winedbg: Implement be_arm_store_integer on ARM.
[wine] / programs / winemine / main.c
1 /*
2  * WineMine (main.c)
3  *
4  * Copyright 2000 Joshua Thielen
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19  */
20
21 #define WIN32_LEAN_AND_MEAN
22
23 #include <string.h>
24 #include <time.h>
25 #include <windows.h>
26 #include <stdlib.h>
27 #include <shellapi.h>
28 #include "main.h"
29 #include "resource.h"
30
31 #include <wine/debug.h>
32
33 WINE_DEFAULT_DEBUG_CHANNEL(winemine);
34
35 static const DWORD wnd_style = WS_OVERLAPPEDWINDOW & ~WS_THICKFRAME & ~WS_MAXIMIZEBOX;
36 static const WCHAR registry_key[] = {'S','o','f','t','w','a','r','e','\\',
37                                      'M','i','c','r','o','s','o','f','t','\\',
38                                      'W','i','n','M','i','n','e',0};
39
40 static const WCHAR xposW[] = {'X','p','o','s',0};
41 static const WCHAR yposW[] = {'Y','p','o','s',0};
42 static const WCHAR heightW[] = {'H','e','i','g','h','t',0};
43 static const WCHAR widthW[] = {'W','i','d','t','h',0};
44 static const WCHAR minesW[] = {'M','i','n','e','s',0};
45 static const WCHAR difficultyW[] = {'D','i','f','f','i','c','u','l','t','y',0};
46 static const WCHAR markW[] = {'M','a','r','k',0};
47 static const WCHAR nameW[] = {'N','a','m','e','%','u',0};
48 static const WCHAR timeW[] = {'T','i','m','e','%','u',0};
49
50 void CheckLevel( BOARD *p_board )
51 {
52     if( p_board->rows < BEGINNER_ROWS )
53         p_board->rows = BEGINNER_ROWS;
54
55     if( p_board->rows > MAX_ROWS )
56         p_board->rows = MAX_ROWS;
57
58     if( p_board->cols < BEGINNER_COLS )
59         p_board->cols = BEGINNER_COLS;
60
61     if( p_board->cols > MAX_COLS )
62         p_board->cols = MAX_COLS;
63
64     if( p_board->mines < BEGINNER_MINES )
65         p_board->mines = BEGINNER_MINES;
66
67     if( p_board->mines > ( p_board->cols - 1 ) * ( p_board->rows - 1 ) )
68         p_board->mines = ( p_board->cols - 1 ) * ( p_board->rows - 1 );
69 }
70
71 static void LoadBoard( BOARD *p_board )
72 {
73     DWORD size;
74     DWORD type;
75     HKEY hkey;
76     WCHAR data[MAX_PLAYER_NAME_SIZE+1];
77     WCHAR key_name[8];
78     unsigned i;
79
80     RegOpenKeyExW( HKEY_CURRENT_USER, registry_key, 0, KEY_QUERY_VALUE, &hkey );
81
82     size = sizeof( p_board->pos.x );
83     if( !RegQueryValueExW( hkey, xposW, NULL, &type,
84             (LPBYTE) &p_board->pos.x, &size ) == ERROR_SUCCESS )
85         p_board->pos.x = 0;
86
87     size = sizeof( p_board->pos.y );
88     if( !RegQueryValueExW( hkey, yposW, NULL, &type,
89             (LPBYTE) &p_board->pos.y, &size ) == ERROR_SUCCESS )
90         p_board->pos.y = 0;
91
92     size = sizeof( p_board->rows );
93     if( !RegQueryValueExW( hkey, heightW, NULL, &type,
94             (LPBYTE) &p_board->rows, &size ) == ERROR_SUCCESS )
95         p_board->rows = BEGINNER_ROWS;
96
97     size = sizeof( p_board->cols );
98     if( !RegQueryValueExW( hkey, widthW, NULL, &type,
99             (LPBYTE) &p_board->cols, &size ) == ERROR_SUCCESS )
100         p_board->cols = BEGINNER_COLS;
101
102     size = sizeof( p_board->mines );
103     if( !RegQueryValueExW( hkey, minesW, NULL, &type,
104             (LPBYTE) &p_board->mines, &size ) == ERROR_SUCCESS )
105         p_board->mines = BEGINNER_MINES;
106
107     size = sizeof( p_board->difficulty );
108     if( !RegQueryValueExW( hkey, difficultyW, NULL, &type,
109             (LPBYTE) &p_board->difficulty, &size ) == ERROR_SUCCESS )
110         p_board->difficulty = BEGINNER;
111
112     size = sizeof( p_board->IsMarkQ );
113     if( !RegQueryValueExW( hkey, markW, NULL, &type,
114             (LPBYTE) &p_board->IsMarkQ, &size ) == ERROR_SUCCESS )
115         p_board->IsMarkQ = TRUE;
116
117     for( i = 0; i < 3; i++ ) {
118         wsprintfW( key_name, nameW, i+1 );
119         size = sizeof( data );
120         if( RegQueryValueExW( hkey, key_name, NULL, &type,
121                 (LPBYTE) data, &size ) == ERROR_SUCCESS )
122             lstrcpynW( p_board->best_name[i], data, sizeof(p_board->best_name[i])/sizeof(WCHAR) );
123         else
124             LoadStringW( p_board->hInst, IDS_NOBODY, p_board->best_name[i], MAX_PLAYER_NAME_SIZE+1 );
125     }
126
127     for( i = 0; i < 3; i++ ) {
128         wsprintfW( key_name, timeW, i+1 );
129         size = sizeof( p_board->best_time[i] );
