2 * Direct3D wine OpenGL include file
4 * Copyright 2002-2003 The wine-d3d team
5 * Copyright 2002-2004 Jason Edmeades
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #ifndef __WINE_WINED3D_GL_H
24 #define __WINE_WINED3D_GL_H
26 #ifndef __WINE_CONFIG_H
27 # error You must include config.h to use this header
36 #define XMD_H /* This is to prevent the Xmd.h inclusion bug :-/ */
37 #define GL_GLEXT_PROTOTYPES
39 #define GLX_GLXEXT_PROTOTYPES
41 #ifdef HAVE_GL_GLEXT_H
42 # include <GL/glext.h>
49 /****************************************************
50 * OpenGL Extensions (EXT and ARB)
51 * #defines and functions pointer
52 ****************************************************/
55 #ifndef GL_ARB_imaging
56 #define GL_CONSTANT_COLOR 0x8001
57 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
58 #define GL_CONSTANT_ALPHA 0x8003
59 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
60 #define GL_BLEND_COLOR 0x8005
61 #define GL_FUNC_ADD 0x8006
64 #define GL_BLEND_EQUATION 0x8009
65 #define GL_FUNC_SUBTRACT 0x800A
66 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
67 #define GL_CONVOLUTION_1D 0x8010
68 #define GL_CONVOLUTION_2D 0x8011
69 #define GL_SEPARABLE_2D 0x8012
70 #define GL_CONVOLUTION_BORDER_MODE 0x8013
71 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
72 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
73 #define GL_REDUCE 0x8016
74 #define GL_CONVOLUTION_FORMAT 0x8017
75 #define GL_CONVOLUTION_WIDTH 0x8018
76 #define GL_CONVOLUTION_HEIGHT 0x8019
77 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
78 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
79 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
80 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
81 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
82 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
83 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
84 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
85 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
86 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
87 #define GL_HISTOGRAM 0x8024
88 #define GL_PROXY_HISTOGRAM 0x8025
89 #define GL_HISTOGRAM_WIDTH 0x8026
90 #define GL_HISTOGRAM_FORMAT 0x8027
91 #define GL_HISTOGRAM_RED_SIZE 0x8028
92 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
93 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
94 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
95 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
96 #define GL_HISTOGRAM_SINK 0x802D
97 #define GL_MINMAX 0x802E
98 #define GL_MINMAX_FORMAT 0x802F
99 #define GL_MINMAX_SINK 0x8030
100 #define GL_TABLE_TOO_LARGE 0x8031
101 #define GL_COLOR_MATRIX 0x80B1
102 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
103 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
104 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
105 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
106 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
107 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
108 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
109 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
110 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
111 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
112 #define GL_COLOR_TABLE 0x80D0
113 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
114 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
115 #define GL_PROXY_COLOR_TABLE 0x80D3
116 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
117 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
118 #define GL_COLOR_TABLE_SCALE 0x80D6
119 #define GL_COLOR_TABLE_BIAS 0x80D7
120 #define GL_COLOR_TABLE_FORMAT 0x80D8
121 #define GL_COLOR_TABLE_WIDTH 0x80D9
122 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
123 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
124 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
125 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
126 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
127 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
128 #define GL_CONSTANT_BORDER 0x8151
129 #define GL_REPLICATE_BORDER 0x8153
130 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
132 typedef void (APIENTRY *PGLFNBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
133 typedef void (APIENTRY *PGLFNBLENDEQUATIONPROC) (GLenum mode);
134 /* GL_ARB_multitexture */
135 #ifndef GL_ARB_multitexture
136 #define GL_ARB_multitexture 1
137 #define GL_TEXTURE0_ARB 0x84C0
138 #define GL_TEXTURE1_ARB 0x84C1
139 #define GL_TEXTURE2_ARB 0x84C2
140 #define GL_TEXTURE3_ARB 0x84C3
141 #define GL_TEXTURE4_ARB 0x84C4
142 #define GL_TEXTURE5_ARB 0x84C5
143 #define GL_TEXTURE6_ARB 0x84C6
144 #define GL_TEXTURE7_ARB 0x84C7
145 #define GL_TEXTURE8_ARB 0x84C8
146 #define GL_TEXTURE9_ARB 0x84C9
147 #define GL_TEXTURE10_ARB 0x84CA
148 #define GL_TEXTURE11_ARB 0x84CB
149 #define GL_TEXTURE12_ARB 0x84CC
150 #define GL_TEXTURE13_ARB 0x84CD
151 #define GL_TEXTURE14_ARB 0x84CE
152 #define GL_TEXTURE15_ARB 0x84CF
153 #define GL_TEXTURE16_ARB 0x84D0
154 #define GL_TEXTURE17_ARB 0x84D1
155 #define GL_TEXTURE18_ARB 0x84D2
156 #define GL_TEXTURE19_ARB 0x84D3
157 #define GL_TEXTURE20_ARB 0x84D4
158 #define GL_TEXTURE21_ARB 0x84D5
159 #define GL_TEXTURE22_ARB 0x84D6
160 #define GL_TEXTURE23_ARB 0x84D7
161 #define GL_TEXTURE24_ARB 0x84D8
162 #define GL_TEXTURE25_ARB 0x84D9
163 #define GL_TEXTURE26_ARB 0x84DA
164 #define GL_TEXTURE27_ARB 0x84DB
165 #define GL_TEXTURE28_ARB 0x84DC
166 #define GL_TEXTURE29_ARB 0x84DD
167 #define GL_TEXTURE30_ARB 0x84DE
168 #define GL_TEXTURE31_ARB 0x84DF
169 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
170 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
171 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
173 typedef void (APIENTRY *WINED3D_PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
174 typedef void (APIENTRY *WINED3D_PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
175 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
176 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
177 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
178 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
179 /* GL_ARB_point_parameters */
180 #ifndef GL_ARB_point_parameters
181 #define GL_ARB_point_parameters 1
182 #define GL_POINT_SIZE_MIN_ARB 0x8126
183 #define GL_POINT_SIZE_MAX_ARB 0x8127
184 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
185 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
187 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
188 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
189 /* GL_ARB_vertex_blend */
190 #ifndef GL_ARB_vertex_blend
191 #define GL_ARB_vertex_blend 1
192 #define GL_MAX_VERTEX_UNITS_ARB 0x86A4
193 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
194 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
195 #define GL_VERTEX_BLEND_ARB 0x86A7
196 #define GL_CURRENT_WEIGHT_ARB 0x86A8
197 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
198 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
199 #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
200 #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
201 #define GL_WEIGHT_ARRAY_ARB 0x86AD
202 #define GL_MODELVIEW0_ARB 0x1700
203 #define GL_MODELVIEW1_ARB 0x850A
204 #define GL_MODELVIEW2_ARB 0x8722
205 #define GL_MODELVIEW3_ARB 0x8723
206 #define GL_MODELVIEW4_ARB 0x8724
207 #define GL_MODELVIEW5_ARB 0x8725
208 #define GL_MODELVIEW6_ARB 0x8726
209 #define GL_MODELVIEW7_ARB 0x8727
210 #define GL_MODELVIEW8_ARB 0x8728
211 #define GL_MODELVIEW9_ARB 0x8729
212 #define GL_MODELVIEW10_ARB 0x872A
213 #define GL_MODELVIEW11_ARB 0x872B
214 #define GL_MODELVIEW12_ARB 0x872C
215 #define GL_MODELVIEW13_ARB 0x872D
216 #define GL_MODELVIEW14_ARB 0x872E
217 #define GL_MODELVIEW15_ARB 0x872F
218 #define GL_MODELVIEW16_ARB 0x8730
219 #define GL_MODELVIEW17_ARB 0x8731
220 #define GL_MODELVIEW18_ARB 0x8732
221 #define GL_MODELVIEW19_ARB 0x8733
222 #define GL_MODELVIEW20_ARB 0x8734
223 #define GL_MODELVIEW21_ARB 0x8735
224 #define GL_MODELVIEW22_ARB 0x8736
225 #define GL_MODELVIEW23_ARB 0x8737
226 #define GL_MODELVIEW24_ARB 0x8738
227 #define GL_MODELVIEW25_ARB 0x8739
228 #define GL_MODELVIEW26_ARB 0x873A
229 #define GL_MODELVIEW27_ARB 0x873B
230 #define GL_MODELVIEW28_ARB 0x873C
231 #define GL_MODELVIEW29_ARB 0x873D
232 #define GL_MODELVIEW30_ARB 0x873E
233 #define GL_MODELVIEW31_ARB 0x873F
235 typedef void (APIENTRY * PGLFNGLWEIGHTPOINTERARB) (GLint size, GLenum type, GLsizei stride, GLvoid* pointer);
236 /* GL_ARB_pixel_buffer_object */
237 #ifndef GL_ARB_pixel_buffer_object
238 #define GL_ARB_pixel_buffer_object 1
240 #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
241 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
242 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
243 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
244 /* GL_EXT_framebuffer_object */
245 #ifndef GL_EXT_framebuffer_object
246 #define GL_EXT_framebuffer_object 1
247 #define GL_FRAMEBUFFER_EXT 0x8D40
248 #define GL_RENDERBUFFER_EXT 0x8D41
249 #define GL_STENCIL_INDEX1_EXT 0x8D46
250 #define GL_STENCIL_INDEX4_EXT 0x8D47
251 #define GL_STENCIL_INDEX8_EXT 0x8D48
252 #define GL_STENCIL_INDEX16_EXT 0x8D49
253 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
254 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
255 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
256 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
257 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
258 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
259 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
260 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
261 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
262 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
263 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
264 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
265 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
266 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
267 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
268 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
269 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
