2 /* Auto-generated file... Do not edit ! */
6 #include "wine/debug.h"
8 typedef const GLubyte * GLstring;
10 #include "opengl_ext.h"
12 WINE_DEFAULT_DEBUG_CHANNEL(opengl);
14 void (*func_glActiveTexture)( GLenum ) = (void *) 0xdeadbeef;
15 void (*func_glAlphaFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
16 void (*func_glAlphaFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
17 void (*func_glAlphaFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
18 void (*func_glApplyTextureEXT)( GLenum ) = (void *) 0xdeadbeef;
19 GLboolean (*func_glAreProgramsResidentNV)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
20 GLboolean (*func_glAreTexturesResidentEXT)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
21 void (*func_glArrayElementEXT)( GLint ) = (void *) 0xdeadbeef;
22 void (*func_glArrayObjectATI)( GLenum, GLint, GLenum, GLsizei, GLuint, GLuint ) = (void *) 0xdeadbeef;
23 void (*func_glAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
24 void (*func_glBeginFragmentShaderATI)( ) = (void *) 0xdeadbeef;
25 void (*func_glBeginOcclusionQueryNV)( GLuint ) = (void *) 0xdeadbeef;
26 void (*func_glBeginVertexShaderEXT)( ) = (void *) 0xdeadbeef;
27 void (*func_glBindFragmentShaderATI)( GLuint ) = (void *) 0xdeadbeef;
28 GLuint (*func_glBindLightParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
29 GLuint (*func_glBindMaterialParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
30 GLuint (*func_glBindParameterEXT)( GLenum ) = (void *) 0xdeadbeef;
31 void (*func_glBindProgramNV)( GLenum, GLuint ) = (void *) 0xdeadbeef;
32 GLuint (*func_glBindTexGenParameterEXT)( GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
33 void (*func_glBindTextureEXT)( GLenum, GLuint ) = (void *) 0xdeadbeef;
34 GLuint (*func_glBindTextureUnitParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
35 void (*func_glBindVertexShaderEXT)( GLuint ) = (void *) 0xdeadbeef;
36 void (*func_glBinormal3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
37 void (*func_glBinormal3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
38 void (*func_glBinormal3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
39 void (*func_glBinormal3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
40 void (*func_glBinormal3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
41 void (*func_glBinormal3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
42 void (*func_glBinormal3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
43 void (*func_glBinormal3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
44 void (*func_glBinormal3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
45 void (*func_glBinormal3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
46 void (*func_glBinormalPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
47 void (*func_glBlendColorEXT)( GLclampf, GLclampf, GLclampf, GLclampf ) = (void *) 0xdeadbeef;
48 void (*func_glBlendEquationEXT)( GLenum ) = (void *) 0xdeadbeef;
49 void (*func_glBlendFuncSeparateEXT)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
50 void (*func_glBlendFuncSeparateINGR)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
51 void (*func_glClientActiveTexture)( GLenum ) = (void *) 0xdeadbeef;
52 void (*func_glClientActiveVertexStreamATI)( GLenum ) = (void *) 0xdeadbeef;
53 void (*func_glColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
54 void (*func_glColor3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
55 void (*func_glColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
56 void (*func_glColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
57 void (*func_glColor4ubVertex2fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
58 void (*func_glColor4ubVertex2fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
59 void (*func_glColor4ubVertex3fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
60 void (*func_glColor4ubVertex3fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
61 void (*func_glColorFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
62 void (*func_glColorFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
63 void (*func_glColorFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
64 void (*func_glColorPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
65 void (*func_glColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
66 void (*func_glColorPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
67 void (*func_glColorSubTableEXT)( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
68 void (*func_glColorTableEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
69 void (*func_glColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
70 void (*func_glColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
71 void (*func_glColorTableSGI)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
72 void (*func_glCombinerInputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
73 void (*func_glCombinerOutputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
74 void (*func_glCombinerParameterfNV)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
75 void (*func_glCombinerParameterfvNV)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
76 void (*func_glCombinerParameteriNV)( GLenum, GLint ) = (void *) 0xdeadbeef;
77 void (*func_glCombinerParameterivNV)( GLenum, GLint* ) = (void *) 0xdeadbeef;
78 void (*func_glCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
79 void (*func_glCompressedTexImage1D)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
80 void (*func_glCompressedTexImage1DARB)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
81 void (*func_glCompressedTexImage2D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
82 void (*func_glCompressedTexImage2DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
83 void (*func_glCompressedTexImage3D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
84 void (*func_glCompressedTexImage3DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
85 void (*func_glCompressedTexSubImage1D)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
86 void (*func_glCompressedTexSubImage1DARB)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
87 void (*func_glCompressedTexSubImage2D)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
88 void (*func_glCompressedTexSubImage2DARB)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
89 void (*func_glCompressedTexSubImage3D)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
90 void (*func_glCompressedTexSubImage3DARB)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
91 void (*func_glConvolutionFilter1DEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
92 void (*func_glConvolutionFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
93 void (*func_glConvolutionParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
94 void (*func_glConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
95 void (*func_glConvolutionParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
96 void (*func_glConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
97 void (*func_glCopyColorSubTableEXT)( GLenum, GLsizei, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
98 void (*func_glCopyColorTableSGI)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
99 void (*func_glCopyConvolutionFilter1DEXT)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
100 void (*func_glCopyConvolutionFilter2DEXT)( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
101 void (*func_glCopyTexImage1DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint ) = (void *) 0xdeadbeef;
102 void (*func_glCopyTexImage2DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint ) = (void *) 0xdeadbeef;
103 void (*func_glCopyTexSubImage1DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
104 void (*func_glCopyTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
105 void (*func_glCopyTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
106 void (*func_glCullParameterdvEXT)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
107 void (*func_glCullParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
108 void (*func_glCurrentPaletteMatrixARB)( GLint ) = (void *) 0xdeadbeef;
109 void (*func_glDeformSGIX)( GLint ) = (void *) 0xdeadbeef;
110 void (*func_glDeformationMap3dSGIX)( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* ) = (void *) 0xdeadbeef;
111 void (*func_glDeformationMap3fSGIX)( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* ) = (void *) 0xdeadbeef;
112 void (*func_glDeleteAsyncMarkersSGIX)( GLuint, GLsizei ) = (void *) 0xdeadbeef;
113 void (*func_glDeleteFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
114 void (*func_glDeleteFragmentShaderATI)( GLuint ) = (void *) 0xdeadbeef;
115 void (*func_glDeleteObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
116 void (*func_glDeleteOcclusionQueriesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
117 void (*func_glDeleteProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
118 void (*func_glDeleteTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
119 void (*func_glDeleteVertexShaderEXT)( GLuint ) = (void *) 0xdeadbeef;
120 void (*func_glDetailTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
121 void (*func_glDisableVariantClientStateEXT)( GLuint ) = (void *) 0xdeadbeef;
122 void (*func_glDrawArraysEXT)( GLenum, GLint, GLsizei ) = (void *) 0xdeadbeef;
123 void (*func_glDrawElementArrayATI)( GLenum, GLsizei ) = (void *) 0xdeadbeef;
124 void (*func_glDrawMeshArraysSUN)( GLenum, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
125 void (*func_glDrawRangeElementArrayATI)( GLenum, GLuint, GLuint, GLsizei ) = (void *) 0xdeadbeef;
126 void (*func_glDrawRangeElementsEXT)( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
127 void (*func_glEdgeFlagPointerEXT)( GLsizei, GLsizei, GLboolean* ) = (void *) 0xdeadbeef;
128 void (*func_glEdgeFlagPointerListIBM)( GLint, GLboolean**, GLint ) = (void *) 0xdeadbeef;
129 void (*func_glElementPointerATI)( GLenum, GLvoid* ) = (void *) 0xdeadbeef;
130 void (*func_glEnableVariantClientStateEXT)( GLuint ) = (void *) 0xdeadbeef;
131 void (*func_glEndFragmentShaderATI)( ) = (void *) 0xdeadbeef;
132 void (*func_glEndOcclusionQueryNV)( ) = (void *) 0xdeadbeef;
133 void (*func_glEndVertexShaderEXT)( ) = (void *) 0xdeadbeef;
134 void (*func_glEvalMapsNV)( GLenum, GLenum ) = (void *) 0xdeadbeef;
135 void (*func_glExecuteProgramNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
136 void (*func_glExtractComponentEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
137 void (*func_glFinalCombinerInputNV)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
138 GLint (*func_glFinishAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
139 void (*func_glFinishFenceNV)( GLuint ) = (void *) 0xdeadbeef;
140 void (*func_glFinishTextureSUNX)( ) = (void *) 0xdeadbeef;
141 void (*func_glFlushRasterSGIX)( ) = (void *) 0xdeadbeef;
142 void (*func_glFlushVertexArrayRangeNV)( ) = (void *) 0xdeadbeef;
143 void (*func_glFogCoordPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
144 void (*func_glFogCoordPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
145 void (*func_glFogCoorddEXT)( GLdouble ) = (void *) 0xdeadbeef;
146 void (*func_glFogCoorddvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
147 void (*func_glFogCoordfEXT)( GLfloat ) = (void *) 0xdeadbeef;
148 void (*func_glFogCoordfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
149 void (*func_glFogFuncSGIS)( GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
150 void (*func_glFragmentColorMaterialSGIX)( GLenum, GLenum ) = (void *) 0xdeadbeef;
151 void (*func_glFragmentLightModelfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
152 void (*func_glFragmentLightModelfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
153 void (*func_glFragmentLightModeliSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
154 void (*func_glFragmentLightModelivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
155 void (*func_glFragmentLightfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
156 void (*func_glFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
157 void (*func_glFragmentLightiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
158 void (*func_glFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
159 void (*func_glFragmentMaterialfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
160 void (*func_glFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
161 void (*func_glFragmentMaterialiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
162 void (*func_glFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
163 void (*func_glFrameZoomSGIX)( GLint ) = (void *) 0xdeadbeef;
164 GLuint (*func_glGenAsyncMarkersSGIX)( GLsizei ) = (void *) 0xdeadbeef;
165 void (*func_glGenFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
166 GLuint (*func_glGenFragmentShadersATI)( GLuint ) = (void *) 0xdeadbeef;
167 void (*func_glGenOcclusionQueriesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
168 void (*func_glGenProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
169 GLuint (*func_glGenSymbolsEXT)( GLenum, GLenum, GLenum, GLuint ) = (void *) 0xdeadbeef;
170 void (*func_glGenTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
171 GLuint (*func_glGenVertexShadersEXT)( GLuint ) = (void *) 0xdeadbeef;
172 void (*func_glGetArrayObjectfvATI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
173 void (*func_glGetArrayObjectivATI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
174 void (*func_glGetColorTableEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
175 void (*func_glGetColorTableParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
176 void (*func_glGetColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
177 void (*func_glGetColorTableParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
178 void (*func_glGetColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
179 void (*func_glGetColorTableSGI)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
180 void (*func_glGetCombinerInputParameterfvNV)( GLenum, GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
181 void (*func_glGetCombinerInputParameterivNV)( GLenum, GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
182 void (*func_glGetCombinerOutputParameterfvNV)( GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
183 void (*func_glGetCombinerOutputParameterivNV)( GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
184 void (*func_glGetCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
185 void (*func_glGetCompressedTexImage)( GLenum, GLint, void* ) = (void *) 0xdeadbeef;
186 void (*func_glGetCompressedTexImageARB)( GLenum, GLint, void* ) = (void *) 0xdeadbeef;
187 void (*func_glGetConvolutionFilterEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
188 void (*func_glGetConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
189 void (*func_glGetConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
190 void (*func_glGetDetailTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
191 void (*func_glGetFenceivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
192 void (*func_glGetFinalCombinerInputParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
193 void (*func_glGetFinalCombinerInputParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
194 void (*func_glGetFogFuncSGIS)( GLfloat* ) = (void *) 0xdeadbeef;
195 void (*func_glGetFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
196 void (*func_glGetFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
197 void (*func_glGetFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
198 void (*func_glGetFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
199 void (*func_glGetHistogramEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
200 void (*func_glGetHistogramParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
201 void (*func_glGetHistogramParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
202 void (*func_glGetImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
203 void (*func_glGetImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
204 GLint (*func_glGetInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
205 void (*func_glGetInvariantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
206 void (*func_glGetInvariantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
207 void (*func_glGetInvariantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
208 void (*func_glGetListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
209 void (*func_glGetListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
210 void (*func_glGetLocalConstantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
211 void (*func_glGetLocalConstantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
212 void (*func_glGetLocalConstantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
213 void (*func_glGetMapAttribParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
214 void (*func_glGetMapAttribParameterivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
215 void (*func_glGetMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
216 void (*func_glGetMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
217 void (*func_glGetMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
218 void (*func_glGetMinmaxEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
219 void (*func_glGetMinmaxParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
220 void (*func_glGetMinmaxParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
221 void (*func_glGetObjectBufferfvATI)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
222 void (*func_glGetObjectBufferivATI)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
223 void (*func_glGetOcclusionQueryivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
224 void (*func_glGetOcclusionQueryuivNV)( GLuint, GLenum, GLuint* ) = (void *) 0xdeadbeef;
225 void (*func_glGetPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
226 void (*func_glGetPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
227 void (*func_glGetPointervEXT)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
228 void (*func_glGetProgramParameterdvNV)( GLenum, GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
229 void (*func_glGetProgramParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
230 void (*func_glGetProgramStringNV)( GLuint, GLenum, GLubyte* ) = (void *) 0xdeadbeef;
231 void (*func_glGetProgramivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
232 void (*func_glGetSeparableFilterEXT)( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
233 void (*func_glGetSharpenTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
234 void (*func_glGetTexBumpParameterfvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
235 void (*func_glGetTexBumpParameterivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
236 void (*func_glGetTexFilterFuncSGIS)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
237 void (*func_glGetTrackMatrixivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
238 void (*func_glGetVariantArrayObjectfvATI)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
239 void (*func_glGetVariantArrayObjectivATI)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
240 void (*func_glGetVariantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
241 void (*func_glGetVariantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
242 void (*func_glGetVariantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
243 void (*func_glGetVariantPointervEXT)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
244 void (*func_glGetVertexAttribPointervNV)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
245 void (*func_glGetVertexAttribdvNV)( GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
246 void (*func_glGetVertexAttribfvNV)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
247 void (*func_glGetVertexAttribivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
248 void (*func_glGlobalAlphaFactorbSUN)( GLbyte ) = (void *) 0xdeadbeef;
249 void (*func_glGlobalAlphaFactordSUN)( GLdouble ) = (void *) 0xdeadbeef;
250 void (*func_glGlobalAlphaFactorfSUN)( GLfloat ) = (void *) 0xdeadbeef;
251 void (*func_glGlobalAlphaFactoriSUN)( GLint ) = (void *) 0xdeadbeef;
252 void (*func_glGlobalAlphaFactorsSUN)( GLshort ) = (void *) 0xdeadbeef;
253 void (*func_glGlobalAlphaFactorubSUN)( GLubyte ) = (void *) 0xdeadbeef;
254 void (*func_glGlobalAlphaFactoruiSUN)( GLuint ) = (void *) 0xdeadbeef;
255 void (*func_glGlobalAlphaFactorusSUN)( GLushort ) = (void *) 0xdeadbeef;
256 void (*func_glHintPGI)( GLenum, GLint ) = (void *) 0xdeadbeef;
257 void (*func_glHistogramEXT)( GLenum, GLsizei, GLenum, GLboolean ) = (void *) 0xdeadbeef;
258 void (*func_glIglooInterfaceSGIX)( GLint, GLint* ) = (void *) 0xdeadbeef;
259 void (*func_glImageTransformParameterfHP)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
260 void (*func_glImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
261 void (*func_glImageTransformParameteriHP)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
262 void (*func_glImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
263 void (*func_glIndexFuncEXT)( GLenum, GLclampf ) = (void *) 0xdeadbeef;
264 void (*func_glIndexMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
265 void (*func_glIndexPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
266 void (*func_glIndexPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
267 void (*func_glInsertComponentEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
268 void (*func_glInstrumentsBufferSGIX)( GLsizei, GLint* ) = (void *) 0xdeadbeef;
269 GLboolean (*func_glIsAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
270 GLboolean (*func_glIsFenceNV)( GLuint ) = (void *) 0xdeadbeef;
271 GLboolean (*func_glIsObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
272 GLboolean (*func_glIsOcclusionQueryNV)( GLuint ) = (void *) 0xdeadbeef;
273 GLboolean (*func_glIsProgramNV)( GLuint ) = (void *) 0xdeadbeef;
274 GLboolean (*func_glIsTextureEXT)( GLuint ) = (void *) 0xdeadbeef;
275 GLboolean (*func_glIsVariantEnabledEXT)( GLuint, GLenum ) = (void *) 0xdeadbeef;
276 void (*func_glLightEnviSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
277 void (*func_glListParameterfSGIX)( GLuint, GLenum, GLfloat ) = (void *) 0xdeadbeef;
278 void (*func_glListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
279 void (*func_glListParameteriSGIX)( GLuint, GLenum, GLint ) = (void *) 0xdeadbeef;
280 void (*func_glListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
281 void (*func_glLoadIdentityDeformationMapSGIX)( GLint ) = (void *) 0xdeadbeef;
282 void (*func_glLoadProgramNV)( GLenum, GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
283 void (*func_glLoadTransposeMatrixd)( GLdouble* ) = (void *) 0xdeadbeef;
284 void (*func_glLoadTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
285 void (*func_glLoadTransposeMatrixf)( GLfloat* ) = (void *) 0xdeadbeef;
286 void (*func_glLoadTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
287 void (*func_glLockArraysEXT)( GLint, GLsizei ) = (void *) 0xdeadbeef;
288 void (*func_glMTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
289 void (*func_glMTexCoord2fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
290 void (*func_glMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
291 void (*func_glMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
292 void (*func_glMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
293 void (*func_glMatrixIndexPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
294 void (*func_glMatrixIndexubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
295 void (*func_glMatrixIndexuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
296 void (*func_glMatrixIndexusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
297 void (*func_glMinmaxEXT)( GLenum, GLenum, GLboolean ) = (void *) 0xdeadbeef;
298 void (*func_glMultTransposeMatrixd)( GLdouble* ) = (void *) 0xdeadbeef;
299 void (*func_glMultTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
300 void (*func_glMultTransposeMatrixf)( GLfloat* ) = (void *) 0xdeadbeef;
301 void (*func_glMultTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
302 void (*func_glMultiDrawArraysEXT)( GLenum, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
303 void (*func_glMultiDrawElementsEXT)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = (void *) 0xdeadbeef;
304 void (*func_glMultiModeDrawArraysIBM)( GLenum, GLint*, GLsizei*, GLsizei, GLint ) = (void *) 0xdeadbeef;
305 void (*func_glMultiModeDrawElementsIBM)( GLenum*, GLsizei*, GLenum, GLvoid**, GLsizei, GLint ) = (void *) 0xdeadbeef;
306 void (*func_glMultiTexCoord1d)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
307 void (*func_glMultiTexCoord1dSGIS)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
308 void (*func_glMultiTexCoord1dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
309 void (*func_glMultiTexCoord1dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
310 void (*func_glMultiTexCoord1f)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
311 void (*func_glMultiTexCoord1fSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
312 void (*func_glMultiTexCoord1fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
313 void (*func_glMultiTexCoord1fvSGIS)( GLenum, const GLfloat * ) = (void *) 0xdeadbeef;
314 void (*func_glMultiTexCoord1i)( GLenum, GLint ) = (void *) 0xdeadbeef;
315 void (*func_glMultiTexCoord1iSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
316 void (*func_glMultiTexCoord1iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
317 void (*func_glMultiTexCoord1ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
318 void (*func_glMultiTexCoord1s)( GLenum, GLshort ) = (void *) 0xdeadbeef;
319 void (*func_glMultiTexCoord1sSGIS)( GLenum, GLshort ) = (void *) 0xdeadbeef;
320 void (*func_glMultiTexCoord1sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
321 void (*func_glMultiTexCoord1svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
322 void (*func_glMultiTexCoord2d)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
323 void (*func_glMultiTexCoord2dSGIS)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
324 void (*func_glMultiTexCoord2dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
325 void (*func_glMultiTexCoord2dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
326 void (*func_glMultiTexCoord2f)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
327 void (*func_glMultiTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
328 void (*func_glMultiTexCoord2fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
329 void (*func_glMultiTexCoord2fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
330 void (*func_glMultiTexCoord2i)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
331 void (*func_glMultiTexCoord2iSGIS)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
332 void (*func_glMultiTexCoord2iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
333 void (*func_glMultiTexCoord2ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
334 void (*func_glMultiTexCoord2s)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
335 void (*func_glMultiTexCoord2sSGIS)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
336 void (*func_glMultiTexCoord2sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
337 void (*func_glMultiTexCoord2svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
338 void (*func_glMultiTexCoord3d)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
339 void (*func_glMultiTexCoord3dSGIS)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
340 void (*func_glMultiTexCoord3dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
341 void (*func_glMultiTexCoord3dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
342 void (*func_glMultiTexCoord3f)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
343 void (*func_glMultiTexCoord3fSGIS)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
344 void (*func_glMultiTexCoord3fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
345 void (*func_glMultiTexCoord3fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
346 void (*func_glMultiTexCoord3i)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
347 void (*func_glMultiTexCoord3iSGIS)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
348 void (*func_glMultiTexCoord3iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
349 void (*func_glMultiTexCoord3ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
350 void (*func_glMultiTexCoord3s)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
351 void (*func_glMultiTexCoord3sSGIS)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
352 void (*func_glMultiTexCoord3sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
353 void (*func_glMultiTexCoord3svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
354 void (*func_glMultiTexCoord4d)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
355 void (*func_glMultiTexCoord4dSGIS)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
356 void (*func_glMultiTexCoord4dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
357 void (*func_glMultiTexCoord4dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
358 void (*func_glMultiTexCoord4f)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
359 void (*func_glMultiTexCoord4fSGIS)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
360 void (*func_glMultiTexCoord4fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
361 void (*func_glMultiTexCoord4fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
362 void (*func_glMultiTexCoord4i)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
363 void (*func_glMultiTexCoord4iSGIS)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
364 void (*func_glMultiTexCoord4iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
365 void (*func_glMultiTexCoord4ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
366 void (*func_glMultiTexCoord4s)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
367 void (*func_glMultiTexCoord4sSGIS)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
368 void (*func_glMultiTexCoord4sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
369 void (*func_glMultiTexCoord4svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
370 void (*func_glMultiTexCoordPointerSGIS)( GLenum, GLint, GLenum, GLsizei, GLvoid * ) = (void *) 0xdeadbeef;
371 GLuint (*func_glNewObjectBufferATI)( GLsizei, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
372 void (*func_glNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
373 void (*func_glNormal3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
374 void (*func_glNormalPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
375 void (*func_glNormalPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
376 void (*func_glNormalPointervINTEL)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
377 void (*func_glNormalStream3bATI)( GLenum, GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
378 void (*func_glNormalStream3bvATI)( GLenum, GLbyte* ) = (void *) 0xdeadbeef;
379 void (*func_glNormalStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
380 void (*func_glNormalStream3dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
381 void (*func_glNormalStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
382 void (*func_glNormalStream3fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
383 void (*func_glNormalStream3iATI)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
384 void (*func_glNormalStream3ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
385 void (*func_glNormalStream3sATI)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
386 void (*func_glNormalStream3svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
387 void (*func_glPNTrianglesfATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
388 void (*func_glPNTrianglesiATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
389 void (*func_glPassTexCoordATI)( GLuint, GLuint, GLenum ) = (void *) 0xdeadbeef;
390 void (*func_glPixelTexGenParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
391 void (*func_glPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
392 void (*func_glPixelTexGenParameteriSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
393 void (*func_glPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
394 void (*func_glPixelTexGenSGIX)( GLenum ) = (void *) 0xdeadbeef;
395 void (*func_glPixelTransformParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
396 void (*func_glPixelTransformParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
397 void (*func_glPixelTransformParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
398 void (*func_glPixelTransformParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
399 void (*func_glPointParameterfARB)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
400 void (*func_glPointParameterfEXT)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
401 void (*func_glPointParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
402 void (*func_glPointParameterfvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
403 void (*func_glPointParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
404 void (*func_glPointParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
405 void (*func_glPointParameteriNV)( GLenum, GLint ) = (void *) 0xdeadbeef;
406 void (*func_glPointParameterivNV)( GLenum, GLint* ) = (void *) 0xdeadbeef;
407 GLint (*func_glPollAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
408 GLint (*func_glPollInstrumentsSGIX)( GLint* ) = (void *) 0xdeadbeef;
409 void (*func_glPolygonOffsetEXT)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
410 void (*func_glPrioritizeTexturesEXT)( GLsizei, GLuint*, GLclampf* ) = (void *) 0xdeadbeef;
411 void (*func_glProgramParameter4dNV)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
412 void (*func_glProgramParameter4dvNV)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
413 void (*func_glProgramParameter4fNV)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
414 void (*func_glProgramParameter4fvNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
415 void (*func_glProgramParameters4dvNV)( GLenum, GLuint, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
416 void (*func_glProgramParameters4fvNV)( GLenum, GLuint, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
417 void (*func_glReadInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
418 void (*func_glReferencePlaneSGIX)( GLdouble* ) = (void *) 0xdeadbeef;
419 void (*func_glReplacementCodePointerSUN)( GLenum, GLsizei, GLvoid** ) = (void *) 0xdeadbeef;
420 void (*func_glReplacementCodeubSUN)( GLubyte ) = (void *) 0xdeadbeef;
421 void (*func_glReplacementCodeubvSUN)( GLubyte* ) = (void *) 0xdeadbeef;
422 void (*func_glReplacementCodeuiColor3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
423 void (*func_glReplacementCodeuiColor3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
424 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
425 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
426 void (*func_glReplacementCodeuiColor4ubVertex3fSUN)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
427 void (*func_glReplacementCodeuiColor4ubVertex3fvSUN)( GLuint*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
428 void (*func_glReplacementCodeuiNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
429 void (*func_glReplacementCodeuiNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
430 void (*func_glReplacementCodeuiSUN)( GLuint ) = (void *) 0xdeadbeef;
431 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
432 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
433 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
434 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
435 void (*func_glReplacementCodeuiTexCoord2fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
436 void (*func_glReplacementCodeuiTexCoord2fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
437 void (*func_glReplacementCodeuiVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
438 void (*func_glReplacementCodeuiVertex3fvSUN)( GLuint*, GLfloat* ) = (void *) 0xdeadbeef;
439 void (*func_glReplacementCodeuivSUN)( GLuint* ) = (void *) 0xdeadbeef;
440 void (*func_glReplacementCodeusSUN)( GLushort ) = (void *) 0xdeadbeef;
441 void (*func_glReplacementCodeusvSUN)( GLushort* ) = (void *) 0xdeadbeef;
442 void (*func_glRequestResidentProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
443 void (*func_glResetHistogramEXT)( GLenum ) = (void *) 0xdeadbeef;
444 void (*func_glResetMinmaxEXT)( GLenum ) = (void *) 0xdeadbeef;
445 void (*func_glResizeBuffersMESA)( ) = (void *) 0xdeadbeef;
446 void (*func_glSampleCoverage)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
447 void (*func_glSampleCoverageARB)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
448 void (*func_glSampleMapATI)( GLuint, GLuint, GLenum ) = (void *) 0xdeadbeef;
449 void (*func_glSampleMaskEXT)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
450 void (*func_glSampleMaskSGIS)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
451 void (*func_glSamplePatternEXT)( GLenum ) = (void *) 0xdeadbeef;
452 void (*func_glSamplePatternSGIS)( GLenum ) = (void *) 0xdeadbeef;
453 void (*func_glSecondaryColor3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
454 void (*func_glSecondaryColor3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
455 void (*func_glSecondaryColor3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
456 void (*func_glSecondaryColor3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
457 void (*func_glSecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
458 void (*func_glSecondaryColor3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
459 void (*func_glSecondaryColor3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
460 void (*func_glSecondaryColor3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
461 void (*func_glSecondaryColor3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
462 void (*func_glSecondaryColor3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
463 void (*func_glSecondaryColor3ubEXT)( GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
464 void (*func_glSecondaryColor3ubvEXT)( GLubyte* ) = (void *) 0xdeadbeef;
465 void (*func_glSecondaryColor3uiEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
466 void (*func_glSecondaryColor3uivEXT)( GLuint* ) = (void *) 0xdeadbeef;
467 void (*func_glSecondaryColor3usEXT)( GLushort, GLushort, GLushort ) = (void *) 0xdeadbeef;
468 void (*func_glSecondaryColor3usvEXT)( GLushort* ) = (void *) 0xdeadbeef;
469 void (*func_glSecondaryColorPointerEXT)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
470 void (*func_glSecondaryColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
471 void (*func_glSelectTextureCoordSetSGIS)( GLenum ) = (void *) 0xdeadbeef;
