2 * Win32 kernel functions
4 * Copyright 1995 Martin von Loewis and Cameron Heide
5 * Copyright 1997 Karl Garrison
6 * Copyright 1998 John Richardson
7 * Copyright 1998 Marcus Meissner
11 * - Completely lacks SCREENBUFFER interface.
12 * - No abstraction for something other than xterm.
13 * - Output sometimes is buffered (We switched off buffering by ~ICANON ?)
15 /* Reference applications:
16 * - IDA (interactive disassembler) full version 3.75. Works.
17 * - LYNX/W32. Works mostly, some keys crash it.
27 #include <sys/ioctl.h>
28 #include <sys/types.h>
32 #ifdef HAVE_SYS_ERRNO_H
33 #include <sys/errno.h>
41 #include "wine/winuser16.h"
42 #include "wine/keyboard16.h"
50 #include "debugtools.h"
53 DEFAULT_DEBUG_CHANNEL(console)
55 /* Ascii -> VK, generated by calling VkKeyScanA(i) */
56 static int vkkeyscan_table[256] = {
57 0,0,0,0,0,0,0,0,8,9,0,0,0,13,0,0,0,0,0,19,145,556,0,0,0,0,0,27,0,0,0,
58 0,32,305,478,307,308,309,311,222,313,304,312,443,188,189,190,191,48,
59 49,50,51,52,53,54,55,56,57,442,186,444,187,446,447,306,321,322,323,
60 324,325,326,327,328,329,330,331,332,333,334,335,336,337,338,339,340,
61 341,342,343,344,345,346,219,220,221,310,445,192,65,66,67,68,69,70,71,
62 72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,475,476,477,
63 448,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
64 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
65 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
66 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,400,0,0,0,0,0,0
69 static int mapvkey_0[256]={
70 0,0,0,0,0,0,0,0,14,15,0,0,0,28,0,0,42,29,56,69,58,0,0,0,0,0,0,1,0,0,
71 0,0,57,73,81,79,71,75,72,77,80,0,0,0,55,82,83,0,11,2,3,4,5,6,7,8,9,
72 10,0,0,0,0,0,0,0,30,48,46,32,18,33,34,35,23,36,37,38,50,49,24,25,16,
73 19,31,20,22,47,17,45,21,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,55,78,0,74,
74 0,53,59,60,61,62,63,64,65,66,67,68,87,88,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
75 0,0,0,0,0,0,69,70,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
76 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,13,51,12,52,53,41,0,0,0,0,0,0,0,0,0,
77 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,43,27,40,76,96,0,0,0,0,0,0,0,0,
78 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
81 static int mapvkey_1[256]={
82 0,27,49,50,51,52,53,54,55,56,57,48,189,187,8,9,81,87,69,82,84,89,85,
83 73,79,80,219,221,13,17,65,83,68,70,71,72,74,75,76,186,222,192,16,220,
84 90,88,67,86,66,78,77,188,190,191,16,106,18,32,20,112,113,114,115,116,
85 117,118,119,120,121,144,145,36,38,33,109,37,223,39,107,35,40,34,45,
86 46,0,0,0,122,123,0,0,0,0,0,0,0,224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
87 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
88 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
89 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
90 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
94 /* FIXME: Should be in an internal header file. OK, so which one?
95 Used by CONSOLE_makecomplex. */
96 int wine_openpty(int *master, int *slave, char *name,
97 struct termios *term, struct winsize *winsize);
99 /****************************************************************************
102 static int CONSOLE_GetPid( HANDLE handle )
107 struct get_console_info_request *req = server_alloc_req( sizeof(*req), 0 );
108 req->handle = handle;
109 if (!server_call( REQ_GET_CONSOLE_INFO )) ret = req->pid;
115 /****************************************************************************
116 * XTERM_string_to_IR [internal]
118 * Transfers a string read from XTERM to INPUT_RECORDs and adds them to the
119 * queue. Does translation of vt100 style function keys and xterm-mouse clicks.
122 CONSOLE_string_to_IR( HANDLE hConsoleInput,unsigned char *buf,int len) {
127 for (j=0;j<len;j++) {
128 unsigned char inchar = buf[j];
130 if (inchar!=27) { /* no escape -> 'normal' keyboard event */
131 ir.EventType = 1; /* Key_event */
133 ir.Event.KeyEvent.bKeyDown = 1;
134 ir.Event.KeyEvent.wRepeatCount = 0;
136 ir.Event.KeyEvent.dwControlKeyState = 0;
138 ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
141 ir.Event.KeyEvent.wVirtualKeyCode = vkkeyscan_table[inchar];
142 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0100)
143 ir.Event.KeyEvent.dwControlKeyState|=SHIFT_PRESSED;
144 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0200)
145 ir.Event.KeyEvent.dwControlKeyState|=LEFT_CTRL_PRESSED;
146 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0400)
147 ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
148 ir.Event.KeyEvent.wVirtualScanCode = mapvkey_0[
149 ir.Event.KeyEvent.wVirtualKeyCode & 0x00ff
150 ]; /* VirtualKeyCodes to ScanCode */
151 ir.Event.KeyEvent.uChar.AsciiChar = inchar;
153 if ((inchar==127)||(inchar=='\b')) { /* backspace */
154 ir.Event.KeyEvent.uChar.AsciiChar = '\b'; /* FIXME: hmm */
155 ir.Event.KeyEvent.wVirtualScanCode = 0x0e;
156 ir.Event.KeyEvent.wVirtualKeyCode = VK_BACK;
158 if ((inchar=='\n')||(inchar=='\r')) {
159 ir.Event.KeyEvent.uChar.AsciiChar = '\r';
160 ir.Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
161 ir.Event.KeyEvent.wVirtualScanCode = 0x1c;
162 ir.Event.KeyEvent.dwControlKeyState = 0;
165 /* FIXME: find good values for ^X */