270 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
271 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
272 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
273 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
274 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
275 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
276 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
277 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
278 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
279 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
280 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
281 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
282 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
283 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
284 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20
285 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
286 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
287 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
288 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
289 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
290 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
291 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
292 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
293 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
294 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
295 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
296 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
297 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
299 typedef GLboolean (APIENTRY * PGLFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer);
300 typedef void (APIENTRY * PGLFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer);
301 typedef void (APIENTRY * PGLFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint *renderbuffers);
302 typedef void (APIENTRY * PGLFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint *renderbuffers);
303 typedef void (APIENTRY * PGLFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
304 typedef void (APIENTRY * PGLFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params);
305 typedef GLboolean (APIENTRY * PGLFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer);
306 typedef void (APIENTRY * PGLFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer);
307 typedef void (APIENTRY * PGLFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint *framebuffers);
308 typedef void (APIENTRY * PGLFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint *framebuffers);
309 typedef GLenum (APIENTRY * PGLFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target);
310 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
311 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
312 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
313 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
314 typedef void (APIENTRY * PGLFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
315 typedef void (APIENTRY * PGLFNGLGENERATEMIPMAPEXTPROC)(GLenum target);
316 /* GL_EXT_secondary_color */
317 #ifndef GL_EXT_secondary_color
318 #define GL_EXT_secondary_color 1
319 #define GL_COLOR_SUM_EXT 0x8458
320 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
321 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
322 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
323 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
324 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
325 #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
327 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
328 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
329 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
330 typedef void (APIENTRY * PGLFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
331 /* GL_EXT_paletted_texture */
332 #ifndef GL_EXT_paletted_texture
333 #define GL_EXT_paletted_texture 1
334 #define GL_COLOR_INDEX1_EXT 0x80E2
335 #define GL_COLOR_INDEX2_EXT 0x80E3
336 #define GL_COLOR_INDEX4_EXT 0x80E4
337 #define GL_COLOR_INDEX8_EXT 0x80E5
338 #define GL_COLOR_INDEX12_EXT 0x80E6
339 #define GL_COLOR_INDEX16_EXT 0x80E7
340 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
342 typedef void (APIENTRY * PGLFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
343 /* GL_EXT_point_parameters */
344 #ifndef GL_EXT_point_parameters
345 #define GL_EXT_point_parameters 1
346 #define GL_POINT_SIZE_MIN_EXT 0x8126
347 #define GL_POINT_SIZE_MAX_EXT 0x8127
348 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
349 #define GL_DISTANCE_ATTENUATION_EXT 0x8129
351 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
352 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
353 /* GL_EXT_texture_env_combine */
354 #ifndef GL_EXT_texture_env_combine
355 #define GL_EXT_texture_env_combine 1
356 #define GL_COMBINE_EXT 0x8570
357 #define GL_COMBINE_RGB_EXT 0x8571
358 #define GL_COMBINE_ALPHA_EXT 0x8572
359 #define GL_RGB_SCALE_EXT 0x8573
360 #define GL_ADD_SIGNED_EXT 0x8574
361 #define GL_INTERPOLATE_EXT 0x8575
362 #define GL_SUBTRACT_EXT 0x84E7
363 #define GL_CONSTANT_EXT 0x8576
364 #define GL_PRIMARY_COLOR_EXT 0x8577
365 #define GL_PREVIOUS_EXT 0x8578
366 #define GL_SOURCE0_RGB_EXT 0x8580
367 #define GL_SOURCE1_RGB_EXT 0x8581
368 #define GL_SOURCE2_RGB_EXT 0x8582
369 #define GL_SOURCE3_RGB_EXT 0x8583
370 #define GL_SOURCE4_RGB_EXT 0x8584
371 #define GL_SOURCE5_RGB_EXT 0x8585
372 #define GL_SOURCE6_RGB_EXT 0x8586
373 #define GL_SOURCE7_RGB_EXT 0x8587
374 #define GL_SOURCE0_ALPHA_EXT 0x8588
375 #define GL_SOURCE1_ALPHA_EXT 0x8589
376 #define GL_SOURCE2_ALPHA_EXT 0x858A
377 #define GL_SOURCE3_ALPHA_EXT 0x858B
378 #define GL_SOURCE4_ALPHA_EXT 0x858C
379 #define GL_SOURCE5_ALPHA_EXT 0x858D
380 #define GL_SOURCE6_ALPHA_EXT 0x858E
381 #define GL_SOURCE7_ALPHA_EXT 0x858F
382 #define GL_OPERAND0_RGB_EXT 0x8590
383 #define GL_OPERAND1_RGB_EXT 0x8591
384 #define GL_OPERAND2_RGB_EXT 0x8592
385 #define GL_OPERAND3_RGB_EXT 0x8593
386 #define GL_OPERAND4_RGB_EXT 0x8594
387 #define GL_OPERAND5_RGB_EXT 0x8595
388 #define GL_OPERAND6_RGB_EXT 0x8596
389 #define GL_OPERAND7_RGB_EXT 0x8597
390 #define GL_OPERAND0_ALPHA_EXT 0x8598
391 #define GL_OPERAND1_ALPHA_EXT 0x8599
392 #define GL_OPERAND2_ALPHA_EXT 0x859A
393 #define GL_OPERAND3_ALPHA_EXT 0x859B
394 #define GL_OPERAND4_ALPHA_EXT 0x859C
395 #define GL_OPERAND5_ALPHA_EXT 0x859D
396 #define GL_OPERAND6_ALPHA_EXT 0x859E
397 #define GL_OPERAND7_ALPHA_EXT 0x859F
399 /* GL_EXT_texture_env_dot3 */
400 #ifndef GL_EXT_texture_env_dot3
401 #define GL_EXT_texture_env_dot3 1
402 #define GL_DOT3_RGB_EXT 0x8740
403 #define GL_DOT3_RGBA_EXT 0x8741
405 /* GL_EXT_texture_lod_bias */
406 #ifndef GL_EXT_texture_lod_bias
407 #define GL_EXT_texture_lod_bias 1
408 #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
409 #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
410 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501
412 /* GL_ARB_texture_border_clamp */
413 #ifndef GL_ARB_texture_border_clamp
414 #define GL_ARB_texture_border_clamp 1
415 #define GL_CLAMP_TO_BORDER_ARB 0x812D
417 /* GL_ARB_texture_mirrored_repeat (full support GL1.4) */
418 #ifndef GL_ARB_texture_mirrored_repeat
419 #define GL_ARB_texture_mirrored_repeat 1
420 #define GL_MIRRORED_REPEAT_ARB 0x8370
422 /* GL_ATI_texture_mirror_once */
423 #ifndef GL_ATI_texture_mirror_once
424 #define GL_ATI_texture_mirror_once 1
425 #define GL_MIRROR_CLAMP_ATI 0x8742
426 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
428 /* GL_ARB_texture_env_dot3 */
429 #ifndef GL_ARB_texture_env_dot3
430 #define GL_ARB_texture_env_dot3 1
431 #define GL_DOT3_RGB_ARB 0x86AE
432 #define GL_DOT3_RGBA_ARB 0x86AF
434 /* GL_EXT_texture_env_dot3 */
435 #ifndef GL_EXT_texture_env_dot3
436 #define GL_EXT_texture_env_dot3 1
437 #define GL_DOT3_RGB_EXT 0x8740
438 #define GL_DOT3_RGBA_EXT 0x8741
440 /* GL_ARB_vertex_program */
441 #ifndef GL_ARB_vertex_program
442 #define GL_ARB_vertex_program 1
443 #define GL_VERTEX_PROGRAM_ARB 0x8620
444 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
445 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
446 #define GL_COLOR_SUM_ARB 0x8458
447 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
448 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
449 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
450 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
451 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
452 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
453 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
454 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
455 #define GL_PROGRAM_LENGTH_ARB 0x8627
456 #define GL_PROGRAM_FORMAT_ARB 0x8876
457 #define GL_PROGRAM_BINDING_ARB 0x8677
458 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
459 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
460 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
461 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
462 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
463 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
464 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
465 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
466 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8
467 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
468 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
469 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
470 #define GL_PROGRAM_ATTRIBS_ARB 0x88AC
471 #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
472 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
473 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
474 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
475 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
476 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
477 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
478 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
479 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
480 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
481 #define GL_PROGRAM_STRING_ARB 0x8628
482 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
483 #define GL_CURRENT_MATRIX_ARB 0x8641
484 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
