gdi32: Always use the DIB engine for DDB rendering.
[wine] / dlls / d3dx10_39 / Makefile.in
1 MODULE    = d3dx10_39.dll
2
3 C_SRCS = \
4         d3dx10_39_main.c
5
6 RC_SRCS = version.rc
7
8 @MAKE_DLL_RULES@