166 ir.Event.KeyEvent.wVirtualKeyCode = 0xdead;
167 ir.Event.KeyEvent.wVirtualScanCode = 0xbeef;
172 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
173 ir.Event.KeyEvent.bKeyDown = 0;
174 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
178 if ((j==len-1) || (buf[j+1]!='[')) {/* add ESCape on its own */
179 ir.EventType = 1; /* Key_event */
180 ir.Event.KeyEvent.bKeyDown = 1;
181 ir.Event.KeyEvent.wRepeatCount = 0;
183 ir.Event.KeyEvent.wVirtualKeyCode = VK_ESCAPE;
184 ir.Event.KeyEvent.wVirtualScanCode = mapvkey_0[
185 ir.Event.KeyEvent.wVirtualKeyCode
187 ir.Event.KeyEvent.dwControlKeyState = 0;
188 ir.Event.KeyEvent.uChar.AsciiChar = 27;
189 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
190 ir.Event.KeyEvent.bKeyDown = 0;
191 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
194 for (k=j;k<len;k++) {
195 if (((buf[k]>='A') && (buf[k]<='Z')) ||
196 ((buf[k]>='a') && (buf[k]<='z')) ||
202 int subid,scancode=0;
204 ir.EventType = 1; /* Key_event */
205 ir.Event.KeyEvent.bKeyDown = 1;
206 ir.Event.KeyEvent.wRepeatCount = 0;
207 ir.Event.KeyEvent.dwControlKeyState = 0;
209 ir.Event.KeyEvent.wVirtualKeyCode = 0xad; /* FIXME */
210 ir.Event.KeyEvent.wVirtualScanCode = 0xad; /* FIXME */
211 ir.Event.KeyEvent.uChar.AsciiChar = 0;
215 sscanf(&buf[j+2],"%d",&subid);
217 case 2:/*INS */scancode = 0xe052;break;
218 case 3:/*DEL */scancode = 0xe053;break;
219 case 6:/*PGDW*/scancode = 0xe051;break;
220 case 5:/*PGUP*/scancode = 0xe049;break;
221 case 11:/*F1 */scancode = 0x003b;break;
222 case 12:/*F2 */scancode = 0x003c;break;
223 case 13:/*F3 */scancode = 0x003d;break;
224 case 14:/*F4 */scancode = 0x003e;break;
225 case 15:/*F5 */scancode = 0x003f;break;
226 case 17:/*F6 */scancode = 0x0040;break;
227 case 18:/*F7 */scancode = 0x0041;break;
228 case 19:/*F8 */scancode = 0x0042;break;
229 case 20:/*F9 */scancode = 0x0043;break;
230 case 21:/*F10 */scancode = 0x0044;break;
231 case 23:/*F11 */scancode = 0x00d9;break;
232 case 24:/*F12 */scancode = 0x00da;break;
233 /* FIXME: Shift-Fx */
235 FIXME("parse ESC[%d~\n",subid);
239 case 'A': /* Cursor Up */scancode = 0xe048;break;
240 case 'B': /* Cursor Down */scancode = 0xe050;break;
241 case 'D': /* Cursor Left */scancode = 0xe04b;break;
242 case 'C': /* Cursor Right */scancode = 0xe04d;break;
243 case 'F': /* End */scancode = 0xe04f;break;
244 case 'H': /* Home */scancode = 0xe047;break;
246 /* Mouse Button Press (ESCM<button+'!'><x+'!'><y+'!'>) or
247 * Release (ESCM#<x+'!'><y+'!'>
250 ir.EventType = MOUSE_EVENT;
251 ir.Event.MouseEvent.dwMousePosition.X = buf[k+2]-'!';
252 ir.Event.MouseEvent.dwMousePosition.Y = buf[k+3]-'!';
254 ir.Event.MouseEvent.dwButtonState = 0;
256 ir.Event.MouseEvent.dwButtonState = 1<<(buf[k+1]-' ');
257 ir.Event.MouseEvent.dwEventFlags = 0; /* FIXME */
258 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk));
267 ir.Event.KeyEvent.wVirtualScanCode = scancode;
268 ir.Event.KeyEvent.wVirtualKeyCode = mapvkey_1[scancode];
269 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
270 ir.Event.KeyEvent.bKeyDown = 0;
271 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
279 /****************************************************************************
280 * CONSOLE_get_input (internal)
282 * Reads (nonblocking) as much input events as possible and stores them
283 * in an internal queue.
286 CONSOLE_get_input( HANDLE handle, BOOL blockwait )
288 char *buf = HeapAlloc(GetProcessHeap(),0,1);
289 int len = 0, escape_seen = 0;
296 /* If we have at one time seen escape in this loop, we are
297 * within an Escape sequence, so wait for a bit more input for the
300 if (WaitForSingleObject( handle, escape_seen*10 )) break;
301 if (!ReadFile( handle, &inchar, 1, &res, NULL )) break;
302 if (!res) /* res 0 but readable means EOF? Hmm. */
304 buf = HeapReAlloc(GetProcessHeap(),0,buf,len+1);
308 /* If we spot an ESC, we flush all up to it
309 * since we can be sure that we have a complete
312 CONSOLE_string_to_IR(handle,buf,len-1);
313 buf = HeapReAlloc(GetProcessHeap(),0,buf,1);
320 CONSOLE_string_to_IR(handle,buf,len);
321 HeapFree(GetProcessHeap(),0,buf);
325 /******************************************************************************
328 * Helper function for ReadConsole, ReadConsoleInput and PeekConsoleInput
330 static BOOL read_console_input( HANDLE handle, LPINPUT_RECORD buffer, DWORD count,
331 LPDWORD read, BOOL flush )
335 count = min( count, REQUEST_MAX_VAR_SIZE/sizeof(INPUT_RECORD) );
339 struct read_console_input_request *req = server_alloc_req( sizeof(*req),
340 count*sizeof(INPUT_RECORD) );
341 req->handle = handle;
343 if ((ret = !server_call( REQ_READ_CONSOLE_INPUT )))
345 if (count) memcpy( buffer, server_data_ptr(req), server_data_size(req) );
346 if (read) *read = req->read;
354 /******************************************************************************
355 * SetConsoleCtrlHandler [KERNEL32.459] Adds function to calling process list
358 * func [I] Address of handler function
359 * add [I] Handler to add or remove
366 * James Sutherland (JamesSutherland@gmx.de)
367 * Added global variables console_ignore_ctrl_c and handlers[]
368 * Does not yet do any error checking, or set LastError if failed.
