Assorted spelling fixes.
[wine] / dlls / d3d9 / swapchain.c
1 /*
2  * IDirect3DSwapChain9 implementation
3  *
4  * Copyright 2002-2003 Jason Edmeades
5  *                     Raphael Junqueira
6  * Copyright 2005 Oliver Stieber
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with this library; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21  */
22
23 #include "config.h"
24 #include "d3d9_private.h"
25
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
27
28 /* IDirect3DSwapChain IUnknown parts follow: */
29 static HRESULT WINAPI IDirect3DSwapChain9Impl_QueryInterface(LPDIRECT3DSWAPCHAIN9 iface, REFIID riid, LPVOID* ppobj)
30 {
31     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
32
33     if (IsEqualGUID(riid, &IID_IUnknown)
34         || IsEqualGUID(riid, &IID_IDirect3DSwapChain9)) {
35         IUnknown_AddRef(iface);
36         *ppobj = This;
37         return S_OK;
38     }
39
40     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
41     *ppobj = NULL;
42     return E_NOINTERFACE;
43 }
44
45 static ULONG WINAPI IDirect3DSwapChain9Impl_AddRef(LPDIRECT3DSWAPCHAIN9 iface) {
46     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
47     ULONG ref = InterlockedIncrement(&This->ref);
48
49     TRACE("(%p) : AddRef from %d\n", This, ref - 1);
50
51     if(ref == 1 && This->parentDevice) IUnknown_AddRef(This->parentDevice);
52
53     return ref;
54 }
55
56 static ULONG WINAPI IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface) {
57     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
58     ULONG ref = InterlockedDecrement(&This->ref);
59
60     TRACE("(%p) : ReleaseRef to %d\n", This, ref);
61
62     if (ref == 0) {
63         if (This->parentDevice) IUnknown_Release(This->parentDevice);
64         if (!This->isImplicit) {
65             IWineD3DSwapChain_Destroy(This->wineD3DSwapChain, D3D9CB_DestroyRenderTarget);
66             HeapFree(GetProcessHeap(), 0, This);
67         }
68     }
69     return ref;
70 }
71
72 /* IDirect3DSwapChain9 parts follow: */
73 static HRESULT WINAPI IDirect3DSwapChain9Impl_Present(LPDIRECT3DSWAPCHAIN9 iface, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags) {
74     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
75     TRACE("(%p) Relay\n", This);
76     return IWineD3DSwapChain_Present(This->wineD3DSwapChain, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags);
77 }
78
79 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetFrontBufferData(LPDIRECT3DSWAPCHAIN9 iface, IDirect3DSurface9* pDestSurface) {
80     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
81     TRACE("(%p) Relay\n", This);
82     return IWineD3DSwapChain_GetFrontBufferData(This->wineD3DSwapChain,  ((IDirect3DSurface9Impl *)pDestSurface)->wineD3DSurface);
83 }
84
85 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetBackBuffer(LPDIRECT3DSWAPCHAIN9 iface, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) {
86     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
87     HRESULT hrc = D3D_OK;
88     IWineD3DSurface *mySurface = NULL;
89
90     TRACE("(%p) Relay\n", This);
91
92     hrc = IWineD3DSwapChain_GetBackBuffer(This->wineD3DSwapChain, iBackBuffer, (WINED3DBACKBUFFER_TYPE) Type, &mySurface);
93     if (hrc == D3D_OK && NULL != mySurface) {
94        IWineD3DSurface_GetParent(mySurface, (IUnknown **)ppBackBuffer);
95        IWineD3DSurface_Release(mySurface);
96     }
97     /* Do not touch the **ppBackBuffer pointer otherwise! (see device test) */
98     return hrc;
99 }
100
101 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetRasterStatus(LPDIRECT3DSWAPCHAIN9 iface, D3DRASTER_STATUS* pRasterStatus) {
102     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
103     TRACE("(%p) Relay\n", This);
104     return IWineD3DSwapChain_GetRasterStatus(This->wineD3DSwapChain, (WINED3DRASTER_STATUS *) pRasterStatus);
105 }
106
107 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetDisplayMode(LPDIRECT3DSWAPCHAIN9 iface, D3DDISPLAYMODE* pMode) {
108     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
109     TRACE("(%p) Relay\n", This);
110     return IWineD3DSwapChain_GetDisplayMode(This->wineD3DSwapChain, (WINED3DDISPLAYMODE *) pMode);