130         if( !RegQueryValueExW( hkey, key_name, NULL, &type,
131                 (LPBYTE) &p_board->best_time[i], &size ) == ERROR_SUCCESS )
132             p_board->best_time[i] = 999;
133     }
134     RegCloseKey( hkey );
135 }
136
137 static void InitBoard( BOARD *p_board )
138 {
139     HMENU hMenu;
140
141     p_board->hMinesBMP = LoadBitmapW( p_board->hInst, MAKEINTRESOURCEW(IDI_MINES));
142     p_board->hFacesBMP = LoadBitmapW( p_board->hInst, MAKEINTRESOURCEW(IDI_FACES));
143     p_board->hLedsBMP = LoadBitmapW( p_board->hInst, MAKEINTRESOURCEW(IDI_LEDS));
144
145     LoadBoard( p_board );
146
147     hMenu = GetMenu( p_board->hWnd );
148     CheckMenuItem( hMenu, IDM_BEGINNER + (unsigned) p_board->difficulty,
149             MF_CHECKED );
150     if( p_board->IsMarkQ )
151         CheckMenuItem( hMenu, IDM_MARKQ, MF_CHECKED );
152     else
153         CheckMenuItem( hMenu, IDM_MARKQ, MF_UNCHECKED );
154     CheckLevel( p_board );
155 }
156
157 static void SaveBoard( BOARD *p_board )
158 {
159     HKEY hkey;
160     unsigned i;
161     WCHAR data[MAX_PLAYER_NAME_SIZE+1];
162     WCHAR key_name[8];
163
164     if( RegCreateKeyExW( HKEY_CURRENT_USER, registry_key,
165                 0, NULL,
166                 REG_OPTION_NON_VOLATILE, KEY_WRITE, NULL,
167                 &hkey, NULL ) != ERROR_SUCCESS)
168         return;
169
170     RegSetValueExW( hkey, xposW, 0, REG_DWORD, (LPBYTE) &p_board->pos.x, sizeof(p_board->pos.x) );
171     RegSetValueExW( hkey, yposW, 0, REG_DWORD, (LPBYTE) &p_board->pos.y, sizeof(p_board->pos.y) );
172     RegSetValueExW( hkey, difficultyW, 0, REG_DWORD, (LPBYTE) &p_board->difficulty, sizeof(p_board->difficulty) );
173     RegSetValueExW( hkey, heightW, 0, REG_DWORD, (LPBYTE) &p_board->rows, sizeof(p_board->rows) );
174     RegSetValueExW( hkey, widthW, 0, REG_DWORD, (LPBYTE) &p_board->cols, sizeof(p_board->cols) );
175     RegSetValueExW( hkey, minesW, 0, REG_DWORD, (LPBYTE) &p_board->mines, sizeof(p_board->mines) );
176     RegSetValueExW( hkey, markW, 0, REG_DWORD, (LPBYTE) &p_board->IsMarkQ, sizeof(p_board->IsMarkQ) );
177
178     for( i = 0; i < 3; i++ ) {
179         wsprintfW( key_name, nameW, i+1 );
180         lstrcpynW( data, p_board->best_name[i], sizeof(data)/sizeof(WCHAR) );
181         RegSetValueExW( hkey, key_name, 0, REG_SZ, (LPBYTE) data, (lstrlenW(data)+1) * sizeof(WCHAR) );
182     }
183
184     for( i = 0; i < 3; i++ ) {
185         wsprintfW( key_name, timeW, i+1 );
186         RegSetValueExW( hkey, key_name, 0, REG_DWORD, (LPBYTE) &p_board->best_time[i], sizeof(p_board->best_time[i]) );
187     }
188     RegCloseKey( hkey );
189 }
190
191 static void DestroyBoard( BOARD *p_board )
192 {
193     DeleteObject( p_board->hFacesBMP );
194     DeleteObject( p_board->hLedsBMP );
195     DeleteObject( p_board->hMinesBMP );
196 }
197
198 static void SetDifficulty( BOARD *p_board, DIFFICULTY difficulty )
199 {
200     HMENU hMenu;
201
202     if ( difficulty == CUSTOM )
203         if (DialogBoxParamW( p_board->hInst, MAKEINTRESOURCEW(DLG_CUSTOM), p_board->hWnd,
204                     CustomDlgProc, (LPARAM) p_board) != 0)
205            return;
206
207     hMenu = GetMenu( p_board->hWnd );
208     CheckMenuItem( hMenu, IDM_BEGINNER + p_board->difficulty, MF_UNCHECKED );
209     p_board->difficulty = difficulty;
210     CheckMenuItem( hMenu, IDM_BEGINNER + difficulty, MF_CHECKED );
211
212     switch( difficulty ) {
213     case BEGINNER:
214         p_board->cols = BEGINNER_COLS;
215         p_board->rows = BEGINNER_ROWS;
216         p_board->mines = BEGINNER_MINES;
217         break;
218
219     case ADVANCED:
220         p_board->cols = ADVANCED_COLS;
221         p_board->rows = ADVANCED_ROWS;
222         p_board->mines = ADVANCED_MINES;
223         break;
224
225     case EXPERT:
226         p_board->cols = EXPERT_COLS;
227         p_board->rows = EXPERT_ROWS;
228
229         p_board->mines = EXPERT_MINES;
230         break;
231
232     case CUSTOM:
233         break;
234     }
235 }
236
237 static void ShiftBetween(LONG* x, LONG* y, LONG a, LONG b)
238 {
239     if (*x < a) {
240         *y += a - *x;
241         *x = a;
242     }
243     else if (*y > b) {
244         *x -= *y - b;
245         *y = b;
246     }
247 }
248
249 static void MoveOnScreen(RECT* rect)
250 {
251     HMONITOR hMonitor;
252     MONITORINFO mi;
253
254     /* find the nearest monitor ... */