485 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
486 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
487 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
488 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
489 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874
490 #define GL_MATRIX0_ARB 0x88C0
491 #define GL_MATRIX1_ARB 0x88C1
492 #define GL_MATRIX2_ARB 0x88C2
493 #define GL_MATRIX3_ARB 0x88C3
494 #define GL_MATRIX4_ARB 0x88C4
495 #define GL_MATRIX5_ARB 0x88C5
496 #define GL_MATRIX6_ARB 0x88C6
497 #define GL_MATRIX7_ARB 0x88C7
498 #define GL_MATRIX8_ARB 0x88C8
499 #define GL_MATRIX9_ARB 0x88C9
500 #define GL_MATRIX10_ARB 0x88CA
501 #define GL_MATRIX11_ARB 0x88CB
502 #define GL_MATRIX12_ARB 0x88CC
503 #define GL_MATRIX13_ARB 0x88CD
504 #define GL_MATRIX14_ARB 0x88CE
505 #define GL_MATRIX15_ARB 0x88CF
506 #define GL_MATRIX16_ARB 0x88D0
507 #define GL_MATRIX17_ARB 0x88D1
508 #define GL_MATRIX18_ARB 0x88D2
509 #define GL_MATRIX19_ARB 0x88D3
510 #define GL_MATRIX20_ARB 0x88D4
511 #define GL_MATRIX21_ARB 0x88D5
512 #define GL_MATRIX22_ARB 0x88D6
513 #define GL_MATRIX23_ARB 0x88D7
514 #define GL_MATRIX24_ARB 0x88D8
515 #define GL_MATRIX25_ARB 0x88D9
516 #define GL_MATRIX26_ARB 0x88DA
517 #define GL_MATRIX27_ARB 0x88DB
518 #define GL_MATRIX28_ARB 0x88DC
519 #define GL_MATRIX29_ARB 0x88DD
520 #define GL_MATRIX30_ARB 0x88DE
521 #define GL_MATRIX31_ARB 0x88DF
523 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
524 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
525 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
526 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
527 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
528 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
529 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
530 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
531 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
532 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
533 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
534 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
535 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
536 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
537 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
538 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
539 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
540 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
541 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
542 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
543 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
544 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
545 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
546 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
547 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
548 typedef void (APIENTRY * PGLFNVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
549 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
550 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
551 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
552 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
553 typedef void (APIENTRY * PGLFNVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
554 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
555 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
556 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
557 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
558 typedef void (APIENTRY * PGLFNVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
559 typedef void (APIENTRY * PGLFNVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
560 typedef void (APIENTRY * PGLFNENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
561 typedef void (APIENTRY * PGLFNDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
562 typedef void (APIENTRY * PGLFNPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
563 typedef void (APIENTRY * PGLFNBINDPROGRAMARBPROC) (GLenum target, GLuint program);
564 typedef void (APIENTRY * PGLFNDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
565 typedef void (APIENTRY * PGLFNGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
566 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
567 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
568 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
569 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
570 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
571 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
572 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
573 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
574 typedef void (APIENTRY * PGLFNGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
575 typedef void (APIENTRY * PGLFNGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
576 typedef void (APIENTRY * PGLFNGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
577 typedef void (APIENTRY * PGLFNGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
578 typedef void (APIENTRY * PGLFNGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
579 typedef void (APIENTRY * PGLFNGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
580 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
581 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
582 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
583 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
584 typedef GLboolean (APIENTRY * PGLFNISPROGRAMARBPROC) (GLuint program);
585 #ifndef GL_ARB_fragment_program
586 #define GL_ARB_fragment_program 1
587 #define GL_FRAGMENT_PROGRAM_ARB 0x8804
588 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
589 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
590 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
591 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
592 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
593 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
594 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
595 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
596 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
597 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
598 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
599 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
600 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871
601 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
602 /* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
604 /* GL_ARB_vertex_buffer_object */
605 #ifndef GL_ARB_vertex_buffer_object
606 #define GL_BUFFER_SIZE_ARB 0x8764
607 #define GL_BUFFER_USAGE_ARB 0x8765
608 #define GL_ARRAY_BUFFER_ARB 0x8892
609 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
610 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
611 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
612 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
613 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
614 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
615 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
616 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
617 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
618 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
619 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
620 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
621 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
622 #define GL_READ_ONLY_ARB 0x88B8
623 #define GL_WRITE_ONLY_ARB 0x88B9
624 #define GL_READ_WRITE_ARB 0x88BA
625 #define GL_BUFFER_ACCESS_ARB 0x88BB
626 #define GL_BUFFER_MAPPED_ARB 0x88BC
627 #define GL_BUFFER_MAP_POINTER_ARB 0x88BD
628 #define GL_STREAM_DRAW_ARB 0x88E0
629 #define GL_STREAM_READ_ARB 0x88E1
630 #define GL_STREAM_COPY_ARB 0x88E2
631 #define GL_STATIC_DRAW_ARB 0x88E4
632 #define GL_STATIC_READ_ARB 0x88E5
633 #define GL_STATIC_COPY_ARB 0x88E6
634 #define GL_DYNAMIC_DRAW_ARB 0x88E8
635 #define GL_DYNAMIC_READ_ARB 0x88E9
636 #define GL_DYNAMIC_COPY_ARB 0x88EA
638 typedef void (APIENTRY * PGLFNBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
639 typedef void (APIENTRY * PGLFNDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
640 typedef void (APIENTRY * PGLFNGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
641 typedef GLboolean (APIENTRY * PGLFNISBUFFERARBPROC) (GLuint buffer);
642 typedef void (APIENTRY * PGLFNBUFFERDATAARBPROC) (GLenum target, ptrdiff_t size, const GLvoid *data, GLenum usage);
643 typedef void (APIENTRY * PGLFNBUFFERSUBDATAARBPROC) (GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid *data);
644 typedef void (APIENTRY * PGLFNGETBUFFERSUBDATAARBPROC) (GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid *data);
645 typedef GLvoid* (APIENTRY * PGLFNMAPBUFFERARBPROC) (GLenum target, GLenum access);
646 typedef GLboolean (APIENTRY * PGLFNUNMAPBUFFERARBPROC) (GLenum target);
647 typedef void (APIENTRY * PGLFNGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
648 typedef void (APIENTRY * PGLFNGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
649 /* GL_EXT_fog_coord */
650 #ifndef GL_EXT_fog_coord
651 #define GL_EXT_fog_coord 1
652 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
653 #define GL_FOG_COORDINATE_EXT 0x8451
654 #define GL_FRAGMENT_DEPTH_EXT 0x8452
655 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
656 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
657 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
658 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
659 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
660 #endif /* GL_EXT_fog_coord */
661 typedef void (APIENTRY * PGLFNGLFOGCOORDFEXTPROC) (GLfloat intesity);
662 typedef void (APIENTRY * PGLFNGLFOGCOORDFVEXTPROC) (GLfloat intesity);
663 typedef void (APIENTRY * PGLFNGLFOGCOORDDEXTPROC) (GLfloat intesity);
664 typedef void (APIENTRY * PGLFNGLFOGCOORDDVEXTPROC) (GLfloat intesity);
665 typedef void (APIENTRY * PGLFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, GLvoid *data);
666 /* GL_ARB_shader_objects (GLSL) */
667 #ifndef GL_ARB_shader_objects
668 #define GL_ARB_shader_objects 1
669 typedef char GLcharARB;
670 typedef unsigned int GLhandleARB;
