winhttp: Reverse the order of arguments passed to Invoke.
[wine] / dlls / ddraw / ddraw_private.h
1 /*
2  * Copyright 2006 Stefan Dösinger
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
21
22 #include <assert.h>
23 #define COBJMACROS
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
27
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "winuser.h"
31
32 #include "d3d.h"
33 #include "ddraw.h"
34 #ifdef DDRAW_INIT_GUID
35 #include "initguid.h"
36 #endif
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
39
40 extern const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops DECLSPEC_HIDDEN;
41 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN;
42
43 /* Typdef the interfaces */
44 typedef struct IDirectDrawImpl            IDirectDrawImpl;
45 typedef struct IDirectDrawSurfaceImpl     IDirectDrawSurfaceImpl;
46 typedef struct IDirectDrawClipperImpl     IDirectDrawClipperImpl;
47 typedef struct IDirectDrawPaletteImpl     IDirectDrawPaletteImpl;
48 typedef struct IDirect3DDeviceImpl        IDirect3DDeviceImpl;
49 typedef struct IDirect3DLightImpl         IDirect3DLightImpl;
50 typedef struct IDirect3DViewportImpl      IDirect3DViewportImpl;
51 typedef struct IDirect3DMaterialImpl      IDirect3DMaterialImpl;
52 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl;
53 typedef struct IDirect3DVertexBufferImpl  IDirect3DVertexBufferImpl;
54
55 extern DWORD force_refresh_rate DECLSPEC_HIDDEN;
56
57 /*****************************************************************************
58  * IDirectDraw implementation structure
59  *****************************************************************************/
60 struct FvfToDecl
61 {
62     DWORD fvf;
63     struct wined3d_vertex_declaration *decl;
64 };
65
66 struct IDirectDrawImpl
67 {
68     /* Interfaces */
69     IDirectDraw7 IDirectDraw7_iface;
70     IDirectDraw4 IDirectDraw4_iface;
71     IDirectDraw2 IDirectDraw2_iface;
72     IDirectDraw IDirectDraw_iface;
73     IDirect3D7 IDirect3D7_iface;
74     IDirect3D3 IDirect3D3_iface;
75     IDirect3D2 IDirect3D2_iface;
76     IDirect3D IDirect3D_iface;
77     struct wined3d_device_parent device_parent;
78
79     /* See comment in IDirectDraw::AddRef */
80     LONG                    ref7, ref4, ref2, ref3, ref1, numIfaces;
81     BOOL initialized;
82
83     /* WineD3D linkage */
84     struct wined3d *wineD3D;
85     struct wined3d_device *wined3d_device;
86     BOOL                    d3d_initialized;
87
88     IDirectDrawSurfaceImpl *primary;
89     RECT primary_lock;
90     struct wined3d_surface *wined3d_frontbuffer;
91     struct wined3d_swapchain *wined3d_swapchain;
92     HWND swapchain_window;
93
94     /* DirectDraw things, which are not handled by WineD3D */
95     DWORD                   cooperative_level;
96
97     DWORD                   orig_width, orig_height;
98     DWORD                   orig_bpp;
99
100     /* D3D things */
101     IDirectDrawSurfaceImpl  *d3d_target;
102     HWND                    d3d_window;
103     IDirect3DDeviceImpl     *d3ddevice;
104     int                     d3dversion;
105
106     /* Various HWNDs */
107     HWND                    focuswindow;
108     HWND                    devicewindow;
109     HWND                    dest_window;
110
111     /* Helpers for surface creation */
112     IDirectDrawSurfaceImpl *tex_root;
113
114     /* For the dll unload cleanup code */
115     struct list ddraw_list_entry;
116     /* The surface list - can't relay this to WineD3D
117      * because of IParent
118      */
119     struct list surface_list;
120
121     /* FVF management */
122     struct FvfToDecl       *decls;
123     UINT                    numConvertedDecls, declArraySize;
124 };
125
126 #define DDRAW_WINDOW_CLASS_NAME "ddraw_wc"
127
128 HRESULT ddraw_init(IDirectDrawImpl *ddraw, WINED3DDEVTYPE device_type) DECLSPEC_HIDDEN;
129 void ddraw_destroy_swapchain(IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
130
131 static inline void ddraw_set_swapchain_window(struct IDirectDrawImpl *ddraw, HWND window)
132 {
133     if (window == GetDesktopWindow())
134         window = NULL;
135     ddraw->swapchain_window = window;
136 }
137
138 /* Utility functions */
139 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS *pIn, DDSCAPS2 *pOut) DECLSPEC_HIDDEN;
140 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2 *pIn, DDDEVICEIDENTIFIER *pOut) DECLSPEC_HIDDEN;
141 struct wined3d_vertex_declaration *ddraw_find_decl(IDirectDrawImpl *This, DWORD fvf) DECLSPEC_HIDDEN;
142
143 /* The default surface type */
144 extern WINED3DSURFTYPE DefaultSurfaceType DECLSPEC_HIDDEN;
145
146 /*****************************************************************************
147  * IDirectDrawSurface implementation structure