472 void (*func_glSelectTextureSGIS)( GLenum ) = (void *) 0xdeadbeef;
473 void (*func_glSeparableFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
474 void (*func_glSetFenceNV)( GLuint, GLenum ) = (void *) 0xdeadbeef;
475 void (*func_glSetFragmentShaderConstantATI)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
476 void (*func_glSetInvariantEXT)( GLuint, GLenum, void* ) = (void *) 0xdeadbeef;
477 void (*func_glSetLocalConstantEXT)( GLuint, GLenum, void* ) = (void *) 0xdeadbeef;
478 void (*func_glShaderOp1EXT)( GLenum, GLuint, GLuint ) = (void *) 0xdeadbeef;
479 void (*func_glShaderOp2EXT)( GLenum, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
480 void (*func_glShaderOp3EXT)( GLenum, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
481 void (*func_glSharpenTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
482 void (*func_glSpriteParameterfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
483 void (*func_glSpriteParameterfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
484 void (*func_glSpriteParameteriSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
485 void (*func_glSpriteParameterivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
486 void (*func_glStartInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
487 void (*func_glStopInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
488 void (*func_glSwizzleEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
489 void (*func_glTagSampleBufferSGIX)( ) = (void *) 0xdeadbeef;
490 void (*func_glTangent3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
491 void (*func_glTangent3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
492 void (*func_glTangent3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
493 void (*func_glTangent3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
494 void (*func_glTangent3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
495 void (*func_glTangent3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
496 void (*func_glTangent3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
497 void (*func_glTangent3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
498 void (*func_glTangent3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
499 void (*func_glTangent3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
500 void (*func_glTangentPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
501 void (*func_glTbufferMask3DFX)( GLuint ) = (void *) 0xdeadbeef;
502 GLboolean (*func_glTestFenceNV)( GLuint ) = (void *) 0xdeadbeef;
503 void (*func_glTexBumpParameterfvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
504 void (*func_glTexBumpParameterivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
505 void (*func_glTexCoord2fColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
506 void (*func_glTexCoord2fColor3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
507 void (*func_glTexCoord2fColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
508 void (*func_glTexCoord2fColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
509 void (*func_glTexCoord2fColor4ubVertex3fSUN)( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
510 void (*func_glTexCoord2fColor4ubVertex3fvSUN)( GLfloat*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
511 void (*func_glTexCoord2fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
512 void (*func_glTexCoord2fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
513 void (*func_glTexCoord2fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
514 void (*func_glTexCoord2fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
515 void (*func_glTexCoord4fColor4fNormal3fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
516 void (*func_glTexCoord4fColor4fNormal3fVertex4fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
517 void (*func_glTexCoord4fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
518 void (*func_glTexCoord4fVertex4fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
519 void (*func_glTexCoordPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
520 void (*func_glTexCoordPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
521 void (*func_glTexCoordPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
522 void (*func_glTexFilterFuncSGIS)( GLenum, GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
523 void (*func_glTexImage3DEXT)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
524 void (*func_glTexImage4DSGIS)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
525 void (*func_glTexSubImage1DEXT)( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
526 void (*func_glTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
527 void (*func_glTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
528 void (*func_glTexSubImage4DSGIS)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
529 void (*func_glTextureColorMaskSGIS)( GLboolean, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
530 void (*func_glTextureLightEXT)( GLenum ) = (void *) 0xdeadbeef;
531 void (*func_glTextureMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
532 void (*func_glTextureNormalEXT)( GLenum ) = (void *) 0xdeadbeef;
533 void (*func_glTrackMatrixNV)( GLenum, GLuint, GLenum, GLenum ) = (void *) 0xdeadbeef;
534 void (*func_glUnlockArraysEXT)( ) = (void *) 0xdeadbeef;
535 void (*func_glUpdateObjectBufferATI)( GLuint, GLuint, GLsizei, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
536 void (*func_glVariantArrayObjectATI)( GLuint, GLenum, GLsizei, GLuint, GLuint ) = (void *) 0xdeadbeef;
537 void (*func_glVariantPointerEXT)( GLuint, GLenum, GLuint, void* ) = (void *) 0xdeadbeef;
538 void (*func_glVariantbvEXT)( GLuint, GLbyte* ) = (void *) 0xdeadbeef;
539 void (*func_glVariantdvEXT)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
540 void (*func_glVariantfvEXT)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
541 void (*func_glVariantivEXT)( GLuint, GLint* ) = (void *) 0xdeadbeef;
542 void (*func_glVariantsvEXT)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
543 void (*func_glVariantubvEXT)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
544 void (*func_glVariantuivEXT)( GLuint, GLuint* ) = (void *) 0xdeadbeef;
545 void (*func_glVariantusvEXT)( GLuint, GLushort* ) = (void *) 0xdeadbeef;
546 void (*func_glVertexArrayRangeNV)( GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
547 void (*func_glVertexAttrib1dNV)( GLuint, GLdouble ) = (void *) 0xdeadbeef;
548 void (*func_glVertexAttrib1dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
549 void (*func_glVertexAttrib1fNV)( GLuint, GLfloat ) = (void *) 0xdeadbeef;
550 void (*func_glVertexAttrib1fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
551 void (*func_glVertexAttrib1sNV)( GLuint, GLshort ) = (void *) 0xdeadbeef;
552 void (*func_glVertexAttrib1svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
553 void (*func_glVertexAttrib2dNV)( GLuint, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
554 void (*func_glVertexAttrib2dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
555 void (*func_glVertexAttrib2fNV)( GLuint, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
556 void (*func_glVertexAttrib2fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
557 void (*func_glVertexAttrib2sNV)( GLuint, GLshort, GLshort ) = (void *) 0xdeadbeef;
558 void (*func_glVertexAttrib2svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
559 void (*func_glVertexAttrib3dNV)( GLuint, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
560 void (*func_glVertexAttrib3dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
561 void (*func_glVertexAttrib3fNV)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
562 void (*func_glVertexAttrib3fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
563 void (*func_glVertexAttrib3sNV)( GLuint, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
564 void (*func_glVertexAttrib3svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
565 void (*func_glVertexAttrib4dNV)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
566 void (*func_glVertexAttrib4dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
567 void (*func_glVertexAttrib4fNV)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
568 void (*func_glVertexAttrib4fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
569 void (*func_glVertexAttrib4sNV)( GLuint, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
570 void (*func_glVertexAttrib4svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
571 void (*func_glVertexAttrib4ubNV)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
572 void (*func_glVertexAttrib4ubvNV)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
573 void (*func_glVertexAttribPointerNV)( GLuint, GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
574 void (*func_glVertexAttribs1dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
575 void (*func_glVertexAttribs1fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
576 void (*func_glVertexAttribs1svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
577 void (*func_glVertexAttribs2dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
578 void (*func_glVertexAttribs2fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
579 void (*func_glVertexAttribs2svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
580 void (*func_glVertexAttribs3dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
581 void (*func_glVertexAttribs3fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
582 void (*func_glVertexAttribs3svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
583 void (*func_glVertexAttribs4dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
584 void (*func_glVertexAttribs4fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
585 void (*func_glVertexAttribs4svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
586 void (*func_glVertexAttribs4ubvNV)( GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
587 void (*func_glVertexBlendARB)( GLint ) = (void *) 0xdeadbeef;
588 void (*func_glVertexBlendEnvfATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
589 void (*func_glVertexBlendEnviATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
590 void (*func_glVertexPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
591 void (*func_glVertexPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
592 void (*func_glVertexPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
593 void (*func_glVertexStream1dATI)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
594 void (*func_glVertexStream1dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
595 void (*func_glVertexStream1fATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
596 void (*func_glVertexStream1fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
597 void (*func_glVertexStream1iATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
598 void (*func_glVertexStream1ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
599 void (*func_glVertexStream1sATI)( GLenum, GLshort ) = (void *) 0xdeadbeef;
600 void (*func_glVertexStream1svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
601 void (*func_glVertexStream2dATI)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
602 void (*func_glVertexStream2dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
603 void (*func_glVertexStream2fATI)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
604 void (*func_glVertexStream2fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
605 void (*func_glVertexStream2iATI)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
606 void (*func_glVertexStream2ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
607 void (*func_glVertexStream2sATI)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
608 void (*func_glVertexStream2svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
609 void (*func_glVertexStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
610 void (*func_glVertexStream3dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
611 void (*func_glVertexStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
612 void (*func_glVertexStream3fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
613 void (*func_glVertexStream3iATI)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
614 void (*func_glVertexStream3ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
615 void (*func_glVertexStream3sATI)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
616 void (*func_glVertexStream3svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
617 void (*func_glVertexStream4dATI)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
618 void (*func_glVertexStream4dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
619 void (*func_glVertexStream4fATI)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
620 void (*func_glVertexStream4fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
621 void (*func_glVertexStream4iATI)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
622 void (*func_glVertexStream4ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
623 void (*func_glVertexStream4sATI)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
624 void (*func_glVertexStream4svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
625 void (*func_glVertexWeightPointerEXT)( GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
626 void (*func_glVertexWeightfEXT)( GLfloat ) = (void *) 0xdeadbeef;
627 void (*func_glVertexWeightfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
628 void (*func_glWeightPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
629 void (*func_glWeightbvARB)( GLint, GLbyte* ) = (void *) 0xdeadbeef;
630 void (*func_glWeightdvARB)( GLint, GLdouble* ) = (void *) 0xdeadbeef;
631 void (*func_glWeightfvARB)( GLint, GLfloat* ) = (void *) 0xdeadbeef;
632 void (*func_glWeightivARB)( GLint, GLint* ) = (void *) 0xdeadbeef;
633 void (*func_glWeightsvARB)( GLint, GLshort* ) = (void *) 0xdeadbeef;
634 void (*func_glWeightubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
635 void (*func_glWeightuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
636 void (*func_glWeightusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
637 void (*func_glWindowPos2dARB)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
638 void (*func_glWindowPos2dMESA)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
639 void (*func_glWindowPos2dvARB)( GLdouble* ) = (void *) 0xdeadbeef;
640 void (*func_glWindowPos2dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
641 void (*func_glWindowPos2fARB)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
642 void (*func_glWindowPos2fMESA)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
643 void (*func_glWindowPos2fvARB)( GLfloat* ) = (void *) 0xdeadbeef;
644 void (*func_glWindowPos2fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
645 void (*func_glWindowPos2iARB)( GLint, GLint ) = (void *) 0xdeadbeef;
646 void (*func_glWindowPos2iMESA)( GLint, GLint ) = (void *) 0xdeadbeef;
647 void (*func_glWindowPos2ivARB)( GLint* ) = (void *) 0xdeadbeef;
648 void (*func_glWindowPos2ivMESA)( GLint* ) = (void *) 0xdeadbeef;
649 void (*func_glWindowPos2sARB)( GLshort, GLshort ) = (void *) 0xdeadbeef;
650 void (*func_glWindowPos2sMESA)( GLshort, GLshort ) = (void *) 0xdeadbeef;
651 void (*func_glWindowPos2svARB)( GLshort* ) = (void *) 0xdeadbeef;
652 void (*func_glWindowPos2svMESA)( GLshort* ) = (void *) 0xdeadbeef;
653 void (*func_glWindowPos3dARB)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
654 void (*func_glWindowPos3dMESA)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
655 void (*func_glWindowPos3dvARB)( GLdouble* ) = (void *) 0xdeadbeef;
656 void (*func_glWindowPos3dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
657 void (*func_glWindowPos3fARB)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
658 void (*func_glWindowPos3fMESA)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
659 void (*func_glWindowPos3fvARB)( GLfloat* ) = (void *) 0xdeadbeef;
660 void (*func_glWindowPos3fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
661 void (*func_glWindowPos3iARB)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
662 void (*func_glWindowPos3iMESA)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
663 void (*func_glWindowPos3ivARB)( GLint* ) = (void *) 0xdeadbeef;
664 void (*func_glWindowPos3ivMESA)( GLint* ) = (void *) 0xdeadbeef;
665 void (*func_glWindowPos3sARB)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
666 void (*func_glWindowPos3sMESA)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
667 void (*func_glWindowPos3svARB)( GLshort* ) = (void *) 0xdeadbeef;
668 void (*func_glWindowPos3svMESA)( GLshort* ) = (void *) 0xdeadbeef;
669 void (*func_glWindowPos4dMESA)( GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
670 void (*func_glWindowPos4dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
671 void (*func_glWindowPos4fMESA)( GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
672 void (*func_glWindowPos4fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
673 void (*func_glWindowPos4iMESA)( GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
674 void (*func_glWindowPos4ivMESA)( GLint* ) = (void *) 0xdeadbeef;
675 void (*func_glWindowPos4sMESA)( GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
676 void (*func_glWindowPos4svMESA)( GLshort* ) = (void *) 0xdeadbeef;
677 void (*func_glWriteMaskEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
678 void * (*func_wglAllocateMemoryNV)( GLsizei, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
679 void (*func_wglFreeMemoryNV)( GLvoid * ) = (void *) 0xdeadbeef;
682 /* The function prototypes */
683 void WINAPI wine_glActiveTexture( GLenum );
684 void WINAPI wine_glAlphaFragmentOp1ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint );
685 void WINAPI wine_glAlphaFragmentOp2ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
686 void WINAPI wine_glAlphaFragmentOp3ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
687 void WINAPI wine_glApplyTextureEXT( GLenum );
688 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei, GLuint*, GLboolean* );
689 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei, GLuint*, GLboolean* );
690 void WINAPI wine_glArrayElementEXT( GLint );
691 void WINAPI wine_glArrayObjectATI( GLenum, GLint, GLenum, GLsizei, GLuint, GLuint );
692 void WINAPI wine_glAsyncMarkerSGIX( GLuint );
693 void WINAPI wine_glBeginFragmentShaderATI( );
694 void WINAPI wine_glBeginOcclusionQueryNV( GLuint );
695 void WINAPI wine_glBeginVertexShaderEXT( );
696 void WINAPI wine_glBindFragmentShaderATI( GLuint );
697 GLuint WINAPI wine_glBindLightParameterEXT( GLenum, GLenum );
698 GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum, GLenum );
699 GLuint WINAPI wine_glBindParameterEXT( GLenum );
700 void WINAPI wine_glBindProgramNV( GLenum, GLuint );
701 GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum, GLenum, GLenum );
702 void WINAPI wine_glBindTextureEXT( GLenum, GLuint );
703 GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum, GLenum );
704 void WINAPI wine_glBindVertexShaderEXT( GLuint );
705 void WINAPI wine_glBinormal3bEXT( GLbyte, GLbyte, GLbyte );
706 void WINAPI wine_glBinormal3bvEXT( GLbyte* );
707 void WINAPI wine_glBinormal3dEXT( GLdouble, GLdouble, GLdouble );
708 void WINAPI wine_glBinormal3dvEXT( GLdouble* );
709 void WINAPI wine_glBinormal3fEXT( GLfloat, GLfloat, GLfloat );
710 void WINAPI wine_glBinormal3fvEXT( GLfloat* );
711 void WINAPI wine_glBinormal3iEXT( GLint, GLint, GLint );
712 void WINAPI wine_glBinormal3ivEXT( GLint* );
713 void WINAPI wine_glBinormal3sEXT( GLshort, GLshort, GLshort );
714 void WINAPI wine_glBinormal3svEXT( GLshort* );
715 void WINAPI wine_glBinormalPointerEXT( GLenum, GLsizei, GLvoid* );
716 void WINAPI wine_glBlendColorEXT( GLclampf, GLclampf, GLclampf, GLclampf );
717 void WINAPI wine_glBlendEquationEXT( GLenum );
718 void WINAPI wine_glBlendFuncSeparateEXT( GLenum, GLenum, GLenum, GLenum );
719 void WINAPI wine_glBlendFuncSeparateINGR( GLenum, GLenum, GLenum, GLenum );
720 void WINAPI wine_glClientActiveTexture( GLenum );
721 void WINAPI wine_glClientActiveVertexStreamATI( GLenum );
722 void WINAPI wine_glColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
723 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat*, GLfloat* );
724 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
725 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
726 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat );
727 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte*, GLfloat* );
728 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
729 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte*, GLfloat* );
730 void WINAPI wine_glColorFragmentOp1ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
731 void WINAPI wine_glColorFragmentOp2ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
732 void WINAPI wine_glColorFragmentOp3ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
733 void WINAPI wine_glColorPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
734 void WINAPI wine_glColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
735 void WINAPI wine_glColorPointervINTEL( GLint, GLenum, GLvoid** );
736 void WINAPI wine_glColorSubTableEXT( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
737 void WINAPI wine_glColorTableEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
738 void WINAPI wine_glColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
739 void WINAPI wine_glColorTableParameterivSGI( GLenum, GLenum, GLint* );
740 void WINAPI wine_glColorTableSGI( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
741 void WINAPI wine_glCombinerInputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum );
742 void WINAPI wine_glCombinerOutputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean );
743 void WINAPI wine_glCombinerParameterfNV( GLenum, GLfloat );
744 void WINAPI wine_glCombinerParameterfvNV( GLenum, GLfloat* );
745 void WINAPI wine_glCombinerParameteriNV( GLenum, GLint );
746 void WINAPI wine_glCombinerParameterivNV( GLenum, GLint* );
747 void WINAPI wine_glCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
748 void WINAPI wine_glCompressedTexImage1D( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* );
749 void WINAPI wine_glCompressedTexImage1DARB( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* );
750 void WINAPI wine_glCompressedTexImage2D( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
751 void WINAPI wine_glCompressedTexImage2DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
752 void WINAPI wine_glCompressedTexImage3D( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
753 void WINAPI wine_glCompressedTexImage3DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
754 void WINAPI wine_glCompressedTexSubImage1D( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* );
755 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* );
756 void WINAPI wine_glCompressedTexSubImage2D( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
757 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
758 void WINAPI wine_glCompressedTexSubImage3D( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
759 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
760 void WINAPI wine_glConvolutionFilter1DEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
761 void WINAPI wine_glConvolutionFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
762 void WINAPI wine_glConvolutionParameterfEXT( GLenum, GLenum, GLfloat );
763 void WINAPI wine_glConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
764 void WINAPI wine_glConvolutionParameteriEXT( GLenum, GLenum, GLint );
765 void WINAPI wine_glConvolutionParameterivEXT( GLenum, GLenum, GLint* );
766 void WINAPI wine_glCopyColorSubTableEXT( GLenum, GLsizei, GLint, GLint, GLsizei );
767 void WINAPI wine_glCopyColorTableSGI( GLenum, GLenum, GLint, GLint, GLsizei );
768 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum, GLenum, GLint, GLint, GLsizei );
769 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei );
770 void WINAPI wine_glCopyTexImage1DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint );
771 void WINAPI wine_glCopyTexImage2DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint );
772 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei );
773 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
774 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
775 void WINAPI wine_glCullParameterdvEXT( GLenum, GLdouble* );
776 void WINAPI wine_glCullParameterfvEXT( GLenum, GLfloat* );
777 void WINAPI wine_glCurrentPaletteMatrixARB( GLint );
778 void WINAPI wine_glDeformSGIX( GLint );
779 void WINAPI wine_glDeformationMap3dSGIX( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* );
780 void WINAPI wine_glDeformationMap3fSGIX( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* );
781 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint, GLsizei );
782 void WINAPI wine_glDeleteFencesNV( GLsizei, GLuint* );
783 void WINAPI wine_glDeleteFragmentShaderATI( GLuint );
784 void WINAPI wine_glDeleteObjectBufferATI( GLuint );
785 void WINAPI wine_glDeleteOcclusionQueriesNV( GLsizei, GLuint* );
786 void WINAPI wine_glDeleteProgramsNV( GLsizei, GLuint* );
787 void WINAPI wine_glDeleteTexturesEXT( GLsizei, GLuint* );
788 void WINAPI wine_glDeleteVertexShaderEXT( GLuint );
789 void WINAPI wine_glDetailTexFuncSGIS( GLenum, GLsizei, GLfloat* );
790 void WINAPI wine_glDisableVariantClientStateEXT( GLuint );
791 void WINAPI wine_glDrawArraysEXT( GLenum, GLint, GLsizei );
792 void WINAPI wine_glDrawElementArrayATI( GLenum, GLsizei );
793 void WINAPI wine_glDrawMeshArraysSUN( GLenum, GLint, GLsizei, GLsizei );
794 void WINAPI wine_glDrawRangeElementArrayATI( GLenum, GLuint, GLuint, GLsizei );
795 void WINAPI wine_glDrawRangeElementsEXT( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* );
796 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei, GLsizei, GLboolean* );
797 void WINAPI wine_glEdgeFlagPointerListIBM( GLint, GLboolean**, GLint );
798 void WINAPI wine_glElementPointerATI( GLenum, GLvoid* );
799 void WINAPI wine_glEnableVariantClientStateEXT( GLuint );
800 void WINAPI wine_glEndFragmentShaderATI( );
801 void WINAPI wine_glEndOcclusionQueryNV( );
802 void WINAPI wine_glEndVertexShaderEXT( );
803 void WINAPI wine_glEvalMapsNV( GLenum, GLenum );
804 void WINAPI wine_glExecuteProgramNV( GLenum, GLuint, GLfloat* );
805 void WINAPI wine_glExtractComponentEXT( GLuint, GLuint, GLuint );
806 void WINAPI wine_glFinalCombinerInputNV( GLenum, GLenum, GLenum, GLenum );
807 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* );
808 void WINAPI wine_glFinishFenceNV( GLuint );
809 void WINAPI wine_glFinishTextureSUNX( );
810 void WINAPI wine_glFlushRasterSGIX( );
811 void WINAPI wine_glFlushVertexArrayRangeNV( );
812 void WINAPI wine_glFogCoordPointerEXT( GLenum, GLsizei, GLvoid* );
813 void WINAPI wine_glFogCoordPointerListIBM( GLenum, GLint, GLvoid**, GLint );
814 void WINAPI wine_glFogCoorddEXT( GLdouble );
815 void WINAPI wine_glFogCoorddvEXT( GLdouble* );
816 void WINAPI wine_glFogCoordfEXT( GLfloat );
817 void WINAPI wine_glFogCoordfvEXT( GLfloat* );
818 void WINAPI wine_glFogFuncSGIS( GLsizei, GLfloat* );
819 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum, GLenum );
820 void WINAPI wine_glFragmentLightModelfSGIX( GLenum, GLfloat );
821 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum, GLfloat* );
822 void WINAPI wine_glFragmentLightModeliSGIX( GLenum, GLint );
823 void WINAPI wine_glFragmentLightModelivSGIX( GLenum, GLint* );
824 void WINAPI wine_glFragmentLightfSGIX( GLenum, GLenum, GLfloat );
825 void WINAPI wine_glFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
826 void WINAPI wine_glFragmentLightiSGIX( GLenum, GLenum, GLint );
827 void WINAPI wine_glFragmentLightivSGIX( GLenum, GLenum, GLint* );
828 void WINAPI wine_glFragmentMaterialfSGIX( GLenum, GLenum, GLfloat );
829 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
830 void WINAPI wine_glFragmentMaterialiSGIX( GLenum, GLenum, GLint );
831 void WINAPI wine_glFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
832 void WINAPI wine_glFrameZoomSGIX( GLint );
833 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei );
834 void WINAPI wine_glGenFencesNV( GLsizei, GLuint* );
835 GLuint WINAPI wine_glGenFragmentShadersATI( GLuint );
836 void WINAPI wine_glGenOcclusionQueriesNV( GLsizei, GLuint* );
837 void WINAPI wine_glGenProgramsNV( GLsizei, GLuint* );
838 GLuint WINAPI wine_glGenSymbolsEXT( GLenum, GLenum, GLenum, GLuint );
839 void WINAPI wine_glGenTexturesEXT( GLsizei, GLuint* );
840 GLuint WINAPI wine_glGenVertexShadersEXT( GLuint );
841 void WINAPI wine_glGetArrayObjectfvATI( GLenum, GLenum, GLfloat* );
842 void WINAPI wine_glGetArrayObjectivATI( GLenum, GLenum, GLint* );
843 void WINAPI wine_glGetColorTableEXT( GLenum, GLenum, GLenum, GLvoid* );
844 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum, GLenum, GLfloat* );
845 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
846 void WINAPI wine_glGetColorTableParameterivEXT( GLenum, GLenum, GLint* );
847 void WINAPI wine_glGetColorTableParameterivSGI( GLenum, GLenum, GLint* );
848 void WINAPI wine_glGetColorTableSGI( GLenum, GLenum, GLenum, GLvoid* );
849 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum, GLenum, GLenum, GLenum, GLfloat* );
850 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum, GLenum, GLenum, GLenum, GLint* );
851 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum, GLenum, GLenum, GLfloat* );
852 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum, GLenum, GLenum, GLint* );
853 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
854 void WINAPI wine_glGetCompressedTexImage( GLenum, GLint, void* );
855 void WINAPI wine_glGetCompressedTexImageARB( GLenum, GLint, void* );
856 void WINAPI wine_glGetConvolutionFilterEXT( GLenum, GLenum, GLenum, GLvoid* );
857 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
858 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum, GLenum, GLint* );
859 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum, GLfloat* );
860 void WINAPI wine_glGetFenceivNV( GLuint, GLenum, GLint* );
861 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum, GLenum, GLfloat* );
862 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum, GLenum, GLint* );
863 void WINAPI wine_glGetFogFuncSGIS( GLfloat* );
864 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
865 void WINAPI wine_glGetFragmentLightivSGIX( GLenum, GLenum, GLint* );
866 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
867 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
868 void WINAPI wine_glGetHistogramEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
869 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum, GLenum, GLfloat* );
870 void WINAPI wine_glGetHistogramParameterivEXT( GLenum, GLenum, GLint* );
871 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
872 void WINAPI wine_glGetImageTransformParameterivHP( GLenum, GLenum, GLint* );
873 GLint WINAPI wine_glGetInstrumentsSGIX( );
874 void WINAPI wine_glGetInvariantBooleanvEXT( GLuint, GLenum, GLboolean* );
875 void WINAPI wine_glGetInvariantFloatvEXT( GLuint, GLenum, GLfloat* );
876 void WINAPI wine_glGetInvariantIntegervEXT( GLuint, GLenum, GLint* );
877 void WINAPI wine_glGetListParameterfvSGIX( GLuint, GLenum, GLfloat* );
878 void WINAPI wine_glGetListParameterivSGIX( GLuint, GLenum, GLint* );
879 void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint, GLenum, GLboolean* );
880 void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint, GLenum, GLfloat* );
881 void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint, GLenum, GLint* );
882 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
883 void WINAPI wine_glGetMapAttribParameterivNV( GLenum, GLuint, GLenum, GLint* );
884 void WINAPI wine_glGetMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* );
885 void WINAPI wine_glGetMapParameterfvNV( GLenum, GLenum, GLfloat* );
886 void WINAPI wine_glGetMapParameterivNV( GLenum, GLenum, GLint* );
887 void WINAPI wine_glGetMinmaxEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
888 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum, GLenum, GLfloat* );
889 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum, GLenum, GLint* );
890 void WINAPI wine_glGetObjectBufferfvATI( GLuint, GLenum, GLfloat* );
891 void WINAPI wine_glGetObjectBufferivATI( GLuint, GLenum, GLint* );
892 void WINAPI wine_glGetOcclusionQueryivNV( GLuint, GLenum, GLint* );
893 void WINAPI wine_glGetOcclusionQueryuivNV( GLuint, GLenum, GLuint* );
894 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
895 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum, GLint* );
896 void WINAPI wine_glGetPointervEXT( GLenum, GLvoid** );
897 void WINAPI wine_glGetProgramParameterdvNV( GLenum, GLuint, GLenum, GLdouble* );
898 void WINAPI wine_glGetProgramParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
899 void WINAPI wine_glGetProgramStringNV( GLuint, GLenum, GLubyte* );
900 void WINAPI wine_glGetProgramivNV( GLuint, GLenum, GLint* );
901 void WINAPI wine_glGetSeparableFilterEXT( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* );
902 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum, GLfloat* );
903 void WINAPI wine_glGetTexBumpParameterfvATI( GLenum, GLfloat* );
904 void WINAPI wine_glGetTexBumpParameterivATI( GLenum, GLint* );
905 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum, GLenum, GLfloat* );
906 void WINAPI wine_glGetTrackMatrixivNV( GLenum, GLuint, GLenum, GLint* );
907 void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint, GLenum, GLfloat* );
908 void WINAPI wine_glGetVariantArrayObjectivATI( GLuint, GLenum, GLint* );
909 void WINAPI wine_glGetVariantBooleanvEXT( GLuint, GLenum, GLboolean* );
910 void WINAPI wine_glGetVariantFloatvEXT( GLuint, GLenum, GLfloat* );
911 void WINAPI wine_glGetVariantIntegervEXT( GLuint, GLenum, GLint* );
912 void WINAPI wine_glGetVariantPointervEXT( GLuint, GLenum, GLvoid** );
913 void WINAPI wine_glGetVertexAttribPointervNV( GLuint, GLenum, GLvoid** );
914 void WINAPI wine_glGetVertexAttribdvNV( GLuint, GLenum, GLdouble* );
915 void WINAPI wine_glGetVertexAttribfvNV( GLuint, GLenum, GLfloat* );
916 void WINAPI wine_glGetVertexAttribivNV( GLuint, GLenum, GLint* );
917 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte );
918 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble );
919 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat );
920 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint );
921 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort );
922 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte );
923 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint );
924 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort );
925 void WINAPI wine_glHintPGI( GLenum, GLint );
926 void WINAPI wine_glHistogramEXT( GLenum, GLsizei, GLenum, GLboolean );
927 void WINAPI wine_glIglooInterfaceSGIX( GLint, GLint* );
928 void WINAPI wine_glImageTransformParameterfHP( GLenum, GLenum, GLfloat );
929 void WINAPI wine_glImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
930 void WINAPI wine_glImageTransformParameteriHP( GLenum, GLenum, GLint );
931 void WINAPI wine_glImageTransformParameterivHP( GLenum, GLenum, GLint* );
932 void WINAPI wine_glIndexFuncEXT( GLenum, GLclampf );
933 void WINAPI wine_glIndexMaterialEXT( GLenum, GLenum );
934 void WINAPI wine_glIndexPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
935 void WINAPI wine_glIndexPointerListIBM( GLenum, GLint, GLvoid**, GLint );
936 void WINAPI wine_glInsertComponentEXT( GLuint, GLuint, GLuint );
937 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei, GLint* );
938 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint );
939 GLboolean WINAPI wine_glIsFenceNV( GLuint );
940 GLboolean WINAPI wine_glIsObjectBufferATI( GLuint );
941 GLboolean WINAPI wine_glIsOcclusionQueryNV( GLuint );
942 GLboolean WINAPI wine_glIsProgramNV( GLuint );
943 GLboolean WINAPI wine_glIsTextureEXT( GLuint );
944 GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint, GLenum );
945 void WINAPI wine_glLightEnviSGIX( GLenum, GLint );
946 void WINAPI wine_glListParameterfSGIX( GLuint, GLenum, GLfloat );
947 void WINAPI wine_glListParameterfvSGIX( GLuint, GLenum, GLfloat* );
948 void WINAPI wine_glListParameteriSGIX( GLuint, GLenum, GLint );
949 void WINAPI wine_glListParameterivSGIX( GLuint, GLenum, GLint* );
950 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint );
951 void WINAPI wine_glLoadProgramNV( GLenum, GLuint, GLsizei, GLubyte* );
952 void WINAPI wine_glLoadTransposeMatrixd( GLdouble* );
953 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* );
954 void WINAPI wine_glLoadTransposeMatrixf( GLfloat* );
955 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* );
956 void WINAPI wine_glLockArraysEXT( GLint, GLsizei );
957 void WINAPI wine_glMTexCoord2fSGIS( GLenum, GLfloat, GLfloat );
958 void WINAPI wine_glMTexCoord2fvSGIS( GLenum, GLfloat * );
959 void WINAPI wine_glMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* );
960 void WINAPI wine_glMapParameterfvNV( GLenum, GLenum, GLfloat* );
961 void WINAPI wine_glMapParameterivNV( GLenum, GLenum, GLint* );
962 void WINAPI wine_glMatrixIndexPointerARB( GLint, GLenum, GLsizei, GLvoid* );
963 void WINAPI wine_glMatrixIndexubvARB( GLint, GLubyte* );
964 void WINAPI wine_glMatrixIndexuivARB( GLint, GLuint* );
965 void WINAPI wine_glMatrixIndexusvARB( GLint, GLushort* );
966 void WINAPI wine_glMinmaxEXT( GLenum, GLenum, GLboolean );
967 void WINAPI wine_glMultTransposeMatrixd( GLdouble* );
968 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* );
969 void WINAPI wine_glMultTransposeMatrixf( GLfloat* );
970 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* );
971 void WINAPI wine_glMultiDrawArraysEXT( GLenum, GLint*, GLsizei*, GLsizei );
972 void WINAPI wine_glMultiDrawElementsEXT( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei );
973 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum, GLint*, GLsizei*, GLsizei, GLint );
974 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum*, GLsizei*, GLenum, GLvoid**, GLsizei, GLint );
975 void WINAPI wine_glMultiTexCoord1d( GLenum, GLdouble );
976 void WINAPI wine_glMultiTexCoord1dSGIS( GLenum, GLdouble );
977 void WINAPI wine_glMultiTexCoord1dv( GLenum, GLdouble* );
978 void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum, GLdouble * );
979 void WINAPI wine_glMultiTexCoord1f( GLenum, GLfloat );
980 void WINAPI wine_glMultiTexCoord1fSGIS( GLenum, GLfloat );
981 void WINAPI wine_glMultiTexCoord1fv( GLenum, GLfloat* );
982 void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum, const GLfloat * );
983 void WINAPI wine_glMultiTexCoord1i( GLenum, GLint );
984 void WINAPI wine_glMultiTexCoord1iSGIS( GLenum, GLint );
985 void WINAPI wine_glMultiTexCoord1iv( GLenum, GLint* );
