsigned short)dwCtrlEvent );
436 FIXME("event %d to external PGID %ld - not implemented yet\n",
437 (unsigned short)dwCtrlEvent, dwProcessGroupID );
442 /******************************************************************************
443 * CreateConsoleScreenBuffer [KERNEL32.@] Creates a console screen buffer
446 * dwDesiredAccess [I] Access flag
447 * dwShareMode [I] Buffer share mode
448 * sa [I] Security attributes
449 * dwFlags [I] Type of buffer to create
450 * lpScreenBufferData [I] Reserved
453 * Should call SetLastError
456 * Success: Handle to new console screen buffer
457 * Failure: INVALID_HANDLE_VALUE
459 HANDLE WINAPI CreateConsoleScreenBuffer( DWORD dwDesiredAccess,
460 DWORD dwShareMode, LPSECURITY_ATTRIBUTES sa,
461 DWORD dwFlags, LPVOID lpScreenBufferData )
463 FIXME("(%ld,%ld,%p,%ld,%p): stub\n",dwDesiredAccess,
464 dwShareMode, sa, dwFlags, lpScreenBufferData);
465 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
466 return INVALID_HANDLE_VALUE;
470 /***********************************************************************
471 * GetConsoleScreenBufferInfo (KERNEL32.@)
473 BOOL WINAPI GetConsoleScreenBufferInfo( HANDLE hConsoleOutput,
474 LPCONSOLE_SCREEN_BUFFER_INFO csbi )
478 csbi->dwCursorPosition.X = 0;
479 csbi->dwCursorPosition.Y = 0;
480 csbi->wAttributes = 0;
481 csbi->srWindow.Left = 0;
482 csbi->srWindow.Right = 79;
483 csbi->srWindow.Top = 0;
484 csbi->srWindow.Bottom = 23;
485 csbi->dwMaximumWindowSize.X = 80;
486 csbi->dwMaximumWindowSize.Y = 24;
491 /******************************************************************************
492 * SetConsoleActiveScreenBuffer [KERNEL32.@] Sets buffer to current console
498 BOOL WINAPI SetConsoleActiveScreenBuffer(
499 HANDLE hConsoleOutput) /* [in] Handle to console screen buffer */
501 FIXME("(%x): stub\n", hConsoleOutput);
506 /***********************************************************************
507 * GetLargestConsoleWindowSize (KERNEL32.@)
510 * This should return a COORD, but calling convention for returning
511 * structures is different between Windows and gcc on i386.
516 #undef GetLargestConsoleWindowSize
517 DWORD WINAPI GetLargestConsoleWindowSize( HANDLE hConsoleOutput )
524 #endif /* defined(__i386__) */
527 /***********************************************************************
528 * GetLargestConsoleWindowSize (KERNEL32.@)
531 * This should return a COORD, but calling convention for returning
532 * structures is different between Windows and gcc on i386.
537 COORD WINAPI GetLargestConsoleWindowSize( HANDLE hConsoleOutput )
544 #endif /* defined(__i386__) */
547 /***********************************************************************
548 * FreeConsole (KERNEL32.@)
550 BOOL WINAPI FreeConsole(VOID)
553 SERVER_START_REQ( free_console )
555 ret = !SERVER_CALL_ERR();
562 /*************************************************************************
563 * CONSOLE_make_complex [internal]
565 * Turns a CONSOLE kernel object into a complex one.
566 * (switches from output/input using the terminal where WINE was started to
569 * This makes simple commandline tools pipeable, while complex commandline
570 * tools work without getting messed up by debug output.
572 * All other functions should work independently from this call.
574 * To test for complex console: pid == 0 -> simple, otherwise complex.
576 static BOOL CONSOLE_make_complex(HANDLE handle)
581 int i,xpid,master,slave;
583 if (CONSOLE_GetPid( handle )) return TRUE; /* already complex */
585 MESSAGE("Console: Making console complex (creating an xterm)...\n");
587 if (tcgetattr(0, &term) < 0) {
588 /* ignore failure, or we can't run from a script */
590 term.c_lflag = ~(ECHO|ICANON);
592 if (wine_openpty(&master, &slave, NULL, &term, NULL) < 0)
595 if ((xpid=fork()) == 0) {
596 tcsetattr(slave, TCSADRAIN, &term);
598 sprintf(buf, "-Sxx%d", master);
599 /* "-fn vga" for VGA font. Harmless if vga is not present:
600 * xterm: unable to open font "vga", trying "fixed"....