148  *****************************************************************************/
149
150 struct IDirectDrawSurfaceImpl
151 {
152     /* IUnknown fields */
153     IDirectDrawSurface7 IDirectDrawSurface7_iface;
154     IDirectDrawSurface4 IDirectDrawSurface4_iface;
155     IDirectDrawSurface3 IDirectDrawSurface3_iface;
156     IDirectDrawSurface2 IDirectDrawSurface2_iface;
157     IDirectDrawSurface IDirectDrawSurface_iface;
158     IDirectDrawGammaControl IDirectDrawGammaControl_iface;
159     IDirect3DTexture2 IDirect3DTexture2_iface;
160     IDirect3DTexture IDirect3DTexture_iface;
161
162     LONG                     ref7, ref4, ref3, ref2, ref1, iface_count, gamma_count;
163     IUnknown                *ifaceToRelease;
164
165     int                     version;
166
167     /* Connections to other Objects */
168     IDirectDrawImpl         *ddraw;
169     struct wined3d_surface *wined3d_surface;
170     struct wined3d_texture *wined3d_texture;
171
172     /* This implementation handles attaching surfaces to other surfaces */
173     IDirectDrawSurfaceImpl  *next_attached;
174     IDirectDrawSurfaceImpl  *first_attached;
175     IUnknown                *attached_iface;
176
177     /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
178      * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
179      * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
180      * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
181      */
182 #define MAX_COMPLEX_ATTACHED 6
183     IDirectDrawSurfaceImpl  *complex_array[MAX_COMPLEX_ATTACHED];
184     /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
185      * but no pointer to prevent temptations to traverse it in the wrong direction.
186      */
187     BOOL                    is_complex_root;
188
189     /* Surface description, for GetAttachedSurface */
190     DDSURFACEDESC2          surface_desc;
191
192     /* Misc things */
193     DWORD                   uniqueness_value;
194     UINT                    mipmap_level;
195
196     /* Clipper objects */
197     IDirectDrawClipperImpl  *clipper;
198
199     /* For the ddraw surface list */
200     struct list             surface_list_entry;
201
202     DWORD                   Handle;
203 };
204
205 HRESULT ddraw_surface_create_texture(IDirectDrawSurfaceImpl *surface) DECLSPEC_HIDDEN;
206 void ddraw_surface_destroy(IDirectDrawSurfaceImpl *surface) DECLSPEC_HIDDEN;
207 HRESULT ddraw_surface_init(IDirectDrawSurfaceImpl *surface, IDirectDrawImpl *ddraw,
208         DDSURFACEDESC2 *desc, UINT mip_level, UINT version) DECLSPEC_HIDDEN;
209 ULONG ddraw_surface_release_iface(IDirectDrawSurfaceImpl *This) DECLSPEC_HIDDEN;
210
211 static inline IDirectDrawSurfaceImpl *impl_from_IDirect3DTexture(IDirect3DTexture *iface)
212 {
213     return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirect3DTexture_iface);
214 }
215
216 static inline IDirectDrawSurfaceImpl *impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface)
217 {
218     return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirect3DTexture2_iface);
219 }
220
221 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface(IDirectDrawSurface *iface)
222 {
223     return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface_iface);
224 }
225
226 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface2(IDirectDrawSurface2 *iface)
227 {
228     return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface2_iface);
229 }
230
231 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface3(IDirectDrawSurface3 *iface)
232 {
233     return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface3_iface);
234 }
235
236 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface)
237 {
238     return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface4_iface);
239 }
240
241 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface)
242 {
243     return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface7_iface);
244 }
245
246 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface *iface) DECLSPEC_HIDDEN;
247 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface) DECLSPEC_HIDDEN;
248 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface) DECLSPEC_HIDDEN;
249
250 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirect3DTexture(IDirect3DTexture *iface) DECLSPEC_HIDDEN;
251 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface) DECLSPEC_HIDDEN;
252
253 #define DDRAW_INVALID_HANDLE ~0U
254
255 enum ddraw_handle_type
256 {
257     DDRAW_HANDLE_FREE,
258     DDRAW_HANDLE_MATERIAL,
259     DDRAW_HANDLE_MATRIX,
260     DDRAW_HANDLE_STATEBLOCK,
261     DDRAW_HANDLE_SURFACE,
262 };
263
264 struct ddraw_handle_entry
265 {
266     void *object;
267     enum ddraw_handle_type type;