369 * This doesn't yet matter, since these handlers are not yet called...!
371 static unsigned int console_ignore_ctrl_c = 0;
372 static HANDLER_ROUTINE *handlers[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
373 BOOL WINAPI SetConsoleCtrlHandler( HANDLER_ROUTINE *func, BOOL add )
375 unsigned int alloc_loop = sizeof(handlers)/sizeof(HANDLER_ROUTINE *);
376 unsigned int done = 0;
377 FIXME("(%p,%i) - no error checking or testing yet\n", func, add);
380 console_ignore_ctrl_c = add;
386 if (!handlers[alloc_loop] && !done)
388 handlers[alloc_loop] = func;
392 FIXME("Out of space on CtrlHandler table\n");
398 if (handlers[alloc_loop] == func && !done)
400 handlers[alloc_loop] = 0;
404 WARN("Attempt to remove non-installed CtrlHandler %p\n",
412 /******************************************************************************
413 * GenerateConsoleCtrlEvent [KERNEL32.275] Simulate a CTRL-C or CTRL-BREAK
416 * dwCtrlEvent [I] Type of event
417 * dwProcessGroupID [I] Process group ID to send event to
420 * Doesn't yet work...!
424 * Failure: False (and *should* [but doesn't] set LastError)
426 BOOL WINAPI GenerateConsoleCtrlEvent( DWORD dwCtrlEvent,
427 DWORD dwProcessGroupID )
429 if (dwCtrlEvent != CTRL_C_EVENT && dwCtrlEvent != CTRL_BREAK_EVENT)
431 ERR("invalid event %d for PGID %ld\n",
432 (unsigned short)dwCtrlEvent, dwProcessGroupID );
435 if (dwProcessGroupID == GetCurrentProcessId() )
437 FIXME("Attempt to send event %d to self - stub\n",
438 (unsigned short)dwCtrlEvent );
441 FIXME("event %d to external PGID %ld - not implemented yet\n",
442 (unsigned short)dwCtrlEvent, dwProcessGroupID );
447 /******************************************************************************
448 * CreateConsoleScreenBuffer [KERNEL32.151] Creates a console screen buffer
451 * dwDesiredAccess [I] Access flag
452 * dwShareMode [I] Buffer share mode
453 * sa [I] Security attributes
454 * dwFlags [I] Type of buffer to create
455 * lpScreenBufferData [I] Reserved
458 * Should call SetLastError
461 * Success: Handle to new console screen buffer
462 * Failure: INVALID_HANDLE_VALUE
464 HANDLE WINAPI CreateConsoleScreenBuffer( DWORD dwDesiredAccess,
465 DWORD dwShareMode, LPSECURITY_ATTRIBUTES sa,
466 DWORD dwFlags, LPVOID lpScreenBufferData )
468 FIXME("(%ld,%ld,%p,%ld,%p): stub\n",dwDesiredAccess,
469 dwShareMode, sa, dwFlags, lpScreenBufferData);
470 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
471 return INVALID_HANDLE_VALUE;
475 /***********************************************************************
476 * GetConsoleScreenBufferInfo (KERNEL32.190)
478 BOOL WINAPI GetConsoleScreenBufferInfo( HANDLE hConsoleOutput,
479 LPCONSOLE_SCREEN_BUFFER_INFO csbi )
483 csbi->dwCursorPosition.X = 0;
484 csbi->dwCursorPosition.Y = 0;
485 csbi->wAttributes = 0;
486 csbi->srWindow.Left = 0;
487 csbi->srWindow.Right = 79;
488 csbi->srWindow.Top = 0;
489 csbi->srWindow.Bottom = 23;
490 csbi->dwMaximumWindowSize.X = 80;
491 csbi->dwMaximumWindowSize.Y = 24;
496 /******************************************************************************
497 * SetConsoleActiveScreenBuffer [KERNEL32.623] Sets buffer to current console
503 BOOL WINAPI SetConsoleActiveScreenBuffer(
504 HANDLE hConsoleOutput) /* [in] Handle to console screen buffer */
506 FIXME("(%x): stub\n", hConsoleOutput);
511 /***********************************************************************
512 * GetLargestConsoleWindowSize (KERNEL32.226)
514 COORD WINAPI GetLargestConsoleWindowSize( HANDLE hConsoleOutput )
522 /* gcc doesn't return structures the same way as dwords */
523 DWORD WINAPI WIN32_GetLargestConsoleWindowSize( HANDLE hConsoleOutput )
525 COORD c = GetLargestConsoleWindowSize( hConsoleOutput );
529 /***********************************************************************
530 * FreeConsole (KERNEL32.267)
532 BOOL WINAPI FreeConsole(VOID)
537 struct free_console_request *req = server_alloc_req( sizeof(*req), 0 );
538 ret = !server_call( REQ_FREE_CONSOLE );
545 /*************************************************************************
548 * Open a handle to the current process console.
550 HANDLE CONSOLE_OpenHandle( BOOL output, DWORD access, LPSECURITY_ATTRIBUTES sa )
556 struct open_console_request *req = server_alloc_req( sizeof(*req), 0 );
558 req->output = output;
559 req->access = access;
560 req->inherit = (sa && (sa->nLength>=sizeof(*sa)) && sa->bInheritHandle);
562 if (!server_call( REQ_OPEN_CONSOLE )) ret = req->handle;
569 /*************************************************************************
570 * CONSOLE_make_complex [internal]
572 * Turns a CONSOLE kernel object into a complex one.
573 * (switches from output/input using the terminal where WINE was started to
576 * This makes simple commandline tools pipeable, while complex commandline
577 * tools work without getting messed up by debugoutput.
579 * All other functions should work indedependend from this call.
581 * To test for complex console: pid == 0 -> simple, otherwise complex.