602 execlp("xterm", "xterm", buf, "-fn","vga",NULL);
603 ERR("error creating AllocConsole xterm\n");
608 /* most xterms like to print their window ID when used with -S;
609 * read it and continue before the user has a chance...
611 for (i = 0; i < 10000; i++)
613 if (read( slave, &c, 1 ) == 1)
615 if (c == '\n') break;
617 else usleep(100); /* wait for xterm to be created */
621 ERR("can't read xterm WID\n");
626 wine_server_send_fd( slave );
627 SERVER_START_REQ( set_console_fd )
629 req->handle = handle;
638 /* enable mouseclicks */
639 strcpy( buf, "\033[?1002h" );
640 WriteFile(handle,buf,strlen(buf),NULL,NULL);
642 strcpy( buf, "\033]2;" );
643 if (GetConsoleTitleA( buf + 4, sizeof(buf) - 5 ))
646 WriteFile(handle,buf,strlen(buf),NULL,NULL);
653 /***********************************************************************
654 * AllocConsole (KERNEL32.@)
656 * creates an xterm with a pty to our program
658 BOOL WINAPI AllocConsole(VOID)
662 int handle_in, handle_out;
666 SERVER_START_REQ( alloc_console )
668 req->access = GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE;
669 req->inherit = FALSE;
670 ret = !SERVER_CALL_ERR();
671 handle_in = req->handle_in;
672 handle_out = req->handle_out;
675 if (!ret) return FALSE;
677 if (!DuplicateHandle( GetCurrentProcess(), handle_out, GetCurrentProcess(), &hStderr,
678 0, TRUE, DUPLICATE_SAME_ACCESS ))
680 CloseHandle( handle_in );
681 CloseHandle( handle_out );
686 /* NT resets the STD_*_HANDLEs on console alloc */
687 SetStdHandle( STD_INPUT_HANDLE, handle_in );
688 SetStdHandle( STD_OUTPUT_HANDLE, handle_out );
689 SetStdHandle( STD_ERROR_HANDLE, hStderr );
691 SetLastError(ERROR_SUCCESS);
692 SetConsoleTitleA("Wine Console");
697 /******************************************************************************
698 * GetConsoleCP [KERNEL32.@] Returns the OEM code page for the console
703 UINT WINAPI GetConsoleCP(VOID)
709 /***********************************************************************
710 * GetConsoleOutputCP (KERNEL32.@)
712 UINT WINAPI GetConsoleOutputCP(VOID)
714 return GetConsoleCP();
717 /***********************************************************************
718 * GetConsoleMode (KERNEL32.@)
720 BOOL WINAPI GetConsoleMode(HANDLE hcon,LPDWORD mode)
723 SERVER_START_REQ( get_console_mode )
726 ret = !SERVER_CALL_ERR();
727 if (ret && mode) *mode = req->mode;
734 /******************************************************************************
735 * SetConsoleMode [KERNEL32.@] Sets input mode of console's input buffer
738 * hcon [I] Handle to console input or screen buffer
739 * mode [I] Input or output mode to set
745 BOOL WINAPI SetConsoleMode( HANDLE hcon, DWORD mode )
748 SERVER_START_REQ( set_console_mode )
752 ret = !SERVER_CALL_ERR();
759 /******************************************************************************
760 * SetConsoleOutputCP [KERNEL32.@] Set the output codepage used by the console
763 * cp [I] code page to set
769 BOOL WINAPI SetConsoleOutputCP( UINT cp )
776 /***********************************************************************
777 * GetConsoleTitleA (KERNEL32.@)
779 DWORD WINAPI GetConsoleTitleA(LPSTR title,DWORD size)
784 if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ, 0, NULL,
785 OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
787 SERVER_START_VAR_REQ( get_console_info, REQUEST_MAX_VAR_SIZE )
790 if (!SERVER_CALL_ERR())
792 ret = server_data_size(req);
793 size = min( size-1, ret );
794 memcpy( title, server_data_ptr(req), size );
804 /******************************************************************************
805 * GetConsoleTitleW [KERNEL32.@] Retrieves title string for console
808 * title [O] Address of buffer for title
809 * size [I] Size of buffer
812 * Success: Length of string copied
815 DWORD WINAPI GetConsoleTitleW( LPWSTR title, DWORD size )
820 if (!(tmp = HeapAlloc( GetProcessHeap(), 0, size*sizeof(WCHAR) ))) return 0;
821 GetConsoleTitleA( tmp, size*sizeof(WCHAR) );