268 };
269
270 struct ddraw_handle_table
271 {
272     struct ddraw_handle_entry *entries;
273     struct ddraw_handle_entry *free_entries;
274     UINT table_size;
275     UINT entry_count;
276 };
277
278 BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size) DECLSPEC_HIDDEN;
279 void ddraw_handle_table_destroy(struct ddraw_handle_table *t) DECLSPEC_HIDDEN;
280 DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
281 void *ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
282 void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
283
284 struct IDirect3DDeviceImpl
285 {
286     /* IUnknown */
287     IDirect3DDevice7 IDirect3DDevice7_iface;
288     IDirect3DDevice3 IDirect3DDevice3_iface;
289     IDirect3DDevice2 IDirect3DDevice2_iface;
290     IDirect3DDevice IDirect3DDevice_iface;
291     LONG                    ref;
292
293     /* Other object connections */
294     struct wined3d_device *wined3d_device;
295     IDirectDrawImpl         *ddraw;
296     struct wined3d_buffer *indexbuffer;
297     IDirectDrawSurfaceImpl  *target;
298
299     /* Viewport management */
300     struct list viewport_list;
301     IDirect3DViewportImpl *current_viewport;
302     D3DVIEWPORT7 active_viewport;
303
304     /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
305     BOOL legacyTextureBlending;
306
307     /* Light state */
308     DWORD material;
309
310     /* Rendering functions to wrap D3D(1-3) to D3D7 */
311     D3DPRIMITIVETYPE primitive_type;
312     DWORD vertex_type;
313     DWORD render_flags;
314     DWORD nb_vertices;
315     LPBYTE vertex_buffer;
316     DWORD vertex_size;
317     DWORD buffer_size;
318
319     /* Handle management */
320     struct ddraw_handle_table handle_table;
321     D3DMATRIXHANDLE          world, proj, view;
322 };
323
324 HRESULT d3d_device_init(IDirect3DDeviceImpl *device, IDirectDrawImpl *ddraw,
325         IDirectDrawSurfaceImpl *target) DECLSPEC_HIDDEN;
326
327 /* The IID */
328 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN;
329
330 /* Helper functions */
331 HRESULT IDirect3DImpl_GetCaps(const struct wined3d *wined3d,
332         D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7) DECLSPEC_HIDDEN;
333 WINED3DZBUFFERTYPE IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl *This) DECLSPEC_HIDDEN;
334
335 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice(IDirect3DDevice *iface)
336 {
337     return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice_iface);
338 }
339
340 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface)
341 {
342     return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice2_iface);
343 }
344
345 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface)
346 {
347     return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice3_iface);
348 }
349
350 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface)
351 {
352     return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice7_iface);
353 }
354
355 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice(IDirect3DDevice *iface) DECLSPEC_HIDDEN;
356 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface) DECLSPEC_HIDDEN;
357 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface) DECLSPEC_HIDDEN;
358 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface) DECLSPEC_HIDDEN;
359
360 /*****************************************************************************
361  * IDirectDrawClipper implementation structure
362  *****************************************************************************/
363 struct IDirectDrawClipperImpl
364 {
365     IDirectDrawClipper IDirectDrawClipper_iface;
366     LONG ref;
367
368     struct wined3d_clipper *wineD3DClipper;
369     BOOL initialized;
370 };
371
372 HRESULT ddraw_clipper_init(IDirectDrawClipperImpl *clipper) DECLSPEC_HIDDEN;
373 IDirectDrawClipperImpl *unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper *iface) DECLSPEC_HIDDEN;
374
375 /*****************************************************************************
376  * IDirectDrawPalette implementation structure
377  *****************************************************************************/
378 struct IDirectDrawPaletteImpl
379 {
380     /* IUnknown fields */
381     IDirectDrawPalette IDirectDrawPalette_iface;
382     LONG ref;
383
384     struct wined3d_palette *wineD3DPalette;
385
386     /* IDirectDrawPalette fields */
387     IUnknown                  *ifaceToRelease;
388 };
389
390 static inline IDirectDrawPaletteImpl *impl_from_IDirectDrawPalette(IDirectDrawPalette *iface)
391 {
392     return CONTAINING_RECORD(iface, IDirectDrawPaletteImpl, IDirectDrawPalette_iface);
393 }
394
395 IDirectDrawPaletteImpl *unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette *iface) DECLSPEC_HIDDEN;