111 }
112
113 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetDevice(LPDIRECT3DSWAPCHAIN9 iface, IDirect3DDevice9** ppDevice) {
114     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
115     HRESULT hrc = D3D_OK;
116     IWineD3DDevice *device = NULL;
117
118     TRACE("(%p) Relay\n", This);
119
120     hrc = IWineD3DSwapChain_GetDevice(This->wineD3DSwapChain, &device);
121     if (hrc == D3D_OK && NULL != device) {
122        IWineD3DDevice_GetParent(device, (IUnknown **)ppDevice);
123        IWineD3DDevice_Release(device);
124     }
125     return hrc;
126 }
127
128 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetPresentParameters(LPDIRECT3DSWAPCHAIN9 iface, D3DPRESENT_PARAMETERS* pPresentationParameters) {
129     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
130     WINED3DPRESENT_PARAMETERS winePresentParameters;
131     HRESULT hr;
132
133     TRACE("(%p)->(%p): Relay\n", This, pPresentationParameters);
134
135     hr = IWineD3DSwapChain_GetPresentParameters(This->wineD3DSwapChain, &winePresentParameters);
136
137     pPresentationParameters->BackBufferWidth            = winePresentParameters.BackBufferWidth;
138     pPresentationParameters->BackBufferHeight           = winePresentParameters.BackBufferHeight;
139     pPresentationParameters->BackBufferFormat           = winePresentParameters.BackBufferFormat;
140     pPresentationParameters->BackBufferCount            = winePresentParameters.BackBufferCount;
141     pPresentationParameters->MultiSampleType            = winePresentParameters.MultiSampleType;
142     pPresentationParameters->MultiSampleQuality         = winePresentParameters.MultiSampleQuality;
143     pPresentationParameters->SwapEffect                 = winePresentParameters.SwapEffect;
144     pPresentationParameters->hDeviceWindow              = winePresentParameters.hDeviceWindow;
145     pPresentationParameters->Windowed                   = winePresentParameters.Windowed;
146     pPresentationParameters->EnableAutoDepthStencil     = winePresentParameters.EnableAutoDepthStencil;
147     pPresentationParameters->Flags                      = winePresentParameters.Flags;
148     pPresentationParameters->FullScreen_RefreshRateInHz = winePresentParameters.FullScreen_RefreshRateInHz;
149     pPresentationParameters->PresentationInterval       = winePresentParameters.PresentationInterval;
150
151     return hr;
152 }
153
154
155 static const IDirect3DSwapChain9Vtbl Direct3DSwapChain9_Vtbl =
156 {
157     IDirect3DSwapChain9Impl_QueryInterface,
158     IDirect3DSwapChain9Impl_AddRef,
159     IDirect3DSwapChain9Impl_Release,
160     IDirect3DSwapChain9Impl_Present,
161     IDirect3DSwapChain9Impl_GetFrontBufferData,
162     IDirect3DSwapChain9Impl_GetBackBuffer,
163     IDirect3DSwapChain9Impl_GetRasterStatus,
164     IDirect3DSwapChain9Impl_GetDisplayMode,
165     IDirect3DSwapChain9Impl_GetDevice,
166     IDirect3DSwapChain9Impl_GetPresentParameters
167 };
168
169
170 /* IDirect3DDevice9 IDirect3DSwapChain9 Methods follow: */
171 HRESULT  WINAPI  IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE9 iface, D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) {
172     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
173     IDirect3DSwapChain9Impl* object;
174     HRESULT hrc = D3D_OK;
175     WINED3DPRESENT_PARAMETERS localParameters;
176
177     TRACE("(%p) Relay\n", This);
178
179     object = HeapAlloc(GetProcessHeap(),  HEAP_ZERO_MEMORY, sizeof(*object));
180     if (NULL == object) {
181         FIXME("Allocation of memory failed, returning D3DERR_OUTOFVIDEOMEMORY\n");
182         return D3DERR_OUTOFVIDEOMEMORY;
183     }
184     object->ref = 1;
185     object->lpVtbl = &Direct3DSwapChain9_Vtbl;
186
187     /* The back buffer count is set to one if it's 0 */
188     if(pPresentationParameters->BackBufferCount == 0) {
189         pPresentationParameters->BackBufferCount = 1;
190     }
191
192     /* Allocate an associated WineD3DDevice object */
193     localParameters.BackBufferWidth                     = pPresentationParameters->BackBufferWidth;
194     localParameters.BackBufferHeight                    = pPresentationParameters->BackBufferHeight;