986 void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum, GLint * );
987 void WINAPI wine_glMultiTexCoord1s( GLenum, GLshort );
988 void WINAPI wine_glMultiTexCoord1sSGIS( GLenum, GLshort );
989 void WINAPI wine_glMultiTexCoord1sv( GLenum, GLshort* );
990 void WINAPI wine_glMultiTexCoord1svSGIS( GLenum, GLshort * );
991 void WINAPI wine_glMultiTexCoord2d( GLenum, GLdouble, GLdouble );
992 void WINAPI wine_glMultiTexCoord2dSGIS( GLenum, GLdouble, GLdouble );
993 void WINAPI wine_glMultiTexCoord2dv( GLenum, GLdouble* );
994 void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum, GLdouble * );
995 void WINAPI wine_glMultiTexCoord2f( GLenum, GLfloat, GLfloat );
996 void WINAPI wine_glMultiTexCoord2fSGIS( GLenum, GLfloat, GLfloat );
997 void WINAPI wine_glMultiTexCoord2fv( GLenum, GLfloat* );
998 void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum, GLfloat * );
999 void WINAPI wine_glMultiTexCoord2i( GLenum, GLint, GLint );
1000 void WINAPI wine_glMultiTexCoord2iSGIS( GLenum, GLint, GLint );
1001 void WINAPI wine_glMultiTexCoord2iv( GLenum, GLint* );
1002 void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum, GLint * );
1003 void WINAPI wine_glMultiTexCoord2s( GLenum, GLshort, GLshort );
1004 void WINAPI wine_glMultiTexCoord2sSGIS( GLenum, GLshort, GLshort );
1005 void WINAPI wine_glMultiTexCoord2sv( GLenum, GLshort* );
1006 void WINAPI wine_glMultiTexCoord2svSGIS( GLenum, GLshort * );
1007 void WINAPI wine_glMultiTexCoord3d( GLenum, GLdouble, GLdouble, GLdouble );
1008 void WINAPI wine_glMultiTexCoord3dSGIS( GLenum, GLdouble, GLdouble, GLdouble );
1009 void WINAPI wine_glMultiTexCoord3dv( GLenum, GLdouble* );
1010 void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum, GLdouble * );
1011 void WINAPI wine_glMultiTexCoord3f( GLenum, GLfloat, GLfloat, GLfloat );
1012 void WINAPI wine_glMultiTexCoord3fSGIS( GLenum, GLfloat, GLfloat, GLfloat );
1013 void WINAPI wine_glMultiTexCoord3fv( GLenum, GLfloat* );
1014 void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum, GLfloat * );
1015 void WINAPI wine_glMultiTexCoord3i( GLenum, GLint, GLint, GLint );
1016 void WINAPI wine_glMultiTexCoord3iSGIS( GLenum, GLint, GLint, GLint );
1017 void WINAPI wine_glMultiTexCoord3iv( GLenum, GLint* );
1018 void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum, GLint * );
1019 void WINAPI wine_glMultiTexCoord3s( GLenum, GLshort, GLshort, GLshort );
1020 void WINAPI wine_glMultiTexCoord3sSGIS( GLenum, GLshort, GLshort, GLshort );
1021 void WINAPI wine_glMultiTexCoord3sv( GLenum, GLshort* );
1022 void WINAPI wine_glMultiTexCoord3svSGIS( GLenum, GLshort * );
1023 void WINAPI wine_glMultiTexCoord4d( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1024 void WINAPI wine_glMultiTexCoord4dSGIS( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1025 void WINAPI wine_glMultiTexCoord4dv( GLenum, GLdouble* );
1026 void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum, GLdouble * );
1027 void WINAPI wine_glMultiTexCoord4f( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1028 void WINAPI wine_glMultiTexCoord4fSGIS( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1029 void WINAPI wine_glMultiTexCoord4fv( GLenum, GLfloat* );
1030 void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum, GLfloat * );
1031 void WINAPI wine_glMultiTexCoord4i( GLenum, GLint, GLint, GLint, GLint );
1032 void WINAPI wine_glMultiTexCoord4iSGIS( GLenum, GLint, GLint, GLint, GLint );
1033 void WINAPI wine_glMultiTexCoord4iv( GLenum, GLint* );
1034 void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum, GLint * );
1035 void WINAPI wine_glMultiTexCoord4s( GLenum, GLshort, GLshort, GLshort, GLshort );
1036 void WINAPI wine_glMultiTexCoord4sSGIS( GLenum, GLshort, GLshort, GLshort, GLshort );
1037 void WINAPI wine_glMultiTexCoord4sv( GLenum, GLshort* );
1038 void WINAPI wine_glMultiTexCoord4svSGIS( GLenum, GLshort * );
1039 void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum, GLint, GLenum, GLsizei, GLvoid * );
1040 GLuint WINAPI wine_glNewObjectBufferATI( GLsizei, GLvoid*, GLenum );
1041 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1042 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat*, GLfloat* );
1043 void WINAPI wine_glNormalPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
1044 void WINAPI wine_glNormalPointerListIBM( GLenum, GLint, GLvoid**, GLint );
1045 void WINAPI wine_glNormalPointervINTEL( GLenum, GLvoid** );
1046 void WINAPI wine_glNormalStream3bATI( GLenum, GLbyte, GLbyte, GLbyte );
1047 void WINAPI wine_glNormalStream3bvATI( GLenum, GLbyte* );
1048 void WINAPI wine_glNormalStream3dATI( GLenum, GLdouble, GLdouble, GLdouble );
1049 void WINAPI wine_glNormalStream3dvATI( GLenum, GLdouble* );
1050 void WINAPI wine_glNormalStream3fATI( GLenum, GLfloat, GLfloat, GLfloat );
1051 void WINAPI wine_glNormalStream3fvATI( GLenum, GLfloat* );
1052 void WINAPI wine_glNormalStream3iATI( GLenum, GLint, GLint, GLint );
1053 void WINAPI wine_glNormalStream3ivATI( GLenum, GLint* );
1054 void WINAPI wine_glNormalStream3sATI( GLenum, GLshort, GLshort, GLshort );
1055 void WINAPI wine_glNormalStream3svATI( GLenum, GLshort* );
1056 void WINAPI wine_glPNTrianglesfATI( GLenum, GLfloat );
1057 void WINAPI wine_glPNTrianglesiATI( GLenum, GLint );
1058 void WINAPI wine_glPassTexCoordATI( GLuint, GLuint, GLenum );
1059 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum, GLfloat );
1060 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
1061 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum, GLint );
1062 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum, GLint* );
1063 void WINAPI wine_glPixelTexGenSGIX( GLenum );
1064 void WINAPI wine_glPixelTransformParameterfEXT( GLenum, GLenum, GLfloat );
1065 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum, GLenum, GLfloat* );
1066 void WINAPI wine_glPixelTransformParameteriEXT( GLenum, GLenum, GLint );
1067 void WINAPI wine_glPixelTransformParameterivEXT( GLenum, GLenum, GLint* );
1068 void WINAPI wine_glPointParameterfARB( GLenum, GLfloat );
1069 void WINAPI wine_glPointParameterfEXT( GLenum, GLfloat );
1070 void WINAPI wine_glPointParameterfSGIS( GLenum, GLfloat );
1071 void WINAPI wine_glPointParameterfvARB( GLenum, GLfloat* );
1072 void WINAPI wine_glPointParameterfvEXT( GLenum, GLfloat* );
1073 void WINAPI wine_glPointParameterfvSGIS( GLenum, GLfloat* );
1074 void WINAPI wine_glPointParameteriNV( GLenum, GLint );
1075 void WINAPI wine_glPointParameterivNV( GLenum, GLint* );
1076 GLint WINAPI wine_glPollAsyncSGIX( GLuint* );
1077 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* );
1078 void WINAPI wine_glPolygonOffsetEXT( GLfloat, GLfloat );
1079 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei, GLuint*, GLclampf* );
1080 void WINAPI wine_glProgramParameter4dNV( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1081 void WINAPI wine_glProgramParameter4dvNV( GLenum, GLuint, GLdouble* );
1082 void WINAPI wine_glProgramParameter4fNV( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1083 void WINAPI wine_glProgramParameter4fvNV( GLenum, GLuint, GLfloat* );
1084 void WINAPI wine_glProgramParameters4dvNV( GLenum, GLuint, GLuint, GLdouble* );
1085 void WINAPI wine_glProgramParameters4fvNV( GLenum, GLuint, GLuint, GLfloat* );
1086 void WINAPI wine_glReadInstrumentsSGIX( GLint );
1087 void WINAPI wine_glReferencePlaneSGIX( GLdouble* );
1088 void WINAPI wine_glReplacementCodePointerSUN( GLenum, GLsizei, GLvoid** );
1089 void WINAPI wine_glReplacementCodeubSUN( GLubyte );
1090 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* );
1091 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1092 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat* );
1093 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1094 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat*, GLfloat* );
1095 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
1096 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLuint*, GLubyte*, GLfloat* );
1097 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1098 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat* );
1099 void WINAPI wine_glReplacementCodeuiSUN( GLuint );
1100 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1101 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1102 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1103 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat*, GLfloat* );
1104 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1105 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLuint*, GLfloat*, GLfloat* );
1106 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat );
1107 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLuint*, GLfloat* );
1108 void WINAPI wine_glReplacementCodeuivSUN( GLuint* );
1109 void WINAPI wine_glReplacementCodeusSUN( GLushort );
1110 void WINAPI wine_glReplacementCodeusvSUN( GLushort* );
1111 void WINAPI wine_glRequestResidentProgramsNV( GLsizei, GLuint* );
1112 void WINAPI wine_glResetHistogramEXT( GLenum );
1113 void WINAPI wine_glResetMinmaxEXT( GLenum );
1114 void WINAPI wine_glResizeBuffersMESA( );
1115 void WINAPI wine_glSampleCoverage( GLclampf, GLboolean );
1116 void WINAPI wine_glSampleCoverageARB( GLclampf, GLboolean );
1117 void WINAPI wine_glSampleMapATI( GLuint, GLuint, GLenum );
1118 void WINAPI wine_glSampleMaskEXT( GLclampf, GLboolean );
1119 void WINAPI wine_glSampleMaskSGIS( GLclampf, GLboolean );
1120 void WINAPI wine_glSamplePatternEXT( GLenum );
1121 void WINAPI wine_glSamplePatternSGIS( GLenum );
1122 void WINAPI wine_glSecondaryColor3bEXT( GLbyte, GLbyte, GLbyte );
1123 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* );
1124 void WINAPI wine_glSecondaryColor3dEXT( GLdouble, GLdouble, GLdouble );
1125 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* );
1126 void WINAPI wine_glSecondaryColor3fEXT( GLfloat, GLfloat, GLfloat );
1127 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* );
1128 void WINAPI wine_glSecondaryColor3iEXT( GLint, GLint, GLint );
1129 void WINAPI wine_glSecondaryColor3ivEXT( GLint* );
1130 void WINAPI wine_glSecondaryColor3sEXT( GLshort, GLshort, GLshort );
1131 void WINAPI wine_glSecondaryColor3svEXT( GLshort* );
1132 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte, GLubyte, GLubyte );
1133 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* );
1134 void WINAPI wine_glSecondaryColor3uiEXT( GLuint, GLuint, GLuint );
1135 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* );
1136 void WINAPI wine_glSecondaryColor3usEXT( GLushort, GLushort, GLushort );
1137 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* );
1138 void WINAPI wine_glSecondaryColorPointerEXT( GLint, GLenum, GLsizei, GLvoid* );
1139 void WINAPI wine_glSecondaryColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1140 void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum );
1141 void WINAPI wine_glSelectTextureSGIS( GLenum );
1142 void WINAPI wine_glSeparableFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* );
1143 void WINAPI wine_glSetFenceNV( GLuint, GLenum );
1144 void WINAPI wine_glSetFragmentShaderConstantATI( GLuint, GLfloat* );
1145 void WINAPI wine_glSetInvariantEXT( GLuint, GLenum, void* );
1146 void WINAPI wine_glSetLocalConstantEXT( GLuint, GLenum, void* );
1147 void WINAPI wine_glShaderOp1EXT( GLenum, GLuint, GLuint );
1148 void WINAPI wine_glShaderOp2EXT( GLenum, GLuint, GLuint, GLuint );
1149 void WINAPI wine_glShaderOp3EXT( GLenum, GLuint, GLuint, GLuint, GLuint );
1150 void WINAPI wine_glSharpenTexFuncSGIS( GLenum, GLsizei, GLfloat* );
1151 void WINAPI wine_glSpriteParameterfSGIX( GLenum, GLfloat );
1152 void WINAPI wine_glSpriteParameterfvSGIX( GLenum, GLfloat* );
1153 void WINAPI wine_glSpriteParameteriSGIX( GLenum, GLint );
1154 void WINAPI wine_glSpriteParameterivSGIX( GLenum, GLint* );
1155 void WINAPI wine_glStartInstrumentsSGIX( );
1156 void WINAPI wine_glStopInstrumentsSGIX( GLint );
1157 void WINAPI wine_glSwizzleEXT( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum );
1158 void WINAPI wine_glTagSampleBufferSGIX( );
1159 void WINAPI wine_glTangent3bEXT( GLbyte, GLbyte, GLbyte );
1160 void WINAPI wine_glTangent3bvEXT( GLbyte* );
1161 void WINAPI wine_glTangent3dEXT( GLdouble, GLdouble, GLdouble );
1162 void WINAPI wine_glTangent3dvEXT( GLdouble* );
1163 void WINAPI wine_glTangent3fEXT( GLfloat, GLfloat, GLfloat );
1164 void WINAPI wine_glTangent3fvEXT( GLfloat* );
1165 void WINAPI wine_glTangent3iEXT( GLint, GLint, GLint );
1166 void WINAPI wine_glTangent3ivEXT( GLint* );
1167 void WINAPI wine_glTangent3sEXT( GLshort, GLshort, GLshort );
1168 void WINAPI wine_glTangent3svEXT( GLshort* );
1169 void WINAPI wine_glTangentPointerEXT( GLenum, GLsizei, GLvoid* );
1170 void WINAPI wine_glTbufferMask3DFX( GLuint );
1171 GLboolean WINAPI wine_glTestFenceNV( GLuint );
1172 void WINAPI wine_glTexBumpParameterfvATI( GLenum, GLfloat* );
1173 void WINAPI wine_glTexBumpParameterivATI( GLenum, GLint* );
1174 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1175 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
1176 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1177 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1178 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
1179 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat*, GLubyte*, GLfloat* );
1180 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1181 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
1182 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1183 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat*, GLfloat* );
1184 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1185 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1186 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1187 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat*, GLfloat* );
1188 void WINAPI wine_glTexCoordPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
1189 void WINAPI wine_glTexCoordPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1190 void WINAPI wine_glTexCoordPointervINTEL( GLint, GLenum, GLvoid** );
1191 void WINAPI wine_glTexFilterFuncSGIS( GLenum, GLenum, GLsizei, GLfloat* );
1192 void WINAPI wine_glTexImage3DEXT( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
1193 void WINAPI wine_glTexImage4DSGIS( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
1194 void WINAPI wine_glTexSubImage1DEXT( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* );
1195 void WINAPI wine_glTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1196 void WINAPI wine_glTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1197 void WINAPI wine_glTexSubImage4DSGIS( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1198 void WINAPI wine_glTextureColorMaskSGIS( GLboolean, GLboolean, GLboolean, GLboolean );
1199 void WINAPI wine_glTextureLightEXT( GLenum );
1200 void WINAPI wine_glTextureMaterialEXT( GLenum, GLenum );
1201 void WINAPI wine_glTextureNormalEXT( GLenum );
1202 void WINAPI wine_glTrackMatrixNV( GLenum, GLuint, GLenum, GLenum );
1203 void WINAPI wine_glUnlockArraysEXT( );
1204 void WINAPI wine_glUpdateObjectBufferATI( GLuint, GLuint, GLsizei, GLvoid*, GLenum );
1205 void WINAPI wine_glVariantArrayObjectATI( GLuint, GLenum, GLsizei, GLuint, GLuint );
1206 void WINAPI wine_glVariantPointerEXT( GLuint, GLenum, GLuint, void* );
1207 void WINAPI wine_glVariantbvEXT( GLuint, GLbyte* );
1208 void WINAPI wine_glVariantdvEXT( GLuint, GLdouble* );
1209 void WINAPI wine_glVariantfvEXT( GLuint, GLfloat* );
1210 void WINAPI wine_glVariantivEXT( GLuint, GLint* );
1211 void WINAPI wine_glVariantsvEXT( GLuint, GLshort* );
1212 void WINAPI wine_glVariantubvEXT( GLuint, GLubyte* );
1213 void WINAPI wine_glVariantuivEXT( GLuint, GLuint* );
1214 void WINAPI wine_glVariantusvEXT( GLuint, GLushort* );
1215 void WINAPI wine_glVertexArrayRangeNV( GLsizei, GLvoid* );
1216 void WINAPI wine_glVertexAttrib1dNV( GLuint, GLdouble );
1217 void WINAPI wine_glVertexAttrib1dvNV( GLuint, GLdouble* );
1218 void WINAPI wine_glVertexAttrib1fNV( GLuint, GLfloat );
1219 void WINAPI wine_glVertexAttrib1fvNV( GLuint, GLfloat* );
1220 void WINAPI wine_glVertexAttrib1sNV( GLuint, GLshort );
1221 void WINAPI wine_glVertexAttrib1svNV( GLuint, GLshort* );
1222 void WINAPI wine_glVertexAttrib2dNV( GLuint, GLdouble, GLdouble );
1223 void WINAPI wine_glVertexAttrib2dvNV( GLuint, GLdouble* );
1224 void WINAPI wine_glVertexAttrib2fNV( GLuint, GLfloat, GLfloat );
1225 void WINAPI wine_glVertexAttrib2fvNV( GLuint, GLfloat* );
1226 void WINAPI wine_glVertexAttrib2sNV( GLuint, GLshort, GLshort );
1227 void WINAPI wine_glVertexAttrib2svNV( GLuint, GLshort* );
1228 void WINAPI wine_glVertexAttrib3dNV( GLuint, GLdouble, GLdouble, GLdouble );
1229 void WINAPI wine_glVertexAttrib3dvNV( GLuint, GLdouble* );
1230 void WINAPI wine_glVertexAttrib3fNV( GLuint, GLfloat, GLfloat, GLfloat );
1231 void WINAPI wine_glVertexAttrib3fvNV( GLuint, GLfloat* );
1232 void WINAPI wine_glVertexAttrib3sNV( GLuint, GLshort, GLshort, GLshort );
1233 void WINAPI wine_glVertexAttrib3svNV( GLuint, GLshort* );
1234 void WINAPI wine_glVertexAttrib4dNV( GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1235 void WINAPI wine_glVertexAttrib4dvNV( GLuint, GLdouble* );
1236 void WINAPI wine_glVertexAttrib4fNV( GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1237 void WINAPI wine_glVertexAttrib4fvNV( GLuint, GLfloat* );
1238 void WINAPI wine_glVertexAttrib4sNV( GLuint, GLshort, GLshort, GLshort, GLshort );
1239 void WINAPI wine_glVertexAttrib4svNV( GLuint, GLshort* );
1240 void WINAPI wine_glVertexAttrib4ubNV( GLuint, GLubyte, GLubyte, GLubyte, GLubyte );
1241 void WINAPI wine_glVertexAttrib4ubvNV( GLuint, GLubyte* );
1242 void WINAPI wine_glVertexAttribPointerNV( GLuint, GLint, GLenum, GLsizei, GLvoid* );
1243 void WINAPI wine_glVertexAttribs1dvNV( GLuint, GLsizei, GLdouble* );
1244 void WINAPI wine_glVertexAttribs1fvNV( GLuint, GLsizei, GLfloat* );
1245 void WINAPI wine_glVertexAttribs1svNV( GLuint, GLsizei, GLshort* );
1246 void WINAPI wine_glVertexAttribs2dvNV( GLuint, GLsizei, GLdouble* );
1247 void WINAPI wine_glVertexAttribs2fvNV( GLuint, GLsizei, GLfloat* );
1248 void WINAPI wine_glVertexAttribs2svNV( GLuint, GLsizei, GLshort* );
1249 void WINAPI wine_glVertexAttribs3dvNV( GLuint, GLsizei, GLdouble* );
1250 void WINAPI wine_glVertexAttribs3fvNV( GLuint, GLsizei, GLfloat* );
1251 void WINAPI wine_glVertexAttribs3svNV( GLuint, GLsizei, GLshort* );
1252 void WINAPI wine_glVertexAttribs4dvNV( GLuint, GLsizei, GLdouble* );
1253 void WINAPI wine_glVertexAttribs4fvNV( GLuint, GLsizei, GLfloat* );
1254 void WINAPI wine_glVertexAttribs4svNV( GLuint, GLsizei, GLshort* );
1255 void WINAPI wine_glVertexAttribs4ubvNV( GLuint, GLsizei, GLubyte* );
1256 void WINAPI wine_glVertexBlendARB( GLint );
1257 void WINAPI wine_glVertexBlendEnvfATI( GLenum, GLfloat );
1258 void WINAPI wine_glVertexBlendEnviATI( GLenum, GLint );
1259 void WINAPI wine_glVertexPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
1260 void WINAPI wine_glVertexPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1261 void WINAPI wine_glVertexPointervINTEL( GLint, GLenum, GLvoid** );
1262 void WINAPI wine_glVertexStream1dATI( GLenum, GLdouble );
1263 void WINAPI wine_glVertexStream1dvATI( GLenum, GLdouble* );
1264 void WINAPI wine_glVertexStream1fATI( GLenum, GLfloat );
1265 void WINAPI wine_glVertexStream1fvATI( GLenum, GLfloat* );
1266 void WINAPI wine_glVertexStream1iATI( GLenum, GLint );
1267 void WINAPI wine_glVertexStream1ivATI( GLenum, GLint* );
1268 void WINAPI wine_glVertexStream1sATI( GLenum, GLshort );
1269 void WINAPI wine_glVertexStream1svATI( GLenum, GLshort* );
1270 void WINAPI wine_glVertexStream2dATI( GLenum, GLdouble, GLdouble );
1271 void WINAPI wine_glVertexStream2dvATI( GLenum, GLdouble* );
1272 void WINAPI wine_glVertexStream2fATI( GLenum, GLfloat, GLfloat );
1273 void WINAPI wine_glVertexStream2fvATI( GLenum, GLfloat* );
1274 void WINAPI wine_glVertexStream2iATI( GLenum, GLint, GLint );
1275 void WINAPI wine_glVertexStream2ivATI( GLenum, GLint* );
1276 void WINAPI wine_glVertexStream2sATI( GLenum, GLshort, GLshort );
1277 void WINAPI wine_glVertexStream2svATI( GLenum, GLshort* );
1278 void WINAPI wine_glVertexStream3dATI( GLenum, GLdouble, GLdouble, GLdouble );
1279 void WINAPI wine_glVertexStream3dvATI( GLenum, GLdouble* );
1280 void WINAPI wine_glVertexStream3fATI( GLenum, GLfloat, GLfloat, GLfloat );
1281 void WINAPI wine_glVertexStream3fvATI( GLenum, GLfloat* );
1282 void WINAPI wine_glVertexStream3iATI( GLenum, GLint, GLint, GLint );
1283 void WINAPI wine_glVertexStream3ivATI( GLenum, GLint* );
1284 void WINAPI wine_glVertexStream3sATI( GLenum, GLshort, GLshort, GLshort );
1285 void WINAPI wine_glVertexStream3svATI( GLenum, GLshort* );
1286 void WINAPI wine_glVertexStream4dATI( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1287 void WINAPI wine_glVertexStream4dvATI( GLenum, GLdouble* );
1288 void WINAPI wine_glVertexStream4fATI( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1289 void WINAPI wine_glVertexStream4fvATI( GLenum, GLfloat* );
1290 void WINAPI wine_glVertexStream4iATI( GLenum, GLint, GLint, GLint, GLint );
1291 void WINAPI wine_glVertexStream4ivATI( GLenum, GLint* );
1292 void WINAPI wine_glVertexStream4sATI( GLenum, GLshort, GLshort, GLshort, GLshort );
1293 void WINAPI wine_glVertexStream4svATI( GLenum, GLshort* );
1294 void WINAPI wine_glVertexWeightPointerEXT( GLsizei, GLenum, GLsizei, GLvoid* );
1295 void WINAPI wine_glVertexWeightfEXT( GLfloat );
1296 void WINAPI wine_glVertexWeightfvEXT( GLfloat* );
1297 void WINAPI wine_glWeightPointerARB( GLint, GLenum, GLsizei, GLvoid* );
1298 void WINAPI wine_glWeightbvARB( GLint, GLbyte* );
1299 void WINAPI wine_glWeightdvARB( GLint, GLdouble* );
1300 void WINAPI wine_glWeightfvARB( GLint, GLfloat* );
1301 void WINAPI wine_glWeightivARB( GLint, GLint* );
1302 void WINAPI wine_glWeightsvARB( GLint, GLshort* );
1303 void WINAPI wine_glWeightubvARB( GLint, GLubyte* );
1304 void WINAPI wine_glWeightuivARB( GLint, GLuint* );
1305 void WINAPI wine_glWeightusvARB( GLint, GLushort* );
1306 void WINAPI wine_glWindowPos2dARB( GLdouble, GLdouble );
1307 void WINAPI wine_glWindowPos2dMESA( GLdouble, GLdouble );
1308 void WINAPI wine_glWindowPos2dvARB( GLdouble* );
1309 void WINAPI wine_glWindowPos2dvMESA( GLdouble* );
1310 void WINAPI wine_glWindowPos2fARB( GLfloat, GLfloat );
1311 void WINAPI wine_glWindowPos2fMESA( GLfloat, GLfloat );
1312 void WINAPI wine_glWindowPos2fvARB( GLfloat* );
1313 void WINAPI wine_glWindowPos2fvMESA( GLfloat* );
1314 void WINAPI wine_glWindowPos2iARB( GLint, GLint );
1315 void WINAPI wine_glWindowPos2iMESA( GLint, GLint );
1316 void WINAPI wine_glWindowPos2ivARB( GLint* );
1317 void WINAPI wine_glWindowPos2ivMESA( GLint* );
1318 void WINAPI wine_glWindowPos2sARB( GLshort, GLshort );
1319 void WINAPI wine_glWindowPos2sMESA( GLshort, GLshort );
1320 void WINAPI wine_glWindowPos2svARB( GLshort* );
1321 void WINAPI wine_glWindowPos2svMESA( GLshort* );
1322 void WINAPI wine_glWindowPos3dARB( GLdouble, GLdouble, GLdouble );
1323 void WINAPI wine_glWindowPos3dMESA( GLdouble, GLdouble, GLdouble );
1324 void WINAPI wine_glWindowPos3dvARB( GLdouble* );
1325 void WINAPI wine_glWindowPos3dvMESA( GLdouble* );
1326 void WINAPI wine_glWindowPos3fARB( GLfloat, GLfloat, GLfloat );
1327 void WINAPI wine_glWindowPos3fMESA( GLfloat, GLfloat, GLfloat );
1328 void WINAPI wine_glWindowPos3fvARB( GLfloat* );
1329 void WINAPI wine_glWindowPos3fvMESA( GLfloat* );
1330 void WINAPI wine_glWindowPos3iARB( GLint, GLint, GLint );
1331 void WINAPI wine_glWindowPos3iMESA( GLint, GLint, GLint );
1332 void WINAPI wine_glWindowPos3ivARB( GLint* );
1333 void WINAPI wine_glWindowPos3ivMESA( GLint* );
1334 void WINAPI wine_glWindowPos3sARB( GLshort, GLshort, GLshort );
1335 void WINAPI wine_glWindowPos3sMESA( GLshort, GLshort, GLshort );
1336 void WINAPI wine_glWindowPos3svARB( GLshort* );
1337 void WINAPI wine_glWindowPos3svMESA( GLshort* );
1338 void WINAPI wine_glWindowPos4dMESA( GLdouble, GLdouble, GLdouble, GLdouble );
1339 void WINAPI wine_glWindowPos4dvMESA( GLdouble* );
1340 void WINAPI wine_glWindowPos4fMESA( GLfloat, GLfloat, GLfloat, GLfloat );
1341 void WINAPI wine_glWindowPos4fvMESA( GLfloat* );
1342 void WINAPI wine_glWindowPos4iMESA( GLint, GLint, GLint, GLint );
1343 void WINAPI wine_glWindowPos4ivMESA( GLint* );
1344 void WINAPI wine_glWindowPos4sMESA( GLshort, GLshort, GLshort, GLshort );
1345 void WINAPI wine_glWindowPos4svMESA( GLshort* );
1346 void WINAPI wine_glWriteMaskEXT( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum );
1347 void * WINAPI wine_wglAllocateMemoryNV( GLsizei, GLfloat, GLfloat, GLfloat );
1348 void WINAPI wine_wglFreeMemoryNV( GLvoid * );
1351 /* The table giving the correspondance between names and functions */
1352 int extension_registry_size = 666;
1353 OpenGL_extension extension_registry[666] = {
1354 { "glActiveTexture", "glActiveTexture", (void *) wine_glActiveTexture, (void **) (&func_glActiveTexture) },
1355 { "glAlphaFragmentOp1ATI", "glAlphaFragmentOp1ATI", (void *) wine_glAlphaFragmentOp1ATI, (void **) (&func_glAlphaFragmentOp1ATI) },
1356 { "glAlphaFragmentOp2ATI", "glAlphaFragmentOp2ATI", (void *) wine_glAlphaFragmentOp2ATI, (void **) (&func_glAlphaFragmentOp2ATI) },
1357 { "glAlphaFragmentOp3ATI", "glAlphaFragmentOp3ATI", (void *) wine_glAlphaFragmentOp3ATI, (void **) (&func_glAlphaFragmentOp3ATI) },
1358 { "glApplyTextureEXT", "glApplyTextureEXT", (void *) wine_glApplyTextureEXT, (void **) (&func_glApplyTextureEXT) },
1359 { "glAreProgramsResidentNV", "glAreProgramsResidentNV", (void *) wine_glAreProgramsResidentNV, (void **) (&func_glAreProgramsResidentNV) },
1360 { "glAreTexturesResidentEXT", "glAreTexturesResidentEXT", (void *) wine_glAreTexturesResidentEXT, (void **) (&func_glAreTexturesResidentEXT) },
1361 { "glArrayElementEXT", "glArrayElementEXT", (void *) wine_glArrayElementEXT, (void **) (&func_glArrayElementEXT) },
1362 { "glArrayObjectATI", "glArrayObjectATI", (void *) wine_glArrayObjectATI, (void **) (&func_glArrayObjectATI) },
1363 { "glAsyncMarkerSGIX", "glAsyncMarkerSGIX", (void *) wine_glAsyncMarkerSGIX, (void **) (&func_glAsyncMarkerSGIX) },
1364 { "glBeginFragmentShaderATI", "glBeginFragmentShaderATI", (void *) wine_glBeginFragmentShaderATI, (void **) (&func_glBeginFragmentShaderATI) },
1365 { "glBeginOcclusionQueryNV", "glBeginOcclusionQueryNV", (void *) wine_glBeginOcclusionQueryNV, (void **) (&func_glBeginOcclusionQueryNV) },
1366 { "glBeginVertexShaderEXT", "glBeginVertexShaderEXT", (void *) wine_glBeginVertexShaderEXT, (void **) (&func_glBeginVertexShaderEXT) },
1367 { "glBindFragmentShaderATI", "glBindFragmentShaderATI", (void *) wine_glBindFragmentShaderATI, (void **) (&func_glBindFragmentShaderATI) },
1368 { "glBindLightParameterEXT", "glBindLightParameterEXT", (void *) wine_glBindLightParameterEXT, (void **) (&func_glBindLightParameterEXT) },
1369 { "glBindMaterialParameterEXT", "glBindMaterialParameterEXT", (void *) wine_glBindMaterialParameterEXT, (void **) (&func_glBindMaterialParameterEXT) },
1370 { "glBindParameterEXT", "glBindParameterEXT", (void *) wine_glBindParameterEXT, (void **) (&func_glBindParameterEXT) },
1371 { "glBindProgramNV", "glBindProgramNV", (void *) wine_glBindProgramNV, (void **) (&func_glBindProgramNV) },
1372 { "glBindTexGenParameterEXT", "glBindTexGenParameterEXT", (void *) wine_glBindTexGenParameterEXT, (void **) (&func_glBindTexGenParameterEXT) },
1373 { "glBindTextureEXT", "glBindTextureEXT", (void *) wine_glBindTextureEXT, (void **) (&func_glBindTextureEXT) },
1374 { "glBindTextureUnitParameterEXT", "glBindTextureUnitParameterEXT", (void *) wine_glBindTextureUnitParameterEXT, (void **) (&func_glBindTextureUnitParameterEXT) },
1375 { "glBindVertexShaderEXT", "glBindVertexShaderEXT", (void *) wine_glBindVertexShaderEXT, (void **) (&func_glBindVertexShaderEXT) },
1376 { "glBinormal3bEXT", "glBinormal3bEXT", (void *) wine_glBinormal3bEXT, (void **) (&func_glBinormal3bEXT) },
1377 { "glBinormal3bvEXT", "glBinormal3bvEXT", (void *) wine_glBinormal3bvEXT, (void **) (&func_glBinormal3bvEXT) },
1378 { "glBinormal3dEXT", "glBinormal3dEXT", (void *) wine_glBinormal3dEXT, (void **) (&func_glBinormal3dEXT) },
1379 { "glBinormal3dvEXT", "glBinormal3dvEXT", (void *) wine_glBinormal3dvEXT, (void **) (&func_glBinormal3dvEXT) },
1380 { "glBinormal3fEXT", "glBinormal3fEXT", (void *) wine_glBinormal3fEXT, (void **) (&func_glBinormal3fEXT) },
1381 { "glBinormal3fvEXT", "glBinormal3fvEXT", (void *) wine_glBinormal3fvEXT, (void **) (&func_glBinormal3fvEXT) },
1382 { "glBinormal3iEXT", "glBinormal3iEXT", (void *) wine_glBinormal3iEXT, (void **) (&func_glBinormal3iEXT) },
1383 { "glBinormal3ivEXT", "glBinormal3ivEXT", (void *) wine_glBinormal3ivEXT, (void **) (&func_glBinormal3ivEXT) },
1384 { "glBinormal3sEXT", "glBinormal3sEXT", (void *) wine_glBinormal3sEXT, (void **) (&func_glBinormal3sEXT) },
1385 { "glBinormal3svEXT", "glBinormal3svEXT", (void *) wine_glBinormal3svEXT, (void **) (&func_glBinormal3svEXT) },
1386 { "glBinormalPointerEXT", "glBinormalPointerEXT", (void *) wine_glBinormalPointerEXT, (void **) (&func_glBinormalPointerEXT) },
1387 { "glBlendColorEXT", "glBlendColorEXT", (void *) wine_glBlendColorEXT, (void **) (&func_glBlendColorEXT) },
1388 { "glBlendEquationEXT", "glBlendEquationEXT", (void *) wine_glBlendEquationEXT, (void **) (&func_glBlendEquationEXT) },
1389 { "glBlendFuncSeparateEXT", "glBlendFuncSeparateEXT", (void *) wine_glBlendFuncSeparateEXT, (void **) (&func_glBlendFuncSeparateEXT) },
1390 { "glBlendFuncSeparateINGR", "glBlendFuncSeparateINGR", (void *) wine_glBlendFuncSeparateINGR, (void **) (&func_glBlendFuncSeparateINGR) },
1391 { "glClientActiveTexture", "glClientActiveTexture", (void *) wine_glClientActiveTexture, (void **) (&func_glClientActiveTexture) },
1392 { "glClientActiveVertexStreamATI", "glClientActiveVertexStreamATI", (void *) wine_glClientActiveVertexStreamATI, (void **) (&func_glClientActiveVertexStreamATI) },
1393 { "glColor3fVertex3fSUN", "glColor3fVertex3fSUN", (void *) wine_glColor3fVertex3fSUN, (void **) (&func_glColor3fVertex3fSUN) },
1394 { "glColor3fVertex3fvSUN", "glColor3fVertex3fvSUN", (void *) wine_glColor3fVertex3fvSUN, (void **) (&func_glColor3fVertex3fvSUN) },
1395 { "glColor4fNormal3fVertex3fSUN", "glColor4fNormal3fVertex3fSUN", (void *) wine_glColor4fNormal3fVertex3fSUN, (void **) (&func_glColor4fNormal3fVertex3fSUN) },
1396 { "glColor4fNormal3fVertex3fvSUN", "glColor4fNormal3fVertex3fvSUN", (void *) wine_glColor4fNormal3fVertex3fvSUN, (void **) (&func_glColor4fNormal3fVertex3fvSUN) },
1397 { "glColor4ubVertex2fSUN", "glColor4ubVertex2fSUN", (void *) wine_glColor4ubVertex2fSUN, (void **) (&func_glColor4ubVertex2fSUN) },
1398 { "glColor4ubVertex2fvSUN", "glColor4ubVertex2fvSUN", (void *) wine_glColor4ubVertex2fvSUN, (void **) (&func_glColor4ubVertex2fvSUN) },
1399 { "glColor4ubVertex3fSUN", "glColor4ubVertex3fSUN", (void *) wine_glColor4ubVertex3fSUN, (void **) (&func_glColor4ubVertex3fSUN) },
1400 { "glColor4ubVertex3fvSUN", "glColor4ubVertex3fvSUN", (void *) wine_glColor4ubVertex3fvSUN, (void **) (&func_glColor4ubVertex3fvSUN) },
1401 { "glColorFragmentOp1ATI", "glColorFragmentOp1ATI", (void *) wine_glColorFragmentOp1ATI, (void **) (&func_glColorFragmentOp1ATI) },
1402 { "glColorFragmentOp2ATI", "glColorFragmentOp2ATI", (void *) wine_glColorFragmentOp2ATI, (void **) (&func_glColorFragmentOp2ATI) },
1403 { "glColorFragmentOp3ATI", "glColorFragmentOp3ATI", (void *) wine_glColorFragmentOp3ATI, (void **) (&func_glColorFragmentOp3ATI) },
1404 { "glColorPointerEXT", "glColorPointerEXT", (void *) wine_glColorPointerEXT, (void **) (&func_glColorPointerEXT) },
1405 { "glColorPointerListIBM", "glColorPointerListIBM", (void *) wine_glColorPointerListIBM, (void **) (&func_glColorPointerListIBM) },
1406 { "glColorPointervINTEL", "glColorPointervINTEL", (void *) wine_glColorPointervINTEL, (void **) (&func_glColorPointervINTEL) },
1407 { "glColorSubTableEXT", "glColorSubTableEXT", (void *) wine_glColorSubTableEXT, (void **) (&func_glColorSubTableEXT) },
1408 { "glColorTableEXT", "glColorTableEXT", (void *) wine_glColorTableEXT, (void **) (&func_glColorTableEXT) },
1409 { "glColorTableParameterfvSGI", "glColorTableParameterfvSGI", (void *) wine_glColorTableParameterfvSGI, (void **) (&func_glColorTableParameterfvSGI) },
1410 { "glColorTableParameterivSGI", "glColorTableParameterivSGI", (void *) wine_glColorTableParameterivSGI, (void **) (&func_glColorTableParameterivSGI) },
1411 { "glColorTableSGI", "glColorTableSGI", (void *) wine_glColorTableSGI, (void **) (&func_glColorTableSGI) },
1412 { "glCombinerInputNV", "glCombinerInputNV", (void *) wine_glCombinerInputNV, (void **) (&func_glCombinerInputNV) },
1413 { "glCombinerOutputNV", "glCombinerOutputNV", (void *) wine_glCombinerOutputNV, (void **) (&func_glCombinerOutputNV) },
1414 { "glCombinerParameterfNV", "glCombinerParameterfNV", (void *) wine_glCombinerParameterfNV, (void **) (&func_glCombinerParameterfNV) },
1415 { "glCombinerParameterfvNV", "glCombinerParameterfvNV", (void *) wine_glCombinerParameterfvNV, (void **) (&func_glCombinerParameterfvNV) },
1416 { "glCombinerParameteriNV", "glCombinerParameteriNV", (void *) wine_glCombinerParameteriNV, (void **) (&func_glCombinerParameteriNV) },
1417 { "glCombinerParameterivNV", "glCombinerParameterivNV", (void *) wine_glCombinerParameterivNV, (void **) (&func_glCombinerParameterivNV) },
1418 { "glCombinerStageParameterfvNV", "glCombinerStageParameterfvNV", (void *) wine_glCombinerStageParameterfvNV, (void **) (&func_glCombinerStageParameterfvNV) },
1419 { "glCompressedTexImage1D", "glCompressedTexImage1D", (void *) wine_glCompressedTexImage1D, (void **) (&func_glCompressedTexImage1D) },
1420 { "glCompressedTexImage1DARB", "glCompressedTexImage1DARB", (void *) wine_glCompressedTexImage1DARB, (void **) (&func_glCompressedTexImage1DARB) },
1421 { "glCompressedTexImage2D", "glCompressedTexImage2D", (void *) wine_glCompressedTexImage2D, (void **) (&func_glCompressedTexImage2D) },
1422 { "glCompressedTexImage2DARB", "glCompressedTexImage2DARB", (void *) wine_glCompressedTexImage2DARB, (void **) (&func_glCompressedTexImage2DARB) },
1423 { "glCompressedTexImage3D", "glCompressedTexImage3D", (void *) wine_glCompressedTexImage3D, (void **) (&func_glCompressedTexImage3D) },
1424 { "glCompressedTexImage3DARB", "glCompressedTexImage3DARB", (void *) wine_glCompressedTexImage3DARB, (void **) (&func_glCompressedTexImage3DARB) },
1425 { "glCompressedTexSubImage1D", "glCompressedTexSubImage1D", (void *) wine_glCompressedTexSubImage1D, (void **) (&func_glCompressedTexSubImage1D) },
1426 { "glCompressedTexSubImage1DARB", "glCompressedTexSubImage1DARB", (void *) wine_glCompressedTexSubImage1DARB, (void **) (&func_glCompressedTexSubImage1DARB) },
1427 { "glCompressedTexSubImage2D", "glCompressedTexSubImage2D", (void *) wine_glCompressedTexSubImage2D, (void **) (&func_glCompressedTexSubImage2D) },
1428 { "glCompressedTexSubImage2DARB", "glCompressedTexSubImage2DARB", (void *) wine_glCompressedTexSubImage2DARB, (void **) (&func_glCompressedTexSubImage2DARB) },
1429 { "glCompressedTexSubImage3D", "glCompressedTexSubImage3D", (void *) wine_glCompressedTexSubImage3D, (void **) (&func_glCompressedTexSubImage3D) },
1430 { "glCompressedTexSubImage3DARB", "glCompressedTexSubImage3DARB", (void *) wine_glCompressedTexSubImage3DARB, (void **) (&func_glCompressedTexSubImage3DARB) },
1431 { "glConvolutionFilter1DEXT", "glConvolutionFilter1DEXT", (void *) wine_glConvolutionFilter1DEXT, (void **) (&func_glConvolutionFilter1DEXT) },
1432 { "glConvolutionFilter2DEXT", "glConvolutionFilter2DEXT", (void *) wine_glConvolutionFilter2DEXT, (void **) (&func_glConvolutionFilter2DEXT) },
1433 { "glConvolutionParameterfEXT", "glConvolutionParameterfEXT", (void *) wine_glConvolutionParameterfEXT, (void **) (&func_glConvolutionParameterfEXT) },
1434 { "glConvolutionParameterfvEXT", "glConvolutionParameterfvEXT", (void *) wine_glConvolutionParameterfvEXT, (void **) (&func_glConvolutionParameterfvEXT) },
1435 { "glConvolutionParameteriEXT", "glConvolutionParameteriEXT", (void *) wine_glConvolutionParameteriEXT, (void **) (&func_glConvolutionParameteriEXT) },
1436 { "glConvolutionParameterivEXT", "glConvolutionParameterivEXT", (void *) wine_glConvolutionParameterivEXT, (void **) (&func_glConvolutionParameterivEXT) },
1437 { "glCopyColorSubTableEXT", "glCopyColorSubTableEXT", (void *) wine_glCopyColorSubTableEXT, (void **) (&func_glCopyColorSubTableEXT) },
1438 { "glCopyColorTableSGI", "glCopyColorTableSGI", (void *) wine_glCopyColorTableSGI, (void **) (&func_glCopyColorTableSGI) },
1439 { "glCopyConvolutionFilter1DEXT", "glCopyConvolutionFilter1DEXT", (void *) wine_glCopyConvolutionFilter1DEXT, (void **) (&func_glCopyConvolutionFilter1DEXT) },
1440 { "glCopyConvolutionFilter2DEXT", "glCopyConvolutionFilter2DEXT", (void *) wine_glCopyConvolutionFilter2DEXT, (void **) (&func_glCopyConvolutionFilter2DEXT) },
1441 { "glCopyTexImage1DEXT", "glCopyTexImage1DEXT", (void *) wine_glCopyTexImage1DEXT, (void **) (&func_glCopyTexImage1DEXT) },
1442 { "glCopyTexImage2DEXT", "glCopyTexImage2DEXT", (void *) wine_glCopyTexImage2DEXT, (void **) (&func_glCopyTexImage2DEXT) },
1443 { "glCopyTexSubImage1DEXT", "glCopyTexSubImage1DEXT", (void *) wine_glCopyTexSubImage1DEXT, (void **) (&func_glCopyTexSubImage1DEXT) },
1444 { "glCopyTexSubImage2DEXT", "glCopyTexSubImage2DEXT", (void *) wine_glCopyTexSubImage2DEXT, (void **) (&func_glCopyTexSubImage2DEXT) },
1445 { "glCopyTexSubImage3DEXT", "glCopyTexSubImage3DEXT", (void *) wine_glCopyTexSubImage3DEXT, (void **) (&func_glCopyTexSubImage3DEXT) },
1446 { "glCullParameterdvEXT", "glCullParameterdvEXT", (void *) wine_glCullParameterdvEXT, (void **) (&func_glCullParameterdvEXT) },
1447 { "glCullParameterfvEXT", "glCullParameterfvEXT", (void *) wine_glCullParameterfvEXT, (void **) (&func_glCullParameterfvEXT) },
1448 { "glCurrentPaletteMatrixARB", "glCurrentPaletteMatrixARB", (void *) wine_glCurrentPaletteMatrixARB, (void **) (&func_glCurrentPaletteMatrixARB) },
1449 { "glDeformSGIX", "glDeformSGIX", (void *) wine_glDeformSGIX, (void **) (&func_glDeformSGIX) },
1450 { "glDeformationMap3dSGIX", "glDeformationMap3dSGIX", (void *) wine_glDeformationMap3dSGIX, (void **) (&func_glDeformationMap3dSGIX) },
1451 { "glDeformationMap3fSGIX", "glDeformationMap3fSGIX", (void *) wine_glDeformationMap3fSGIX, (void **) (&func_glDeformationMap3fSGIX) },
1452 { "glDeleteAsyncMarkersSGIX", "glDeleteAsyncMarkersSGIX", (void *) wine_glDeleteAsyncMarkersSGIX, (void **) (&func_glDeleteAsyncMarkersSGIX) },
1453 { "glDeleteFencesNV", "glDeleteFencesNV", (void *) wine_glDeleteFencesNV, (void **) (&func_glDeleteFencesNV) },
1454 { "glDeleteFragmentShaderATI", "glDeleteFragmentShaderATI", (void *) wine_glDeleteFragmentShaderATI, (void **) (&func_glDeleteFragmentShaderATI) },
