d3dx9: Implement D3DXSHEvalSphericalLight.
[wine] / include / oleacc.idl
1 /*
2  * Copyright (C) 2005 Dmitry Timoshkov
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18
19 import "oaidl.idl";
20
21 cpp_quote("#define NAVDIR_UP         1")
22 cpp_quote("#define NAVDIR_DOWN       2")
23 cpp_quote("#define NAVDIR_LEFT       3")
24 cpp_quote("#define NAVDIR_RIGHT      4")
25 cpp_quote("#define NAVDIR_NEXT       5")
26 cpp_quote("#define NAVDIR_PREVIOUS   6")
27 cpp_quote("#define NAVDIR_FIRSTCHILD 7")
28 cpp_quote("#define NAVDIR_LASTCHILD  8")
29
30 cpp_quote("#define ROLE_SYSTEM_TITLEBAR     1")
31 cpp_quote("#define ROLE_SYSTEM_MENUBAR      2")
32 cpp_quote("#define ROLE_SYSTEM_SCROLLBAR    3")
33 cpp_quote("#define ROLE_SYSTEM_GRIP         4")
34 cpp_quote("#define ROLE_SYSTEM_SOUND        5")
35 cpp_quote("#define ROLE_SYSTEM_CURSOR       6")
36 cpp_quote("#define ROLE_SYSTEM_CARET        7")
37 cpp_quote("#define ROLE_SYSTEM_ALERT        8")
38 cpp_quote("#define ROLE_SYSTEM_WINDOW       9")
39 cpp_quote("#define ROLE_SYSTEM_CLIENT       10")
40 cpp_quote("#define ROLE_SYSTEM_MENUPOPUP    11")
41 cpp_quote("#define ROLE_SYSTEM_MENUITEM     12")
42 cpp_quote("#define ROLE_SYSTEM_TOOLTIP      13")
43 cpp_quote("#define ROLE_SYSTEM_APPLICATION  14")
44 cpp_quote("#define ROLE_SYSTEM_DOCUMENT     15")
45 cpp_quote("#define ROLE_SYSTEM_PANE         16")
46 cpp_quote("#define ROLE_SYSTEM_CHART        17")
47 cpp_quote("#define ROLE_SYSTEM_DIALOG       18")
48 cpp_quote("#define ROLE_SYSTEM_BORDER       19")
49 cpp_quote("#define ROLE_SYSTEM_GROUPING     20")
50 cpp_quote("#define ROLE_SYSTEM_SEPARATOR    21")
51 cpp_quote("#define ROLE_SYSTEM_TOOLBAR      22")
52 cpp_quote("#define ROLE_SYSTEM_STATUSBAR    23")
53 cpp_quote("#define ROLE_SYSTEM_TABLE        24")
54 cpp_quote("#define ROLE_SYSTEM_COLUMNHEADER 25")
55 cpp_quote("#define ROLE_SYSTEM_ROWHEADER    26")
56 cpp_quote("#define ROLE_SYSTEM_COLUMN       27")
57 cpp_quote("#define ROLE_SYSTEM_ROW          28")
58 cpp_quote("#define ROLE_SYSTEM_CELL         29")
59 cpp_quote("#define ROLE_SYSTEM_LINK         30")
60 cpp_quote("#define ROLE_SYSTEM_HELPBALLOON  31")
61 cpp_quote("#define ROLE_SYSTEM_CHARACTER    32")
62 cpp_quote("#define ROLE_SYSTEM_LIST         33")
63 cpp_quote("#define ROLE_SYSTEM_LISTITEM     34")
64 cpp_quote("#define ROLE_SYSTEM_OUTLINE      35")
65 cpp_quote("#define ROLE_SYSTEM_OUTLINEITEM  36")
66 cpp_quote("#define ROLE_SYSTEM_PAGETAB      37")
67 cpp_quote("#define ROLE_SYSTEM_PROPERTYPAGE 38")
68 cpp_quote("#define ROLE_SYSTEM_INDICATOR    39")
69 cpp_quote("#define ROLE_SYSTEM_GRAPHIC      40")
70 cpp_quote("#define ROLE_SYSTEM_STATICTEXT   41")
71 cpp_quote("#define ROLE_SYSTEM_TEXT         42")
72 cpp_quote("#define ROLE_SYSTEM_PUSHBUTTON   43")
73 cpp_quote("#define ROLE_SYSTEM_CHECKBUTTON  44")
74 cpp_quote("#define ROLE_SYSTEM_RADIOBUTTON  45")
75 cpp_quote("#define ROLE_SYSTEM_COMBOBOX     46")
76 cpp_quote("#define ROLE_SYSTEM_DROPLIST     47")
77 cpp_quote("#define ROLE_SYSTEM_PROGRESSBAR  48")
78 cpp_quote("#define ROLE_SYSTEM_DIAL         49")
79 cpp_quote("#define ROLE_SYSTEM_HOTKEYFIELD  50")
80 cpp_quote("#define ROLE_SYSTEM_SLIDER       51")
81 cpp_quote("#define ROLE_SYSTEM_SPINBUTTON   52")