195     localParameters.BackBufferFormat                    = pPresentationParameters->BackBufferFormat;
196     localParameters.BackBufferCount                     = pPresentationParameters->BackBufferCount;
197     localParameters.MultiSampleType                     = pPresentationParameters->MultiSampleType;
198     localParameters.MultiSampleQuality                  = pPresentationParameters->MultiSampleQuality;
199     localParameters.SwapEffect                          = pPresentationParameters->SwapEffect;
200     localParameters.hDeviceWindow                       = pPresentationParameters->hDeviceWindow;
201     localParameters.Windowed                            = pPresentationParameters->Windowed;
202     localParameters.EnableAutoDepthStencil              = pPresentationParameters->EnableAutoDepthStencil;
203     localParameters.AutoDepthStencilFormat              = pPresentationParameters->AutoDepthStencilFormat;
204     localParameters.Flags                               = pPresentationParameters->Flags;
205     localParameters.FullScreen_RefreshRateInHz          = pPresentationParameters->FullScreen_RefreshRateInHz;
206     localParameters.PresentationInterval                = pPresentationParameters->PresentationInterval;
207
208     hrc = IWineD3DDevice_CreateAdditionalSwapChain(This->WineD3DDevice, &localParameters, &object->wineD3DSwapChain, (IUnknown*)object, D3D9CB_CreateRenderTarget, D3D9CB_CreateDepthStencilSurface);
209
210     pPresentationParameters->BackBufferWidth            = localParameters.BackBufferWidth;
211     pPresentationParameters->BackBufferHeight           = localParameters.BackBufferHeight;
212     pPresentationParameters->BackBufferFormat           = localParameters.BackBufferFormat;
213     pPresentationParameters->BackBufferCount            = localParameters.BackBufferCount;
214     pPresentationParameters->MultiSampleType            = localParameters.MultiSampleType;
215     pPresentationParameters->MultiSampleQuality         = localParameters.MultiSampleQuality;
216     pPresentationParameters->SwapEffect                 = localParameters.SwapEffect;
217     pPresentationParameters->hDeviceWindow              = localParameters.hDeviceWindow;
218     pPresentationParameters->Windowed                   = localParameters.Windowed;
219     pPresentationParameters->EnableAutoDepthStencil     = localParameters.EnableAutoDepthStencil;
220     pPresentationParameters->AutoDepthStencilFormat     = localParameters.AutoDepthStencilFormat;
221     pPresentationParameters->Flags                      = localParameters.Flags;
222     pPresentationParameters->FullScreen_RefreshRateInHz = localParameters.FullScreen_RefreshRateInHz;
223     pPresentationParameters->PresentationInterval       = localParameters.PresentationInterval;
224
225     if (hrc != D3D_OK) {
226         FIXME("(%p) call to IWineD3DDevice_CreateAdditionalSwapChain failed\n", This);
227         HeapFree(GetProcessHeap(), 0 , object);
228     } else {
229         IUnknown_AddRef(iface);
230         object->parentDevice = iface;
231         *pSwapChain = (IDirect3DSwapChain9 *)object;
232         TRACE("(%p) : Created swapchain %p\n", This, *pSwapChain);
233     }
234     TRACE("(%p) returning %p\n", This, *pSwapChain);
235     return hrc;
236 }
237
238 HRESULT  WINAPI  IDirect3DDevice9Impl_GetSwapChain(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) {
239     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
240     HRESULT hrc = D3D_OK;
241     IWineD3DSwapChain *swapchain = NULL;
242
243     TRACE("(%p) Relay\n", This);
244
245     hrc = IWineD3DDevice_GetSwapChain(This->WineD3DDevice, iSwapChain, &swapchain);
246     if (hrc == D3D_OK && NULL != swapchain) {
247        IWineD3DSwapChain_GetParent(swapchain, (IUnknown **)pSwapChain);
248        IWineD3DSwapChain_Release(swapchain);
249     } else {
250         *pSwapChain = NULL;
251     }
252     return hrc;
253 }
254
255 UINT     WINAPI  IDirect3DDevice9Impl_GetNumberOfSwapChains(LPDIRECT3DDEVICE9 iface) {
256     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
257     TRACE("(%p) Relay\n", This);
258     return IWineD3DDevice_GetNumberOfSwapChains(This->WineD3DDevice);
259 }