583 static BOOL CONSOLE_make_complex(HANDLE handle)
588 int i,xpid,master,slave,pty_handle;
590 if (CONSOLE_GetPid( handle )) return TRUE; /* already complex */
592 MESSAGE("Console: Making console complex (creating an xterm)...\n");
594 if (tcgetattr(0, &term) < 0) {
595 /* ignore failure, or we can't run from a script */
597 term.c_lflag = ~(ECHO|ICANON);
599 if (wine_openpty(&master, &slave, NULL, &term, NULL) < 0)
602 if ((xpid=fork()) == 0) {
603 tcsetattr(slave, TCSADRAIN, &term);
605 sprintf(buf, "-Sxx%d", master);
606 /* "-fn vga" for VGA font. Harmless if vga is not present:
607 * xterm: unable to open font "vga", trying "fixed"....
609 execlp("xterm", "xterm", buf, "-fn","vga",NULL);
610 ERR("error creating AllocConsole xterm\n");
613 pty_handle = FILE_DupUnixHandle( slave, GENERIC_READ | GENERIC_WRITE );
616 if (pty_handle == -1) return FALSE;
618 /* most xterms like to print their window ID when used with -S;
619 * read it and continue before the user has a chance...
621 for (i = 0; i < 10000; i++)
623 BOOL ok = ReadFile( pty_handle, &c, 1, NULL, NULL );
624 if (!ok && !c) usleep(100); /* wait for xterm to be created */
625 else if (c == '\n') break;
629 ERR("can't read xterm WID\n");
630 CloseHandle( pty_handle );
635 struct set_console_fd_request *req = server_alloc_req( sizeof(*req), 0 );
636 req->handle = handle;
637 req->file_handle = pty_handle;
639 server_call( REQ_SET_CONSOLE_FD );
642 CloseHandle( pty_handle );
644 /* enable mouseclicks */
645 strcpy( buf, "\033[?1002h" );
646 WriteFile(handle,buf,strlen(buf),NULL,NULL);
648 strcpy( buf, "\033]2;" );
649 if (GetConsoleTitleA( buf + 4, sizeof(buf) - 5 ))
652 WriteFile(handle,buf,strlen(buf),NULL,NULL);
659 /***********************************************************************
660 * AllocConsole (KERNEL32.103)
662 * creates an xterm with a pty to our program
664 BOOL WINAPI AllocConsole(VOID)
668 int handle_in, handle_out;
674 struct alloc_console_request *req = server_alloc_req( sizeof(*req), 0 );
676 req->access = GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE;
677 req->inherit = FALSE;
678 ret = !server_call( REQ_ALLOC_CONSOLE );
679 handle_in = req->handle_in;
680 handle_out = req->handle_out;
683 if (!ret) return FALSE;
685 if (!DuplicateHandle( GetCurrentProcess(), handle_out, GetCurrentProcess(), &hStderr,
686 0, TRUE, DUPLICATE_SAME_ACCESS ))
688 CloseHandle( handle_in );
689 CloseHandle( handle_out );
694 /* NT resets the STD_*_HANDLEs on console alloc */
695 SetStdHandle( STD_INPUT_HANDLE, handle_in );
696 SetStdHandle( STD_OUTPUT_HANDLE, handle_out );
697 SetStdHandle( STD_ERROR_HANDLE, hStderr );
699 SetLastError(ERROR_SUCCESS);
700 SetConsoleTitleA("Wine Console");
705 /******************************************************************************
706 * GetConsoleCP [KERNEL32.295] Returns the OEM code page for the console
711 UINT WINAPI GetConsoleCP(VOID)
717 /***********************************************************************
718 * GetConsoleOutputCP (KERNEL32.189)
720 UINT WINAPI GetConsoleOutputCP(VOID)
722 return GetConsoleCP();
725 /***********************************************************************
726 * GetConsoleMode (KERNEL32.188)
728 BOOL WINAPI GetConsoleMode(HANDLE hcon,LPDWORD mode)
733 struct get_console_mode_request *req = server_alloc_req( sizeof(*req), 0 );
735 ret = !server_call( REQ_GET_CONSOLE_MODE );
736 if (ret && mode) *mode = req->mode;
743 /******************************************************************************
744 * SetConsoleMode [KERNEL32.628] Sets input mode of console's input buffer
747 * hcon [I] Handle to console input or screen buffer
748 * mode [I] Input or output mode to set
754 BOOL WINAPI SetConsoleMode( HANDLE hcon, DWORD mode )
759 struct set_console_mode_request *req = server_alloc_req( sizeof(*req), 0 );
762 ret = !server_call( REQ_SET_CONSOLE_MODE );
769 /******************************************************************************
770 * SetConsoleOutputCP [KERNEL32.629] Set the output codepage used by the console
773 * cp [I] code page to set
779 BOOL WINAPI SetConsoleOutputCP( UINT cp )
786 /***********************************************************************
787 * GetConsoleTitleA (KERNEL32.191)
789 DWORD WINAPI GetConsoleTitleA(LPSTR title,DWORD size)
794 if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ, 0, NULL,
795 OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
799 struct get_console_info_request *req = server_alloc_req( sizeof(*req),
800 REQUEST_MAX_VAR_SIZE );
802 if (!server_call( REQ_GET_CONSOLE_INFO ))
804 ret = server_data_size(req);
805 size = min( size-1, ret );
806 memcpy( title, server_data_ptr(req), size );
816 /******************************************************************************
817 * GetConsoleTitleW [KERNEL32.192] Retrieves title string for console
820 * title [O] Address of buffer for title
821 * size [I] Size of buffer
824 * Success: Length of string copied
827 DWORD WINAPI GetConsoleTitleW( LPWSTR title, DWORD size )