671 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
672 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
673 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82
674 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
675 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
676 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
677 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
678 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
679 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
681 #ifndef GL_ARB_shading_language_100
682 #define GL_ARB_shading_language_100 1
683 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
685 #ifndef GL_ARB_fragment_shader
686 #define GL_ARB_fragment_shader 1
687 #define GL_FRAGMENT_SHADER_ARB 0x8B30
688 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
690 #ifndef GL_ARB_vertex_shader
691 #define GL_ARB_vertex_shader 1
692 #define GL_VERTEX_SHADER_ARB 0x8B31
693 #define GL_PROGRAM_OBJECT_ARB 0x8B40
694 #define GL_SHADER_OBJECT_ARB 0x8B48
695 #define GL_OBJECT_TYPE_ARB 0x8B4E
696 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F
697 #define GL_FLOAT_VEC2_ARB 0x8B50
698 #define GL_FLOAT_VEC3_ARB 0x8B51
699 #define GL_FLOAT_VEC4_ARB 0x8B52
700 #define GL_INT_VEC2_ARB 0x8B53
701 #define GL_INT_VEC3_ARB 0x8B54
702 #define GL_INT_VEC4_ARB 0x8B55
703 #define GL_BOOL_ARB 0x8B56
704 #define GL_BOOL_VEC2_ARB 0x8B57
705 #define GL_BOOL_VEC3_ARB 0x8B58
706 #define GL_BOOL_VEC4_ARB 0x8B59
707 #define GL_FLOAT_MAT2_ARB 0x8B5A
708 #define GL_FLOAT_MAT3_ARB 0x8B5B
709 #define GL_FLOAT_MAT4_ARB 0x8B5C
710 #define GL_SAMPLER_1D_ARB 0x8B5D
711 #define GL_SAMPLER_2D_ARB 0x8B5E
712 #define GL_SAMPLER_3D_ARB 0x8B5F
713 #define GL_SAMPLER_CUBE_ARB 0x8B60
714 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
715 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
717 typedef void (APIENTRY * WINED3D_PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
718 typedef void (APIENTRY * WINED3D_PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
719 typedef GLint (APIENTRY * WINED3D_PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
720 typedef void (APIENTRY * WINED3D_PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
721 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
722 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
723 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
724 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
725 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
726 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
727 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
728 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
729 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
730 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
731 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
732 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
733 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
734 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
735 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
736 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
737 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
738 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
739 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
740 typedef void (APIENTRY * WINED3D_PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
741 typedef void (APIENTRY * WINED3D_PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
742 typedef void (APIENTRY * WINED3D_PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
743 typedef void (APIENTRY * WINED3D_PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
744 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
745 typedef void (APIENTRY * WINED3D_PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
746 typedef void (APIENTRY * WINED3D_PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
747 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
748 typedef void (APIENTRY * WINED3D_PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
749 typedef void (APIENTRY * WINED3D_PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
750 typedef void (APIENTRY * WINED3D_PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
751 typedef void (APIENTRY * WINED3D_PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
752 typedef void (APIENTRY * WINED3D_PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
753 typedef void (APIENTRY * WINED3D_PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
754 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLGETHANDLEARBPROC) (GLenum pname);
755 typedef void (APIENTRY * WINED3D_PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
756 typedef void (APIENTRY * WINED3D_PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
757 typedef GLint (APIENTRY * WINED3D_PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
758 /* GL_EXT_texture_compression_s3tc */
759 #ifndef GL_EXT_texture_compression_s3tc
760 #define GL_EXT_texture_compression_s3tc 1
761 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
762 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
763 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
764 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
766 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
767 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
768 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
769 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
770 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
771 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
772 typedef void (APIENTRY * PGLFNGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
773 /* GL_EXT_stencil_wrap */
774 #ifndef GL_EXT_stencil_wrap
775 #define GL_EXT_stencil_wrap 1
776 #define GL_INCR_WRAP_EXT 0x8507
777 #define GL_DECR_WRAP_EXT 0x8508
779 /* GL_NV_fog_distance */
780 #ifndef GL_NV_fog_distance
781 #define GL_NV_fog_distance 1
782 #define GL_FOG_DISTANCE_MODE_NV 0x855A
783 #define GL_EYE_RADIAL_NV 0x855B
784 #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
785 /* reuse GL_EYE_PLANE */
787 /* GL_NV_texgen_reflection */
788 #ifndef GL_NV_texgen_reflection
789 #define GL_NV_texgen_reflection 1
790 #define GL_NORMAL_MAP_NV 0x8511
791 #define GL_REFLECTION_MAP_NV 0x8512
793 /* GL_NV_register_combiners */
794 #ifndef GL_NV_register_combiners
795 #define GL_NV_register_combiners 1
796 #define GL_REGISTER_COMBINERS_NV 0x8522
797 #define GL_VARIABLE_A_NV 0x8523
798 #define GL_VARIABLE_B_NV 0x8524
799 #define GL_VARIABLE_C_NV 0x8525
800 #define GL_VARIABLE_D_NV 0x8526
801 #define GL_VARIABLE_E_NV 0x8527
802 #define GL_VARIABLE_F_NV 0x8528
803 #define GL_VARIABLE_G_NV 0x8529
804 #define GL_CONSTANT_COLOR0_NV 0x852A
805 #define GL_CONSTANT_COLOR1_NV 0x852B
806 #define GL_PRIMARY_COLOR_NV 0x852C
807 #define GL_SECONDARY_COLOR_NV 0x852D
808 #define GL_SPARE0_NV 0x852E
809 #define GL_SPARE1_NV 0x852F
810 #define GL_DISCARD_NV 0x8530
811 #define GL_E_TIMES_F_NV 0x8531
812 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
813 #define GL_UNSIGNED_IDENTITY_NV 0x8536
814 #define GL_UNSIGNED_INVERT_NV 0x8537
815 #define GL_EXPAND_NORMAL_NV 0x8538
816 #define GL_EXPAND_NEGATE_NV 0x8539
817 #define GL_HALF_BIAS_NORMAL_NV 0x853A
818 #define GL_HALF_BIAS_NEGATE_NV 0x853B
819 #define GL_SIGNED_IDENTITY_NV 0x853C
820 #define GL_SIGNED_NEGATE_NV 0x853D
821 #define GL_SCALE_BY_TWO_NV 0x853E
822 #define GL_SCALE_BY_FOUR_NV 0x853F
823 #define GL_SCALE_BY_ONE_HALF_NV 0x8540
824 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
825 #define GL_COMBINER_INPUT_NV 0x8542
826 #define GL_COMBINER_MAPPING_NV 0x8543
827 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
828 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
829 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
830 #define GL_COMBINER_MUX_SUM_NV 0x8547
831 #define GL_COMBINER_SCALE_NV 0x8548
832 #define GL_COMBINER_BIAS_NV 0x8549
833 #define GL_COMBINER_AB_OUTPUT_NV 0x854A
834 #define GL_COMBINER_CD_OUTPUT_NV 0x854B
835 #define GL_COMBINER_SUM_OUTPUT_NV 0x854C
836 #define GL_MAX_GENERAL_COMBINERS_NV 0x854D
837 #define GL_NUM_GENERAL_COMBINERS_NV 0x854E
838 #define GL_COLOR_SUM_CLAMP_NV 0x854F
839 #define GL_COMBINER0_NV 0x8550
840 #define GL_COMBINER1_NV 0x8551
841 #define GL_COMBINER2_NV 0x8552
842 #define GL_COMBINER3_NV 0x8553
843 #define GL_COMBINER4_NV 0x8554
844 #define GL_COMBINER5_NV 0x8555
845 #define GL_COMBINER6_NV 0x8556
846 #define GL_COMBINER7_NV 0x8557
847 /* reuse GL_TEXTURE0_ARB */
848 /* reuse GL_TEXTURE1_ARB */
853 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
854 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
855 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
856 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
857 typedef void (APIENTRY * PGLFNCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
858 typedef void (APIENTRY * PGLFNCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
859 typedef void (APIENTRY * PGLFNFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
860 typedef void (APIENTRY * PGLFNGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
861 typedef void (APIENTRY * PGLFNGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
862 typedef void (APIENTRY * PGLFNGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
863 typedef void (APIENTRY * PGLFNGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
864 typedef void (APIENTRY * PGLFNGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
865 typedef void (APIENTRY * PGLFNGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
866 /* GL_NV_register_combiners2 */
867 #ifndef GL_NV_register_combiners2
868 #define GL_NV_register_combiners2 1
869 #define GL_PER_STAGE_CONSTANTS_NV 0x8535
871 typedef void (APIENTRY * PGLFNCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
872 typedef void (APIENTRY * PGLFNGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
873 /* GL_NV_texture_shader */
874 #ifndef GL_NV_texture_shader
875 #define GL_NV_texture_shader 1
876 #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
877 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
878 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
879 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