82 cpp_quote("#define ROLE_SYSTEM_DIAGRAM      53")
83 cpp_quote("#define ROLE_SYSTEM_ANIMATION    54")
84 cpp_quote("#define ROLE_SYSTEM_EQUATION     55")
85 cpp_quote("#define ROLE_SYSTEM_BUTTONDROPDOWN 56")
86 cpp_quote("#define ROLE_SYSTEM_BUTTONMENU   57")
87 cpp_quote("#define ROLE_SYSTEM_BUTTONDROPDOWNGRID 58")
88 cpp_quote("#define ROLE_SYSTEM_WHITESPACE   59")
89 cpp_quote("#define ROLE_SYSTEM_PAGETABLIST  60")
90 cpp_quote("#define ROLE_SYSTEM_CLOCK        61")
91 cpp_quote("#define ROLE_SYSTEM_SPLITBUTTON  62")
92 cpp_quote("#define ROLE_SYSTEM_IPADDRESS    63")
93 cpp_quote("#define ROLE_SYSTEM_OUTLINEBUTTON 64")
94
95 cpp_quote("#define SELFLAG_NONE            0x00")
96 cpp_quote("#define SELFLAG_TAKEFOCUS       0x01")
97 cpp_quote("#define SELFLAG_TAKESELECTION   0x02")
98 cpp_quote("#define SELFLAG_EXTENDSELECTION 0x04")
99 cpp_quote("#define SELFLAG_ADDSELECTION    0x08")
100 cpp_quote("#define SELFLAG_REMOVESELECTION 0x10")
101 cpp_quote("#define SELFLAG_VALID           0x1f")
102
103 [
104   local,
105   object,
106   uuid(618736e0-3c3d-11cf-810c-00aa00389b71),
107   pointer_default(unique)
108 ]
109 interface IAccessible : IDispatch
110 {
111     typedef [unique] IAccessible  *LPACCESSIBLE;
112     const long DISPID_ACC_PARENT     = -5000;
113     const long DISPID_ACC_CHILDCOUNT = -5001;
114     const long DISPID_ACC_CHILD      = -5002;
115     const long DISPID_ACC_NAME       = -5003;
116     const long DISPID_ACC_VALUE      = -5004;
117     const long DISPID_ACC_DESCRIPTION= -5005;
118     const long DISPID_ACC_ROLE       = -5006;
119     const long DISPID_ACC_STATE      = -5007;
120     const long DISPID_ACC_HELP       = -5008;
121     const long DISPID_ACC_HELPTOPIC  = -5009;
122     const long DISPID_ACC_KEYBOARDSHORTCUT = -5010;
123     const long DISPID_ACC_FOCUS      = -5011;
124     const long DISPID_ACC_SELECTION  = -5012;
125     const long DISPID_ACC_DEFAULTACTION = -5013;
126     const long DISPID_ACC_SELECT     = -5014;
127     const long DISPID_ACC_LOCATION   = -5015;
128     const long DISPID_ACC_NAVIGATE   = -5016;
129     const long DISPID_ACC_HITTEST    = -5017;
130     const long DISPID_ACC_DODEFAULTACTION = -5018;
131
132     [hidden, propget, id(DISPID_ACC_PARENT)] HRESULT accParent([out, retval]IDispatch** ppdispParent);
133     [hidden, propget, id(DISPID_ACC_CHILDCOUNT)] HRESULT accChildCount([out, retval] long* pcountChildren);
134     [hidden, propget, id(DISPID_ACC_CHILD)] HRESULT accChild([in] VARIANT varChildID, [out, retval]IDispatch **ppdispChild);
135     [hidden, propget, id(DISPID_ACC_NAME)] HRESULT accName([in]VARIANT varID, [out, retval] BSTR* pszName);
136     [hidden, propget, id(DISPID_ACC_VALUE)] HRESULT accValue([in]VARIANT varID, [out, retval] BSTR* pszValue);
137     [hidden, propget, id(DISPID_ACC_DESCRIPTION)] HRESULT accDescription([in]VARIANT varID, [out, retval] BSTR* pszDescription);
138     [hidden, propget, id(DISPID_ACC_ROLE)] HRESULT accRole([in]VARIANT varID, [out, retval]VARIANT* pvarRole);
139     [hidden, propget, id(DISPID_ACC_STATE)] HRESULT accState([in]VARIANT varID, [out, retval]VARIANT* pvarState);
140     [hidden, propget, id(DISPID_ACC_HELP)] HRESULT accHelp([in]VARIANT varID, [out, retval]BSTR* pszHelp);