822 ret = MultiByteToWideChar( CP_ACP, 0, tmp, -1, title, size );
823 HeapFree( GetProcessHeap(), 0, tmp );
828 /***********************************************************************
829 * WriteConsoleA (KERNEL32.@)
831 BOOL WINAPI WriteConsoleA( HANDLE hConsoleOutput,
833 DWORD nNumberOfCharsToWrite,
834 LPDWORD lpNumberOfCharsWritten,
837 /* FIXME: should I check if this is a console handle? */
838 return WriteFile(hConsoleOutput, lpBuffer, nNumberOfCharsToWrite,
839 lpNumberOfCharsWritten, NULL);
844 if (bufused==curbufsize-1) \
845 buffer = HeapReAlloc(GetProcessHeap(),0,buffer,(curbufsize+=100));\
847 #define SADD(s) { char *x=s;while (*x) {CADD(*x);x++;}}
849 /***********************************************************************
850 * WriteConsoleOutputA (KERNEL32.@)
852 BOOL WINAPI WriteConsoleOutputA( HANDLE hConsoleOutput,
853 LPCHAR_INFO lpBuffer,
856 LPSMALL_RECT lpWriteRegion)
858 int i,j,off=0,lastattr=-1;
860 char sbuf[20],*buffer=NULL;
861 int bufused=0,curbufsize = 100;
863 CONSOLE_SCREEN_BUFFER_INFO csbi;
864 const int colormap[8] = {
868 CONSOLE_make_complex(hConsoleOutput);
869 buffer = HeapAlloc(GetProcessHeap(),0,curbufsize);
870 offbase = (dwBufferCoord.Y - 1) * dwBufferSize.X +
871 (dwBufferCoord.X - lpWriteRegion->Left);
873 TRACE("orig rect top = %d, bottom=%d, left=%d, right=%d\n",
875 lpWriteRegion->Bottom,
880 GetConsoleScreenBufferInfo(hConsoleOutput, &csbi);
881 sprintf(sbuf,"%c7",27);SADD(sbuf);
883 /* Step 1. Make (Bottom,Right) offset of intersection with
885 lpWriteRegion->Bottom = min(lpWriteRegion->Bottom, csbi.dwSize.Y-1) -
887 lpWriteRegion->Right = min(lpWriteRegion->Right, csbi.dwSize.X-1) -
890 /* Step 2. If either offset is negative, then no action
891 should be performed. (Implies that requested rectangle is
892 outside the current screen buffer rectangle.) */
893 if ((lpWriteRegion->Bottom < 0) ||
894 (lpWriteRegion->Right < 0)) {
895 /* readjust (Bottom Right) for rectangle */
896 lpWriteRegion->Bottom += lpWriteRegion->Top;
897 lpWriteRegion->Right += lpWriteRegion->Left;
899 TRACE("invisible rect top = %d, bottom=%d, left=%d, right=%d\n",
901 lpWriteRegion->Bottom,
906 HeapFree(GetProcessHeap(),0,buffer);
910 /* Step 3. Intersect with source rectangle */
911 lpWriteRegion->Bottom = lpWriteRegion->Top - dwBufferCoord.Y +
912 min(lpWriteRegion->Bottom + dwBufferCoord.Y, dwBufferSize.Y-1);
913 lpWriteRegion->Right = lpWriteRegion->Left - dwBufferCoord.X +
914 min(lpWriteRegion->Right + dwBufferCoord.X, dwBufferSize.X-1);
916 TRACE("clipped rect top = %d, bottom=%d, left=%d,right=%d\n",
918 lpWriteRegion->Bottom,
923 /* Validate above computations made sense, if not then issue
924 error and fudge to single character rectangle */
925 if ((lpWriteRegion->Bottom < lpWriteRegion->Top) ||
926 (lpWriteRegion->Right < lpWriteRegion->Left)) {
927 ERR("Invalid clipped rectangle top = %d, bottom=%d, left=%d,right=%d\n",
929 lpWriteRegion->Bottom,
933 lpWriteRegion->Bottom = lpWriteRegion->Top;
934 lpWriteRegion->Right = lpWriteRegion->Left;
937 /* Now do the real processing and move the characters */
938 for (i=lpWriteRegion->Top;i<=lpWriteRegion->Bottom;i++) {
939 offbase += dwBufferSize.X;
940 sprintf(sbuf,"%c[%d;%dH",27,i+1,lpWriteRegion->Left+1);
942 for (j=lpWriteRegion->Left;j<=lpWriteRegion->Right;j++) {
944 if (lastattr!=lpBuffer[off].Attributes) {
945 lastattr = lpBuffer[off].Attributes;
946 sprintf(sbuf,"%c[0;%s3%d;4%dm",
948 (lastattr & FOREGROUND_INTENSITY)?"1;":"",
949 colormap[lastattr&7],
950 colormap[(lastattr&0x70)>>4]
952 /* FIXME: BACKGROUND_INTENSITY */
955 CADD(lpBuffer[off].Char.AsciiChar);
958 sprintf(sbuf,"%c[0m%c8",27,27);SADD(sbuf);
959 WriteFile(hConsoleOutput,buffer,bufused,&res,NULL);
960 HeapFree(GetProcessHeap(),0,buffer);
964 /***********************************************************************
965 * WriteConsoleOutputW (KERNEL32.@)
967 BOOL WINAPI WriteConsoleOutputW( HANDLE hConsoleOutput,
968 LPCHAR_INFO lpBuffer,