1455 { "glDeleteObjectBufferATI", "glDeleteObjectBufferATI", (void *) wine_glDeleteObjectBufferATI, (void **) (&func_glDeleteObjectBufferATI) },
1456 { "glDeleteOcclusionQueriesNV", "glDeleteOcclusionQueriesNV", (void *) wine_glDeleteOcclusionQueriesNV, (void **) (&func_glDeleteOcclusionQueriesNV) },
1457 { "glDeleteProgramsNV", "glDeleteProgramsNV", (void *) wine_glDeleteProgramsNV, (void **) (&func_glDeleteProgramsNV) },
1458 { "glDeleteTexturesEXT", "glDeleteTexturesEXT", (void *) wine_glDeleteTexturesEXT, (void **) (&func_glDeleteTexturesEXT) },
1459 { "glDeleteVertexShaderEXT", "glDeleteVertexShaderEXT", (void *) wine_glDeleteVertexShaderEXT, (void **) (&func_glDeleteVertexShaderEXT) },
1460 { "glDetailTexFuncSGIS", "glDetailTexFuncSGIS", (void *) wine_glDetailTexFuncSGIS, (void **) (&func_glDetailTexFuncSGIS) },
1461 { "glDisableVariantClientStateEXT", "glDisableVariantClientStateEXT", (void *) wine_glDisableVariantClientStateEXT, (void **) (&func_glDisableVariantClientStateEXT) },
1462 { "glDrawArraysEXT", "glDrawArraysEXT", (void *) wine_glDrawArraysEXT, (void **) (&func_glDrawArraysEXT) },
1463 { "glDrawElementArrayATI", "glDrawElementArrayATI", (void *) wine_glDrawElementArrayATI, (void **) (&func_glDrawElementArrayATI) },
1464 { "glDrawMeshArraysSUN", "glDrawMeshArraysSUN", (void *) wine_glDrawMeshArraysSUN, (void **) (&func_glDrawMeshArraysSUN) },
1465 { "glDrawRangeElementArrayATI", "glDrawRangeElementArrayATI", (void *) wine_glDrawRangeElementArrayATI, (void **) (&func_glDrawRangeElementArrayATI) },
1466 { "glDrawRangeElementsEXT", "glDrawRangeElementsEXT", (void *) wine_glDrawRangeElementsEXT, (void **) (&func_glDrawRangeElementsEXT) },
1467 { "glEdgeFlagPointerEXT", "glEdgeFlagPointerEXT", (void *) wine_glEdgeFlagPointerEXT, (void **) (&func_glEdgeFlagPointerEXT) },
1468 { "glEdgeFlagPointerListIBM", "glEdgeFlagPointerListIBM", (void *) wine_glEdgeFlagPointerListIBM, (void **) (&func_glEdgeFlagPointerListIBM) },
1469 { "glElementPointerATI", "glElementPointerATI", (void *) wine_glElementPointerATI, (void **) (&func_glElementPointerATI) },
1470 { "glEnableVariantClientStateEXT", "glEnableVariantClientStateEXT", (void *) wine_glEnableVariantClientStateEXT, (void **) (&func_glEnableVariantClientStateEXT) },
1471 { "glEndFragmentShaderATI", "glEndFragmentShaderATI", (void *) wine_glEndFragmentShaderATI, (void **) (&func_glEndFragmentShaderATI) },
1472 { "glEndOcclusionQueryNV", "glEndOcclusionQueryNV", (void *) wine_glEndOcclusionQueryNV, (void **) (&func_glEndOcclusionQueryNV) },
1473 { "glEndVertexShaderEXT", "glEndVertexShaderEXT", (void *) wine_glEndVertexShaderEXT, (void **) (&func_glEndVertexShaderEXT) },
1474 { "glEvalMapsNV", "glEvalMapsNV", (void *) wine_glEvalMapsNV, (void **) (&func_glEvalMapsNV) },
1475 { "glExecuteProgramNV", "glExecuteProgramNV", (void *) wine_glExecuteProgramNV, (void **) (&func_glExecuteProgramNV) },
1476 { "glExtractComponentEXT", "glExtractComponentEXT", (void *) wine_glExtractComponentEXT, (void **) (&func_glExtractComponentEXT) },
1477 { "glFinalCombinerInputNV", "glFinalCombinerInputNV", (void *) wine_glFinalCombinerInputNV, (void **) (&func_glFinalCombinerInputNV) },
1478 { "glFinishAsyncSGIX", "glFinishAsyncSGIX", (void *) wine_glFinishAsyncSGIX, (void **) (&func_glFinishAsyncSGIX) },
1479 { "glFinishFenceNV", "glFinishFenceNV", (void *) wine_glFinishFenceNV, (void **) (&func_glFinishFenceNV) },
1480 { "glFinishTextureSUNX", "glFinishTextureSUNX", (void *) wine_glFinishTextureSUNX, (void **) (&func_glFinishTextureSUNX) },
1481 { "glFlushRasterSGIX", "glFlushRasterSGIX", (void *) wine_glFlushRasterSGIX, (void **) (&func_glFlushRasterSGIX) },
1482 { "glFlushVertexArrayRangeNV", "glFlushVertexArrayRangeNV", (void *) wine_glFlushVertexArrayRangeNV, (void **) (&func_glFlushVertexArrayRangeNV) },
1483 { "glFogCoordPointerEXT", "glFogCoordPointerEXT", (void *) wine_glFogCoordPointerEXT, (void **) (&func_glFogCoordPointerEXT) },
1484 { "glFogCoordPointerListIBM", "glFogCoordPointerListIBM", (void *) wine_glFogCoordPointerListIBM, (void **) (&func_glFogCoordPointerListIBM) },
1485 { "glFogCoorddEXT", "glFogCoorddEXT", (void *) wine_glFogCoorddEXT, (void **) (&func_glFogCoorddEXT) },
1486 { "glFogCoorddvEXT", "glFogCoorddvEXT", (void *) wine_glFogCoorddvEXT, (void **) (&func_glFogCoorddvEXT) },
1487 { "glFogCoordfEXT", "glFogCoordfEXT", (void *) wine_glFogCoordfEXT, (void **) (&func_glFogCoordfEXT) },
1488 { "glFogCoordfvEXT", "glFogCoordfvEXT", (void *) wine_glFogCoordfvEXT, (void **) (&func_glFogCoordfvEXT) },
1489 { "glFogFuncSGIS", "glFogFuncSGIS", (void *) wine_glFogFuncSGIS, (void **) (&func_glFogFuncSGIS) },
1490 { "glFragmentColorMaterialSGIX", "glFragmentColorMaterialSGIX", (void *) wine_glFragmentColorMaterialSGIX, (void **) (&func_glFragmentColorMaterialSGIX) },
1491 { "glFragmentLightModelfSGIX", "glFragmentLightModelfSGIX", (void *) wine_glFragmentLightModelfSGIX, (void **) (&func_glFragmentLightModelfSGIX) },
1492 { "glFragmentLightModelfvSGIX", "glFragmentLightModelfvSGIX", (void *) wine_glFragmentLightModelfvSGIX, (void **) (&func_glFragmentLightModelfvSGIX) },
1493 { "glFragmentLightModeliSGIX", "glFragmentLightModeliSGIX", (void *) wine_glFragmentLightModeliSGIX, (void **) (&func_glFragmentLightModeliSGIX) },
1494 { "glFragmentLightModelivSGIX", "glFragmentLightModelivSGIX", (void *) wine_glFragmentLightModelivSGIX, (void **) (&func_glFragmentLightModelivSGIX) },
1495 { "glFragmentLightfSGIX", "glFragmentLightfSGIX", (void *) wine_glFragmentLightfSGIX, (void **) (&func_glFragmentLightfSGIX) },
1496 { "glFragmentLightfvSGIX", "glFragmentLightfvSGIX", (void *) wine_glFragmentLightfvSGIX, (void **) (&func_glFragmentLightfvSGIX) },
1497 { "glFragmentLightiSGIX", "glFragmentLightiSGIX", (void *) wine_glFragmentLightiSGIX, (void **) (&func_glFragmentLightiSGIX) },
1498 { "glFragmentLightivSGIX", "glFragmentLightivSGIX", (void *) wine_glFragmentLightivSGIX, (void **) (&func_glFragmentLightivSGIX) },
1499 { "glFragmentMaterialfSGIX", "glFragmentMaterialfSGIX", (void *) wine_glFragmentMaterialfSGIX, (void **) (&func_glFragmentMaterialfSGIX) },
1500 { "glFragmentMaterialfvSGIX", "glFragmentMaterialfvSGIX", (void *) wine_glFragmentMaterialfvSGIX, (void **) (&func_glFragmentMaterialfvSGIX) },
1501 { "glFragmentMaterialiSGIX", "glFragmentMaterialiSGIX", (void *) wine_glFragmentMaterialiSGIX, (void **) (&func_glFragmentMaterialiSGIX) },
1502 { "glFragmentMaterialivSGIX", "glFragmentMaterialivSGIX", (void *) wine_glFragmentMaterialivSGIX, (void **) (&func_glFragmentMaterialivSGIX) },
1503 { "glFrameZoomSGIX", "glFrameZoomSGIX", (void *) wine_glFrameZoomSGIX, (void **) (&func_glFrameZoomSGIX) },
1504 { "glGenAsyncMarkersSGIX", "glGenAsyncMarkersSGIX", (void *) wine_glGenAsyncMarkersSGIX, (void **) (&func_glGenAsyncMarkersSGIX) },
1505 { "glGenFencesNV", "glGenFencesNV", (void *) wine_glGenFencesNV, (void **) (&func_glGenFencesNV) },
1506 { "glGenFragmentShadersATI", "glGenFragmentShadersATI", (void *) wine_glGenFragmentShadersATI, (void **) (&func_glGenFragmentShadersATI) },
1507 { "glGenOcclusionQueriesNV", "glGenOcclusionQueriesNV", (void *) wine_glGenOcclusionQueriesNV, (void **) (&func_glGenOcclusionQueriesNV) },
1508 { "glGenProgramsNV", "glGenProgramsNV", (void *) wine_glGenProgramsNV, (void **) (&func_glGenProgramsNV) },
1509 { "glGenSymbolsEXT", "glGenSymbolsEXT", (void *) wine_glGenSymbolsEXT, (void **) (&func_glGenSymbolsEXT) },
1510 { "glGenTexturesEXT", "glGenTexturesEXT", (void *) wine_glGenTexturesEXT, (void **) (&func_glGenTexturesEXT) },
1511 { "glGenVertexShadersEXT", "glGenVertexShadersEXT", (void *) wine_glGenVertexShadersEXT, (void **) (&func_glGenVertexShadersEXT) },
1512 { "glGetArrayObjectfvATI", "glGetArrayObjectfvATI", (void *) wine_glGetArrayObjectfvATI, (void **) (&func_glGetArrayObjectfvATI) },
1513 { "glGetArrayObjectivATI", "glGetArrayObjectivATI", (void *) wine_glGetArrayObjectivATI, (void **) (&func_glGetArrayObjectivATI) },
1514 { "glGetColorTableEXT", "glGetColorTableEXT", (void *) wine_glGetColorTableEXT, (void **) (&func_glGetColorTableEXT) },
1515 { "glGetColorTableParameterfvEXT", "glGetColorTableParameterfvEXT", (void *) wine_glGetColorTableParameterfvEXT, (void **) (&func_glGetColorTableParameterfvEXT) },
1516 { "glGetColorTableParameterfvSGI", "glGetColorTableParameterfvSGI", (void *) wine_glGetColorTableParameterfvSGI, (void **) (&func_glGetColorTableParameterfvSGI) },
1517 { "glGetColorTableParameterivEXT", "glGetColorTableParameterivEXT", (void *) wine_glGetColorTableParameterivEXT, (void **) (&func_glGetColorTableParameterivEXT) },
1518 { "glGetColorTableParameterivSGI", "glGetColorTableParameterivSGI", (void *) wine_glGetColorTableParameterivSGI, (void **) (&func_glGetColorTableParameterivSGI) },
1519 { "glGetColorTableSGI", "glGetColorTableSGI", (void *) wine_glGetColorTableSGI, (void **) (&func_glGetColorTableSGI) },
1520 { "glGetCombinerInputParameterfvNV", "glGetCombinerInputParameterfvNV", (void *) wine_glGetCombinerInputParameterfvNV, (void **) (&func_glGetCombinerInputParameterfvNV) },
1521 { "glGetCombinerInputParameterivNV", "glGetCombinerInputParameterivNV", (void *) wine_glGetCombinerInputParameterivNV, (void **) (&func_glGetCombinerInputParameterivNV) },
1522 { "glGetCombinerOutputParameterfvNV", "glGetCombinerOutputParameterfvNV", (void *) wine_glGetCombinerOutputParameterfvNV, (void **) (&func_glGetCombinerOutputParameterfvNV) },
1523 { "glGetCombinerOutputParameterivNV", "glGetCombinerOutputParameterivNV", (void *) wine_glGetCombinerOutputParameterivNV, (void **) (&func_glGetCombinerOutputParameterivNV) },
1524 { "glGetCombinerStageParameterfvNV", "glGetCombinerStageParameterfvNV", (void *) wine_glGetCombinerStageParameterfvNV, (void **) (&func_glGetCombinerStageParameterfvNV) },
1525 { "glGetCompressedTexImage", "glGetCompressedTexImage", (void *) wine_glGetCompressedTexImage, (void **) (&func_glGetCompressedTexImage) },
1526 { "glGetCompressedTexImageARB", "glGetCompressedTexImageARB", (void *) wine_glGetCompressedTexImageARB, (void **) (&func_glGetCompressedTexImageARB) },
1527 { "glGetConvolutionFilterEXT", "glGetConvolutionFilterEXT", (void *) wine_glGetConvolutionFilterEXT, (void **) (&func_glGetConvolutionFilterEXT) },
1528 { "glGetConvolutionParameterfvEXT", "glGetConvolutionParameterfvEXT", (void *) wine_glGetConvolutionParameterfvEXT, (void **) (&func_glGetConvolutionParameterfvEXT) },
1529 { "glGetConvolutionParameterivEXT", "glGetConvolutionParameterivEXT", (void *) wine_glGetConvolutionParameterivEXT, (void **) (&func_glGetConvolutionParameterivEXT) },
1530 { "glGetDetailTexFuncSGIS", "glGetDetailTexFuncSGIS", (void *) wine_glGetDetailTexFuncSGIS, (void **) (&func_glGetDetailTexFuncSGIS) },
1531 { "glGetFenceivNV", "glGetFenceivNV", (void *) wine_glGetFenceivNV, (void **) (&func_glGetFenceivNV) },
1532 { "glGetFinalCombinerInputParameterfvNV", "glGetFinalCombinerInputParameterfvNV", (void *) wine_glGetFinalCombinerInputParameterfvNV, (void **) (&func_glGetFinalCombinerInputParameterfvNV) },
1533 { "glGetFinalCombinerInputParameterivNV", "glGetFinalCombinerInputParameterivNV", (void *) wine_glGetFinalCombinerInputParameterivNV, (void **) (&func_glGetFinalCombinerInputParameterivNV) },
1534 { "glGetFogFuncSGIS", "glGetFogFuncSGIS", (void *) wine_glGetFogFuncSGIS, (void **) (&func_glGetFogFuncSGIS) },
1535 { "glGetFragmentLightfvSGIX", "glGetFragmentLightfvSGIX", (void *) wine_glGetFragmentLightfvSGIX, (void **) (&func_glGetFragmentLightfvSGIX) },
1536 { "glGetFragmentLightivSGIX", "glGetFragmentLightivSGIX", (void *) wine_glGetFragmentLightivSGIX, (void **) (&func_glGetFragmentLightivSGIX) },
1537 { "glGetFragmentMaterialfvSGIX", "glGetFragmentMaterialfvSGIX", (void *) wine_glGetFragmentMaterialfvSGIX, (void **) (&func_glGetFragmentMaterialfvSGIX) },
1538 { "glGetFragmentMaterialivSGIX", "glGetFragmentMaterialivSGIX", (void *) wine_glGetFragmentMaterialivSGIX, (void **) (&func_glGetFragmentMaterialivSGIX) },
1539 { "glGetHistogramEXT", "glGetHistogramEXT", (void *) wine_glGetHistogramEXT, (void **) (&func_glGetHistogramEXT) },
1540 { "glGetHistogramParameterfvEXT", "glGetHistogramParameterfvEXT", (void *) wine_glGetHistogramParameterfvEXT, (void **) (&func_glGetHistogramParameterfvEXT) },
1541 { "glGetHistogramParameterivEXT", "glGetHistogramParameterivEXT", (void *) wine_glGetHistogramParameterivEXT, (void **) (&func_glGetHistogramParameterivEXT) },
1542 { "glGetImageTransformParameterfvHP", "glGetImageTransformParameterfvHP", (void *) wine_glGetImageTransformParameterfvHP, (void **) (&func_glGetImageTransformParameterfvHP) },
1543 { "glGetImageTransformParameterivHP", "glGetImageTransformParameterivHP", (void *) wine_glGetImageTransformParameterivHP, (void **) (&func_glGetImageTransformParameterivHP) },
1544 { "glGetInstrumentsSGIX", "glGetInstrumentsSGIX", (void *) wine_glGetInstrumentsSGIX, (void **) (&func_glGetInstrumentsSGIX) },
1545 { "glGetInvariantBooleanvEXT", "glGetInvariantBooleanvEXT", (void *) wine_glGetInvariantBooleanvEXT, (void **) (&func_glGetInvariantBooleanvEXT) },
1546 { "glGetInvariantFloatvEXT", "glGetInvariantFloatvEXT", (void *) wine_glGetInvariantFloatvEXT, (void **) (&func_glGetInvariantFloatvEXT) },
1547 { "glGetInvariantIntegervEXT", "glGetInvariantIntegervEXT", (void *) wine_glGetInvariantIntegervEXT, (void **) (&func_glGetInvariantIntegervEXT) },
1548 { "glGetListParameterfvSGIX", "glGetListParameterfvSGIX", (void *) wine_glGetListParameterfvSGIX, (void **) (&func_glGetListParameterfvSGIX) },
1549 { "glGetListParameterivSGIX", "glGetListParameterivSGIX", (void *) wine_glGetListParameterivSGIX, (void **) (&func_glGetListParameterivSGIX) },
1550 { "glGetLocalConstantBooleanvEXT", "glGetLocalConstantBooleanvEXT", (void *) wine_glGetLocalConstantBooleanvEXT, (void **) (&func_glGetLocalConstantBooleanvEXT) },
1551 { "glGetLocalConstantFloatvEXT", "glGetLocalConstantFloatvEXT", (void *) wine_glGetLocalConstantFloatvEXT, (void **) (&func_glGetLocalConstantFloatvEXT) },
1552 { "glGetLocalConstantIntegervEXT", "glGetLocalConstantIntegervEXT", (void *) wine_glGetLocalConstantIntegervEXT, (void **) (&func_glGetLocalConstantIntegervEXT) },
1553 { "glGetMapAttribParameterfvNV", "glGetMapAttribParameterfvNV", (void *) wine_glGetMapAttribParameterfvNV, (void **) (&func_glGetMapAttribParameterfvNV) },
1554 { "glGetMapAttribParameterivNV", "glGetMapAttribParameterivNV", (void *) wine_glGetMapAttribParameterivNV, (void **) (&func_glGetMapAttribParameterivNV) },
1555 { "glGetMapControlPointsNV", "glGetMapControlPointsNV", (void *) wine_glGetMapControlPointsNV, (void **) (&func_glGetMapControlPointsNV) },
1556 { "glGetMapParameterfvNV", "glGetMapParameterfvNV", (void *) wine_glGetMapParameterfvNV, (void **) (&func_glGetMapParameterfvNV) },
1557 { "glGetMapParameterivNV", "glGetMapParameterivNV", (void *) wine_glGetMapParameterivNV, (void **) (&func_glGetMapParameterivNV) },
1558 { "glGetMinmaxEXT", "glGetMinmaxEXT", (void *) wine_glGetMinmaxEXT, (void **) (&func_glGetMinmaxEXT) },
1559 { "glGetMinmaxParameterfvEXT", "glGetMinmaxParameterfvEXT", (void *) wine_glGetMinmaxParameterfvEXT, (void **) (&func_glGetMinmaxParameterfvEXT) },
1560 { "glGetMinmaxParameterivEXT", "glGetMinmaxParameterivEXT", (void *) wine_glGetMinmaxParameterivEXT, (void **) (&func_glGetMinmaxParameterivEXT) },
1561 { "glGetObjectBufferfvATI", "glGetObjectBufferfvATI", (void *) wine_glGetObjectBufferfvATI, (void **) (&func_glGetObjectBufferfvATI) },
1562 { "glGetObjectBufferivATI", "glGetObjectBufferivATI", (void *) wine_glGetObjectBufferivATI, (void **) (&func_glGetObjectBufferivATI) },
1563 { "glGetOcclusionQueryivNV", "glGetOcclusionQueryivNV", (void *) wine_glGetOcclusionQueryivNV, (void **) (&func_glGetOcclusionQueryivNV) },
1564 { "glGetOcclusionQueryuivNV", "glGetOcclusionQueryuivNV", (void *) wine_glGetOcclusionQueryuivNV, (void **) (&func_glGetOcclusionQueryuivNV) },
1565 { "glGetPixelTexGenParameterfvSGIS", "glGetPixelTexGenParameterfvSGIS", (void *) wine_glGetPixelTexGenParameterfvSGIS, (void **) (&func_glGetPixelTexGenParameterfvSGIS) },
1566 { "glGetPixelTexGenParameterivSGIS", "glGetPixelTexGenParameterivSGIS", (void *) wine_glGetPixelTexGenParameterivSGIS, (void **) (&func_glGetPixelTexGenParameterivSGIS) },
1567 { "glGetPointervEXT", "glGetPointervEXT", (void *) wine_glGetPointervEXT, (void **) (&func_glGetPointervEXT) },
1568 { "glGetProgramParameterdvNV", "glGetProgramParameterdvNV", (void *) wine_glGetProgramParameterdvNV, (void **) (&func_glGetProgramParameterdvNV) },
1569 { "glGetProgramParameterfvNV", "glGetProgramParameterfvNV", (void *) wine_glGetProgramParameterfvNV, (void **) (&func_glGetProgramParameterfvNV) },
1570 { "glGetProgramStringNV", "glGetProgramStringNV", (void *) wine_glGetProgramStringNV, (void **) (&func_glGetProgramStringNV) },
1571 { "glGetProgramivNV", "glGetProgramivNV", (void *) wine_glGetProgramivNV, (void **) (&func_glGetProgramivNV) },
1572 { "glGetSeparableFilterEXT", "glGetSeparableFilterEXT", (void *) wine_glGetSeparableFilterEXT, (void **) (&func_glGetSeparableFilterEXT) },
1573 { "glGetSharpenTexFuncSGIS", "glGetSharpenTexFuncSGIS", (void *) wine_glGetSharpenTexFuncSGIS, (void **) (&func_glGetSharpenTexFuncSGIS) },
1574 { "glGetTexBumpParameterfvATI", "glGetTexBumpParameterfvATI", (void *) wine_glGetTexBumpParameterfvATI, (void **) (&func_glGetTexBumpParameterfvATI) },
1575 { "glGetTexBumpParameterivATI", "glGetTexBumpParameterivATI", (void *) wine_glGetTexBumpParameterivATI, (void **) (&func_glGetTexBumpParameterivATI) },
1576 { "glGetTexFilterFuncSGIS", "glGetTexFilterFuncSGIS", (void *) wine_glGetTexFilterFuncSGIS, (void **) (&func_glGetTexFilterFuncSGIS) },
1577 { "glGetTrackMatrixivNV", "glGetTrackMatrixivNV", (void *) wine_glGetTrackMatrixivNV, (void **) (&func_glGetTrackMatrixivNV) },
1578 { "glGetVariantArrayObjectfvATI", "glGetVariantArrayObjectfvATI", (void *) wine_glGetVariantArrayObjectfvATI, (void **) (&func_glGetVariantArrayObjectfvATI) },
1579 { "glGetVariantArrayObjectivATI", "glGetVariantArrayObjectivATI", (void *) wine_glGetVariantArrayObjectivATI, (void **) (&func_glGetVariantArrayObjectivATI) },
1580 { "glGetVariantBooleanvEXT", "glGetVariantBooleanvEXT", (void *) wine_glGetVariantBooleanvEXT, (void **) (&func_glGetVariantBooleanvEXT) },
1581 { "glGetVariantFloatvEXT", "glGetVariantFloatvEXT", (void *) wine_glGetVariantFloatvEXT, (void **) (&func_glGetVariantFloatvEXT) },
1582 { "glGetVariantIntegervEXT", "glGetVariantIntegervEXT", (void *) wine_glGetVariantIntegervEXT, (void **) (&func_glGetVariantIntegervEXT) },
1583 { "glGetVariantPointervEXT", "glGetVariantPointervEXT", (void *) wine_glGetVariantPointervEXT, (void **) (&func_glGetVariantPointervEXT) },
1584 { "glGetVertexAttribPointervNV", "glGetVertexAttribPointervNV", (void *) wine_glGetVertexAttribPointervNV, (void **) (&func_glGetVertexAttribPointervNV) },
1585 { "glGetVertexAttribdvNV", "glGetVertexAttribdvNV", (void *) wine_glGetVertexAttribdvNV, (void **) (&func_glGetVertexAttribdvNV) },
1586 { "glGetVertexAttribfvNV", "glGetVertexAttribfvNV", (void *) wine_glGetVertexAttribfvNV, (void **) (&func_glGetVertexAttribfvNV) },
1587 { "glGetVertexAttribivNV", "glGetVertexAttribivNV", (void *) wine_glGetVertexAttribivNV, (void **) (&func_glGetVertexAttribivNV) },
1588 { "glGlobalAlphaFactorbSUN", "glGlobalAlphaFactorbSUN", (void *) wine_glGlobalAlphaFactorbSUN, (void **) (&func_glGlobalAlphaFactorbSUN) },
1589 { "glGlobalAlphaFactordSUN", "glGlobalAlphaFactordSUN", (void *) wine_glGlobalAlphaFactordSUN, (void **) (&func_glGlobalAlphaFactordSUN) },
1590 { "glGlobalAlphaFactorfSUN", "glGlobalAlphaFactorfSUN", (void *) wine_glGlobalAlphaFactorfSUN, (void **) (&func_glGlobalAlphaFactorfSUN) },
1591 { "glGlobalAlphaFactoriSUN", "glGlobalAlphaFactoriSUN", (void *) wine_glGlobalAlphaFactoriSUN, (void **) (&func_glGlobalAlphaFactoriSUN) },
1592 { "glGlobalAlphaFactorsSUN", "glGlobalAlphaFactorsSUN", (void *) wine_glGlobalAlphaFactorsSUN, (void **) (&func_glGlobalAlphaFactorsSUN) },
1593 { "glGlobalAlphaFactorubSUN", "glGlobalAlphaFactorubSUN", (void *) wine_glGlobalAlphaFactorubSUN, (void **) (&func_glGlobalAlphaFactorubSUN) },
1594 { "glGlobalAlphaFactoruiSUN", "glGlobalAlphaFactoruiSUN", (void *) wine_glGlobalAlphaFactoruiSUN, (void **) (&func_glGlobalAlphaFactoruiSUN) },
1595 { "glGlobalAlphaFactorusSUN", "glGlobalAlphaFactorusSUN", (void *) wine_glGlobalAlphaFactorusSUN, (void **) (&func_glGlobalAlphaFactorusSUN) },
1596 { "glHintPGI", "glHintPGI", (void *) wine_glHintPGI, (void **) (&func_glHintPGI) },
1597 { "glHistogramEXT", "glHistogramEXT", (void *) wine_glHistogramEXT, (void **) (&func_glHistogramEXT) },
1598 { "glIglooInterfaceSGIX", "glIglooInterfaceSGIX", (void *) wine_glIglooInterfaceSGIX, (void **) (&func_glIglooInterfaceSGIX) },
1599 { "glImageTransformParameterfHP", "glImageTransformParameterfHP", (void *) wine_glImageTransformParameterfHP, (void **) (&func_glImageTransformParameterfHP) },
1600 { "glImageTransformParameterfvHP", "glImageTransformParameterfvHP", (void *) wine_glImageTransformParameterfvHP, (void **) (&func_glImageTransformParameterfvHP) },
1601 { "glImageTransformParameteriHP", "glImageTransformParameteriHP", (void *) wine_glImageTransformParameteriHP, (void **) (&func_glImageTransformParameteriHP) },
1602 { "glImageTransformParameterivHP", "glImageTransformParameterivHP", (void *) wine_glImageTransformParameterivHP, (void **) (&func_glImageTransformParameterivHP) },
1603 { "glIndexFuncEXT", "glIndexFuncEXT", (void *) wine_glIndexFuncEXT, (void **) (&func_glIndexFuncEXT) },
1604 { "glIndexMaterialEXT", "glIndexMaterialEXT", (void *) wine_glIndexMaterialEXT, (void **) (&func_glIndexMaterialEXT) },
1605 { "glIndexPointerEXT", "glIndexPointerEXT", (void *) wine_glIndexPointerEXT, (void **) (&func_glIndexPointerEXT) },
1606 { "glIndexPointerListIBM", "glIndexPointerListIBM", (void *) wine_glIndexPointerListIBM, (void **) (&func_glIndexPointerListIBM) },
1607 { "glInsertComponentEXT", "glInsertComponentEXT", (void *) wine_glInsertComponentEXT, (void **) (&func_glInsertComponentEXT) },
1608 { "glInstrumentsBufferSGIX", "glInstrumentsBufferSGIX", (void *) wine_glInstrumentsBufferSGIX, (void **) (&func_glInstrumentsBufferSGIX) },
1609 { "glIsAsyncMarkerSGIX", "glIsAsyncMarkerSGIX", (void *) wine_glIsAsyncMarkerSGIX, (void **) (&func_glIsAsyncMarkerSGIX) },
1610 { "glIsFenceNV", "glIsFenceNV", (void *) wine_glIsFenceNV, (void **) (&func_glIsFenceNV) },
1611 { "glIsObjectBufferATI", "glIsObjectBufferATI", (void *) wine_glIsObjectBufferATI, (void **) (&func_glIsObjectBufferATI) },
1612 { "glIsOcclusionQueryNV", "glIsOcclusionQueryNV", (void *) wine_glIsOcclusionQueryNV, (void **) (&func_glIsOcclusionQueryNV) },
1613 { "glIsProgramNV", "glIsProgramNV", (void *) wine_glIsProgramNV, (void **) (&func_glIsProgramNV) },
1614 { "glIsTextureEXT", "glIsTextureEXT", (void *) wine_glIsTextureEXT, (void **) (&func_glIsTextureEXT) },
1615 { "glIsVariantEnabledEXT", "glIsVariantEnabledEXT", (void *) wine_glIsVariantEnabledEXT, (void **) (&func_glIsVariantEnabledEXT) },
1616 { "glLightEnviSGIX", "glLightEnviSGIX", (void *) wine_glLightEnviSGIX, (void **) (&func_glLightEnviSGIX) },
1617 { "glListParameterfSGIX", "glListParameterfSGIX", (void *) wine_glListParameterfSGIX, (void **) (&func_glListParameterfSGIX) },
1618 { "glListParameterfvSGIX", "glListParameterfvSGIX", (void *) wine_glListParameterfvSGIX, (void **) (&func_glListParameterfvSGIX) },
1619 { "glListParameteriSGIX", "glListParameteriSGIX", (void *) wine_glListParameteriSGIX, (void **) (&func_glListParameteriSGIX) },
1620 { "glListParameterivSGIX", "glListParameterivSGIX", (void *) wine_glListParameterivSGIX, (void **) (&func_glListParameterivSGIX) },
1621 { "glLoadIdentityDeformationMapSGIX", "glLoadIdentityDeformationMapSGIX", (void *) wine_glLoadIdentityDeformationMapSGIX, (void **) (&func_glLoadIdentityDeformationMapSGIX) },
1622 { "glLoadProgramNV", "glLoadProgramNV", (void *) wine_glLoadProgramNV, (void **) (&func_glLoadProgramNV) },
1623 { "glLoadTransposeMatrixd", "glLoadTransposeMatrixd", (void *) wine_glLoadTransposeMatrixd, (void **) (&func_glLoadTransposeMatrixd) },
1624 { "glLoadTransposeMatrixdARB", "glLoadTransposeMatrixdARB", (void *) wine_glLoadTransposeMatrixdARB, (void **) (&func_glLoadTransposeMatrixdARB) },
1625 { "glLoadTransposeMatrixf", "glLoadTransposeMatrixf", (void *) wine_glLoadTransposeMatrixf, (void **) (&func_glLoadTransposeMatrixf) },
1626 { "glLoadTransposeMatrixfARB", "glLoadTransposeMatrixfARB", (void *) wine_glLoadTransposeMatrixfARB, (void **) (&func_glLoadTransposeMatrixfARB) },
1627 { "glLockArraysEXT", "glLockArraysEXT", (void *) wine_glLockArraysEXT, (void **) (&func_glLockArraysEXT) },
1628 { "glMTexCoord2fSGIS", "glMTexCoord2fSGIS", (void *) wine_glMTexCoord2fSGIS, (void **) (&func_glMTexCoord2fSGIS) },
1629 { "glMTexCoord2fvSGIS", "glMTexCoord2fvSGIS", (void *) wine_glMTexCoord2fvSGIS, (void **) (&func_glMTexCoord2fvSGIS) },
1630 { "glMapControlPointsNV", "glMapControlPointsNV", (void *) wine_glMapControlPointsNV, (void **) (&func_glMapControlPointsNV) },
1631 { "glMapParameterfvNV", "glMapParameterfvNV", (void *) wine_glMapParameterfvNV, (void **) (&func_glMapParameterfvNV) },
1632 { "glMapParameterivNV", "glMapParameterivNV", (void *) wine_glMapParameterivNV, (void **) (&func_glMapParameterivNV) },
1633 { "glMatrixIndexPointerARB", "glMatrixIndexPointerARB", (void *) wine_glMatrixIndexPointerARB, (void **) (&func_glMatrixIndexPointerARB) },
1634 { "glMatrixIndexubvARB", "glMatrixIndexubvARB", (void *) wine_glMatrixIndexubvARB, (void **) (&func_glMatrixIndexubvARB) },
1635 { "glMatrixIndexuivARB", "glMatrixIndexuivARB", (void *) wine_glMatrixIndexuivARB, (void **) (&func_glMatrixIndexuivARB) },
1636 { "glMatrixIndexusvARB", "glMatrixIndexusvARB", (void *) wine_glMatrixIndexusvARB, (void **) (&func_glMatrixIndexusvARB) },
1637 { "glMinmaxEXT", "glMinmaxEXT", (void *) wine_glMinmaxEXT, (void **) (&func_glMinmaxEXT) },
1638 { "glMultTransposeMatrixd", "glMultTransposeMatrixd", (void *) wine_glMultTransposeMatrixd, (void **) (&func_glMultTransposeMatrixd) },
1639 { "glMultTransposeMatrixdARB", "glMultTransposeMatrixdARB", (void *) wine_glMultTransposeMatrixdARB, (void **) (&func_glMultTransposeMatrixdARB) },
1640 { "glMultTransposeMatrixf", "glMultTransposeMatrixf", (void *) wine_glMultTransposeMatrixf, (void **) (&func_glMultTransposeMatrixf) },
1641 { "glMultTransposeMatrixfARB", "glMultTransposeMatrixfARB", (void *) wine_glMultTransposeMatrixfARB, (void **) (&func_glMultTransposeMatrixfARB) },
1642 { "glMultiDrawArraysEXT", "glMultiDrawArraysEXT", (void *) wine_glMultiDrawArraysEXT, (void **) (&func_glMultiDrawArraysEXT) },
1643 { "glMultiDrawElementsEXT", "glMultiDrawElementsEXT", (void *) wine_glMultiDrawElementsEXT, (void **) (&func_glMultiDrawElementsEXT) },
1644 { "glMultiModeDrawArraysIBM", "glMultiModeDrawArraysIBM", (void *) wine_glMultiModeDrawArraysIBM, (void **) (&func_glMultiModeDrawArraysIBM) },
1645 { "glMultiModeDrawElementsIBM", "glMultiModeDrawElementsIBM", (void *) wine_glMultiModeDrawElementsIBM, (void **) (&func_glMultiModeDrawElementsIBM) },
1646 { "glMultiTexCoord1d", "glMultiTexCoord1d", (void *) wine_glMultiTexCoord1d, (void **) (&func_glMultiTexCoord1d) },
1647 { "glMultiTexCoord1dSGIS", "glMultiTexCoord1dSGIS", (void *) wine_glMultiTexCoord1dSGIS, (void **) (&func_glMultiTexCoord1dSGIS) },
1648 { "glMultiTexCoord1dv", "glMultiTexCoord1dv", (void *) wine_glMultiTexCoord1dv, (void **) (&func_glMultiTexCoord1dv) },
1649 { "glMultiTexCoord1dvSGIS", "glMultiTexCoord1dvSGIS", (void *) wine_glMultiTexCoord1dvSGIS, (void **) (&func_glMultiTexCoord1dvSGIS) },
1650 { "glMultiTexCoord1f", "glMultiTexCoord1f", (void *) wine_glMultiTexCoord1f, (void **) (&func_glMultiTexCoord1f) },
1651 { "glMultiTexCoord1fSGIS", "glMultiTexCoord1fSGIS", (void *) wine_glMultiTexCoord1fSGIS, (void **) (&func_glMultiTexCoord1fSGIS) },
1652 { "glMultiTexCoord1fv", "glMultiTexCoord1fv", (void *) wine_glMultiTexCoord1fv, (void **) (&func_glMultiTexCoord1fv) },
1653 { "glMultiTexCoord1fvSGIS", "glMultiTexCoord1fvSGIS", (void *) wine_glMultiTexCoord1fvSGIS, (void **) (&func_glMultiTexCoord1fvSGIS) },
1654 { "glMultiTexCoord1i", "glMultiTexCoord1i", (void *) wine_glMultiTexCoord1i, (void **) (&func_glMultiTexCoord1i) },
1655 { "glMultiTexCoord1iSGIS", "glMultiTexCoord1iSGIS", (void *) wine_glMultiTexCoord1iSGIS, (void **) (&func_glMultiTexCoord1iSGIS) },
1656 { "glMultiTexCoord1iv", "glMultiTexCoord1iv", (void *) wine_glMultiTexCoord1iv, (void **) (&func_glMultiTexCoord1iv) },
1657 { "glMultiTexCoord1ivSGIS", "glMultiTexCoord1ivSGIS", (void *) wine_glMultiTexCoord1ivSGIS, (void **) (&func_glMultiTexCoord1ivSGIS) },
1658 { "glMultiTexCoord1s", "glMultiTexCoord1s", (void *) wine_glMultiTexCoord1s, (void **) (&func_glMultiTexCoord1s) },
1659 { "glMultiTexCoord1sSGIS", "glMultiTexCoord1sSGIS", (void *) wine_glMultiTexCoord1sSGIS, (void **) (&func_glMultiTexCoord1sSGIS) },
1660 { "glMultiTexCoord1sv", "glMultiTexCoord1sv", (void *) wine_glMultiTexCoord1sv, (void **) (&func_glMultiTexCoord1sv) },
1661 { "glMultiTexCoord1svSGIS", "glMultiTexCoord1svSGIS", (void *) wine_glMultiTexCoord1svSGIS, (void **) (&func_glMultiTexCoord1svSGIS) },
1662 { "glMultiTexCoord2d", "glMultiTexCoord2d", (void *) wine_glMultiTexCoord2d, (void **) (&func_glMultiTexCoord2d) },
1663 { "glMultiTexCoord2dSGIS", "glMultiTexCoord2dSGIS", (void *) wine_glMultiTexCoord2dSGIS, (void **) (&func_glMultiTexCoord2dSGIS) },
1664 { "glMultiTexCoord2dv", "glMultiTexCoord2dv", (void *) wine_glMultiTexCoord2dv, (void **) (&func_glMultiTexCoord2dv) },
1665 { "glMultiTexCoord2dvSGIS", "glMultiTexCoord2dvSGIS", (void *) wine_glMultiTexCoord2dvSGIS, (void **) (&func_glMultiTexCoord2dvSGIS) },
1666 { "glMultiTexCoord2f", "glMultiTexCoord2f", (void *) wine_glMultiTexCoord2f, (void **) (&func_glMultiTexCoord2f) },
1667 { "glMultiTexCoord2fSGIS", "glMultiTexCoord2fSGIS", (void *) wine_glMultiTexCoord2fSGIS, (void **) (&func_glMultiTexCoord2fSGIS) },
1668 { "glMultiTexCoord2fv", "glMultiTexCoord2fv", (void *) wine_glMultiTexCoord2fv, (void **) (&func_glMultiTexCoord2fv) },
1669 { "glMultiTexCoord2fvSGIS", "glMultiTexCoord2fvSGIS", (void *) wine_glMultiTexCoord2fvSGIS, (void **) (&func_glMultiTexCoord2fvSGIS) },
1670 { "glMultiTexCoord2i", "glMultiTexCoord2i", (void *) wine_glMultiTexCoord2i, (void **) (&func_glMultiTexCoord2i) },
1671 { "glMultiTexCoord2iSGIS", "glMultiTexCoord2iSGIS", (void *) wine_glMultiTexCoord2iSGIS, (void **) (&func_glMultiTexCoord2iSGIS) },
1672 { "glMultiTexCoord2iv", "glMultiTexCoord2iv", (void *) wine_glMultiTexCoord2iv, (void **) (&func_glMultiTexCoord2iv) },
1673 { "glMultiTexCoord2ivSGIS", "glMultiTexCoord2ivSGIS", (void *) wine_glMultiTexCoord2ivSGIS, (void **) (&func_glMultiTexCoord2ivSGIS) },
1674 { "glMultiTexCoord2s", "glMultiTexCoord2s", (void *) wine_glMultiTexCoord2s, (void **) (&func_glMultiTexCoord2s) },
1675 { "glMultiTexCoord2sSGIS", "glMultiTexCoord2sSGIS", (void *) wine_glMultiTexCoord2sSGIS, (void **) (&func_glMultiTexCoord2sSGIS) },
1676 { "glMultiTexCoord2sv", "glMultiTexCoord2sv", (void *) wine_glMultiTexCoord2sv, (void **) (&func_glMultiTexCoord2sv) },
1677 { "glMultiTexCoord2svSGIS", "glMultiTexCoord2svSGIS", (void *) wine_glMultiTexCoord2svSGIS, (void **) (&func_glMultiTexCoord2svSGIS) },
1678 { "glMultiTexCoord3d", "glMultiTexCoord3d", (void *) wine_glMultiTexCoord3d, (void **) (&func_glMultiTexCoord3d) },
1679 { "glMultiTexCoord3dSGIS", "glMultiTexCoord3dSGIS", (void *) wine_glMultiTexCoord3dSGIS, (void **) (&func_glMultiTexCoord3dSGIS) },
1680 { "glMultiTexCoord3dv", "glMultiTexCoord3dv", (void *) wine_glMultiTexCoord3dv, (void **) (&func_glMultiTexCoord3dv) },
1681 { "glMultiTexCoord3dvSGIS", "glMultiTexCoord3dvSGIS", (void *) wine_glMultiTexCoord3dvSGIS, (void **) (&func_glMultiTexCoord3dvSGIS) },
1682 { "glMultiTexCoord3f", "glMultiTexCoord3f", (void *) wine_glMultiTexCoord3f, (void **) (&func_glMultiTexCoord3f) },
1683 { "glMultiTexCoord3fSGIS", "glMultiTexCoord3fSGIS", (void *) wine_glMultiTexCoord3fSGIS, (void **) (&func_glMultiTexCoord3fSGIS) },
1684 { "glMultiTexCoord3fv", "glMultiTexCoord3fv", (void *) wine_glMultiTexCoord3fv, (void **) (&func_glMultiTexCoord3fv) },
1685 { "glMultiTexCoord3fvSGIS", "glMultiTexCoord3fvSGIS", (void *) wine_glMultiTexCoord3fvSGIS, (void **) (&func_glMultiTexCoord3fvSGIS) },
1686 { "glMultiTexCoord3i", "glMultiTexCoord3i", (void *) wine_glMultiTexCoord3i, (void **) (&func_glMultiTexCoord3i) },
1687 { "glMultiTexCoord3iSGIS", "glMultiTexCoord3iSGIS", (void *) wine_glMultiTexCoord3iSGIS, (void **) (&func_glMultiTexCoord3iSGIS) },
1688 { "glMultiTexCoord3iv", "glMultiTexCoord3iv", (void *) wine_glMultiTexCoord3iv, (void **) (&func_glMultiTexCoord3iv) },
1689 { "glMultiTexCoord3ivSGIS", "glMultiTexCoord3ivSGIS", (void *) wine_glMultiTexCoord3ivSGIS, (void **) (&func_glMultiTexCoord3ivSGIS) },
1690 { "glMultiTexCoord3s", "glMultiTexCoord3s", (void *) wine_glMultiTexCoord3s, (void **) (&func_glMultiTexCoord3s) },
1691 { "glMultiTexCoord3sSGIS", "glMultiTexCoord3sSGIS", (void *) wine_glMultiTexCoord3sSGIS, (void **) (&func_glMultiTexCoord3sSGIS) },
1692 { "glMultiTexCoord3sv", "glMultiTexCoord3sv", (void *) wine_glMultiTexCoord3sv, (void **) (&func_glMultiTexCoord3sv) },
1693 { "glMultiTexCoord3svSGIS", "glMultiTexCoord3svSGIS", (void *) wine_glMultiTexCoord3svSGIS, (void **) (&func_glMultiTexCoord3svSGIS) },
1694 { "glMultiTexCoord4d", "glMultiTexCoord4d", (void *) wine_glMultiTexCoord4d, (void **) (&func_glMultiTexCoord4d) },
1695 { "glMultiTexCoord4dSGIS", "glMultiTexCoord4dSGIS", (void *) wine_glMultiTexCoord4dSGIS, (void **) (&func_glMultiTexCoord4dSGIS) },
1696 { "glMultiTexCoord4dv", "glMultiTexCoord4dv", (void *) wine_glMultiTexCoord4dv, (void **) (&func_glMultiTexCoord4dv) },
1697 { "glMultiTexCoord4dvSGIS", "glMultiTexCoord4dvSGIS", (void *) wine_glMultiTexCoord4dvSGIS, (void **) (&func_glMultiTexCoord4dvSGIS) },
1698 { "glMultiTexCoord4f", "glMultiTexCoord4f", (void *) wine_glMultiTexCoord4f, (void **) (&func_glMultiTexCoord4f) },
1699 { "glMultiTexCoord4fSGIS", "glMultiTexCoord4fSGIS", (void *) wine_glMultiTexCoord4fSGIS, (void **) (&func_glMultiTexCoord4fSGIS) },
1700 { "glMultiTexCoord4fv", "glMultiTexCoord4fv", (void *) wine_glMultiTexCoord4fv, (void **) (&func_glMultiTexCoord4fv) },
1701 { "glMultiTexCoord4fvSGIS", "glMultiTexCoord4fvSGIS", (void *) wine_glMultiTexCoord4fvSGIS, (void **) (&func_glMultiTexCoord4fvSGIS) },
1702 { "glMultiTexCoord4i", "glMultiTexCoord4i", (void *) wine_glMultiTexCoord4i, (void **) (&func_glMultiTexCoord4i) },
1703 { "glMultiTexCoord4iSGIS", "glMultiTexCoord4iSGIS", (void *) wine_glMultiTexCoord4iSGIS, (void **) (&func_glMultiTexCoord4iSGIS) },
1704 { "glMultiTexCoord4iv", "glMultiTexCoord4iv", (void *) wine_glMultiTexCoord4iv, (void **) (&func_glMultiTexCoord4iv) },
1705 { "glMultiTexCoord4ivSGIS", "glMultiTexCoord4ivSGIS", (void *) wine_glMultiTexCoord4ivSGIS, (void **) (&func_glMultiTexCoord4ivSGIS) },
1706 { "glMultiTexCoord4s", "glMultiTexCoord4s", (void *) wine_glMultiTexCoord4s, (void **) (&func_glMultiTexCoord4s) },
1707 { "glMultiTexCoord4sSGIS", "glMultiTexCoord4sSGIS", (void *) wine_glMultiTexCoord4sSGIS, (void **) (&func_glMultiTexCoord4sSGIS) },
1708 { "glMultiTexCoord4sv", "glMultiTexCoord4sv", (void *) wine_glMultiTexCoord4sv, (void **) (&func_glMultiTexCoord4sv) },
1709 { "glMultiTexCoord4svSGIS", "glMultiTexCoord4svSGIS", (void *) wine_glMultiTexCoord4svSGIS, (void **) (&func_glMultiTexCoord4svSGIS) },
1710 { "glMultiTexCoordPointerSGIS", "glMultiTexCoordPointerSGIS", (void *) wine_glMultiTexCoordPointerSGIS, (void **) (&func_glMultiTexCoordPointerSGIS) },
1711 { "glNewObjectBufferATI", "glNewObjectBufferATI", (void *) wine_glNewObjectBufferATI, (void **) (&func_glNewObjectBufferATI) },
1712 { "glNormal3fVertex3fSUN", "glNormal3fVertex3fSUN", (void *) wine_glNormal3fVertex3fSUN, (void **) (&func_glNormal3fVertex3fSUN) },
1713 { "glNormal3fVertex3fvSUN", "glNormal3fVertex3fvSUN", (void *) wine_glNormal3fVertex3fvSUN, (void **) (&func_glNormal3fVertex3fvSUN) },
1714 { "glNormalPointerEXT", "glNormalPointerEXT", (void *) wine_glNormalPointerEXT, (void **) (&func_glNormalPointerEXT) },
1715 { "glNormalPointerListIBM", "glNormalPointerListIBM", (void *) wine_glNormalPointerListIBM, (void **) (&func_glNormalPointerListIBM) },
1716 { "glNormalPointervINTEL", "glNormalPointervINTEL", (void *) wine_glNormalPointervINTEL, (void **) (&func_glNormalPointervINTEL) },
1717 { "glNormalStream3bATI", "glNormalStream3bATI", (void *) wine_glNormalStream3bATI, (void **) (&func_glNormalStream3bATI) },
1718 { "glNormalStream3bvATI", "glNormalStream3bvATI", (void *) wine_glNormalStream3bvATI, (void **) (&func_glNormalStream3bvATI) },
1719 { "glNormalStream3dATI", "glNormalStream3dATI", (void *) wine_glNormalStream3dATI, (void **) (&func_glNormalStream3dATI) },
1720 { "glNormalStream3dvATI", "glNormalStream3dvATI", (void *) wine_glNormalStream3dvATI, (void **) (&func_glNormalStream3dvATI) },
1721 { "glNormalStream3fATI", "glNormalStream3fATI", (void *) wine_glNormalStream3fATI, (void **) (&func_glNormalStream3fATI) },
1722 { "glNormalStream3fvATI", "glNormalStream3fvATI", (void *) wine_glNormalStream3fvATI, (void **) (&func_glNormalStream3fvATI) },
1723 { "glNormalStream3iATI", "glNormalStream3iATI", (void *) wine_glNormalStream3iATI, (void **) (&func_glNormalStream3iATI) },
1724 { "glNormalStream3ivATI", "glNormalStream3ivATI", (void *) wine_glNormalStream3ivATI, (void **) (&func_glNormalStream3ivATI) },
1725 { "glNormalStream3sATI", "glNormalStream3sATI", (void *) wine_glNormalStream3sATI, (void **) (&func_glNormalStream3sATI) },
1726 { "glNormalStream3svATI", "glNormalStream3svATI", (void *) wine_glNormalStream3svATI, (void **) (&func_glNormalStream3svATI) },
1727 { "glPNTrianglesfATI", "glPNTrianglesfATI", (void *) wine_glPNTrianglesfATI, (void **) (&func_glPNTrianglesfATI) },
1728 { "glPNTrianglesiATI", "glPNTrianglesiATI", (void *) wine_glPNTrianglesiATI, (void **) (&func_glPNTrianglesiATI) },
1729 { "glPassTexCoordATI", "glPassTexCoordATI", (void *) wine_glPassTexCoordATI, (void **) (&func_glPassTexCoordATI) },
1730 { "glPixelTexGenParameterfSGIS", "glPixelTexGenParameterfSGIS", (void *) wine_glPixelTexGenParameterfSGIS, (void **) (&func_glPixelTexGenParameterfSGIS) },
1731 { "glPixelTexGenParameterfvSGIS", "glPixelTexGenParameterfvSGIS", (void *) wine_glPixelTexGenParameterfvSGIS, (void **) (&func_glPixelTexGenParameterfvSGIS) },
1732 { "glPixelTexGenParameteriSGIS", "glPixelTexGenParameteriSGIS", (void *) wine_glPixelTexGenParameteriSGIS, (void **) (&func_glPixelTexGenParameteriSGIS) },
1733 { "glPixelTexGenParameterivSGIS", "glPixelTexGenParameterivSGIS", (void *) wine_glPixelTexGenParameterivSGIS, (void **) (&func_glPixelTexGenParameterivSGIS) },