141     [hidden, propget, id(DISPID_ACC_HELPTOPIC)] HRESULT accHelpTopic([out]BSTR* pszHelpFile, [in]VARIANT varID, [out, retval] long* pidTopic);
142     [hidden, propget, id(DISPID_ACC_KEYBOARDSHORTCUT)] HRESULT accKeyboardShortcut([in]VARIANT varID, [out, retval] BSTR* pszKeyboardShortcut);
143     [hidden, propget, id(DISPID_ACC_FOCUS)] HRESULT accFocus([out, retval] VARIANT* pvarID);
144     [hidden, propget, id(DISPID_ACC_SELECTION)] HRESULT accSelection([out, retval] VARIANT* pvarID);
145     [hidden, propget, id(DISPID_ACC_DEFAULTACTION)] HRESULT accDefaultAction([in]VARIANT varID, [out, retval] BSTR* pszDefaultAction);
146
147     [hidden, id(DISPID_ACC_SELECT)] HRESULT accSelect([in]long flagsSelect, [in]VARIANT varID);
148     [hidden, id(DISPID_ACC_LOCATION)] HRESULT accLocation([out]long* pxLeft, [out]long* pyTop, [out]long* pcxWidth, [out]long* pcyHeight, [in]VARIANT varID);
149     [hidden, id(DISPID_ACC_NAVIGATE)] HRESULT accNavigate([in]long navDir, [in]VARIANT varStart, [out, retval] VARIANT* pvarEnd);
150     [hidden, id(DISPID_ACC_HITTEST)] HRESULT accHitTest([in]long xLeft, [in]long yTop, [out,retval] VARIANT* pvarID);
151     [hidden, id(DISPID_ACC_DODEFAULTACTION)] HRESULT accDoDefaultAction([in]VARIANT varID);
152
153     [hidden, propput, id(DISPID_ACC_NAME)] HRESULT accName([in]VARIANT varID, [in]BSTR pszName);
154     [hidden, propput, id(DISPID_ACC_VALUE)] HRESULT accValue([in]VARIANT varID, [out, retval]BSTR pszValue);
155 }
156
157 cpp_quote("DEFINE_GUID(LIBID_Accessibility, 0x1ea4dbf0, 0x3c3b, 0x11cf, 0x81, 0x0c, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71);")
158 cpp_quote("DEFINE_GUID(CLSID_AccPropServices, 0xb5f8350b, 0x0548, 0x48b1, 0xa6, 0xee, 0x88, 0xbd, 0x00, 0xb4, 0xa5, 0xe7);")
159 cpp_quote("DEFINE_GUID(IIS_IsOleaccProxy, 0x902697fa, 0x80e4, 0x4560, 0x80, 0x2a, 0xa1, 0x3f, 0x22, 0xa6, 0x47, 0x09);")
160
161 cpp_quote("LRESULT WINAPI LresultFromObject(REFIID,WPARAM,LPUNKNOWN);")
162 cpp_quote("HRESULT WINAPI ObjectFromLresult(LRESULT,REFIID,WPARAM,void **);")
163 cpp_quote("HRESULT WINAPI WindowFromAccessibleObject(IAccessible *,HWND *);")
164 cpp_quote("HRESULT WINAPI AccessibleObjectFromWindow(HWND,DWORD,REFIID,void **);")
165 cpp_quote("HRESULT WINAPI AccessibleObjectFromEvent(HWND,DWORD,DWORD,IAccessible **,VARIANT *);")
166 cpp_quote("HRESULT WINAPI AccessibleObjectFromPoint(POINT,IAccessible **,VARIANT *);")
167 cpp_quote("HRESULT WINAPI AccessibleChildren(IAccessible *,LONG,LONG,VARIANT *,LONG *);")
168
169 cpp_quote("void WINAPI GetOleaccVersionInfo(DWORD *,DWORD *);")
170 cpp_quote("HRESULT WINAPI CreateStdAccessibleObject(HWND,LONG,REFIID,void **);")
171 cpp_quote("HRESULT WINAPI CreateStdAccessibleProxyA(HWND,LPCSTR,LONG,REFIID,void **);")
172 cpp_quote("HRESULT WINAPI CreateStdAccessibleProxyW(HWND,LPCWSTR,LONG,REFIID,void **);")
173 cpp_quote("#define CreateStdAccessibleProxy WINELIB_NAME_AW(CreateStdAccessibleProxy)")
174
175 cpp_quote("UINT WINAPI GetRoleTextA(DWORD,LPSTR,UINT);")
176 cpp_quote("UINT WINAPI GetRoleTextW(DWORD,LPWSTR,UINT);")
177 cpp_quote("#define GetRoleText WINELIB_NAME_AW(GetRoleText)")
178 cpp_quote("UINT WINAPI GetStateTextA(DWORD,LPSTR,UINT);")
179 cpp_quote("UINT WINAPI GetStateTextW(DWORD,LPWSTR,UINT);")
180 cpp_quote("#define GetStateText WINELIB_NAME_AW(GetStateText)")