971 LPSMALL_RECT lpWriteRegion)
973 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput, lpBuffer,
974 dwBufferSize.X,dwBufferSize.Y,dwBufferCoord.X,dwBufferCoord.Y,lpWriteRegion);
976 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
980 /***********************************************************************
981 * WriteConsoleW (KERNEL32.@)
983 BOOL WINAPI WriteConsoleW( HANDLE hConsoleOutput,
985 DWORD nNumberOfCharsToWrite,
986 LPDWORD lpNumberOfCharsWritten,
993 n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,NULL,0,NULL,NULL);
994 xstring=HeapAlloc( GetProcessHeap(), 0, n );
996 n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,xstring,n,NULL,NULL);
998 /* FIXME: should I check if this is a console handle? */
999 ret= WriteFile(hConsoleOutput, xstring, n,
1000 lpNumberOfCharsWritten, NULL);
1001 /* FIXME: lpNumberOfCharsWritten should be converted to numofchars in UNICODE */
1002 HeapFree( GetProcessHeap(), 0, xstring );
1007 /***********************************************************************
1008 * ReadConsoleA (KERNEL32.@)
1010 BOOL WINAPI ReadConsoleA( HANDLE hConsoleInput,
1012 DWORD nNumberOfCharsToRead,
1013 LPDWORD lpNumberOfCharsRead,
1016 DWORD charsread = 0;
1017 LPSTR xbuf = (LPSTR)lpBuffer;
1019 TRACE("(%d,%p,%ld,%p,%p)\n",
1020 hConsoleInput,lpBuffer,nNumberOfCharsToRead,
1021 lpNumberOfCharsRead,lpReserved
1024 CONSOLE_get_input(hConsoleInput,FALSE);
1026 /* FIXME: should we read at least 1 char? The SDK does not say */
1027 while (charsread<nNumberOfCharsToRead)
1031 if (!read_console_input( hConsoleInput, &ir, 1, &count, TRUE )) return FALSE;
1033 if (ir.EventType != KEY_EVENT) continue;
1034 if (!ir.Event.KeyEvent.bKeyDown) continue;
1035 *xbuf++ = ir.Event.KeyEvent.uChar.AsciiChar;
1038 if (lpNumberOfCharsRead)
1039 *lpNumberOfCharsRead = charsread;
1043 /***********************************************************************
1044 * ReadConsoleW (KERNEL32.@)
1046 BOOL WINAPI ReadConsoleW( HANDLE hConsoleInput,
1048 DWORD nNumberOfCharsToRead,
1049 LPDWORD lpNumberOfCharsRead,
1053 LPSTR buf = (LPSTR)HeapAlloc(GetProcessHeap(), 0, nNumberOfCharsToRead);
1058 nNumberOfCharsToRead,
1059 lpNumberOfCharsRead,
1063 MultiByteToWideChar( CP_ACP, 0, buf, -1, lpBuffer, nNumberOfCharsToRead );
1065 HeapFree( GetProcessHeap(), 0, buf );
1070 /******************************************************************************
1071 * ReadConsoleInputA [KERNEL32.@] Reads data from a console
1074 * hConsoleInput [I] Handle to console input buffer
1075 * lpBuffer [O] Address of buffer for read data
1076 * nLength [I] Number of records to read
1077 * lpNumberOfEventsRead [O] Address of number of records read
1083 BOOL WINAPI ReadConsoleInputA(HANDLE hConsoleInput, LPINPUT_RECORD lpBuffer,
1084 DWORD nLength, LPDWORD lpNumberOfEventsRead)
1088 if (lpNumberOfEventsRead) *lpNumberOfEventsRead = 0;
1092 /* loop until we get at least one event */
1096 BOOL ret = read_console_input( hConsoleInput, lpBuffer, nLength, &count, TRUE );
1098 if (!ret) return FALSE;
1101 if (lpNumberOfEventsRead) *lpNumberOfEventsRead = count;
1104 CONSOLE_get_input(hConsoleInput,TRUE);
1105 /*WaitForSingleObject( hConsoleInput, INFINITE32 );*/
1110 /***********************************************************************
1111 * ReadConsoleInputW (KERNEL32.@)
1113 BOOL WINAPI ReadConsoleInputW( HANDLE handle, LPINPUT_RECORD buffer,
1114 DWORD count, LPDWORD read )
1116 /* FIXME: Fix this if we get UNICODE input. */
1117 return ReadConsoleInputA( handle, buffer, count, read );
1121 /***********************************************************************
1122 * FlushConsoleInputBuffer (KERNEL32.@)
1124 BOOL WINAPI FlushConsoleInputBuffer( HANDLE handle )
1126 return read_console_input( handle, NULL, 0, NULL, TRUE );
1130 /***********************************************************************
1131 * PeekConsoleInputA (KERNEL32.@)
1133 * Gets 'count' first events (or less) from input queue.