880 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
881 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
882 #define GL_DSDT_MAG_INTENSITY_NV 0x86DC
883 #define GL_SHADER_CONSISTENT_NV 0x86DD
884 #define GL_TEXTURE_SHADER_NV 0x86DE
885 #define GL_SHADER_OPERATION_NV 0x86DF
886 #define GL_CULL_MODES_NV 0x86E0
887 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
888 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
889 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
890 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
891 #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV
892 #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV
893 #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
894 #define GL_CONST_EYE_NV 0x86E5
895 #define GL_PASS_THROUGH_NV 0x86E6
896 #define GL_CULL_FRAGMENT_NV 0x86E7
897 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8
898 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
899 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
900 #define GL_DOT_PRODUCT_NV 0x86EC
901 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
902 #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
903 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
904 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
905 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
906 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
907 #define GL_HILO_NV 0x86F4
908 #define GL_DSDT_NV 0x86F5
909 #define GL_DSDT_MAG_NV 0x86F6
910 #define GL_DSDT_MAG_VIB_NV 0x86F7
911 #define GL_HILO16_NV 0x86F8
912 #define GL_SIGNED_HILO_NV 0x86F9
913 #define GL_SIGNED_HILO16_NV 0x86FA
914 #define GL_SIGNED_RGBA_NV 0x86FB
915 #define GL_SIGNED_RGBA8_NV 0x86FC
916 #define GL_SIGNED_RGB_NV 0x86FE
917 #define GL_SIGNED_RGB8_NV 0x86FF
918 #define GL_SIGNED_LUMINANCE_NV 0x8701
919 #define GL_SIGNED_LUMINANCE8_NV 0x8702
920 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
921 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
922 #define GL_SIGNED_ALPHA_NV 0x8705
923 #define GL_SIGNED_ALPHA8_NV 0x8706
924 #define GL_SIGNED_INTENSITY_NV 0x8707
925 #define GL_SIGNED_INTENSITY8_NV 0x8708
926 #define GL_DSDT8_NV 0x8709
927 #define GL_DSDT8_MAG8_NV 0x870A
928 #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
929 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
930 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
931 #define GL_HI_SCALE_NV 0x870E
932 #define GL_LO_SCALE_NV 0x870F
933 #define GL_DS_SCALE_NV 0x8710
934 #define GL_DT_SCALE_NV 0x8711
935 #define GL_MAGNITUDE_SCALE_NV 0x8712
936 #define GL_VIBRANCE_SCALE_NV 0x8713
937 #define GL_HI_BIAS_NV 0x8714
938 #define GL_LO_BIAS_NV 0x8715
939 #define GL_DS_BIAS_NV 0x8716
940 #define GL_DT_BIAS_NV 0x8717
941 #define GL_MAGNITUDE_BIAS_NV 0x8718
942 #define GL_VIBRANCE_BIAS_NV 0x8719
943 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A
944 #define GL_TEXTURE_HI_SIZE_NV 0x871B
945 #define GL_TEXTURE_LO_SIZE_NV 0x871C
946 #define GL_TEXTURE_DS_SIZE_NV 0x871D
947 #define GL_TEXTURE_DT_SIZE_NV 0x871E
948 #define GL_TEXTURE_MAG_SIZE_NV 0x871F
950 /* GL_NV_texture_shader2 */
951 #ifndef GL_NV_texture_shader2
952 #define GL_NV_texture_shader2 1
953 #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
955 /* GL_NV_texture_shader3 */
956 #ifndef GL_NV_texture_shader3
957 #define GL_NV_texture_shader3 1
958 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
959 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
960 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
961 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
962 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
963 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
964 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
965 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
966 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
967 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
968 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
969 #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
970 #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
971 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
972 #define GL_HILO8_NV 0x885E
973 #define GL_SIGNED_HILO8_NV 0x885F
974 #define GL_FORCE_BLUE_TO_ONE_NV 0x8860
976 /* GL_ATI_texture_env_combine3 */
977 #ifndef GL_ATI_texture_env_combine3
978 #define GL_ATI_texture_env_combine3 1
979 #define GL_MODULATE_ADD_ATI 0x8744
980 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745
981 #define GL_MODULATE_SUBTRACT_ATI 0x8746
989 /* GL_ARB_point_sprite */
990 #ifndef GL_ARB_point_sprite
991 #define GL_ARB_point_sprite 1
992 #define GL_POINT_SPRITE_ARB 0x8861
993 #define GL_COORD_REPLACE_ARB 0x8862
996 * @TODO: GL_NV_point_sprite
1002 /* GL_ARB_occlusion_query */
1003 #ifndef GL_ARB_occlusion_query
1004 #define GL_ARB_occlusion_query 1
1005 #define GL_SAMPLES_PASSED_ARB 0x8914
1006 #define GL_QUERY_COUNTER_BITS_ARB 0x8864
1007 #define GL_CURRENT_QUERY_ARB 0x8865
1008 #define GL_QUERY_RESULT_ARB 0x8866
1009 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
1011 typedef void (APIENTRY * PGLFNGENQUERIESARBPROC) (GLsizei n, GLuint *queries);
1012 typedef void (APIENTRY * PGLFNDELETEQUERIESARBPROC) (GLsizei n, const GLuint *queries);
1013 typedef GLboolean (APIENTRY * PGLFNISQUERYARBPROC) (GLuint query);
1014 typedef void (APIENTRY * PGLFNBEGINQUERYARBPROC) (GLenum target, GLuint query);
1015 typedef void (APIENTRY * PGLFNENDQUERYARBPROC) (GLenum target);
1016 typedef void (APIENTRY * PGLFNGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
1017 typedef void (APIENTRY * PGLFNGETQUERYOBJECTIVARBPROC) (GLuint query, GLenum pname, GLint *params);
1018 typedef void (APIENTRY * PGLFNGETQUERYOBJECTUIVARBPROC) (GLuint query, GLenum pname, GLuint *params);
1019 /* GL_HP_occlusion_test isn't complete, but it's constants are used by GL_NV_occlusion_query */
1020 #ifndef GL_HP_occlusion_test
1021 #define GL_HP_occlusion_test 1
1022 #define GL_OCCLUSION_TEST_HP 0x8165
1023 #define GL_OCCLUSION_TEST_RESULT_HP 0x8165
1025 /* GL_NV_occlusion_query */
1026 #ifndef GL_NV_occlusion_query
1027 #define GL_NV_occlusion_query 1
1028 #define GL_PIXEL_COUNTER_BITS_NV 0x8864
1029 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
1030 #define GL_PIXEL_COUNT_NV 0x8866
1031 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
1033 typedef void (APIENTRY * PGLFNGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
1034 typedef void (APIENTRY * PGLFNDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
1035 typedef GLboolean (APIENTRY * PGLFNISOCCLUSIONQUERYNVPROC) (GLuint id);
1036 typedef void (APIENTRY * PGLFNBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
1037 typedef void (APIENTRY * PGLFNENDOCCLUSIONQUERYNVPROC) (void);
1038 typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
1039 typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
1040 /* GL_EXT_stencil_two_side */
1041 #ifndef GL_EXT_stencil_two_side
1042 #define GL_EXT_stencil_two_side 1
1043 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
1044 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
1046 typedef void (APIENTRY * PGLFNACTIVESTENCILFACEEXTPROC) (GLenum face);
1047 /* GL_ATI_separate_stencil */
1048 #ifndef GL_ATI_separate_stencil
1049 #define GL_ATI_separate_stencil 1
1050 #define GL_STENCIL_BACK_FUNC_ATI 0x8800
1051 #define GL_STENCIL_BACK_FAIL_ATI 0x8801
1052 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
1053 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
1055 typedef void (APIENTRY * PGLFNSTENCILOPSEPARATEATIPROC) (GLenum, GLenum, GLenum, GLenum);
1056 typedef void (APIENTRY * PGLFNSTENCILFUNCSEPARATEATIPROC) (GLenum, GLenum, GLint, GLuint);
1057 /* GL_VERSION_2_0 */
1058 #ifndef GL_VERSION_2_0
1059 #define GL_VERSION_2_0 1
1060 #define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
1061 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
1062 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
1063 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
1064 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
1065 #define GL_CURRENT_VERTEX_ATTRIB 0x8626
1066 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
1067 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
1068 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
1069 #define GL_STENCIL_BACK_FUNC 0x8800
1070 #define GL_STENCIL_BACK_FAIL 0x8801
1071 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
1072 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
1073 #define GL_MAX_DRAW_BUFFERS 0x8824
1074 #define GL_DRAW_BUFFER0 0x8825
1075 #define GL_DRAW_BUFFER1 0x8826
1076 #define GL_DRAW_BUFFER2 0x8827
1077 #define GL_DRAW_BUFFER3 0x8828
1078 #define GL_DRAW_BUFFER4 0x8829
1079 #define GL_DRAW_BUFFER5 0x882A
1080 #define GL_DRAW_BUFFER6 0x882B
1081 #define GL_DRAW_BUFFER7 0x882C
1082 #define GL_DRAW_BUFFER8 0x882D
1083 #define GL_DRAW_BUFFER9 0x882E
1084 #define GL_DRAW_BUFFER10 0x882F
1085 #define GL_DRAW_BUFFER11 0x8830
1086 #define GL_DRAW_BUFFER12 0x8831
1087 #define GL_DRAW_BUFFER13 0x8832
1088 #define GL_DRAW_BUFFER14 0x8833
1089 #define GL_DRAW_BUFFER15 0x8834
1090 #define GL_BLEND_EQUATION_ALPHA 0x883D
1091 #define GL_POINT_SPRITE 0x8861
1092 #define GL_COORD_REPLACE 0x8862
1093 #define GL_MAX_VERTEX_ATTRIBS 0x8869
1094 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
1095 #define GL_MAX_TEXTURE_COORDS 0x8871
1096 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
1097 #define GL_FRAGMENT_SHADER 0x8B30
1098 #define GL_VERTEX_SHADER 0x8B31
1099 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
1100 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
1101 #define GL_MAX_VARYING_FLOATS 0x8B4B
1102 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
1103 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
1104 #define GL_SHADER_TYPE 0x8B4F
1105 #define GL_FLOAT_VEC2 0x8B50
1106 #define GL_FLOAT_VEC3 0x8B51
1107 #define GL_FLOAT_VEC4 0x8B52
1108 #define GL_INT_VEC2 0x8B53
1109 #define GL_INT_VEC3 0x8B54
1110 #define GL_INT_VEC4 0x8B55
1111 #define GL_BOOL 0x8B56
1112 #define GL_BOOL_VEC2 0x8B57
1113 #define GL_BOOL_VEC3 0x8B58
1114 #define GL_BOOL_VEC4 0x8B59
1115 #define GL_FLOAT_MAT2 0x8B5A
1116 #define GL_FLOAT_MAT3 0x8B5B