1734 { "glPixelTexGenSGIX", "glPixelTexGenSGIX", (void *) wine_glPixelTexGenSGIX, (void **) (&func_glPixelTexGenSGIX) },
1735 { "glPixelTransformParameterfEXT", "glPixelTransformParameterfEXT", (void *) wine_glPixelTransformParameterfEXT, (void **) (&func_glPixelTransformParameterfEXT) },
1736 { "glPixelTransformParameterfvEXT", "glPixelTransformParameterfvEXT", (void *) wine_glPixelTransformParameterfvEXT, (void **) (&func_glPixelTransformParameterfvEXT) },
1737 { "glPixelTransformParameteriEXT", "glPixelTransformParameteriEXT", (void *) wine_glPixelTransformParameteriEXT, (void **) (&func_glPixelTransformParameteriEXT) },
1738 { "glPixelTransformParameterivEXT", "glPixelTransformParameterivEXT", (void *) wine_glPixelTransformParameterivEXT, (void **) (&func_glPixelTransformParameterivEXT) },
1739 { "glPointParameterfARB", "glPointParameterfARB", (void *) wine_glPointParameterfARB, (void **) (&func_glPointParameterfARB) },
1740 { "glPointParameterfEXT", "glPointParameterfEXT", (void *) wine_glPointParameterfEXT, (void **) (&func_glPointParameterfEXT) },
1741 { "glPointParameterfSGIS", "glPointParameterfSGIS", (void *) wine_glPointParameterfSGIS, (void **) (&func_glPointParameterfSGIS) },
1742 { "glPointParameterfvARB", "glPointParameterfvARB", (void *) wine_glPointParameterfvARB, (void **) (&func_glPointParameterfvARB) },
1743 { "glPointParameterfvEXT", "glPointParameterfvEXT", (void *) wine_glPointParameterfvEXT, (void **) (&func_glPointParameterfvEXT) },
1744 { "glPointParameterfvSGIS", "glPointParameterfvSGIS", (void *) wine_glPointParameterfvSGIS, (void **) (&func_glPointParameterfvSGIS) },
1745 { "glPointParameteriNV", "glPointParameteriNV", (void *) wine_glPointParameteriNV, (void **) (&func_glPointParameteriNV) },
1746 { "glPointParameterivNV", "glPointParameterivNV", (void *) wine_glPointParameterivNV, (void **) (&func_glPointParameterivNV) },
1747 { "glPollAsyncSGIX", "glPollAsyncSGIX", (void *) wine_glPollAsyncSGIX, (void **) (&func_glPollAsyncSGIX) },
1748 { "glPollInstrumentsSGIX", "glPollInstrumentsSGIX", (void *) wine_glPollInstrumentsSGIX, (void **) (&func_glPollInstrumentsSGIX) },
1749 { "glPolygonOffsetEXT", "glPolygonOffsetEXT", (void *) wine_glPolygonOffsetEXT, (void **) (&func_glPolygonOffsetEXT) },
1750 { "glPrioritizeTexturesEXT", "glPrioritizeTexturesEXT", (void *) wine_glPrioritizeTexturesEXT, (void **) (&func_glPrioritizeTexturesEXT) },
1751 { "glProgramParameter4dNV", "glProgramParameter4dNV", (void *) wine_glProgramParameter4dNV, (void **) (&func_glProgramParameter4dNV) },
1752 { "glProgramParameter4dvNV", "glProgramParameter4dvNV", (void *) wine_glProgramParameter4dvNV, (void **) (&func_glProgramParameter4dvNV) },
1753 { "glProgramParameter4fNV", "glProgramParameter4fNV", (void *) wine_glProgramParameter4fNV, (void **) (&func_glProgramParameter4fNV) },
1754 { "glProgramParameter4fvNV", "glProgramParameter4fvNV", (void *) wine_glProgramParameter4fvNV, (void **) (&func_glProgramParameter4fvNV) },
1755 { "glProgramParameters4dvNV", "glProgramParameters4dvNV", (void *) wine_glProgramParameters4dvNV, (void **) (&func_glProgramParameters4dvNV) },
1756 { "glProgramParameters4fvNV", "glProgramParameters4fvNV", (void *) wine_glProgramParameters4fvNV, (void **) (&func_glProgramParameters4fvNV) },
1757 { "glReadInstrumentsSGIX", "glReadInstrumentsSGIX", (void *) wine_glReadInstrumentsSGIX, (void **) (&func_glReadInstrumentsSGIX) },
1758 { "glReferencePlaneSGIX", "glReferencePlaneSGIX", (void *) wine_glReferencePlaneSGIX, (void **) (&func_glReferencePlaneSGIX) },
1759 { "glReplacementCodePointerSUN", "glReplacementCodePointerSUN", (void *) wine_glReplacementCodePointerSUN, (void **) (&func_glReplacementCodePointerSUN) },
1760 { "glReplacementCodeubSUN", "glReplacementCodeubSUN", (void *) wine_glReplacementCodeubSUN, (void **) (&func_glReplacementCodeubSUN) },
1761 { "glReplacementCodeubvSUN", "glReplacementCodeubvSUN", (void *) wine_glReplacementCodeubvSUN, (void **) (&func_glReplacementCodeubvSUN) },
1762 { "glReplacementCodeuiColor3fVertex3fSUN", "glReplacementCodeuiColor3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fSUN) },
1763 { "glReplacementCodeuiColor3fVertex3fvSUN", "glReplacementCodeuiColor3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fvSUN) },
1764 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "glReplacementCodeuiColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fSUN) },
1765 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN) },
1766 { "glReplacementCodeuiColor4ubVertex3fSUN", "glReplacementCodeuiColor4ubVertex3fSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fSUN) },
1767 { "glReplacementCodeuiColor4ubVertex3fvSUN", "glReplacementCodeuiColor4ubVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fvSUN) },
1768 { "glReplacementCodeuiNormal3fVertex3fSUN", "glReplacementCodeuiNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fSUN) },
1769 { "glReplacementCodeuiNormal3fVertex3fvSUN", "glReplacementCodeuiNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fvSUN) },
1770 { "glReplacementCodeuiSUN", "glReplacementCodeuiSUN", (void *) wine_glReplacementCodeuiSUN, (void **) (&func_glReplacementCodeuiSUN) },
1771 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) },
1772 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) },
1773 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) },
1774 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) },
1775 { "glReplacementCodeuiTexCoord2fVertex3fSUN", "glReplacementCodeuiTexCoord2fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fSUN) },
1776 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", "glReplacementCodeuiTexCoord2fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fvSUN) },
1777 { "glReplacementCodeuiVertex3fSUN", "glReplacementCodeuiVertex3fSUN", (void *) wine_glReplacementCodeuiVertex3fSUN, (void **) (&func_glReplacementCodeuiVertex3fSUN) },
1778 { "glReplacementCodeuiVertex3fvSUN", "glReplacementCodeuiVertex3fvSUN", (void *) wine_glReplacementCodeuiVertex3fvSUN, (void **) (&func_glReplacementCodeuiVertex3fvSUN) },
1779 { "glReplacementCodeuivSUN", "glReplacementCodeuivSUN", (void *) wine_glReplacementCodeuivSUN, (void **) (&func_glReplacementCodeuivSUN) },
1780 { "glReplacementCodeusSUN", "glReplacementCodeusSUN", (void *) wine_glReplacementCodeusSUN, (void **) (&func_glReplacementCodeusSUN) },
1781 { "glReplacementCodeusvSUN", "glReplacementCodeusvSUN", (void *) wine_glReplacementCodeusvSUN, (void **) (&func_glReplacementCodeusvSUN) },
1782 { "glRequestResidentProgramsNV", "glRequestResidentProgramsNV", (void *) wine_glRequestResidentProgramsNV, (void **) (&func_glRequestResidentProgramsNV) },
1783 { "glResetHistogramEXT", "glResetHistogramEXT", (void *) wine_glResetHistogramEXT, (void **) (&func_glResetHistogramEXT) },
1784 { "glResetMinmaxEXT", "glResetMinmaxEXT", (void *) wine_glResetMinmaxEXT, (void **) (&func_glResetMinmaxEXT) },
1785 { "glResizeBuffersMESA", "glResizeBuffersMESA", (void *) wine_glResizeBuffersMESA, (void **) (&func_glResizeBuffersMESA) },
1786 { "glSampleCoverage", "glSampleCoverage", (void *) wine_glSampleCoverage, (void **) (&func_glSampleCoverage) },
1787 { "glSampleCoverageARB", "glSampleCoverageARB", (void *) wine_glSampleCoverageARB, (void **) (&func_glSampleCoverageARB) },
1788 { "glSampleMapATI", "glSampleMapATI", (void *) wine_glSampleMapATI, (void **) (&func_glSampleMapATI) },
1789 { "glSampleMaskEXT", "glSampleMaskEXT", (void *) wine_glSampleMaskEXT, (void **) (&func_glSampleMaskEXT) },
1790 { "glSampleMaskSGIS", "glSampleMaskSGIS", (void *) wine_glSampleMaskSGIS, (void **) (&func_glSampleMaskSGIS) },
1791 { "glSamplePatternEXT", "glSamplePatternEXT", (void *) wine_glSamplePatternEXT, (void **) (&func_glSamplePatternEXT) },
1792 { "glSamplePatternSGIS", "glSamplePatternSGIS", (void *) wine_glSamplePatternSGIS, (void **) (&func_glSamplePatternSGIS) },
1793 { "glSecondaryColor3bEXT", "glSecondaryColor3bEXT", (void *) wine_glSecondaryColor3bEXT, (void **) (&func_glSecondaryColor3bEXT) },
1794 { "glSecondaryColor3bvEXT", "glSecondaryColor3bvEXT", (void *) wine_glSecondaryColor3bvEXT, (void **) (&func_glSecondaryColor3bvEXT) },
1795 { "glSecondaryColor3dEXT", "glSecondaryColor3dEXT", (void *) wine_glSecondaryColor3dEXT, (void **) (&func_glSecondaryColor3dEXT) },
1796 { "glSecondaryColor3dvEXT", "glSecondaryColor3dvEXT", (void *) wine_glSecondaryColor3dvEXT, (void **) (&func_glSecondaryColor3dvEXT) },
1797 { "glSecondaryColor3fEXT", "glSecondaryColor3fEXT", (void *) wine_glSecondaryColor3fEXT, (void **) (&func_glSecondaryColor3fEXT) },
1798 { "glSecondaryColor3fvEXT", "glSecondaryColor3fvEXT", (void *) wine_glSecondaryColor3fvEXT, (void **) (&func_glSecondaryColor3fvEXT) },
1799 { "glSecondaryColor3iEXT", "glSecondaryColor3iEXT", (void *) wine_glSecondaryColor3iEXT, (void **) (&func_glSecondaryColor3iEXT) },
1800 { "glSecondaryColor3ivEXT", "glSecondaryColor3ivEXT", (void *) wine_glSecondaryColor3ivEXT, (void **) (&func_glSecondaryColor3ivEXT) },
1801 { "glSecondaryColor3sEXT", "glSecondaryColor3sEXT", (void *) wine_glSecondaryColor3sEXT, (void **) (&func_glSecondaryColor3sEXT) },
1802 { "glSecondaryColor3svEXT", "glSecondaryColor3svEXT", (void *) wine_glSecondaryColor3svEXT, (void **) (&func_glSecondaryColor3svEXT) },
1803 { "glSecondaryColor3ubEXT", "glSecondaryColor3ubEXT", (void *) wine_glSecondaryColor3ubEXT, (void **) (&func_glSecondaryColor3ubEXT) },
1804 { "glSecondaryColor3ubvEXT", "glSecondaryColor3ubvEXT", (void *) wine_glSecondaryColor3ubvEXT, (void **) (&func_glSecondaryColor3ubvEXT) },
1805 { "glSecondaryColor3uiEXT", "glSecondaryColor3uiEXT", (void *) wine_glSecondaryColor3uiEXT, (void **) (&func_glSecondaryColor3uiEXT) },
1806 { "glSecondaryColor3uivEXT", "glSecondaryColor3uivEXT", (void *) wine_glSecondaryColor3uivEXT, (void **) (&func_glSecondaryColor3uivEXT) },
1807 { "glSecondaryColor3usEXT", "glSecondaryColor3usEXT", (void *) wine_glSecondaryColor3usEXT, (void **) (&func_glSecondaryColor3usEXT) },
1808 { "glSecondaryColor3usvEXT", "glSecondaryColor3usvEXT", (void *) wine_glSecondaryColor3usvEXT, (void **) (&func_glSecondaryColor3usvEXT) },
1809 { "glSecondaryColorPointerEXT", "glSecondaryColorPointerEXT", (void *) wine_glSecondaryColorPointerEXT, (void **) (&func_glSecondaryColorPointerEXT) },
1810 { "glSecondaryColorPointerListIBM", "glSecondaryColorPointerListIBM", (void *) wine_glSecondaryColorPointerListIBM, (void **) (&func_glSecondaryColorPointerListIBM) },
1811 { "glSelectTextureCoordSetSGIS", "glSelectTextureCoordSetSGIS", (void *) wine_glSelectTextureCoordSetSGIS, (void **) (&func_glSelectTextureCoordSetSGIS) },
1812 { "glSelectTextureSGIS", "glSelectTextureSGIS", (void *) wine_glSelectTextureSGIS, (void **) (&func_glSelectTextureSGIS) },
1813 { "glSeparableFilter2DEXT", "glSeparableFilter2DEXT", (void *) wine_glSeparableFilter2DEXT, (void **) (&func_glSeparableFilter2DEXT) },
1814 { "glSetFenceNV", "glSetFenceNV", (void *) wine_glSetFenceNV, (void **) (&func_glSetFenceNV) },
1815 { "glSetFragmentShaderConstantATI", "glSetFragmentShaderConstantATI", (void *) wine_glSetFragmentShaderConstantATI, (void **) (&func_glSetFragmentShaderConstantATI) },
1816 { "glSetInvariantEXT", "glSetInvariantEXT", (void *) wine_glSetInvariantEXT, (void **) (&func_glSetInvariantEXT) },
1817 { "glSetLocalConstantEXT", "glSetLocalConstantEXT", (void *) wine_glSetLocalConstantEXT, (void **) (&func_glSetLocalConstantEXT) },
1818 { "glShaderOp1EXT", "glShaderOp1EXT", (void *) wine_glShaderOp1EXT, (void **) (&func_glShaderOp1EXT) },
1819 { "glShaderOp2EXT", "glShaderOp2EXT", (void *) wine_glShaderOp2EXT, (void **) (&func_glShaderOp2EXT) },
1820 { "glShaderOp3EXT", "glShaderOp3EXT", (void *) wine_glShaderOp3EXT, (void **) (&func_glShaderOp3EXT) },
1821 { "glSharpenTexFuncSGIS", "glSharpenTexFuncSGIS", (void *) wine_glSharpenTexFuncSGIS, (void **) (&func_glSharpenTexFuncSGIS) },
1822 { "glSpriteParameterfSGIX", "glSpriteParameterfSGIX", (void *) wine_glSpriteParameterfSGIX, (void **) (&func_glSpriteParameterfSGIX) },
1823 { "glSpriteParameterfvSGIX", "glSpriteParameterfvSGIX", (void *) wine_glSpriteParameterfvSGIX, (void **) (&func_glSpriteParameterfvSGIX) },
1824 { "glSpriteParameteriSGIX", "glSpriteParameteriSGIX", (void *) wine_glSpriteParameteriSGIX, (void **) (&func_glSpriteParameteriSGIX) },
1825 { "glSpriteParameterivSGIX", "glSpriteParameterivSGIX", (void *) wine_glSpriteParameterivSGIX, (void **) (&func_glSpriteParameterivSGIX) },
1826 { "glStartInstrumentsSGIX", "glStartInstrumentsSGIX", (void *) wine_glStartInstrumentsSGIX, (void **) (&func_glStartInstrumentsSGIX) },
1827 { "glStopInstrumentsSGIX", "glStopInstrumentsSGIX", (void *) wine_glStopInstrumentsSGIX, (void **) (&func_glStopInstrumentsSGIX) },
1828 { "glSwizzleEXT", "glSwizzleEXT", (void *) wine_glSwizzleEXT, (void **) (&func_glSwizzleEXT) },
1829 { "glTagSampleBufferSGIX", "glTagSampleBufferSGIX", (void *) wine_glTagSampleBufferSGIX, (void **) (&func_glTagSampleBufferSGIX) },
1830 { "glTangent3bEXT", "glTangent3bEXT", (void *) wine_glTangent3bEXT, (void **) (&func_glTangent3bEXT) },
1831 { "glTangent3bvEXT", "glTangent3bvEXT", (void *) wine_glTangent3bvEXT, (void **) (&func_glTangent3bvEXT) },
1832 { "glTangent3dEXT", "glTangent3dEXT", (void *) wine_glTangent3dEXT, (void **) (&func_glTangent3dEXT) },
1833 { "glTangent3dvEXT", "glTangent3dvEXT", (void *) wine_glTangent3dvEXT, (void **) (&func_glTangent3dvEXT) },
1834 { "glTangent3fEXT", "glTangent3fEXT", (void *) wine_glTangent3fEXT, (void **) (&func_glTangent3fEXT) },
1835 { "glTangent3fvEXT", "glTangent3fvEXT", (void *) wine_glTangent3fvEXT, (void **) (&func_glTangent3fvEXT) },
1836 { "glTangent3iEXT", "glTangent3iEXT", (void *) wine_glTangent3iEXT, (void **) (&func_glTangent3iEXT) },
1837 { "glTangent3ivEXT", "glTangent3ivEXT", (void *) wine_glTangent3ivEXT, (void **) (&func_glTangent3ivEXT) },
1838 { "glTangent3sEXT", "glTangent3sEXT", (void *) wine_glTangent3sEXT, (void **) (&func_glTangent3sEXT) },
1839 { "glTangent3svEXT", "glTangent3svEXT", (void *) wine_glTangent3svEXT, (void **) (&func_glTangent3svEXT) },
1840 { "glTangentPointerEXT", "glTangentPointerEXT", (void *) wine_glTangentPointerEXT, (void **) (&func_glTangentPointerEXT) },
1841 { "glTbufferMask3DFX", "glTbufferMask3DFX", (void *) wine_glTbufferMask3DFX, (void **) (&func_glTbufferMask3DFX) },
1842 { "glTestFenceNV", "glTestFenceNV", (void *) wine_glTestFenceNV, (void **) (&func_glTestFenceNV) },
1843 { "glTexBumpParameterfvATI", "glTexBumpParameterfvATI", (void *) wine_glTexBumpParameterfvATI, (void **) (&func_glTexBumpParameterfvATI) },
1844 { "glTexBumpParameterivATI", "glTexBumpParameterivATI", (void *) wine_glTexBumpParameterivATI, (void **) (&func_glTexBumpParameterivATI) },
1845 { "glTexCoord2fColor3fVertex3fSUN", "glTexCoord2fColor3fVertex3fSUN", (void *) wine_glTexCoord2fColor3fVertex3fSUN, (void **) (&func_glTexCoord2fColor3fVertex3fSUN) },
1846 { "glTexCoord2fColor3fVertex3fvSUN", "glTexCoord2fColor3fVertex3fvSUN", (void *) wine_glTexCoord2fColor3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor3fVertex3fvSUN) },
1847 { "glTexCoord2fColor4fNormal3fVertex3fSUN", "glTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fSUN) },
1848 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", "glTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fvSUN) },
1849 { "glTexCoord2fColor4ubVertex3fSUN", "glTexCoord2fColor4ubVertex3fSUN", (void *) wine_glTexCoord2fColor4ubVertex3fSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fSUN) },
1850 { "glTexCoord2fColor4ubVertex3fvSUN", "glTexCoord2fColor4ubVertex3fvSUN", (void *) wine_glTexCoord2fColor4ubVertex3fvSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fvSUN) },
1851 { "glTexCoord2fNormal3fVertex3fSUN", "glTexCoord2fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fSUN) },
1852 { "glTexCoord2fNormal3fVertex3fvSUN", "glTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fvSUN) },
1853 { "glTexCoord2fVertex3fSUN", "glTexCoord2fVertex3fSUN", (void *) wine_glTexCoord2fVertex3fSUN, (void **) (&func_glTexCoord2fVertex3fSUN) },
1854 { "glTexCoord2fVertex3fvSUN", "glTexCoord2fVertex3fvSUN", (void *) wine_glTexCoord2fVertex3fvSUN, (void **) (&func_glTexCoord2fVertex3fvSUN) },
1855 { "glTexCoord4fColor4fNormal3fVertex4fSUN", "glTexCoord4fColor4fNormal3fVertex4fSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fSUN) },
1856 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", "glTexCoord4fColor4fNormal3fVertex4fvSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fvSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fvSUN) },
1857 { "glTexCoord4fVertex4fSUN", "glTexCoord4fVertex4fSUN", (void *) wine_glTexCoord4fVertex4fSUN, (void **) (&func_glTexCoord4fVertex4fSUN) },
1858 { "glTexCoord4fVertex4fvSUN", "glTexCoord4fVertex4fvSUN", (void *) wine_glTexCoord4fVertex4fvSUN, (void **) (&func_glTexCoord4fVertex4fvSUN) },
1859 { "glTexCoordPointerEXT", "glTexCoordPointerEXT", (void *) wine_glTexCoordPointerEXT, (void **) (&func_glTexCoordPointerEXT) },
1860 { "glTexCoordPointerListIBM", "glTexCoordPointerListIBM", (void *) wine_glTexCoordPointerListIBM, (void **) (&func_glTexCoordPointerListIBM) },
1861 { "glTexCoordPointervINTEL", "glTexCoordPointervINTEL", (void *) wine_glTexCoordPointervINTEL, (void **) (&func_glTexCoordPointervINTEL) },
1862 { "glTexFilterFuncSGIS", "glTexFilterFuncSGIS", (void *) wine_glTexFilterFuncSGIS, (void **) (&func_glTexFilterFuncSGIS) },
1863 { "glTexImage3DEXT", "glTexImage3DEXT", (void *) wine_glTexImage3DEXT, (void **) (&func_glTexImage3DEXT) },
1864 { "glTexImage4DSGIS", "glTexImage4DSGIS", (void *) wine_glTexImage4DSGIS, (void **) (&func_glTexImage4DSGIS) },
1865 { "glTexSubImage1DEXT", "glTexSubImage1DEXT", (void *) wine_glTexSubImage1DEXT, (void **) (&func_glTexSubImage1DEXT) },
1866 { "glTexSubImage2DEXT", "glTexSubImage2DEXT", (void *) wine_glTexSubImage2DEXT, (void **) (&func_glTexSubImage2DEXT) },
1867 { "glTexSubImage3DEXT", "glTexSubImage3DEXT", (void *) wine_glTexSubImage3DEXT, (void **) (&func_glTexSubImage3DEXT) },
1868 { "glTexSubImage4DSGIS", "glTexSubImage4DSGIS", (void *) wine_glTexSubImage4DSGIS, (void **) (&func_glTexSubImage4DSGIS) },
1869 { "glTextureColorMaskSGIS", "glTextureColorMaskSGIS", (void *) wine_glTextureColorMaskSGIS, (void **) (&func_glTextureColorMaskSGIS) },
1870 { "glTextureLightEXT", "glTextureLightEXT", (void *) wine_glTextureLightEXT, (void **) (&func_glTextureLightEXT) },
1871 { "glTextureMaterialEXT", "glTextureMaterialEXT", (void *) wine_glTextureMaterialEXT, (void **) (&func_glTextureMaterialEXT) },
1872 { "glTextureNormalEXT", "glTextureNormalEXT", (void *) wine_glTextureNormalEXT, (void **) (&func_glTextureNormalEXT) },
1873 { "glTrackMatrixNV", "glTrackMatrixNV", (void *) wine_glTrackMatrixNV, (void **) (&func_glTrackMatrixNV) },
1874 { "glUnlockArraysEXT", "glUnlockArraysEXT", (void *) wine_glUnlockArraysEXT, (void **) (&func_glUnlockArraysEXT) },
1875 { "glUpdateObjectBufferATI", "glUpdateObjectBufferATI", (void *) wine_glUpdateObjectBufferATI, (void **) (&func_glUpdateObjectBufferATI) },
1876 { "glVariantArrayObjectATI", "glVariantArrayObjectATI", (void *) wine_glVariantArrayObjectATI, (void **) (&func_glVariantArrayObjectATI) },
1877 { "glVariantPointerEXT", "glVariantPointerEXT", (void *) wine_glVariantPointerEXT, (void **) (&func_glVariantPointerEXT) },
1878 { "glVariantbvEXT", "glVariantbvEXT", (void *) wine_glVariantbvEXT, (void **) (&func_glVariantbvEXT) },
1879 { "glVariantdvEXT", "glVariantdvEXT", (void *) wine_glVariantdvEXT, (void **) (&func_glVariantdvEXT) },
1880 { "glVariantfvEXT", "glVariantfvEXT", (void *) wine_glVariantfvEXT, (void **) (&func_glVariantfvEXT) },
1881 { "glVariantivEXT", "glVariantivEXT", (void *) wine_glVariantivEXT, (void **) (&func_glVariantivEXT) },
1882 { "glVariantsvEXT", "glVariantsvEXT", (void *) wine_glVariantsvEXT, (void **) (&func_glVariantsvEXT) },
1883 { "glVariantubvEXT", "glVariantubvEXT", (void *) wine_glVariantubvEXT, (void **) (&func_glVariantubvEXT) },
1884 { "glVariantuivEXT", "glVariantuivEXT", (void *) wine_glVariantuivEXT, (void **) (&func_glVariantuivEXT) },
1885 { "glVariantusvEXT", "glVariantusvEXT", (void *) wine_glVariantusvEXT, (void **) (&func_glVariantusvEXT) },
1886 { "glVertexArrayRangeNV", "glVertexArrayRangeNV", (void *) wine_glVertexArrayRangeNV, (void **) (&func_glVertexArrayRangeNV) },
1887 { "glVertexAttrib1dNV", "glVertexAttrib1dNV", (void *) wine_glVertexAttrib1dNV, (void **) (&func_glVertexAttrib1dNV) },
1888 { "glVertexAttrib1dvNV", "glVertexAttrib1dvNV", (void *) wine_glVertexAttrib1dvNV, (void **) (&func_glVertexAttrib1dvNV) },
1889 { "glVertexAttrib1fNV", "glVertexAttrib1fNV", (void *) wine_glVertexAttrib1fNV, (void **) (&func_glVertexAttrib1fNV) },
1890 { "glVertexAttrib1fvNV", "glVertexAttrib1fvNV", (void *) wine_glVertexAttrib1fvNV, (void **) (&func_glVertexAttrib1fvNV) },
1891 { "glVertexAttrib1sNV", "glVertexAttrib1sNV", (void *) wine_glVertexAttrib1sNV, (void **) (&func_glVertexAttrib1sNV) },
1892 { "glVertexAttrib1svNV", "glVertexAttrib1svNV", (void *) wine_glVertexAttrib1svNV, (void **) (&func_glVertexAttrib1svNV) },
1893 { "glVertexAttrib2dNV", "glVertexAttrib2dNV", (void *) wine_glVertexAttrib2dNV, (void **) (&func_glVertexAttrib2dNV) },
1894 { "glVertexAttrib2dvNV", "glVertexAttrib2dvNV", (void *) wine_glVertexAttrib2dvNV, (void **) (&func_glVertexAttrib2dvNV) },
1895 { "glVertexAttrib2fNV", "glVertexAttrib2fNV", (void *) wine_glVertexAttrib2fNV, (void **) (&func_glVertexAttrib2fNV) },
1896 { "glVertexAttrib2fvNV", "glVertexAttrib2fvNV", (void *) wine_glVertexAttrib2fvNV, (void **) (&func_glVertexAttrib2fvNV) },
1897 { "glVertexAttrib2sNV", "glVertexAttrib2sNV", (void *) wine_glVertexAttrib2sNV, (void **) (&func_glVertexAttrib2sNV) },
1898 { "glVertexAttrib2svNV", "glVertexAttrib2svNV", (void *) wine_glVertexAttrib2svNV, (void **) (&func_glVertexAttrib2svNV) },
1899 { "glVertexAttrib3dNV", "glVertexAttrib3dNV", (void *) wine_glVertexAttrib3dNV, (void **) (&func_glVertexAttrib3dNV) },
1900 { "glVertexAttrib3dvNV", "glVertexAttrib3dvNV", (void *) wine_glVertexAttrib3dvNV, (void **) (&func_glVertexAttrib3dvNV) },
1901 { "glVertexAttrib3fNV", "glVertexAttrib3fNV", (void *) wine_glVertexAttrib3fNV, (void **) (&func_glVertexAttrib3fNV) },
1902 { "glVertexAttrib3fvNV", "glVertexAttrib3fvNV", (void *) wine_glVertexAttrib3fvNV, (void **) (&func_glVertexAttrib3fvNV) },
1903 { "glVertexAttrib3sNV", "glVertexAttrib3sNV", (void *) wine_glVertexAttrib3sNV, (void **) (&func_glVertexAttrib3sNV) },
1904 { "glVertexAttrib3svNV", "glVertexAttrib3svNV", (void *) wine_glVertexAttrib3svNV, (void **) (&func_glVertexAttrib3svNV) },
1905 { "glVertexAttrib4dNV", "glVertexAttrib4dNV", (void *) wine_glVertexAttrib4dNV, (void **) (&func_glVertexAttrib4dNV) },
1906 { "glVertexAttrib4dvNV", "glVertexAttrib4dvNV", (void *) wine_glVertexAttrib4dvNV, (void **) (&func_glVertexAttrib4dvNV) },
1907 { "glVertexAttrib4fNV", "glVertexAttrib4fNV", (void *) wine_glVertexAttrib4fNV, (void **) (&func_glVertexAttrib4fNV) },
1908 { "glVertexAttrib4fvNV", "glVertexAttrib4fvNV", (void *) wine_glVertexAttrib4fvNV, (void **) (&func_glVertexAttrib4fvNV) },
1909 { "glVertexAttrib4sNV", "glVertexAttrib4sNV", (void *) wine_glVertexAttrib4sNV, (void **) (&func_glVertexAttrib4sNV) },
1910 { "glVertexAttrib4svNV", "glVertexAttrib4svNV", (void *) wine_glVertexAttrib4svNV, (void **) (&func_glVertexAttrib4svNV) },
1911 { "glVertexAttrib4ubNV", "glVertexAttrib4ubNV", (void *) wine_glVertexAttrib4ubNV, (void **) (&func_glVertexAttrib4ubNV) },
1912 { "glVertexAttrib4ubvNV", "glVertexAttrib4ubvNV", (void *) wine_glVertexAttrib4ubvNV, (void **) (&func_glVertexAttrib4ubvNV) },
1913 { "glVertexAttribPointerNV", "glVertexAttribPointerNV", (void *) wine_glVertexAttribPointerNV, (void **) (&func_glVertexAttribPointerNV) },
1914 { "glVertexAttribs1dvNV", "glVertexAttribs1dvNV", (void *) wine_glVertexAttribs1dvNV, (void **) (&func_glVertexAttribs1dvNV) },
1915 { "glVertexAttribs1fvNV", "glVertexAttribs1fvNV", (void *) wine_glVertexAttribs1fvNV, (void **) (&func_glVertexAttribs1fvNV) },
1916 { "glVertexAttribs1svNV", "glVertexAttribs1svNV", (void *) wine_glVertexAttribs1svNV, (void **) (&func_glVertexAttribs1svNV) },
1917 { "glVertexAttribs2dvNV", "glVertexAttribs2dvNV", (void *) wine_glVertexAttribs2dvNV, (void **) (&func_glVertexAttribs2dvNV) },
1918 { "glVertexAttribs2fvNV", "glVertexAttribs2fvNV", (void *) wine_glVertexAttribs2fvNV, (void **) (&func_glVertexAttribs2fvNV) },
1919 { "glVertexAttribs2svNV", "glVertexAttribs2svNV", (void *) wine_glVertexAttribs2svNV, (void **) (&func_glVertexAttribs2svNV) },
1920 { "glVertexAttribs3dvNV", "glVertexAttribs3dvNV", (void *) wine_glVertexAttribs3dvNV, (void **) (&func_glVertexAttribs3dvNV) },
1921 { "glVertexAttribs3fvNV", "glVertexAttribs3fvNV", (void *) wine_glVertexAttribs3fvNV, (void **) (&func_glVertexAttribs3fvNV) },
1922 { "glVertexAttribs3svNV", "glVertexAttribs3svNV", (void *) wine_glVertexAttribs3svNV, (void **) (&func_glVertexAttribs3svNV) },
1923 { "glVertexAttribs4dvNV", "glVertexAttribs4dvNV", (void *) wine_glVertexAttribs4dvNV, (void **) (&func_glVertexAttribs4dvNV) },
1924 { "glVertexAttribs4fvNV", "glVertexAttribs4fvNV", (void *) wine_glVertexAttribs4fvNV, (void **) (&func_glVertexAttribs4fvNV) },
1925 { "glVertexAttribs4svNV", "glVertexAttribs4svNV", (void *) wine_glVertexAttribs4svNV, (void **) (&func_glVertexAttribs4svNV) },
1926 { "glVertexAttribs4ubvNV", "glVertexAttribs4ubvNV", (void *) wine_glVertexAttribs4ubvNV, (void **) (&func_glVertexAttribs4ubvNV) },
1927 { "glVertexBlendARB", "glVertexBlendARB", (void *) wine_glVertexBlendARB, (void **) (&func_glVertexBlendARB) },
1928 { "glVertexBlendEnvfATI", "glVertexBlendEnvfATI", (void *) wine_glVertexBlendEnvfATI, (void **) (&func_glVertexBlendEnvfATI) },
1929 { "glVertexBlendEnviATI", "glVertexBlendEnviATI", (void *) wine_glVertexBlendEnviATI, (void **) (&func_glVertexBlendEnviATI) },
1930 { "glVertexPointerEXT", "glVertexPointerEXT", (void *) wine_glVertexPointerEXT, (void **) (&func_glVertexPointerEXT) },
1931 { "glVertexPointerListIBM", "glVertexPointerListIBM", (void *) wine_glVertexPointerListIBM, (void **) (&func_glVertexPointerListIBM) },
1932 { "glVertexPointervINTEL", "glVertexPointervINTEL", (void *) wine_glVertexPointervINTEL, (void **) (&func_glVertexPointervINTEL) },
1933 { "glVertexStream1dATI", "glVertexStream1dATI", (void *) wine_glVertexStream1dATI, (void **) (&func_glVertexStream1dATI) },
1934 { "glVertexStream1dvATI", "glVertexStream1dvATI", (void *) wine_glVertexStream1dvATI, (void **) (&func_glVertexStream1dvATI) },
1935 { "glVertexStream1fATI", "glVertexStream1fATI", (void *) wine_glVertexStream1fATI, (void **) (&func_glVertexStream1fATI) },
1936 { "glVertexStream1fvATI", "glVertexStream1fvATI", (void *) wine_glVertexStream1fvATI, (void **) (&func_glVertexStream1fvATI) },
1937 { "glVertexStream1iATI", "glVertexStream1iATI", (void *) wine_glVertexStream1iATI, (void **) (&func_glVertexStream1iATI) },
1938 { "glVertexStream1ivATI", "glVertexStream1ivATI", (void *) wine_glVertexStream1ivATI, (void **) (&func_glVertexStream1ivATI) },
1939 { "glVertexStream1sATI", "glVertexStream1sATI", (void *) wine_glVertexStream1sATI, (void **) (&func_glVertexStream1sATI) },
1940 { "glVertexStream1svATI", "glVertexStream1svATI", (void *) wine_glVertexStream1svATI, (void **) (&func_glVertexStream1svATI) },
1941 { "glVertexStream2dATI", "glVertexStream2dATI", (void *) wine_glVertexStream2dATI, (void **) (&func_glVertexStream2dATI) },
1942 { "glVertexStream2dvATI", "glVertexStream2dvATI", (void *) wine_glVertexStream2dvATI, (void **) (&func_glVertexStream2dvATI) },
1943 { "glVertexStream2fATI", "glVertexStream2fATI", (void *) wine_glVertexStream2fATI, (void **) (&func_glVertexStream2fATI) },
1944 { "glVertexStream2fvATI", "glVertexStream2fvATI", (void *) wine_glVertexStream2fvATI, (void **) (&func_glVertexStream2fvATI) },
1945 { "glVertexStream2iATI", "glVertexStream2iATI", (void *) wine_glVertexStream2iATI, (void **) (&func_glVertexStream2iATI) },
1946 { "glVertexStream2ivATI", "glVertexStream2ivATI", (void *) wine_glVertexStream2ivATI, (void **) (&func_glVertexStream2ivATI) },
1947 { "glVertexStream2sATI", "glVertexStream2sATI", (void *) wine_glVertexStream2sATI, (void **) (&func_glVertexStream2sATI) },
1948 { "glVertexStream2svATI", "glVertexStream2svATI", (void *) wine_glVertexStream2svATI, (void **) (&func_glVertexStream2svATI) },
1949 { "glVertexStream3dATI", "glVertexStream3dATI", (void *) wine_glVertexStream3dATI, (void **) (&func_glVertexStream3dATI) },
1950 { "glVertexStream3dvATI", "glVertexStream3dvATI", (void *) wine_glVertexStream3dvATI, (void **) (&func_glVertexStream3dvATI) },
1951 { "glVertexStream3fATI", "glVertexStream3fATI", (void *) wine_glVertexStream3fATI, (void **) (&func_glVertexStream3fATI) },
1952 { "glVertexStream3fvATI", "glVertexStream3fvATI", (void *) wine_glVertexStream3fvATI, (void **) (&func_glVertexStream3fvATI) },
1953 { "glVertexStream3iATI", "glVertexStream3iATI", (void *) wine_glVertexStream3iATI, (void **) (&func_glVertexStream3iATI) },
1954 { "glVertexStream3ivATI", "glVertexStream3ivATI", (void *) wine_glVertexStream3ivATI, (void **) (&func_glVertexStream3ivATI) },
1955 { "glVertexStream3sATI", "glVertexStream3sATI", (void *) wine_glVertexStream3sATI, (void **) (&func_glVertexStream3sATI) },
1956 { "glVertexStream3svATI", "glVertexStream3svATI", (void *) wine_glVertexStream3svATI, (void **) (&func_glVertexStream3svATI) },
1957 { "glVertexStream4dATI", "glVertexStream4dATI", (void *) wine_glVertexStream4dATI, (void **) (&func_glVertexStream4dATI) },
1958 { "glVertexStream4dvATI", "glVertexStream4dvATI", (void *) wine_glVertexStream4dvATI, (void **) (&func_glVertexStream4dvATI) },
1959 { "glVertexStream4fATI", "glVertexStream4fATI", (void *) wine_glVertexStream4fATI, (void **) (&func_glVertexStream4fATI) },
1960 { "glVertexStream4fvATI", "glVertexStream4fvATI", (void *) wine_glVertexStream4fvATI, (void **) (&func_glVertexStream4fvATI) },
1961 { "glVertexStream4iATI", "glVertexStream4iATI", (void *) wine_glVertexStream4iATI, (void **) (&func_glVertexStream4iATI) },
1962 { "glVertexStream4ivATI", "glVertexStream4ivATI", (void *) wine_glVertexStream4ivATI, (void **) (&func_glVertexStream4ivATI) },
1963 { "glVertexStream4sATI", "glVertexStream4sATI", (void *) wine_glVertexStream4sATI, (void **) (&func_glVertexStream4sATI) },
1964 { "glVertexStream4svATI", "glVertexStream4svATI", (void *) wine_glVertexStream4svATI, (void **) (&func_glVertexStream4svATI) },
1965 { "glVertexWeightPointerEXT", "glVertexWeightPointerEXT", (void *) wine_glVertexWeightPointerEXT, (void **) (&func_glVertexWeightPointerEXT) },
1966 { "glVertexWeightfEXT", "glVertexWeightfEXT", (void *) wine_glVertexWeightfEXT, (void **) (&func_glVertexWeightfEXT) },
1967 { "glVertexWeightfvEXT", "glVertexWeightfvEXT", (void *) wine_glVertexWeightfvEXT, (void **) (&func_glVertexWeightfvEXT) },
1968 { "glWeightPointerARB", "glWeightPointerARB", (void *) wine_glWeightPointerARB, (void **) (&func_glWeightPointerARB) },
1969 { "glWeightbvARB", "glWeightbvARB", (void *) wine_glWeightbvARB, (void **) (&func_glWeightbvARB) },
1970 { "glWeightdvARB", "glWeightdvARB", (void *) wine_glWeightdvARB, (void **) (&func_glWeightdvARB) },
1971 { "glWeightfvARB", "glWeightfvARB", (void *) wine_glWeightfvARB, (void **) (&func_glWeightfvARB) },
1972 { "glWeightivARB", "glWeightivARB", (void *) wine_glWeightivARB, (void **) (&func_glWeightivARB) },
1973 { "glWeightsvARB", "glWeightsvARB", (void *) wine_glWeightsvARB, (void **) (&func_glWeightsvARB) },
1974 { "glWeightubvARB", "glWeightubvARB", (void *) wine_glWeightubvARB, (void **) (&func_glWeightubvARB) },
1975 { "glWeightuivARB", "glWeightuivARB", (void *) wine_glWeightuivARB, (void **) (&func_glWeightuivARB) },
1976 { "glWeightusvARB", "glWeightusvARB", (void *) wine_glWeightusvARB, (void **) (&func_glWeightusvARB) },
1977 { "glWindowPos2dARB", "glWindowPos2dARB", (void *) wine_glWindowPos2dARB, (void **) (&func_glWindowPos2dARB) },
1978 { "glWindowPos2dMESA", "glWindowPos2dMESA", (void *) wine_glWindowPos2dMESA, (void **) (&func_glWindowPos2dMESA) },
1979 { "glWindowPos2dvARB", "glWindowPos2dvARB", (void *) wine_glWindowPos2dvARB, (void **) (&func_glWindowPos2dvARB) },
1980 { "glWindowPos2dvMESA", "glWindowPos2dvMESA", (void *) wine_glWindowPos2dvMESA, (void **) (&func_glWindowPos2dvMESA) },
1981 { "glWindowPos2fARB", "glWindowPos2fARB", (void *) wine_glWindowPos2fARB, (void **) (&func_glWindowPos2fARB) },
1982 { "glWindowPos2fMESA", "glWindowPos2fMESA", (void *) wine_glWindowPos2fMESA, (void **) (&func_glWindowPos2fMESA) },
1983 { "glWindowPos2fvARB", "glWindowPos2fvARB", (void *) wine_glWindowPos2fvARB, (void **) (&func_glWindowPos2fvARB) },
1984 { "glWindowPos2fvMESA", "glWindowPos2fvMESA", (void *) wine_glWindowPos2fvMESA, (void **) (&func_glWindowPos2fvMESA) },
1985 { "glWindowPos2iARB", "glWindowPos2iARB", (void *) wine_glWindowPos2iARB, (void **) (&func_glWindowPos2iARB) },
1986 { "glWindowPos2iMESA", "glWindowPos2iMESA", (void *) wine_glWindowPos2iMESA, (void **) (&func_glWindowPos2iMESA) },
1987 { "glWindowPos2ivARB", "glWindowPos2ivARB", (void *) wine_glWindowPos2ivARB, (void **) (&func_glWindowPos2ivARB) },
1988 { "glWindowPos2ivMESA", "glWindowPos2ivMESA", (void *) wine_glWindowPos2ivMESA, (void **) (&func_glWindowPos2ivMESA) },
1989 { "glWindowPos2sARB", "glWindowPos2sARB", (void *) wine_glWindowPos2sARB, (void **) (&func_glWindowPos2sARB) },
1990 { "glWindowPos2sMESA", "glWindowPos2sMESA", (void *) wine_glWindowPos2sMESA, (void **) (&func_glWindowPos2sMESA) },
1991 { "glWindowPos2svARB", "glWindowPos2svARB", (void *) wine_glWindowPos2svARB, (void **) (&func_glWindowPos2svARB) },
1992 { "glWindowPos2svMESA", "glWindowPos2svMESA", (void *) wine_glWindowPos2svMESA, (void **) (&func_glWindowPos2svMESA) },
1993 { "glWindowPos3dARB", "glWindowPos3dARB", (void *) wine_glWindowPos3dARB, (void **) (&func_glWindowPos3dARB) },
1994 { "glWindowPos3dMESA", "glWindowPos3dMESA", (void *) wine_glWindowPos3dMESA, (void **) (&func_glWindowPos3dMESA) },
1995 { "glWindowPos3dvARB", "glWindowPos3dvARB", (void *) wine_glWindowPos3dvARB, (void **) (&func_glWindowPos3dvARB) },
1996 { "glWindowPos3dvMESA", "glWindowPos3dvMESA", (void *) wine_glWindowPos3dvMESA, (void **) (&func_glWindowPos3dvMESA) },
1997 { "glWindowPos3fARB", "glWindowPos3fARB", (void *) wine_glWindowPos3fARB, (void **) (&func_glWindowPos3fARB) },
1998 { "glWindowPos3fMESA", "glWindowPos3fMESA", (void *) wine_glWindowPos3fMESA, (void **) (&func_glWindowPos3fMESA) },
1999 { "glWindowPos3fvARB", "glWindowPos3fvARB", (void *) wine_glWindowPos3fvARB, (void **) (&func_glWindowPos3fvARB) },
2000 { "glWindowPos3fvMESA", "glWindowPos3fvMESA", (void *) wine_glWindowPos3fvMESA, (void **) (&func_glWindowPos3fvMESA) },
2001 { "glWindowPos3iARB", "glWindowPos3iARB", (void *) wine_glWindowPos3iARB, (void **) (&func_glWindowPos3iARB) },
2002 { "glWindowPos3iMESA", "glWindowPos3iMESA", (void *) wine_glWindowPos3iMESA, (void **) (&func_glWindowPos3iMESA) },
2003 { "glWindowPos3ivARB", "glWindowPos3ivARB", (void *) wine_glWindowPos3ivARB, (void **) (&func_glWindowPos3ivARB) },
2004 { "glWindowPos3ivMESA", "glWindowPos3ivMESA", (void *) wine_glWindowPos3ivMESA, (void **) (&func_glWindowPos3ivMESA) },
2005 { "glWindowPos3sARB", "glWindowPos3sARB", (void *) wine_glWindowPos3sARB, (void **) (&func_glWindowPos3sARB) },
2006 { "glWindowPos3sMESA", "glWindowPos3sMESA", (void *) wine_glWindowPos3sMESA, (void **) (&func_glWindowPos3sMESA) },
2007 { "glWindowPos3svARB", "glWindowPos3svARB", (void *) wine_glWindowPos3svARB, (void **) (&func_glWindowPos3svARB) },
2008 { "glWindowPos3svMESA", "glWindowPos3svMESA", (void *) wine_glWindowPos3svMESA, (void **) (&func_glWindowPos3svMESA) },
2009 { "glWindowPos4dMESA", "glWindowPos4dMESA", (void *) wine_glWindowPos4dMESA, (void **) (&func_glWindowPos4dMESA) },
2010 { "glWindowPos4dvMESA", "glWindowPos4dvMESA", (void *) wine_glWindowPos4dvMESA, (void **) (&func_glWindowPos4dvMESA) },
2011 { "glWindowPos4fMESA", "glWindowPos4fMESA", (void *) wine_glWindowPos4fMESA, (void **) (&func_glWindowPos4fMESA) },
2012 { "glWindowPos4fvMESA", "glWindowPos4fvMESA", (void *) wine_glWindowPos4fvMESA, (void **) (&func_glWindowPos4fvMESA) },
2013 { "glWindowPos4iMESA", "glWindowPos4iMESA", (void *) wine_glWindowPos4iMESA, (void **) (&func_glWindowPos4iMESA) },
2014 { "glWindowPos4ivMESA", "glWindowPos4ivMESA", (void *) wine_glWindowPos4ivMESA, (void **) (&func_glWindowPos4ivMESA) },
2015 { "glWindowPos4sMESA", "glWindowPos4sMESA", (void *) wine_glWindowPos4sMESA, (void **) (&func_glWindowPos4sMESA) },
2016 { "glWindowPos4svMESA", "glWindowPos4svMESA", (void *) wine_glWindowPos4svMESA, (void **) (&func_glWindowPos4svMESA) },
2017 { "glWriteMaskEXT", "glWriteMaskEXT", (void *) wine_glWriteMaskEXT, (void **) (&func_glWriteMaskEXT) },
2018 { "wglAllocateMemoryNV", "glXAllocateMemoryNV", (void *) wine_wglAllocateMemoryNV, (void **) (&func_wglAllocateMemoryNV) },
2019 { "wglFreeMemoryNV", "glXFreeMemoryNV", (void *) wine_wglFreeMemoryNV, (void **) (&func_wglFreeMemoryNV) }
2022 /* The thunks themselves....*/
2023 void WINAPI wine_glActiveTexture( GLenum texture ) {
2024 TRACE("(%d)\n", texture );
2026 func_glActiveTexture( texture );
2030 void WINAPI wine_glAlphaFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
2031 TRACE("(%d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod );
2033 func_glAlphaFragmentOp1ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod );
2037 void WINAPI wine_glAlphaFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
2038 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2040 func_glAlphaFragmentOp2ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2044 void WINAPI wine_glAlphaFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
2045 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2047 func_glAlphaFragmentOp3ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2051 void WINAPI wine_glApplyTextureEXT( GLenum mode ) {
2052 TRACE("(%d)\n", mode );
2054 func_glApplyTextureEXT( mode );
2058 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei n, GLuint* programs, GLboolean* residences ) {
2059 GLboolean ret_value;
2060 TRACE("(%d, %p, %p)\n", n, programs, residences );
2062 ret_value = func_glAreProgramsResidentNV( n, programs, residences );
2067 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei n, GLuint* textures, GLboolean* residences ) {
2068 GLboolean ret_value;
2069 TRACE("(%d, %p, %p)\n", n, textures, residences );
2071 ret_value = func_glAreTexturesResidentEXT( n, textures, residences );
2076 void WINAPI wine_glArrayElementEXT( GLint i ) {
2077 TRACE("(%d)\n", i );
2079 func_glArrayElementEXT( i );