1135 * Does not need a complex console.
1137 BOOL WINAPI PeekConsoleInputA( HANDLE handle, LPINPUT_RECORD buffer, DWORD count, LPDWORD read )
1139 CONSOLE_get_input(handle,FALSE);
1142 if (read) *read = 0;
1145 return read_console_input( handle, buffer, count, read, FALSE );
1149 /***********************************************************************
1150 * PeekConsoleInputW (KERNEL32.@)
1152 BOOL WINAPI PeekConsoleInputW(HANDLE hConsoleInput,
1153 LPINPUT_RECORD pirBuffer,
1157 /* FIXME: Hmm. Fix this if we get UNICODE input. */
1158 return PeekConsoleInputA(hConsoleInput,pirBuffer,cInRecords,lpcRead);
1162 /******************************************************************************
1163 * WriteConsoleInputA [KERNEL32.@] Write data to a console input buffer
1166 BOOL WINAPI WriteConsoleInputA( HANDLE handle, INPUT_RECORD *buffer,
1167 DWORD count, LPDWORD written )
1171 if (written) *written = 0;
1172 while (count && ret)
1174 DWORD len = min( count, REQUEST_MAX_VAR_SIZE/sizeof(INPUT_RECORD) );
1175 SERVER_START_VAR_REQ( write_console_input, len * sizeof(INPUT_RECORD) )
1177 req->handle = handle;
1178 memcpy( server_data_ptr(req), buffer, len * sizeof(INPUT_RECORD) );
1179 if ((ret = !SERVER_CALL_ERR()))
1181 if (written) *written += req->written;
1191 /******************************************************************************
1192 * WriteConsoleInputW [KERNEL32.@] Write data to a console input buffer
1195 BOOL WINAPI WriteConsoleInputW( HANDLE handle, INPUT_RECORD *buffer,
1196 DWORD count, LPDWORD written )
1198 FIXME("(%d,%p,%ld,%p): stub!\n", handle, buffer, count, written);
1200 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1205 /***********************************************************************
1206 * SetConsoleTitleA (KERNEL32.@)
1208 * Sets the console title.
1210 * We do not necessarily need to create a complex console for that,
1211 * but should remember the title and set it on creation of the latter.
1212 * (not fixed at this time).