255     hMonitor = MonitorFromRect(rect, MONITOR_DEFAULTTONEAREST);
256
257     /* ... and move it into the work area (ie excluding task bar)*/
258     mi.cbSize = sizeof(mi);
259     GetMonitorInfoW(hMonitor, &mi);
260
261     ShiftBetween(&rect->left, &rect->right, mi.rcWork.left, mi.rcWork.right);
262     ShiftBetween(&rect->top, &rect->bottom, mi.rcWork.top, mi.rcWork.bottom);
263 }
264
265 static void CreateBoard( BOARD *p_board )
266 {
267     int left, top, bottom, right;
268     unsigned col, row;
269     RECT wnd_rect;
270
271     p_board->mb = MB_NONE;
272     p_board->boxes_left = p_board->cols * p_board->rows - p_board->mines;
273     p_board->num_flags = 0;
274
275     /* Create the boxes...
276      * We actually create them with an empty border,
277      * so special care doesn't have to be taken on the edges
278      */
279     for( col = 0; col <= p_board->cols + 1; col++ )
280       for( row = 0; row <= p_board->rows + 1; row++ ) {
281         p_board->box[col][row].IsPressed = FALSE;
282         p_board->box[col][row].IsMine = FALSE;
283         p_board->box[col][row].FlagType = NORMAL;
284         p_board->box[col][row].NumMines = 0;
285       }
286
287     p_board->width = p_board->cols * MINE_WIDTH + BOARD_WMARGIN * 2;
288
289     p_board->height = p_board->rows * MINE_HEIGHT + LED_HEIGHT
290         + BOARD_HMARGIN * 3;
291
292     /* setting the mines rectangle boundary */
293     left = BOARD_WMARGIN;
294     top = BOARD_HMARGIN * 2 + LED_HEIGHT;
295     right = left + p_board->cols * MINE_WIDTH;
296     bottom = top + p_board->rows * MINE_HEIGHT;
297     SetRect( &p_board->mines_rect, left, top, right, bottom );
298
299     /* setting the face rectangle boundary */
300     left = p_board->width / 2 - FACE_WIDTH / 2;
301     top = BOARD_HMARGIN;
302     right = left + FACE_WIDTH;
303     bottom = top + FACE_HEIGHT;
304     SetRect( &p_board->face_rect, left, top, right, bottom );
305
306     /* setting the timer rectangle boundary */
307     left = BOARD_WMARGIN;
308     top = BOARD_HMARGIN;
309     right = left + LED_WIDTH * 3;
310     bottom = top + LED_HEIGHT;
311     SetRect( &p_board->timer_rect, left, top, right, bottom );
312
313     /* setting the counter rectangle boundary */
314     left =  p_board->width - BOARD_WMARGIN - LED_WIDTH * 3;
315     top = BOARD_HMARGIN;
316     right = p_board->width - BOARD_WMARGIN;
317     bottom = top + LED_HEIGHT;
318     SetRect( &p_board->counter_rect, left, top, right, bottom );
319
320     p_board->status = WAITING;
321     p_board->face_bmp = SMILE_BMP;
322     p_board->time = 0;
323
324     wnd_rect.left   = p_board->pos.x;
325     wnd_rect.right  = p_board->pos.x + p_board->width;
326     wnd_rect.top    = p_board->pos.y;
327     wnd_rect.bottom = p_board->pos.y + p_board->height;
328     AdjustWindowRect(&wnd_rect, wnd_style, TRUE);
329
330     /* Make sure the window is completely on the screen */
331     MoveOnScreen(&wnd_rect);
332     MoveWindow( p_board->hWnd, wnd_rect.left, wnd_rect.top,
333                 wnd_rect.right - wnd_rect.left,
334                 wnd_rect.bottom - wnd_rect.top,
335                 TRUE );
336     RedrawWindow( p_board->hWnd, NULL, 0,
337                   RDW_INVALIDATE | RDW_UPDATENOW | RDW_ERASE);
338 }
339
340
341 /* Randomly places mines everywhere except the selected box. */
342 static void PlaceMines ( BOARD *p_board, int selected_col, int selected_row )
343 {
344     int i, j;
345     unsigned col, row;
346
347     srand( (unsigned) time( NULL ) );
348
349     /* Temporarily place a mine at the selected box until all the other
350      * mines are placed, this avoids checking in the mine creation loop. */
351     p_board->box[selected_col][selected_row].IsMine = TRUE;
352
353     /* create mines */
354     i = 0;
355     while( (unsigned) i < p_board->mines ) {
356         col = (int) (p_board->cols * (float) rand() / RAND_MAX + 1);
357         row = (int) (p_board->rows * (float) rand() / RAND_MAX + 1);
358
359         if( !p_board->box[col][row].IsMine ) {
360             i++;
361             p_board->box[col][row].IsMine = TRUE;
362         }
363     }
364
365     /* Remove temporarily placed mine for selected box */
366     p_board->box[selected_col][selected_row].IsMine = FALSE;
367
368     /*
369      * Now we label the remaining boxes with the
370      * number of mines surrounding them.