1117 #define GL_FLOAT_MAT4 0x8B5C
1118 #define GL_SAMPLER_1D 0x8B5D
1119 #define GL_SAMPLER_2D 0x8B5E
1120 #define GL_SAMPLER_3D 0x8B5F
1121 #define GL_SAMPLER_CUBE 0x8B60
1122 #define GL_SAMPLER_1D_SHADOW 0x8B61
1123 #define GL_SAMPLER_2D_SHADOW 0x8B62
1124 #define GL_DELETE_STATUS 0x8B80
1125 #define GL_COMPILE_STATUS 0x8B81
1126 #define GL_LINK_STATUS 0x8B82
1127 #define GL_VALIDATE_STATUS 0x8B83
1128 #define GL_INFO_LOG_LENGTH 0x8B84
1129 #define GL_ATTACHED_SHADERS 0x8B85
1130 #define GL_ACTIVE_UNIFORMS 0x8B86
1131 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
1132 #define GL_SHADER_SOURCE_LENGTH 0x8B88
1133 #define GL_ACTIVE_ATTRIBUTES 0x8B89
1134 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
1135 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
1136 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
1137 #define GL_CURRENT_PROGRAM 0x8B8D
1138 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
1139 #define GL_LOWER_LEFT 0x8CA1
1140 #define GL_UPPER_LEFT 0x8CA2
1141 #define GL_STENCIL_BACK_REF 0x8CA3
1142 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
1143 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
1144 typedef char GLchar;
1146 typedef void (APIENTRY * PGLFNBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
1147 typedef void (APIENTRY * PGLFNDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
1148 typedef void (APIENTRY * PGLFNSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
1149 typedef void (APIENTRY * PGLFNSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
1150 typedef void (APIENTRY * PGLFNSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
1151 typedef void (APIENTRY * PGLFNATTACHSHADERPROC) (GLuint program, GLuint shader);
1152 typedef void (APIENTRY * PGLFNBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
1153 typedef void (APIENTRY * PGLFNCOMPILESHADERPROC) (GLuint shader);
1154 typedef GLuint (APIENTRY * PGLFNCREATEPROGRAMPROC) (void);
1155 typedef GLuint (APIENTRY * PGLFNCREATESHADERPROC) (GLenum type);
1156 typedef void (APIENTRY * PGLFNDELETEPROGRAMPROC) (GLuint program);
1157 typedef void (APIENTRY * PGLFNDELETESHADERPROC) (GLuint shader);
1158 typedef void (APIENTRY * PGLFNDETACHSHADERPROC) (GLuint program, GLuint shader);
1159 typedef void (APIENTRY * PGLFNDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
1160 typedef void (APIENTRY * PGLFNENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
1161 typedef void (APIENTRY * PGLFNGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1162 typedef void (APIENTRY * PGLFNGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1163 typedef void (APIENTRY * PGLFNGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
1164 typedef GLint (APIENTRY * PGLFNGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
1165 typedef void (APIENTRY * PGLFNGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
1166 typedef void (APIENTRY * PGLFNGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1167 typedef void (APIENTRY * PGLFNGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
1168 typedef void (APIENTRY * PGLFNGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1169 typedef void (APIENTRY * PGLFNGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
1170 typedef GLint (APIENTRY * PGLFNGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
1171 typedef void (APIENTRY * PGLFNGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
1172 typedef void (APIENTRY * PGLFNGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
1173 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
1174 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
1175 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
1176 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
1177 typedef GLboolean (APIENTRY * PGLFNISPROGRAMPROC) (GLuint program);
1178 typedef GLboolean (APIENTRY * PGLFNISSHADERPROC) (GLuint shader);
1179 typedef void (APIENTRY * PGLFNLINKPROGRAMPROC) (GLuint program);
1180 typedef void (APIENTRY * PGLFNSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
1181 typedef void (APIENTRY * PGLFNUSEPROGRAMPROC) (GLuint program);
1182 typedef void (APIENTRY * PGLFNUNIFORM1FPROC) (GLint location, GLfloat v0);
1183 typedef void (APIENTRY * PGLFNUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
1184 typedef void (APIENTRY * PGLFNUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1185 typedef void (APIENTRY * PGLFNUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1186 typedef void (APIENTRY * PGLFNUNIFORM1IPROC) (GLint location, GLint v0);
1187 typedef void (APIENTRY * PGLFNUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
1188 typedef void (APIENTRY * PGLFNUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
1189 typedef void (APIENTRY * PGLFNUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1190 typedef void (APIENTRY * PGLFNUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1191 typedef void (APIENTRY * PGLFNUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1192 typedef void (APIENTRY * PGLFNUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1193 typedef void (APIENTRY * PGLFNUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1194 typedef void (APIENTRY * PGLFNUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
1195 typedef void (APIENTRY * PGLFNUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
1196 typedef void (APIENTRY * PGLFNUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
1197 typedef void (APIENTRY * PGLFNUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
1198 typedef void (APIENTRY * PGLFNUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1199 typedef void (APIENTRY * PGLFNUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1200 typedef void (APIENTRY * PGLFNUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1201 typedef void (APIENTRY * PGLFNVALIDATEPROGRAMPROC) (GLuint program);
1202 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
1203 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
1204 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
1205 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
1206 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
1207 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
1208 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
1209 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
1210 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
1211 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
1212 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
1213 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
1214 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
1215 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
1216 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
1217 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
1218 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
1219 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
1220 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
1221 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
1222 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
1223 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
1224 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
1225 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
1226 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
1227 typedef void (APIENTRY * PGLFNVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
1228 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1229 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
1230 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1231 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
1232 typedef void (APIENTRY * PGLFNVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
1233 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
1234 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
1235 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
1236 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
1237 typedef void (APIENTRY * PGLFNVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
1238 typedef void (APIENTRY * PGLFNVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
1240 /****************************************************
1241 * OpenGL Official Version
1243 ****************************************************/
1244 /* GL_VERSION_1_3 */
1245 #if !defined(GL_DOT3_RGBA)
1246 # define GL_DOT3_RGBA 0x8741
1248 #if !defined(GL_SUBTRACT)
1249 # define GL_SUBTRACT 0x84E7
1253 /****************************************************
1254 * OpenGL GLX Extensions
1255 * defines and functions pointer
1256 ****************************************************/
1259 /****************************************************
1260 * OpenGL GLX Official Version
1261 * defines and functions pointer
1262 ****************************************************/
1263 /* GLX_VERSION_1_3 */
1264 typedef GLXFBConfig * (APIENTRY * PGLXFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
1265 typedef GLXFBConfig * (APIENTRY * PGLXFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
1266 typedef int (APIENTRY * PGLXFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
1267 typedef XVisualInfo * (APIENTRY * PGLXFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
1268 typedef GLXWindow (APIENTRY * PGLXFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
1269 typedef void (APIENTRY * PGLXFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
1270 typedef GLXPixmap (APIENTRY * PGLXFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
1271 typedef void (APIENTRY * PGLXFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
1272 typedef GLXPbuffer (APIENTRY * PGLXFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
1273 typedef void (APIENTRY * PGLXFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
1274 typedef void (APIENTRY * PGLXFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
1275 typedef GLXContext (APIENTRY * PGLXFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
1276 typedef Bool (APIENTRY * PGLXFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
1277 typedef GLXDrawable (APIENTRY * PGLXFNGLXGETCURRENTREADDRAWABLEPROC) (void);
1278 typedef Display * (APIENTRY * PGLXFNGLXGETCURRENTDISPLAYPROC) (void);