1214 BOOL WINAPI SetConsoleTitleA(LPCSTR title)
1216 size_t len = strlen(title);
1221 if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL,
1222 OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
1225 len = min( len, REQUEST_MAX_VAR_SIZE );
1226 SERVER_START_VAR_REQ( set_console_info, len )
1229 req->mask = SET_CONSOLE_INFO_TITLE;
1230 memcpy( server_data_ptr(req), title, len );
1231 ret = !SERVER_CALL_ERR();
1235 if (ret && CONSOLE_GetPid( hcon ))
1237 /* only set title for complex console (own xterm) */
1238 WriteFile( hcon, "\033]2;", 4, &written, NULL );
1239 WriteFile( hcon, title, strlen(title), &written, NULL );
1240 WriteFile( hcon, "\a", 1, &written, NULL );
1242 CloseHandle( hcon );
1247 /******************************************************************************
1248 * SetConsoleTitleW [KERNEL32.@] Sets title bar string for console
1251 * title [I] Address of new title
1254 * This should not be calling the A version
1260 BOOL WINAPI SetConsoleTitleW( LPCWSTR title )
1264 LPSTR titleA = HEAP_strdupWtoA( GetProcessHeap(), 0, title );
1265 ret = SetConsoleTitleA(titleA);
1266 HeapFree( GetProcessHeap(), 0, titleA );
1270 /******************************************************************************
1271 * SetConsoleCursorPosition [KERNEL32.@]
1272 * Sets the cursor position in console
1275 * hConsoleOutput [I] Handle of console screen buffer
1276 * dwCursorPosition [I] New cursor position coordinates
1280 BOOL WINAPI SetConsoleCursorPosition( HANDLE hcon, COORD pos )
1285 /* make console complex only if we change lines, not just in the line */
1287 CONSOLE_make_complex(hcon);
1289 TRACE("%d (%dx%d)\n", hcon, pos.X , pos.Y );
1290 /* x are columns, y rows */
1292 /* full screen cursor absolute positioning */
1293 sprintf(xbuf,"%c[%d;%dH", 0x1B, pos.Y+1, pos.X+1);
1295 /* relative cursor positioning in line (\r to go to 0) */
1296 sprintf(xbuf,"\r%c[%dC", 0x1B, pos.X);
1297 /* FIXME: store internal if we start using own console buffers */
1298 WriteFile(hcon,xbuf,strlen(xbuf),&xlen,NULL);
1302 /***********************************************************************
1303 * GetNumberOfConsoleInputEvents (KERNEL32.@)
1305 BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE hcon,LPDWORD nrofevents)
1307 CONSOLE_get_input (hcon, FALSE);
1309 return read_console_input( hcon, NULL, 0, nrofevents, FALSE );
1312 /***********************************************************************
1313 * GetNumberOfConsoleMouseButtons (KERNEL32.@)
1315 BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons)
1317 FIXME("(%p): stub\n", nrofbuttons);
1322 /******************************************************************************
1323 * GetConsoleCursorInfo [KERNEL32.@] Gets size and visibility of console
1326 * hcon [I] Handle to console screen buffer
1327 * cinfo [O] Address of cursor information
1333 BOOL WINAPI GetConsoleCursorInfo( HANDLE hcon, LPCONSOLE_CURSOR_INFO cinfo )
1337 SERVER_START_REQ( get_console_info )
1340 ret = !SERVER_CALL_ERR();
1343 cinfo->dwSize = req->cursor_size;
1344 cinfo->bVisible = req->cursor_visible;
1352 /******************************************************************************
1353 * SetConsoleCursorInfo [KERNEL32.@] Sets size and visibility of cursor
1359 BOOL WINAPI SetConsoleCursorInfo(
1360 HANDLE hcon, /* [in] Handle to console screen buffer */
1361 LPCONSOLE_CURSOR_INFO cinfo) /* [in] Address of cursor information */
1367 CONSOLE_make_complex(hcon);
1368 sprintf(buf,"\033[?25%c",cinfo->bVisible?'h':'l');
1369 WriteFile(hcon,buf,strlen(buf),&xlen,NULL);
1371 SERVER_START_REQ( set_console_info )
1374 req->cursor_size = cinfo->dwSize;
1375 req->cursor_visible = cinfo->bVisible;
1376 req->mask = SET_CONSOLE_INFO_CURSOR;
1377 ret = !SERVER_CALL_ERR();
1384 /******************************************************************************
1385 * SetConsoleWindowInfo [KERNEL32.@] Sets size and position of console
1391 BOOL WINAPI SetConsoleWindowInfo(
1392 HANDLE hcon, /* [in] Handle to console screen buffer */
1393 BOOL bAbsolute, /* [in] Coordinate type flag */
1394 LPSMALL_RECT window) /* [in] Address of new window rectangle */
1396 FIXME("(%x,%d,%p): stub\n", hcon, bAbsolute, window);
1401 /******************************************************************************
1402 * SetConsoleTextAttribute [KERNEL32.@] Sets colors for text
1404 * Sets the foreground and background color attributes of characters
1405 * written to the screen buffer.