371      */
372     for( col = 1; col < p_board->cols + 1; col++ )
373     for( row = 1; row < p_board->rows + 1; row++ ) {
374         for( i = -1; i <= 1; i++ )
375         for( j = -1; j <= 1; j++ ) {
376             if( p_board->box[col + i][row + j].IsMine ) {
377                 p_board->box[col][row].NumMines++ ;
378             }
379         }
380     }
381 }
382
383 static void DrawMine( HDC hdc, HDC hMemDC, BOARD *p_board, unsigned col, unsigned row, BOOL IsPressed )
384 {
385     MINEBMP_OFFSET offset = BOX_BMP;
386
387     if( col == 0 || col > p_board->cols || row == 0 || row > p_board->rows )
388            return;
389
390     if( p_board->status == GAMEOVER ) {
391         if( p_board->box[col][row].IsMine ) {
392             switch( p_board->box[col][row].FlagType ) {
393             case FLAG:
394                 offset = FLAG_BMP;
395                 break;
396             case COMPLETE:
397                 offset = EXPLODE_BMP;
398                 break;
399             case QUESTION:
400                 /* fall through */
401             case NORMAL:
402                 offset = MINE_BMP;
403             }
404         } else {
405             switch( p_board->box[col][row].FlagType ) {
406             case QUESTION:
407                 offset = QUESTION_BMP;
408                 break;
409             case FLAG:
410                 offset = WRONG_BMP;
411                 break;
412             case NORMAL:
413                 offset = BOX_BMP;
414                 break;
415             case COMPLETE:
416                 /* Do nothing */
417                 break;
418             default:
419                 WINE_TRACE("Unknown FlagType during game over in DrawMine\n");
420                 break;
421             }
422         }
423     } else {    /* WAITING or PLAYING */
424         switch( p_board->box[col][row].FlagType ) {
425         case QUESTION:
426             if( !IsPressed )
427                 offset = QUESTION_BMP;
428             else
429                 offset = QPRESS_BMP;
430             break;
431         case FLAG:
432             offset = FLAG_BMP;
433             break;
434         case NORMAL:
435             if( !IsPressed )
436                 offset = BOX_BMP;
437             else
438                 offset = MPRESS_BMP;
439             break;
440         case COMPLETE:
441             /* Do nothing */
442             break;
443         default:
444             WINE_TRACE("Unknown FlagType while playing in DrawMine\n");
445             break;
446         }
447     }
448
449     if( p_board->box[col][row].FlagType == COMPLETE
450         && !p_board->box[col][row].IsMine )
451           offset = (MINEBMP_OFFSET) p_board->box[col][row].NumMines;
452
453     BitBlt( hdc,
454             (col - 1) * MINE_WIDTH + p_board->mines_rect.left,
455             (row - 1) * MINE_HEIGHT + p_board->mines_rect.top,
456             MINE_WIDTH, MINE_HEIGHT,
457             hMemDC, 0, offset * MINE_HEIGHT, SRCCOPY );
458 }
459
460 static void DrawMines ( HDC hdc, HDC hMemDC, BOARD *p_board )
461 {
462     HGDIOBJ hOldObj;
463     unsigned col, row;
464     hOldObj = SelectObject (hMemDC, p_board->hMinesBMP);
465
466     for( row = 1; row <= p_board->rows; row++ ) {
467       for( col = 1; col <= p_board->cols; col++ ) {
468         DrawMine( hdc, hMemDC, p_board, col, row, FALSE );
469       }
470     }
471     SelectObject( hMemDC, hOldObj );
472 }
473
474 static void DrawLeds( HDC hdc, HDC hMemDC, BOARD *p_board, int number, int x, int y )
475 {
476     HGDIOBJ hOldObj;
477     unsigned led[3], i;
478     int count;
479
480     count = number;
481     if( count < 1000 ) {
482         if( count >= 0 ) {
483             led[0] = count / 100 ;
484             count -= led[0] * 100;
485         }
486         else {
487             led[0] = 10; /* negative sign */
488             count = -count;
489         }
490         led[1] = count / 10;
491         count -= led[1] * 10;
492         led[2] = count;
493     }
494     else {
495         for( i = 0; i < 3; i++ )
496             led[i] = 10;
497     }
498
499     hOldObj = SelectObject (hMemDC, p_board->hLedsBMP);
500
501     for( i = 0; i < 3; i++ ) {
502         BitBlt( hdc,
503             i * LED_WIDTH + x,
504             y,
505             LED_WIDTH,
506             LED_HEIGHT,
507             hMemDC,
508             0,
509             led[i] * LED_HEIGHT,