2083 void WINAPI wine_glArrayObjectATI( GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
2084 TRACE("(%d, %d, %d, %d, %d, %d)\n", array, size, type, stride, buffer, offset );
2086 func_glArrayObjectATI( array, size, type, stride, buffer, offset );
2090 void WINAPI wine_glAsyncMarkerSGIX( GLuint marker ) {
2091 TRACE("(%d)\n", marker );
2093 func_glAsyncMarkerSGIX( marker );
2097 void WINAPI wine_glBeginFragmentShaderATI( ) {
2100 func_glBeginFragmentShaderATI( );
2104 void WINAPI wine_glBeginOcclusionQueryNV( GLuint id ) {
2105 TRACE("(%d)\n", id );
2107 func_glBeginOcclusionQueryNV( id );
2111 void WINAPI wine_glBeginVertexShaderEXT( ) {
2114 func_glBeginVertexShaderEXT( );
2118 void WINAPI wine_glBindFragmentShaderATI( GLuint id ) {
2119 TRACE("(%d)\n", id );
2121 func_glBindFragmentShaderATI( id );
2125 GLuint WINAPI wine_glBindLightParameterEXT( GLenum light, GLenum value ) {
2127 TRACE("(%d, %d)\n", light, value );
2129 ret_value = func_glBindLightParameterEXT( light, value );
2134 GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum face, GLenum value ) {
2136 TRACE("(%d, %d)\n", face, value );
2138 ret_value = func_glBindMaterialParameterEXT( face, value );
2143 GLuint WINAPI wine_glBindParameterEXT( GLenum value ) {
2145 TRACE("(%d)\n", value );
2147 ret_value = func_glBindParameterEXT( value );
2152 void WINAPI wine_glBindProgramNV( GLenum target, GLuint id ) {
2153 TRACE("(%d, %d)\n", target, id );
2155 func_glBindProgramNV( target, id );
2159 GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum unit, GLenum coord, GLenum value ) {
2161 TRACE("(%d, %d, %d)\n", unit, coord, value );
2163 ret_value = func_glBindTexGenParameterEXT( unit, coord, value );
2168 void WINAPI wine_glBindTextureEXT( GLenum target, GLuint texture ) {
2169 TRACE("(%d, %d)\n", target, texture );
2171 func_glBindTextureEXT( target, texture );
2175 GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum unit, GLenum value ) {
2177 TRACE("(%d, %d)\n", unit, value );
2179 ret_value = func_glBindTextureUnitParameterEXT( unit, value );
2184 void WINAPI wine_glBindVertexShaderEXT( GLuint id ) {
2185 TRACE("(%d)\n", id );
2187 func_glBindVertexShaderEXT( id );
2191 void WINAPI wine_glBinormal3bEXT( GLbyte bx, GLbyte by, GLbyte bz ) {
2192 TRACE("(%d, %d, %d)\n", bx, by, bz );
2194 func_glBinormal3bEXT( bx, by, bz );
2198 void WINAPI wine_glBinormal3bvEXT( GLbyte* v ) {
2199 TRACE("(%p)\n", v );
2201 func_glBinormal3bvEXT( v );
2205 void WINAPI wine_glBinormal3dEXT( GLdouble bx, GLdouble by, GLdouble bz ) {
2206 TRACE("(%f, %f, %f)\n", bx, by, bz );
2208 func_glBinormal3dEXT( bx, by, bz );
2212 void WINAPI wine_glBinormal3dvEXT( GLdouble* v ) {
2213 TRACE("(%p)\n", v );
2215 func_glBinormal3dvEXT( v );
2219 void WINAPI wine_glBinormal3fEXT( GLfloat bx, GLfloat by, GLfloat bz ) {
2220 TRACE("(%f, %f, %f)\n", bx, by, bz );
2222 func_glBinormal3fEXT( bx, by, bz );
2226 void WINAPI wine_glBinormal3fvEXT( GLfloat* v ) {
2227 TRACE("(%p)\n", v );
2229 func_glBinormal3fvEXT( v );
2233 void WINAPI wine_glBinormal3iEXT( GLint bx, GLint by, GLint bz ) {
2234 TRACE("(%d, %d, %d)\n", bx, by, bz );
2236 func_glBinormal3iEXT( bx, by, bz );
2240 void WINAPI wine_glBinormal3ivEXT( GLint* v ) {
2241 TRACE("(%p)\n", v );
2243 func_glBinormal3ivEXT( v );
2247 void WINAPI wine_glBinormal3sEXT( GLshort bx, GLshort by, GLshort bz ) {
2248 TRACE("(%d, %d, %d)\n", bx, by, bz );
2250 func_glBinormal3sEXT( bx, by, bz );
2254 void WINAPI wine_glBinormal3svEXT( GLshort* v ) {
2255 TRACE("(%p)\n", v );
2257 func_glBinormal3svEXT( v );
2261 void WINAPI wine_glBinormalPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
2262 TRACE("(%d, %d, %p)\n", type, stride, pointer );
2264 func_glBinormalPointerEXT( type, stride, pointer );
2268 void WINAPI wine_glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) {
2269 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
2271 func_glBlendColorEXT( red, green, blue, alpha );
2275 void WINAPI wine_glBlendEquationEXT( GLenum mode ) {
2276 TRACE("(%d)\n", mode );
2278 func_glBlendEquationEXT( mode );
2282 void WINAPI wine_glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
2283 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2285 func_glBlendFuncSeparateEXT( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2289 void WINAPI wine_glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
2290 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2292 func_glBlendFuncSeparateINGR( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2296 void WINAPI wine_glClientActiveTexture( GLenum texture ) {
2297 TRACE("(%d)\n", texture );
2299 func_glClientActiveTexture( texture );
2303 void WINAPI wine_glClientActiveVertexStreamATI( GLenum stream ) {
2304 TRACE("(%d)\n", stream );
2306 func_glClientActiveVertexStreamATI( stream );
2310 void WINAPI wine_glColor3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
2311 TRACE("(%f, %f, %f, %f, %f, %f)\n", r, g, b, x, y, z );
2313 func_glColor3fVertex3fSUN( r, g, b, x, y, z );
2317 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat* c, GLfloat* v ) {
2318 TRACE("(%p, %p)\n", c, v );
2320 func_glColor3fVertex3fvSUN( c, v );
2324 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
2325 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r, g, b, a, nx, ny, nz, x, y, z );
2327 func_glColor4fNormal3fVertex3fSUN( r, g, b, a, nx, ny, nz, x, y, z );
2331 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat* c, GLfloat* n, GLfloat* v ) {
2332 TRACE("(%p, %p, %p)\n", c, n, v );
2334 func_glColor4fNormal3fVertex3fvSUN( c, n, v );
2338 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y ) {
2339 TRACE("(%d, %d, %d, %d, %f, %f)\n", r, g, b, a, x, y );
2341 func_glColor4ubVertex2fSUN( r, g, b, a, x, y );
2345 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte* c, GLfloat* v ) {
2346 TRACE("(%p, %p)\n", c, v );
2348 func_glColor4ubVertex2fvSUN( c, v );
2352 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
2353 TRACE("(%d, %d, %d, %d, %f, %f, %f)\n", r, g, b, a, x, y, z );
2355 func_glColor4ubVertex3fSUN( r, g, b, a, x, y, z );
2359 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte* c, GLfloat* v ) {
2360 TRACE("(%p, %p)\n", c, v );
2362 func_glColor4ubVertex3fvSUN( c, v );
2366 void WINAPI wine_glColorFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
2367 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
2369 func_glColorFragmentOp1ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
2373 void WINAPI wine_glColorFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
2374 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2376 func_glColorFragmentOp2ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2380 void WINAPI wine_glColorFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
2381 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2383 func_glColorFragmentOp3ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2387 void WINAPI wine_glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
2388 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
2390 func_glColorPointerEXT( size, type, stride, count, pointer );
2394 void WINAPI wine_glColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
2395 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
2397 func_glColorPointerListIBM( size, type, stride, pointer, ptrstride );
2401 void WINAPI wine_glColorPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
2402 TRACE("(%d, %d, %p)\n", size, type, pointer );
2404 func_glColorPointervINTEL( size, type, pointer );
2408 void WINAPI wine_glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid* data ) {
2409 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
2411 func_glColorSubTableEXT( target, start, count, format, type, data );
2415 void WINAPI wine_glColorTableEXT( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
2416 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalFormat, width, format, type, table );
2418 func_glColorTableEXT( target, internalFormat, width, format, type, table );
2422 void WINAPI wine_glColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
2423 TRACE("(%d, %d, %p)\n", target, pname, params );
2425 func_glColorTableParameterfvSGI( target, pname, params );
2429 void WINAPI wine_glColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
2430 TRACE("(%d, %d, %p)\n", target, pname, params );
2432 func_glColorTableParameterivSGI( target, pname, params );
2436 void WINAPI wine_glColorTableSGI( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
2437 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
2439 func_glColorTableSGI( target, internalformat, width, format, type, table );
2443 void WINAPI wine_glCombinerInputNV( GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
2444 TRACE("(%d, %d, %d, %d, %d, %d)\n", stage, portion, variable, input, mapping, componentUsage );
2446 func_glCombinerInputNV( stage, portion, variable, input, mapping, componentUsage );
2450 void WINAPI wine_glCombinerOutputNV( GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum ) {
2451 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
2453 func_glCombinerOutputNV( stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
2457 void WINAPI wine_glCombinerParameterfNV( GLenum pname, GLfloat param ) {
2458 TRACE("(%d, %f)\n", pname, param );
2460 func_glCombinerParameterfNV( pname, param );
2464 void WINAPI wine_glCombinerParameterfvNV( GLenum pname, GLfloat* params ) {
2465 TRACE("(%d, %p)\n", pname, params );
2467 func_glCombinerParameterfvNV( pname, params );
2471 void WINAPI wine_glCombinerParameteriNV( GLenum pname, GLint param ) {
2472 TRACE("(%d, %d)\n", pname, param );
2474 func_glCombinerParameteriNV( pname, param );
2478 void WINAPI wine_glCombinerParameterivNV( GLenum pname, GLint* params ) {
2479 TRACE("(%d, %p)\n", pname, params );
2481 func_glCombinerParameterivNV( pname, params );
2485 void WINAPI wine_glCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
2486 TRACE("(%d, %d, %p)\n", stage, pname, params );
2488 func_glCombinerStageParameterfvNV( stage, pname, params );
2492 void WINAPI wine_glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) {
2493 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
2495 func_glCompressedTexImage1D( target, level, internalformat, width, border, imageSize, data );
2499 void WINAPI wine_glCompressedTexImage1DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) {
2500 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
2502 func_glCompressedTexImage1DARB( target, level, internalformat, width, border, imageSize, data );
2506 void WINAPI wine_glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) {
2507 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
2509 func_glCompressedTexImage2D( target, level, internalformat, width, height, border, imageSize, data );
2513 void WINAPI wine_glCompressedTexImage2DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) {
2514 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
2516 func_glCompressedTexImage2DARB( target, level, internalformat, width, height, border, imageSize, data );
2520 void WINAPI wine_glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) {
2521 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
2523 func_glCompressedTexImage3D( target, level, internalformat, width, height, depth, border, imageSize, data );
2527 void WINAPI wine_glCompressedTexImage3DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) {
2528 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
2530 func_glCompressedTexImage3DARB( target, level, internalformat, width, height, depth, border, imageSize, data );
2534 void WINAPI wine_glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) {
2535 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
2537 func_glCompressedTexSubImage1D( target, level, xoffset, width, format, imageSize, data );
2541 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) {
2542 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
2544 func_glCompressedTexSubImage1DARB( target, level, xoffset, width, format, imageSize, data );
2548 void WINAPI wine_glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) {
2549 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
2551 func_glCompressedTexSubImage2D( target, level, xoffset, yoffset, width, height, format, imageSize, data );
2555 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) {
2556 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
2558 func_glCompressedTexSubImage2DARB( target, level, xoffset, yoffset, width, height, format, imageSize, data );
2562 void WINAPI wine_glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) {
2563 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
2565 func_glCompressedTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
2569 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) {
2570 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
2572 func_glCompressedTexSubImage3DARB( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
2576 void WINAPI wine_glConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* image ) {
2577 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
2579 func_glConvolutionFilter1DEXT( target, internalformat, width, format, type, image );
2583 void WINAPI wine_glConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* image ) {
2584 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
2586 func_glConvolutionFilter2DEXT( target, internalformat, width, height, format, type, image );
2590 void WINAPI wine_glConvolutionParameterfEXT( GLenum target, GLenum pname, GLfloat params ) {
2591 TRACE("(%d, %d, %f)\n", target, pname, params );
2593 func_glConvolutionParameterfEXT( target, pname, params );
2597 void WINAPI wine_glConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
2598 TRACE("(%d, %d, %p)\n", target, pname, params );
2600 func_glConvolutionParameterfvEXT( target, pname, params );
2604 void WINAPI wine_glConvolutionParameteriEXT( GLenum target, GLenum pname, GLint params ) {
2605 TRACE("(%d, %d, %d)\n", target, pname, params );
2607 func_glConvolutionParameteriEXT( target, pname, params );
2611 void WINAPI wine_glConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
2612 TRACE("(%d, %d, %p)\n", target, pname, params );
2614 func_glConvolutionParameterivEXT( target, pname, params );
2618 void WINAPI wine_glCopyColorSubTableEXT( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
2619 TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
2621 func_glCopyColorSubTableEXT( target, start, x, y, width );
2625 void WINAPI wine_glCopyColorTableSGI( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
2626 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
2628 func_glCopyColorTableSGI( target, internalformat, x, y, width );
2632 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
2633 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
2635 func_glCopyConvolutionFilter1DEXT( target, internalformat, x, y, width );
2639 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
2640 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
2642 func_glCopyConvolutionFilter2DEXT( target, internalformat, x, y, width, height );
2646 void WINAPI wine_glCopyTexImage1DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
2647 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border );
2649 func_glCopyTexImage1DEXT( target, level, internalformat, x, y, width, border );
2653 void WINAPI wine_glCopyTexImage2DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
2654 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border );
2656 func_glCopyTexImage2DEXT( target, level, internalformat, x, y, width, height, border );
2660 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
2661 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width );
2663 func_glCopyTexSubImage1DEXT( target, level, xoffset, x, y, width );
2667 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
2668 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height );
2670 func_glCopyTexSubImage2DEXT( target, level, xoffset, yoffset, x, y, width, height );
2674 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
2675 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
2677 func_glCopyTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, x, y, width, height );
2681 void WINAPI wine_glCullParameterdvEXT( GLenum pname, GLdouble* params ) {
2682 TRACE("(%d, %p)\n", pname, params );
2684 func_glCullParameterdvEXT( pname, params );
2688 void WINAPI wine_glCullParameterfvEXT( GLenum pname, GLfloat* params ) {
2689 TRACE("(%d, %p)\n", pname, params );
2691 func_glCullParameterfvEXT( pname, params );
2695 void WINAPI wine_glCurrentPaletteMatrixARB( GLint index ) {
2696 TRACE("(%d)\n", index );
2698 func_glCurrentPaletteMatrixARB( index );
2702 void WINAPI wine_glDeformSGIX( GLint mask ) {
2703 TRACE("(%d)\n", mask );
2705 func_glDeformSGIX( mask );
2709 void WINAPI wine_glDeformationMap3dSGIX( GLint target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, GLdouble* points ) {
2710 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
2712 func_glDeformationMap3dSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
2716 void WINAPI wine_glDeformationMap3fSGIX( GLint target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, GLfloat* points ) {
2717 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
2719 func_glDeformationMap3fSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
2723 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint marker, GLsizei range ) {
2724 TRACE("(%d, %d)\n", marker, range );
2726 func_glDeleteAsyncMarkersSGIX( marker, range );
2730 void WINAPI wine_glDeleteFencesNV( GLsizei n, GLuint* fences ) {
2731 TRACE("(%d, %p)\n", n, fences );
2733 func_glDeleteFencesNV( n, fences );
2737 void WINAPI wine_glDeleteFragmentShaderATI( GLuint id ) {
2738 TRACE("(%d)\n", id );
2740 func_glDeleteFragmentShaderATI( id );
2744 void WINAPI wine_glDeleteObjectBufferATI( GLuint buffer ) {
2745 TRACE("(%d)\n", buffer );
2747 func_glDeleteObjectBufferATI( buffer );
2751 void WINAPI wine_glDeleteOcclusionQueriesNV( GLsizei n, GLuint* ids ) {
2752 TRACE("(%d, %p)\n", n, ids );
2754 func_glDeleteOcclusionQueriesNV( n, ids );
2758 void WINAPI wine_glDeleteProgramsNV( GLsizei n, GLuint* programs ) {
2759 TRACE("(%d, %p)\n", n, programs );
2761 func_glDeleteProgramsNV( n, programs );
2765 void WINAPI wine_glDeleteTexturesEXT( GLsizei n, GLuint* textures ) {
2766 TRACE("(%d, %p)\n", n, textures );
2768 func_glDeleteTexturesEXT( n, textures );
2772 void WINAPI wine_glDeleteVertexShaderEXT( GLuint id ) {
2773 TRACE("(%d)\n", id );
2775 func_glDeleteVertexShaderEXT( id );
2779 void WINAPI wine_glDetailTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
2780 TRACE("(%d, %d, %p)\n", target, n, points );
2782 func_glDetailTexFuncSGIS( target, n, points );
2786 void WINAPI wine_glDisableVariantClientStateEXT( GLuint id ) {
2787 TRACE("(%d)\n", id );
2789 func_glDisableVariantClientStateEXT( id );
2793 void WINAPI wine_glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ) {
2794 TRACE("(%d, %d, %d)\n", mode, first, count );
2796 func_glDrawArraysEXT( mode, first, count );
2800 void WINAPI wine_glDrawElementArrayATI( GLenum mode, GLsizei count ) {
2801 TRACE("(%d, %d)\n", mode, count );
2803 func_glDrawElementArrayATI( mode, count );
2807 void WINAPI wine_glDrawMeshArraysSUN( GLenum mode, GLint first, GLsizei count, GLsizei width ) {
2808 TRACE("(%d, %d, %d, %d)\n", mode, first, count, width );
2810 func_glDrawMeshArraysSUN( mode, first, count, width );
2814 void WINAPI wine_glDrawRangeElementArrayATI( GLenum mode, GLuint start, GLuint end, GLsizei count ) {
2815 TRACE("(%d, %d, %d, %d)\n", mode, start, end, count );
2817 func_glDrawRangeElementArrayATI( mode, start, end, count );
2821 void WINAPI wine_glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices ) {
2822 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
2824 func_glDrawRangeElementsEXT( mode, start, end, count, type, indices );
2828 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, GLboolean* pointer ) {
2829 TRACE("(%d, %d, %p)\n", stride, count, pointer );
2831 func_glEdgeFlagPointerEXT( stride, count, pointer );
2835 void WINAPI wine_glEdgeFlagPointerListIBM( GLint stride, GLboolean** pointer, GLint ptrstride ) {
2836 TRACE("(%d, %p, %d)\n", stride, pointer, ptrstride );
2838 func_glEdgeFlagPointerListIBM( stride, pointer, ptrstride );
2842 void WINAPI wine_glElementPointerATI( GLenum type, GLvoid* pointer ) {
2843 TRACE("(%d, %p)\n", type, pointer );
2845 func_glElementPointerATI( type, pointer );
2849 void WINAPI wine_glEnableVariantClientStateEXT( GLuint id ) {
2850 TRACE("(%d)\n", id );
2852 func_glEnableVariantClientStateEXT( id );
2856 void WINAPI wine_glEndFragmentShaderATI( ) {
2859 func_glEndFragmentShaderATI( );
2863 void WINAPI wine_glEndOcclusionQueryNV( ) {
2866 func_glEndOcclusionQueryNV( );
2870 void WINAPI wine_glEndVertexShaderEXT( ) {
2873 func_glEndVertexShaderEXT( );
2877 void WINAPI wine_glEvalMapsNV( GLenum target, GLenum mode ) {
2878 TRACE("(%d, %d)\n", target, mode );
2880 func_glEvalMapsNV( target, mode );
2884 void WINAPI wine_glExecuteProgramNV( GLenum target, GLuint id, GLfloat* params ) {
2885 TRACE("(%d, %d, %p)\n", target, id, params );
2887 func_glExecuteProgramNV( target, id, params );
2891 void WINAPI wine_glExtractComponentEXT( GLuint res, GLuint src, GLuint num ) {
2892 TRACE("(%d, %d, %d)\n", res, src, num );
2894 func_glExtractComponentEXT( res, src, num );
2898 void WINAPI wine_glFinalCombinerInputNV( GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
2899 TRACE("(%d, %d, %d, %d)\n", variable, input, mapping, componentUsage );
2901 func_glFinalCombinerInputNV( variable, input, mapping, componentUsage );
2905 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* markerp ) {
2907 TRACE("(%p)\n", markerp );
2909 ret_value = func_glFinishAsyncSGIX( markerp );
2914 void WINAPI wine_glFinishFenceNV( GLuint fence ) {
2915 TRACE("(%d)\n", fence );
2917 func_glFinishFenceNV( fence );
2921 void WINAPI wine_glFinishTextureSUNX( ) {
2924 func_glFinishTextureSUNX( );
2928 void WINAPI wine_glFlushRasterSGIX( ) {
2931 func_glFlushRasterSGIX( );
2935 void WINAPI wine_glFlushVertexArrayRangeNV( ) {
2938 func_glFlushVertexArrayRangeNV( );
2942 void WINAPI wine_glFogCoordPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
2943 TRACE("(%d, %d, %p)\n", type, stride, pointer );
2945 func_glFogCoordPointerEXT( type, stride, pointer );
2949 void WINAPI wine_glFogCoordPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
2950 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
2952 func_glFogCoordPointerListIBM( type, stride, pointer, ptrstride );
2956 void WINAPI wine_glFogCoorddEXT( GLdouble coord ) {
2957 TRACE("(%f)\n", coord );
2959 func_glFogCoorddEXT( coord );
2963 void WINAPI wine_glFogCoorddvEXT( GLdouble* coord ) {
2964 TRACE("(%p)\n", coord );
2966 func_glFogCoorddvEXT( coord );
2970 void WINAPI wine_glFogCoordfEXT( GLfloat coord ) {
2971 TRACE("(%f)\n", coord );
2973 func_glFogCoordfEXT( coord );
2977 void WINAPI wine_glFogCoordfvEXT( GLfloat* coord ) {
2978 TRACE("(%p)\n", coord );
2980 func_glFogCoordfvEXT( coord );
2984 void WINAPI wine_glFogFuncSGIS( GLsizei n, GLfloat* points ) {
2985 TRACE("(%d, %p)\n", n, points );
2987 func_glFogFuncSGIS( n, points );
2991 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum face, GLenum mode ) {
2992 TRACE("(%d, %d)\n", face, mode );
2994 func_glFragmentColorMaterialSGIX( face, mode );
2998 void WINAPI wine_glFragmentLightModelfSGIX( GLenum pname, GLfloat param ) {
2999 TRACE("(%d, %f)\n", pname, param );
3001 func_glFragmentLightModelfSGIX( pname, param );
3005 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum pname, GLfloat* params ) {
3006 TRACE("(%d, %p)\n", pname, params );
3008 func_glFragmentLightModelfvSGIX( pname, params );
3012 void WINAPI wine_glFragmentLightModeliSGIX( GLenum pname, GLint param ) {
3013 TRACE("(%d, %d)\n", pname, param );
3015 func_glFragmentLightModeliSGIX( pname, param );
3019 void WINAPI wine_glFragmentLightModelivSGIX( GLenum pname, GLint* params ) {
3020 TRACE("(%d, %p)\n", pname, params );
3022 func_glFragmentLightModelivSGIX( pname, params );
3026 void WINAPI wine_glFragmentLightfSGIX( GLenum light, GLenum pname, GLfloat param ) {
3027 TRACE("(%d, %d, %f)\n", light, pname, param );
3029 func_glFragmentLightfSGIX( light, pname, param );
3033 void WINAPI wine_glFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
3034 TRACE("(%d, %d, %p)\n", light, pname, params );
3036 func_glFragmentLightfvSGIX( light, pname, params );
3040 void WINAPI wine_glFragmentLightiSGIX( GLenum light, GLenum pname, GLint param ) {
3041 TRACE("(%d, %d, %d)\n", light, pname, param );
3043 func_glFragmentLightiSGIX( light, pname, param );
3047 void WINAPI wine_glFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
3048 TRACE("(%d, %d, %p)\n", light, pname, params );
3050 func_glFragmentLightivSGIX( light, pname, params );
3054 void WINAPI wine_glFragmentMaterialfSGIX( GLenum face, GLenum pname, GLfloat param ) {
3055 TRACE("(%d, %d, %f)\n", face, pname, param );
3057 func_glFragmentMaterialfSGIX( face, pname, param );
3061 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
3062 TRACE("(%d, %d, %p)\n", face, pname, params );
3064 func_glFragmentMaterialfvSGIX( face, pname, params );
3068 void WINAPI wine_glFragmentMaterialiSGIX( GLenum face, GLenum pname, GLint param ) {
3069 TRACE("(%d, %d, %d)\n", face, pname, param );
3071 func_glFragmentMaterialiSGIX( face, pname, param );
3075 void WINAPI wine_glFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
3076 TRACE("(%d, %d, %p)\n", face, pname, params );
3078 func_glFragmentMaterialivSGIX( face, pname, params );
3082 void WINAPI wine_glFrameZoomSGIX( GLint factor ) {
3083 TRACE("(%d)\n", factor );
3085 func_glFrameZoomSGIX( factor );
3089 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei range ) {
3091 TRACE("(%d)\n", range );
3093 ret_value = func_glGenAsyncMarkersSGIX( range );
3098 void WINAPI wine_glGenFencesNV( GLsizei n, GLuint* fences ) {
3099 TRACE("(%d, %p)\n", n, fences );
3101 func_glGenFencesNV( n, fences );
3105 GLuint WINAPI wine_glGenFragmentShadersATI( GLuint range ) {
3107 TRACE("(%d)\n", range );
3109 ret_value = func_glGenFragmentShadersATI( range );
3114 void WINAPI wine_glGenOcclusionQueriesNV( GLsizei n, GLuint* ids ) {
3115 TRACE("(%d, %p)\n", n, ids );
3117 func_glGenOcclusionQueriesNV( n, ids );
3121 void WINAPI wine_glGenProgramsNV( GLsizei n, GLuint* programs ) {
3122 TRACE("(%d, %p)\n", n, programs );
3124 func_glGenProgramsNV( n, programs );
3128 GLuint WINAPI wine_glGenSymbolsEXT( GLenum datatype, GLenum storagetype, GLenum range, GLuint components ) {
3130 TRACE("(%d, %d, %d, %d)\n", datatype, storagetype, range, components );
3132 ret_value = func_glGenSymbolsEXT( datatype, storagetype, range, components );
3137 void WINAPI wine_glGenTexturesEXT( GLsizei n, GLuint* textures ) {
3138 TRACE("(%d, %p)\n", n, textures );
3140 func_glGenTexturesEXT( n, textures );
3144 GLuint WINAPI wine_glGenVertexShadersEXT( GLuint range ) {
3146 TRACE("(%d)\n", range );
3148 ret_value = func_glGenVertexShadersEXT( range );
3153 void WINAPI wine_glGetArrayObjectfvATI( GLenum array, GLenum pname, GLfloat* params ) {
3154 TRACE("(%d, %d, %p)\n", array, pname, params );
3156 func_glGetArrayObjectfvATI( array, pname, params );
3160 void WINAPI wine_glGetArrayObjectivATI( GLenum array, GLenum pname, GLint* params ) {
3161 TRACE("(%d, %d, %p)\n", array, pname, params );
3163 func_glGetArrayObjectivATI( array, pname, params );
3167 void WINAPI wine_glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid* data ) {
3168 TRACE("(%d, %d, %d, %p)\n", target, format, type, data );
3170 func_glGetColorTableEXT( target, format, type, data );
3174 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3175 TRACE("(%d, %d, %p)\n", target, pname, params );
3177 func_glGetColorTableParameterfvEXT( target, pname, params );
3181 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
3182 TRACE("(%d, %d, %p)\n", target, pname, params );
3184 func_glGetColorTableParameterfvSGI( target, pname, params );
3188 void WINAPI wine_glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3189 TRACE("(%d, %d, %p)\n", target, pname, params );
3191 func_glGetColorTableParameterivEXT( target, pname, params );
3195 void WINAPI wine_glGetColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
3196 TRACE("(%d, %d, %p)\n", target, pname, params );
3198 func_glGetColorTableParameterivSGI( target, pname, params );
3202 void WINAPI wine_glGetColorTableSGI( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
3203 TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
3205 func_glGetColorTableSGI( target, format, type, table );
3209 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params ) {
3210 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
3212 func_glGetCombinerInputParameterfvNV( stage, portion, variable, pname, params );
3216 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params ) {
3217 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
3219 func_glGetCombinerInputParameterivNV( stage, portion, variable, pname, params );
3223 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum stage, GLenum portion, GLenum pname, GLfloat* params ) {
3224 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
3226 func_glGetCombinerOutputParameterfvNV( stage, portion, pname, params );
3230 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum stage, GLenum portion, GLenum pname, GLint* params ) {
3231 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
3233 func_glGetCombinerOutputParameterivNV( stage, portion, pname, params );
3237 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
3238 TRACE("(%d, %d, %p)\n", stage, pname, params );
3240 func_glGetCombinerStageParameterfvNV( stage, pname, params );
3244 void WINAPI wine_glGetCompressedTexImage( GLenum target, GLint level, void* img ) {
3245 TRACE("(%d, %d, %p)\n", target, level, img );
3247 func_glGetCompressedTexImage( target, level, img );
3251 void WINAPI wine_glGetCompressedTexImageARB( GLenum target, GLint level, void* img ) {
3252 TRACE("(%d, %d, %p)\n", target, level, img );
3254 func_glGetCompressedTexImageARB( target, level, img );
3258 void WINAPI wine_glGetConvolutionFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
3259 TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
3261 func_glGetConvolutionFilterEXT( target, format, type, image );
3265 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3266 TRACE("(%d, %d, %p)\n", target, pname, params );
3268 func_glGetConvolutionParameterfvEXT( target, pname, params );
3272 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3273 TRACE("(%d, %d, %p)\n", target, pname, params );
3275 func_glGetConvolutionParameterivEXT( target, pname, params );
3279 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum target, GLfloat* points ) {
3280 TRACE("(%d, %p)\n", target, points );
3282 func_glGetDetailTexFuncSGIS( target, points );
3286 void WINAPI wine_glGetFenceivNV( GLuint fence, GLenum pname, GLint* params ) {
3287 TRACE("(%d, %d, %p)\n", fence, pname, params );
3289 func_glGetFenceivNV( fence, pname, params );
3293 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum variable, GLenum pname, GLfloat* params ) {
3294 TRACE("(%d, %d, %p)\n", variable, pname, params );
3296 func_glGetFinalCombinerInputParameterfvNV( variable, pname, params );
3300 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum variable, GLenum pname, GLint* params ) {
3301 TRACE("(%d, %d, %p)\n", variable, pname, params );
3303 func_glGetFinalCombinerInputParameterivNV( variable, pname, params );
3307 void WINAPI wine_glGetFogFuncSGIS( GLfloat* points ) {
3308 TRACE("(%p)\n", points );
3310 func_glGetFogFuncSGIS( points );
3314 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
3315 TRACE("(%d, %d, %p)\n", light, pname, params );
3317 func_glGetFragmentLightfvSGIX( light, pname, params );
3321 void WINAPI wine_glGetFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
3322 TRACE("(%d, %d, %p)\n", light, pname, params );
3324 func_glGetFragmentLightivSGIX( light, pname, params );
3328 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
3329 TRACE("(%d, %d, %p)\n", face, pname, params );
3331 func_glGetFragmentMaterialfvSGIX( face, pname, params );
3335 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
3336 TRACE("(%d, %d, %p)\n", face, pname, params );
3338 func_glGetFragmentMaterialivSGIX( face, pname, params );
3342 void WINAPI wine_glGetHistogramEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3343 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3345 func_glGetHistogramEXT( target, reset, format, type, values );
3349 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3350 TRACE("(%d, %d, %p)\n", target, pname, params );
3352 func_glGetHistogramParameterfvEXT( target, pname, params );
3356 void WINAPI wine_glGetHistogramParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3357 TRACE("(%d, %d, %p)\n", target, pname, params );
3359 func_glGetHistogramParameterivEXT( target, pname, params );
3363 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
3364 TRACE("(%d, %d, %p)\n", target, pname, params );
3366 func_glGetImageTransformParameterfvHP( target, pname, params );
3370 void WINAPI wine_glGetImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
3371 TRACE("(%d, %d, %p)\n", target, pname, params );
3373 func_glGetImageTransformParameterivHP( target, pname, params );
3377 GLint WINAPI wine_glGetInstrumentsSGIX( ) {
3381 ret_value = func_glGetInstrumentsSGIX( );
3386 void WINAPI wine_glGetInvariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
3387 TRACE("(%d, %d, %p)\n", id, value, data );
3389 func_glGetInvariantBooleanvEXT( id, value, data );
3393 void WINAPI wine_glGetInvariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
3394 TRACE("(%d, %d, %p)\n", id, value, data );
3396 func_glGetInvariantFloatvEXT( id, value, data );
3400 void WINAPI wine_glGetInvariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
3401 TRACE("(%d, %d, %p)\n", id, value, data );
3403 func_glGetInvariantIntegervEXT( id, value, data );
3407 void WINAPI wine_glGetListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
3408 TRACE("(%d, %d, %p)\n", list, pname, params );
3410 func_glGetListParameterfvSGIX( list, pname, params );
3414 void WINAPI wine_glGetListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
3415 TRACE("(%d, %d, %p)\n", list, pname, params );
3417 func_glGetListParameterivSGIX( list, pname, params );
3421 void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
3422 TRACE("(%d, %d, %p)\n", id, value, data );
3424 func_glGetLocalConstantBooleanvEXT( id, value, data );
3428 void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
3429 TRACE("(%d, %d, %p)\n", id, value, data );
3431 func_glGetLocalConstantFloatvEXT( id, value, data );
3435 void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
3436 TRACE("(%d, %d, %p)\n", id, value, data );
3438 func_glGetLocalConstantIntegervEXT( id, value, data );
3442 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
3443 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3445 func_glGetMapAttribParameterfvNV( target, index, pname, params );
3449 void WINAPI wine_glGetMapAttribParameterivNV( GLenum target, GLuint index, GLenum pname, GLint* params ) {
3450 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3452 func_glGetMapAttribParameterivNV( target, index, pname, params );
3456 void WINAPI wine_glGetMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid* points ) {
3457 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, packed, points );
3459 func_glGetMapControlPointsNV( target, index, type, ustride, vstride, packed, points );
3463 void WINAPI wine_glGetMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
3464 TRACE("(%d, %d, %p)\n", target, pname, params );
3466 func_glGetMapParameterfvNV( target, pname, params );
3470 void WINAPI wine_glGetMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
3471 TRACE("(%d, %d, %p)\n", target, pname, params );
3473 func_glGetMapParameterivNV( target, pname, params );
3477 void WINAPI wine_glGetMinmaxEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3478 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3480 func_glGetMinmaxEXT( target, reset, format, type, values );
3484 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3485 TRACE("(%d, %d, %p)\n", target, pname, params );
3487 func_glGetMinmaxParameterfvEXT( target, pname, params );
3491 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3492 TRACE("(%d, %d, %p)\n", target, pname, params );
3494 func_glGetMinmaxParameterivEXT( target, pname, params );
3498 void WINAPI wine_glGetObjectBufferfvATI( GLuint buffer, GLenum pname, GLfloat* params ) {
3499 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3501 func_glGetObjectBufferfvATI( buffer, pname, params );
3505 void WINAPI wine_glGetObjectBufferivATI( GLuint buffer, GLenum pname, GLint* params ) {
3506 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3508 func_glGetObjectBufferivATI( buffer, pname, params );
3512 void WINAPI wine_glGetOcclusionQueryivNV( GLuint id, GLenum pname, GLint* params ) {
3513 TRACE("(%d, %d, %p)\n", id, pname, params );
3515 func_glGetOcclusionQueryivNV( id, pname, params );
3519 void WINAPI wine_glGetOcclusionQueryuivNV( GLuint id, GLenum pname, GLuint* params ) {
3520 TRACE("(%d, %d, %p)\n", id, pname, params );
3522 func_glGetOcclusionQueryuivNV( id, pname, params );
3526 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
3527 TRACE("(%d, %p)\n", pname, params );
3529 func_glGetPixelTexGenParameterfvSGIS( pname, params );
3533 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
3534 TRACE("(%d, %p)\n", pname, params );
3536 func_glGetPixelTexGenParameterivSGIS( pname, params );
3540 void WINAPI wine_glGetPointervEXT( GLenum pname, GLvoid** params ) {
3541 TRACE("(%d, %p)\n", pname, params );
3543 func_glGetPointervEXT( pname, params );
3547 void WINAPI wine_glGetProgramParameterdvNV( GLenum target, GLuint index, GLenum pname, GLdouble* params ) {
3548 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3550 func_glGetProgramParameterdvNV( target, index, pname, params );
3554 void WINAPI wine_glGetProgramParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
3555 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3557 func_glGetProgramParameterfvNV( target, index, pname, params );
3561 void WINAPI wine_glGetProgramStringNV( GLuint id, GLenum pname, GLubyte* program ) {
3562 TRACE("(%d, %d, %p)\n", id, pname, program );
3564 func_glGetProgramStringNV( id, pname, program );
3568 void WINAPI wine_glGetProgramivNV( GLuint id, GLenum pname, GLint* params ) {