396
397 HRESULT ddraw_palette_init(IDirectDrawPaletteImpl *palette,
398         IDirectDrawImpl *ddraw, DWORD flags, PALETTEENTRY *entries) DECLSPEC_HIDDEN;
399
400 /* Helper structures */
401 struct object_creation_info
402 {
403     const CLSID *clsid;
404     HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID riid,
405                                  void **ppObj);
406 };
407
408 /******************************************************************************
409  * IDirect3DLight implementation structure - Wraps to D3D7
410  ******************************************************************************/
411 struct IDirect3DLightImpl
412 {
413     IDirect3DLight IDirect3DLight_iface;
414     LONG ref;
415
416     /* IDirect3DLight fields */
417     IDirectDrawImpl           *ddraw;
418
419     /* If this light is active for one viewport, put the viewport here */
420     IDirect3DViewportImpl     *active_viewport;
421
422     D3DLIGHT2 light;
423     D3DLIGHT7 light7;
424
425     DWORD dwLightIndex;
426
427     struct list entry;
428 };
429
430 /* Helper functions */
431 void light_activate(IDirect3DLightImpl *light) DECLSPEC_HIDDEN;
432 void light_deactivate(IDirect3DLightImpl *light) DECLSPEC_HIDDEN;
433 void d3d_light_init(IDirect3DLightImpl *light, IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
434 IDirect3DLightImpl *unsafe_impl_from_IDirect3DLight(IDirect3DLight *iface) DECLSPEC_HIDDEN;
435
436 /******************************************************************************
437  * IDirect3DMaterial implementation structure - Wraps to D3D7
438  ******************************************************************************/
439 struct IDirect3DMaterialImpl
440 {
441     IDirect3DMaterial3 IDirect3DMaterial3_iface;
442     IDirect3DMaterial2 IDirect3DMaterial2_iface;
443     IDirect3DMaterial IDirect3DMaterial_iface;
444     LONG  ref;
445
446     /* IDirect3DMaterial2 fields */
447     IDirectDrawImpl               *ddraw;
448     IDirect3DDeviceImpl           *active_device;
449
450     D3DMATERIAL mat;
451     DWORD Handle;
452 };
453
454 /* Helper functions */
455 void material_activate(IDirect3DMaterialImpl* This) DECLSPEC_HIDDEN;
456 IDirect3DMaterialImpl *d3d_material_create(IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
457
458 /*****************************************************************************
459  * IDirect3DViewport - Wraps to D3D7
460  *****************************************************************************/
461 struct IDirect3DViewportImpl
462 {
463     IDirect3DViewport3 IDirect3DViewport3_iface;
464     LONG ref;
465
466     /* IDirect3DViewport fields */
467     IDirectDrawImpl           *ddraw;
468
469     /* If this viewport is active for one device, put the device here */
470     IDirect3DDeviceImpl       *active_device;
471
472     DWORD                     num_lights;
473     DWORD                     map_lights;
474
475     int                       use_vp2;
476
477     union
478     {
479         D3DVIEWPORT vp1;
480         D3DVIEWPORT2 vp2;
481     } viewports;
482
483     struct list entry;
484     struct list light_list;
485
486     /* Background material */
487     IDirect3DMaterialImpl     *background;
488 };
489
490 IDirect3DViewportImpl *unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3 *iface) DECLSPEC_HIDDEN;
491 IDirect3DViewportImpl *unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2 *iface) DECLSPEC_HIDDEN;
492 IDirect3DViewportImpl *unsafe_impl_from_IDirect3DViewport(IDirect3DViewport *iface) DECLSPEC_HIDDEN;
493
494 /* Helper functions */
495 void viewport_activate(IDirect3DViewportImpl* This, BOOL ignore_lights) DECLSPEC_HIDDEN;
496 void d3d_viewport_init(IDirect3DViewportImpl *viewport, IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
497
498 /*****************************************************************************
499  * IDirect3DExecuteBuffer - Wraps to D3D7
500  *****************************************************************************/
501 struct IDirect3DExecuteBufferImpl
502 {
503     IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface;
504     LONG ref;
505     /* IDirect3DExecuteBuffer fields */
506     IDirectDrawImpl      *ddraw;
507     IDirect3DDeviceImpl  *d3ddev;
508
509     D3DEXECUTEBUFFERDESC desc;
510     D3DEXECUTEDATA       data;
511
512     /* This buffer will store the transformed vertices */
513     void                 *vertex_data;
514     WORD                 *indices;
515     int                  nb_indices;
516
517     /* This flags is set to TRUE if we allocated ourselves the
518      * data buffer
519      */
520     BOOL                 need_free;
521 };
522