510             SRCCOPY);
511     }
512
513     SelectObject( hMemDC, hOldObj );
514 }
515
516
517 static void DrawFace( HDC hdc, HDC hMemDC, BOARD *p_board )
518 {
519     HGDIOBJ hOldObj;
520
521     hOldObj = SelectObject (hMemDC, p_board->hFacesBMP);
522
523     BitBlt( hdc,
524         p_board->face_rect.left,
525         p_board->face_rect.top,
526         FACE_WIDTH,
527         FACE_HEIGHT,
528         hMemDC, 0, p_board->face_bmp * FACE_HEIGHT, SRCCOPY);
529
530     SelectObject( hMemDC, hOldObj );
531 }
532
533
534 static void DrawBoard( HDC hdc, HDC hMemDC, PAINTSTRUCT *ps, BOARD *p_board )
535 {
536     RECT tmp_rect;
537
538     if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->counter_rect ) )
539         DrawLeds( hdc, hMemDC, p_board, p_board->mines - p_board->num_flags,
540                   p_board->counter_rect.left,
541                   p_board->counter_rect.top );
542
543     if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->timer_rect ) )
544         DrawLeds( hdc, hMemDC, p_board, p_board->time,
545                   p_board->timer_rect.left,
546                   p_board->timer_rect.top );
547
548     if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->face_rect ) )
549         DrawFace( hdc, hMemDC, p_board );
550
551     if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->mines_rect ) )
552         DrawMines( hdc, hMemDC, p_board );
553 }
554
555
556 static void AddFlag( BOARD *p_board, unsigned col, unsigned row )
557 {
558     if( p_board->box[col][row].FlagType != COMPLETE ) {
559         switch( p_board->box[col][row].FlagType ) {
560         case FLAG:
561             if( p_board->IsMarkQ )
562                 p_board->box[col][row].FlagType = QUESTION;
563             else
564                 p_board->box[col][row].FlagType = NORMAL;
565             p_board->num_flags--;
566             break;
567
568         case QUESTION:
569             p_board->box[col][row].FlagType = NORMAL;
570             break;
571
572         default:
573             p_board->box[col][row].FlagType = FLAG;
574             p_board->num_flags++;
575         }
576     }
577 }
578
579
580 static void UnpressBox( BOARD *p_board, unsigned col, unsigned row )
581 {
582     HDC hdc;
583     HGDIOBJ hOldObj;
584     HDC hMemDC;
585
586     hdc = GetDC( p_board->hWnd );
587     hMemDC = CreateCompatibleDC( hdc );
588     hOldObj = SelectObject( hMemDC, p_board->hMinesBMP );
589
590     DrawMine( hdc, hMemDC, p_board, col, row, FALSE );
591
592     SelectObject( hMemDC, hOldObj );
593     DeleteDC( hMemDC );
594     ReleaseDC( p_board->hWnd, hdc );
595 }
596
597
598 static void UnpressBoxes( BOARD *p_board, unsigned col, unsigned row )
599 {
600     int i, j;
601
602     for( i = -1; i <= 1; i++ )
603       for( j = -1; j <= 1; j++ ) {
604         UnpressBox( p_board, col + i, row + j );
605       }
606 }
607
608
609 static void PressBox( BOARD *p_board, unsigned col, unsigned row )
610 {
611     HDC hdc;
612     HGDIOBJ hOldObj;
613     HDC hMemDC;
614
615     hdc = GetDC( p_board->hWnd );
616     hMemDC = CreateCompatibleDC( hdc );
617     hOldObj = SelectObject (hMemDC, p_board->hMinesBMP);
618
619     DrawMine( hdc, hMemDC, p_board, col, row, TRUE );
620
621     SelectObject( hMemDC, hOldObj );
622     DeleteDC( hMemDC );
623     ReleaseDC( p_board->hWnd, hdc );
624 }
625
626
627 static void PressBoxes( BOARD *p_board, unsigned col, unsigned row )
628 {
629     int i, j;
630
631     for( i = -1; i <= 1; i++ )
632       for( j = -1; j <= 1; j++ ) {
633         p_board->box[col + i][row + j].IsPressed = TRUE;
634         PressBox( p_board, col + i, row + j );
635     }
636
637     for( i = -1; i <= 1; i++ )
638       for( j = -1; j <= 1; j++ ) {
639         if( !p_board->box[p_board->press.x + i][p_board->press.y + j].IsPressed )
640             UnpressBox( p_board, p_board->press.x + i, p_board->press.y + j );
641     }
642
643     for( i = -1; i <= 1; i++ )
644       for( j = -1; j <= 1; j++ ) {
645         p_board->box[col + i][row + j].IsPressed = FALSE;
646         PressBox( p_board, col + i, row + j );
647     }
648
649     p_board->press.x = col;
650     p_board->press.y = row;
651 }
652
653
654 static void CompleteBox( BOARD *p_board, unsigned col, unsigned row )
655 {
656     int i, j;
657
658     if( p_board->box[col][row].FlagType != COMPLETE &&
659             p_board->box[col][row].FlagType != FLAG &&