1279 typedef int (APIENTRY * PGLXFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
1280 typedef void (APIENTRY * PGLXFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
1281 typedef void (APIENTRY * PGLXFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
1284 /****************************************************
1286 ****************************************************/
1287 typedef enum _GL_Vendors {
1290 VENDOR_ATI = 0x1002,
1291 VENDOR_NVIDIA = 0x10de,
1292 VENDOR_INTEL = 0x8086
1295 typedef enum _GL_Cards {
1298 CARD_ATI_RADEON_8500 = 0x514c,
1299 CARD_ATI_RADEON_9700PRO = 0x4e44,
1300 CARD_ATI_RADEON_9800PRO = 0x4e48,
1302 CARD_NVIDIA_GEFORCE4_TI4600 = 0x0250,
1303 CARD_NVIDIA_GEFORCE4_TI4200 = 0x0281,
1304 CARD_NVIDIA_GEFORCEFX_5900ULTRA = 0x0330,
1305 CARD_NVIDIA_QUADROFX_3000 = 0x0338,
1306 CARD_NVIDIA_GEFORCE_6800ULTRA = 0x0040,
1307 CARD_NVIDIA_QUADROFX_4000 = 0x004e,
1308 CARD_NVIDIA_GEFORCE_7800ULTRA = 0x0090,
1310 CARD_INTEL_845G = 0x2562,
1311 CARD_INTEL_I830G = 0x3577,
1312 CARD_INTEL_I855G = 0x3582,
1313 CARD_INTEL_I865G = 0x2572,
1314 CARD_INTEL_I915G = 0x2582,
1315 CARD_INTEL_I915GM = 0x2592
1318 typedef enum _GL_VSVersion {
1319 VS_VERSION_NOT_SUPPORTED = 0x0,
1320 VS_VERSION_10 = 0x10,
1321 VS_VERSION_11 = 0x11,
1322 VS_VERSION_20 = 0x20,
1323 VS_VERSION_30 = 0x30,
1325 VS_VERSION_FORCE_DWORD = 0x7FFFFFFF
1328 typedef enum _GL_PSVersion {
1329 PS_VERSION_NOT_SUPPORTED = 0x0,
1330 PS_VERSION_10 = 0x10,
1331 PS_VERSION_11 = 0x11,
1332 PS_VERSION_12 = 0x12,
1333 PS_VERSION_13 = 0x13,
1334 PS_VERSION_14 = 0x14,
1335 PS_VERSION_20 = 0x20,
1336 PS_VERSION_30 = 0x30,
1338 PS_VERSION_FORCE_DWORD = 0x7FFFFFFF
1341 #define MAKEDWORD_VERSION(maj, min) ((maj & 0x0000FFFF) << 16) | (min & 0x0000FFFF)
1343 /* OpenGL Supported Extensions (ARB and EXT) */
1344 typedef enum _GL_SupportedExt {
1346 ARB_FRAGMENT_PROGRAM,
1350 ARB_OCCLUSION_QUERY,
1351 ARB_POINT_PARAMETERS,
1352 ARB_PIXEL_BUFFER_OBJECT,
1354 ARB_TEXTURE_COMPRESSION,
1355 ARB_TEXTURE_CUBE_MAP,
1356 ARB_TEXTURE_ENV_ADD,
1357 ARB_TEXTURE_ENV_COMBINE,
1358 ARB_TEXTURE_ENV_DOT3,
1359 ARB_TEXTURE_BORDER_CLAMP,
1360 ARB_TEXTURE_MIRRORED_REPEAT,
1363 ARB_VERTEX_BUFFER_OBJECT,
1364 ARB_SHADING_LANGUAGE_100,
1367 EXT_FRAMEBUFFER_OBJECT,
1368 EXT_PALETTED_TEXTURE,
1369 EXT_PIXEL_BUFFER_OBJECT,
1370 EXT_POINT_PARAMETERS,
1371 EXT_SECONDARY_COLOR,
1372 EXT_STENCIL_TWO_SIDE,
1374 EXT_TEXTURE_COMPRESSION_S3TC,
1375 EXT_TEXTURE_FILTER_ANISOTROPIC,
1377 EXT_TEXTURE_LOD_BIAS,
1378 EXT_TEXTURE_ENV_ADD,
1379 EXT_TEXTURE_ENV_COMBINE,
1380 EXT_TEXTURE_ENV_DOT3,
1381 EXT_VERTEX_WEIGHTING,
1384 NV_FRAGMENT_PROGRAM,
1386 NV_REGISTER_COMBINERS,
1387 NV_REGISTER_COMBINERS2,
1388 NV_TEXGEN_REFLECTION,
1389 NV_TEXTURE_ENV_COMBINE4,
1395 ATI_SEPARATE_STENCIL,
1396 ATI_TEXTURE_ENV_COMBINE3,
1397 ATI_TEXTURE_MIRROR_ONCE,
1400 OPENGL_SUPPORTED_EXT_END
1404 /****************************************************
1406 ****************************************************/
1407 #define GL_EXT_FUNCS_GEN \
1408 /** ARB Extensions **/ \
1409 /* GL_ARB_imaging */ \
1410 USE_GL_FUNC(PGLFNBLENDCOLORPROC, glBlendColor); \
1411 USE_GL_FUNC(PGLFNBLENDEQUATIONPROC, glBlendEquation); \
1412 /* GL_ARB_multitexture */ \
1413 USE_GL_FUNC(WINED3D_PFNGLACTIVETEXTUREARBPROC, glActiveTextureARB); \
1414 USE_GL_FUNC(WINED3D_PFNGLCLIENTACTIVETEXTUREARBPROC, glClientActiveTextureARB); \
1415 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD1FARBPROC, glMultiTexCoord1fARB); \
1416 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD2FARBPROC, glMultiTexCoord2fARB); \
1417 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD3FARBPROC, glMultiTexCoord3fARB); \
1418 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD4FARBPROC, glMultiTexCoord4fARB); \
1419 /* GL_ARB_point_parameters */ \
1420 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFARBPROC, glPointParameterfARB); \
1421 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVARBPROC, glPointParameterfvARB); \
1422 /* GL_ARB_texture_compression */ \
1423 USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE2DPROC, glCompressedTexImage2DARB); \
1424 USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE3DPROC, glCompressedTexImage3DARB); \
1425 USE_GL_FUNC(PGLFNCOMPRESSEDTEXSUBIMAGE2DPROC, glCompressedTexSubImage2DARB); \
1426 USE_GL_FUNC(PGLFNCOMPRESSEDTEXSUBIMAGE3DPROC, glCompressedTexSubImage3DARB); \
1427 USE_GL_FUNC(PGLFNGETCOMPRESSEDTEXIMAGEPROC, glGetCompressedTexImageARB); \
1428 /* GL_ARB_vertex_blend */ \
1429 USE_GL_FUNC(PGLFNGLWEIGHTPOINTERARB, glWeightPointerARB); \
1430 /* GL_ARB_vertex_buffer_object */ \
1431 USE_GL_FUNC(PGLFNBINDBUFFERARBPROC, glBindBufferARB); \
1432 USE_GL_FUNC(PGLFNDELETEBUFFERSARBPROC, glDeleteBuffersARB); \
1433 USE_GL_FUNC(PGLFNGENBUFFERSARBPROC, glGenBuffersARB); \
1434 USE_GL_FUNC(PGLFNISBUFFERARBPROC, glIsBufferARB); \
1435 USE_GL_FUNC(PGLFNBUFFERDATAARBPROC, glBufferDataARB); \
1436 USE_GL_FUNC(PGLFNBUFFERSUBDATAARBPROC, glBufferSubDataARB); \
1437 USE_GL_FUNC(PGLFNGETBUFFERSUBDATAARBPROC, glGetBufferSubDataARB); \
1438 USE_GL_FUNC(PGLFNMAPBUFFERARBPROC, glMapBufferARB); \
1439 USE_GL_FUNC(PGLFNUNMAPBUFFERARBPROC, glUnmapBufferARB); \
1440 USE_GL_FUNC(PGLFNGETBUFFERPARAMETERIVARBPROC, glGetBufferParameterivARB); \
1441 USE_GL_FUNC(PGLFNGETBUFFERPOINTERVARBPROC, glGetBufferPointervARB); \
1442 /** EXT Extensions **/ \
1443 /* GL_EXT_fog_coord */ \
1444 USE_GL_FUNC(PGLFNGLFOGCOORDFEXTPROC, glFogCoordfEXT); \
1445 USE_GL_FUNC(PGLFNGLFOGCOORDFVEXTPROC, glFogCoordfvEXT); \
1446 USE_GL_FUNC(PGLFNGLFOGCOORDDEXTPROC, glFogCoorddEXT); \
1447 USE_GL_FUNC(PGLFNGLFOGCOORDDVEXTPROC, glFogCoordvEXT); \
1448 USE_GL_FUNC(PGLFNGLFOGCOORDPOINTEREXTPROC, glFogCoordPointerEXT); \
1449 /* GL_EXT_framebuffer_object */ \
1450 USE_GL_FUNC(PGLFNGLISRENDERBUFFEREXTPROC, glIsRenderbufferEXT); \
1451 USE_GL_FUNC(PGLFNGLBINDRENDERBUFFEREXTPROC, glBindRenderbufferEXT); \
1452 USE_GL_FUNC(PGLFNGLDELETERENDERBUFFERSEXTPROC, glDeleteRenderbuffersEXT); \
1453 USE_GL_FUNC(PGLFNGLGENRENDERBUFFERSEXTPROC, glGenRenderbuffersEXT); \
1454 USE_GL_FUNC(PGLFNGLRENDERBUFFERSTORAGEEXTPROC, glRenderbufferStorageEXT); \
1455 USE_GL_FUNC(PGLFNGLISFRAMEBUFFEREXTPROC, glIsFramebufferEXT); \
1456 USE_GL_FUNC(PGLFNGLBINDFRAMEBUFFEREXTPROC, glBindFramebufferEXT); \
1457 USE_GL_FUNC(PGLFNGLDELETEFRAMEBUFFERSEXTPROC, glDeleteFramebuffersEXT); \
1458 USE_GL_FUNC(PGLFNGLGENFRAMEBUFFERSEXTPROC, glGenFramebuffersEXT); \
1459 USE_GL_FUNC(PGLFNGLCHECKFRAMEBUFFERSTATUSEXTPROC, glCheckFramebufferStatusEXT); \
1460 USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE1DEXTPROC, glFramebufferTexture1DEXT); \
1461 USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE2DEXTPROC, glFramebufferTexture2DEXT); \
1462 USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE3DEXTPROC, glFramebufferTexture3DEXT); \
1463 USE_GL_FUNC(PGLFNGLFRAMEBUFFERRENDERBUFFEREXTPROC, glFramebufferRenderbufferEXT); \
1464 USE_GL_FUNC(PGLFNGLGENERATEMIPMAPEXTPROC, glGenerateMipmapEXT); \
1465 USE_GL_FUNC(PGLFNGLGETRENDERBUFFERPARAMETERIVEXTPROC, glGetRenderbufferParameterivEXT); \
1466 USE_GL_FUNC(PGLFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC, glGetFramebufferAttachmentParameterivEXT); \
1467 /* GL_EXT_paletted_texture */ \
1468 USE_GL_FUNC(PGLFNGLCOLORTABLEEXTPROC, glColorTableEXT); \
1469 /* GL_EXT_point_parameters */ \
1470 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFEXTPROC, glPointParameterfEXT); \
1471 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVEXTPROC, glPointParameterfvEXT); \
1472 /* GL_EXT_secondary_color */ \
1473 USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3UBEXTPROC, glSecondaryColor3ubEXT); \
1474 USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FEXTPROC, glSecondaryColor3fEXT); \
1475 USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FVEXTPROC, glSecondaryColor3fvEXT); \
1476 USE_GL_FUNC(PGLFNGLSECONDARYCOLORPOINTEREXTPROC, glSecondaryColorPointerEXT); \
1477 /* GL_EXT_secondary_color */ \
1478 USE_GL_FUNC(PGLFNGENPROGRAMSARBPROC, glGenProgramsARB); \
1479 USE_GL_FUNC(PGLFNBINDPROGRAMARBPROC, glBindProgramARB); \
1480 USE_GL_FUNC(PGLFNPROGRAMSTRINGARBPROC, glProgramStringARB); \
1481 USE_GL_FUNC(PGLFNDELETEPROGRAMSARBPROC, glDeleteProgramsARB); \
1482 USE_GL_FUNC(PGLFNPROGRAMENVPARAMETER4FVARBPROC, glProgramEnvParameter4fvARB); \
1483 USE_GL_FUNC(PGLFNVERTEXATTRIBPOINTERARBPROC, glVertexAttribPointerARB); \
1484 USE_GL_FUNC(PGLFNENABLEVERTEXATTRIBARRAYARBPROC, glEnableVertexAttribArrayARB); \
1485 USE_GL_FUNC(PGLFNDISABLEVERTEXATTRIBARRAYARBPROC, glDisableVertexAttribArrayARB); \
1486 /* GL_ARB_shader_objects */ \
1487 USE_GL_FUNC(WINED3D_PFNGLGETOBJECTPARAMETERIVARBPROC, glGetObjectParameterivARB); \
1488 USE_GL_FUNC(WINED3D_PFNGLGETOBJECTPARAMETERFVARBPROC, glGetObjectParameterfvARB); \
1489 USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMLOCATIONARBPROC, glGetUniformLocationARB); \
1490 USE_GL_FUNC(WINED3D_PFNGLGETACTIVEUNIFORMARBPROC, glGetActiveUniformARB); \
1491 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IARBPROC, glUniform1iARB); \
1492 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IARBPROC, glUniform2iARB); \
1493 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IARBPROC, glUniform3iARB); \
1494 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4IARBPROC, glUniform4iARB); \
1495 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IARBPROC, glUniform1fARB); \
1496 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2FARBPROC, glUniform2fARB); \
1497 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3FARBPROC, glUniform3fARB); \
1498 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4FARBPROC, glUniform4fARB); \
1499 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IVARBPROC, glUniform1fvARB); \
1500 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IVARBPROC, glUniform2fvARB); \
1501 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IVARBPROC, glUniform3fvARB); \
1502 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4FVARBPROC, glUniform4fvARB); \
1503 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IVARBPROC, glUniform1ivARB); \
1504 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IVARBPROC, glUniform2ivARB); \
1505 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IVARBPROC, glUniform3ivARB); \