3569 TRACE("(%d, %d, %p)\n", id, pname, params );
3571 func_glGetProgramivNV( id, pname, params );
3575 void WINAPI wine_glGetSeparableFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
3576 TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
3578 func_glGetSeparableFilterEXT( target, format, type, row, column, span );
3582 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum target, GLfloat* points ) {
3583 TRACE("(%d, %p)\n", target, points );
3585 func_glGetSharpenTexFuncSGIS( target, points );
3589 void WINAPI wine_glGetTexBumpParameterfvATI( GLenum pname, GLfloat* param ) {
3590 TRACE("(%d, %p)\n", pname, param );
3592 func_glGetTexBumpParameterfvATI( pname, param );
3596 void WINAPI wine_glGetTexBumpParameterivATI( GLenum pname, GLint* param ) {
3597 TRACE("(%d, %p)\n", pname, param );
3599 func_glGetTexBumpParameterivATI( pname, param );
3603 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum target, GLenum filter, GLfloat* weights ) {
3604 TRACE("(%d, %d, %p)\n", target, filter, weights );
3606 func_glGetTexFilterFuncSGIS( target, filter, weights );
3610 void WINAPI wine_glGetTrackMatrixivNV( GLenum target, GLuint address, GLenum pname, GLint* params ) {
3611 TRACE("(%d, %d, %d, %p)\n", target, address, pname, params );
3613 func_glGetTrackMatrixivNV( target, address, pname, params );
3617 void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint id, GLenum pname, GLfloat* params ) {
3618 TRACE("(%d, %d, %p)\n", id, pname, params );
3620 func_glGetVariantArrayObjectfvATI( id, pname, params );
3624 void WINAPI wine_glGetVariantArrayObjectivATI( GLuint id, GLenum pname, GLint* params ) {
3625 TRACE("(%d, %d, %p)\n", id, pname, params );
3627 func_glGetVariantArrayObjectivATI( id, pname, params );
3631 void WINAPI wine_glGetVariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
3632 TRACE("(%d, %d, %p)\n", id, value, data );
3634 func_glGetVariantBooleanvEXT( id, value, data );
3638 void WINAPI wine_glGetVariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
3639 TRACE("(%d, %d, %p)\n", id, value, data );
3641 func_glGetVariantFloatvEXT( id, value, data );
3645 void WINAPI wine_glGetVariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
3646 TRACE("(%d, %d, %p)\n", id, value, data );
3648 func_glGetVariantIntegervEXT( id, value, data );
3652 void WINAPI wine_glGetVariantPointervEXT( GLuint id, GLenum value, GLvoid** data ) {
3653 TRACE("(%d, %d, %p)\n", id, value, data );
3655 func_glGetVariantPointervEXT( id, value, data );
3659 void WINAPI wine_glGetVertexAttribPointervNV( GLuint index, GLenum pname, GLvoid** pointer ) {
3660 TRACE("(%d, %d, %p)\n", index, pname, pointer );
3662 func_glGetVertexAttribPointervNV( index, pname, pointer );
3666 void WINAPI wine_glGetVertexAttribdvNV( GLuint index, GLenum pname, GLdouble* params ) {
3667 TRACE("(%d, %d, %p)\n", index, pname, params );
3669 func_glGetVertexAttribdvNV( index, pname, params );
3673 void WINAPI wine_glGetVertexAttribfvNV( GLuint index, GLenum pname, GLfloat* params ) {
3674 TRACE("(%d, %d, %p)\n", index, pname, params );
3676 func_glGetVertexAttribfvNV( index, pname, params );
3680 void WINAPI wine_glGetVertexAttribivNV( GLuint index, GLenum pname, GLint* params ) {
3681 TRACE("(%d, %d, %p)\n", index, pname, params );
3683 func_glGetVertexAttribivNV( index, pname, params );
3687 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte factor ) {
3688 TRACE("(%d)\n", factor );
3690 func_glGlobalAlphaFactorbSUN( factor );
3694 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble factor ) {
3695 TRACE("(%f)\n", factor );
3697 func_glGlobalAlphaFactordSUN( factor );
3701 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat factor ) {
3702 TRACE("(%f)\n", factor );
3704 func_glGlobalAlphaFactorfSUN( factor );
3708 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint factor ) {
3709 TRACE("(%d)\n", factor );
3711 func_glGlobalAlphaFactoriSUN( factor );
3715 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort factor ) {
3716 TRACE("(%d)\n", factor );
3718 func_glGlobalAlphaFactorsSUN( factor );
3722 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte factor ) {
3723 TRACE("(%d)\n", factor );
3725 func_glGlobalAlphaFactorubSUN( factor );
3729 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint factor ) {
3730 TRACE("(%d)\n", factor );
3732 func_glGlobalAlphaFactoruiSUN( factor );
3736 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort factor ) {
3737 TRACE("(%d)\n", factor );
3739 func_glGlobalAlphaFactorusSUN( factor );
3743 void WINAPI wine_glHintPGI( GLenum target, GLint mode ) {
3744 TRACE("(%d, %d)\n", target, mode );
3746 func_glHintPGI( target, mode );
3750 void WINAPI wine_glHistogramEXT( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
3751 TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
3753 func_glHistogramEXT( target, width, internalformat, sink );
3757 void WINAPI wine_glIglooInterfaceSGIX( GLint pname, GLint* params ) {
3758 TRACE("(%d, %p)\n", pname, params );
3760 func_glIglooInterfaceSGIX( pname, params );
3764 void WINAPI wine_glImageTransformParameterfHP( GLenum target, GLenum pname, GLfloat param ) {
3765 TRACE("(%d, %d, %f)\n", target, pname, param );
3767 func_glImageTransformParameterfHP( target, pname, param );
3771 void WINAPI wine_glImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
3772 TRACE("(%d, %d, %p)\n", target, pname, params );
3774 func_glImageTransformParameterfvHP( target, pname, params );
3778 void WINAPI wine_glImageTransformParameteriHP( GLenum target, GLenum pname, GLint param ) {
3779 TRACE("(%d, %d, %d)\n", target, pname, param );
3781 func_glImageTransformParameteriHP( target, pname, param );
3785 void WINAPI wine_glImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
3786 TRACE("(%d, %d, %p)\n", target, pname, params );
3788 func_glImageTransformParameterivHP( target, pname, params );
3792 void WINAPI wine_glIndexFuncEXT( GLenum func, GLclampf ref ) {
3793 TRACE("(%d, %f)\n", func, ref );
3795 func_glIndexFuncEXT( func, ref );
3799 void WINAPI wine_glIndexMaterialEXT( GLenum face, GLenum mode ) {
3800 TRACE("(%d, %d)\n", face, mode );
3802 func_glIndexMaterialEXT( face, mode );
3806 void WINAPI wine_glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
3807 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
3809 func_glIndexPointerEXT( type, stride, count, pointer );
3813 void WINAPI wine_glIndexPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
3814 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
3816 func_glIndexPointerListIBM( type, stride, pointer, ptrstride );
3820 void WINAPI wine_glInsertComponentEXT( GLuint res, GLuint src, GLuint num ) {
3821 TRACE("(%d, %d, %d)\n", res, src, num );
3823 func_glInsertComponentEXT( res, src, num );
3827 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei size, GLint* buffer ) {
3828 TRACE("(%d, %p)\n", size, buffer );
3830 func_glInstrumentsBufferSGIX( size, buffer );
3834 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint marker ) {
3835 GLboolean ret_value;
3836 TRACE("(%d)\n", marker );
3838 ret_value = func_glIsAsyncMarkerSGIX( marker );
3843 GLboolean WINAPI wine_glIsFenceNV( GLuint fence ) {
3844 GLboolean ret_value;
3845 TRACE("(%d)\n", fence );
3847 ret_value = func_glIsFenceNV( fence );
3852 GLboolean WINAPI wine_glIsObjectBufferATI( GLuint buffer ) {
3853 GLboolean ret_value;
3854 TRACE("(%d)\n", buffer );
3856 ret_value = func_glIsObjectBufferATI( buffer );
3861 GLboolean WINAPI wine_glIsOcclusionQueryNV( GLuint id ) {
3862 GLboolean ret_value;
3863 TRACE("(%d)\n", id );
3865 ret_value = func_glIsOcclusionQueryNV( id );
3870 GLboolean WINAPI wine_glIsProgramNV( GLuint id ) {
3871 GLboolean ret_value;
3872 TRACE("(%d)\n", id );
3874 ret_value = func_glIsProgramNV( id );
3879 GLboolean WINAPI wine_glIsTextureEXT( GLuint texture ) {
3880 GLboolean ret_value;
3881 TRACE("(%d)\n", texture );
3883 ret_value = func_glIsTextureEXT( texture );
3888 GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint id, GLenum cap ) {
3889 GLboolean ret_value;
3890 TRACE("(%d, %d)\n", id, cap );
3892 ret_value = func_glIsVariantEnabledEXT( id, cap );
3897 void WINAPI wine_glLightEnviSGIX( GLenum pname, GLint param ) {
3898 TRACE("(%d, %d)\n", pname, param );
3900 func_glLightEnviSGIX( pname, param );
3904 void WINAPI wine_glListParameterfSGIX( GLuint list, GLenum pname, GLfloat param ) {
3905 TRACE("(%d, %d, %f)\n", list, pname, param );
3907 func_glListParameterfSGIX( list, pname, param );
3911 void WINAPI wine_glListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
3912 TRACE("(%d, %d, %p)\n", list, pname, params );
3914 func_glListParameterfvSGIX( list, pname, params );
3918 void WINAPI wine_glListParameteriSGIX( GLuint list, GLenum pname, GLint param ) {
3919 TRACE("(%d, %d, %d)\n", list, pname, param );
3921 func_glListParameteriSGIX( list, pname, param );
3925 void WINAPI wine_glListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
3926 TRACE("(%d, %d, %p)\n", list, pname, params );
3928 func_glListParameterivSGIX( list, pname, params );
3932 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint mask ) {
3933 TRACE("(%d)\n", mask );
3935 func_glLoadIdentityDeformationMapSGIX( mask );
3939 void WINAPI wine_glLoadProgramNV( GLenum target, GLuint id, GLsizei len, GLubyte* program ) {
3940 TRACE("(%d, %d, %d, %p)\n", target, id, len, program );
3942 func_glLoadProgramNV( target, id, len, program );
3946 void WINAPI wine_glLoadTransposeMatrixd( GLdouble* m ) {
3947 TRACE("(%p)\n", m );
3949 func_glLoadTransposeMatrixd( m );
3953 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* m ) {
3954 TRACE("(%p)\n", m );
3956 func_glLoadTransposeMatrixdARB( m );
3960 void WINAPI wine_glLoadTransposeMatrixf( GLfloat* m ) {
3961 TRACE("(%p)\n", m );
3963 func_glLoadTransposeMatrixf( m );
3967 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* m ) {
3968 TRACE("(%p)\n", m );
3970 func_glLoadTransposeMatrixfARB( m );
3974 void WINAPI wine_glLockArraysEXT( GLint first, GLsizei count ) {
3975 TRACE("(%d, %d)\n", first, count );
3977 func_glLockArraysEXT( first, count );
3981 void WINAPI wine_glMTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
3982 TRACE("(%d, %f, %f)\n", target, s, t );
3984 func_glMTexCoord2fSGIS( target, s, t );
3988 void WINAPI wine_glMTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
3989 TRACE("(%d, %p)\n", target, v );
3991 func_glMTexCoord2fvSGIS( target, v );
3995 void WINAPI wine_glMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, GLvoid* points ) {
3996 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, uorder, vorder, packed, points );
3998 func_glMapControlPointsNV( target, index, type, ustride, vstride, uorder, vorder, packed, points );
4002 void WINAPI wine_glMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
4003 TRACE("(%d, %d, %p)\n", target, pname, params );
4005 func_glMapParameterfvNV( target, pname, params );
4009 void WINAPI wine_glMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
4010 TRACE("(%d, %d, %p)\n", target, pname, params );
4012 func_glMapParameterivNV( target, pname, params );
4016 void WINAPI wine_glMatrixIndexPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
4017 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
4019 func_glMatrixIndexPointerARB( size, type, stride, pointer );
4023 void WINAPI wine_glMatrixIndexubvARB( GLint size, GLubyte* indices ) {
4024 TRACE("(%d, %p)\n", size, indices );
4026 func_glMatrixIndexubvARB( size, indices );
4030 void WINAPI wine_glMatrixIndexuivARB( GLint size, GLuint* indices ) {
4031 TRACE("(%d, %p)\n", size, indices );
4033 func_glMatrixIndexuivARB( size, indices );
4037 void WINAPI wine_glMatrixIndexusvARB( GLint size, GLushort* indices ) {
4038 TRACE("(%d, %p)\n", size, indices );
4040 func_glMatrixIndexusvARB( size, indices );
4044 void WINAPI wine_glMinmaxEXT( GLenum target, GLenum internalformat, GLboolean sink ) {
4045 TRACE("(%d, %d, %d)\n", target, internalformat, sink );
4047 func_glMinmaxEXT( target, internalformat, sink );
4051 void WINAPI wine_glMultTransposeMatrixd( GLdouble* m ) {
4052 TRACE("(%p)\n", m );
4054 func_glMultTransposeMatrixd( m );
4058 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* m ) {
4059 TRACE("(%p)\n", m );
4061 func_glMultTransposeMatrixdARB( m );
4065 void WINAPI wine_glMultTransposeMatrixf( GLfloat* m ) {
4066 TRACE("(%p)\n", m );
4068 func_glMultTransposeMatrixf( m );
4072 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* m ) {
4073 TRACE("(%p)\n", m );
4075 func_glMultTransposeMatrixfARB( m );
4079 void WINAPI wine_glMultiDrawArraysEXT( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) {
4080 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
4082 func_glMultiDrawArraysEXT( mode, first, count, primcount );
4086 void WINAPI wine_glMultiDrawElementsEXT( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) {
4087 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
4089 func_glMultiDrawElementsEXT( mode, count, type, indices, primcount );
4093 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount, GLint modestride ) {
4094 TRACE("(%d, %p, %p, %d, %d)\n", mode, first, count, primcount, modestride );
4096 func_glMultiModeDrawArraysIBM( mode, first, count, primcount, modestride );
4100 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum* mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount, GLint modestride ) {
4101 TRACE("(%p, %p, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, modestride );
4103 func_glMultiModeDrawElementsIBM( mode, count, type, indices, primcount, modestride );
4107 void WINAPI wine_glMultiTexCoord1d( GLenum target, GLdouble s ) {
4108 TRACE("(%d, %f)\n", target, s );
4110 func_glMultiTexCoord1d( target, s );
4114 void WINAPI wine_glMultiTexCoord1dSGIS( GLenum target, GLdouble s ) {
4115 TRACE("(%d, %f)\n", target, s );
4117 func_glMultiTexCoord1dSGIS( target, s );
4121 void WINAPI wine_glMultiTexCoord1dv( GLenum target, GLdouble* v ) {
4122 TRACE("(%d, %p)\n", target, v );
4124 func_glMultiTexCoord1dv( target, v );
4128 void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum target, GLdouble * v ) {
4129 TRACE("(%d, %p)\n", target, v );
4131 func_glMultiTexCoord1dvSGIS( target, v );
4135 void WINAPI wine_glMultiTexCoord1f( GLenum target, GLfloat s ) {
4136 TRACE("(%d, %f)\n", target, s );
4138 func_glMultiTexCoord1f( target, s );
4142 void WINAPI wine_glMultiTexCoord1fSGIS( GLenum target, GLfloat s ) {
4143 TRACE("(%d, %f)\n", target, s );
4145 func_glMultiTexCoord1fSGIS( target, s );
4149 void WINAPI wine_glMultiTexCoord1fv( GLenum target, GLfloat* v ) {
4150 TRACE("(%d, %p)\n", target, v );
4152 func_glMultiTexCoord1fv( target, v );
4156 void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum target, const GLfloat * v ) {
4157 TRACE("(%d, %p)\n", target, v );
4159 func_glMultiTexCoord1fvSGIS( target, v );
4163 void WINAPI wine_glMultiTexCoord1i( GLenum target, GLint s ) {
4164 TRACE("(%d, %d)\n", target, s );
4166 func_glMultiTexCoord1i( target, s );
4170 void WINAPI wine_glMultiTexCoord1iSGIS( GLenum target, GLint s ) {
4171 TRACE("(%d, %d)\n", target, s );
4173 func_glMultiTexCoord1iSGIS( target, s );
4177 void WINAPI wine_glMultiTexCoord1iv( GLenum target, GLint* v ) {
4178 TRACE("(%d, %p)\n", target, v );
4180 func_glMultiTexCoord1iv( target, v );
4184 void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum target, GLint * v ) {
4185 TRACE("(%d, %p)\n", target, v );
4187 func_glMultiTexCoord1ivSGIS( target, v );
4191 void WINAPI wine_glMultiTexCoord1s( GLenum target, GLshort s ) {
4192 TRACE("(%d, %d)\n", target, s );
4194 func_glMultiTexCoord1s( target, s );
4198 void WINAPI wine_glMultiTexCoord1sSGIS( GLenum target, GLshort s ) {
4199 TRACE("(%d, %d)\n", target, s );
4201 func_glMultiTexCoord1sSGIS( target, s );
4205 void WINAPI wine_glMultiTexCoord1sv( GLenum target, GLshort* v ) {
4206 TRACE("(%d, %p)\n", target, v );
4208 func_glMultiTexCoord1sv( target, v );
4212 void WINAPI wine_glMultiTexCoord1svSGIS( GLenum target, GLshort * v ) {
4213 TRACE("(%d, %p)\n", target, v );
4215 func_glMultiTexCoord1svSGIS( target, v );
4219 void WINAPI wine_glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ) {
4220 TRACE("(%d, %f, %f)\n", target, s, t );
4222 func_glMultiTexCoord2d( target, s, t );
4226 void WINAPI wine_glMultiTexCoord2dSGIS( GLenum target, GLdouble s, GLdouble t ) {
4227 TRACE("(%d, %f, %f)\n", target, s, t );
4229 func_glMultiTexCoord2dSGIS( target, s, t );
4233 void WINAPI wine_glMultiTexCoord2dv( GLenum target, GLdouble* v ) {
4234 TRACE("(%d, %p)\n", target, v );
4236 func_glMultiTexCoord2dv( target, v );
4240 void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum target, GLdouble * v ) {
4241 TRACE("(%d, %p)\n", target, v );
4243 func_glMultiTexCoord2dvSGIS( target, v );
4247 void WINAPI wine_glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ) {
4248 TRACE("(%d, %f, %f)\n", target, s, t );
4250 func_glMultiTexCoord2f( target, s, t );
4254 void WINAPI wine_glMultiTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
4255 TRACE("(%d, %f, %f)\n", target, s, t );
4257 func_glMultiTexCoord2fSGIS( target, s, t );
4261 void WINAPI wine_glMultiTexCoord2fv( GLenum target, GLfloat* v ) {
4262 TRACE("(%d, %p)\n", target, v );
4264 func_glMultiTexCoord2fv( target, v );
4268 void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
4269 TRACE("(%d, %p)\n", target, v );
4271 func_glMultiTexCoord2fvSGIS( target, v );
4275 void WINAPI wine_glMultiTexCoord2i( GLenum target, GLint s, GLint t ) {
4276 TRACE("(%d, %d, %d)\n", target, s, t );
4278 func_glMultiTexCoord2i( target, s, t );
4282 void WINAPI wine_glMultiTexCoord2iSGIS( GLenum target, GLint s, GLint t ) {
4283 TRACE("(%d, %d, %d)\n", target, s, t );
4285 func_glMultiTexCoord2iSGIS( target, s, t );
4289 void WINAPI wine_glMultiTexCoord2iv( GLenum target, GLint* v ) {
4290 TRACE("(%d, %p)\n", target, v );
4292 func_glMultiTexCoord2iv( target, v );
4296 void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum target, GLint * v ) {
4297 TRACE("(%d, %p)\n", target, v );
4299 func_glMultiTexCoord2ivSGIS( target, v );
4303 void WINAPI wine_glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ) {
4304 TRACE("(%d, %d, %d)\n", target, s, t );
4306 func_glMultiTexCoord2s( target, s, t );
4310 void WINAPI wine_glMultiTexCoord2sSGIS( GLenum target, GLshort s, GLshort t ) {
4311 TRACE("(%d, %d, %d)\n", target, s, t );
4313 func_glMultiTexCoord2sSGIS( target, s, t );
4317 void WINAPI wine_glMultiTexCoord2sv( GLenum target, GLshort* v ) {
4318 TRACE("(%d, %p)\n", target, v );
4320 func_glMultiTexCoord2sv( target, v );
4324 void WINAPI wine_glMultiTexCoord2svSGIS( GLenum target, GLshort * v ) {
4325 TRACE("(%d, %p)\n", target, v );
4327 func_glMultiTexCoord2svSGIS( target, v );
4331 void WINAPI wine_glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
4332 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
4334 func_glMultiTexCoord3d( target, s, t, r );
4338 void WINAPI wine_glMultiTexCoord3dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
4339 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
4341 func_glMultiTexCoord3dSGIS( target, s, t, r );
4345 void WINAPI wine_glMultiTexCoord3dv( GLenum target, GLdouble* v ) {
4346 TRACE("(%d, %p)\n", target, v );
4348 func_glMultiTexCoord3dv( target, v );
4352 void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum target, GLdouble * v ) {
4353 TRACE("(%d, %p)\n", target, v );
4355 func_glMultiTexCoord3dvSGIS( target, v );
4359 void WINAPI wine_glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
4360 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
4362 func_glMultiTexCoord3f( target, s, t, r );
4366 void WINAPI wine_glMultiTexCoord3fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
4367 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
4369 func_glMultiTexCoord3fSGIS( target, s, t, r );
4373 void WINAPI wine_glMultiTexCoord3fv( GLenum target, GLfloat* v ) {
4374 TRACE("(%d, %p)\n", target, v );
4376 func_glMultiTexCoord3fv( target, v );
4380 void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum target, GLfloat * v ) {
4381 TRACE("(%d, %p)\n", target, v );
4383 func_glMultiTexCoord3fvSGIS( target, v );
4387 void WINAPI wine_glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ) {
4388 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
4390 func_glMultiTexCoord3i( target, s, t, r );
4394 void WINAPI wine_glMultiTexCoord3iSGIS( GLenum target, GLint s, GLint t, GLint r ) {
4395 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
4397 func_glMultiTexCoord3iSGIS( target, s, t, r );
4401 void WINAPI wine_glMultiTexCoord3iv( GLenum target, GLint* v ) {
4402 TRACE("(%d, %p)\n", target, v );
4404 func_glMultiTexCoord3iv( target, v );
4408 void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum target, GLint * v ) {
4409 TRACE("(%d, %p)\n", target, v );
4411 func_glMultiTexCoord3ivSGIS( target, v );
4415 void WINAPI wine_glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ) {
4416 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
4418 func_glMultiTexCoord3s( target, s, t, r );
4422 void WINAPI wine_glMultiTexCoord3sSGIS( GLenum target, GLshort s, GLshort t, GLshort r ) {
4423 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
4425 func_glMultiTexCoord3sSGIS( target, s, t, r );
4429 void WINAPI wine_glMultiTexCoord3sv( GLenum target, GLshort* v ) {
4430 TRACE("(%d, %p)\n", target, v );
4432 func_glMultiTexCoord3sv( target, v );
4436 void WINAPI wine_glMultiTexCoord3svSGIS( GLenum target, GLshort * v ) {
4437 TRACE("(%d, %p)\n", target, v );
4439 func_glMultiTexCoord3svSGIS( target, v );
4443 void WINAPI wine_glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
4444 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
4446 func_glMultiTexCoord4d( target, s, t, r, q );
4450 void WINAPI wine_glMultiTexCoord4dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
4451 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
4453 func_glMultiTexCoord4dSGIS( target, s, t, r, q );
4457 void WINAPI wine_glMultiTexCoord4dv( GLenum target, GLdouble* v ) {
4458 TRACE("(%d, %p)\n", target, v );
4460 func_glMultiTexCoord4dv( target, v );
4464 void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum target, GLdouble * v ) {
4465 TRACE("(%d, %p)\n", target, v );
4467 func_glMultiTexCoord4dvSGIS( target, v );
4471 void WINAPI wine_glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
4472 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
4474 func_glMultiTexCoord4f( target, s, t, r, q );
4478 void WINAPI wine_glMultiTexCoord4fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
4479 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
4481 func_glMultiTexCoord4fSGIS( target, s, t, r, q );
4485 void WINAPI wine_glMultiTexCoord4fv( GLenum target, GLfloat* v ) {
4486 TRACE("(%d, %p)\n", target, v );
4488 func_glMultiTexCoord4fv( target, v );
4492 void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum target, GLfloat * v ) {
4493 TRACE("(%d, %p)\n", target, v );
4495 func_glMultiTexCoord4fvSGIS( target, v );
4499 void WINAPI wine_glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
4500 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
4502 func_glMultiTexCoord4i( target, s, t, r, q );
4506 void WINAPI wine_glMultiTexCoord4iSGIS( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
4507 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
4509 func_glMultiTexCoord4iSGIS( target, s, t, r, q );
4513 void WINAPI wine_glMultiTexCoord4iv( GLenum target, GLint* v ) {
4514 TRACE("(%d, %p)\n", target, v );
4516 func_glMultiTexCoord4iv( target, v );
4520 void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum target, GLint * v ) {
4521 TRACE("(%d, %p)\n", target, v );
4523 func_glMultiTexCoord4ivSGIS( target, v );
4527 void WINAPI wine_glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
4528 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
4530 func_glMultiTexCoord4s( target, s, t, r, q );
4534 void WINAPI wine_glMultiTexCoord4sSGIS( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
4535 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
4537 func_glMultiTexCoord4sSGIS( target, s, t, r, q );
4541 void WINAPI wine_glMultiTexCoord4sv( GLenum target, GLshort* v ) {
4542 TRACE("(%d, %p)\n", target, v );
4544 func_glMultiTexCoord4sv( target, v );
4548 void WINAPI wine_glMultiTexCoord4svSGIS( GLenum target, GLshort * v ) {
4549 TRACE("(%d, %p)\n", target, v );
4551 func_glMultiTexCoord4svSGIS( target, v );
4555 void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum target, GLint size, GLenum type, GLsizei stride, GLvoid * pointer ) {
4556 TRACE("(%d, %d, %d, %d, %p)\n", target, size, type, stride, pointer );
4558 func_glMultiTexCoordPointerSGIS( target, size, type, stride, pointer );
4562 GLuint WINAPI wine_glNewObjectBufferATI( GLsizei size, GLvoid* pointer, GLenum usage ) {
4564 TRACE("(%d, %p, %d)\n", size, pointer, usage );
4566 ret_value = func_glNewObjectBufferATI( size, pointer, usage );
4571 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
4572 TRACE("(%f, %f, %f, %f, %f, %f)\n", nx, ny, nz, x, y, z );
4574 func_glNormal3fVertex3fSUN( nx, ny, nz, x, y, z );
4578 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat* n, GLfloat* v ) {
4579 TRACE("(%p, %p)\n", n, v );
4581 func_glNormal3fVertex3fvSUN( n, v );
4585 void WINAPI wine_glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
4586 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
4588 func_glNormalPointerEXT( type, stride, count, pointer );
4592 void WINAPI wine_glNormalPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
4593 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
4595 func_glNormalPointerListIBM( type, stride, pointer, ptrstride );
4599 void WINAPI wine_glNormalPointervINTEL( GLenum type, GLvoid** pointer ) {
4600 TRACE("(%d, %p)\n", type, pointer );
4602 func_glNormalPointervINTEL( type, pointer );
4606 void WINAPI wine_glNormalStream3bATI( GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz ) {
4607 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
4609 func_glNormalStream3bATI( stream, nx, ny, nz );
4613 void WINAPI wine_glNormalStream3bvATI( GLenum stream, GLbyte* coords ) {
4614 TRACE("(%d, %p)\n", stream, coords );
4616 func_glNormalStream3bvATI( stream, coords );
4620 void WINAPI wine_glNormalStream3dATI( GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz ) {
4621 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
4623 func_glNormalStream3dATI( stream, nx, ny, nz );
4627 void WINAPI wine_glNormalStream3dvATI( GLenum stream, GLdouble* coords ) {
4628 TRACE("(%d, %p)\n", stream, coords );
4630 func_glNormalStream3dvATI( stream, coords );
4634 void WINAPI wine_glNormalStream3fATI( GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz ) {
4635 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
4637 func_glNormalStream3fATI( stream, nx, ny, nz );
4641 void WINAPI wine_glNormalStream3fvATI( GLenum stream, GLfloat* coords ) {
4642 TRACE("(%d, %p)\n", stream, coords );
4644 func_glNormalStream3fvATI( stream, coords );
4648 void WINAPI wine_glNormalStream3iATI( GLenum stream, GLint nx, GLint ny, GLint nz ) {
4649 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
4651 func_glNormalStream3iATI( stream, nx, ny, nz );
4655 void WINAPI wine_glNormalStream3ivATI( GLenum stream, GLint* coords ) {
4656 TRACE("(%d, %p)\n", stream, coords );
4658 func_glNormalStream3ivATI( stream, coords );
4662 void WINAPI wine_glNormalStream3sATI( GLenum stream, GLshort nx, GLshort ny, GLshort nz ) {
4663 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
4665 func_glNormalStream3sATI( stream, nx, ny, nz );
4669 void WINAPI wine_glNormalStream3svATI( GLenum stream, GLshort* coords ) {
4670 TRACE("(%d, %p)\n", stream, coords );
4672 func_glNormalStream3svATI( stream, coords );
4676 void WINAPI wine_glPNTrianglesfATI( GLenum pname, GLfloat param ) {
4677 TRACE("(%d, %f)\n", pname, param );
4679 func_glPNTrianglesfATI( pname, param );
4683 void WINAPI wine_glPNTrianglesiATI( GLenum pname, GLint param ) {
4684 TRACE("(%d, %d)\n", pname, param );
4686 func_glPNTrianglesiATI( pname, param );
4690 void WINAPI wine_glPassTexCoordATI( GLuint dst, GLuint coord, GLenum swizzle ) {
4691 TRACE("(%d, %d, %d)\n", dst, coord, swizzle );
4693 func_glPassTexCoordATI( dst, coord, swizzle );
4697 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum pname, GLfloat param ) {
4698 TRACE("(%d, %f)\n", pname, param );
4700 func_glPixelTexGenParameterfSGIS( pname, param );
4704 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
4705 TRACE("(%d, %p)\n", pname, params );
4707 func_glPixelTexGenParameterfvSGIS( pname, params );
4711 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum pname, GLint param ) {
4712 TRACE("(%d, %d)\n", pname, param );
4714 func_glPixelTexGenParameteriSGIS( pname, param );
4718 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
4719 TRACE("(%d, %p)\n", pname, params );
4721 func_glPixelTexGenParameterivSGIS( pname, params );
4725 void WINAPI wine_glPixelTexGenSGIX( GLenum mode ) {
4726 TRACE("(%d)\n", mode );
4728 func_glPixelTexGenSGIX( mode );
4732 void WINAPI wine_glPixelTransformParameterfEXT( GLenum target, GLenum pname, GLfloat param ) {
4733 TRACE("(%d, %d, %f)\n", target, pname, param );
4735 func_glPixelTransformParameterfEXT( target, pname, param );
4739 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
4740 TRACE("(%d, %d, %p)\n", target, pname, params );
4742 func_glPixelTransformParameterfvEXT( target, pname, params );
4746 void WINAPI wine_glPixelTransformParameteriEXT( GLenum target, GLenum pname, GLint param ) {
4747 TRACE("(%d, %d, %d)\n", target, pname, param );
4749 func_glPixelTransformParameteriEXT( target, pname, param );
4753 void WINAPI wine_glPixelTransformParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4754 TRACE("(%d, %d, %p)\n", target, pname, params );
4756 func_glPixelTransformParameterivEXT( target, pname, params );
4760 void WINAPI wine_glPointParameterfARB( GLenum pname, GLfloat param ) {
4761 TRACE("(%d, %f)\n", pname, param );
4763 func_glPointParameterfARB( pname, param );
4767 void WINAPI wine_glPointParameterfEXT( GLenum pname, GLfloat param ) {
4768 TRACE("(%d, %f)\n", pname, param );
4770 func_glPointParameterfEXT( pname, param );
4774 void WINAPI wine_glPointParameterfSGIS( GLenum pname, GLfloat param ) {
4775 TRACE("(%d, %f)\n", pname, param );
4777 func_glPointParameterfSGIS( pname, param );
4781 void WINAPI wine_glPointParameterfvARB( GLenum pname, GLfloat* params ) {
4782 TRACE("(%d, %p)\n", pname, params );
4784 func_glPointParameterfvARB( pname, params );
4788 void WINAPI wine_glPointParameterfvEXT( GLenum pname, GLfloat* params ) {
4789 TRACE("(%d, %p)\n", pname, params );
4791 func_glPointParameterfvEXT( pname, params );
4795 void WINAPI wine_glPointParameterfvSGIS( GLenum pname, GLfloat* params ) {
4796 TRACE("(%d, %p)\n", pname, params );
4798 func_glPointParameterfvSGIS( pname, params );
4802 void WINAPI wine_glPointParameteriNV( GLenum pname, GLint param ) {
4803 TRACE("(%d, %d)\n", pname, param );
4805 func_glPointParameteriNV( pname, param );
4809 void WINAPI wine_glPointParameterivNV( GLenum pname, GLint* params ) {
4810 TRACE("(%d, %p)\n", pname, params );
4812 func_glPointParameterivNV( pname, params );
4816 GLint WINAPI wine_glPollAsyncSGIX( GLuint* markerp ) {
4818 TRACE("(%p)\n", markerp );
4820 ret_value = func_glPollAsyncSGIX( markerp );
4825 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* marker_p ) {
4827 TRACE("(%p)\n", marker_p );
4829 ret_value = func_glPollInstrumentsSGIX( marker_p );
4834 void WINAPI wine_glPolygonOffsetEXT( GLfloat factor, GLfloat bias ) {
4835 TRACE("(%f, %f)\n", factor, bias );
4837 func_glPolygonOffsetEXT( factor, bias );
4841 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei n, GLuint* textures, GLclampf* priorities ) {
4842 TRACE("(%d, %p, %p)\n", n, textures, priorities );
4844 func_glPrioritizeTexturesEXT( n, textures, priorities );
4848 void WINAPI wine_glProgramParameter4dNV( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
4849 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
4851 func_glProgramParameter4dNV( target, index, x, y, z, w );
4855 void WINAPI wine_glProgramParameter4dvNV( GLenum target, GLuint index, GLdouble* v ) {
4856 TRACE("(%d, %d, %p)\n", target, index, v );
4858 func_glProgramParameter4dvNV( target, index, v );
4862 void WINAPI wine_glProgramParameter4fNV( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
4863 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
4865 func_glProgramParameter4fNV( target, index, x, y, z, w );
4869 void WINAPI wine_glProgramParameter4fvNV( GLenum target, GLuint index, GLfloat* v ) {
4870 TRACE("(%d, %d, %p)\n", target, index, v );
4872 func_glProgramParameter4fvNV( target, index, v );
4876 void WINAPI wine_glProgramParameters4dvNV( GLenum target, GLuint index, GLuint count, GLdouble* v ) {
4877 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
4879 func_glProgramParameters4dvNV( target, index, count, v );
4883 void WINAPI wine_glProgramParameters4fvNV( GLenum target, GLuint index, GLuint count, GLfloat* v ) {
4884 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
4886 func_glProgramParameters4fvNV( target, index, count, v );
4890 void WINAPI wine_glReadInstrumentsSGIX( GLint marker ) {
4891 TRACE("(%d)\n", marker );
4893 func_glReadInstrumentsSGIX( marker );
4897 void WINAPI wine_glReferencePlaneSGIX( GLdouble* equation ) {
4898 TRACE("(%p)\n", equation );
4900 func_glReferencePlaneSGIX( equation );
4904 void WINAPI wine_glReplacementCodePointerSUN( GLenum type, GLsizei stride, GLvoid** pointer ) {
4905 TRACE("(%d, %d, %p)\n", type, stride, pointer );
4907 func_glReplacementCodePointerSUN( type, stride, pointer );
4911 void WINAPI wine_glReplacementCodeubSUN( GLubyte code ) {
4912 TRACE("(%d)\n", code );
4914 func_glReplacementCodeubSUN( code );
4918 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* code ) {
4919 TRACE("(%p)\n", code );
4921 func_glReplacementCodeubvSUN( code );
4925 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
4926 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, x, y, z );
4928 func_glReplacementCodeuiColor3fVertex3fSUN( rc, r, g, b, x, y, z );
4932 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLuint* rc, GLfloat* c, GLfloat* v ) {
4933 TRACE("(%p, %p, %p)\n", rc, c, v );
4935 func_glReplacementCodeuiColor3fVertex3fvSUN( rc, c, v );
4939 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
4940 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, a, nx, ny, nz, x, y, z );
4942 func_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc, r, g, b, a, nx, ny, nz, x, y, z );
4946 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* c, GLfloat* n, GLfloat* v ) {
4947 TRACE("(%p, %p, %p, %p)\n", rc, c, n, v );
4949 func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc, c, n, v );
4953 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
4954 TRACE("(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc, r, g, b, a, x, y, z );
4956 func_glReplacementCodeuiColor4ubVertex3fSUN( rc, r, g, b, a, x, y, z );
4960 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLuint* rc, GLubyte* c, GLfloat* v ) {
4961 TRACE("(%p, %p, %p)\n", rc, c, v );
4963 func_glReplacementCodeuiColor4ubVertex3fvSUN( rc, c, v );
4967 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
4968 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, nx, ny, nz, x, y, z );
4970 func_glReplacementCodeuiNormal3fVertex3fSUN( rc, nx, ny, nz, x, y, z );
4974 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLuint* rc, GLfloat* n, GLfloat* v ) {
4975 TRACE("(%p, %p, %p)\n", rc, n, v );
4977 func_glReplacementCodeuiNormal3fVertex3fvSUN( rc, n, v );
4981 void WINAPI wine_glReplacementCodeuiSUN( GLuint code ) {
4982 TRACE("(%d)\n", code );
4984 func_glReplacementCodeuiSUN( code );
4988 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
4989 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
4991 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
4995 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
4996 TRACE("(%p, %p, %p, %p, %p)\n", rc, tc, c, n, v );
4998 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc, tc, c, n, v );
5002 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
5003 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, nx, ny, nz, x, y, z );
5005 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc, s, t, nx, ny, nz, x, y, z );
5009 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* n, GLfloat* v ) {
5010 TRACE("(%p, %p, %p, %p)\n", rc, tc, n, v );
5012 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc, tc, n, v );
5016 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
5017 TRACE("(%d, %f, %f, %f, %f, %f)\n", rc, s, t, x, y, z );
5019 func_glReplacementCodeuiTexCoord2fVertex3fSUN( rc, s, t, x, y, z );
5023 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* v ) {
5024 TRACE("(%p, %p, %p)\n", rc, tc, v );
5026 func_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc, tc, v );
5030 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLuint rc, GLfloat x, GLfloat y, GLfloat z ) {
5031 TRACE("(%d, %f, %f, %f)\n", rc, x, y, z );
5033 func_glReplacementCodeuiVertex3fSUN( rc, x, y, z );
5037 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLuint* rc, GLfloat* v ) {
5038 TRACE("(%p, %p)\n", rc, v );
5040 func_glReplacementCodeuiVertex3fvSUN( rc, v );
5044 void WINAPI wine_glReplacementCodeuivSUN( GLuint* code ) {
5045 TRACE("(%p)\n", code );
5047 func_glReplacementCodeuivSUN( code );
5051 void WINAPI wine_glReplacementCodeusSUN( GLushort code ) {
5052 TRACE("(%d)\n", code );
5054 func_glReplacementCodeusSUN( code );
5058 void WINAPI wine_glReplacementCodeusvSUN( GLushort* code ) {
5059 TRACE("(%p)\n", code );
5061 func_glReplacementCodeusvSUN( code );
5065 void WINAPI wine_glRequestResidentProgramsNV( GLsizei n, GLuint* programs ) {
5066 TRACE("(%d, %p)\n", n, programs );
5068 func_glRequestResidentProgramsNV( n, programs );
5072 void WINAPI wine_glResetHistogramEXT( GLenum target ) {
5073 TRACE("(%d)\n", target );
5075 func_glResetHistogramEXT( target );
5079 void WINAPI wine_glResetMinmaxEXT( GLenum target ) {
5080 TRACE("(%d)\n", target );
5082 func_glResetMinmaxEXT( target );
5086 void WINAPI wine_glResizeBuffersMESA( ) {
5089 func_glResizeBuffersMESA( );
5093 void WINAPI wine_glSampleCoverage( GLclampf value, GLboolean invert ) {
5094 TRACE("(%f, %d)\n", value, invert );
5096 func_glSampleCoverage( value, invert );
5100 void WINAPI wine_glSampleCoverageARB( GLclampf value, GLboolean invert ) {
5101 TRACE("(%f, %d)\n", value, invert );
5103 func_glSampleCoverageARB( value, invert );
5107 void WINAPI wine_glSampleMapATI( GLuint dst, GLuint interp, GLenum swizzle ) {