660             col > 0 && col < p_board->cols + 1 &&
661             row > 0 && row < p_board->rows + 1 ) {
662         p_board->box[col][row].FlagType = COMPLETE;
663
664         if( p_board->box[col][row].IsMine ) {
665             p_board->face_bmp = DEAD_BMP;
666             p_board->status = GAMEOVER;
667         }
668         else if( p_board->status != GAMEOVER )
669             p_board->boxes_left--;
670
671         if( p_board->box[col][row].NumMines == 0 )
672         {
673             for( i = -1; i <= 1; i++ )
674             for( j = -1; j <= 1; j++ )
675                 CompleteBox( p_board, col + i, row + j  );
676         }
677     }
678 }
679
680
681 static void CompleteBoxes( BOARD *p_board, unsigned col, unsigned row )
682 {
683     unsigned numFlags = 0;
684     int i, j;
685
686     if( p_board->box[col][row].FlagType == COMPLETE ) {
687         for( i = -1; i <= 1; i++ )
688           for( j = -1; j <= 1; j++ ) {
689             if( p_board->box[col+i][row+j].FlagType == FLAG )
690                 numFlags++;
691           }
692
693         if( numFlags == p_board->box[col][row].NumMines ) {
694             for( i = -1; i <= 1; i++ )
695               for( j = -1; j <= 1; j++ ) {
696                 if( p_board->box[col+i][row+j].FlagType != FLAG )
697                     CompleteBox( p_board, col+i, row+j );
698               }
699         }
700     }
701 }
702
703
704 static void TestMines( BOARD *p_board, POINT pt, int msg )
705 {
706     BOOL draw = TRUE;
707     int col, row;
708
709     col = (pt.x - p_board->mines_rect.left) / MINE_WIDTH + 1;
710     row = (pt.y - p_board->mines_rect.top ) / MINE_HEIGHT + 1;
711
712     switch ( msg ) {
713     case WM_LBUTTONDOWN:
714         if( p_board->press.x != col || p_board->press.y != row ) {
715             UnpressBox( p_board,
716                     p_board->press.x, p_board->press.y );
717             p_board->press.x = col;
718             p_board->press.y = row;
719             PressBox( p_board, col, row );
720         }
721         draw = FALSE;
722         break;
723
724     case WM_LBUTTONUP:
725         if( p_board->press.x != col || p_board->press.y != row )
726             UnpressBox( p_board,
727                     p_board->press.x, p_board->press.y );
728         p_board->press.x = 0;
729         p_board->press.y = 0;
730         if( p_board->box[col][row].FlagType != FLAG
731             && p_board->status != PLAYING )
732         {
733             p_board->status = PLAYING;
734             PlaceMines( p_board, col, row );
735         }
736         CompleteBox( p_board, col, row );
737         break;
738
739     case WM_MBUTTONDOWN:
740         PressBoxes( p_board, col, row );
741         draw = FALSE;
742         break;
743
744     case WM_MBUTTONUP:
745         if( p_board->press.x != col || p_board->press.y != row )
746             UnpressBoxes( p_board,
747                     p_board->press.x, p_board->press.y );
748         p_board->press.x = 0;
749         p_board->press.y = 0;
750         CompleteBoxes( p_board, col, row );
751         break;
752
753     case WM_RBUTTONDOWN:
754         AddFlag( p_board, col, row );
755         break;
756     default:
757         WINE_TRACE("Unknown message type received in TestMines\n");
758         break;
759     }
760
761     if( draw )
762     {
763         RedrawWindow( p_board->hWnd, NULL, 0,
764             RDW_INVALIDATE | RDW_UPDATENOW );
765     }
766 }
767
768
769 static void TestFace( BOARD *p_board, POINT pt, int msg )
770 {
771     if( p_board->status == PLAYING || p_board->status == WAITING ) {
772         if( msg == WM_LBUTTONDOWN || msg == WM_MBUTTONDOWN )
773             p_board->face_bmp = OOH_BMP;
774         else p_board->face_bmp = SMILE_BMP;
775     }
776     else if( p_board->status == GAMEOVER )
777         p_board->face_bmp = DEAD_BMP;
778     else if( p_board->status == WON )
779             p_board->face_bmp = COOL_BMP;
780
781     if( PtInRect( &p_board->face_rect, pt ) ) {
782         if( msg == WM_LBUTTONDOWN )
783             p_board->face_bmp = SPRESS_BMP;
784
785         if( msg == WM_LBUTTONUP )
786             CreateBoard( p_board );
787     }
788
789     RedrawWindow( p_board->hWnd, &p_board->face_rect, 0,
790         RDW_INVALIDATE | RDW_UPDATENOW );
791 }
792
793
794 static void TestBoard( HWND hWnd, BOARD *p_board, int x, int y, int msg )
795 {
