2 * Copyright (C) 2008 Tony Wasserka
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/port.h"
23 #include "wine/debug.h"
24 #include "wine/unicode.h"
25 #include "d3dx9_36_private.h"
27 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
29 typedef struct ID3DXFontImpl
31 ID3DXFont ID3DXFont_iface;
34 IDirect3DDevice9 *device;
41 static inline ID3DXFontImpl *impl_from_ID3DXFont(ID3DXFont *iface)
43 return CONTAINING_RECORD(iface, ID3DXFontImpl, ID3DXFont_iface);
46 static HRESULT WINAPI ID3DXFontImpl_QueryInterface(ID3DXFont *iface, REFIID riid, void **out)
48 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
50 if (IsEqualGUID(riid, &IID_ID3DXFont)
51 || IsEqualGUID(riid, &IID_IUnknown))
53 IUnknown_AddRef(iface);
58 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
64 static ULONG WINAPI ID3DXFontImpl_AddRef(ID3DXFont *iface)
66 ID3DXFontImpl *This=impl_from_ID3DXFont(iface);
67 ULONG ref=InterlockedIncrement(&This->ref);
68 TRACE("(%p)->(): AddRef from %d\n", This, ref-1);
72 static ULONG WINAPI ID3DXFontImpl_Release(ID3DXFont *iface)
74 ID3DXFontImpl *This=impl_from_ID3DXFont(iface);
75 ULONG ref=InterlockedDecrement(&This->ref);
77 TRACE("(%p)->(): ReleaseRef to %d\n", This, ref);
80 DeleteObject(This->hfont);
82 IDirect3DDevice9_Release(This->device);
83 HeapFree(GetProcessHeap(), 0, This);
88 static HRESULT WINAPI ID3DXFontImpl_GetDevice(ID3DXFont *iface, LPDIRECT3DDEVICE9 *device)
90 ID3DXFontImpl *This=impl_from_ID3DXFont(iface);
92 TRACE("(%p)->(%p)\n", This, device);
94 if( !device ) return D3DERR_INVALIDCALL;
95 *device = This->device;
96 IDirect3DDevice9_AddRef(This->device);
101 static HRESULT WINAPI ID3DXFontImpl_GetDescA(ID3DXFont *iface, D3DXFONT_DESCA *desc)
103 ID3DXFontImpl *This=impl_from_ID3DXFont(iface);
105 TRACE("(%p)->(%p)\n", This, desc);
107 if( !desc ) return D3DERR_INVALIDCALL;
108 memcpy(desc, &This->desc, FIELD_OFFSET(D3DXFONT_DESCA, FaceName));
109 WideCharToMultiByte(CP_ACP, 0, This->desc.FaceName, -1, desc->FaceName, sizeof(desc->FaceName) / sizeof(CHAR), NULL, NULL);
114 static HRESULT WINAPI ID3DXFontImpl_GetDescW(ID3DXFont *iface, D3DXFONT_DESCW *desc)
116 ID3DXFontImpl *This=impl_from_ID3DXFont(iface);
118 TRACE("(%p)->(%p)\n", This, desc);
120 if( !desc ) return D3DERR_INVALIDCALL;
126 static BOOL WINAPI ID3DXFontImpl_GetTextMetricsA(ID3DXFont *iface, TEXTMETRICA *metrics)
128 ID3DXFontImpl *This=impl_from_ID3DXFont(iface);
129 TRACE("(%p)->(%p)\n", This, metrics);
130 return GetTextMetricsA(This->hdc, metrics);
133 static BOOL WINAPI ID3DXFontImpl_GetTextMetricsW(ID3DXFont *iface, TEXTMETRICW *metrics)
135 ID3DXFontImpl *This=impl_from_ID3DXFont(iface);
136 TRACE("(%p)->(%p)\n", This, metrics);
137 return GetTextMetricsW(This->hdc, metrics);
140 static HDC WINAPI ID3DXFontImpl_GetDC(ID3DXFont *iface)
142 ID3DXFontImpl *This=impl_from_ID3DXFont(iface);
143 TRACE("(%p)->()\n", This);
147 static HRESULT WINAPI ID3DXFontImpl_GetGlyphData(ID3DXFont *iface, UINT glyph,
148 LPDIRECT3DTEXTURE9 *texture, RECT *blackbox, POINT *cellinc)