1506 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4IVARBPROC, glUniform4ivARB); \
1507 USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX2FVARBPROC, glUniformMatrix2fvARB); \
1508 USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX3FVARBPROC, glUniformMatrix3fvARB); \
1509 USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX4FVARBPROC, glUniformMatrix4fvARB); \
1510 USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMFVARBPROC, glGetUniform4fvARB); \
1511 USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMIVARBPROC, glGetUniform4ivARB); \
1512 USE_GL_FUNC(WINED3D_PFNGLGETINFOLOGARBPROC, glGetInfoLogARB); \
1513 USE_GL_FUNC(WINED3D_PFNGLUSEPROGRAMOBJECTARBPROC, glUseProgramObjectARB); \
1514 USE_GL_FUNC(WINED3D_PFNGLCREATESHADEROBJECTARBPROC, glCreateShaderObjectARB); \
1515 USE_GL_FUNC(WINED3D_PFNGLSHADERSOURCEARBPROC, glShaderSourceARB); \
1516 USE_GL_FUNC(WINED3D_PFNGLCOMPILESHADERARBPROC, glCompileShaderARB); \
1517 USE_GL_FUNC(WINED3D_PFNGLCREATEPROGRAMOBJECTARBPROC, glCreateProgramObjectARB); \
1518 USE_GL_FUNC(WINED3D_PFNGLATTACHOBJECTARBPROC, glAttachObjectARB); \
1519 USE_GL_FUNC(WINED3D_PFNGLLINKPROGRAMARBPROC, glLinkProgramARB); \
1520 USE_GL_FUNC(WINED3D_PFNGLDETACHOBJECTARBPROC, glDetachObjectARB); \
1521 USE_GL_FUNC(WINED3D_PFNGLDELETEOBJECTARBPROC, glDeleteObjectARB); \
1522 USE_GL_FUNC(WINED3D_PFNGLVALIDATEPROGRAMARBPROC, glValidateProgramARB); \
1523 USE_GL_FUNC(WINED3D_PFNGLGETATTACHEDOBJECTSARBPROC, glGetAttachedObjectsARB); \
1524 USE_GL_FUNC(WINED3D_PFNGLGETHANDLEARBPROC, glGetHandleARB); \
1525 USE_GL_FUNC(WINED3D_PFNGLGETSHADERSOURCEARBPROC, glGetShaderSourceARB); \
1526 USE_GL_FUNC(WINED3D_PFNGLBINDATTRIBLOCATIONARBPROC, glBindAttribLocationARB); \
1527 USE_GL_FUNC(WINED3D_PFNGLGETATTRIBLOCATIONARBPROC, glGetAttribLocationARB); \
1528 /* GL_EXT_stencil_two_side */ \
1529 USE_GL_FUNC(PGLFNACTIVESTENCILFACEEXTPROC, glActiveStencilFaceEXT); \
1530 /* GL_ATI_separate_stencil */ \
1531 USE_GL_FUNC(PGLFNSTENCILOPSEPARATEATIPROC, glStencilOpSeparateATI); \
1532 USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEATIPROC, glStencilFuncSeparateATI); \
1533 /* GL_NV_register_combiners */ \
1534 USE_GL_FUNC(PGLFNCOMBINERINPUTNVPROC, glCombinerInputNV); \
1535 USE_GL_FUNC(PGLFNCOMBINEROUTPUTNVPROC, glCombinerOutputNV); \
1536 USE_GL_FUNC(PGLFNCOMBINERPARAMETERFNVPROC, glCombinerParameterfNV); \
1537 USE_GL_FUNC(PGLFNCOMBINERPARAMETERFVNVPROC, glCombinerParameterfvNV); \
1538 USE_GL_FUNC(PGLFNCOMBINERPARAMETERINVPROC, glCombinerParameteriNV); \
1539 USE_GL_FUNC(PGLFNCOMBINERPARAMETERIVNVPROC, glCombinerParameterivNV); \
1541 /* OpenGL 2.0 functions */
1542 #define GL2_FUNCS_GEN \
1543 USE_GL_FUNC(PGLFNBLENDEQUATIONSEPARATEPROC, glBlendEquationSeparate); \
1544 USE_GL_FUNC(PGLFNDRAWBUFFERSPROC, glDrawBuffers); \
1545 USE_GL_FUNC(PGLFNSTENCILOPSEPARATEPROC, glStencilOpSeparate); \
1546 USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEPROC, glStencilFuncSeparate); \
1547 USE_GL_FUNC(PGLFNSTENCILMASKSEPARATEPROC, glStencilMaskSeparate); \
1548 USE_GL_FUNC(PGLFNATTACHSHADERPROC, glAttachShader); \
1549 USE_GL_FUNC(PGLFNBINDATTRIBLOCATIONPROC, glBindAttribLocation); \
1550 USE_GL_FUNC(PGLFNCOMPILESHADERPROC, glCompileShader); \
1551 USE_GL_FUNC(PGLFNCREATEPROGRAMPROC, glCreateProgram); \
1552 USE_GL_FUNC(PGLFNCREATESHADERPROC, glCreateShader); \
1553 USE_GL_FUNC(PGLFNDELETEPROGRAMPROC, glDeleteProgram); \
1554 USE_GL_FUNC(PGLFNDELETESHADERPROC, glDeleteShader); \
1555 USE_GL_FUNC(PGLFNDETACHSHADERPROC, glDetachShader); \
1556 USE_GL_FUNC(PGLFNDISABLEVERTEXATTRIBARRAYPROC, glDisableVertexAttribArray); \
1557 USE_GL_FUNC(PGLFNENABLEVERTEXATTRIBARRAYPROC, glEnableVertexAttribArray); \
1558 USE_GL_FUNC(PGLFNGETACTIVEATTRIBPROC, glGetActiveAttrib); \
1559 USE_GL_FUNC(PGLFNGETACTIVEUNIFORMPROC, glGetActiveUniform); \
1560 USE_GL_FUNC(PGLFNGETATTACHEDSHADERSPROC, glGetAttachedShaders); \
1561 USE_GL_FUNC(PGLFNGETATTRIBLOCATIONPROC, glGetAttribLocation); \
1562 USE_GL_FUNC(PGLFNGETPROGRAMIVPROC, glGetProgramiv); \
1563 USE_GL_FUNC(PGLFNGETPROGRAMINFOLOGPROC, glGetProgramInfoLog); \
1564 USE_GL_FUNC(PGLFNGETSHADERIVPROC, glGetShaderiv); \
1565 USE_GL_FUNC(PGLFNGETSHADERINFOLOGPROC, glGetShaderInfoLog); \
1566 USE_GL_FUNC(PGLFNGETSHADERSOURCEPROC, glGetShaderSource); \
1567 USE_GL_FUNC(PGLFNGETUNIFORMLOCATIONPROC, glGetUniformLocation); \
1568 USE_GL_FUNC(PGLFNGETUNIFORMFVPROC, glGetUniformfv); \
1569 USE_GL_FUNC(PGLFNGETUNIFORMIVPROC, glGetUniformiv); \
1570 USE_GL_FUNC(PGLFNGETVERTEXATTRIBDVPROC, glGetVertexAttribdv); \
1571 USE_GL_FUNC(PGLFNGETVERTEXATTRIBFVPROC, glGetVertexAttribfv); \
1572 USE_GL_FUNC(PGLFNGETVERTEXATTRIBIVPROC, glGetVertexAttribiv); \
1573 USE_GL_FUNC(PGLFNGETVERTEXATTRIBPOINTERVPROC, glGetVertexAttribPointerv); \
1574 USE_GL_FUNC(PGLFNISPROGRAMPROC, glIsProgram); \
1575 USE_GL_FUNC(PGLFNISSHADERPROC, glIsShader); \
1576 USE_GL_FUNC(PGLFNLINKPROGRAMPROC, glLinkProgram); \
1577 USE_GL_FUNC(PGLFNSHADERSOURCEPROC, glShaderSource); \
1578 USE_GL_FUNC(PGLFNUSEPROGRAMPROC, glUseProgram); \
1579 USE_GL_FUNC(PGLFNUNIFORM1FPROC, glUniform1f); \
1580 USE_GL_FUNC(PGLFNUNIFORM2FPROC, glUniform2f); \
1581 USE_GL_FUNC(PGLFNUNIFORM3FPROC, glUniform3f); \
1582 USE_GL_FUNC(PGLFNUNIFORM4FPROC, glUniform4f); \
1583 USE_GL_FUNC(PGLFNUNIFORM1IPROC, glUniform1i); \
1584 USE_GL_FUNC(PGLFNUNIFORM2IPROC, glUniform2i); \
1585 USE_GL_FUNC(PGLFNUNIFORM3IPROC, glUniform3i); \
1586 USE_GL_FUNC(PGLFNUNIFORM4IPROC, glUniform4i); \
1587 USE_GL_FUNC(PGLFNUNIFORM1FVPROC, glUniform1fv); \
1588 USE_GL_FUNC(PGLFNUNIFORM2FVPROC, glUniform2fv); \
1589 USE_GL_FUNC(PGLFNUNIFORM3FVPROC, glUniform3fv); \
1590 USE_GL_FUNC(PGLFNUNIFORM4FVPROC, glUniform4fv); \
1591 USE_GL_FUNC(PGLFNUNIFORM1IVPROC, glUniform1iv); \
1592 USE_GL_FUNC(PGLFNUNIFORM2IVPROC, glUniform2iv); \
1593 USE_GL_FUNC(PGLFNUNIFORM3IVPROC, glUniform3iv); \
1594 USE_GL_FUNC(PGLFNUNIFORM4IVPROC, glUniform4iv); \
1595 USE_GL_FUNC(PGLFNUNIFORMMATRIX2FVPROC, glUniformMatrix2fv); \
1596 USE_GL_FUNC(PGLFNUNIFORMMATRIX3FVPROC, glUniformMatrix3fv); \
1597 USE_GL_FUNC(PGLFNUNIFORMMATRIX4FVPROC, glUniformMatrix4fv); \
1598 USE_GL_FUNC(PGLFNVALIDATEPROGRAMPROC, glValidateProgram); \
1599 USE_GL_FUNC(PGLFNVERTEXATTRIB1DPROC, glVertexAttrib1d); \
1600 USE_GL_FUNC(PGLFNVERTEXATTRIB1DVPROC, glVertexAttrib1dv); \
1601 USE_GL_FUNC(PGLFNVERTEXATTRIB1FPROC, glVertexAttrib1f); \
1602 USE_GL_FUNC(PGLFNVERTEXATTRIB1FVPROC, glVertexAttrib1fv); \
1603 USE_GL_FUNC(PGLFNVERTEXATTRIB1SPROC, glVertexAttrib1s); \
1604 USE_GL_FUNC(PGLFNVERTEXATTRIB1SVPROC, glVertexAttrib1sv); \
1605 USE_GL_FUNC(PGLFNVERTEXATTRIB2DPROC, glVertexAttrib2d); \
1606 USE_GL_FUNC(PGLFNVERTEXATTRIB2DVPROC, glVertexAttrib2dv); \
1607 USE_GL_FUNC(PGLFNVERTEXATTRIB2FPROC, glVertexAttrib2f); \
1608 USE_GL_FUNC(PGLFNVERTEXATTRIB2FVPROC, glVertexAttrib2fv); \
1609 USE_GL_FUNC(PGLFNVERTEXATTRIB2SPROC, glVertexAttrib2s); \
1610 USE_GL_FUNC(PGLFNVERTEXATTRIB2SVPROC, glVertexAttrib2sv); \
1611 USE_GL_FUNC(PGLFNVERTEXATTRIB3DPROC, glVertexAttrib3d); \
1612 USE_GL_FUNC(PGLFNVERTEXATTRIB3DVPROC, glVertexAttrib3dv); \
1613 USE_GL_FUNC(PGLFNVERTEXATTRIB3FPROC, glVertexAttrib3f); \
1614 USE_GL_FUNC(PGLFNVERTEXATTRIB3FVPROC, glVertexAttrib3fv); \
1615 USE_GL_FUNC(PGLFNVERTEXATTRIB3SPROC, glVertexAttrib3s); \
1616 USE_GL_FUNC(PGLFNVERTEXATTRIB3SVPROC, glVertexAttrib3sv); \
1617 USE_GL_FUNC(PGLFNVERTEXATTRIB4NBVPROC, glVertexAttrib4Nbv); \
1618 USE_GL_FUNC(PGLFNVERTEXATTRIB4NIVPROC, glVertexAttrib4Niv); \
1619 USE_GL_FUNC(PGLFNVERTEXATTRIB4NSVPROC, glVertexAttrib4Nsv); \
1620 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBPROC, glVertexAttrib4Nub); \
1621 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBVPROC, glVertexAttrib4Nubv); \
1622 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUIVPROC, glVertexAttrib4Nuiv); \
1623 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUSVPROC, glVertexAttrib4Nusv); \
1624 USE_GL_FUNC(PGLFNVERTEXATTRIB4BVPROC, glVertexAttrib4bv); \
1625 USE_GL_FUNC(PGLFNVERTEXATTRIB4DPROC, glVertexAttrib4d); \
1626 USE_GL_FUNC(PGLFNVERTEXATTRIB4DVPROC, glVertexAttrib4dv); \
1627 USE_GL_FUNC(PGLFNVERTEXATTRIB4FPROC, glVertexAttrib4f); \
1628 USE_GL_FUNC(PGLFNVERTEXATTRIB4FVPROC, glVertexAttrib4fv); \
1629 USE_GL_FUNC(PGLFNVERTEXATTRIB4IVPROC, glVertexAttrib4iv); \
1630 USE_GL_FUNC(PGLFNVERTEXATTRIB4SVPROC, glVertexAttrib4sv); \
1631 USE_GL_FUNC(PGLFNVERTEXATTRIB4UBVPROC, glVertexAttrib4ubv); \
1632 USE_GL_FUNC(PGLFNVERTEXATTRIB4UIVPROC, glVertexAttrib4uiv); \
1633 USE_GL_FUNC(PGLFNVERTEXATTRIB4USVPROC, glVertexAttrib4usv); \
1634 USE_GL_FUNC(PGLFNVERTEXATTRIBPOINTERPROC, glVertexAttribPointer); \
1636 #define GLX_EXT_FUNCS_GEN \
1637 /** GLX_VERSION_1_3 **/ \
1638 USE_GL_FUNC(PGLXFNGLXCREATEPBUFFERPROC, glXCreatePbuffer); \
1639 USE_GL_FUNC(PGLXFNGLXDESTROYPBUFFERPROC, glXDestroyPbuffer); \
1640 USE_GL_FUNC(PGLXFNGLXCREATEPIXMAPPROC, glXCreatePixmap); \
1641 USE_GL_FUNC(PGLXFNGLXDESTROYPIXMAPPROC, glXDestroyPixmap); \
1642 USE_GL_FUNC(PGLXFNGLXCREATENEWCONTEXTPROC, glXCreateNewContext); \
1643 USE_GL_FUNC(PGLXFNGLXMAKECONTEXTCURRENTPROC, glXMakeContextCurrent); \
1644 USE_GL_FUNC(PGLXFNGLXCHOOSEFBCONFIGPROC, glXChooseFBConfig); \
1650 /* Redefines the constants */
1651 #define CALLBACK __stdcall
1652 #define WINAPI __stdcall
1653 #define APIENTRY WINAPI
1655 /****************************************************
1657 ****************************************************/
1658 #define USE_GL_FUNC(type, pfn) type pfn;
1659 typedef struct _WineD3D_GL_Info {
1664 GL_Vendors gl_vendor;
1666 DWORD gl_driver_version;
1667 CHAR gl_renderer[255];
1673 UINT max_texture_stages;
1675 UINT max_sampler_stages;
1676 UINT max_clipplanes;
1677 UINT max_texture_size;
1678 float max_pointsize;
1680 UINT max_anisotropy;
1682 GL_PSVersion ps_arb_version;
1683 GL_PSVersion ps_nv_version;
1685 GL_VSVersion vs_arb_version;
1686 GL_VSVersion vs_nv_version;
1687 GL_VSVersion vs_ati_version;
1689 BOOL supported[OPENGL_SUPPORTED_EXT_END + 1];
1691 /** OpenGL EXT and ARB functions ptr */
1693 /** OpenGL GLX functions ptr */
1695 /** OpenGL 2.0 functions ptr */
1696 /* GL2_FUNCS_GEN; */
1701 typedef struct _WineD3D_GLContext {
1703 XVisualInfo* visInfo;
1709 #endif /* HAVE_OPENGL */
1711 #endif /* __WINE_WINED3D_GL */