d3d10core: Implement d3d10_device_SOSetTargets().
[wine] / dlls / d3d8 / volume.c
1 /*
2  * IDirect3DVolume8 implementation
3  *
4  * Copyright 2005 Oliver Stieber
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19  */
20
21 #include "config.h"
22 #include "d3d8_private.h"
23
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
25
26 static inline struct d3d8_volume *impl_from_IDirect3DVolume8(IDirect3DVolume8 *iface)
27 {
28     return CONTAINING_RECORD(iface, struct d3d8_volume, IDirect3DVolume8_iface);
29 }
30
31 static HRESULT WINAPI d3d8_volume_QueryInterface(IDirect3DVolume8 *iface, REFIID riid, void **out)
32 {
33     TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), out);
34
35     if (IsEqualGUID(riid, &IID_IDirect3DVolume8)
36             || IsEqualGUID(riid, &IID_IUnknown))
37     {
38         IDirect3DVolume8_AddRef(iface);
39         *out = iface;
40         return S_OK;
41     }
42
43     WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
44
45     *out = NULL;
46     return E_NOINTERFACE;
47 }
48
49 static ULONG WINAPI d3d8_volume_AddRef(IDirect3DVolume8 *iface)
50 {
51     struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
52
53     TRACE("iface %p.\n", iface);
54
55     if (volume->forwardReference)
56     {
57         /* Forward to the containerParent */
58         TRACE("Forwarding to %p,\n", volume->forwardReference);
59         return IUnknown_AddRef(volume->forwardReference);
60     }
61     else
62     {
63         /* No container, handle our own refcounting */
64         ULONG ref = InterlockedIncrement(&volume->refcount);
65
66         TRACE("%p increasing refcount to %u.\n", iface, ref);
67
68         if (ref == 1)
69         {
70             wined3d_mutex_lock();
71             wined3d_volume_incref(volume->wined3d_volume);
72             wined3d_mutex_unlock();
73         }
74
75         return ref;
76     }
77 }
78
79 static ULONG WINAPI d3d8_volume_Release(IDirect3DVolume8 *iface)
80 {
81     struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
82
83     TRACE("iface %p.\n", iface);
84
85     if (volume->forwardReference)
86     {
87         /* Forward to the containerParent */
88         TRACE("Forwarding to %p.\n", volume->forwardReference);
89         return IUnknown_Release(volume->forwardReference);
90     }
91     else
92     {
93         /* No container, handle our own refcounting */
94         ULONG ref = InterlockedDecrement(&volume->refcount);
95
96         TRACE("%p decreasing refcount to %u.\n", iface, ref);
97
98         if (!ref)
99         {
100             wined3d_mutex_lock();
101             wined3d_volume_decref(volume->wined3d_volume);
102             wined3d_mutex_unlock();
103         }
104
105         return ref;
106     }
107 }
108
109 static HRESULT WINAPI d3d8_volume_GetDevice(IDirect3DVolume8 *iface, IDirect3DDevice8 **device)
110 {
111     struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
112     IDirect3DResource8 *resource;
113     HRESULT hr;
114
115     TRACE("iface %p, device %p.\n", iface, device);
116
117     hr = IUnknown_QueryInterface(volume->forwardReference, &IID_IDirect3DResource8, (void **)&resource);
118     if (SUCCEEDED(hr))
119     {
120         hr = IDirect3DResource8_GetDevice(resource, device);
121         IDirect3DResource8_Release(resource);
122
123         TRACE("Returning device %p.\n", *device);
124     }
125
126     return hr;
127 }
128
129 static HRESULT WINAPI d3d8_volume_SetPrivateData(IDirect3DVolume8 *iface, REFGUID guid,
130         const void *data, DWORD data_size, DWORD flags)
131 {
132     struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
133     struct wined3d_resource *resource;
134     HRESULT hr;
135
136     TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
137             iface, debugstr_guid(guid), data, data_size, flags);
138
139     wined3d_mutex_lock();
140     resource = wined3d_volume_get_resource(volume->wined3d_volume);
141     hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags);
142     wined3d_mutex_unlock();
143
144     return hr;
145 }
146
147 static HRESULT WINAPI d3d8_volume_GetPrivateData(IDirect3DVolume8 *iface, REFGUID  guid,
148         void *data, DWORD *data_size)
149 {
150     struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
151     struct wined3d_resource *resource;
152     HRESULT hr;
153
154     TRACE("iface %p, guid %s, data %p, data_size %p.\n",
155             iface, debugstr_guid(guid), data, data_size);
156
157     wined3d_mutex_lock();
158     resource = wined3d_volume_get_resource(volume->wined3d_volume);
159     hr = wined3d_resource_get_private_data(resource, guid, data, data_size);