1411 BOOL WINAPI SetConsoleTextAttribute(HANDLE hConsoleOutput,WORD wAttr)
1413 const int colormap[8] = {
1420 TRACE("(%d,%d)\n",hConsoleOutput,wAttr);
1421 sprintf(buffer,"%c[0;%s3%d;4%dm",
1423 (wAttr & FOREGROUND_INTENSITY)?"1;":"",
1425 colormap[(wAttr&0x70)>>4]
1427 WriteFile(hConsoleOutput,buffer,strlen(buffer),&xlen,NULL);
1432 /******************************************************************************
1433 * SetConsoleScreenBufferSize [KERNEL32.@] Changes size of console
1436 * hConsoleOutput [I] Handle to console screen buffer
1437 * dwSize [I] New size in character rows and cols
1443 BOOL WINAPI SetConsoleScreenBufferSize( HANDLE hConsoleOutput,
1446 FIXME("(%d,%dx%d): stub\n",hConsoleOutput,dwSize.X,dwSize.Y);
1451 /******************************************************************************
1452 * FillConsoleOutputCharacterA [KERNEL32.@]
1455 * hConsoleOutput [I] Handle to screen buffer
1456 * cCharacter [I] Character to write
1457 * nLength [I] Number of cells to write to
1458 * dwCoord [I] Coords of first cell
1459 * lpNumCharsWritten [O] Pointer to number of cells written
1465 BOOL WINAPI FillConsoleOutputCharacterA(
1466 HANDLE hConsoleOutput,
1470 LPDWORD lpNumCharsWritten)
1475 SetConsoleCursorPosition(hConsoleOutput,dwCoord);
1476 for(count=0;count<nLength;count++)
1477 WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
1478 *lpNumCharsWritten = nLength;
1483 /******************************************************************************
1484 * FillConsoleOutputCharacterW [KERNEL32.@] Writes characters to console
1487 * hConsoleOutput [I] Handle to screen buffer
1488 * cCharacter [I] Character to write
1489 * nLength [I] Number of cells to write to
1490 * dwCoord [I] Coords of first cell
1491 * lpNumCharsWritten [O] Pointer to number of cells written
1497 BOOL WINAPI FillConsoleOutputCharacterW(HANDLE hConsoleOutput,
1501 LPDWORD lpNumCharsWritten)
1506 SetConsoleCursorPosition(hConsoleOutput,dwCoord);
1507 /* FIXME: not quite correct ... but the lower part of UNICODE char comes
1510 for(count=0;count<nLength;count++)
1511 WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
1512 *lpNumCharsWritten = nLength;
1517 /******************************************************************************
1518 * FillConsoleOutputAttribute [KERNEL32.@] Sets attributes for console
1521 * hConsoleOutput [I] Handle to screen buffer
1522 * wAttribute [I] Color attribute to write
1523 * nLength [I] Number of cells to write to
1524 * dwCoord [I] Coords of first cell
1525 * lpNumAttrsWritten [O] Pointer to number of cells written
1531 BOOL WINAPI FillConsoleOutputAttribute( HANDLE hConsoleOutput,
1532 WORD wAttribute, DWORD nLength, COORD dwCoord,
1533 LPDWORD lpNumAttrsWritten)
1535 FIXME("(%d,%d,%ld,%dx%d,%p): stub\n", hConsoleOutput,
1536 wAttribute,nLength,dwCoord.X,dwCoord.Y,lpNumAttrsWritten);
1537 *lpNumAttrsWritten = nLength;
1541 /******************************************************************************
1542 * ReadConsoleOutputCharacterA [KERNEL32.@]
1547 BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE hConsoleOutput,
1548 LPSTR lpstr, DWORD dword, COORD coord, LPDWORD lpdword)
1550 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,lpstr,
1551 dword,coord.X,coord.Y,lpdword);
1552 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1556 /******************************************************************************
1557 * ReadConsoleOutputCharacterW [KERNEL32.@]
1562 BOOL WINAPI ReadConsoleOutputCharacterW(HANDLE hConsoleOutput,
1563 LPWSTR lpstr, DWORD dword, COORD coord, LPDWORD lpdword)
1565 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,lpstr,
1566 dword,coord.X,coord.Y,lpdword);
1567 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1572 /******************************************************************************
1573 * ScrollConsoleScreenBufferA [KERNEL32.@]
1578 BOOL WINAPI ScrollConsoleScreenBufferA( HANDLE hConsoleOutput,
1579 LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect,
1580 COORD dwDestOrigin, LPCHAR_INFO lpFill)
1582 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput,lpScrollRect,
1583 lpClipRect,dwDestOrigin.X,dwDestOrigin.Y,lpFill);
1584 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1588 /******************************************************************************
1589 * ScrollConsoleScreenBufferW [KERNEL32.@]
1594 BOOL WINAPI ScrollConsoleScreenBufferW( HANDLE hConsoleOutput,
1595 LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect,
1596 COORD dwDestOrigin, LPCHAR_INFO lpFill)
1598 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput,lpScrollRect,
