2 * Copyright 2010 Christian Costa
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "wine/port.h"
21 #include "wine/debug.h"
22 #include "wine/unicode.h"
26 #include "d3dx9effect.h"
27 #include "d3dx9_36_private.h"
29 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
31 HRESULT WINAPI D3DXCreateEffect(LPDIRECT3DDEVICE9 device,
34 CONST D3DXMACRO* defines,
35 LPD3DXINCLUDE include,
37 LPD3DXEFFECTPOOL pool,
39 LPD3DXBUFFER* compilation_errors)
41 FIXME("(%p, %p, %u, %p, %p, %#x, %p, %p, %p): stub\n", device, srcdata, srcdatalen, defines, include, flags,
42 pool, effect, compilation_errors);