832 if (!(tmp = HeapAlloc( GetProcessHeap(), 0, size ))) return 0;
833 ret = GetConsoleTitleA( tmp, size );
834 lstrcpyAtoW( title, tmp );
835 HeapFree( GetProcessHeap(), 0, tmp );
840 /***********************************************************************
841 * WriteConsoleA (KERNEL32.729)
843 BOOL WINAPI WriteConsoleA( HANDLE hConsoleOutput,
845 DWORD nNumberOfCharsToWrite,
846 LPDWORD lpNumberOfCharsWritten,
849 /* FIXME: should I check if this is a console handle? */
850 return WriteFile(hConsoleOutput, lpBuffer, nNumberOfCharsToWrite,
851 lpNumberOfCharsWritten, NULL);
856 if (bufused==curbufsize-1) \
857 buffer = HeapReAlloc(GetProcessHeap(),0,buffer,(curbufsize+=100));\
859 #define SADD(s) { char *x=s;while (*x) {CADD(*x);x++;}}
861 /***********************************************************************
862 * WriteConsoleOutputA (KERNEL32.732)
864 BOOL WINAPI WriteConsoleOutputA( HANDLE hConsoleOutput,
865 LPCHAR_INFO lpBuffer,
868 LPSMALL_RECT lpWriteRegion)
870 int i,j,off=0,lastattr=-1;
872 char sbuf[20],*buffer=NULL;
873 int bufused=0,curbufsize = 100;
875 CONSOLE_SCREEN_BUFFER_INFO csbi;
876 const int colormap[8] = {
880 CONSOLE_make_complex(hConsoleOutput);
881 buffer = HeapAlloc(GetProcessHeap(),0,curbufsize);
882 offbase = (dwBufferCoord.Y - 1) * dwBufferSize.X +
883 (dwBufferCoord.X - lpWriteRegion->Left);
885 TRACE("orig rect top = %d, bottom=%d, left=%d, right=%d\n",
887 lpWriteRegion->Bottom,
892 GetConsoleScreenBufferInfo(hConsoleOutput, &csbi);
893 sprintf(sbuf,"%c7",27);SADD(sbuf);
895 /* Step 1. Make (Bottom,Right) offset of intersection with
897 lpWriteRegion->Bottom = min(lpWriteRegion->Bottom, csbi.dwSize.Y-1) -
899 lpWriteRegion->Right = min(lpWriteRegion->Right, csbi.dwSize.X-1) -
902 /* Step 2. If either offset is negative, then no action
903 should be performed. (Implies that requested rectangle is
904 outside the current screen buffer rectangle.) */
905 if ((lpWriteRegion->Bottom < 0) ||
906 (lpWriteRegion->Right < 0)) {
907 /* readjust (Bottom Right) for rectangle */
908 lpWriteRegion->Bottom += lpWriteRegion->Top;
909 lpWriteRegion->Right += lpWriteRegion->Left;
911 TRACE("invisible rect top = %d, bottom=%d, left=%d, right=%d\n",
913 lpWriteRegion->Bottom,
918 HeapFree(GetProcessHeap(),0,buffer);
922 /* Step 3. Intersect with source rectangle */
923 lpWriteRegion->Bottom = lpWriteRegion->Top - dwBufferCoord.Y +
924 min(lpWriteRegion->Bottom + dwBufferCoord.Y, dwBufferSize.Y-1);
925 lpWriteRegion->Right = lpWriteRegion->Left - dwBufferCoord.X +
926 min(lpWriteRegion->Right + dwBufferCoord.X, dwBufferSize.X-1);
928 TRACE("clipped rect top = %d, bottom=%d, left=%d,right=%d\n",
930 lpWriteRegion->Bottom,
935 /* Validate above computations made sense, if not then issue
936 error and fudge to single character rectangle */
937 if ((lpWriteRegion->Bottom < lpWriteRegion->Top) ||
938 (lpWriteRegion->Right < lpWriteRegion->Left)) {
939 ERR("Invalid clipped rectangle top = %d, bottom=%d, left=%d,right=%d\n",
941 lpWriteRegion->Bottom,
945 lpWriteRegion->Bottom = lpWriteRegion->Top;
946 lpWriteRegion->Right = lpWriteRegion->Left;
949 /* Now do the real processing and move the characters */
950 for (i=lpWriteRegion->Top;i<=lpWriteRegion->Bottom;i++) {
951 offbase += dwBufferSize.X;
952 sprintf(sbuf,"%c[%d;%dH",27,i+1,lpWriteRegion->Left+1);
954 for (j=lpWriteRegion->Left;j<=lpWriteRegion->Right;j++) {
956 if (lastattr!=lpBuffer[off].Attributes) {
957 lastattr = lpBuffer[off].Attributes;
958 sprintf(sbuf,"%c[0;%s3%d;4%dm",
960 (lastattr & FOREGROUND_INTENSITY)?"1;":"",
961 colormap[lastattr&7],
962 colormap[(lastattr&0x70)>>4]
964 /* FIXME: BACKGROUND_INTENSITY */
967 CADD(lpBuffer[off].Char.AsciiChar);
970 sprintf(sbuf,"%c[0m%c8",27,27);SADD(sbuf);
971 WriteFile(hConsoleOutput,buffer,bufused,&res,NULL);
972 HeapFree(GetProcessHeap(),0,buffer);
976 /***********************************************************************
977 * WriteConsoleOutputW (KERNEL32.734)
979 BOOL WINAPI WriteConsoleOutputW( HANDLE hConsoleOutput,
980 LPCHAR_INFO lpBuffer,
983 LPSMALL_RECT lpWriteRegion)
985 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput, lpBuffer,
986 dwBufferSize.X,dwBufferSize.Y,dwBufferCoord.X,dwBufferCoord.Y,lpWriteRegion);
988 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
992 /***********************************************************************
993 * WriteConsoleW (KERNEL32.577)
995 BOOL WINAPI WriteConsoleW( HANDLE hConsoleOutput,
997 DWORD nNumberOfCharsToWrite,
998 LPDWORD lpNumberOfCharsWritten,
1005 n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,NULL,0,NULL,NULL);
1006 xstring=HeapAlloc( GetProcessHeap(), 0, n );
1008 n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,xstring,n,NULL,NULL);
1010 /* FIXME: should I check if this is a console handle? */
1011 ret= WriteFile(hConsoleOutput, xstring, n,
1012 lpNumberOfCharsWritten, NULL);
1013 /* FIXME: lpNumberOfCharsWritten should be converted to numofchars in UNICODE */
1014 HeapFree( GetProcessHeap(), 0, xstring );