1599 lpClipRect,dwDestOrigin.X,dwDestOrigin.Y,lpFill);
1600 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1604 /******************************************************************************
1605 * ReadConsoleOutputA [KERNEL32.@]
1610 BOOL WINAPI ReadConsoleOutputA( HANDLE hConsoleOutput,
1611 LPCHAR_INFO lpBuffer,
1613 COORD dwBufferCoord,
1614 LPSMALL_RECT lpReadRegion )
1616 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput, lpBuffer,
1617 dwBufferSize.X, dwBufferSize.Y, dwBufferSize.X, dwBufferSize.Y,
1620 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1624 /******************************************************************************
1625 * ReadConsoleOutputW [KERNEL32.@]
1630 BOOL WINAPI ReadConsoleOutputW( HANDLE hConsoleOutput,
1631 LPCHAR_INFO lpBuffer,
1633 COORD dwBufferCoord,
1634 LPSMALL_RECT lpReadRegion )
1636 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput, lpBuffer,
1637 dwBufferSize.X, dwBufferSize.Y, dwBufferSize.X, dwBufferSize.Y,
1640 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1644 /******************************************************************************
1645 * ReadConsoleOutputAttribute [KERNEL32.@]
1650 BOOL WINAPI ReadConsoleOutputAttribute( HANDLE hConsoleOutput,
1654 LPDWORD lpNumberOfAttrsRead)
1656 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput, lpAttribute,
1657 nLength, dwReadCoord.X, dwReadCoord.Y, lpNumberOfAttrsRead);
1659 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1663 /******************************************************************************
1664 * SetConsoleCP [KERNEL32.@]
1669 BOOL WINAPI SetConsoleCP( UINT cp )
1671 FIXME("(%d): stub\n", cp);
1673 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1677 /******************************************************************************
1678 * SetConsoleInputExeNameW [KERNEL32.@]
1683 BOOL WINAPI SetConsoleInputExeNameW( LPCWSTR name )
1685 FIXME("(%s): stub!\n", debugstr_w(name));
1687 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1691 /******************************************************************************
1692 * SetConsoleInputExeNameA [KERNEL32.@]
1697 BOOL WINAPI SetConsoleInputExeNameA( LPCSTR name )
1699 FIXME("(%s): stub!\n", name);
1701 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1705 /******************************************************************************
1706 * WriteConsoleOutputAttribute [KERNEL32.@] Sets attributes for some cells in
1707 * the console screen buffer
1710 * hConsoleOutput [I] Handle to screen buffer
1711 * lpAttribute [I] Pointer to buffer with write attributes
1712 * nLength [I] Number of cells to write to
1713 * dwCoord [I] Coords of first cell
1714 * lpNumAttrsWritten [O] Pointer to number of cells written
1723 BOOL WINAPI WriteConsoleOutputAttribute( HANDLE hConsoleOutput,
1724 CONST WORD *lpAttribute, DWORD nLength, COORD dwCoord,
1725 LPDWORD lpNumAttrsWritten)
1727 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,
1728 lpAttribute,nLength,dwCoord.X,dwCoord.Y,lpNumAttrsWritten);
1729 *lpNumAttrsWritten = nLength;
1733 /******************************************************************************
1734 * WriteConsoleOutputCharacterA [KERNEL32.@] Copies character to consecutive
1735 * cells in the console screen buffer
1738 * hConsoleOutput [I] Handle to screen buffer
1739 * lpCharacter [I] Pointer to buffer with chars to write
1740 * nLength [I] Number of cells to write to
1741 * dwCoord [I] Coords of first cell
1742 * lpNumCharsWritten [O] Pointer to number of cells written
1747 BOOL WINAPI WriteConsoleOutputCharacterA( HANDLE hConsoleOutput,
1748 LPCSTR lpCharacter, DWORD nLength, COORD dwCoord,
1749 LPDWORD lpNumCharsWritten)
1751 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,
1752 lpCharacter,nLength,dwCoord.X,dwCoord.Y,lpNumCharsWritten);
1753 *lpNumCharsWritten = nLength;
1757 /******************************************************************************
1758 * WriteConsoleOutputCharacterW [KERNEL32.@] Copies character to consecutive
1759 * cells in the console screen buffer
1762 * hConsoleOutput [I] Handle to screen buffer
1763 * lpCharacter [I] Pointer to buffer with chars to write
1764 * nLength [I] Number of cells to write to
1765 * dwCoord [I] Coords of first cell
1766 * lpNumCharsWritten [O] Pointer to number of cells written
1775 BOOL WINAPI WriteConsoleOutputCharacterW( HANDLE hConsoleOutput,
1776 LPCWSTR lpCharacter, DWORD nLength, COORD dwCoord,
1777 LPDWORD lpNumCharsWritten)
1779 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,
1780 lpCharacter,nLength,dwCoord.X,dwCoord.Y,lpNumCharsWritten);
1781 *lpNumCharsWritten = nLength;