wined3d: Get rid of the token field from struct wined3d_shader_src_param.
[wine] / dlls / advapi32 / Makefile.in
1 EXTRADEFS = -D_ADVAPI32_
2 TOPSRCDIR = @top_srcdir@
3 TOPOBJDIR = ../..
4 SRCDIR    = @srcdir@
5 VPATH     = @srcdir@
6 MODULE    = advapi32.dll
7 IMPORTLIB = advapi32
8 IMPORTS   = kernel32 ntdll
9 EXTRALIBS = @SECURITYLIB@
10 DELAYIMPORTS = rpcrt4
11
12 C_SRCS = \
13         advapi.c \
14         cred.c \
15         crypt.c \
16         crypt_arc4.c \
17         crypt_des.c \
18         crypt_lmhash.c \
19         crypt_md4.c \
20         crypt_md5.c \
21         crypt_sha.c \
22         eventlog.c \
23         lsa.c \
24         registry.c \
25         security.c \
26         service.c
27
28 IDL_C_SRCS = svcctl.idl
29
30 RC_SRCS = version.rc
31
32 @MAKE_DLL_RULES@
33
34 @DEPENDENCIES@  # everything below this line is overwritten by make depend