160     wined3d_mutex_unlock();
161
162     return hr;
163 }
164
165 static HRESULT WINAPI d3d8_volume_FreePrivateData(IDirect3DVolume8 *iface, REFGUID guid)
166 {
167     struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
168     struct wined3d_resource *resource;
169     HRESULT hr;
170
171     TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
172
173     wined3d_mutex_lock();
174     resource = wined3d_volume_get_resource(volume->wined3d_volume);
175     hr = wined3d_resource_free_private_data(resource, guid);
176     wined3d_mutex_unlock();
177
178     return hr;
179 }
180
181 static HRESULT WINAPI d3d8_volume_GetContainer(IDirect3DVolume8 *iface, REFIID riid, void **container)
182 {
183     struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
184     HRESULT res;
185
186     TRACE("iface %p, riid %s, container %p.\n",
187             iface, debugstr_guid(riid), container);
188
189     if (!volume->container)
190         return E_NOINTERFACE;
191
192     res = IUnknown_QueryInterface(volume->container, riid, container);
193
194     TRACE("Returning %p.\n", *container);
195
196     return res;
197 }
198
199 static HRESULT WINAPI d3d8_volume_GetDesc(IDirect3DVolume8 *iface, D3DVOLUME_DESC *desc)
200 {
201     struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
202     struct wined3d_resource_desc wined3d_desc;
203     struct wined3d_resource *wined3d_resource;
204
205     TRACE("iface %p, desc %p.\n", iface, desc);
206
207     wined3d_mutex_lock();
208     wined3d_resource = wined3d_volume_get_resource(volume->wined3d_volume);
209     wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
210     wined3d_mutex_unlock();
211
212     desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
213     desc->Type = wined3d_desc.resource_type;
214     desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK;
215     desc->Pool = wined3d_desc.pool;
216     desc->Size = wined3d_desc.size;
217     desc->Width = wined3d_desc.width;
218     desc->Height = wined3d_desc.height;
219     desc->Depth = wined3d_desc.depth;
220
221     return D3D_OK;
222 }
223
224 static HRESULT WINAPI d3d8_volume_LockBox(IDirect3DVolume8 *iface,
225         D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags)
226 {
227     struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
228     struct wined3d_map_desc map_desc;
229     HRESULT hr;
230
231     TRACE("iface %p, locked_box %p, box %p, flags %#x.\n",
232             iface, locked_box, box, flags);
233
234     wined3d_mutex_lock();
235     hr = wined3d_volume_map(volume->wined3d_volume, &map_desc, (const struct wined3d_box *)box, flags);
236     wined3d_mutex_unlock();
237
238     locked_box->RowPitch = map_desc.row_pitch;
239     locked_box->SlicePitch = map_desc.slice_pitch;
240     locked_box->pBits = map_desc.data;
241
242     return hr;
243 }
244
245 static HRESULT WINAPI d3d8_volume_UnlockBox(IDirect3DVolume8 *iface)
246 {
247     struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
248     HRESULT hr;
249
250     TRACE("iface %p.\n", iface);
251
252     wined3d_mutex_lock();
253     hr = wined3d_volume_unmap(volume->wined3d_volume);
254     wined3d_mutex_unlock();
255
256     return hr;
257 }
258
259 static const IDirect3DVolume8Vtbl d3d8_volume_vtbl =
260 {
261     /* IUnknown */
262     d3d8_volume_QueryInterface,
263     d3d8_volume_AddRef,
264     d3d8_volume_Release,
265     /* IDirect3DVolume8 */
266     d3d8_volume_GetDevice,
267     d3d8_volume_SetPrivateData,
268     d3d8_volume_GetPrivateData,
269     d3d8_volume_FreePrivateData,
270     d3d8_volume_GetContainer,
271     d3d8_volume_GetDesc,
272     d3d8_volume_LockBox,
273     d3d8_volume_UnlockBox,
274 };
275
276 static void STDMETHODCALLTYPE volume_wined3d_object_destroyed(void *parent)
277 {
278     HeapFree(GetProcessHeap(), 0, parent);
279 }
280
281 static const struct wined3d_parent_ops d3d8_volume_wined3d_parent_ops =
282 {
283     volume_wined3d_object_destroyed,
284 };
285
286 HRESULT volume_init(struct d3d8_volume *volume, struct d3d8_device *device, UINT width, UINT height,
287         UINT depth, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool)
288 {
289     HRESULT hr;
290
291     volume->IDirect3DVolume8_iface.lpVtbl = &d3d8_volume_vtbl;
292     volume->refcount = 1;
293
294     hr = wined3d_volume_create(device->wined3d_device, width, height, depth, usage,
295             format, pool, volume, &d3d8_volume_wined3d_parent_ops, &volume->wined3d_volume);
296     if (FAILED(hr))
297     {
298         WARN("Failed to create wined3d volume, hr %#x.\n", hr);
299         return hr;
300     }
301
302     return D3D_OK;
303 }