1019 /***********************************************************************
1020 * ReadConsoleA (KERNEL32.419)
1022 BOOL WINAPI ReadConsoleA( HANDLE hConsoleInput,
1024 DWORD nNumberOfCharsToRead,
1025 LPDWORD lpNumberOfCharsRead,
1029 LPSTR xbuf = (LPSTR)lpBuffer;
1031 TRACE("(%d,%p,%ld,%p,%p)\n",
1032 hConsoleInput,lpBuffer,nNumberOfCharsToRead,
1033 lpNumberOfCharsRead,lpReserved
1036 CONSOLE_get_input(hConsoleInput,FALSE);
1038 /* FIXME: should we read at least 1 char? The SDK does not say */
1039 while (charsread<nNumberOfCharsToRead)
1043 if (!read_console_input( hConsoleInput, &ir, 1, &count, TRUE )) return FALSE;
1045 if (ir.EventType != KEY_EVENT) continue;
1046 if (!ir.Event.KeyEvent.bKeyDown) continue;
1047 *xbuf++ = ir.Event.KeyEvent.uChar.AsciiChar;
1050 if (lpNumberOfCharsRead)
1051 *lpNumberOfCharsRead = charsread;
1055 /***********************************************************************
1056 * ReadConsoleW (KERNEL32.427)
1058 BOOL WINAPI ReadConsoleW( HANDLE hConsoleInput,
1060 DWORD nNumberOfCharsToRead,
1061 LPDWORD lpNumberOfCharsRead,
1065 LPSTR buf = (LPSTR)HeapAlloc(GetProcessHeap(), 0, nNumberOfCharsToRead);
1070 nNumberOfCharsToRead,
1071 lpNumberOfCharsRead,
1075 lstrcpynAtoW(lpBuffer,buf,nNumberOfCharsToRead);
1076 HeapFree( GetProcessHeap(), 0, buf );
1081 /******************************************************************************
1082 * ReadConsoleInputA [KERNEL32.569] Reads data from a console
1085 * hConsoleInput [I] Handle to console input buffer
1086 * lpBuffer [O] Address of buffer for read data
1087 * nLength [I] Number of records to read
1088 * lpNumberOfEventsRead [O] Address of number of records read
1094 BOOL WINAPI ReadConsoleInputA(HANDLE hConsoleInput, LPINPUT_RECORD lpBuffer,
1095 DWORD nLength, LPDWORD lpNumberOfEventsRead)
1099 if (lpNumberOfEventsRead) *lpNumberOfEventsRead = 0;
1103 /* loop until we get at least one event */
1107 BOOL ret = read_console_input( hConsoleInput, lpBuffer, nLength, &count, TRUE );
1109 if (!ret) return FALSE;
1112 if (lpNumberOfEventsRead) *lpNumberOfEventsRead = count;
1115 CONSOLE_get_input(hConsoleInput,TRUE);
1116 /*WaitForSingleObject( hConsoleInput, INFINITE32 );*/
1121 /***********************************************************************
1122 * ReadConsoleInputW (KERNEL32.570)
1124 BOOL WINAPI ReadConsoleInputW( HANDLE handle, LPINPUT_RECORD buffer,
1125 DWORD count, LPDWORD read )
1127 /* FIXME: Fix this if we get UNICODE input. */
1128 return ReadConsoleInputA( handle, buffer, count, read );
1132 /***********************************************************************
1133 * FlushConsoleInputBuffer (KERNEL32.132)
1135 BOOL WINAPI FlushConsoleInputBuffer( HANDLE handle )
1137 return read_console_input( handle, NULL, 0, NULL, TRUE );
1141 /***********************************************************************
1142 * PeekConsoleInputA (KERNEL32.550)
1144 * Gets 'count' first events (or less) from input queue.
1146 * Does not need a complex console.
1148 BOOL WINAPI PeekConsoleInputA( HANDLE handle, LPINPUT_RECORD buffer, DWORD count, LPDWORD read )
1150 CONSOLE_get_input(handle,FALSE);
1153 if (read) *read = 0;
1156 return read_console_input( handle, buffer, count, read, FALSE );
1160 /***********************************************************************
1161 * PeekConsoleInputW (KERNEL32.551)
1163 BOOL WINAPI PeekConsoleInputW(HANDLE hConsoleInput,
1164 LPINPUT_RECORD pirBuffer,
1168 /* FIXME: Hmm. Fix this if we get UNICODE input. */
1169 return PeekConsoleInputA(hConsoleInput,pirBuffer,cInRecords,lpcRead);
1173 /******************************************************************************
1174 * WriteConsoleInputA [KERNEL32.730] Write data to a console input buffer
1177 BOOL WINAPI WriteConsoleInputA( HANDLE handle, INPUT_RECORD *buffer,
1178 DWORD count, LPDWORD written )
1182 if (written) *written = 0;
1183 while (count && ret)
1185 DWORD len = min( count, REQUEST_MAX_VAR_SIZE/sizeof(INPUT_RECORD) );
1188 struct write_console_input_request *req = server_alloc_req( sizeof(*req),
1189 len*sizeof(INPUT_RECORD) );
1190 req->handle = handle;
1191 memcpy( server_data_ptr(req), buffer, len * sizeof(INPUT_RECORD) );
1192 if ((ret = !server_call( REQ_WRITE_CONSOLE_INPUT )))
1194 if (written) *written += req->written;
1204 /******************************************************************************
1205 * WriteConsoleInputW [KERNEL32.731] Write data to a console input buffer
1208 BOOL WINAPI WriteConsoleInputW( HANDLE handle, INPUT_RECORD *buffer,
1209 DWORD count, LPDWORD written )
1211 FIXME("(%d,%p,%ld,%p): stub!\n", handle, buffer, count, written);
1213 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1218 /***********************************************************************
1219 * SetConsoleTitleA (KERNEL32.476)
1221 * Sets the console title.
1223 * We do not necessarily need to create a complex console for that,
1224 * but should remember the title and set it on creation of the latter.
1225 * (not fixed at this time).