796     POINT pt;
797     unsigned col,row;
798
799     pt.x = x;
800     pt.y = y;
801
802     if( PtInRect( &p_board->mines_rect, pt ) && p_board->status != GAMEOVER
803     && p_board->status != WON )
804         TestMines( p_board, pt, msg );
805     else {
806         UnpressBoxes( p_board,
807             p_board->press.x,
808             p_board->press.y );
809         p_board->press.x = 0;
810         p_board->press.y = 0;
811     }
812
813     if( p_board->boxes_left == 0 ) {
814         p_board->status = WON;
815
816         if (p_board->num_flags < p_board->mines) {
817             for( row = 1; row <= p_board->rows; row++ ) {
818                 for( col = 1; col <= p_board->cols; col++ ) {
819                     if (p_board->box[col][row].IsMine && p_board->box[col][row].FlagType != FLAG)
820                         p_board->box[col][row].FlagType = FLAG;
821                 }
822             }
823
824             p_board->num_flags = p_board->mines;
825
826             RedrawWindow( p_board->hWnd, NULL, 0,
827                 RDW_INVALIDATE | RDW_UPDATENOW );
828         }
829
830         if( p_board->difficulty != CUSTOM &&
831                     p_board->time < p_board->best_time[p_board->difficulty] ) {
832             p_board->best_time[p_board->difficulty] = p_board->time;
833
834             DialogBoxParamW( p_board->hInst, MAKEINTRESOURCEW(DLG_CONGRATS), hWnd,
835                              CongratsDlgProc, (LPARAM) p_board);
836             DialogBoxParamW( p_board->hInst, MAKEINTRESOURCEW(DLG_TIMES), hWnd,
837                              TimesDlgProc, (LPARAM) p_board);
838         }
839     }
840     TestFace( p_board, pt, msg );
841 }
842
843
844 static LRESULT WINAPI MainProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
845 {
846     HDC hdc;
847     PAINTSTRUCT ps;
848     HMENU hMenu;
849     static BOARD board;
850
851     switch( msg ) {
852     case WM_CREATE:
853         board.hInst = ((LPCREATESTRUCTW) lParam)->hInstance;
854         board.hWnd = hWnd;
855         InitBoard( &board );
856         CreateBoard( &board );
857         return 0;
858
859     case WM_PAINT:
860       {
861         HDC hMemDC;
862
863         WINE_TRACE("WM_PAINT\n");
864         hdc = BeginPaint( hWnd, &ps );
865         hMemDC = CreateCompatibleDC( hdc );
866
867         DrawBoard( hdc, hMemDC, &ps, &board );
868
869         DeleteDC( hMemDC );
870         EndPaint( hWnd, &ps );
871
872         return 0;
873       }
874
875     case WM_MOVE:
876         WINE_TRACE("WM_MOVE\n");
877         board.pos.x = (short)LOWORD(lParam);
878         board.pos.y = (short)HIWORD(lParam);
879         return 0;
880
881     case WM_DESTROY:
882         SaveBoard( &board );
883         DestroyBoard( &board );
884         PostQuitMessage( 0 );
885         return 0;
886
887     case WM_TIMER:
888         if( board.status == PLAYING ) {
889             board.time++;
890             RedrawWindow( hWnd, &board.timer_rect, 0,
891                           RDW_INVALIDATE | RDW_UPDATENOW );
892         }
893         return 0;
894
895     case WM_LBUTTONDOWN:
896         WINE_TRACE("WM_LBUTTONDOWN\n");
897         if( wParam & MK_RBUTTON )
898             msg = WM_MBUTTONDOWN;
899         TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg );
900         SetCapture( hWnd );
901         return 0;
902
903     case WM_LBUTTONUP:
904         WINE_TRACE("WM_LBUTTONUP\n");
905         if( wParam & MK_RBUTTON )
906             msg = WM_MBUTTONUP;
907         TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg );
908         ReleaseCapture();
909         return 0;
910
911     case WM_RBUTTONDOWN:
912         WINE_TRACE("WM_RBUTTONDOWN\n");
913         if( wParam & MK_LBUTTON ) {
914             board.press.x = 0;
915             board.press.y = 0;
916             msg = WM_MBUTTONDOWN;
917         }
918         TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg );
919         return 0;
920
921     case WM_RBUTTONUP:
922         WINE_TRACE("WM_RBUTTONUP\n");
923         if( wParam & MK_LBUTTON )
924             msg = WM_MBUTTONUP;
925         TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg );
926         return 0;
927
928     case WM_MBUTTONDOWN:
929         WINE_TRACE("WM_MBUTTONDOWN\n");
930         TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg );
931         return 0;
932
933     case WM_MBUTTONUP:
