wined3d: Default to GLSL. This is safe because we now have proper ps2.0/vs2.0 detection.
[wine] / dlls / msftedit / msftedit.spec
1 2 extern IID_IRichEditOle
2 3 extern IID_IRichEditOleCallback
3 4 stdcall CreateTextServices(ptr ptr ptr) riched20.CreateTextServices
4 5 stub IID_ITextServices
5 6 stub IID_ITextHost
6 7 stub IID_ITextHost2
7 8 stdcall REExtendedRegisterClass() riched20.REExtendedRegisterClass
8 9 stdcall RichEdit10ANSIWndProc(ptr long long long) riched20.RichEdit10ANSIWndProc
9 10 stdcall RichEditANSIWndProc(ptr long long long) riched20.RichEditANSIWndProc
10 11 stub SetCustomTextOutHandlerEx
11 12 stub DllGetVersion
12 13 stub RichEditWndProc
13 14 stub RichListBoxWndProc
14 15 stub RichComboBoxWndProc