1227 BOOL WINAPI SetConsoleTitleA(LPCSTR title)
1229 size_t len = strlen(title);
1234 if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL,
1235 OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
1238 len = min( len, REQUEST_MAX_VAR_SIZE );
1241 struct set_console_info_request *req = server_alloc_req( sizeof(*req), len );
1243 req->mask = SET_CONSOLE_INFO_TITLE;
1244 memcpy( server_data_ptr(req), title, len );
1245 ret = !server_call( REQ_SET_CONSOLE_INFO );
1249 if (ret && CONSOLE_GetPid( hcon ))
1251 /* only set title for complex console (own xterm) */
1252 WriteFile( hcon, "\033]2;", 4, &written, NULL );
1253 WriteFile( hcon, title, strlen(title), &written, NULL );
1254 WriteFile( hcon, "\a", 1, &written, NULL );
1256 CloseHandle( hcon );
1261 /******************************************************************************
1262 * SetConsoleTitleW [KERNEL32.477] Sets title bar string for console
1265 * title [I] Address of new title
1268 * This should not be calling the A version
1274 BOOL WINAPI SetConsoleTitleW( LPCWSTR title )
1278 LPSTR titleA = HEAP_strdupWtoA( GetProcessHeap(), 0, title );
1279 ret = SetConsoleTitleA(titleA);
1280 HeapFree( GetProcessHeap(), 0, titleA );
1284 /******************************************************************************
1285 * SetConsoleCursorPosition [KERNEL32.627]
1286 * Sets the cursor position in console
1289 * hConsoleOutput [I] Handle of console screen buffer
1290 * dwCursorPosition [I] New cursor position coordinates
1294 BOOL WINAPI SetConsoleCursorPosition( HANDLE hcon, COORD pos )
1299 /* make console complex only if we change lines, not just in the line */
1301 CONSOLE_make_complex(hcon);
1303 TRACE("%d (%dx%d)\n", hcon, pos.X , pos.Y );
1304 /* x are columns, y rows */
1306 /* full screen cursor absolute positioning */
1307 sprintf(xbuf,"%c[%d;%dH", 0x1B, pos.Y+1, pos.X+1);
1309 /* relative cursor positioning in line (\r to go to 0) */
1310 sprintf(xbuf,"\r%c[%dC", 0x1B, pos.X);
1311 /* FIXME: store internal if we start using own console buffers */
1312 WriteFile(hcon,xbuf,strlen(xbuf),&xlen,NULL);
1316 /***********************************************************************
1317 * GetNumberOfConsoleInputEvents (KERNEL32.246)
1319 BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE hcon,LPDWORD nrofevents)
1321 return read_console_input( hcon, NULL, 0, nrofevents, FALSE );
1324 /***********************************************************************
1325 * GetNumberOfConsoleMouseButtons (KERNEL32.358)
1327 BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons)
1329 FIXME("(%p): stub\n", nrofbuttons);
1334 /******************************************************************************
1335 * GetConsoleCursorInfo [KERNEL32.296] Gets size and visibility of console
1338 * hcon [I] Handle to console screen buffer
1339 * cinfo [O] Address of cursor information
1345 BOOL WINAPI GetConsoleCursorInfo( HANDLE hcon, LPCONSOLE_CURSOR_INFO cinfo )
1351 struct get_console_info_request *req = server_alloc_req( sizeof(*req), 0 );
1353 ret = !server_call( REQ_GET_CONSOLE_INFO );
1356 cinfo->dwSize = req->cursor_size;
1357 cinfo->bVisible = req->cursor_visible;
1365 /******************************************************************************
1366 * SetConsoleCursorInfo [KERNEL32.626] Sets size and visibility of cursor
1372 BOOL WINAPI SetConsoleCursorInfo(
1373 HANDLE hcon, /* [in] Handle to console screen buffer */
1374 LPCONSOLE_CURSOR_INFO cinfo) /* [in] Address of cursor information */
1380 CONSOLE_make_complex(hcon);
1381 sprintf(buf,"\033[?25%c",cinfo->bVisible?'h':'l');
1382 WriteFile(hcon,buf,strlen(buf),&xlen,NULL);
1386 struct set_console_info_request *req = server_alloc_req( sizeof(*req), 0 );
1388 req->cursor_size = cinfo->dwSize;
1389 req->cursor_visible = cinfo->bVisible;
1390 req->mask = SET_CONSOLE_INFO_CURSOR;
1391 ret = !server_call( REQ_SET_CONSOLE_INFO );
1398 /******************************************************************************
1399 * SetConsoleWindowInfo [KERNEL32.634] Sets size and position of console
1405 BOOL WINAPI SetConsoleWindowInfo(
1406 HANDLE hcon, /* [in] Handle to console screen buffer */
1407 BOOL bAbsolute, /* [in] Coordinate type flag */
1408 LPSMALL_RECT window) /* [in] Address of new window rectangle */
1410 FIXME("(%x,%d,%p): stub\n", hcon, bAbsolute, window);
1415 /******************************************************************************
1416 * SetConsoleTextAttribute [KERNEL32.631] Sets colors for text
1418 * Sets the foreground and background color attributes of characters
1419 * written to the screen buffer.