5108 TRACE("(%d, %d, %d)\n", dst, interp, swizzle );
5110 func_glSampleMapATI( dst, interp, swizzle );
5114 void WINAPI wine_glSampleMaskEXT( GLclampf value, GLboolean invert ) {
5115 TRACE("(%f, %d)\n", value, invert );
5117 func_glSampleMaskEXT( value, invert );
5121 void WINAPI wine_glSampleMaskSGIS( GLclampf value, GLboolean invert ) {
5122 TRACE("(%f, %d)\n", value, invert );
5124 func_glSampleMaskSGIS( value, invert );
5128 void WINAPI wine_glSamplePatternEXT( GLenum pattern ) {
5129 TRACE("(%d)\n", pattern );
5131 func_glSamplePatternEXT( pattern );
5135 void WINAPI wine_glSamplePatternSGIS( GLenum pattern ) {
5136 TRACE("(%d)\n", pattern );
5138 func_glSamplePatternSGIS( pattern );
5142 void WINAPI wine_glSecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) {
5143 TRACE("(%d, %d, %d)\n", red, green, blue );
5145 func_glSecondaryColor3bEXT( red, green, blue );
5149 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* v ) {
5150 TRACE("(%p)\n", v );
5152 func_glSecondaryColor3bvEXT( v );
5156 void WINAPI wine_glSecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) {
5157 TRACE("(%f, %f, %f)\n", red, green, blue );
5159 func_glSecondaryColor3dEXT( red, green, blue );
5163 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* v ) {
5164 TRACE("(%p)\n", v );
5166 func_glSecondaryColor3dvEXT( v );
5170 void WINAPI wine_glSecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) {
5171 TRACE("(%f, %f, %f)\n", red, green, blue );
5173 func_glSecondaryColor3fEXT( red, green, blue );
5177 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* v ) {
5178 TRACE("(%p)\n", v );
5180 func_glSecondaryColor3fvEXT( v );
5184 void WINAPI wine_glSecondaryColor3iEXT( GLint red, GLint green, GLint blue ) {
5185 TRACE("(%d, %d, %d)\n", red, green, blue );
5187 func_glSecondaryColor3iEXT( red, green, blue );
5191 void WINAPI wine_glSecondaryColor3ivEXT( GLint* v ) {
5192 TRACE("(%p)\n", v );
5194 func_glSecondaryColor3ivEXT( v );
5198 void WINAPI wine_glSecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) {
5199 TRACE("(%d, %d, %d)\n", red, green, blue );
5201 func_glSecondaryColor3sEXT( red, green, blue );
5205 void WINAPI wine_glSecondaryColor3svEXT( GLshort* v ) {
5206 TRACE("(%p)\n", v );
5208 func_glSecondaryColor3svEXT( v );
5212 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) {
5213 TRACE("(%d, %d, %d)\n", red, green, blue );
5215 func_glSecondaryColor3ubEXT( red, green, blue );
5219 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* v ) {
5220 TRACE("(%p)\n", v );
5222 func_glSecondaryColor3ubvEXT( v );
5226 void WINAPI wine_glSecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) {
5227 TRACE("(%d, %d, %d)\n", red, green, blue );
5229 func_glSecondaryColor3uiEXT( red, green, blue );
5233 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* v ) {
5234 TRACE("(%p)\n", v );
5236 func_glSecondaryColor3uivEXT( v );
5240 void WINAPI wine_glSecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) {
5241 TRACE("(%d, %d, %d)\n", red, green, blue );
5243 func_glSecondaryColor3usEXT( red, green, blue );
5247 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* v ) {
5248 TRACE("(%p)\n", v );
5250 func_glSecondaryColor3usvEXT( v );
5254 void WINAPI wine_glSecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
5255 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
5257 func_glSecondaryColorPointerEXT( size, type, stride, pointer );
5261 void WINAPI wine_glSecondaryColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
5262 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
5264 func_glSecondaryColorPointerListIBM( size, type, stride, pointer, ptrstride );
5268 void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum target ) {
5269 TRACE("(%d)\n", target );
5271 func_glSelectTextureCoordSetSGIS( target );
5275 void WINAPI wine_glSelectTextureSGIS( GLenum target ) {
5276 TRACE("(%d)\n", target );
5278 func_glSelectTextureSGIS( target );
5282 void WINAPI wine_glSeparableFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* row, GLvoid* column ) {
5283 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
5285 func_glSeparableFilter2DEXT( target, internalformat, width, height, format, type, row, column );
5289 void WINAPI wine_glSetFenceNV( GLuint fence, GLenum condition ) {
5290 TRACE("(%d, %d)\n", fence, condition );
5292 func_glSetFenceNV( fence, condition );
5296 void WINAPI wine_glSetFragmentShaderConstantATI( GLuint dst, GLfloat* value ) {
5297 TRACE("(%d, %p)\n", dst, value );
5299 func_glSetFragmentShaderConstantATI( dst, value );
5303 void WINAPI wine_glSetInvariantEXT( GLuint id, GLenum type, void* addr ) {
5304 TRACE("(%d, %d, %p)\n", id, type, addr );
5306 func_glSetInvariantEXT( id, type, addr );
5310 void WINAPI wine_glSetLocalConstantEXT( GLuint id, GLenum type, void* addr ) {
5311 TRACE("(%d, %d, %p)\n", id, type, addr );
5313 func_glSetLocalConstantEXT( id, type, addr );
5317 void WINAPI wine_glShaderOp1EXT( GLenum op, GLuint res, GLuint arg1 ) {
5318 TRACE("(%d, %d, %d)\n", op, res, arg1 );
5320 func_glShaderOp1EXT( op, res, arg1 );
5324 void WINAPI wine_glShaderOp2EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2 ) {
5325 TRACE("(%d, %d, %d, %d)\n", op, res, arg1, arg2 );
5327 func_glShaderOp2EXT( op, res, arg1, arg2 );
5331 void WINAPI wine_glShaderOp3EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3 ) {
5332 TRACE("(%d, %d, %d, %d, %d)\n", op, res, arg1, arg2, arg3 );
5334 func_glShaderOp3EXT( op, res, arg1, arg2, arg3 );
5338 void WINAPI wine_glSharpenTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
5339 TRACE("(%d, %d, %p)\n", target, n, points );
5341 func_glSharpenTexFuncSGIS( target, n, points );
5345 void WINAPI wine_glSpriteParameterfSGIX( GLenum pname, GLfloat param ) {
5346 TRACE("(%d, %f)\n", pname, param );
5348 func_glSpriteParameterfSGIX( pname, param );
5352 void WINAPI wine_glSpriteParameterfvSGIX( GLenum pname, GLfloat* params ) {
5353 TRACE("(%d, %p)\n", pname, params );
5355 func_glSpriteParameterfvSGIX( pname, params );
5359 void WINAPI wine_glSpriteParameteriSGIX( GLenum pname, GLint param ) {
5360 TRACE("(%d, %d)\n", pname, param );
5362 func_glSpriteParameteriSGIX( pname, param );
5366 void WINAPI wine_glSpriteParameterivSGIX( GLenum pname, GLint* params ) {
5367 TRACE("(%d, %p)\n", pname, params );
5369 func_glSpriteParameterivSGIX( pname, params );
5373 void WINAPI wine_glStartInstrumentsSGIX( ) {
5376 func_glStartInstrumentsSGIX( );
5380 void WINAPI wine_glStopInstrumentsSGIX( GLint marker ) {
5381 TRACE("(%d)\n", marker );
5383 func_glStopInstrumentsSGIX( marker );
5387 void WINAPI wine_glSwizzleEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
5388 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
5390 func_glSwizzleEXT( res, in, outX, outY, outZ, outW );
5394 void WINAPI wine_glTagSampleBufferSGIX( ) {
5397 func_glTagSampleBufferSGIX( );
5401 void WINAPI wine_glTangent3bEXT( GLbyte tx, GLbyte ty, GLbyte tz ) {
5402 TRACE("(%d, %d, %d)\n", tx, ty, tz );
5404 func_glTangent3bEXT( tx, ty, tz );
5408 void WINAPI wine_glTangent3bvEXT( GLbyte* v ) {
5409 TRACE("(%p)\n", v );
5411 func_glTangent3bvEXT( v );
5415 void WINAPI wine_glTangent3dEXT( GLdouble tx, GLdouble ty, GLdouble tz ) {
5416 TRACE("(%f, %f, %f)\n", tx, ty, tz );
5418 func_glTangent3dEXT( tx, ty, tz );
5422 void WINAPI wine_glTangent3dvEXT( GLdouble* v ) {
5423 TRACE("(%p)\n", v );
5425 func_glTangent3dvEXT( v );
5429 void WINAPI wine_glTangent3fEXT( GLfloat tx, GLfloat ty, GLfloat tz ) {
5430 TRACE("(%f, %f, %f)\n", tx, ty, tz );
5432 func_glTangent3fEXT( tx, ty, tz );
5436 void WINAPI wine_glTangent3fvEXT( GLfloat* v ) {
5437 TRACE("(%p)\n", v );
5439 func_glTangent3fvEXT( v );
5443 void WINAPI wine_glTangent3iEXT( GLint tx, GLint ty, GLint tz ) {
5444 TRACE("(%d, %d, %d)\n", tx, ty, tz );
5446 func_glTangent3iEXT( tx, ty, tz );
5450 void WINAPI wine_glTangent3ivEXT( GLint* v ) {
5451 TRACE("(%p)\n", v );
5453 func_glTangent3ivEXT( v );
5457 void WINAPI wine_glTangent3sEXT( GLshort tx, GLshort ty, GLshort tz ) {
5458 TRACE("(%d, %d, %d)\n", tx, ty, tz );
5460 func_glTangent3sEXT( tx, ty, tz );
5464 void WINAPI wine_glTangent3svEXT( GLshort* v ) {
5465 TRACE("(%p)\n", v );
5467 func_glTangent3svEXT( v );
5471 void WINAPI wine_glTangentPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
5472 TRACE("(%d, %d, %p)\n", type, stride, pointer );
5474 func_glTangentPointerEXT( type, stride, pointer );
5478 void WINAPI wine_glTbufferMask3DFX( GLuint mask ) {
5479 TRACE("(%d)\n", mask );
5481 func_glTbufferMask3DFX( mask );
5485 GLboolean WINAPI wine_glTestFenceNV( GLuint fence ) {
5486 GLboolean ret_value;
5487 TRACE("(%d)\n", fence );
5489 ret_value = func_glTestFenceNV( fence );
5494 void WINAPI wine_glTexBumpParameterfvATI( GLenum pname, GLfloat* param ) {
5495 TRACE("(%d, %p)\n", pname, param );
5497 func_glTexBumpParameterfvATI( pname, param );
5501 void WINAPI wine_glTexBumpParameterivATI( GLenum pname, GLint* param ) {
5502 TRACE("(%d, %p)\n", pname, param );
5504 func_glTexBumpParameterivATI( pname, param );
5508 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
5509 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, x, y, z );
5511 func_glTexCoord2fColor3fVertex3fSUN( s, t, r, g, b, x, y, z );
5515 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* v ) {
5516 TRACE("(%p, %p, %p)\n", tc, c, v );
5518 func_glTexCoord2fColor3fVertex3fvSUN( tc, c, v );
5522 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
5523 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, a, nx, ny, nz, x, y, z );
5525 func_glTexCoord2fColor4fNormal3fVertex3fSUN( s, t, r, g, b, a, nx, ny, nz, x, y, z );
5529 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
5530 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
5532 func_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc, c, n, v );
5536 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
5537 TRACE("(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s, t, r, g, b, a, x, y, z );
5539 func_glTexCoord2fColor4ubVertex3fSUN( s, t, r, g, b, a, x, y, z );
5543 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat* tc, GLubyte* c, GLfloat* v ) {
5544 TRACE("(%p, %p, %p)\n", tc, c, v );
5546 func_glTexCoord2fColor4ubVertex3fvSUN( tc, c, v );
5550 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
5551 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, nx, ny, nz, x, y, z );
5553 func_glTexCoord2fNormal3fVertex3fSUN( s, t, nx, ny, nz, x, y, z );
5557 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* n, GLfloat* v ) {
5558 TRACE("(%p, %p, %p)\n", tc, n, v );
5560 func_glTexCoord2fNormal3fVertex3fvSUN( tc, n, v );
5564 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
5565 TRACE("(%f, %f, %f, %f, %f)\n", s, t, x, y, z );
5567 func_glTexCoord2fVertex3fSUN( s, t, x, y, z );
5571 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat* tc, GLfloat* v ) {
5572 TRACE("(%p, %p)\n", tc, v );
5574 func_glTexCoord2fVertex3fvSUN( tc, v );
5578 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
5579 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
5581 func_glTexCoord4fColor4fNormal3fVertex4fSUN( s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
5585 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
5586 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
5588 func_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc, c, n, v );
5592 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
5593 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, x, y, z, w );
5595 func_glTexCoord4fVertex4fSUN( s, t, p, q, x, y, z, w );
5599 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat* tc, GLfloat* v ) {
5600 TRACE("(%p, %p)\n", tc, v );
5602 func_glTexCoord4fVertex4fvSUN( tc, v );
5606 void WINAPI wine_glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
5607 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
5609 func_glTexCoordPointerEXT( size, type, stride, count, pointer );
5613 void WINAPI wine_glTexCoordPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
5614 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
5616 func_glTexCoordPointerListIBM( size, type, stride, pointer, ptrstride );
5620 void WINAPI wine_glTexCoordPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
5621 TRACE("(%d, %d, %p)\n", size, type, pointer );
5623 func_glTexCoordPointervINTEL( size, type, pointer );
5627 void WINAPI wine_glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsizei n, GLfloat* weights ) {
5628 TRACE("(%d, %d, %d, %p)\n", target, filter, n, weights );
5630 func_glTexFilterFuncSGIS( target, filter, n, weights );
5634 void WINAPI wine_glTexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
5635 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
5637 func_glTexImage3DEXT( target, level, internalformat, width, height, depth, border, format, type, pixels );
5641 void WINAPI wine_glTexImage4DSGIS( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
5642 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
5644 func_glTexImage4DSGIS( target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
5648 void WINAPI wine_glTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) {
5649 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels );
5651 func_glTexSubImage1DEXT( target, level, xoffset, width, format, type, pixels );
5655 void WINAPI wine_glTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) {
5656 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels );
5658 func_glTexSubImage2DEXT( target, level, xoffset, yoffset, width, height, format, type, pixels );
5662 void WINAPI wine_glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) {
5663 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
5665 func_glTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
5669 void WINAPI wine_glTexSubImage4DSGIS( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, GLvoid* pixels ) {
5670 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
5672 func_glTexSubImage4DSGIS( target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
5676 void WINAPI wine_glTextureColorMaskSGIS( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) {
5677 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
5679 func_glTextureColorMaskSGIS( red, green, blue, alpha );
5683 void WINAPI wine_glTextureLightEXT( GLenum pname ) {
5684 TRACE("(%d)\n", pname );
5686 func_glTextureLightEXT( pname );
5690 void WINAPI wine_glTextureMaterialEXT( GLenum face, GLenum mode ) {
5691 TRACE("(%d, %d)\n", face, mode );
5693 func_glTextureMaterialEXT( face, mode );
5697 void WINAPI wine_glTextureNormalEXT( GLenum mode ) {
5698 TRACE("(%d)\n", mode );
5700 func_glTextureNormalEXT( mode );
5704 void WINAPI wine_glTrackMatrixNV( GLenum target, GLuint address, GLenum matrix, GLenum transform ) {
5705 TRACE("(%d, %d, %d, %d)\n", target, address, matrix, transform );
5707 func_glTrackMatrixNV( target, address, matrix, transform );
5711 void WINAPI wine_glUnlockArraysEXT( ) {
5714 func_glUnlockArraysEXT( );
5718 void WINAPI wine_glUpdateObjectBufferATI( GLuint buffer, GLuint offset, GLsizei size, GLvoid* pointer, GLenum preserve ) {
5719 TRACE("(%d, %d, %d, %p, %d)\n", buffer, offset, size, pointer, preserve );
5721 func_glUpdateObjectBufferATI( buffer, offset, size, pointer, preserve );
5725 void WINAPI wine_glVariantArrayObjectATI( GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
5726 TRACE("(%d, %d, %d, %d, %d)\n", id, type, stride, buffer, offset );
5728 func_glVariantArrayObjectATI( id, type, stride, buffer, offset );
5732 void WINAPI wine_glVariantPointerEXT( GLuint id, GLenum type, GLuint stride, void* addr ) {
5733 TRACE("(%d, %d, %d, %p)\n", id, type, stride, addr );
5735 func_glVariantPointerEXT( id, type, stride, addr );
5739 void WINAPI wine_glVariantbvEXT( GLuint id, GLbyte* addr ) {
5740 TRACE("(%d, %p)\n", id, addr );
5742 func_glVariantbvEXT( id, addr );
5746 void WINAPI wine_glVariantdvEXT( GLuint id, GLdouble* addr ) {
5747 TRACE("(%d, %p)\n", id, addr );
5749 func_glVariantdvEXT( id, addr );
5753 void WINAPI wine_glVariantfvEXT( GLuint id, GLfloat* addr ) {
5754 TRACE("(%d, %p)\n", id, addr );
5756 func_glVariantfvEXT( id, addr );
5760 void WINAPI wine_glVariantivEXT( GLuint id, GLint* addr ) {
5761 TRACE("(%d, %p)\n", id, addr );
5763 func_glVariantivEXT( id, addr );
5767 void WINAPI wine_glVariantsvEXT( GLuint id, GLshort* addr ) {
5768 TRACE("(%d, %p)\n", id, addr );
5770 func_glVariantsvEXT( id, addr );
5774 void WINAPI wine_glVariantubvEXT( GLuint id, GLubyte* addr ) {
5775 TRACE("(%d, %p)\n", id, addr );
5777 func_glVariantubvEXT( id, addr );
5781 void WINAPI wine_glVariantuivEXT( GLuint id, GLuint* addr ) {
5782 TRACE("(%d, %p)\n", id, addr );
5784 func_glVariantuivEXT( id, addr );
5788 void WINAPI wine_glVariantusvEXT( GLuint id, GLushort* addr ) {
5789 TRACE("(%d, %p)\n", id, addr );
5791 func_glVariantusvEXT( id, addr );
5795 void WINAPI wine_glVertexArrayRangeNV( GLsizei length, GLvoid* pointer ) {
5796 TRACE("(%d, %p)\n", length, pointer );
5798 func_glVertexArrayRangeNV( length, pointer );
5802 void WINAPI wine_glVertexAttrib1dNV( GLuint index, GLdouble x ) {
5803 TRACE("(%d, %f)\n", index, x );
5805 func_glVertexAttrib1dNV( index, x );
5809 void WINAPI wine_glVertexAttrib1dvNV( GLuint index, GLdouble* v ) {
5810 TRACE("(%d, %p)\n", index, v );
5812 func_glVertexAttrib1dvNV( index, v );
5816 void WINAPI wine_glVertexAttrib1fNV( GLuint index, GLfloat x ) {
5817 TRACE("(%d, %f)\n", index, x );
5819 func_glVertexAttrib1fNV( index, x );
5823 void WINAPI wine_glVertexAttrib1fvNV( GLuint index, GLfloat* v ) {
5824 TRACE("(%d, %p)\n", index, v );
5826 func_glVertexAttrib1fvNV( index, v );
5830 void WINAPI wine_glVertexAttrib1sNV( GLuint index, GLshort x ) {
5831 TRACE("(%d, %d)\n", index, x );
5833 func_glVertexAttrib1sNV( index, x );
5837 void WINAPI wine_glVertexAttrib1svNV( GLuint index, GLshort* v ) {
5838 TRACE("(%d, %p)\n", index, v );
5840 func_glVertexAttrib1svNV( index, v );
5844 void WINAPI wine_glVertexAttrib2dNV( GLuint index, GLdouble x, GLdouble y ) {
5845 TRACE("(%d, %f, %f)\n", index, x, y );
5847 func_glVertexAttrib2dNV( index, x, y );
5851 void WINAPI wine_glVertexAttrib2dvNV( GLuint index, GLdouble* v ) {
5852 TRACE("(%d, %p)\n", index, v );
5854 func_glVertexAttrib2dvNV( index, v );
5858 void WINAPI wine_glVertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) {
5859 TRACE("(%d, %f, %f)\n", index, x, y );
5861 func_glVertexAttrib2fNV( index, x, y );
5865 void WINAPI wine_glVertexAttrib2fvNV( GLuint index, GLfloat* v ) {
5866 TRACE("(%d, %p)\n", index, v );
5868 func_glVertexAttrib2fvNV( index, v );
5872 void WINAPI wine_glVertexAttrib2sNV( GLuint index, GLshort x, GLshort y ) {
5873 TRACE("(%d, %d, %d)\n", index, x, y );
5875 func_glVertexAttrib2sNV( index, x, y );
5879 void WINAPI wine_glVertexAttrib2svNV( GLuint index, GLshort* v ) {
5880 TRACE("(%d, %p)\n", index, v );
5882 func_glVertexAttrib2svNV( index, v );
5886 void WINAPI wine_glVertexAttrib3dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
5887 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
5889 func_glVertexAttrib3dNV( index, x, y, z );
5893 void WINAPI wine_glVertexAttrib3dvNV( GLuint index, GLdouble* v ) {
5894 TRACE("(%d, %p)\n", index, v );
5896 func_glVertexAttrib3dvNV( index, v );
5900 void WINAPI wine_glVertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
5901 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
5903 func_glVertexAttrib3fNV( index, x, y, z );
5907 void WINAPI wine_glVertexAttrib3fvNV( GLuint index, GLfloat* v ) {
5908 TRACE("(%d, %p)\n", index, v );
5910 func_glVertexAttrib3fvNV( index, v );
5914 void WINAPI wine_glVertexAttrib3sNV( GLuint index, GLshort x, GLshort y, GLshort z ) {
5915 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
5917 func_glVertexAttrib3sNV( index, x, y, z );
5921 void WINAPI wine_glVertexAttrib3svNV( GLuint index, GLshort* v ) {
5922 TRACE("(%d, %p)\n", index, v );
5924 func_glVertexAttrib3svNV( index, v );
5928 void WINAPI wine_glVertexAttrib4dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
5929 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
5931 func_glVertexAttrib4dNV( index, x, y, z, w );
5935 void WINAPI wine_glVertexAttrib4dvNV( GLuint index, GLdouble* v ) {
5936 TRACE("(%d, %p)\n", index, v );
5938 func_glVertexAttrib4dvNV( index, v );
5942 void WINAPI wine_glVertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
5943 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
5945 func_glVertexAttrib4fNV( index, x, y, z, w );
5949 void WINAPI wine_glVertexAttrib4fvNV( GLuint index, GLfloat* v ) {
5950 TRACE("(%d, %p)\n", index, v );
5952 func_glVertexAttrib4fvNV( index, v );
5956 void WINAPI wine_glVertexAttrib4sNV( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
5957 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
5959 func_glVertexAttrib4sNV( index, x, y, z, w );
5963 void WINAPI wine_glVertexAttrib4svNV( GLuint index, GLshort* v ) {
5964 TRACE("(%d, %p)\n", index, v );
5966 func_glVertexAttrib4svNV( index, v );
5970 void WINAPI wine_glVertexAttrib4ubNV( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
5971 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
5973 func_glVertexAttrib4ubNV( index, x, y, z, w );
5977 void WINAPI wine_glVertexAttrib4ubvNV( GLuint index, GLubyte* v ) {
5978 TRACE("(%d, %p)\n", index, v );
5980 func_glVertexAttrib4ubvNV( index, v );
5984 void WINAPI wine_glVertexAttribPointerNV( GLuint index, GLint fsize, GLenum type, GLsizei stride, GLvoid* pointer ) {
5985 TRACE("(%d, %d, %d, %d, %p)\n", index, fsize, type, stride, pointer );
5987 func_glVertexAttribPointerNV( index, fsize, type, stride, pointer );
5991 void WINAPI wine_glVertexAttribs1dvNV( GLuint index, GLsizei count, GLdouble* v ) {
5992 TRACE("(%d, %d, %p)\n", index, count, v );
5994 func_glVertexAttribs1dvNV( index, count, v );
5998 void WINAPI wine_glVertexAttribs1fvNV( GLuint index, GLsizei count, GLfloat* v ) {
5999 TRACE("(%d, %d, %p)\n", index, count, v );
6001 func_glVertexAttribs1fvNV( index, count, v );
6005 void WINAPI wine_glVertexAttribs1svNV( GLuint index, GLsizei count, GLshort* v ) {
6006 TRACE("(%d, %d, %p)\n", index, count, v );
6008 func_glVertexAttribs1svNV( index, count, v );
6012 void WINAPI wine_glVertexAttribs2dvNV( GLuint index, GLsizei count, GLdouble* v ) {
6013 TRACE("(%d, %d, %p)\n", index, count, v );
6015 func_glVertexAttribs2dvNV( index, count, v );
6019 void WINAPI wine_glVertexAttribs2fvNV( GLuint index, GLsizei count, GLfloat* v ) {
6020 TRACE("(%d, %d, %p)\n", index, count, v );
6022 func_glVertexAttribs2fvNV( index, count, v );
6026 void WINAPI wine_glVertexAttribs2svNV( GLuint index, GLsizei count, GLshort* v ) {
6027 TRACE("(%d, %d, %p)\n", index, count, v );
6029 func_glVertexAttribs2svNV( index, count, v );
6033 void WINAPI wine_glVertexAttribs3dvNV( GLuint index, GLsizei count, GLdouble* v ) {
6034 TRACE("(%d, %d, %p)\n", index, count, v );
6036 func_glVertexAttribs3dvNV( index, count, v );
6040 void WINAPI wine_glVertexAttribs3fvNV( GLuint index, GLsizei count, GLfloat* v ) {
6041 TRACE("(%d, %d, %p)\n", index, count, v );
6043 func_glVertexAttribs3fvNV( index, count, v );
6047 void WINAPI wine_glVertexAttribs3svNV( GLuint index, GLsizei count, GLshort* v ) {
6048 TRACE("(%d, %d, %p)\n", index, count, v );
6050 func_glVertexAttribs3svNV( index, count, v );
6054 void WINAPI wine_glVertexAttribs4dvNV( GLuint index, GLsizei count, GLdouble* v ) {
6055 TRACE("(%d, %d, %p)\n", index, count, v );
6057 func_glVertexAttribs4dvNV( index, count, v );
6061 void WINAPI wine_glVertexAttribs4fvNV( GLuint index, GLsizei count, GLfloat* v ) {
6062 TRACE("(%d, %d, %p)\n", index, count, v );
6064 func_glVertexAttribs4fvNV( index, count, v );
6068 void WINAPI wine_glVertexAttribs4svNV( GLuint index, GLsizei count, GLshort* v ) {
6069 TRACE("(%d, %d, %p)\n", index, count, v );
6071 func_glVertexAttribs4svNV( index, count, v );
6075 void WINAPI wine_glVertexAttribs4ubvNV( GLuint index, GLsizei count, GLubyte* v ) {
6076 TRACE("(%d, %d, %p)\n", index, count, v );
6078 func_glVertexAttribs4ubvNV( index, count, v );
6082 void WINAPI wine_glVertexBlendARB( GLint count ) {
6083 TRACE("(%d)\n", count );
6085 func_glVertexBlendARB( count );
6089 void WINAPI wine_glVertexBlendEnvfATI( GLenum pname, GLfloat param ) {
6090 TRACE("(%d, %f)\n", pname, param );
6092 func_glVertexBlendEnvfATI( pname, param );
6096 void WINAPI wine_glVertexBlendEnviATI( GLenum pname, GLint param ) {
6097 TRACE("(%d, %d)\n", pname, param );
6099 func_glVertexBlendEnviATI( pname, param );
6103 void WINAPI wine_glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
6104 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
6106 func_glVertexPointerEXT( size, type, stride, count, pointer );
6110 void WINAPI wine_glVertexPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
6111 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
6113 func_glVertexPointerListIBM( size, type, stride, pointer, ptrstride );
6117 void WINAPI wine_glVertexPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
6118 TRACE("(%d, %d, %p)\n", size, type, pointer );
6120 func_glVertexPointervINTEL( size, type, pointer );
6124 void WINAPI wine_glVertexStream1dATI( GLenum stream, GLdouble x ) {
6125 TRACE("(%d, %f)\n", stream, x );
6127 func_glVertexStream1dATI( stream, x );
6131 void WINAPI wine_glVertexStream1dvATI( GLenum stream, GLdouble* coords ) {
6132 TRACE("(%d, %p)\n", stream, coords );
6134 func_glVertexStream1dvATI( stream, coords );
6138 void WINAPI wine_glVertexStream1fATI( GLenum stream, GLfloat x ) {
6139 TRACE("(%d, %f)\n", stream, x );
6141 func_glVertexStream1fATI( stream, x );
6145 void WINAPI wine_glVertexStream1fvATI( GLenum stream, GLfloat* coords ) {
6146 TRACE("(%d, %p)\n", stream, coords );
6148 func_glVertexStream1fvATI( stream, coords );
6152 void WINAPI wine_glVertexStream1iATI( GLenum stream, GLint x ) {
6153 TRACE("(%d, %d)\n", stream, x );
6155 func_glVertexStream1iATI( stream, x );
6159 void WINAPI wine_glVertexStream1ivATI( GLenum stream, GLint* coords ) {
6160 TRACE("(%d, %p)\n", stream, coords );
6162 func_glVertexStream1ivATI( stream, coords );
6166 void WINAPI wine_glVertexStream1sATI( GLenum stream, GLshort x ) {
6167 TRACE("(%d, %d)\n", stream, x );
6169 func_glVertexStream1sATI( stream, x );
6173 void WINAPI wine_glVertexStream1svATI( GLenum stream, GLshort* coords ) {
6174 TRACE("(%d, %p)\n", stream, coords );
6176 func_glVertexStream1svATI( stream, coords );
6180 void WINAPI wine_glVertexStream2dATI( GLenum stream, GLdouble x, GLdouble y ) {
6181 TRACE("(%d, %f, %f)\n", stream, x, y );
6183 func_glVertexStream2dATI( stream, x, y );
6187 void WINAPI wine_glVertexStream2dvATI( GLenum stream, GLdouble* coords ) {
6188 TRACE("(%d, %p)\n", stream, coords );
6190 func_glVertexStream2dvATI( stream, coords );
6194 void WINAPI wine_glVertexStream2fATI( GLenum stream, GLfloat x, GLfloat y ) {
6195 TRACE("(%d, %f, %f)\n", stream, x, y );
6197 func_glVertexStream2fATI( stream, x, y );
6201 void WINAPI wine_glVertexStream2fvATI( GLenum stream, GLfloat* coords ) {
6202 TRACE("(%d, %p)\n", stream, coords );
6204 func_glVertexStream2fvATI( stream, coords );
6208 void WINAPI wine_glVertexStream2iATI( GLenum stream, GLint x, GLint y ) {
6209 TRACE("(%d, %d, %d)\n", stream, x, y );
6211 func_glVertexStream2iATI( stream, x, y );
6215 void WINAPI wine_glVertexStream2ivATI( GLenum stream, GLint* coords ) {
6216 TRACE("(%d, %p)\n", stream, coords );
6218 func_glVertexStream2ivATI( stream, coords );
6222 void WINAPI wine_glVertexStream2sATI( GLenum stream, GLshort x, GLshort y ) {
6223 TRACE("(%d, %d, %d)\n", stream, x, y );
6225 func_glVertexStream2sATI( stream, x, y );
6229 void WINAPI wine_glVertexStream2svATI( GLenum stream, GLshort* coords ) {
6230 TRACE("(%d, %p)\n", stream, coords );
6232 func_glVertexStream2svATI( stream, coords );
6236 void WINAPI wine_glVertexStream3dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z ) {
6237 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
6239 func_glVertexStream3dATI( stream, x, y, z );
6243 void WINAPI wine_glVertexStream3dvATI( GLenum stream, GLdouble* coords ) {
6244 TRACE("(%d, %p)\n", stream, coords );
6246 func_glVertexStream3dvATI( stream, coords );
6250 void WINAPI wine_glVertexStream3fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z ) {
6251 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
6253 func_glVertexStream3fATI( stream, x, y, z );
6257 void WINAPI wine_glVertexStream3fvATI( GLenum stream, GLfloat* coords ) {
6258 TRACE("(%d, %p)\n", stream, coords );
6260 func_glVertexStream3fvATI( stream, coords );
6264 void WINAPI wine_glVertexStream3iATI( GLenum stream, GLint x, GLint y, GLint z ) {
6265 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
6267 func_glVertexStream3iATI( stream, x, y, z );
6271 void WINAPI wine_glVertexStream3ivATI( GLenum stream, GLint* coords ) {
6272 TRACE("(%d, %p)\n", stream, coords );
6274 func_glVertexStream3ivATI( stream, coords );
6278 void WINAPI wine_glVertexStream3sATI( GLenum stream, GLshort x, GLshort y, GLshort z ) {
6279 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
6281 func_glVertexStream3sATI( stream, x, y, z );
6285 void WINAPI wine_glVertexStream3svATI( GLenum stream, GLshort* coords ) {
6286 TRACE("(%d, %p)\n", stream, coords );
6288 func_glVertexStream3svATI( stream, coords );
6292 void WINAPI wine_glVertexStream4dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6293 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
6295 func_glVertexStream4dATI( stream, x, y, z, w );
6299 void WINAPI wine_glVertexStream4dvATI( GLenum stream, GLdouble* coords ) {
6300 TRACE("(%d, %p)\n", stream, coords );
6302 func_glVertexStream4dvATI( stream, coords );
6306 void WINAPI wine_glVertexStream4fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6307 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
6309 func_glVertexStream4fATI( stream, x, y, z, w );
6313 void WINAPI wine_glVertexStream4fvATI( GLenum stream, GLfloat* coords ) {
6314 TRACE("(%d, %p)\n", stream, coords );
6316 func_glVertexStream4fvATI( stream, coords );
6320 void WINAPI wine_glVertexStream4iATI( GLenum stream, GLint x, GLint y, GLint z, GLint w ) {
6321 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
6323 func_glVertexStream4iATI( stream, x, y, z, w );
6327 void WINAPI wine_glVertexStream4ivATI( GLenum stream, GLint* coords ) {
6328 TRACE("(%d, %p)\n", stream, coords );
6330 func_glVertexStream4ivATI( stream, coords );
6334 void WINAPI wine_glVertexStream4sATI( GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w ) {
6335 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
6337 func_glVertexStream4sATI( stream, x, y, z, w );
6341 void WINAPI wine_glVertexStream4svATI( GLenum stream, GLshort* coords ) {
6342 TRACE("(%d, %p)\n", stream, coords );
6344 func_glVertexStream4svATI( stream, coords );
6348 void WINAPI wine_glVertexWeightPointerEXT( GLsizei size, GLenum type, GLsizei stride, GLvoid* pointer ) {
6349 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
6351 func_glVertexWeightPointerEXT( size, type, stride, pointer );
6355 void WINAPI wine_glVertexWeightfEXT( GLfloat weight ) {
6356 TRACE("(%f)\n", weight );
6358 func_glVertexWeightfEXT( weight );
6362 void WINAPI wine_glVertexWeightfvEXT( GLfloat* weight ) {
6363 TRACE("(%p)\n", weight );
6365 func_glVertexWeightfvEXT( weight );
6369 void WINAPI wine_glWeightPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
6370 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
6372 func_glWeightPointerARB( size, type, stride, pointer );
6376 void WINAPI wine_glWeightbvARB( GLint size, GLbyte* weights ) {
6377 TRACE("(%d, %p)\n", size, weights );
6379 func_glWeightbvARB( size, weights );
6383 void WINAPI wine_glWeightdvARB( GLint size, GLdouble* weights ) {
6384 TRACE("(%d, %p)\n", size, weights );
6386 func_glWeightdvARB( size, weights );
6390 void WINAPI wine_glWeightfvARB( GLint size, GLfloat* weights ) {
6391 TRACE("(%d, %p)\n", size, weights );
6393 func_glWeightfvARB( size, weights );
6397 void WINAPI wine_glWeightivARB( GLint size, GLint* weights ) {
6398 TRACE("(%d, %p)\n", size, weights );
6400 func_glWeightivARB( size, weights );
6404 void WINAPI wine_glWeightsvARB( GLint size, GLshort* weights ) {
6405 TRACE("(%d, %p)\n", size, weights );
6407 func_glWeightsvARB( size, weights );
6411 void WINAPI wine_glWeightubvARB( GLint size, GLubyte* weights ) {
6412 TRACE("(%d, %p)\n", size, weights );
6414 func_glWeightubvARB( size, weights );
6418 void WINAPI wine_glWeightuivARB( GLint size, GLuint* weights ) {
6419 TRACE("(%d, %p)\n", size, weights );
6421 func_glWeightuivARB( size, weights );
6425 void WINAPI wine_glWeightusvARB( GLint size, GLushort* weights ) {
6426 TRACE("(%d, %p)\n", size, weights );
6428 func_glWeightusvARB( size, weights );
6432 void WINAPI wine_glWindowPos2dARB( GLdouble x, GLdouble y ) {
6433 TRACE("(%f, %f)\n", x, y );
6435 func_glWindowPos2dARB( x, y );
6439 void WINAPI wine_glWindowPos2dMESA( GLdouble x, GLdouble y ) {
6440 TRACE("(%f, %f)\n", x, y );
6442 func_glWindowPos2dMESA( x, y );
6446 void WINAPI wine_glWindowPos2dvARB( GLdouble* v ) {
6447 TRACE("(%p)\n", v );
6449 func_glWindowPos2dvARB( v );
6453 void WINAPI wine_glWindowPos2dvMESA( GLdouble* v ) {
6454 TRACE("(%p)\n", v );
6456 func_glWindowPos2dvMESA( v );
6460 void WINAPI wine_glWindowPos2fARB( GLfloat x, GLfloat y ) {
6461 TRACE("(%f, %f)\n", x, y );
6463 func_glWindowPos2fARB( x, y );
6467 void WINAPI wine_glWindowPos2fMESA( GLfloat x, GLfloat y ) {
6468 TRACE("(%f, %f)\n", x, y );
6470 func_glWindowPos2fMESA( x, y );
6474 void WINAPI wine_glWindowPos2fvARB( GLfloat* v ) {
6475 TRACE("(%p)\n", v );
6477 func_glWindowPos2fvARB( v );
6481 void WINAPI wine_glWindowPos2fvMESA( GLfloat* v ) {
6482 TRACE("(%p)\n", v );
6484 func_glWindowPos2fvMESA( v );
6488 void WINAPI wine_glWindowPos2iARB( GLint x, GLint y ) {
6489 TRACE("(%d, %d)\n", x, y );
6491 func_glWindowPos2iARB( x, y );
6495 void WINAPI wine_glWindowPos2iMESA( GLint x, GLint y ) {
6496 TRACE("(%d, %d)\n", x, y );
6498 func_glWindowPos2iMESA( x, y );
6502 void WINAPI wine_glWindowPos2ivARB( GLint* v ) {
6503 TRACE("(%p)\n", v );
6505 func_glWindowPos2ivARB( v );
6509 void WINAPI wine_glWindowPos2ivMESA( GLint* v ) {
6510 TRACE("(%p)\n", v );
6512 func_glWindowPos2ivMESA( v );
6516 void WINAPI wine_glWindowPos2sARB( GLshort x, GLshort y ) {
6517 TRACE("(%d, %d)\n", x, y );
6519 func_glWindowPos2sARB( x, y );
6523 void WINAPI wine_glWindowPos2sMESA( GLshort x, GLshort y ) {
6524 TRACE("(%d, %d)\n", x, y );
6526 func_glWindowPos2sMESA( x, y );
6530 void WINAPI wine_glWindowPos2svARB( GLshort* v ) {
6531 TRACE("(%p)\n", v );
6533 func_glWindowPos2svARB( v );
6537 void WINAPI wine_glWindowPos2svMESA( GLshort* v ) {
6538 TRACE("(%p)\n", v );
6540 func_glWindowPos2svMESA( v );
6544 void WINAPI wine_glWindowPos3dARB( GLdouble x, GLdouble y, GLdouble z ) {
6545 TRACE("(%f, %f, %f)\n", x, y, z );
6547 func_glWindowPos3dARB( x, y, z );
6551 void WINAPI wine_glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ) {
6552 TRACE("(%f, %f, %f)\n", x, y, z );
6554 func_glWindowPos3dMESA( x, y, z );
6558 void WINAPI wine_glWindowPos3dvARB( GLdouble* v ) {
6559 TRACE("(%p)\n", v );
6561 func_glWindowPos3dvARB( v );
6565 void WINAPI wine_glWindowPos3dvMESA( GLdouble* v ) {
6566 TRACE("(%p)\n", v );
6568 func_glWindowPos3dvMESA( v );
6572 void WINAPI wine_glWindowPos3fARB( GLfloat x, GLfloat y, GLfloat z ) {
6573 TRACE("(%f, %f, %f)\n", x, y, z );
6575 func_glWindowPos3fARB( x, y, z );
6579 void WINAPI wine_glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ) {
6580 TRACE("(%f, %f, %f)\n", x, y, z );
6582 func_glWindowPos3fMESA( x, y, z );
6586 void WINAPI wine_glWindowPos3fvARB( GLfloat* v ) {
6587 TRACE("(%p)\n", v );
6589 func_glWindowPos3fvARB( v );
6593 void WINAPI wine_glWindowPos3fvMESA( GLfloat* v ) {
6594 TRACE("(%p)\n", v );
6596 func_glWindowPos3fvMESA( v );
6600 void WINAPI wine_glWindowPos3iARB( GLint x, GLint y, GLint z ) {
6601 TRACE("(%d, %d, %d)\n", x, y, z );
6603 func_glWindowPos3iARB( x, y, z );
6607 void WINAPI wine_glWindowPos3iMESA( GLint x, GLint y, GLint z ) {
6608 TRACE("(%d, %d, %d)\n", x, y, z );
6610 func_glWindowPos3iMESA( x, y, z );
6614 void WINAPI wine_glWindowPos3ivARB( GLint* v ) {
6615 TRACE("(%p)\n", v );
6617 func_glWindowPos3ivARB( v );
6621 void WINAPI wine_glWindowPos3ivMESA( GLint* v ) {
6622 TRACE("(%p)\n", v );
6624 func_glWindowPos3ivMESA( v );
6628 void WINAPI wine_glWindowPos3sARB( GLshort x, GLshort y, GLshort z ) {
6629 TRACE("(%d, %d, %d)\n", x, y, z );
6631 func_glWindowPos3sARB( x, y, z );
6635 void WINAPI wine_glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ) {
6636 TRACE("(%d, %d, %d)\n", x, y, z );
6638 func_glWindowPos3sMESA( x, y, z );
6642 void WINAPI wine_glWindowPos3svARB( GLshort* v ) {
6643 TRACE("(%p)\n", v );
6645 func_glWindowPos3svARB( v );
6649 void WINAPI wine_glWindowPos3svMESA( GLshort* v ) {
6650 TRACE("(%p)\n", v );
6652 func_glWindowPos3svMESA( v );
6656 void WINAPI wine_glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6657 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
6659 func_glWindowPos4dMESA( x, y, z, w );
6663 void WINAPI wine_glWindowPos4dvMESA( GLdouble* v ) {
6664 TRACE("(%p)\n", v );
6666 func_glWindowPos4dvMESA( v );
6670 void WINAPI wine_glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6671 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
6673 func_glWindowPos4fMESA( x, y, z, w );
6677 void WINAPI wine_glWindowPos4fvMESA( GLfloat* v ) {
6678 TRACE("(%p)\n", v );
6680 func_glWindowPos4fvMESA( v );
6684 void WINAPI wine_glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ) {
6685 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
6687 func_glWindowPos4iMESA( x, y, z, w );
6691 void WINAPI wine_glWindowPos4ivMESA( GLint* v ) {
6692 TRACE("(%p)\n", v );
6694 func_glWindowPos4ivMESA( v );
6698 void WINAPI wine_glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ) {
6699 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
6701 func_glWindowPos4sMESA( x, y, z, w );
6705 void WINAPI wine_glWindowPos4svMESA( GLshort* v ) {
6706 TRACE("(%p)\n", v );
6708 func_glWindowPos4svMESA( v );
6712 void WINAPI wine_glWriteMaskEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
6713 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
6715 func_glWriteMaskEXT( res, in, outX, outY, outZ, outW );
6719 void * WINAPI wine_wglAllocateMemoryNV( GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority ) {
6721 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
6723 ret_value = func_wglAllocateMemoryNV( size, readfreq, writefreq, priority );
6728 void WINAPI wine_wglFreeMemoryNV( GLvoid * pointer ) {
6729 TRACE("(%p)\n", pointer );
6731 func_wglFreeMemoryNV( pointer );