wined3d: Default to GLSL. This is safe because we now have proper ps2.0/vs2.0 detection.
[wine] / dlls / qmgr / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = qmgr.dll
6 IMPORTS   = kernel32
7 EXTRALIBS =
8
9 C_SRCS = \
10         bits_main.c
11
12 @MAKE_DLL_RULES@
13
14 @DEPENDENCIES@  # everything below this line is overwritten by make depend