150 ID3DXFontImpl *This=impl_from_ID3DXFont(iface);
151 FIXME("(%p)->(%u, %p, %p, %p): stub\n", This, glyph, texture, blackbox, cellinc);
155 static HRESULT WINAPI ID3DXFontImpl_PreloadCharacters(ID3DXFont *iface, UINT first, UINT last)
157 ID3DXFontImpl *This=impl_from_ID3DXFont(iface);
158 FIXME("(%p)->(%u, %u): stub\n", This, first, last);
162 static HRESULT WINAPI ID3DXFontImpl_PreloadGlyphs(ID3DXFont *iface, UINT first, UINT last)
164 ID3DXFontImpl *This=impl_from_ID3DXFont(iface);
165 FIXME("(%p)->(%u, %u): stub\n", This, first, last);
169 static HRESULT WINAPI ID3DXFontImpl_PreloadTextA(ID3DXFont *iface, LPCSTR string, INT count)
171 ID3DXFontImpl *This=impl_from_ID3DXFont(iface);
172 FIXME("(%p)->(%s, %d): stub\n", This, string, count);
176 static HRESULT WINAPI ID3DXFontImpl_PreloadTextW(ID3DXFont *iface, LPCWSTR string, INT count)
178 ID3DXFontImpl *This=impl_from_ID3DXFont(iface);
179 FIXME("(%p)->(%s, %d): stub\n", This, debugstr_w(string), count);
183 static INT WINAPI ID3DXFontImpl_DrawTextA(ID3DXFont *iface, LPD3DXSPRITE sprite, LPCSTR string,
184 INT count, LPRECT rect, DWORD format, D3DCOLOR color)
186 ID3DXFontImpl *This=impl_from_ID3DXFont(iface);
187 FIXME("(%p)->(%p, %s, %d, %p, %d, %#x): stub\n", This, sprite, string, count, rect, format, color);
191 static INT WINAPI ID3DXFontImpl_DrawTextW(ID3DXFont *iface, LPD3DXSPRITE sprite, LPCWSTR string,
192 INT count, LPRECT rect, DWORD format, D3DCOLOR color)
194 ID3DXFontImpl *This=impl_from_ID3DXFont(iface);
195 FIXME("(%p)->(%p, %s, %d, %p, %d, %#x): stub\n", This, sprite, debugstr_w(string), count, rect, format, color);
199 static HRESULT WINAPI ID3DXFontImpl_OnLostDevice(ID3DXFont *iface)
201 ID3DXFontImpl *This=impl_from_ID3DXFont(iface);
202 FIXME("(%p)->(): stub\n", This);
206 static HRESULT WINAPI ID3DXFontImpl_OnResetDevice(ID3DXFont *iface)
208 ID3DXFontImpl *This=impl_from_ID3DXFont(iface);
209 FIXME("(%p)->(): stub\n", This);
213 static const ID3DXFontVtbl D3DXFont_Vtbl =
215 /*** IUnknown methods ***/
216 ID3DXFontImpl_QueryInterface,
217 ID3DXFontImpl_AddRef,
218 ID3DXFontImpl_Release,
219 /*** ID3DXFont methods ***/
220 ID3DXFontImpl_GetDevice,
221 ID3DXFontImpl_GetDescA,
222 ID3DXFontImpl_GetDescW,
223 ID3DXFontImpl_GetTextMetricsA,
224 ID3DXFontImpl_GetTextMetricsW,
226 ID3DXFontImpl_GetGlyphData,
227 ID3DXFontImpl_PreloadCharacters,
228 ID3DXFontImpl_PreloadGlyphs,
229 ID3DXFontImpl_PreloadTextA,
230 ID3DXFontImpl_PreloadTextW,
231 ID3DXFontImpl_DrawTextA,
232 ID3DXFontImpl_DrawTextW,
233 ID3DXFontImpl_OnLostDevice,
234 ID3DXFontImpl_OnResetDevice
237 HRESULT WINAPI D3DXCreateFontA(LPDIRECT3DDEVICE9 device, INT height, UINT width, UINT weight, UINT miplevels, BOOL italic, DWORD charset,
238 DWORD precision, DWORD quality, DWORD pitchandfamily, LPCSTR facename, LPD3DXFONT *font)
242 if( !device || !font ) return D3DERR_INVALIDCALL;
247 desc.MipLevels=miplevels;
249 desc.CharSet=charset;
250 desc.OutputPrecision=precision;
251 desc.Quality=quality;
252 desc.PitchAndFamily=pitchandfamily;
253 if(facename != NULL) lstrcpyA(desc.FaceName, facename);