934         WINE_TRACE("WM_MBUTTONUP\n");
935         TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg );
936         return 0;
937
938     case WM_MOUSEMOVE:
939     {
940         if( ( wParam & MK_MBUTTON ) ||
941             ( ( wParam & MK_LBUTTON ) && ( wParam & MK_RBUTTON ) ) ) {
942             msg = WM_MBUTTONDOWN;
943         }
944         else if( wParam & MK_LBUTTON ) {
945             msg = WM_LBUTTONDOWN;
946         }
947         else {
948             return 0;
949         }
950
951         TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam),  msg );
952
953         return 0;
954     }
955
956     case WM_COMMAND:
957         switch(LOWORD(wParam)) {
958         case IDM_NEW:
959             CreateBoard( &board );
960             return 0;
961
962         case IDM_MARKQ:
963             hMenu = GetMenu( hWnd );
964             board.IsMarkQ = !board.IsMarkQ;
965             if( board.IsMarkQ )
966                 CheckMenuItem( hMenu, IDM_MARKQ, MF_CHECKED );
967             else
968                 CheckMenuItem( hMenu, IDM_MARKQ, MF_UNCHECKED );
969             return 0;
970
971         case IDM_BEGINNER:
972             SetDifficulty( &board, BEGINNER );
973             CreateBoard( &board );
974             return 0;
975
976         case IDM_ADVANCED:
977             SetDifficulty( &board, ADVANCED );
978             CreateBoard( &board );
979             return 0;
980
981         case IDM_EXPERT:
982             SetDifficulty( &board, EXPERT );
983             CreateBoard( &board );
984             return 0;
985
986         case IDM_CUSTOM:
987             SetDifficulty( &board, CUSTOM );
988             CreateBoard( &board );
989             return 0;
990
991         case IDM_EXIT:
992             SendMessageW( hWnd, WM_CLOSE, 0, 0);
993             return 0;
994
995         case IDM_TIMES:
996             DialogBoxParamW( board.hInst, MAKEINTRESOURCEW(DLG_TIMES), hWnd,
997                              TimesDlgProc, (LPARAM) &board);
998             return 0;
999
1000         case IDM_ABOUT:
1001         {
1002             WCHAR appname[256], other[256];
1003             LoadStringW( board.hInst, IDS_APPNAME, appname, sizeof(appname)/sizeof(WCHAR) );
1004             LoadStringW( board.hInst, IDS_ABOUT, other, sizeof(other)/sizeof(WCHAR) );
1005             ShellAboutW( hWnd, appname, other,
1006                          LoadImageA( board.hInst, "WINEMINE", IMAGE_ICON, 48, 48, LR_SHARED ));
1007             return 0;
1008         }
1009         default:
1010             WINE_TRACE("Unknown WM_COMMAND command message received\n");
1011             break;
1012         }
1013     }
1014     return DefWindowProcW( hWnd, msg, wParam, lParam );
1015 }
1016
1017 int WINAPI wWinMain( HINSTANCE hInst, HINSTANCE hPrevInst, LPWSTR cmdline, int cmdshow )
1018 {
1019     MSG msg;
1020     WNDCLASSEXW wc;
1021     HWND hWnd;
1022     HACCEL haccel;
1023     WCHAR appname[20];
1024
1025     LoadStringW( hInst, IDS_APPNAME, appname, sizeof(appname)/sizeof(WCHAR));
1026
1027     wc.cbSize = sizeof(wc);
1028     wc.style = 0;
1029     wc.lpfnWndProc = MainProc;
1030     wc.cbClsExtra = 0;
1031     wc.cbWndExtra = 0;
1032     wc.hInstance = hInst;
1033     wc.hIcon = LoadIconW( hInst, MAKEINTRESOURCEW(IDI_WINEMINE) );
1034     wc.hCursor = LoadCursorW( 0, (LPWSTR)IDI_APPLICATION );
1035     wc.hbrBackground = GetStockObject( BLACK_BRUSH );
1036     wc.lpszMenuName = MAKEINTRESOURCEW(IDM_WINEMINE);
1037     wc.lpszClassName = appname;
1038     wc.hIconSm = LoadImageW( hInst, MAKEINTRESOURCEW(IDI_WINEMINE), IMAGE_ICON,
1039                             GetSystemMetrics(SM_CXSMICON), GetSystemMetrics(SM_CYSMICON), LR_SHARED );
1040
1041     if (!RegisterClassExW(&wc)) ExitProcess(1);
1042     hWnd = CreateWindowW( appname, appname,
1043         wnd_style,
1044         CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
1045         0, 0, hInst, NULL );
1046
1047     if (!hWnd) ExitProcess(1);
1048
1049     ShowWindow( hWnd, cmdshow );
1050     UpdateWindow( hWnd );
1051
1052     haccel = LoadAcceleratorsW( hInst, MAKEINTRESOURCEW(IDA_WINEMINE) );
1053     SetTimer( hWnd, ID_TIMER, 1000, NULL );
1054
1055     while( GetMessageW(&msg, 0, 0, 0) ) {
1056         if (!TranslateAcceleratorW( hWnd, haccel, &msg ))
1057             TranslateMessage( &msg );
1058
1059         DispatchMessageW( &msg );
1060     }
1061     return msg.wParam;
1062 }