1425 BOOL WINAPI SetConsoleTextAttribute(HANDLE hConsoleOutput,WORD wAttr)
1427 const int colormap[8] = {
1434 TRACE("(%d,%d)\n",hConsoleOutput,wAttr);
1435 sprintf(buffer,"%c[0;%s3%d;4%dm",
1437 (wAttr & FOREGROUND_INTENSITY)?"1;":"",
1439 colormap[(wAttr&0x70)>>4]
1441 WriteFile(hConsoleOutput,buffer,strlen(buffer),&xlen,NULL);
1446 /******************************************************************************
1447 * SetConsoleScreenBufferSize [KERNEL32.630] Changes size of console
1450 * hConsoleOutput [I] Handle to console screen buffer
1451 * dwSize [I] New size in character rows and cols
1457 BOOL WINAPI SetConsoleScreenBufferSize( HANDLE hConsoleOutput,
1460 FIXME("(%d,%dx%d): stub\n",hConsoleOutput,dwSize.X,dwSize.Y);
1465 /******************************************************************************
1466 * FillConsoleOutputCharacterA [KERNEL32.242]
1469 * hConsoleOutput [I] Handle to screen buffer
1470 * cCharacter [I] Character to write
1471 * nLength [I] Number of cells to write to
1472 * dwCoord [I] Coords of first cell
1473 * lpNumCharsWritten [O] Pointer to number of cells written
1479 BOOL WINAPI FillConsoleOutputCharacterA(
1480 HANDLE hConsoleOutput,
1484 LPDWORD lpNumCharsWritten)
1489 SetConsoleCursorPosition(hConsoleOutput,dwCoord);
1490 for(count=0;count<nLength;count++)
1491 WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
1492 *lpNumCharsWritten = nLength;
1497 /******************************************************************************
1498 * FillConsoleOutputCharacterW [KERNEL32.243] Writes characters to console
1501 * hConsoleOutput [I] Handle to screen buffer
1502 * cCharacter [I] Character to write
1503 * nLength [I] Number of cells to write to
1504 * dwCoord [I] Coords of first cell
1505 * lpNumCharsWritten [O] Pointer to number of cells written
1511 BOOL WINAPI FillConsoleOutputCharacterW(HANDLE hConsoleOutput,
1515 LPDWORD lpNumCharsWritten)
1520 SetConsoleCursorPosition(hConsoleOutput,dwCoord);
1521 /* FIXME: not quite correct ... but the lower part of UNICODE char comes
1524 for(count=0;count<nLength;count++)
1525 WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
1526 *lpNumCharsWritten = nLength;
1531 /******************************************************************************
1532 * FillConsoleOutputAttribute [KERNEL32.241] Sets attributes for console
1535 * hConsoleOutput [I] Handle to screen buffer
1536 * wAttribute [I] Color attribute to write
1537 * nLength [I] Number of cells to write to
1538 * dwCoord [I] Coords of first cell
1539 * lpNumAttrsWritten [O] Pointer to number of cells written
1545 BOOL WINAPI FillConsoleOutputAttribute( HANDLE hConsoleOutput,
1546 WORD wAttribute, DWORD nLength, COORD dwCoord,
1547 LPDWORD lpNumAttrsWritten)
1549 FIXME("(%d,%d,%ld,%dx%d,%p): stub\n", hConsoleOutput,
1550 wAttribute,nLength,dwCoord.X,dwCoord.Y,lpNumAttrsWritten);
1551 *lpNumAttrsWritten = nLength;
1555 /******************************************************************************
1556 * ReadConsoleOutputCharacterA [KERNEL32.573]
1561 BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE hConsoleOutput,
1562 LPSTR lpstr, DWORD dword, COORD coord, LPDWORD lpdword)
1564 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,lpstr,
1565 dword,coord.X,coord.Y,lpdword);
1566 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1570 /******************************************************************************
1571 * ReadConsoleOutputCharacterW [KERNEL32.574]
1576 BOOL WINAPI ReadConsoleOutputCharacterW(HANDLE hConsoleOutput,
1577 LPWSTR lpstr, DWORD dword, COORD coord, LPDWORD lpdword)
1579 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,lpstr,
1580 dword,coord.X,coord.Y,lpdword);
1581 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1586 /******************************************************************************
1587 * ScrollConsoleScreenBufferA [KERNEL32.612]
1592 BOOL WINAPI ScrollConsoleScreenBufferA( HANDLE hConsoleOutput,
1593 LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect,
1594 COORD dwDestOrigin, LPCHAR_INFO lpFill)
1596 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput,lpScrollRect,
1597 lpClipRect,dwDestOrigin.X,dwDestOrigin.Y,lpFill);
1598 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1602 /******************************************************************************
1603 * ScrollConsoleScreenBufferW [KERNEL32.613]
1608 BOOL WINAPI ScrollConsoleScreenBufferW( HANDLE hConsoleOutput,
1609 LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect,
1610 COORD dwDestOrigin, LPCHAR_INFO lpFill)
1612 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput,lpScrollRect,
1613 lpClipRect,dwDestOrigin.X,dwDestOrigin.Y,lpFill);
1614 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1618 /******************************************************************************
1619 * ReadConsoleOutputA [KERNEL32.571]
1624 BOOL WINAPI ReadConsoleOutputA( HANDLE hConsoleOutput,
1625 LPCHAR_INFO lpBuffer,
1627 COORD dwBufferCoord,
1628 LPSMALL_RECT lpReadRegion )
1630 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput, lpBuffer,
1631 dwBufferSize.X, dwBufferSize.Y, dwBufferSize.X, dwBufferSize.Y,
1634 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1638 /******************************************************************************
1639 * ReadConsoleOutputW [KERNEL32.575]
1644 BOOL WINAPI ReadConsoleOutputW( HANDLE hConsoleOutput,
1645 LPCHAR_INFO lpBuffer,
1647 COORD dwBufferCoord,
1648 LPSMALL_RECT lpReadRegion )
1650 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput, lpBuffer,
1651 dwBufferSize.X, dwBufferSize.Y, dwBufferSize.X, dwBufferSize.Y,
1654 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1658 /******************************************************************************
1659 * ReadConsoleOutputAttribute [KERNEL32.572]
1664 BOOL WINAPI ReadConsoleOutputAttribute( HANDLE hConsoleOutput,
1668 LPDWORD lpNumberOfAttrsRead)
1670 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput, lpAttribute,
1671 nLength, dwReadCoord.X, dwReadCoord.Y, lpNumberOfAttrsRead);
1673 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1677 /******************************************************************************
1678 * SetConsoleCP [KERNEL32.572]
1683 BOOL WINAPI SetConsoleCP( UINT cp )
1685 FIXME("(%d): stub\n", cp);
1687 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1691 /******************************************************************************
1692 * SetConsoleInputExeNameW [KERNEL32.889]
1697 BOOL WINAPI SetConsoleInputExeNameW( LPCWSTR name )
1699 FIXME("(%s): stub!\n", debugstr_w(name));
1701 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1705 /******************************************************************************
1706 * SetConsoleInputExeNameA [KERNEL32.888]
1711 BOOL WINAPI SetConsoleInputExeNameA( LPCSTR name )
1713 FIXME("(%s): stub!\n", name);
1715 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);