254 else desc.FaceName[0] = '\0';
256 return D3DXCreateFontIndirectA(device, &desc, font);
259 HRESULT WINAPI D3DXCreateFontW(LPDIRECT3DDEVICE9 device, INT height, UINT width, UINT weight, UINT miplevels, BOOL italic, DWORD charset,
260 DWORD precision, DWORD quality, DWORD pitchandfamily, LPCWSTR facename, LPD3DXFONT *font)
264 if( !device || !font ) return D3DERR_INVALIDCALL;
269 desc.MipLevels=miplevels;
271 desc.CharSet=charset;
272 desc.OutputPrecision=precision;
273 desc.Quality=quality;
274 desc.PitchAndFamily=pitchandfamily;
275 if(facename != NULL) strcpyW(desc.FaceName, facename);
276 else desc.FaceName[0] = '\0';
278 return D3DXCreateFontIndirectW(device, &desc, font);
281 /***********************************************************************
282 * D3DXCreateFontIndirectA (D3DX9_36.@)
284 HRESULT WINAPI D3DXCreateFontIndirectA(LPDIRECT3DDEVICE9 device, CONST D3DXFONT_DESCA *desc, LPD3DXFONT *font)
286 D3DXFONT_DESCW widedesc;
288 if( !device || !desc || !font ) return D3DERR_INVALIDCALL;
290 /* Copy everything but the last structure member. This requires the
291 two D3DXFONT_DESC structures to be equal until the FaceName member */
292 memcpy(&widedesc, desc, FIELD_OFFSET(D3DXFONT_DESCA, FaceName));
293 MultiByteToWideChar(CP_ACP, 0, desc->FaceName, -1,
294 widedesc.FaceName, sizeof(widedesc.FaceName)/sizeof(WCHAR));
295 return D3DXCreateFontIndirectW(device, &widedesc, font);
298 /***********************************************************************
299 * D3DXCreateFontIndirectW (D3DX9_36.@)
301 HRESULT WINAPI D3DXCreateFontIndirectW(LPDIRECT3DDEVICE9 device, CONST D3DXFONT_DESCW *desc, LPD3DXFONT *font)
303 D3DDEVICE_CREATION_PARAMETERS cpars;
305 ID3DXFontImpl *object;
309 FIXME("(%p, %p, %p): stub\n", device, desc, font);
311 if( !device || !desc || !font ) return D3DERR_INVALIDCALL;
313 /* the device MUST support D3DFMT_A8R8G8B8 */
314 IDirect3DDevice9_GetDirect3D(device, &d3d);
315 IDirect3DDevice9_GetCreationParameters(device, &cpars);
316 IDirect3DDevice9_GetDisplayMode(device, 0, &mode);
317 hr = IDirect3D9_CheckDeviceFormat(d3d, cpars.AdapterOrdinal, cpars.DeviceType, mode.Format, 0, D3DRTYPE_TEXTURE, D3DFMT_A8R8G8B8);
319 IDirect3D9_Release(d3d);
320 return D3DXERR_INVALIDDATA;
322 IDirect3D9_Release(d3d);
324 object=HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(ID3DXFontImpl));
327 return E_OUTOFMEMORY;
329 object->ID3DXFont_iface.lpVtbl = &D3DXFont_Vtbl;
331 object->device=device;
334 object->hdc = CreateCompatibleDC(NULL);
336 HeapFree(GetProcessHeap(), 0, object);
337 return D3DXERR_INVALIDDATA;
340 object->hfont = CreateFontW(desc->Height, desc->Width, 0, 0, desc->Weight, desc->Italic, FALSE, FALSE, desc->CharSet,
341 desc->OutputPrecision, CLIP_DEFAULT_PRECIS, desc->Quality, desc->PitchAndFamily, desc->FaceName);
342 if( !object->hfont ) {
343 DeleteDC(object->hdc);
344 HeapFree(GetProcessHeap(), 0, object);
345 return D3DXERR_INVALIDDATA;
347 SelectObject(object->hdc, object->hfont);
349 IDirect3DDevice9_AddRef(device);
350 *font=&object->ID3DXFont_iface;