523 HRESULT d3d_execute_buffer_init(IDirect3DExecuteBufferImpl *execute_buffer,
524         IDirect3DDeviceImpl *device, D3DEXECUTEBUFFERDESC *desc) DECLSPEC_HIDDEN;
525 IDirect3DExecuteBufferImpl *unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer *iface) DECLSPEC_HIDDEN;
526
527 /* The execute function */
528 HRESULT d3d_execute_buffer_execute(IDirect3DExecuteBufferImpl *execute_buffer,
529         IDirect3DDeviceImpl *device, IDirect3DViewportImpl *viewport) DECLSPEC_HIDDEN;
530
531 /*****************************************************************************
532  * IDirect3DVertexBuffer
533  *****************************************************************************/
534 struct IDirect3DVertexBufferImpl
535 {
536     IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface;
537     IDirect3DVertexBuffer IDirect3DVertexBuffer_iface;
538     LONG ref;
539
540     /*** WineD3D and ddraw links ***/
541     struct wined3d_buffer *wineD3DVertexBuffer;
542     struct wined3d_vertex_declaration *wineD3DVertexDeclaration;
543     IDirectDrawImpl *ddraw;
544
545     /*** Storage for D3D7 specific things ***/
546     DWORD                Caps;
547     DWORD                fvf;
548 };
549
550 HRESULT d3d_vertex_buffer_create(IDirect3DVertexBufferImpl **vertex_buf, IDirectDrawImpl *ddraw,
551         D3DVERTEXBUFFERDESC *desc) DECLSPEC_HIDDEN;
552 IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface) DECLSPEC_HIDDEN;
553 IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface) DECLSPEC_HIDDEN;
554
555 /*****************************************************************************
556  * Helper functions from utils.c
557  *****************************************************************************/
558
559 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
560     (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
561
562 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
563     (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
564
565 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, enum wined3d_format_id WineD3DFormat) DECLSPEC_HIDDEN;
566 enum wined3d_format_id PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat) DECLSPEC_HIDDEN;
567 void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) DECLSPEC_HIDDEN;
568 void dump_D3DMATRIX(const D3DMATRIX *mat) DECLSPEC_HIDDEN;
569 void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) DECLSPEC_HIDDEN;
570 DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) DECLSPEC_HIDDEN;
571 void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in) DECLSPEC_HIDDEN;
572 void DDRAW_dump_cooperativelevel(DWORD cooplevel) DECLSPEC_HIDDEN;
573 void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out) DECLSPEC_HIDDEN;
574 void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out) DECLSPEC_HIDDEN;
575
576 /* This only needs to be here as long the processvertices functionality of
577  * IDirect3DExecuteBuffer isn't in WineD3D */
578 void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2) DECLSPEC_HIDDEN;
579
580 /* Used for generic dumping */
581 typedef struct
582 {
583     DWORD val;
584     const char* name;
585 } flag_info;
586
587 #define FE(x) { x, #x }
588
589 typedef struct
590 {
591     DWORD val;
592     const char* name;
593     void (*func)(const void *);
594     ptrdiff_t offset;
595 } member_info;
596
597 /* Structure copy */
598 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
599
600 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size)                 \
601     do {                                                          \
602         DWORD __size = (to)->dwSize;                              \
603         DWORD __resetsize = min(__size, sizeof(*to));             \
604         DWORD __copysize = min(__resetsize, from_size);           \
605         assert(to != from);                                       \
606         memcpy(to, from, __copysize);                             \
607         memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \
608         (to)->dwSize = __size; /* restore size */                 \
609     } while (0)
610
611 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
612
613 #define SIZEOF_END_PADDING(type, last_field) \
614     (sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field))
615
616 static inline void copy_to_surfacedesc2(DDSURFACEDESC2 *to, DDSURFACEDESC2 *from)
617 {
618     DWORD from_size = from->dwSize;
619     if (from_size == sizeof(DDSURFACEDESC))
620         from_size -= SIZEOF_END_PADDING(DDSURFACEDESC, ddsCaps);
621     to->dwSize = sizeof(DDSURFACEDESC2); /* for struct copy */
622     DD_STRUCT_COPY_BYSIZE_(to, from, from_size);
623 }
624
625 HRESULT hr_ddraw_from_wined3d(HRESULT hr) DECLSPEC_HIDDEN;
626
627 #endif